36 lines
761 B
C#
36 lines
761 B
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using UnityEngine;
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namespace FLGenerateLibrary
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{
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public class SimpleStats
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{
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/// <summary>
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/// Уникальный идентификатор
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/// </summary>
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public string Nickname;
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/// <summary>
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/// Модель
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/// </summary>
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public string DAArchetype;
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/// <summary>
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/// Материал
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/// </summary>
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public string MaterialLibrary;
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/// <summary>
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/// Масса
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/// </summary>
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public int Mass;
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/// <summary>
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/// Эффект взрыва
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/// </summary>
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public ExplosionStats ExplosionArch;
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}
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} |