TowerBuildGame/Tower Build Game/Assets/Scripts/CameraShake.cs

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/*
* Author: Nikolay Dvurechensky
* Site: https://www.dvurechensky.pro/
* Gmail: dvurechenskysoft@gmail.com
* Last Updated: 12 мая 2025 05:48:46
* Version: 1.0.4
*/
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using UnityEngine;
public class CameraShake : MonoBehaviour
{
private Transform camTransform;
private float shakeDuration = 1f, shakeAmount = 0.04f, decreaseFactor = 1.5f;
private Vector3 originPosition;
private void Start()
{
camTransform = GetComponent<Transform>();
originPosition = camTransform.localPosition;
}
private void Update()
{
if(shakeDuration > 0)
{
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//Случайное значение внутри сферы с радиусом 1
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camTransform.localPosition = originPosition + Random.insideUnitSphere * shakeAmount;
shakeDuration -= Time.deltaTime * decreaseFactor;
}
else
{
shakeDuration = 0;
camTransform.localPosition = originPosition;
}
}
}