FLResourceLibrary/FLGenerateLibrary/Analis/stararch.ini

4498 lines
102 KiB
INI
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2025-05-13 15:23:06 +03:00
[Texture]
file = fx\sun.txm
file = fx\bsgstarsol5.txm
file = fx\Coalition_star.txm
file = fx\Un04_Star.txm
file = fx\New_Glow1.txm
file = fx\New_Glow_Red.txm
file = fx\Orion_star.txm
file = fx\NOVAstarsol.txm
file = fx\TER_star.txm
file = fx\ZER_star.txm
file = fx\PRO_star.txm
file = fx\US_star.txm
file = fx\IN07_Star.txm
file = fx\RL01_star.txm
file = fx\RL01_star2.txm
file = fx\Hi03_star1.txm
file = fx\Eclipse.txm
file = fx\Eclipse2.txm
file = fx\planet.txm
file = fx\planet2.txm
file = fx\planet3.txm
file = fx\planet4.txm
file = fx\planet5.txm
file = fx\planet6.txm
file = fx\planet7.txm
file = fx\hell_star.txm
file = fx\UD_star.txm
file = fx\MP_star1.txm
file = fx\MP_star2.txm
file = fx\MP_star3.txm
file = fx\MP_star4.txm
file = fx\MP_star5.txm
file = fx\MP_star6.txm
file = fx\MP_star7.txm
file = fx\MP_star8.txm
file = fx\MP_star9.txm
file = fx\MP_star10.txm
file = fx\MP_star11.txm
file = fx\MP_star12.txm
file = fx\PT_star1.txm
file = fx\PY23_star1.txm
file = fx\ET_star1.txm
file = fx\ET_star2.txm
file = fx\ET_star3.txm
file = fx\ET_star4.txm
file = fx\ET_star5.txm
file = fx\ET_star6.txm
file = fx\Sith_star1.txm
file = fx\MP_star13.txm
file = fx\MP_star14.txm
file = fx\ORH_star.txm
file = fx\rb_ring.txm
file = fx\Sol_star.txm
file = fx\ALOGI_star.txm
file = fx\EHN_star.txm
file = fx\bboard.txm
tex_shape = sunglow
tex_shape = glow2
tex_shape = glow2_ring
tex_shape = ice_halo
tex_shape = lenscircle
tex_shape = lenscircle2
tex_shape = hexagon
tex_shape = lensglow1
tex_shape = LensGlowSpike
tex_shape = stripe_narrow
tex_shape = stripe_flare
tex_shape = suncircle
tex_shape = cfstarsol
tex_shape = cfstar09cf
tex_shape = cfstar01
tex_shape = cfstar04
tex_shape = cfstar08
tex_shape = cfstar06
tex_shape = cfstar07
tex_shape = bsgstarsol
tex_shape = bsgstarsol2
tex_shape = bsgstarsol3
tex_shape = bsgstarsol4
tex_shape = SunRu
tex_shape = bsgstarsol5
tex_shape = CoalitionStar1
tex_shape = CoalitionStar2
tex_shape = Un04_Star
tex_shape = Hi03_Glow1
tex_shape = Hi03_Glow_Red
tex_shape = Orion_star1
tex_shape = NOVAstarsol
tex_shape = TER_star1
tex_shape = ZER_star1
tex_shape = PRO_star1
tex_shape = US_star1
tex_shape = IN07_Star
tex_shape = RL01_Star1
tex_shape = RL01_Star2
tex_shape = Hi03_Star1
tex_shape = Eclipse
tex_shape = Eclipse2
tex_shape = planet
tex_shape = planet2
tex_shape = planet3
tex_shape = planet4
tex_shape = planet5
tex_shape = planet6
tex_shape = planet7
tex_shape = hell_star
tex_shape = UD_star
tex_shape = MP_star1
tex_shape = MP_star2
tex_shape = MP_star3
tex_shape = MP_star4
tex_shape = MP_star5
tex_shape = MP_star6
tex_shape = MP_star7
tex_shape = MP_star8
tex_shape = MP_star9
tex_shape = MP_star10
tex_shape = MP_star11
tex_shape = MP_star12
tex_shape = PT_star1
tex_shape = PY23_star1
tex_shape = ET_star1
tex_shape = ET_star2
tex_shape = ET_star3
tex_shape = ET_star4
tex_shape = ET_star5
tex_shape = ET_star6
tex_shape = Sith_star1
tex_shape = MP_star13
tex_shape = MP_star14
tex_shape = MP_star14
tex_shape = ORH_star1
tex_shape = ORH_star2
tex_shape = ORH_star3
tex_shape = rb_ring1
tex_shape = Sol_star1
tex_shape = ALOGI_star
tex_shape = EHN_star
tex_shape = ds_bbtex
tex_shape = ds_bbtexn
[star]
nickname = med_yellow_sun
star_glow = yellow_starglow
star_center = yellow_starcenter
lens_flare = hex_rainbow_lens_flare
lens_glow = default_lens_glow
spines = yellow6_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 3000.000000
[star]
nickname = med_orange_sun
star_glow = orange2_starglow
star_center = yellow_starcenter
lens_flare = hex_red_lens_flare
lens_glow = default_lens_glow
spines = orange4_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 3000.000000
[star]
nickname = med_blue_sun
star_glow = blue_starglow
star_center = blue_starcenter
lens_flare = circle_blue_lens_flare
lens_glow = default_lens_glow
spines = blue4_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 3000.000000
[star]
nickname = med_white_sun
star_glow = default_starglow
star_center = default_starcenter
lens_flare = circle_rainbow_lens_flare
lens_glow = default_lens_glow
spines = white12_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 3000.000000
[star]
nickname = red_giant_sun
star_glow = orange3_starglow
star_center = red_giant_starcenter
lens_flare = hex_rainbow_lens_flare
lens_glow = default_lens_glow
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 6000.000000
[star]
nickname = green_giant_sun
star_glow = green_starglow2
star_center = default_starcenter
lens_flare = hex_rainbow_lens_flare
lens_glow = default_lens_glow
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 5000.000000
[star]
nickname = lg_white_sun
star_glow = li04_starglow
star_center = default_starcenter
lens_flare = circle_rainbow_lens_flare
lens_glow = default_lens_glow
spines = Ku01_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 4000.000000
[star]
nickname = sm_red_sun
star_glow = red_starglow
star_center = red_starcenter
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 2000.000000
[star]
nickname = sm_blue_sun2
star_glow = blue_starglow
star_center = blue2_starcenter
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 2000.000000
[star]
nickname = sm_white_sun
star_glow = turquoise_ring_starglow
star_center = Bw09_starcenter
lens_flare = circle_rainbow_lens_flare
lens_glow = default_lens_glow
spines = white12_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 2000.000000
[star]
nickname = sm_blue_sun
star_glow = blue_starglow
star_center = blue_starcenter
lens_flare = circle_blue_lens_flare
lens_glow = default_lens_glow
spines = blue4_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 1000.000000
[star]
nickname = Li02_sun
star_glow = Li02_starglow
star_center = default_starcenter
lens_glow = default_lens_glow
spines = blue2_spines
lens_flare = hex_white_lens_flare
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 4000.000000
[star]
nickname = Br01_sun
star_glow = Br01_starglow
star_center = default_starcenter
lens_glow = default_lens_glow
spines = yellow6_spines
lens_flare = hex_white_lens_flare
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 3000.000000
[star]
nickname = Br04_sun
star_glow = Br04_starglow
star_center = yellow_starcenter
lens_glow = Br04_lens_glow
spines = Br04_wide_6_spines
lens_flare = hex_rainbow_lens_flare
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 4000.000000
[star]
nickname = Ku01_sun
star_glow = Ku01_starglow
star_center = default_starcenter
lens_flare = circle_rainbow_lens_flare
lens_glow = default_lens_glow
spines = Ku01_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 5000.000000
[star]
nickname = ku02_sun
star_glow = ku02_starglow
star_center = default_starcenter
lens_flare = circle_rainbow_lens_flare
lens_glow = default_lens_glow
spines = Ku01_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 3000.000000
[star]
nickname = ku04_sun
star_glow = ku04_starglow
star_center = default_starcenter
lens_flare = hex_rainbow_lens_flare
lens_glow = default_lens_glow
spines = Ku01_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 5000.000000
[star]
nickname = ku03_sun1
star_glow = blue_starglow
star_center = blue_starcenter
lens_flare = circle_blue_lens_flare
lens_glow = default_lens_glow
spines = blue4_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 3000.000000
[star]
nickname = ku03_sun2
star_glow = green_starglow
star_center = yellow_starcenter
lens_flare = circle_green_lens_flare
lens_glow = green_lens_glow
spines = green4_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 2000.000000
[star]
nickname = ku05_sun
star_glow = orange_starglow
star_center = yellow_starcenter
lens_flare = circle_blue_lens_flare
lens_glow = Br04_lens_glow
spines = yellow4_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 2000.000000
[star]
nickname = ku07_sun
star_glow = ku07_starglow
star_center = default_starcenter
lens_flare = circle_rainbow_lens_flare
lens_glow = default_lens_glow
spines = white4_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 2000.000000
[star]
nickname = rh04_sun
star_glow = blue3_starglow
star_center = blue_starcenter
lens_flare = hex_blue_lens_flare
lens_glow = default_lens_glow
spines = blue12_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 3000.000000
[star]
nickname = rh05_sun
star_glow = rh05_starglow
star_center = yellow_starcenter
lens_flare = hex_red_lens_flare
lens_glow = Br04_lens_glow
spines = yellow6_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 3000.000000
[star]
nickname = St03_sun
star_glow = St03_starglow
radius = 2000.000000
[star]
nickname = St01_yellow_sun
star_glow = yellow2_starglow
radius = 6000.000000
[star]
nickname = edge_sun
star_glow = edge_starglow
star_center = yellow_starcenter
lens_flare = circle_green_lens_flare
lens_glow = default_lens_glow
spines = yellow6_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 2000.000000
[star]
nickname = bw05_sun1
star_glow = blue3_starglow
star_center = blue_starcenter
lens_glow = blue_lens_glow
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 1500.000000
[star]
nickname = bw05_sun2
star_glow = green2_starglow
star_center = blue_starcenter
lens_glow = sm_red_lens_glow
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 1000.000000
[star]
nickname = Bw06_sun3
star_glow = blue_starglow
star_center = default_starcenter
lens_flare = hex_rainbow_lens_flare
lens_glow = default_lens_glow
spines = Ku01_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 1200.000000
[star]
nickname = Bw06_sun2
star_glow = sm_green_starglow
star_center = blue_starcenter
lens_flare = circle_green_lens_flare
lens_glow = default_lens_glow
spines = yellow6_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 800.000000
[star]
nickname = Bw09_sun
star_glow = orange_starglow
star_center = yellow_starcenter
lens_flare = hex_red_lens_flare
lens_glow = default_lens_glow
spines = orange4_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 1500.000000
[star]
nickname = bw10_sun
star_glow = rainbow_starglow
star_center = default_starcenter
lens_flare = circle_rainbow_lens_flare
lens_glow = default_lens_glow
spines = white12_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 2000.000000
[star]
nickname = ew04_yellow_sun
star_glow = ew04_starglow
star_center = yellow_starcenter
lens_flare = hex_rainbow_lens_flare
lens_glow = default_lens_glow
spines = yellow4_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 1500.000000
[star]
nickname = ew01_yellow_sun
star_glow = ew01_starglow
star_center = yellow_starcenter
lens_flare = hex_rainbow_lens_flare
lens_glow = default_lens_glow
spines = yellow4_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 1500.000000
[star]
nickname = ew05_sun
star_glow = purple_starglow
star_center = orange_starcenter
lens_flare = hex_rainbow_lens_flare
lens_glow = yellow_lens_glow
spines = orange2_spines_1
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 800.000000
[star]
nickname = proto_sun1
star_glow = blue2_starglow
star_center = default_starcenter
lens_flare = hex_rainbow_lens_flare
lens_glow = default_lens_glow
spines = Ku01_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 1200.000000
[star]
nickname = proto_sun2
star_glow = sm_green_starglow
star_center = blue_starcenter
lens_flare = circle_green_lens_flare
lens_glow = default_lens_glow
spines = orange2_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 800.000000
[star]
nickname = ew06_sun2
star_glow = ew06_green_starglow
star_center = blue_starcenter
lens_flare = circle_green_lens_flare
lens_glow = default_lens_glow
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 6000.000000
[star_glow]
nickname = default_starglow
shape = glow2
scale = 5
inner_color = 0.900000, 1, 1
outer_color = 0.800000, 0.900000, 1
[star_glow]
nickname = St03_starglow
shape = glow2_ring
scale = 3
inner_color = 0.950000, 80, 0.690000
outer_color = 0.720000, 0.920000, 0.690000
[star_glow]
nickname = default_starcenter
shape = LensGlowSpike
scale = 2
inner_color = 1, 1, 1
outer_color = 1, 1, 1
[star_glow]
nickname = Bw09_starcenter
shape = LensGlowSpike
scale = 4
inner_color = 1, 1, 1
outer_color = 0.500000, 1, 1
[star_glow]
nickname = blue_starcenter
shape = LensGlowSpike
scale = 2
inner_color = 1, 1, 1
outer_color = 0.600000, 0.700000, 1
[star_glow]
nickname = yellow_starcenter
shape = LensGlowSpike
scale = 2
inner_color = 1, 1, 1
outer_color = 1, 1, 0.700000
[star_glow]
nickname = orange_starcenter
shape = LensGlowSpike
scale = 2
inner_color = 1, 0.700000, 0.300000
outer_color = 1, 0.400000, 0
[star_glow]
nickname = Br04_starcenter
shape = LensGlowSpike
scale = 2
inner_color = 1, 0.800000, 0.200000
outer_color = 1, 0.800000, 0.200000
[star_glow]
nickname = Ku03_starcenter
shape = LensGlowSpike
scale = 2
inner_color = 1, 1, 1
outer_color = 0.300000, 1, 0.700000
[star_glow]
nickname = red_starcenter
shape = lenscircle
scale = 1
inner_color = 1, 0.500000, 0.200000
outer_color = 1, 0.200000, 0
[star_glow]
nickname = blue2_starcenter
shape = lenscircle
scale = 1
inner_color = 0.400000, 0.800000, 1
outer_color = 0, 0.200000, 1
[star_glow]
nickname = red_giant_starcenter
shape = suncircle
scale = 1
inner_color = 1, 0.500000, 0.200000
outer_color = 1, 0.200000, 0
[star_glow]
nickname = green_giant_starcenter
shape = suncircle
scale = 1
inner_color = 0, 1, 0
outer_color = 0, 1, 0
[star_glow]
nickname = turquoise_ring_starglow
shape = glow2_ring
scale = 7
inner_color = 0, 1, 1
outer_color = 0, 0.800000, 1
[star_glow]
nickname = sm_blue_starglow
shape = glow2_ring
scale = 3
inner_color = 0.650000, 0.600000, 1
outer_color = 0, 0, 1
[star_glow]
nickname = purple_starglow
shape = glow2_ring
scale = 8
inner_color = 0.500000, 0.500000, 1
outer_color = 0.500000, 0, 1
[star_glow]
nickname = blue_starglow
shape = glow2_ring
scale = 6
inner_color = 0.650000, 0.600000, 1
outer_color = 0, 0, 1
[star_glow]
nickname = blue2_starglow
shape = LensGlowSpike
scale = 6
inner_color = 0.650000, 0.600000, 1
outer_color = 0, 0, 1
[star_glow]
nickname = blue3_starglow
shape = glow2
scale = 5
inner_color = 0.300000, 0.600000, 1
outer_color = 0, 0, 1
[star_glow]
nickname = Ku01_starglow
shape = glow2
scale = 6
inner_color = 0.600000, 0.600000, 1
outer_color = 0, 5, 1
[star_glow]
nickname = rainbow_starglow
shape = ice_halo
scale = 8
inner_color = 1, 1, 1
outer_color = 1, 1, 1
[star_glow]
nickname = ku04_starglow
shape = ice_halo
scale = 7
inner_color = 0.300000, 0.500000, 1
outer_color = 0.500000, 0.500000, 1
[star_glow]
nickname = green_starglow
shape = glow2_ring
scale = 5
inner_color = 0, 1, 1
outer_color = 0, 0.300000, 0.800000
[star_glow]
nickname = green_starglow2
shape = glow2_ring
scale = 4
inner_color = 0, 1, 0
outer_color = 0.500000, 1, 0
[star_glow]
nickname = Li02_starglow
shape = glow2_ring
scale = 5
inner_color = 0.500000, 0.700000, 1
outer_color = 0.500000, 0.500000, 1
[star_glow]
nickname = yellow_starglow
shape = glow2
scale = 8
inner_color = 1, 0.800000, 0.300000
outer_color = 0.900000, 0.500000, 0.300000
[star_glow]
nickname = yellow2_starglow
shape = glow2
scale = 10
inner_color = 1, 0.900000, 0.300000
outer_color = 0.900000, 0.700000, 0.300000
[star_glow]
nickname = ew04_starglow
shape = glow2_ring
scale = 5
inner_color = 1, 1, 0
outer_color = 1, 0.600000, 0
[star_glow]
nickname = ew01_starglow
shape = glow2
scale = 5
inner_color = 1, 1, 0
outer_color = 1, 0.800000, 0
[star_glow]
nickname = violet_starglow
shape = glow2
scale = 8
inner_color = 1, 0.400000, 0.700000
outer_color = 0.900000, 0.200000, 0.700000
[star_glow]
nickname = green2_starglow
shape = LensGlowSpike
scale = 6
inner_color = 0.200000, 0.800000, 0.300000
outer_color = 0, 0.500000, 0.300000
[star_glow]
nickname = ku02_starglow
shape = glow2
scale = 8
inner_color = 1, 0.700000, 0.900000
outer_color = 0.900000, 0, 0.600000
[star_glow]
nickname = red_starglow
shape = LensGlowSpike
scale = 8
inner_color = 1, 0.300000, 0.100000
outer_color = 1, 0.300000, 0
[star_glow]
nickname = sm_red_starglow
shape = glow2_ring
scale = 4
inner_color = 1, 0.400000, 0.100000
outer_color = 1, 0.300000, 0
[star_glow]
nickname = orange_starglow
shape = glow2
scale = 8
inner_color = 1, 0.500000, 0.100000
outer_color = 1, 0.200000, 0
[star_glow]
nickname = orange2_starglow
shape = glow2_ring
scale = 7
inner_color = 1, 0.500000, 0.100000
outer_color = 1, 0.200000, 0
[star_glow]
nickname = orange3_starglow
shape = glow2_ring
scale = 5
inner_color = 1, 0.500000, 0.100000
outer_color = 0, 0.500000, 1
[star_glow]
nickname = orange3_starglow2
shape = glow2
scale = 4
inner_color = 1, 0.500000, 0.100000
outer_color = 1, 0.200000, 0
[star_glow]
nickname = rh05_starglow
shape = glow2_ring
scale = 4
inner_color = 1, 0.500000, 0
outer_color = 1, 0.300000, 0
[star_glow]
nickname = Br04_starglow
shape = glow2_ring
scale = 5
inner_color = 1, 0.600000, 0.300000
outer_color = 0.700000, 0.300000, 0.100000
[star_glow]
nickname = edge_starglow
shape = glow2_ring
scale = 5
inner_color = 0.800000, 1, 0.300000
outer_color = 0, 1, 0.200000
[star_glow]
nickname = sm_green_starglow
shape = glow2
scale = 4
inner_color = 0.400000, 1, 0.300000
outer_color = 0.200000, 1, 0.200000
[star_glow]
nickname = Br01_starglow
shape = glow2_ring
scale = 5
inner_color = 1, 0.900000, 0.600000
outer_color = 0.400000, 0.200000, 0.200000
[star_glow]
nickname = ew06_green_starglow
shape = glow2_ring
scale = 10
inner_color = 0, 0.900000, 0.800000
outer_color = 0, 0.800000, 0.200000
[star_glow]
nickname = ku07_starglow
shape = glow2
scale = 6
inner_color = 1, 1, 1
outer_color = 1, 1, 1
[star_glow]
nickname = li04_starglow
shape = glow2_ring
scale = 6
inner_color = 1, 1, 1
outer_color = 0, 0, 0.700000
[lens_flare]
nickname = hex_blue_lens_flare
shape = hexagon
min_radius = 10
max_radius = 150
bead = 0.150000, 0.500000, 0, 0.200000, 0.800000, 0.050000
bead = 0.200000, 0.300000, 0, 0.200000, 0.800000, 0.020000
bead = 0.250000, 0.400000, 0, 0.200000, 0.900000, 0.070000
bead = 0.300000, 0.200000, 0, 0.200000, 0.900000, 0.050000
bead = 0.330000, 0.400000, 0, 0.300000, 0.900000, 0.060000
bead = 0.500000, 0.500000, 0, 0.100000, 0.600000, 0.040000
bead = 0.600000, 0.700000, 0, 0.200000, 0.700000, 0.030000
[lens_flare]
nickname = hex_red_lens_flare
shape = hexagon
min_radius = 10
max_radius = 150
bead = 0.150000, 0.100000, 0.800000, 0.200000, 0.100000, 0.070000
bead = 0.200000, 0.300000, 0.900000, 0.500000, 0.100000, 0.050000
bead = 0.250000, 0.400000, 0.700000, 0.100000, 0.200000, 0.050000
bead = 0.300000, 0.200000, 0.800000, 0.200000, 0.300000, 0.040000
bead = 0.330000, 0.400000, 0.800000, 0.300000, 0.200000, 0.050000
bead = 0.500000, 0.200000, 0.800000, 0.100000, 0.200000, 0.080000
bead = 0.600000, 0.400000, 0.700000, 0.200000, 0.100000, 0.040000
[lens_flare]
nickname = circle_rainbow_lens_flare
shape = lenscircle2
min_radius = 10
max_radius = 150
bead = 0.100000, 1, 1, 0.400000, 0.400000, 0.100000
bead = 0.200000, 0.650000, 0.900000, 0.600000, 0.600000, 0.100000
bead = 0.210000, 1.300000, 0.300000, 0.300000, 0.800000, 0.100000
bead = 0.320000, 0.600000, 0.500000, 0.300000, 0.700000, 0.100000
bead = 0.330000, 0.300000, 0.900000, 0.500000, 0.500000, 0.100000
bead = 0.470000, 0.400000, 0.500000, 0.200000, 0.200000, 0.100000
bead = 0.500000, 0.800000, 4, 0.400000, 0.900000, 0.100000
bead = 0.600000, 1.300000, 0.400000, 0.400000, 0.800000, 0.100000
bead = 0.580000, 0.500000, 1, 1, 0.800000, 0.100000
[lens_flare]
nickname = hex_rainbow_lens_flare
shape = hexagon
min_radius = 10
max_radius = 150
bead = 0.100000, 0.400000, 1, 0.400000, 0.400000, 0.020000
bead = 0.200000, 0.650000, 0.900000, 0.600000, 0.600000, 0.020000
bead = 0.210000, 0.800000, 0.300000, 0.300000, 0.800000, 0.020000
bead = 0.320000, 0.600000, 0.500000, 0.300000, 0.700000, 0.010000
bead = 0.330000, 0.900000, 0.900000, 0.500000, 0.500000, 0.050000
bead = 0.470000, 0.400000, 0.500000, 0.200000, 0.200000, 0.040000
bead = 0.500000, 0.800000, 4, 0.400000, 0.900000, 0.040000
bead = 0.600000, 1.300000, 0.400000, 0.400000, 0.800000, 0.040000
bead = 0.580000, 0.500000, 1, 1, 0.800000, 0.030000
[lens_flare]
nickname = hex_white_lens_flare
shape = hexagon
min_radius = 10
max_radius = 150
bead = 0.100000, 0.300000, 1, 1, 1, 0.020000
bead = 0.200000, 0.400000, 1, 1, 1, 0.020000
bead = 0.210000, 0.600000, 1, 1, 1, 0.020000
bead = 0.320000, 0.500000, 1, 1, 1, 0.010000
bead = 0.330000, 0.800000, 1, 1, 1, 0.050000
bead = 0.470000, 0.300000, 1, 1, 1, 0.040000
bead = 0.500000, 0.400000, 1, 1, 1, 0.040000
bead = 0.600000, 0.300000, 1, 1, 1, 0.040000
bead = 0.580000, 0.500000, 1, 1, 1, 0.030000
[lens_flare]
nickname = circle_blue_lens_flare
shape = lenscircle2
min_radius = 15
max_radius = 140
bead = 0.130000, 1.500000, 0, 0, 0.400000, 0.050000
bead = 0.140000, 0.900000, 0.900000, 0.300000, 2, 0.050000
bead = 0.210000, 1.200000, 0.200000, 0.300000, 0.800000, 0.050000
bead = 0.220000, 1, 0.900000, 0.300000, 0.500000, 0.100000
bead = 0.330000, 1.900000, 0.500000, 0.500000, 0.900000, 0.100000
bead = 0.470000, 1, 1, 0.200000, 0.800000, 0.100000
bead = 0.550000, 0.600000, 0.200000, 0.400000, 0.900000, 0.050000
bead = 0.570000, 1.500000, 0.400000, 0.400000, 0.800000, 0.100000
bead = 0.580000, 1.500000, 0.400000, 0.400000, 0.800000, 0.100000
bead = 0.650000, 0.500000, 0.400000, 0.400000, 1, 0.050000
[lens_flare]
nickname = circle_green_lens_flare
shape = lenscircle2
min_radius = 15
max_radius = 100
bead = 0.130000, 1, 0, 1, 0.400000, 0.050000
bead = 0.140000, 0.900000, 0, 0.300000, 2, 0.050000
bead = 0.210000, 1.200000, 0.200000, 0.800000, 0.300000, 0.050000
bead = 0.220000, 0.500000, 0.300000, 0.900000, 0.500000, 0.100000
bead = 0.330000, 0.900000, 0.000000, 0.900000, 0.500000, 0.100000
bead = 0.470000, 0.400000, 0.200000, 1, 0.800000, 0.100000
bead = 0.550000, 0.600000, 0.200000, 0.900000, 0.400000, 0.050000
bead = 0.570000, 1.500000, 0.400000, 0.800000, 0.200000, 0.100000
bead = 0.580000, 0.500000, 0.400000, 0.800000, 0.200000, 0.100000
bead = 0.650000, 0.500000, 0.400000, 1, 0.200000, 0.050000
[lens_glow]
nickname = default_lens_glow
shape = LensGlowSpike
radius_scale = 2.000000
inner_color = 1, 1, 1
outer_color = 1, 1, 1
glow_fade_in_seconds = 0.250000
glow_fade_out_seconds = 0.250000
[lens_glow]
nickname = Br04_lens_glow
shape = LensGlowSpike
radius_scale = 2.000000
inner_color = 1, 1, 1
outer_color = 1, 0.800000, 0.300000
glow_fade_in_seconds = 0.250000
glow_fade_out_seconds = 0.250000
[lens_glow]
nickname = red_lens_glow
shape = LensGlowSpike
radius_scale = 2.000000
inner_color = 1, 0.900000, 0.700000
outer_color = 1, 0.700000, 0.300000
glow_fade_in_seconds = 0.250000
glow_fade_out_seconds = 0.250000
[lens_glow]
nickname = green_lens_glow
shape = LensGlowSpike
radius_scale = 4.000000
inner_color = 1, 1, 1
outer_color = 0, 1, 0.500000
glow_fade_in_seconds = 0.250000
glow_fade_out_seconds = 0.250000
[lens_glow]
nickname = yellow_lens_glow
shape = LensGlowSpike
radius_scale = 4.000000
inner_color = 1, 1, 0.700000
outer_color = 1, 0.500000, 0.200000
glow_fade_in_seconds = 0.250000
glow_fade_out_seconds = 0.250000
[spines]
nickname = white12_spines
radius_scale = 1
shape = stripe_flare
min_radius = 15
max_radius = 110
spine = 9, 0.750000, 0.900000, 0.900000, 1, 0.500000, 0.500000, 1, 0.160000
spine = 3, 0.500000, 1, 1, 1, 0.500000, 0.500000, 1, 0.100000
spine = 8, 0.750000, 1, 1, 1, 0.500000, 0.500000, 1, 0.120000
spine = 4, 0.400000, 0.900000, 0.900000, 1, 0.500000, 0.500000, 1, 0.100000
spine = 8, 0.750000, 1, 1, 1, 0.500000, 0.500000, 1, 0.120000
spine = 3, 0.400000, 1, 1, 1, 0.500000, 0.500000, 1, 0.100000
spine = 9, 0.750000, 0.900000, 0.900000, 1, 0.500000, 0.500000, 1, 0.160000
spine = 3, 0.600000, 1, 1, 1, 0.500000, 0.500000, 1, 0.100000
spine = 8, 0.750000, 1, 1, 1, 0.500000, 0.500000, 1, 0.120000
spine = 2, 0.700000, 0.900000, 0.900000, 1, 0.500000, 0.500000, 1, 0.100000
spine = 8, 0.750000, 1, 1, 1, 0.500000, 0.500000, 1, 0.120000
spine = 5, 0.400000, 1, 1, 1, 0.500000, 0.500000, 1, 0.100000
[spines]
nickname = Ku01_spines
radius_scale = 1
shape = stripe_flare
min_radius = 15
max_radius = 110
spine = 7, 0.400000, 0.900000, 0.900000, 1, 0.300000, 0.300000, 1, 0.160000
spine = 3, 0.200000, 1, 1, 1, 0.300000, 0.300000, 1, 0.100000
spine = 6, 0.400000, 1, 1, 1, 0.300000, 0.300000, 1, 0.120000
spine = 3, 0.200000, 0.900000, 0.900000, 0.300000, 0.300000, 1, 1, 0.100000
spine = 6, 0.400000, 1, 1, 1, 0.300000, 0.300000, 1, 0.120000
spine = 3, 0.200000, 1, 1, 1, 0.300000, 0.300000, 1, 0.100000
spine = 6, 0.400000, 0.900000, 0.900000, 1, 0.300000, 0.300000, 1, 0.160000
spine = 3, 0.100000, 1, 1, 1, 0.300000, 0.300000, 1, 0.100000
spine = 6, 0.500000, 1, 1, 1, 0.300000, 0.300000, 1, 0.120000
spine = 2, 0.300000, 0.900000, 0.900000, 1, 0.300000, 0.300000, 1, 0.100000
spine = 6, 0.500000, 1, 1, 1, 0.300000, 0.300000, 1, 0.120000
spine = 5, 0.200000, 1, 1, 1, 0.300000, 0.300000, 1, 0.100000
[spines]
nickname = blue12_spines
radius_scale = 1
shape = stripe_flare
min_radius = 15
max_radius = 110
spine = 8, 0.750000, 0.700000, 0.700000, 1, 0.400000, 0.400000, 1, 0.160000
spine = 4, 0.500000, 0.700000, 0.700000, 1, 0.400000, 0.400000, 1, 0.100000
spine = 9, 0.750000, 0.700000, 0.700000, 1, 0.400000, 0.400000, 1, 0.120000
spine = 5, 0.400000, 0.700000, 0.700000, 1, 0.400000, 0.400000, 1, 0.100000
spine = 8, 0.750000, 0.700000, 0.700000, 1, 0.400000, 0.400000, 1, 0.120000
spine = 3, 0.400000, 0.700000, 0.700000, 1, 0.400000, 0.400000, 1, 0.100000
spine = 8, 0.750000, 0.700000, 0.700000, 1, 0.400000, 0.400000, 1, 0.160000
spine = 4, 0.600000, 0.700000, 0.700000, 1, 0.400000, 0.400000, 1, 0.100000
spine = 8, 0.750000, 0.700000, 0.700000, 1, 0.400000, 0.400000, 1, 0.120000
spine = 3, 0.700000, 0.700000, 0.700000, 1, 0.400000, 0.400000, 1, 0.100000
spine = 9, 0.750000, 0.700000, 0.700000, 1, 0.400000, 0.400000, 1, 0.120000
spine = 4, 0.400000, 0.700000, 0.700000, 1, 0.400000, 0.400000, 1, 0.100000
[spines]
nickname = blue6_spines
radius_scale = 1
shape = stripe_narrow
min_radius = 30
max_radius = 110
spine = 9, 1, 0.900000, 0.900000, 1, 0, 0, 1, 0.300000
spine = 7, 1, 0.900000, 0.900000, 1, 0, 0, 1, 0.300000
spine = 9, 1, 0.900000, 0.900000, 1, 0, 0, 1, 0.300000
spine = 5, 1, 1, 1, 1, 0, 0, 1, 0.300000
spine = 7, 1, 0.900000, 0.900000, 1, 0, 0, 1, 0.300000
spine = 5, 1, 1, 1, 1, 0, 0, 1, 0.300000
[spines]
nickname = yellow6_spines
radius_scale = 1
shape = stripe_narrow
min_radius = 30
max_radius = 110
spine = 11, 0.400000, 1, 0.900000, 0.800000, 1, 0.600000, 0.200000, 0.120000
spine = 8, 0.250000, 1, 0.950000, 0.800000, 0.800000, 0.600000, 0.100000, 0.100000
spine = 10, 0.450000, 1, 1, 0.750000, 0.900000, 0.500000, 0.200000, 0.130000
spine = 5, 0.100000, 1, 1, 0.800000, 0.700000, 0.400000, 0.200000, 0.080000
spine = 10, 0.500000, 1, 1, 0.700000, 0.800000, 0.600000, 0.300000, 0.110000
spine = 5, 0.300000, 1, 0.950000, 0.800000, 0.800000, 0.400000, 0.200000, 0.100000
[spines]
nickname = Br04_wide_6_spines
radius_scale = 1
shape = stripe_narrow
min_radius = 30
max_radius = 110
spine = 10, 1.500000, 1, 1, 1, 0, 0, 1, 0.350000
spine = 5, 1.000000, 1, 1, 1, 1, 1, 0, 0.100000
spine = 5, 1.000000, 1, 1, 1, 1, 1, 0, 0.100000
spine = 10, 1.500000, 1, 1, 1, 0, 0, 1, 0.350000
spine = 5, 1.000000, 1, 1, 1, 1, 1, 0, 0.100000
spine = 5, 1.000000, 1, 1, 1, 1, 1, 0, 0.100000
[spines]
nickname = green4_spines
radius_scale = 1
shape = stripe_narrow
min_radius = 25
max_radius = 80
spine = 7, 0.500000, 0.500000, 1, 1, 0, 1, 0.500000, 0.600000
spine = 7, 0.300000, 0.500000, 1, 1, 0, 1, 0.500000, 0.100000
spine = 6, 0.500000, 0.500000, 1, 1, 0, 1, 0.500000, 0.500000
spine = 5, 0.300000, 0.500000, 1, 1, 0, 1, 0.500000, 0.200000
[spines]
nickname = green4_spines_large
radius_scale = 1
shape = stripe_narrow
min_radius = 30
max_radius = 70
spine = 7, 1, 0.500000, 1, 0.500000, 0, 1, 0.500000, 0.600000
spine = 7, 0.800000, 0.500000, 1, 0.500000, 0, 1, 0.500000, 0.100000
spine = 6, 0.700000, 0.500000, 1, 0.500000, 0, 1, 0.500000, 0.500000
spine = 5, 0.500000, 0.500000, 1, 0.500000, 0, 1, 0.500000, 0.200000
[spines]
nickname = yellow4_spines
radius_scale = 1
shape = stripe_narrow
min_radius = 25
max_radius = 80
spine = 7, 0.300000, 1, 1, 0.500000, 1, 0.500000, 0, 0.200000
spine = 7, 0.300000, 1, 1, 0.500000, 1, 0.500000, 0, 0.200000
spine = 6, 0.300000, 1, 1, 0.500000, 1, 0.500000, 0, 0.400000
spine = 5, 0.300000, 1, 1, 0.500000, 1, 0.500000, 0, 0.300000
[spines]
nickname = orange4_spines
radius_scale = 1
shape = stripe_narrow
min_radius = 25
max_radius = 80
spine = 8, 0.500000, 1, 0.800000, 0.200000, 1, 0.300000, 0, 0.400000
spine = 3, 0.200000, 1, 0.800000, 0.200000, 1, 0.300000, 0, 0.200000
spine = 8, 0.500000, 1, 0.800000, 0.200000, 1, 0.300000, 0, 0.400000
spine = 3, 0.200000, 1, 0.800000, 0.200000, 1, 0.300000, 0, 0.200000
[spines]
nickname = orange2_spines_1
radius_scale = 1
shape = stripe_narrow
min_radius = 25
max_radius = 80
spine = 15, 1.000000, 1, 0.600000, 0.200000, 1, 0.300000, 0, 0.400000
spine = 15, 1.000000, 1, 0.600000, 0.200000, 1, 0.300000, 0, 0.400000
[spines]
nickname = white4_spines
radius_scale = 1
shape = stripe_narrow
min_radius = 25
max_radius = 80
spine = 9, 0.500000, 1, 1, 1, 1, 0.500000, 0, 0.400000
spine = 8, 0.300000, 1, 1, 1, 1, 0.500000, 0, 0.100000
spine = 9, 0.500000, 1, 1, 1, 1, 0.500000, 0, 0.400000
spine = 8, 0.300000, 1, 1, 1, 1, 0.500000, 0, 0.100000
[spines]
nickname = blue4_spines
radius_scale = 1
shape = stripe_narrow
spine = 5, 0.500000, 1, 1, 1, 0, 0.200000, 1, 0.400000
spine = 7, 0.600000, 1, 1, 1, 0, 0.200000, 1, 0.300000
spine = 5, 0.500000, 1, 1, 1, 0, 0.200000, 1, 0.500000
spine = 7, 0.600000, 1, 1, 1, 0, 0.200000, 1, 0.500000
[spines]
nickname = blue2_spines
radius_scale = 1
shape = stripe_narrow
min_radius = 25
max_radius = 80
spine = 15, 1.500000, 1, 1, 1, 0, 0, 1, 0.500000
spine = 15, 1.500000, 1, 1, 1, 0, 0, 1, 0.500000
[spines]
nickname = orange2_spines
radius_scale = 1
shape = stripe_narrow
min_radius = 25
max_radius = 80
spine = 15, 1.500000, 1, 0.500000, 0, 0, 0, 1, 0.500000
spine = 15, 1.500000, 1, 0.500000, 0, 0, 0, 1, 0.500000
[spines]
nickname = red4_spines
radius_scale = 1
shape = stripe_narrow
spine = 15, 1.000000, 1, 0.500000, 0, 0, 1, 0, 0.600000
spine = 10, 0.600000, 1, 0.500000, 0, 0, 1, 0, 0.100000
spine = 15, 1.000000, 1, 0.500000, 0, 0, 1, 0, 0.500000
spine = 10, 0.600000, 1, 0.500000, 0, 0, 1, 0, 0.200000
[star]
nickname = sm_white_sun_cf
star_glow = blue2_starcenter
star_center = red_starcenter2
lens_flare = circle_rainbow_lens_flare
lens_glow = default_lens_glow
spines = white12_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 1000.000000
[star]
nickname = CF14_sun
star_glow = rainbow_starglow
star_center = default_starcenter
lens_flare = circle_rainbow_lens_flare
lens_glow = default_lens_glow
spines = white12_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 5000.000000
[star]
nickname = sm_blue_sun3
star_glow = blue_starglow
star_center = blue_starcenter
lens_flare = circle_blue_lens_flare
lens_glow = default_lens_glow
spines = blue4_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 10000.000000
[spines]
nickname = red6_spines
radius_scale = 1
shape = stripe_narrow
min_radius = 30
max_radius = 80
spine = 9, 1.000000, 1, 0.500000, 0, 0, 1, 0, 0.300000
spine = 7, 0.600000, 1, 0.500000, 0, 0, 1, 0, 0.300000
spine = 9, 1.000000, 1, 0.500000, 0, 0, 1, 0, 0.300000
spine = 5, 0.600000, 1, 0.500000, 0, 0, 1, 0, 0.300000
spine = 7, 1.000000, 1, 0.500000, 0, 0, 1, 0, 0.300000
spine = 5, 0.600000, 1, 0.500000, 0, 0, 1, 0, 0.300000
[spines]
nickname = red6_spines_small
radius_scale = 1
shape = stripe_narrow
min_radius = 30
max_radius = 80
spine = 3, 1.000000, 1, 0.200000, 0, 0, 1, 0, 0.300000
spine = 3, 0.600000, 1, 0.200000, 0, 0, 1, 0, 0.300000
spine = 3, 1.000000, 1, 0.200000, 0, 0, 1, 0, 0.300000
spine = 3, 0.600000, 1, 0.200000, 0, 0, 1, 0, 0.300000
spine = 3, 1.000000, 1, 0.200000, 0, 0, 1, 0, 0.300000
spine = 3, 0.600000, 1, 0.200000, 0, 0, 1, 0, 0.300000
[star]
nickname = sun_white_large
star_glow = default_starglow
star_center = default_starcenter
lens_flare = circle_rainbow_lens_flare
lens_glow = default_lens_glow
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 9000.000000
[star]
nickname = sun_green_xlarge
star_glow = starglow_xl
star_center = blue_starcenter
lens_flare = circle_green_lens_flare
lens_glow = default_lens_glow
spines = green4_spines_dim
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 9000.000000
[star_glow]
nickname = starglow_xl
shape = glow2_ring
scale = 8
inner_color = 0, 0.900000, 0.800000
outer_color = 0, 0.800000, 0.200000
[star]
nickname = gts_predator_holo
star_glow = gts_predator
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 3000.000000
[star_glow]
nickname = gts_predator
shape = ds_bbtex
scale = 0.100000
inner_color = 1, 1, 1
outer_color = 1, 1, 1
[star]
nickname = gts_normal_holo
star_glow = gts_normal
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 3000.000000
[star_glow]
nickname = gts_normal
shape = ds_bbtexn
scale = 0.100000
inner_color = 1, 1, 1
outer_color = 1, 1, 1
[star]
nickname = CL20_sun
star_glow = Li02_starglow
star_center = default_starcenter
lens_glow = default_lens_glow
spines = blue2_spines
lens_flare = hex_white_lens_flare
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 35000.000000
[star]
nickname = cyrannus_a_star
star_glow = yellow_starglow
star_center = yellow_starcenter
lens_flare = hex_rainbow_lens_flare
lens_glow = yellow_lens_glow
spines = cyra_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.0
zone_occlusion_fade_out = 1.0
radius = 60000.0
[star]
nickname = White_coolest2large_sun
star_glow = White_big_snipes_sun1
star_center = White_big_snipes_sun2
lens_flare = White_big_snipes_sun3
lens_glow = White_big_snipes_sun4
spines = White_big_snipes_sun5
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 0.5
zone_occlusion_fade_out = 0.5
radius = 20000.0
[star]
nickname = White_coolest_sun
star_glow = White_big_snipes_sun1
star_center = White_big_snipes_sun2
lens_flare = White_big_snipes_sun3
lens_glow = White_big_snipes_sun4
spines = White_big_snipes_sun5
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 0.5
zone_occlusion_fade_out = 0.5
radius = 30000.0
[star_glow]
nickname = White_big_snipes_sun1
shape = glow2
scale = 20
inner_color = 2, 2, 2
outer_color = 5, 3, 5
[star_glow]
nickname = White_big_snipes_sun2
shape = suncircle
scale = 1
inner_color = 1, 0.5, 0.2
outer_color = 1, 0.2, 0
[lens_flare]
nickname = White_big_snipes_sun3
shape = hexagon
min_radius = 60
max_radius = 120
bead = 0.100000, 0.400000, 1, 0.400000, 0.400000, 0.020000
bead = 0.200000, 0.650000, 0.900000, 0.600000, 0.600000, 0.020000
bead = 0.210000, 0.800000, 0.300000, 0.300000, 0.800000, 0.020000
bead = 0.320000, 0.600000, 0.500000, 0.300000, 0.700000, 0.010000
bead = 0.330000, 0.900000, 0.900000, 0.500000, 0.500000, 0.050000
bead = 0.470000, 0.400000, 0.500000, 0.200000, 0.200000, 0.040000
bead = 0.500000, 0.800000, 4, 0.400000, 0.900000, 0.040000
bead = 0.600000, 1.300000, 0.400000, 0.400000, 0.800000, 0.040000
bead = 0.580000, 0.500000, 1, 1, 0.800000, 0.030000
[lens_glow]
nickname = White_big_snipes_sun4
shape = LensGlowSpike
radius_scale = 7
inner_color = 2, 2, 2
outer_color = 4, 4, 4
glow_fade_in_seconds = 0.35
glow_fade_out_seconds = 0.35
[spines]
nickname = White_big_snipes_sun5
radius_scale = 1.03
shape = stripe_narrow
min_radius = 178
max_radius = 400
[star]
nickname = centaury_star
star_glow = blue_starglow
star_center = blue_starcenter
lens_flare = circle_blue_lens_flare
lens_glow = blue_lens_glow
spines = centaury_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.0
zone_occlusion_fade_out = 1.0
radius = 100000.0
[star]
nickname = xipawone_sun
star_glow = yellow_starglow
star_center = default_starcenter
lens_flare = hex_rainbow_lens_flare
lens_glow = default_lens_glow
spines = yellow6_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 30000.000000
[star]
nickname = xipawtwo_sun
star_glow = yellow_starglow
star_center = default_starcenter
lens_flare = hex_rainbow_lens_flare
lens_glow = default_lens_glow
spines = yellow6_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 40000.000000
[star]
nickname = proxcent_sun
star_glow = blue_starglow
star_center = blue_starcenter
lens_flare = circle_blue_lens_flare
lens_glow = default_lens_glow
spines = blue4_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.0
zone_occlusion_fade_out = 1.0
radius = 90000.0
[star]
nickname = great_yellow_sun
star_glow = yellow_starglow
star_center = yellow_starcenter
lens_flare = hex_rainbow_lens_flare
lens_glow = default_lens_glow
spines = yellow6_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.0
zone_occlusion_fade_out = 1.0
radius = 60000.0
[star]
nickname = coriana_sun
star_glow = orange2_starglow
star_center = yellow_starcenter
lens_flare = hex_red_lens_flare
lens_glow = default_lens_glow
spines = orange4_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.0
zone_occlusion_fade_out = 1.0
radius = 80000.0
[star]
nickname = coriana_sun2
star_glow = orange2_starglow
star_center = yellow_starcenter
lens_flare = hex_red_lens_flare
lens_glow = default_lens_glow
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.0
zone_occlusion_fade_out = 1.0
radius = 80000.0
[star]
nickname = zeta_orionis_sun
star_glow = purple_starglow
star_center = blue_starcenter
lens_flare = hex_rainbow_lens_flare
lens_glow = blue_lens_glow
spines = zetaorionis_wide_6_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.0
zone_occlusion_fade_out = 1.0
radius = 120000.0
[star]
nickname = epsilon_eridani1_sun
star_glow = yellow_starglow
star_center = yellow_starcenter
lens_flare = hex_rainbow_lens_flare
lens_glow = default_lens_glow
spines = yellow6_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.0
zone_occlusion_fade_out = 1.0
radius = 90000.0
[star]
nickname = epsilon_eridani2_sun
star_glow = yellow_starglow
star_center = yellow_starcenter
lens_flare = hex_rainbow_lens_flare
lens_glow = default_lens_glow
spines = yellow6_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.0
zone_occlusion_fade_out = 1.0
radius = 70000.0
[star]
nickname = dakota_sun
star_glow = yellow_starglow
star_center = yellow_starcenter
lens_flare = hex_rainbow_lens_flare
lens_glow = default_lens_glow
spines = yellow6_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 110000.000000
[star]
nickname = tauceti_sun_large
star_glow = orange3_starglow2
star_center = yellow_starcenter
lens_flare = hex_rainbow_lens_flare
lens_glow = default_lens_glow
spines = white12_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 54000.000000
[star]
nickname = 82_eridani_sun
star_glow = default_starglow
star_center = default_starcenter
lens_flare = circle_rainbow_lens_flare
lens_glow = default_lens_glow
spines = white12_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.0
zone_occlusion_fade_out = 1.0
radius = 90000.0
[star]
nickname = solpluto_sun
star_glow = default_starglow
star_center = default_starcenter
lens_flare = circle_rainbow_lens_flare
lens_glow = default_lens_glow
spines = white12_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.0
zone_occlusion_fade_out = 1.0
radius = 12000.0
[star_glow]
nickname = xipavonis1_starcenter
shape = LensGlowSpike
scale = 4
inner_color = 6, 0, 6
outer_color = 2, 0, 2
[lens_glow]
nickname = xipavonis_star1_glow
shape = LensGlowSpike
radius_scale = 4.0
inner_color = 7, 0, 7
outer_color = 12, 0, 12
glow_fade_in_seconds = 0.3
glow_fade_out_seconds = 0.3
[spines]
nickname = centaury_spines
radius_scale = 1
shape = stripe_flare
min_radius = 60
max_radius = 250
spine = 8, 0.8, 0.7, 0.7, 1, 0.4, 0.4, 1, 0.2
spine = 4, 0.5, 0.7, 0.7, 1, 0.4, 0.4, 1, 0.1
spine = 9, 0.8, 0.7, 0.7, 1, 0.4, 0.4, 1, 0.1
spine = 5, 0.4, 0.7, 0.7, 1, 0.4, 0.4, 1, 0.1
spine = 8, 0.8, 0.7, 0.7, 1, 0.4, 0.4, 1, 0.1
spine = 3, 0.4, 0.7, 0.7, 1, 0.4, 0.4, 1, 0.1
spine = 8, 0.8, 0.7, 0.7, 1, 0.4, 0.4, 1, 0.2
spine = 4, 0.6, 0.7, 0.7, 1, 0.4, 0.4, 1, 0.1
spine = 8, 0.8, 0.7, 0.7, 1, 0.4, 0.4, 1, 0.1
spine = 3, 0.7, 0.7, 0.7, 1, 0.4, 0.4, 1, 0.1
spine = 9, 0.8, 0.7, 0.7, 1, 0.4, 0.4, 1, 0.1
spine = 4, 0.4, 0.7, 0.7, 1, 0.4, 0.4, 1, 0.1
spine = 7, 0.4, 0.9, 0.9, 1, 0.3, 0.3, 1, 0.2
spine = 3, 0.2, 1, 1, 1, 0.3, 0.3, 1, 0.1
spine = 6, 0.4, 1, 1, 1, 0.3, 0.3, 1, 0.1
spine = 3, 0.2, 0.9, 0.9, 0.3, 0.3, 1, 1, 0.1
spine = 6, 0.4, 1, 1, 1, 0.3, 0.3, 1, 0.1
spine = 3, 0.2, 1, 1, 1, 0.3, 0.3, 1, 0.1
spine = 6, 0.4, 0.9, 0.9, 1, 0.3, 0.3, 1, 0.2
spine = 3, 0.1, 1, 1, 1, 0.3, 0.3, 1, 0.1
spine = 6, 0.5, 1, 1, 1, 0.3, 0.3, 1, 0.1
spine = 2, 0.3, 0.9, 0.9, 1, 0.3, 0.3, 1, 0.1
spine = 6, 0.5, 1, 1, 1, 0.3, 0.3, 1, 0.1
spine = 5, 0.2, 1, 1, 1, 0.3, 0.3, 1, 0.1
[spines]
nickname = cyra_spines
radius_scale = 1
shape = stripe_narrow
min_radius = 50
max_radius = 240
spine = 7, 0.3, 1, 1, 0.5, 1, 0.5, 0, 0.2
spine = 7, 0.3, 1, 1, 0.5, 1, 0.5, 0, 0.2
spine = 6, 0.3, 1, 1, 0.5, 1, 0.5, 0, 0.4
spine = 5, 0.3, 1, 1, 0.5, 1, 0.5, 0, 0.3
[spines]
nickname = zetaorionis_wide_6_spines
radius_scale = 1
shape = stripe_narrow
min_radius = 70
max_radius = 200
spine = 10, 1.5, 1, 1, 1, 0, 0, 1, 0.3
spine = 5, 1.0, 1, 1, 1, 1, 1, 0, 0.1
spine = 5, 1.0, 1, 1, 1, 1, 1, 0, 0.1
spine = 10, 1.5, 1, 1, 1, 0, 0, 1, 0.3
spine = 5, 1.0, 1, 1, 1, 1, 1, 0, 0.1
spine = 5, 1.0, 1, 1, 1, 1, 1, 0, 0.1
spine = 3, 1.0, 1, 0.2, 0, 0, 1, 0, 0.3
spine = 3, 0.6, 1, 0.2, 0, 0, 1, 0, 0.3
spine = 3, 1.0, 1, 0.2, 0, 0, 1, 0, 0.3
spine = 3, 0.6, 1, 0.2, 0, 0, 1, 0, 0.3
spine = 3, 1.0, 1, 0.2, 0, 0, 1, 0, 0.3
spine = 3, 0.6, 1, 0.2, 0, 0, 1, 0, 0.3
[star]
nickname = green_wolf359_sun
star_glow = green_starglow2
star_center = default_starcenter
lens_flare = hex_rainbow_lens_flare
lens_glow = default_lens_glow
spines = green_alabama8_spines_dim
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.0
zone_occlusion_fade_out = 1.0
radius = 200000.0
[star]
nickname = underworld_star
star_center = Bw09_starcenter
lens_flare = hex_rainbow_lens_flare
spines = centaury_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.0
zone_occlusion_fade_out = 1.0
radius = 100000.0
[star]
nickname = gorg_sun
star_glow = rainbow_starglow
star_center = Bw09_starcenter
lens_flare = hex_rainbow_lens_flare
lens_glow = default_lens_glow
spines = white12_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.0
zone_occlusion_fade_out = 1.0
radius = 90000.0
[star]
nickname = green_tzuptum_sun
star_glow = green_starglow2
star_center = Bw09_starcenter
lens_flare = hex_rainbow_lens_flare
lens_glow = default_lens_glow
spines = green_alabama8_spines_dim
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.0
zone_occlusion_fade_out = 1.0
radius = 90000.0
[star]
nickname = red_giant_largexxl
star_glow = red_starglow
star_center = red_giant_starcenter
lens_flare = hex_red_lens_flare
lens_glow = red_lens_glow
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 100000.000000
[star]
nickname = extrabig_light_blue_sun
star_glow = turquoise_ring_starglow
star_center = Bw09_starcenter
lens_flare = circle_rainbow_lens_flare
lens_glow = default_lens_glow
spines = white12_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.0
zone_occlusion_fade_out = 1.0
radius = 110000.0
[star]
nickname = xlbig_light_blue_sun
star_glow = turquoise_ring_starglow
star_center = Bw09_starcenter
lens_flare = circle_rainbow_lens_flare
lens_glow = default_lens_glow
spines = white12_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.0
zone_occlusion_fade_out = 1.0
radius = 70000.0
[star]
nickname = green_alabama_sun
star_glow = green_starglow2
star_center = default_starcenter
lens_flare = hex_rainbow_lens_flare
lens_glow = default_lens_glow
spines = green_alabama8_spines_dim
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.0
zone_occlusion_fade_out = 1.0
radius = 50000.0
[spines]
nickname = green_alabama8_spines_dim
radius_scale = 1
shape = stripe_narrow
min_radius = 25
max_radius = 80
spine = 3, 0.5, 0.5, 1, 1, 0, 1, 0.5, 0.6
spine = 3, 0.3, 0.5, 1, 1, 0, 1, 0.5, 0.1
spine = 3, 0.5, 0.5, 1, 1, 0, 1, 0.5, 0.5
spine = 3, 0.3, 0.5, 1, 1, 0, 1, 0.5, 0.2
spine = 3, 0.5, 0.5, 1, 1, 0, 1, 0.5, 0.6
spine = 3, 0.3, 0.5, 1, 1, 0, 1, 0.5, 0.1
spine = 3, 0.5, 0.5, 1, 1, 0, 1, 0.5, 0.5
spine = 3, 0.3, 0.5, 1, 1, 0, 1, 0.5, 0.2
[star]
nickname = White_real_sun
star_glow = 1
star_center = 2
lens_flare = 3
lens_glow = 4
spines = 5
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 15000.000000
[star_glow]
nickname = 1
shape = glow2
scale = 7
inner_color = 1, 1, 1
outer_color = 0.0, 0.0, 0.0
[star_glow]
nickname = 2
shape = suncircle
scale = 5
inner_color = 1, 1, 1
outer_color = 0.0, 0.0, 0.0
[lens_flare]
nickname = 3
shape = hexagon
min_radius = 50
max_radius = 100
bead = 0.100000, 0.400000, 1, 0.400000, 0.400000, 0.020000
bead = 0.200000, 0.650000, 0.900000, 0.600000, 0.600000, 0.020000
bead = 0.210000, 0.800000, 0.300000, 0.300000, 0.800000, 0.020000
bead = 0.320000, 0.600000, 0.500000, 0.300000, 0.700000, 0.010000
bead = 0.330000, 0.900000, 0.900000, 0.500000, 0.500000, 0.050000
bead = 0.470000, 0.400000, 0.500000, 0.200000, 0.200000, 0.040000
bead = 0.500000, 0.800000, 4, 0.400000, 0.900000, 0.040000
bead = 0.600000, 1.300000, 0.400000, 0.400000, 0.800000, 0.040000
bead = 0.580000, 0.500000, 1, 1, 0.800000, 0.030000
[lens_glow]
nickname = 4
shape = LensGlowSpike
radius_scale = 5
inner_color = 1, 1, 1
outer_color = 0.0, 0.0, 0.0
glow_fade_in_seconds = 0.3
glow_fade_out_seconds = 0.3
[spines]
nickname = 5
radius_scale = 2
shape = stripe_narrow
min_radius = 20
max_radius = 40
spine = 11, 0.4, 1, 0.9, 0.8, 1, 0.6, 0.2, 0.1
spine = 8, 0.3, 1, 0.9, 0.8, 0.8, 0.6, 0.1, 0.1
spine = 10, 0.4, 1, 1, 0.8, 0.9, 0.5, 0.2, 0.1
spine = 5, 0.1, 1, 1, 0.8, 0.7, 0.4, 0.2, 0.1
spine = 10, 0.5, 1, 1, 0.7, 0.8, 0.6, 0.3, 0.1
spine = 5, 0.3, 1, 0.9, 0.8, 0.8, 0.4, 0.2, 0.1
[star]
nickname = st05_sun_west
star_glow = st05_sun_west_starglow
star_center = st05_sun_west_starcenter
lens_flare = hex_rainbow_lens_flare
lens_glow = default_lens_glow
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 6000.000000
[star_glow]
nickname = st05_sun_west_starglow
shape = LensGlowSpike
scale = 18
inner_color = 0.15, 0.75, 1.000000
outer_color = 0, 0.500000, 1
[star_glow]
nickname = st05_sun_west_starcenter
shape = glow2_ring
scale = 3
inner_color = 1, 0.75, 1
outer_color = 0, 1.000000, 0.7500000
[star]
nickname = st05_sun_east
star_glow = st05_sun_east_starglow
star_center = st05_sun_east_starcenter
lens_flare = hex_rainbow_lens_flare
lens_glow = default_lens_glow
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 6000.000000
[star_glow]
nickname = st05_sun_east_starglow
shape = LensGlowSpike
scale = 10
inner_color = 0.15, 0.75, 1.000000
outer_color = 0, 0.500000, 1
[star_glow]
nickname = st05_sun_east_starcenter
shape = glow2_ring
scale = 2
inner_color = 1, 1, 1
outer_color = 0, 1.000000, 0.7500000
[star]
nickname = no01_sun1
star_glow = no01_sun1_starglow
star_center = default_starcenter
lens_flare = circle_rainbow_lens_flare
lens_glow = default_lens_glow
spines = blue12_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 6000.000000
[star_glow]
nickname = no01_sun1_starglow
shape = LensGlowSpike
scale = 10
inner_color = 1, 0.75, 1
outer_color = 0.85, 0.75, 1
[star]
nickname = no01_sun2
star_glow = no01_sun2_starglow
star_center = no01_sun2_starcenter
lens_flare = circle_rainbow_lens_flare
lens_glow = default_lens_glow
spines = blue12_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 4500.000000
[star_glow]
nickname = no01_sun2_starglow
shape = LensGlowSpike
scale = 3
inner_color = 0.65, 0.7, 1
outer_color = 0.75, 0.7, 1
[star_glow]
nickname = no01_sun2_starcenter
shape = glow2_ring
scale = 5
inner_color = 1, 1, 1
outer_color = 0.75, 0.7, 1
[star]
nickname = rh6_sun
star_glow = no01_sun2_starglow
star_center = no01_sun2_starcenter
lens_flare = circle_rainbow_lens_flare
lens_glow = default_lens_glow
spines = blue12_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 3000.000000
[star_glow]
nickname = rh6_sun_starglow
shape = LensGlowSpike
scale = 2
inner_color = 0.65, 50.7, 1
outer_color = 0.75, 50.7, 1
[star_glow]
nickname = rh6_sun_starcenter
shape = glow2_ring
scale = 2
inner_color = 1, 1, 1
outer_color = 0.75, 50.7, 1
[star]
nickname = SW_sun02
star_glow = red_sw02
star_center = Sw02_starcenter
lens_flare = circle_rainbow_lens_flare
lens_glow = default_lens_glow_red
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 2000.000000
[star_glow]
nickname = red_sw02
shape = suncircle
scale = 7
inner_color = 1, 0, 0
outer_color = 1, 0, 0
[star_glow]
nickname = Sw02_starcenter
shape = glow2_ring
scale = 25
inner_color = 1, 0, 0
outer_color = 1, 0, 0
[star]
nickname = SW_sun01
star_glow = red_sw01
star_center = sw01_starcenter
lens_flare = hex_rainbow_lens_flare
lens_glow = sw01_lens_glow
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 5000.000000
[star_glow]
nickname = red_sw01
shape = glow2_ring
scale = 4
inner_color = 1, 0, 0
outer_color = 1, 0, 0
[star_glow]
nickname = sw01_starcenter
shape = LensGlowSpike
scale = 2
inner_color = 1, 0, 0
outer_color = 1, 0, 0
[lens_glow]
nickname = sw01_lens_glow
shape = LensGlowSpike
radius_scale = 2.000000
inner_color = 1, 0, 0
outer_color = 1, 0, 0
glow_fade_in_seconds = 0.250000
glow_fade_out_seconds = 0.250000
[star]
nickname = bw13_sun
star_glow = bw13_blue_starglow
star_center = bw13_starcenter
lens_flare = circle_green_lens_flare
lens_glow = bw13_lens_glow
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 6000.000000
[star_glow]
nickname = bw13_blue_starglow
shape = glow2_ring
scale = 10
inner_color = 0, 0, 1
outer_color = 0, 0, 1
[star_glow]
nickname = bw13_starcenter
shape = LensGlowSpike
scale = 2
inner_color = 0, 0, 1
outer_color = 0, 0, 1
[lens_glow]
nickname = bw13_lens_glow
shape = LensGlowSpike
radius_scale = 2.000000
inner_color = 0, 0, 1
outer_color = 0, 0, 1
glow_fade_in_seconds = 0.250000
glow_fade_out_seconds = 0.250000
[star]
nickname = med_white_sun_new
star_glow = none
star_center = default_starcenter_new
lens_flare = circle_rainbow_lens_flare
lens_glow = default_lens_glow02
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 4000.000000
[star_glow]
nickname = default_starcenter_new
shape = ice_halo
scale = 14
inner_color = 0, 0, 1
outer_color = 0, 0, 1
[lens_glow]
nickname = default_lens_glow02
shape = lenscircle
radius_scale = 2.000000
inner_color = 0, 0, 1
outer_color = 0, 0, 1
glow_fade_in_seconds = 0.250000
glow_fade_out_seconds = 0.250000
[star]
nickname = no_sun01
star_glow = pink_no01
star_center = red_starcenter
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 2000.000000
[star_glow]
nickname = pink_no01
shape = LensGlowSpike
scale = 8
inner_color = 1, 0, 1
outer_color = 1, 0, 1
[star_glow]
nickname = no01_starcenter
shape = lenscircle
scale = 1
inner_color = 1, 0, 1
outer_color = 1, 0, 1
[star]
nickname = med_112_sun
star_glow = default_starglow_112
star_center = default_starcenter_112
lens_flare = circle_rainbow_lens_flare
lens_glow = default_lens_glow_112
spines = white12_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 3000.000000
[star_glow]
nickname = default_starglow_112
shape = glow2
scale = 7
inner_color = 1, 1, 0
outer_color = 1, 1, 0
[star_glow]
nickname = default_starcenter_112
shape = LensGlowSpike
scale = 4
inner_color = 1, 1, 0
outer_color = 1, 1, 0
[lens_glow]
nickname = default_lens_glow_112
shape = LensGlowSpike
radius_scale = 2.000000
inner_color = 1, 1, 0
outer_color = 1, 1, 0
glow_fade_in_seconds = 0.250000
glow_fade_out_seconds = 0.250000
[star]
nickname = med_112_sun_green
star_glow = default_starglow_112_green
star_center = default_starcenter_112_green
lens_flare = circle_rainbow_lens_flare
lens_glow = default_lens_glow_112_green
spines = white12_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 3000.000000
[star_glow]
nickname = default_starglow_112_green
shape = glow2
scale = 7
inner_color = 0, 1, 0
outer_color = 0, 1, 0
[star_glow]
nickname = default_starcenter_112_green
shape = LensGlowSpike
scale = 4
inner_color = 0, 1, 0
outer_color = 0, 1, 0
[lens_glow]
nickname = default_lens_glow_112_green
shape = LensGlowSpike
radius_scale = 2.000000
inner_color = 0, 1, 0
outer_color = 0, 1, 0
glow_fade_in_seconds = 0.250000
glow_fade_out_seconds = 0.250000
[star]
nickname = med_112_sun_purple
star_glow = default_starglow_112_purple
star_center = default_starcenter_112_purple
lens_flare = circle_rainbow_lens_flare
lens_glow = default_lens_glow_112_purple
spines = white12_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 3000.000000
[star_glow]
nickname = default_starglow_112_purple
shape = glow2
scale = 7
inner_color = 1, 0, 1
outer_color = 1, 0, 1
[star_glow]
nickname = default_starcenter_112_purple
shape = LensGlowSpike
scale = 4
inner_color = 1, 0, 1
outer_color = 1, 0, 1
[lens_glow]
nickname = default_lens_glow_112_purple
shape = LensGlowSpike
radius_scale = 2.000000
inner_color = 1, 0, 1
outer_color = 1, 0, 1
glow_fade_in_seconds = 0.250000
glow_fade_out_seconds = 0.250000
[star]
nickname = Xaak_sun01
star_glow = rainbow_starglow_xaak
star_center = default_starcenter_xaak
lens_flare = circle_rainbow_lens_flare
lens_glow = default_lens_glow_xaak
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 5000.000000
[star_glow]
nickname = rainbow_starglow_xaak
shape = ice_halo
scale = 15
inner_color = 0.70, 0, 0.70
outer_color = 0.70, 0, 0.70
[star_glow]
nickname = default_starcenter_xaak
shape = LensGlowSpike
scale = 10
inner_color = 0.70, 0, 0.70
outer_color = 0.70, 0, 0.70
[lens_glow]
nickname = default_lens_glow_xaak
shape = LensGlowSpike
radius_scale = 2.000000
inner_color = 0.70, 0, 0.70
outer_color = 0.70, 0, 0.70
glow_fade_in_seconds = 0.250000
glow_fade_out_seconds = 0.250000
[star]
nickname = hu01_sun1
star_glow = purple_starglow_hu01
star_center = yellow_starcenter_hu01
lens_flare = circle_green_lens_flare
lens_glow = green_lens_glow_hu01
spines = green4_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 2000.000000
[star_glow]
nickname = purple_starglow_hu01
shape = glow2_ring
scale = 8
inner_color = 0.600000, 0, 0.600000
outer_color = 0.600000, 0, 0.600000
[star_glow]
nickname = yellow_starcenter_hu01
shape = LensGlowSpike
scale = 4
inner_color = 1, 1, 1
outer_color = 1, 1, 0.700000
[lens_glow]
nickname = green_lens_glow_hu01
shape = LensGlowSpike
radius_scale = 4.000000
inner_color = 1, 1, 1
outer_color = 0, 1, 0.500000
glow_fade_in_seconds = 0.250000
glow_fade_out_seconds = 0.250000
[star]
nickname = hu01_sun2
star_glow = orange_starglow_hu01
star_center = yellow_starcenter_hu01
lens_flare = circle_green_lens_flare
lens_glow = green_lens_glow_hu01
spines = green4_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 2000.000000
[star_glow]
nickname = orange_starglow_hu01
shape = glow2_ring
scale = 8
inner_color = 1, 0.500000, 0
outer_color = 1, 0.500000, 0
[lens_glow]
nickname = green_lens_glow_hu03
shape = LensGlowSpike
radius_scale = 4.000000
inner_color = 1, 1, 1
outer_color = 0, 1, 0.500000
glow_fade_in_seconds = 0.250000
glow_fade_out_seconds = 0.250000
[star]
nickname = hu01_sun3
star_glow = red_starglow_hu01
star_center = yellow_starcenter_hu01_2
lens_flare = circle_green_lens_flare
lens_glow = green_lens_glow_hu03
spines = green4_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 2000.000000
[star_glow]
nickname = red_starglow_hu01
shape = glow2_ring
scale = 8
inner_color = 1, 0, 0
outer_color = 1, 0, 0
[star_glow]
nickname = yellow_starcenter_hu01_2
shape = cfstar08
scale = 4
inner_color = 1, 1, 1
outer_color = 1, 1, 0.700000
[lens_glow]
nickname = green_lens_glow_hu02
shape = cfstar08
radius_scale = 4.000000
inner_color = 1, 1, 1
outer_color = 0, 1, 0.500000
glow_fade_in_seconds = 0.250000
glow_fade_out_seconds = 0.250000
[star]
nickname = med_blue_sun02
star_glow = default_starglow_blue
star_center = default_starcenter_blue
lens_flare = circle_rainbow_lens_flare
lens_glow = default_lens_glow_blue
spines = white12_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 3000.000000
[star_glow]
nickname = default_starglow_blue
shape = glow2
scale = 5
inner_color = 0, 0, 0.700000
outer_color = 0, 0, 0.700000
[star_glow]
nickname = default_starcenter_blue
shape = LensGlowSpike
scale = 2
inner_color = 0, 0, 0.700000
outer_color = 0, 0, 0.700000
[lens_glow]
nickname = default_lens_glow_blue
shape = LensGlowSpike
radius_scale = 2.000000
inner_color = 0, 0, 0.700000
outer_color = 0, 0, 0.700000
glow_fade_in_seconds = 0.250000
glow_fade_out_seconds = 0.250000
[star]
nickname = sm_green_sun
star_glow = green_starglow
star_center = green_starcenter
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 2000.000000
[star_glow]
nickname = green_starcenter
shape = lenscircle
scale = 1
inner_color = 0, 1, 0.200000
outer_color = 0, 1, 0
[star]
nickname = sm_red_sun_rh08
star_glow = red_starglow_rh08
star_center = red_starcenter
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 10000.000000
[star_glow]
nickname = red_starglow_rh08
shape = LensGlowSpike
scale = 8
inner_color = 1, 0, 0
outer_color = 1, 0, 0
[star]
nickname = med_yellow_sunsol
star_glow = yellow_starglowsol
star_center = yellow_starcentersol
lens_flare = hex_rainbow_lens_flare
lens_glow = default_lens_glowsol
spines = yellow6_spinessol
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 3000.000000
[star_glow]
nickname = yellow_starcentersol
shape = cfstarsol
scale = 25
inner_color = 1, 1, 1
outer_color = 1, 1, 0.700000
[lens_glow]
nickname = default_lens_glowsol
shape = cfstar09cf
radius_scale = 40.500000
inner_color = 1, 1, 1
outer_color = 1, 1, 1
glow_fade_in_seconds = 1.250000
glow_fade_out_seconds = 1.250000
[star_glow]
nickname = yellow_starglowsol
shape = glow2
scale = 70
inner_color = 1, 0.800000, 0.300000
outer_color = 0.900000, 0.500000, 0.300000
[spines]
nickname = yellow6_spinessol
radius_scale = 1
shape = stripe_narrow
min_radius = 100
max_radius = 1100
spine = 21, 0.400000, 1, 0.900000, 0.800000, 1, 0.600000, 0.200000, 0.120000
spine = 18, 0.250000, 1, 0.950000, 0.800000, 0.800000, 0.600000, 0.100000, 0.100000
spine = 20, 0.450000, 1, 1, 0.750000, 0.900000, 0.500000, 0.200000, 0.130000
spine = 15, 0.100000, 1, 1, 0.800000, 0.700000, 0.400000, 0.200000, 0.080000
spine = 20, 0.500000, 1, 1, 0.700000, 0.800000, 0.600000, 0.300000, 0.110000
spine = 15, 0.300000, 1, 0.950000, 0.800000, 0.800000, 0.400000, 0.200000, 0.100000
[star]
nickname = blue_giant_sun
star_glow = blue4_starglow
star_center = blue_giant_starcenter
lens_flare = hex_rainbow_lens_flare
lens_glow = default_lens_glow
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 6000.000000
[star_glow]
nickname = blue4_starglow
shape = glow2_ring
scale = 5
inner_color = 0.300000, 0.600000, 1
outer_color = 0, 0, 1
[star_glow]
nickname = blue_giant_starcenter
shape = suncircle
scale = 1
inner_color = 0.200000, 0.500000, 1
outer_color = 0, 0.200000, 1
[star]
nickname = med_red_sunsol
star_glow = red_starglowsol
star_center = red_starcentersol
lens_flare = hex_rainbow_lens_flare
lens_glow = red_lens_glowsol
spines = yellow6_spinessol
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 3000.000000
[star_glow]
nickname = red_starcentersol
shape = cfstarsol
scale = 35
inner_color = 1, 0, 0
outer_color = 1, 0.100000, 0
[lens_glow]
nickname = red_lens_glowsol
shape = cfstar09cf
radius_scale = 80.500000
inner_color = 1, 0, 0
outer_color = 1, 0.500000, 0
glow_fade_in_seconds = 1.250000
glow_fade_out_seconds = 1.250000
[star_glow]
nickname = red_starglowsol
shape = glow2
scale = 90
inner_color = 1, 0.000000, 0.000000
outer_color = 0.900000, 0.500000, 0.000000
[star]
nickname = bsg_1_sunsol
star_glow = bsg1_starglowsol
star_center = bsg1_starcentersol
lens_flare = hex_rainbow_lens_flare
lens_glow = bsg1_lens_glowsol
spines = yellow6_spinessol
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 3000.000000
[star_glow]
nickname = bsg1_starcentersol
shape = bsgstarsol
scale = 45
inner_color = 1, 0.5, 0
outer_color = 1, 0.5, 0
[lens_glow]
nickname = bsg1_lens_glowsol
shape = cfstar07
radius_scale = 70.500000
inner_color = 1, 0.5, 0
outer_color = 1, 0.5, 0
glow_fade_in_seconds = 1.250000
glow_fade_out_seconds = 1.250000
[star_glow]
nickname = bsg1_starglowsol
shape = glow2
scale = 90
inner_color = 1, 0.5, 0
outer_color = 1, 0.5, 0
[star]
nickname = bsg_2_sunsol
star_glow = bsg2_starglowsol
star_center = bsg2_starcentersol
lens_flare = hex_rainbow_lens_flare
lens_glow = bsg2_lens_glowsol
spines = yellow6_spinessol
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 3000.000000
[star_glow]
nickname = bsg2_starcentersol
shape = bsgstarsol2
scale = 50
inner_color = 1, 0.4, 0
outer_color = 1, 0.4, 0
[lens_glow]
nickname = bsg2_lens_glowsol
shape = cfstar04
radius_scale = 99.500000
inner_color = 1, 0.4, 0
outer_color = 1, 0.4, 0
glow_fade_in_seconds = 1.250000
glow_fade_out_seconds = 1.250000
[star_glow]
nickname = bsg2_starglowsol
shape = glow2
scale = 90
inner_color = 1, 0.4, 0
outer_color = 1, 0.4, 0
[star]
nickname = bsg_3_sunsol
star_glow = bsg3_starglowsol
star_center = bsg3_starcentersol
lens_flare = hex_rainbow_lens_flare
lens_glow = bsg3_lens_glowsol
spines = yellow6_spinessol
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 3000.000000
[star_glow]
nickname = bsg3_starcentersol
shape = bsgstarsol3
scale = 50
inner_color = 0.9, 0.9, 0.9
outer_color = 0.9, 0.9, 0.9
[lens_glow]
nickname = bsg3_lens_glowsol
shape = cfstar01
radius_scale = 90.500000
inner_color = 0.9, 0.9, 0.9
outer_color = 0.9, 0.9, 0.9
glow_fade_in_seconds = 1.250000
glow_fade_out_seconds = 1.250000
[star_glow]
nickname = bsg3_starglowsol
shape = glow2
scale = 90
inner_color = 0.9, 0.9, 0.9
outer_color = 0.9, 0.9, 0.9
[star]
nickname = bsg_4_sunsol
star_glow = bsg4_starglowsol
star_center = bsg4_starcentersol
lens_flare = hex_rainbow_lens_flare
lens_glow = bsg4_lens_glowsol
spines = yellow6_spinessol
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 3000.000000
[star_glow]
nickname = bsg4_starcentersol
shape = bsgstarsol4
scale = 90
inner_color = 1.0, 0.7, 0
outer_color = 1.0, 0.7, 0
[lens_glow]
nickname = bsg4_lens_glowsol
shape = cfstar01
radius_scale = 150.500000
inner_color = 1.0, 0.7, 0
outer_color = 1.0, 0.7, 0
glow_fade_in_seconds = 1.250000
glow_fade_out_seconds = 1.250000
[star_glow]
nickname = bsg4_starglowsol
shape = glow2
scale = 150
inner_color = 1.0, 0.7, 0
outer_color = 1.0, 0.7, 0
[star]
nickname = SunRu1
star_glow = SunRu1_starglow
star_center = SunRu1_starcenter
spines = RuSun1_spinessol
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 3000.000000
[star_glow]
nickname = SunRu1_starcenter
shape = SunRu
scale = 30
inner_color = 1, 1, 1
outer_color = 1, 1, 0.700000
[lens_glow]
nickname = SunRu1_lens_glow
shape = cfstar01
radius_scale = 1
inner_color = 1, 1, 1
outer_color = 1, 1, 1
glow_fade_in_seconds = 1.250000
glow_fade_out_seconds = 1.250000
[star_glow]
nickname = SunRu1_starglow
shape = glow2
scale = 1
inner_color = 1, 0.800000, 0.300000
outer_color = 0.900000, 0.500000, 0.300000
[star]
nickname = bsg_5_sunsol
star_glow = bsg5_starglowsol
star_center = bsg5_starcentersol
lens_flare = hex_rainbow_lens_flare
lens_glow = bsg5_lens_glowsol
spines = yellow6_spinessol
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 3000.000000
[star_glow]
nickname = bsg5_starcentersol
shape = bsgstarsol5
scale = 150
inner_color = 1, 1, 0
outer_color = 1, 1, 0
[lens_glow]
nickname = bsg5_lens_glowsol
shape = cfstar04
radius_scale = 199.500000
inner_color = 1, 1, 0
outer_color = 1, 1, 0
glow_fade_in_seconds = 1.250000
glow_fade_out_seconds = 1.250000
[star_glow]
nickname = bsg5_starglowsol
shape = glow2
scale = 190
inner_color = 1, 1, 0
outer_color = 1, 1, 0
[star]
nickname = Coalition1_sunsol
star_glow = Coalition1_starglowsol
star_center = Coalition1_starcentersol
lens_flare = hex_rainbow_lens_flare
lens_glow = bsg5_lens_glowsol
spines = yellow6_spinessol
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 3000.000000
[star_glow]
nickname = Coalition1_starcentersol
shape = CoalitionStar1
scale = 150
inner_color = 1, 1, 1
outer_color = 1, 1, 1
[lens_glow]
nickname = Coalition1_lens_glowsol
shape = cfstar01
radius_scale = 199.500000
inner_color = 1, 1, 1
outer_color = 1, 1, 1
glow_fade_in_seconds = 1.250000
glow_fade_out_seconds = 1.250000
[star_glow]
nickname = Coalition1_starglowsol
shape = glow2
scale = 190
inner_color = 1, 1, 1
outer_color = 1, 1, 1
[star]
nickname = Coalition2_sunsol
star_glow = Coalition2_starglowsol
star_center = Coalition2_starcentersol
lens_flare = hex_rainbow_lens_flare
lens_glow = bsg5_lens_glowsol
spines = yellow6_spinessol
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 3000.000000
[star_glow]
nickname = Coalition2_starcentersol
shape = CoalitionStar2
scale = 40
inner_color = 1, 1, 1
outer_color = 1, 1, 1
[lens_glow]
nickname = Coalition2_lens_glowsol
shape = glow
radius_scale = 90
inner_color = 1, 0, 0
outer_color = 1, 0, 0
glow_fade_in_seconds = 1.250000
glow_fade_out_seconds = 1.250000
[star_glow]
nickname = Coalition2_starglowsol
shape = glow
scale = 90
inner_color = 1, 0, 0
outer_color = 1, 0, 0
[star]
nickname = Un04_sunsol
star_center = Un04_starcentersol
lens_flare = hex_rainbow_lens_flare
spines = Un04_spinessol
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 3000.000000
[star_glow]
nickname = Un04_starcentersol
shape = Un04_Star
scale = 25
inner_color = 1, 1, 1
outer_color = 1, 1, 1
[lens_glow]
nickname = Un04_lens_glowsol
shape = glow
radius_scale = 40
inner_color = 1, 1, 1
outer_color = 1, 1, 1
glow_fade_in_seconds = 1.250000
glow_fade_out_seconds = 1.250000
[star_glow]
nickname = Un04_starglowsol
shape = glow2
scale = 40
inner_color = 1, 1, 1
outer_color = 1, 1, 1
[spines]
nickname = Un04_spinessol
radius_scale = 15
shape = stripe_flare
min_radius = 160
max_radius = 1250
spine = 8, 0.8, 0.7, 0.7, 1, 0.4, 0.4, 1, 0.2
spine = 4, 0.5, 0.7, 0.7, 1, 0.4, 0.4, 1, 0.1
spine = 9, 0.8, 0.7, 0.7, 1, 0.4, 0.4, 1, 0.1
spine = 5, 0.4, 0.7, 0.7, 1, 0.4, 0.4, 1, 0.1
spine = 8, 0.8, 0.7, 0.7, 1, 0.4, 0.4, 1, 0.1
spine = 3, 0.4, 0.7, 0.7, 1, 0.4, 0.4, 1, 0.1
spine = 8, 0.8, 0.7, 0.7, 1, 0.4, 0.4, 1, 0.2
spine = 4, 0.6, 0.7, 0.7, 1, 0.4, 0.4, 1, 0.1
spine = 8, 0.8, 0.7, 0.7, 1, 0.4, 0.4, 1, 0.1
spine = 3, 0.7, 0.7, 0.7, 1, 0.4, 0.4, 1, 0.1
spine = 9, 0.8, 0.7, 0.7, 1, 0.4, 0.4, 1, 0.1
spine = 4, 0.4, 0.7, 0.7, 1, 0.4, 0.4, 1, 0.1
spine = 7, 0.4, 0.9, 0.9, 1, 0.3, 0.3, 1, 0.2
spine = 3, 0.2, 1, 1, 1, 0.3, 0.3, 1, 0.1
spine = 6, 0.4, 1, 1, 1, 0.3, 0.3, 1, 0.1
spine = 3, 0.2, 0.9, 0.9, 0.3, 0.3, 1, 1, 0.1
spine = 6, 0.4, 1, 1, 1, 0.3, 0.3, 1, 0.1
spine = 3, 0.2, 1, 1, 1, 0.3, 0.3, 1, 0.1
spine = 6, 0.4, 0.9, 0.9, 1, 0.3, 0.3, 1, 0.2
spine = 3, 0.1, 1, 1, 1, 0.3, 0.3, 1, 0.1
spine = 6, 0.5, 1, 1, 1, 0.3, 0.3, 1, 0.1
spine = 2, 0.3, 0.9, 0.9, 1, 0.3, 0.3, 1, 0.1
spine = 6, 0.5, 1, 1, 1, 0.3, 0.3, 1, 0.1
spine = 5, 0.2, 1, 1, 1, 0.3, 0.3, 1, 0.1
[star]
nickname = sm_green_sun2
star_glow = green_starglow3
star_center = green_starcenter2
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 2000.000000
[star_glow]
nickname = green_starcenter2
shape = suncircle
scale = 7
inner_color = 1, 0.9, 1
outer_color = 1, 0.9, 1
[star_glow]
nickname = green_starglow3
shape = suncircle
scale = 12
inner_color = 0, 1, 0
outer_color = 0, 1, 0
[star]
nickname = hi03_sun
star_glow = hi03_starglow1
star_center = hi03_starcenter1
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 2000.000000
[star_glow]
nickname = hi03_starcenter1
shape = suncircle
scale = 3
inner_color = 1, 1, 1
outer_color = 1, 1, 1
[star_glow]
nickname = hi03_starglow1
shape = Hi03_Glow1
scale = 10
inner_color = 1, 1, 1
outer_color = 1, 1, 1
[star]
nickname = Orion_star
star_glow = Orion_starglow1
star_center = Orion_starcenter1
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 2000.000000
[star_glow]
nickname = Orion_starcenter1
shape = Orion_star1
scale = 9
inner_color = 1, 1, 1
outer_color = 1, 1, 1
[star_glow]
nickname = Orion_starglow1
shape = glow2
scale = 20
inner_color = 1, 1, 0
outer_color = 1, 1, 0
[star]
nickname = MA01_sun1
star_glow = MA01_blue_starglow
star_center = blue_starcenter
lens_flare = circle_blue_lens_flare
lens_glow = default_lens_glow
spines = blue4_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 30000.000000
[star_glow]
nickname = MA01_blue_starglow
shape = glow2_ring
scale = 60
inner_color = 0.650000, 0.600000, 1
outer_color = 0, 0, 1
[star_glow]
nickname = MA01_blue_starcenter
shape = LensGlowSpike
scale = 20
inner_color = 1, 1, 1
outer_color = 0.600000, 0.700000, 1
[star]
nickname = NOVA_sunsol
star_glow = NOVA_starglowsol
star_center = NOVA_starcentersol
lens_flare = hex_rainbow_lens_flare
lens_glow = NOVA_lens_glowsol
spines = yellow6_spinessol
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 3000.000000
[star_glow]
nickname = NOVA_starcentersol
shape = NOVAstarsol
scale = 150
inner_color = 0, 1, 1
outer_color = 0, 1, 1
[lens_glow]
nickname = NOVA_lens_glowsol
shape = cfstar04
radius_scale = 199.500000
inner_color = 0, 1, 1
outer_color = 0, 1, 1
glow_fade_in_seconds = 1.250000
glow_fade_out_seconds = 1.250000
[star_glow]
nickname = NOVA_starglowsol
shape = glow2
scale = 190
inner_color = 0, 0.5, 1
outer_color = 0, 0.5, 1
[star]
nickname = TER_star
star_glow = TER_starglow1
star_center = TER_starcenter1
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 2000.000000
[star_glow]
nickname = TER_starcenter1
shape = TER_star1
scale = 9
inner_color = 1, 1, 1
outer_color = 1, 1, 1
[star_glow]
nickname = TER_starglow1
shape = glow2
scale = 23
inner_color = 1, 1, 0
outer_color = 1, 1, 0
[star]
nickname = ZER_star
star_glow = ZER_starglow1
star_center = ZER_starcenter1
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 2000.000000
[star_glow]
nickname = ZER_starcenter1
shape = ZER_star1
scale = 9
inner_color = 1, 1, 1
outer_color = 1, 1, 1
[star_glow]
nickname = ZER_starglow1
shape = glow2
scale = 23
inner_color = 1, 0.5, 0
outer_color = 1, 0.5, 0
[star]
nickname = PRO_star
star_glow = PRO_starglow1
star_center = PRO_starcenter1
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 2000.000000
[star_glow]
nickname = PRO_starcenter1
shape = PRO_star1
scale = 18
inner_color = 1, 1, 1
outer_color = 1, 1, 1
[star_glow]
nickname = PRO_starglow1
shape = glow2
scale = 66
inner_color = 0, 0.3, 1
outer_color = 0, 0.3, 1
[star]
nickname = US_star
star_glow = US_starglow1
star_center = US_starcenter1
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 2000.000000
[star_glow]
nickname = US_starcenter1
shape = US_star1
scale = 75
inner_color = 1, 1, 1
outer_color = 1, 1, 1
[star_glow]
nickname = US_starglow1
shape = glow2
scale = 1
inner_color = 0, 0, 0
outer_color = 0, 0, 0
[star]
nickname = hi03_sun2
star_glow = hi03_starglow2
star_center = hi03_starcenter2
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 2000.000000
[star_glow]
nickname = hi03_starcenter2
shape = NOVAstarsol
scale = 25
inner_color = 1, 0, 0
outer_color = 1, 0, 0
[star_glow]
nickname = hi03_starglow2
shape = Hi03_Glow_Red
scale = 50
inner_color = 1, 0, 0
outer_color = 1, 0, 0
[star]
nickname = IN07_star
star_glow = IN07_starglowsol
star_center = IN07_starcentersol
lens_flare = hex_rainbow_lens_flare
lens_glow = IN07_lens_glowsol
spines = yellow6_spinessol
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 3000.000000
[star_glow]
nickname = IN07_starcentersol
shape = IN07_Star
scale = 25
inner_color = 1, 1, 1
outer_color = 1, 0.6, 0
[lens_glow]
nickname = IN07_lens_glowsol
shape = Hi03_Glow_Red
radius_scale = 45.500000
inner_color = 1, 0.3, 0
outer_color = 1, 0.3, 0
glow_fade_in_seconds = 1.250000
glow_fade_out_seconds = 1.250000
[star_glow]
nickname = IN07_starglowsol
shape = glow2
scale = 70
inner_color = 1, 0.400000, 0.000000
outer_color = 0.900000, 0.400000, 0.000000
[star]
nickname = Start01_sun
star_glow = Start01_starglow1
star_center = Start01_starcenter1
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 2000.000000
[star_glow]
nickname = Start01_starcenter1
shape = bsgstarsol3
scale = 4
inner_color = 1, 0.9, 1
outer_color = 1, 0.9, 1
[star_glow]
nickname = Start01_starglow1
shape = Hi03_Glow1
scale = 11
inner_color = 0, 0.5, 1
outer_color = 0, 0.5, 1
[star]
nickname = lightblue_sun
star_glow = lightblue_starglow
star_center = default_starcenter
lens_flare = hex_rainbow_lens_flare
lens_glow = default_lens_glow
spines = green_alabama8_spines_dim
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.0
zone_occlusion_fade_out = 1.0
radius = 50000.0
[star_glow]
nickname = lightblue_starglow
shape = glow2_ring
scale = 4
inner_color = 0, 0.3, 1
outer_color = 0.500000, 1, 0
[star]
nickname = large_red_sun
star_glow = large_red_starglow
star_center = default_starcenter
lens_flare = hex_rainbow_lens_flare
lens_glow = default_lens_glow
spines = green_alabama8_spines_dim
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.0
zone_occlusion_fade_out = 1.0
radius = 50000.0
[star_glow]
nickname = large_red_starglow
shape = Hi03_Glow_Red
scale = 4
inner_color = 1, 0, 0
outer_color = 0.900000, 0, 0
[star]
nickname = RL01_star1
star_center = RL01_starcentersol
lens_flare = hex_rainbow_lens_flare
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 3000.000000
[star_glow]
nickname = RL01_starcentersol
shape = RL01_Star1
scale = 25
inner_color = 1, 1, 1
outer_color = 1, 1, 1
[star]
nickname = RL01_star2
star_center = RL01_starcentersol2
lens_flare = hex_rainbow_lens_flare
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 3000.000000
[star_glow]
nickname = RL01_starcentersol2
shape = RL01_Star2
scale = 25
inner_color = 1, 1, 1
outer_color = 1, 1, 1
[star]
nickname = Hi03_star1
star_center = Hi03_starcentersol
lens_flare = hex_rainbow_lens_flare
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 3000.000000
[star_glow]
nickname = Hi03_starcentersol
shape = Hi03_Star1
scale = 1.9
inner_color = 1, 1, 1
outer_color = 1, 1, 1
[star]
nickname = HELL01_sun
star_glow = HELL01_starglow1
star_center = HELL01_starcenter1
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 2000.000000
[star_glow]
nickname = HELL01_starcenter1
shape = suncircle
scale = 5.5
inner_color = 1, 1, 1
outer_color = 1, 1, 1
[star]
nickname = Eclipse
star_glow = Eclipse_starglow1
star_center = Eclipse_starcenter1
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 2000.000000
[star_glow]
nickname = Eclipse_starcenter1
shape = Eclipse
scale = 75
inner_color = 1, 1, 1
outer_color = 1, 1, 1
[star_glow]
nickname = Eclipse_starglow1
shape = glow2
scale = 1
inner_color = 0, 0, 0
outer_color = 0, 0, 0
[star]
nickname = Eclipse2
star_glow = Eclipse2_starglow1
star_center = Eclipse2_starcenter1
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 2000.000000
[star_glow]
nickname = Eclipse2_starcenter1
shape = Eclipse2
scale = 95
inner_color = 1, 1, 1
outer_color = 1, 1, 1
[star_glow]
nickname = Eclipse2_starglow1
shape = glow2
scale = 1
inner_color = 0, 0, 0
outer_color = 0, 0, 0
[star]
nickname = planet
star_glow = planet_starglow1
star_center = planet_starcenter1
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 2000.000000
[star_glow]
nickname = planet_starcenter1
shape = planet
scale = 115
inner_color = 1, 1, 1
outer_color = 1, 1, 1
[star_glow]
nickname = planet_starglow1
shape = glow2
scale = 1
inner_color = 0, 0, 0
outer_color = 0, 0, 0
[star]
nickname = planet2
star_glow = planet2_starglow1
star_center = planet2_starcenter1
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 2000.000000
[star_glow]
nickname = planet2_starcenter1
shape = planet2
scale = 175
inner_color = 1, 1, 1
outer_color = 1, 1, 1
[star_glow]
nickname = planet2_starglow1
shape = glow2
scale = 1
inner_color = 0, 0, 0
outer_color = 0, 0, 0
[star]
nickname = planet3
star_glow = planet3_starglow1
star_center = planet3_starcenter1
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 2000.000000
[star_glow]
nickname = planet3_starcenter1
shape = planet3
scale = 200
inner_color = 1, 1, 1
outer_color = 1, 1, 1
[star_glow]
nickname = planet3_starglow1
shape = glow2
scale = 1
inner_color = 0, 0, 0
outer_color = 0, 0, 0
[star]
nickname = hell_star
star_glow = hell_star_starglow1
star_center = hell_star_starcenter1
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 2000.000000
[star_glow]
nickname = hell_star_starcenter1
shape = hell_star
scale = 100
inner_color = 1, 1, 1
outer_color = 1, 1, 1
[star_glow]
nickname = hell_star_starglow1
shape = glow2
scale = 1
inner_color = 0, 0, 0
outer_color = 0, 0, 0
[star]
nickname = UD_star
star_center = UD_star_starcenter1
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 2000.000000
[star_glow]
nickname = UD_star_starcenter1
shape = UD_star
scale = 45
inner_color = 1, 1, 1
outer_color = 1, 1, 1
[star]
nickname = planet4
star_center = planet4_starcenter1
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 2000.000000
[star_glow]
nickname = planet4_starcenter1
shape = planet4
scale = 210
inner_color = 1, 1, 1
outer_color = 1, 1, 1
[star]
nickname = planet5
star_center = planet5_starcenter1
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 2000.000000
[star_glow]
nickname = planet5_starcenter1
shape = planet5
scale = 85
inner_color = 1, 1, 1
outer_color = 1, 1, 1
[star]
nickname = planet6
star_center = planet6_starcenter1
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 2000.000000
[star_glow]
nickname = planet6_starcenter1
shape = planet6
scale = 105
inner_color = 1, 1, 1
outer_color = 1, 1, 1
[star]
nickname = blue_sun_01
star_glow = blue_sun_starglow
star_center = blue_sun_starcenter
lens_flare = circle_green_lens_flare
lens_glow = blue_sun_lens_glow
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 9000.000000
[star_glow]
nickname = blue_sun_starglow
shape = ice_halo
scale = 4
inner_color = 0, 0.2, 1
outer_color = 0, 0.2, 1
[star_glow]
nickname = blue_sun_starcenter
shape = lensglow1
scale = 2
inner_color = 0, 0.2, 1
outer_color = 0, 0.2, 1
[lens_glow]
nickname = blue_sun_lens_glow
shape = LensGlowSpike
radius_scale = 3.000000
inner_color = 0, 0.2, 1
outer_color = 0, 0.2, 1
glow_fade_in_seconds = 0.250000
glow_fade_out_seconds = 0.250000
[star]
nickname = POLICE_star
star_center = POLICE_star_starcenter1
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 2000.000000
[star_glow]
nickname = POLICE_star_starcenter1
shape = UD_star
scale = 45
inner_color = 1, 1, 0
outer_color = 1, 1, 0
[star]
nickname = MP01_sun
star_center = MP01_star_starcenter1
star_glow = MP01_starglow1
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 2000.000000
[star_glow]
nickname = MP01_star_starcenter1
shape = MP_star1
scale = 13
inner_color = 1, 1, 1
outer_color = 1, 1, 1
[star_glow]
nickname = MP01_starglow1
shape = Hi03_Glow_Red
scale = 59
inner_color = 0, 1, 1
outer_color = 0, 0, 1
[star]
nickname = MP05_sun
star_center = MP05_star_starcenter1
star_glow = MP05_starglow1
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 2000.000000
[star_glow]
nickname = MP05_star_starcenter1
shape = MP_star2
scale = 29
inner_color = 1, 1, 1
outer_color = 1, 1, 1
[star_glow]
nickname = MP05_starglow1
shape = LensGlowSpike
scale = 59
inner_color = 1, 0.5, 0
outer_color = 1, 0.5, 0
[star]
nickname = MP06_sun
star_center = MP06_star_starcenter1
star_glow = MP06_starglow1
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 2000.000000
[star_glow]
nickname = MP06_star_starcenter1
shape = MP_star3
scale = 10
inner_color = 1, 1, 1
outer_color = 1, 1, 1
[star_glow]
nickname = MP06_starglow1
shape = LensGlowSpike
scale = 20
inner_color = 1, 0.0, 1
outer_color = 1, 0.0, 1
[star]
nickname = MP07_sun
star_center = MP07_star_starcenter1
star_glow = MP07_starglow1
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 2000.000000
[star_glow]
nickname = MP07_star_starcenter1
shape = MP_star4
scale = 35
inner_color = 1, 1, 1
outer_color = 1, 1, 1
[star_glow]
nickname = MP07_starglow1
shape = LensGlowSpike
scale = 45
inner_color = 0, 1.0, 1
outer_color = 0, 1.0, 1
[star]
nickname = MP07_2_sun
star_center = MP07_2_star_starcenter1
star_glow = MP07_2_starglow1
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 2000.000000
[star_glow]
nickname = MP07_2_star_starcenter1
shape = MP_star5
scale = 30
inner_color = 1, 1, 1
outer_color = 1, 1, 1
[star_glow]
nickname = MP07_2_starglow1
shape = LensGlowSpike
scale = 40
inner_color = 0, 0.8, 1
outer_color = 0, 0.8, 1
[star]
nickname = PT01_1_sun
star_center = PT01_1_star_starcenter1
star_glow = PT01_1_starglow1
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 2000.000000
[star_glow]
nickname = PT01_1_star_starcenter1
shape = PT_star1
scale = 20
inner_color = 1, 1, 1
outer_color = 1, 1, 1
[star_glow]
nickname = PT01_1_starglow1
shape = LensGlowSpike
scale = 30
inner_color = 0, 0.0, 0
outer_color = 0, 0.0, 0
[star]
nickname = PY23_1_sun
star_center = PY23_1_star_starcenter1
star_glow = PY23_1_starglow1
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 2000.000000
[star_glow]
nickname = PY23_1_star_starcenter1
shape = PY23_star1
scale = 5
inner_color = 1, 1, 1
outer_color = 1, 1, 1
[star_glow]
nickname = PY23_1_starglow1
shape = LensGlowSpike
scale = 10
inner_color = 0, 0.0, 1
outer_color = 0, 0.0, 1
[star]
nickname = ET02_sun1
star_center = ET02_star_starcenter1
star_glow = ET02_starglow1
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 2000.000000
[star_glow]
nickname = ET02_star_starcenter1
shape = ET_star1
scale = 15
inner_color = 1, 1, 1
outer_color = 1, 1, 1
[star_glow]
nickname = ET02_starglow1
shape = LensGlowSpike
scale = 25
inner_color = 1, 1.0, 1
outer_color = 1, 1.0, 1
[star]
nickname = ET03_sun1
star_center = ET03_star_starcenter1
star_glow = ET03_starglow1
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 2000.000000
[star_glow]
nickname = ET03_star_starcenter1
shape = ET_star2
scale = 30
inner_color = 1, 1, 1
outer_color = 1, 1, 1
[star_glow]
nickname = ET03_starglow1
shape = LensGlowSpike
scale = 5
inner_color = 1, 0.5, 0
outer_color = 1, 0.5, 0
[star]
nickname = ET04_sun1
star_center = ET04_star_starcenter1
star_glow = ET04_starglow1
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 2000.000000
[star_glow]
nickname = ET04_star_starcenter1
shape = ET_star3
scale = 20
inner_color = 1, 1, 1
outer_color = 1, 1, 1
[star_glow]
nickname = ET04_starglow1
shape = LensGlowSpike
scale = 5
inner_color = 1, 0.5, 0
outer_color = 1, 0.5, 0
[star]
nickname = dinamik_sun
star_center = yellow_starcenter
star_glow = yellow_starglow
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 0.100000
[star]
nickname = MP09_1_sun
star_center = MP09_1_star_starcenter1
star_glow = MP09_1_starglow1
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 2000.000000
[star_glow]
nickname = MP09_1_star_starcenter1
shape = MP_star6
scale = 90
inner_color = 1, 1, 1
outer_color = 1, 1, 1
[star_glow]
nickname = MP09_1_starglow1
shape = LensGlowSpike
scale = 200
inner_color = 1, 1.0, 1
outer_color = 1, 1.0, 1
[star]
nickname = MP09_2_sun
star_center = MP09_2_star_starcenter1
star_glow = MP09_2_starglow1
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 2000.000000
[star_glow]
nickname = MP09_2_star_starcenter1
shape = MP_star7
scale = 180
inner_color = 1, 1, 1
outer_color = 1, 1, 1
[star_glow]
nickname = MP09_2_starglow1
shape = LensGlowSpike
scale = 400
inner_color = 0.5, 0.0, 1
outer_color = 0.5, 0.0, 1
[star]
nickname = MP09_3_sun
star_center = MP09_3_star_starcenter1
star_glow = MP09_3_starglow1
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 2000.000000
[star_glow]
nickname = MP09_3_star_starcenter1
shape = MP_star8
scale = 60
inner_color = 1, 1, 1
outer_color = 1, 1, 1
[star_glow]
nickname = MP09_3_starglow1
shape = Hi03_Glow1
scale = 160
inner_color = 0.6, 0.0, 1
outer_color = 0.6, 0.0, 1
[star]
nickname = MP09_4_sun
star_center = MP09_4_star_starcenter1
star_glow = MP09_4_starglow1
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 2000.000000
[star_glow]
nickname = MP09_4_star_starcenter1
shape = MP_star9
scale = 40
inner_color = 1, 1, 1
outer_color = 1, 1, 1
[star_glow]
nickname = MP09_4_starglow1
shape = Hi03_Glow1
scale = 120
inner_color = 0.0, 0.5, 0
outer_color = 0.0, 0.5, 0
[star]
nickname = MP10_1_sun
star_center = MP10_1_star_starcenter1
star_glow = MP10_1_starglow1
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 2000.000000
[star_glow]
nickname = MP10_1_star_starcenter1
shape = MP_star10
scale = 500
inner_color = 1, 1, 1
outer_color = 1, 1, 1
[star_glow]
nickname = MP10_1_starglow1
shape = LensGlowSpike
scale = 999
inner_color = 1, 0.1, 0
outer_color = 1, 0.1, 0
[star]
nickname = MP11_1_sun
star_center = MP11_1_star_starcenter1
star_glow = MP11_1_starglow1
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 2000.000000
[star_glow]
nickname = MP11_1_star_starcenter1
shape = MP_star11
scale = 130
inner_color = 1, 1, 1
outer_color = 1, 1, 1
[star_glow]
nickname = MP11_1_starglow1
shape = LensGlowSpike
scale = 200
inner_color = 1, 1.1, 0
outer_color = 1, 1.1, 0
[star]
nickname = MP12_1_sun
star_center = MP12_1_star_starcenter1
star_glow = MP12_1_starglow1
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 2000.000000
[star_glow]
nickname = MP12_1_star_starcenter1
shape = MP_star12
scale = 350
inner_color = 1, 1, 1
outer_color = 1, 1, 1
[star_glow]
nickname = MP12_1_starglow1
shape = LensGlowSpike
scale = 450
inner_color = 0, 0.0, 1
outer_color = 0, 0.0, 1
[star]
nickname = ET06_sun1
star_center = ET06_star_starcenter1
star_glow = ET06_starglow1
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 2000.000000
[star_glow]
nickname = ET06_star_starcenter1
shape = ET_star4
scale = 10
inner_color = 1, 1, 1
outer_color = 1, 1, 1
[star_glow]
nickname = ET06_starglow1
shape = LensGlowSpike
scale = 15
inner_color = 1, 0.5, 0
outer_color = 1, 0.5, 0
[star]
nickname = ET06_sun2
star_center = ET06_star_starcenter2
star_glow = ET06_starglow2
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 2000.000000
[star_glow]
nickname = ET06_star_starcenter2
shape = ET_star5
scale = 15
inner_color = 1, 1, 1
outer_color = 1, 1, 1
[star_glow]
nickname = ET06_starglow2
shape = LensGlowSpike
scale = 20
inner_color = 1, 0.5, 0
outer_color = 1, 0.5, 0
[star]
nickname = ET06_sun3
star_center = ET06_star_starcenter3
star_glow = ET06_starglow3
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 2000.000000
[star_glow]
nickname = ET06_star_starcenter3
shape = ET_star6
scale = 30
inner_color = 1, 1, 1
outer_color = 1, 1, 1
[star_glow]
nickname = ET06_starglow3
shape = LensGlowSpike
scale = 65
inner_color = 1, 0.65, 0
outer_color = 1, 0.65, 0
[star]
nickname = Sith01_sun1
star_center = Sith01_star_starcenter1
star_glow = Sith01_starglow1
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 2000.000000
[star_glow]
nickname = Sith01_star_starcenter1
shape = Sith_star1
scale = 15
inner_color = 1, 1, 1
outer_color = 1, 1, 1
[star_glow]
nickname = Sith01_starglow1
shape = LensGlowSpike
scale = 30
inner_color = 0, 1, 1
outer_color = 0, 1, 1
[star]
nickname = MP13_1_sun
star_center = MP13_1_star_starcenter1
star_glow = MP13_1_starglow1
lens_flare = MP13_1_lens_flare
spines = MP13_1_blue_spines
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 2000.000000
[star_glow]
nickname = MP13_1_star_starcenter1
shape = MP_star13
scale = 50
inner_color = 1, 1, 1
outer_color = 1, 1, 1
[star_glow]
nickname = MP13_1_starglow1
shape = glow2_ring
scale = 130
inner_color = 0, 0.0, 1
outer_color = 0, 0.0, 1
[lens_flare]
nickname = MP13_1_lens_flare
shape = hexagon
min_radius = 60
max_radius = 200
bead = 0.130000, 0, 0.2, 1, 0.400000, 0.350000
bead = 0.140000, 0.900000, 0, 0.300000, 2, 0.150000
bead = 0.210000, 1.200000, 0.000000, 0.000000, 0.990000, 0.150000
bead = 0.220000, 0.500000, 0.000000, 0.400000, 0.900000, 0.200000
bead = 0.330000, 0.900000, 0.000000, 0.200000, 0.900000, 0.200000
bead = 0.470000, 0.000000, 0.000000, 1, 0.800000, 0.200000
bead = 0.550000, 0.600000, 0.000000, 0.000000, 0.900000, 0.150000
bead = 0.570000, 1.500000, 0.000000, 0.000000, 0.900000, 0.200000
bead = 0.580000, 0.500000, 0.000000, 0.000000, 0.900000, 0.200000
bead = 0.650000, 0.500000, 0.000000, 0, 0.900000, 0.190000
[spines]
nickname = MP13_1_blue_spines
radius_scale = 8
shape = glow2
min_radius = 10
max_radius = 100
spine = 9, 0.750000, 0, 0, 1, 0.000000, 0.500000, 1, 0.460000
spine = 3, 0.500000, 0, 0, 1, 0.000000, 0.500000, 1, 0.400000
spine = 8, 0.750000, 0, 0, 1, 0.000000, 0.500000, 1, 0.420000
spine = 4, 0.400000, 0, 0, 1, 0.000000, 0.500000, 1, 0.400000
spine = 8, 0.750000, 0, 0, 1, 0.000000, 0.500000, 1, 0.420000
spine = 3, 0.400000, 0, 0, 1, 0.000000, 0.500000, 1, 0.400000
spine = 9, 0.750000, 0, 0, 1, 0.000000, 0.500000, 1, 0.460000
spine = 3, 0.600000, 0, 0, 1, 0.000000, 0.500000, 1, 0.400000
spine = 8, 0.750000, 0, 0, 1, 0.000000, 0.500000, 1, 0.420000
spine = 2, 0.700000, 0, 0, 1, 0.000000, 0.500000, 1, 0.400000
spine = 8, 0.750000, 0, 0, 1, 0.000000, 0.500000, 1, 0.420000
spine = 5, 0.400000, 0, 0, 1, 0.000000, 0.500000, 1, 0.400000
[star]
nickname = MP14_1_sun
star_center = MP14_1_star_starcenter1
star_glow = MP14_1_starglow1
lens_flare = MP14_1_lens_flare
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 2000.000000
[star_glow]
nickname = MP14_1_star_starcenter1
shape = MP_star14
scale = 100
inner_color = 1, 1, 1
outer_color = 1, 1, 1
[star_glow]
nickname = MP14_1_starglow1
shape = LensGlowSpike
scale = 275
inner_color = 1, 0.2, 0
outer_color = 1, 0.2, 0
[lens_flare]
nickname = MP14_1_lens_flare
shape = suncircle
min_radius = 60
max_radius = 200
bead = 0.130000, 1, 0.2, 0, 0.000000, 0.350000
bead = 0.140000, 0.990000, 1, 0.000000, 2, 0.150000
bead = 0.210000, 1.200000, 1, 0.2, 0, 0.150000
bead = 0.220000, 0.500000, 1, 0.2, 0, 0.200000
bead = 0.330000, 0.900000, 1, 0.2, 0, 0.200000
bead = 0.470000, 0.000000, 0.000000, 1, 0.800000, 0.200000
bead = 0.550000, 0.600000, 1, 0.2, 0, 0.150000
bead = 0.570000, 1.500000, 1, 0.2, 0, 0.200000
bead = 0.580000, 0.500000, 1, 0.2, 0, 0.200000
bead = 0.650000, 0.500000, 1, 0.2, 0, 0.190000
[star]
nickname = asteroid_belt
star_center = asteroid_belt_starcenter
star_glow = asteroid_belt_starglow
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 0.000000
[star_glow]
nickname = asteroid_belt_starcenter
shape = ET_star4
scale = 0
inner_color = 0, 0, 0
outer_color = 0, 0, 0
[star_glow]
nickname = asteroid_belt_starglow
shape = LensGlowSpike
scale = 0
inner_color = 0, 0.0, 0
outer_color = 0, 0.0, 0
[star]
nickname = ORH01_sun
star_glow = ORH01_starglow
lens_flare = circle_green_lens_flare
spines = green4_spines
lens_glow = ORH01_green_sun_lens_glow
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 3000.000000
[star_glow]
nickname = ORH01_starglow
shape = ORH_star1
scale = 4
inner_color = 1, 1, 1
outer_color = 1, 1, 1
[lens_glow]
nickname = ORH01_green_sun_lens_glow
shape = LensGlowSpike
radius_scale = 4.000000
inner_color = 0, 0.8, 0
outer_color = 0, 0.8, 0
glow_fade_in_seconds = 0.250000
glow_fade_out_seconds = 0.250000
[star]
nickname = ORH01_sun2
star_glow = ORH01_starglow2
lens_flare = circle_blue_lens_flare
spines = blue2_spines
lens_glow = ORH01_blue_sun_lens_glow
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 3000.000000
[star_glow]
nickname = ORH01_starglow2
shape = ORH_star2
scale = 6
inner_color = 1, 1, 1
outer_color = 1, 1, 1
[lens_glow]
nickname = ORH01_blue_sun_lens_glow
shape = LensGlowSpike
radius_scale = 6.000000
inner_color = 0, 0.0, 1
outer_color = 0, 0.0, 1
glow_fade_in_seconds = 0.250000
glow_fade_out_seconds = 0.250000
[star]
nickname = ORH01_sun3
star_glow = ORH01_starglow3
lens_flare = circle_green_lens_flare
lens_glow = ORH01_sun3_green_sun_lens_glow
star_center = ORH01_sun3_ring
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 3000.000000
[star_glow]
nickname = ORH01_starglow3
shape = ORH_star3
scale = 9
inner_color = 1, 1, 1
outer_color = 1, 1, 1
[lens_glow]
nickname = ORH01_sun3_green_sun_lens_glow
shape = LensGlowSpike
radius_scale = 25.000000
inner_color = 0, 1.0, 0
outer_color = 0, 1.0, 0
glow_fade_in_seconds = 0.250000
glow_fade_out_seconds = 0.250000
[star_glow]
nickname = ORH01_sun3_ring
shape = rb_ring1
scale = 15
inner_color = 0.000000, 1.000000, 0.0
outer_color = 0, 0.200000, 0
[star]
nickname = SolSun
star_glow = SolSun_starglow
lens_flare = MP14_1_lens_flare
lens_glow = SolSun_sun_green_sun_lens_glow
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 3000.000000
[star_glow]
nickname = SolSun_starglow
shape = Sol_star1
scale = 50
inner_color = 1, 1, 1
outer_color = 1, 1, 1
[lens_glow]
nickname = SolSun_sun_green_sun_lens_glow
shape = LensGlowSpike
radius_scale = 170.000000
inner_color = 1, 0.0, 0
outer_color = 1, 0.0, 0
glow_fade_in_seconds = 0.250000
glow_fade_out_seconds = 0.250000
[star]
nickname = ALOGI01_Sun1
star_center = ALOGI01_star_starcenter1
star_glow = ALOGI01_starglow1
lens_glow = ALOGI01_sun_lens_glow
lens_flare = MP14_1_lens_flare
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 2000.000000
[star_glow]
nickname = ALOGI01_star_starcenter1
shape = ALOGI_star
scale = 50
inner_color = 1, 1, 1
outer_color = 1, 1, 1
[star_glow]
nickname = ALOGI01_starglow1
shape = LensGlowSpike
scale = 75
inner_color = 1, 0.5, 0
outer_color = 1, 0.5, 0
[lens_glow]
nickname = ALOGI01_sun_lens_glow
shape = LensGlowSpike
radius_scale = 111.000000
inner_color = 1, 0.5, 0
outer_color = 1, 0.5, 0
glow_fade_in_seconds = 0.250000
glow_fade_out_seconds = 0.250000
[star]
nickname = EHN01_Sun1
star_center = EHN01_star_starcenter1
star_glow = EHN01_starglow1
lens_glow = EHN01_sun_lens_glow
lens_flare = MP14_1_lens_flare
intensity_fade_in = 0
intensity_fade_out = 0
zone_occlusion_fade_in = 1.000000
zone_occlusion_fade_out = 1.000000
radius = 2000.000000
[star_glow]
nickname = EHN01_star_starcenter1
shape = EHN_star
scale = 50
inner_color = 1, 1, 1
outer_color = 1, 1, 1
[star_glow]
nickname = EHN01_starglow1
shape = LensGlowSpike
scale = 75
inner_color = 0.5, 0.0, 0
outer_color = 0.5, 0.0, 0
[lens_glow]
nickname = EHN01_sun_lens_glow
shape = LensGlowSpike
radius_scale = 111.000000
inner_color = 0.5, 0.25, 0
outer_color = 0.5, 0.25, 0
glow_fade_in_seconds = 0.250000
glow_fade_out_seconds = 0.250000