[Texture] file = fx\sun.txm file = fx\bsgstarsol5.txm file = fx\Coalition_star.txm file = fx\Un04_Star.txm file = fx\New_Glow1.txm file = fx\New_Glow_Red.txm file = fx\Orion_star.txm file = fx\NOVAstarsol.txm file = fx\TER_star.txm file = fx\ZER_star.txm file = fx\PRO_star.txm file = fx\US_star.txm file = fx\IN07_Star.txm file = fx\RL01_star.txm file = fx\RL01_star2.txm file = fx\Hi03_star1.txm file = fx\Eclipse.txm file = fx\Eclipse2.txm file = fx\planet.txm file = fx\planet2.txm file = fx\planet3.txm file = fx\planet4.txm file = fx\planet5.txm file = fx\planet6.txm file = fx\planet7.txm file = fx\hell_star.txm file = fx\UD_star.txm file = fx\MP_star1.txm file = fx\MP_star2.txm file = fx\MP_star3.txm file = fx\MP_star4.txm file = fx\MP_star5.txm file = fx\MP_star6.txm file = fx\MP_star7.txm file = fx\MP_star8.txm file = fx\MP_star9.txm file = fx\MP_star10.txm file = fx\MP_star11.txm file = fx\MP_star12.txm file = fx\PT_star1.txm file = fx\PY23_star1.txm file = fx\ET_star1.txm file = fx\ET_star2.txm file = fx\ET_star3.txm file = fx\ET_star4.txm file = fx\ET_star5.txm file = fx\ET_star6.txm file = fx\Sith_star1.txm file = fx\MP_star13.txm file = fx\MP_star14.txm file = fx\ORH_star.txm file = fx\rb_ring.txm file = fx\Sol_star.txm file = fx\ALOGI_star.txm file = fx\EHN_star.txm file = fx\bboard.txm tex_shape = sunglow tex_shape = glow2 tex_shape = glow2_ring tex_shape = ice_halo tex_shape = lenscircle tex_shape = lenscircle2 tex_shape = hexagon tex_shape = lensglow1 tex_shape = LensGlowSpike tex_shape = stripe_narrow tex_shape = stripe_flare tex_shape = suncircle tex_shape = cfstarsol tex_shape = cfstar09cf tex_shape = cfstar01 tex_shape = cfstar04 tex_shape = cfstar08 tex_shape = cfstar06 tex_shape = cfstar07 tex_shape = bsgstarsol tex_shape = bsgstarsol2 tex_shape = bsgstarsol3 tex_shape = bsgstarsol4 tex_shape = SunRu tex_shape = bsgstarsol5 tex_shape = CoalitionStar1 tex_shape = CoalitionStar2 tex_shape = Un04_Star tex_shape = Hi03_Glow1 tex_shape = Hi03_Glow_Red tex_shape = Orion_star1 tex_shape = NOVAstarsol tex_shape = TER_star1 tex_shape = ZER_star1 tex_shape = PRO_star1 tex_shape = US_star1 tex_shape = IN07_Star tex_shape = RL01_Star1 tex_shape = RL01_Star2 tex_shape = Hi03_Star1 tex_shape = Eclipse tex_shape = Eclipse2 tex_shape = planet tex_shape = planet2 tex_shape = planet3 tex_shape = planet4 tex_shape = planet5 tex_shape = planet6 tex_shape = planet7 tex_shape = hell_star tex_shape = UD_star tex_shape = MP_star1 tex_shape = MP_star2 tex_shape = MP_star3 tex_shape = MP_star4 tex_shape = MP_star5 tex_shape = MP_star6 tex_shape = MP_star7 tex_shape = MP_star8 tex_shape = MP_star9 tex_shape = MP_star10 tex_shape = MP_star11 tex_shape = MP_star12 tex_shape = PT_star1 tex_shape = PY23_star1 tex_shape = ET_star1 tex_shape = ET_star2 tex_shape = ET_star3 tex_shape = ET_star4 tex_shape = ET_star5 tex_shape = ET_star6 tex_shape = Sith_star1 tex_shape = MP_star13 tex_shape = MP_star14 tex_shape = MP_star14 tex_shape = ORH_star1 tex_shape = ORH_star2 tex_shape = ORH_star3 tex_shape = rb_ring1 tex_shape = Sol_star1 tex_shape = ALOGI_star tex_shape = EHN_star tex_shape = ds_bbtex tex_shape = ds_bbtexn [star] nickname = med_yellow_sun star_glow = yellow_starglow star_center = yellow_starcenter lens_flare = hex_rainbow_lens_flare lens_glow = default_lens_glow spines = yellow6_spines intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 3000.000000 [star] nickname = med_orange_sun star_glow = orange2_starglow star_center = yellow_starcenter lens_flare = hex_red_lens_flare lens_glow = default_lens_glow spines = orange4_spines intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 3000.000000 [star] nickname = med_blue_sun star_glow = blue_starglow star_center = blue_starcenter lens_flare = circle_blue_lens_flare lens_glow = default_lens_glow spines = blue4_spines intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 3000.000000 [star] nickname = med_white_sun star_glow = default_starglow star_center = default_starcenter lens_flare = circle_rainbow_lens_flare lens_glow = default_lens_glow spines = white12_spines intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 3000.000000 [star] nickname = red_giant_sun star_glow = orange3_starglow star_center = red_giant_starcenter lens_flare = hex_rainbow_lens_flare lens_glow = default_lens_glow intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 6000.000000 [star] nickname = green_giant_sun star_glow = green_starglow2 star_center = default_starcenter lens_flare = hex_rainbow_lens_flare lens_glow = default_lens_glow intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 5000.000000 [star] nickname = lg_white_sun star_glow = li04_starglow star_center = default_starcenter lens_flare = circle_rainbow_lens_flare lens_glow = default_lens_glow spines = Ku01_spines intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 4000.000000 [star] nickname = sm_red_sun star_glow = red_starglow star_center = red_starcenter intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 2000.000000 [star] nickname = sm_blue_sun2 star_glow = blue_starglow star_center = blue2_starcenter intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 2000.000000 [star] nickname = sm_white_sun star_glow = turquoise_ring_starglow star_center = Bw09_starcenter lens_flare = circle_rainbow_lens_flare lens_glow = default_lens_glow spines = white12_spines intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 2000.000000 [star] nickname = sm_blue_sun star_glow = blue_starglow star_center = blue_starcenter lens_flare = circle_blue_lens_flare lens_glow = default_lens_glow spines = blue4_spines intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 1000.000000 [star] nickname = Li02_sun star_glow = Li02_starglow star_center = default_starcenter lens_glow = default_lens_glow spines = blue2_spines lens_flare = hex_white_lens_flare intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 4000.000000 [star] nickname = Br01_sun star_glow = Br01_starglow star_center = default_starcenter lens_glow = default_lens_glow spines = yellow6_spines lens_flare = hex_white_lens_flare intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 3000.000000 [star] nickname = Br04_sun star_glow = Br04_starglow star_center = yellow_starcenter lens_glow = Br04_lens_glow spines = Br04_wide_6_spines lens_flare = hex_rainbow_lens_flare intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 4000.000000 [star] nickname = Ku01_sun star_glow = Ku01_starglow star_center = default_starcenter lens_flare = circle_rainbow_lens_flare lens_glow = default_lens_glow spines = Ku01_spines intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 5000.000000 [star] nickname = ku02_sun star_glow = ku02_starglow star_center = default_starcenter lens_flare = circle_rainbow_lens_flare lens_glow = default_lens_glow spines = Ku01_spines intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 3000.000000 [star] nickname = ku04_sun star_glow = ku04_starglow star_center = default_starcenter lens_flare = hex_rainbow_lens_flare lens_glow = default_lens_glow spines = Ku01_spines intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 5000.000000 [star] nickname = ku03_sun1 star_glow = blue_starglow star_center = blue_starcenter lens_flare = circle_blue_lens_flare lens_glow = default_lens_glow spines = blue4_spines intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 3000.000000 [star] nickname = ku03_sun2 star_glow = green_starglow star_center = yellow_starcenter lens_flare = circle_green_lens_flare lens_glow = green_lens_glow spines = green4_spines intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 2000.000000 [star] nickname = ku05_sun star_glow = orange_starglow star_center = yellow_starcenter lens_flare = circle_blue_lens_flare lens_glow = Br04_lens_glow spines = yellow4_spines intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 2000.000000 [star] nickname = ku07_sun star_glow = ku07_starglow star_center = default_starcenter lens_flare = circle_rainbow_lens_flare lens_glow = default_lens_glow spines = white4_spines intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 2000.000000 [star] nickname = rh04_sun star_glow = blue3_starglow star_center = blue_starcenter lens_flare = hex_blue_lens_flare lens_glow = default_lens_glow spines = blue12_spines intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 3000.000000 [star] nickname = rh05_sun star_glow = rh05_starglow star_center = yellow_starcenter lens_flare = hex_red_lens_flare lens_glow = Br04_lens_glow spines = yellow6_spines intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 3000.000000 [star] nickname = St03_sun star_glow = St03_starglow radius = 2000.000000 [star] nickname = St01_yellow_sun star_glow = yellow2_starglow radius = 6000.000000 [star] nickname = edge_sun star_glow = edge_starglow star_center = yellow_starcenter lens_flare = circle_green_lens_flare lens_glow = default_lens_glow spines = yellow6_spines intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 2000.000000 [star] nickname = bw05_sun1 star_glow = blue3_starglow star_center = blue_starcenter lens_glow = blue_lens_glow intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 1500.000000 [star] nickname = bw05_sun2 star_glow = green2_starglow star_center = blue_starcenter lens_glow = sm_red_lens_glow intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 1000.000000 [star] nickname = Bw06_sun3 star_glow = blue_starglow star_center = default_starcenter lens_flare = hex_rainbow_lens_flare lens_glow = default_lens_glow spines = Ku01_spines intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 1200.000000 [star] nickname = Bw06_sun2 star_glow = sm_green_starglow star_center = blue_starcenter lens_flare = circle_green_lens_flare lens_glow = default_lens_glow spines = yellow6_spines intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 800.000000 [star] nickname = Bw09_sun star_glow = orange_starglow star_center = yellow_starcenter lens_flare = hex_red_lens_flare lens_glow = default_lens_glow spines = orange4_spines intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 1500.000000 [star] nickname = bw10_sun star_glow = rainbow_starglow star_center = default_starcenter lens_flare = circle_rainbow_lens_flare lens_glow = default_lens_glow spines = white12_spines intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 2000.000000 [star] nickname = ew04_yellow_sun star_glow = ew04_starglow star_center = yellow_starcenter lens_flare = hex_rainbow_lens_flare lens_glow = default_lens_glow spines = yellow4_spines intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 1500.000000 [star] nickname = ew01_yellow_sun star_glow = ew01_starglow star_center = yellow_starcenter lens_flare = hex_rainbow_lens_flare lens_glow = default_lens_glow spines = yellow4_spines intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 1500.000000 [star] nickname = ew05_sun star_glow = purple_starglow star_center = orange_starcenter lens_flare = hex_rainbow_lens_flare lens_glow = yellow_lens_glow spines = orange2_spines_1 intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 800.000000 [star] nickname = proto_sun1 star_glow = blue2_starglow star_center = default_starcenter lens_flare = hex_rainbow_lens_flare lens_glow = default_lens_glow spines = Ku01_spines intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 1200.000000 [star] nickname = proto_sun2 star_glow = sm_green_starglow star_center = blue_starcenter lens_flare = circle_green_lens_flare lens_glow = default_lens_glow spines = orange2_spines intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 800.000000 [star] nickname = ew06_sun2 star_glow = ew06_green_starglow star_center = blue_starcenter lens_flare = circle_green_lens_flare lens_glow = default_lens_glow intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 6000.000000 [star_glow] nickname = default_starglow shape = glow2 scale = 5 inner_color = 0.900000, 1, 1 outer_color = 0.800000, 0.900000, 1 [star_glow] nickname = St03_starglow shape = glow2_ring scale = 3 inner_color = 0.950000, 80, 0.690000 outer_color = 0.720000, 0.920000, 0.690000 [star_glow] nickname = default_starcenter shape = LensGlowSpike scale = 2 inner_color = 1, 1, 1 outer_color = 1, 1, 1 [star_glow] nickname = Bw09_starcenter shape = LensGlowSpike scale = 4 inner_color = 1, 1, 1 outer_color = 0.500000, 1, 1 [star_glow] nickname = blue_starcenter shape = LensGlowSpike scale = 2 inner_color = 1, 1, 1 outer_color = 0.600000, 0.700000, 1 [star_glow] nickname = yellow_starcenter shape = LensGlowSpike scale = 2 inner_color = 1, 1, 1 outer_color = 1, 1, 0.700000 [star_glow] nickname = orange_starcenter shape = LensGlowSpike scale = 2 inner_color = 1, 0.700000, 0.300000 outer_color = 1, 0.400000, 0 [star_glow] nickname = Br04_starcenter shape = LensGlowSpike scale = 2 inner_color = 1, 0.800000, 0.200000 outer_color = 1, 0.800000, 0.200000 [star_glow] nickname = Ku03_starcenter shape = LensGlowSpike scale = 2 inner_color = 1, 1, 1 outer_color = 0.300000, 1, 0.700000 [star_glow] nickname = red_starcenter shape = lenscircle scale = 1 inner_color = 1, 0.500000, 0.200000 outer_color = 1, 0.200000, 0 [star_glow] nickname = blue2_starcenter shape = lenscircle scale = 1 inner_color = 0.400000, 0.800000, 1 outer_color = 0, 0.200000, 1 [star_glow] nickname = red_giant_starcenter shape = suncircle scale = 1 inner_color = 1, 0.500000, 0.200000 outer_color = 1, 0.200000, 0 [star_glow] nickname = green_giant_starcenter shape = suncircle scale = 1 inner_color = 0, 1, 0 outer_color = 0, 1, 0 [star_glow] nickname = turquoise_ring_starglow shape = glow2_ring scale = 7 inner_color = 0, 1, 1 outer_color = 0, 0.800000, 1 [star_glow] nickname = sm_blue_starglow shape = glow2_ring scale = 3 inner_color = 0.650000, 0.600000, 1 outer_color = 0, 0, 1 [star_glow] nickname = purple_starglow shape = glow2_ring scale = 8 inner_color = 0.500000, 0.500000, 1 outer_color = 0.500000, 0, 1 [star_glow] nickname = blue_starglow shape = glow2_ring scale = 6 inner_color = 0.650000, 0.600000, 1 outer_color = 0, 0, 1 [star_glow] nickname = blue2_starglow shape = LensGlowSpike scale = 6 inner_color = 0.650000, 0.600000, 1 outer_color = 0, 0, 1 [star_glow] nickname = blue3_starglow shape = glow2 scale = 5 inner_color = 0.300000, 0.600000, 1 outer_color = 0, 0, 1 [star_glow] nickname = Ku01_starglow shape = glow2 scale = 6 inner_color = 0.600000, 0.600000, 1 outer_color = 0, 5, 1 [star_glow] nickname = rainbow_starglow shape = ice_halo scale = 8 inner_color = 1, 1, 1 outer_color = 1, 1, 1 [star_glow] nickname = ku04_starglow shape = ice_halo scale = 7 inner_color = 0.300000, 0.500000, 1 outer_color = 0.500000, 0.500000, 1 [star_glow] nickname = green_starglow shape = glow2_ring scale = 5 inner_color = 0, 1, 1 outer_color = 0, 0.300000, 0.800000 [star_glow] nickname = green_starglow2 shape = glow2_ring scale = 4 inner_color = 0, 1, 0 outer_color = 0.500000, 1, 0 [star_glow] nickname = Li02_starglow shape = glow2_ring scale = 5 inner_color = 0.500000, 0.700000, 1 outer_color = 0.500000, 0.500000, 1 [star_glow] nickname = yellow_starglow shape = glow2 scale = 8 inner_color = 1, 0.800000, 0.300000 outer_color = 0.900000, 0.500000, 0.300000 [star_glow] nickname = yellow2_starglow shape = glow2 scale = 10 inner_color = 1, 0.900000, 0.300000 outer_color = 0.900000, 0.700000, 0.300000 [star_glow] nickname = ew04_starglow shape = glow2_ring scale = 5 inner_color = 1, 1, 0 outer_color = 1, 0.600000, 0 [star_glow] nickname = ew01_starglow shape = glow2 scale = 5 inner_color = 1, 1, 0 outer_color = 1, 0.800000, 0 [star_glow] nickname = violet_starglow shape = glow2 scale = 8 inner_color = 1, 0.400000, 0.700000 outer_color = 0.900000, 0.200000, 0.700000 [star_glow] nickname = green2_starglow shape = LensGlowSpike scale = 6 inner_color = 0.200000, 0.800000, 0.300000 outer_color = 0, 0.500000, 0.300000 [star_glow] nickname = ku02_starglow shape = glow2 scale = 8 inner_color = 1, 0.700000, 0.900000 outer_color = 0.900000, 0, 0.600000 [star_glow] nickname = red_starglow shape = LensGlowSpike scale = 8 inner_color = 1, 0.300000, 0.100000 outer_color = 1, 0.300000, 0 [star_glow] nickname = sm_red_starglow shape = glow2_ring scale = 4 inner_color = 1, 0.400000, 0.100000 outer_color = 1, 0.300000, 0 [star_glow] nickname = orange_starglow shape = glow2 scale = 8 inner_color = 1, 0.500000, 0.100000 outer_color = 1, 0.200000, 0 [star_glow] nickname = orange2_starglow shape = glow2_ring scale = 7 inner_color = 1, 0.500000, 0.100000 outer_color = 1, 0.200000, 0 [star_glow] nickname = orange3_starglow shape = glow2_ring scale = 5 inner_color = 1, 0.500000, 0.100000 outer_color = 0, 0.500000, 1 [star_glow] nickname = orange3_starglow2 shape = glow2 scale = 4 inner_color = 1, 0.500000, 0.100000 outer_color = 1, 0.200000, 0 [star_glow] nickname = rh05_starglow shape = glow2_ring scale = 4 inner_color = 1, 0.500000, 0 outer_color = 1, 0.300000, 0 [star_glow] nickname = Br04_starglow shape = glow2_ring scale = 5 inner_color = 1, 0.600000, 0.300000 outer_color = 0.700000, 0.300000, 0.100000 [star_glow] nickname = edge_starglow shape = glow2_ring scale = 5 inner_color = 0.800000, 1, 0.300000 outer_color = 0, 1, 0.200000 [star_glow] nickname = sm_green_starglow shape = glow2 scale = 4 inner_color = 0.400000, 1, 0.300000 outer_color = 0.200000, 1, 0.200000 [star_glow] nickname = Br01_starglow shape = glow2_ring scale = 5 inner_color = 1, 0.900000, 0.600000 outer_color = 0.400000, 0.200000, 0.200000 [star_glow] nickname = ew06_green_starglow shape = glow2_ring scale = 10 inner_color = 0, 0.900000, 0.800000 outer_color = 0, 0.800000, 0.200000 [star_glow] nickname = ku07_starglow shape = glow2 scale = 6 inner_color = 1, 1, 1 outer_color = 1, 1, 1 [star_glow] nickname = li04_starglow shape = glow2_ring scale = 6 inner_color = 1, 1, 1 outer_color = 0, 0, 0.700000 [lens_flare] nickname = hex_blue_lens_flare shape = hexagon min_radius = 10 max_radius = 150 bead = 0.150000, 0.500000, 0, 0.200000, 0.800000, 0.050000 bead = 0.200000, 0.300000, 0, 0.200000, 0.800000, 0.020000 bead = 0.250000, 0.400000, 0, 0.200000, 0.900000, 0.070000 bead = 0.300000, 0.200000, 0, 0.200000, 0.900000, 0.050000 bead = 0.330000, 0.400000, 0, 0.300000, 0.900000, 0.060000 bead = 0.500000, 0.500000, 0, 0.100000, 0.600000, 0.040000 bead = 0.600000, 0.700000, 0, 0.200000, 0.700000, 0.030000 [lens_flare] nickname = hex_red_lens_flare shape = hexagon min_radius = 10 max_radius = 150 bead = 0.150000, 0.100000, 0.800000, 0.200000, 0.100000, 0.070000 bead = 0.200000, 0.300000, 0.900000, 0.500000, 0.100000, 0.050000 bead = 0.250000, 0.400000, 0.700000, 0.100000, 0.200000, 0.050000 bead = 0.300000, 0.200000, 0.800000, 0.200000, 0.300000, 0.040000 bead = 0.330000, 0.400000, 0.800000, 0.300000, 0.200000, 0.050000 bead = 0.500000, 0.200000, 0.800000, 0.100000, 0.200000, 0.080000 bead = 0.600000, 0.400000, 0.700000, 0.200000, 0.100000, 0.040000 [lens_flare] nickname = circle_rainbow_lens_flare shape = lenscircle2 min_radius = 10 max_radius = 150 bead = 0.100000, 1, 1, 0.400000, 0.400000, 0.100000 bead = 0.200000, 0.650000, 0.900000, 0.600000, 0.600000, 0.100000 bead = 0.210000, 1.300000, 0.300000, 0.300000, 0.800000, 0.100000 bead = 0.320000, 0.600000, 0.500000, 0.300000, 0.700000, 0.100000 bead = 0.330000, 0.300000, 0.900000, 0.500000, 0.500000, 0.100000 bead = 0.470000, 0.400000, 0.500000, 0.200000, 0.200000, 0.100000 bead = 0.500000, 0.800000, 4, 0.400000, 0.900000, 0.100000 bead = 0.600000, 1.300000, 0.400000, 0.400000, 0.800000, 0.100000 bead = 0.580000, 0.500000, 1, 1, 0.800000, 0.100000 [lens_flare] nickname = hex_rainbow_lens_flare shape = hexagon min_radius = 10 max_radius = 150 bead = 0.100000, 0.400000, 1, 0.400000, 0.400000, 0.020000 bead = 0.200000, 0.650000, 0.900000, 0.600000, 0.600000, 0.020000 bead = 0.210000, 0.800000, 0.300000, 0.300000, 0.800000, 0.020000 bead = 0.320000, 0.600000, 0.500000, 0.300000, 0.700000, 0.010000 bead = 0.330000, 0.900000, 0.900000, 0.500000, 0.500000, 0.050000 bead = 0.470000, 0.400000, 0.500000, 0.200000, 0.200000, 0.040000 bead = 0.500000, 0.800000, 4, 0.400000, 0.900000, 0.040000 bead = 0.600000, 1.300000, 0.400000, 0.400000, 0.800000, 0.040000 bead = 0.580000, 0.500000, 1, 1, 0.800000, 0.030000 [lens_flare] nickname = hex_white_lens_flare shape = hexagon min_radius = 10 max_radius = 150 bead = 0.100000, 0.300000, 1, 1, 1, 0.020000 bead = 0.200000, 0.400000, 1, 1, 1, 0.020000 bead = 0.210000, 0.600000, 1, 1, 1, 0.020000 bead = 0.320000, 0.500000, 1, 1, 1, 0.010000 bead = 0.330000, 0.800000, 1, 1, 1, 0.050000 bead = 0.470000, 0.300000, 1, 1, 1, 0.040000 bead = 0.500000, 0.400000, 1, 1, 1, 0.040000 bead = 0.600000, 0.300000, 1, 1, 1, 0.040000 bead = 0.580000, 0.500000, 1, 1, 1, 0.030000 [lens_flare] nickname = circle_blue_lens_flare shape = lenscircle2 min_radius = 15 max_radius = 140 bead = 0.130000, 1.500000, 0, 0, 0.400000, 0.050000 bead = 0.140000, 0.900000, 0.900000, 0.300000, 2, 0.050000 bead = 0.210000, 1.200000, 0.200000, 0.300000, 0.800000, 0.050000 bead = 0.220000, 1, 0.900000, 0.300000, 0.500000, 0.100000 bead = 0.330000, 1.900000, 0.500000, 0.500000, 0.900000, 0.100000 bead = 0.470000, 1, 1, 0.200000, 0.800000, 0.100000 bead = 0.550000, 0.600000, 0.200000, 0.400000, 0.900000, 0.050000 bead = 0.570000, 1.500000, 0.400000, 0.400000, 0.800000, 0.100000 bead = 0.580000, 1.500000, 0.400000, 0.400000, 0.800000, 0.100000 bead = 0.650000, 0.500000, 0.400000, 0.400000, 1, 0.050000 [lens_flare] nickname = circle_green_lens_flare shape = lenscircle2 min_radius = 15 max_radius = 100 bead = 0.130000, 1, 0, 1, 0.400000, 0.050000 bead = 0.140000, 0.900000, 0, 0.300000, 2, 0.050000 bead = 0.210000, 1.200000, 0.200000, 0.800000, 0.300000, 0.050000 bead = 0.220000, 0.500000, 0.300000, 0.900000, 0.500000, 0.100000 bead = 0.330000, 0.900000, 0.000000, 0.900000, 0.500000, 0.100000 bead = 0.470000, 0.400000, 0.200000, 1, 0.800000, 0.100000 bead = 0.550000, 0.600000, 0.200000, 0.900000, 0.400000, 0.050000 bead = 0.570000, 1.500000, 0.400000, 0.800000, 0.200000, 0.100000 bead = 0.580000, 0.500000, 0.400000, 0.800000, 0.200000, 0.100000 bead = 0.650000, 0.500000, 0.400000, 1, 0.200000, 0.050000 [lens_glow] nickname = default_lens_glow shape = LensGlowSpike radius_scale = 2.000000 inner_color = 1, 1, 1 outer_color = 1, 1, 1 glow_fade_in_seconds = 0.250000 glow_fade_out_seconds = 0.250000 [lens_glow] nickname = Br04_lens_glow shape = LensGlowSpike radius_scale = 2.000000 inner_color = 1, 1, 1 outer_color = 1, 0.800000, 0.300000 glow_fade_in_seconds = 0.250000 glow_fade_out_seconds = 0.250000 [lens_glow] nickname = red_lens_glow shape = LensGlowSpike radius_scale = 2.000000 inner_color = 1, 0.900000, 0.700000 outer_color = 1, 0.700000, 0.300000 glow_fade_in_seconds = 0.250000 glow_fade_out_seconds = 0.250000 [lens_glow] nickname = green_lens_glow shape = LensGlowSpike radius_scale = 4.000000 inner_color = 1, 1, 1 outer_color = 0, 1, 0.500000 glow_fade_in_seconds = 0.250000 glow_fade_out_seconds = 0.250000 [lens_glow] nickname = yellow_lens_glow shape = LensGlowSpike radius_scale = 4.000000 inner_color = 1, 1, 0.700000 outer_color = 1, 0.500000, 0.200000 glow_fade_in_seconds = 0.250000 glow_fade_out_seconds = 0.250000 [spines] nickname = white12_spines radius_scale = 1 shape = stripe_flare min_radius = 15 max_radius = 110 spine = 9, 0.750000, 0.900000, 0.900000, 1, 0.500000, 0.500000, 1, 0.160000 spine = 3, 0.500000, 1, 1, 1, 0.500000, 0.500000, 1, 0.100000 spine = 8, 0.750000, 1, 1, 1, 0.500000, 0.500000, 1, 0.120000 spine = 4, 0.400000, 0.900000, 0.900000, 1, 0.500000, 0.500000, 1, 0.100000 spine = 8, 0.750000, 1, 1, 1, 0.500000, 0.500000, 1, 0.120000 spine = 3, 0.400000, 1, 1, 1, 0.500000, 0.500000, 1, 0.100000 spine = 9, 0.750000, 0.900000, 0.900000, 1, 0.500000, 0.500000, 1, 0.160000 spine = 3, 0.600000, 1, 1, 1, 0.500000, 0.500000, 1, 0.100000 spine = 8, 0.750000, 1, 1, 1, 0.500000, 0.500000, 1, 0.120000 spine = 2, 0.700000, 0.900000, 0.900000, 1, 0.500000, 0.500000, 1, 0.100000 spine = 8, 0.750000, 1, 1, 1, 0.500000, 0.500000, 1, 0.120000 spine = 5, 0.400000, 1, 1, 1, 0.500000, 0.500000, 1, 0.100000 [spines] nickname = Ku01_spines radius_scale = 1 shape = stripe_flare min_radius = 15 max_radius = 110 spine = 7, 0.400000, 0.900000, 0.900000, 1, 0.300000, 0.300000, 1, 0.160000 spine = 3, 0.200000, 1, 1, 1, 0.300000, 0.300000, 1, 0.100000 spine = 6, 0.400000, 1, 1, 1, 0.300000, 0.300000, 1, 0.120000 spine = 3, 0.200000, 0.900000, 0.900000, 0.300000, 0.300000, 1, 1, 0.100000 spine = 6, 0.400000, 1, 1, 1, 0.300000, 0.300000, 1, 0.120000 spine = 3, 0.200000, 1, 1, 1, 0.300000, 0.300000, 1, 0.100000 spine = 6, 0.400000, 0.900000, 0.900000, 1, 0.300000, 0.300000, 1, 0.160000 spine = 3, 0.100000, 1, 1, 1, 0.300000, 0.300000, 1, 0.100000 spine = 6, 0.500000, 1, 1, 1, 0.300000, 0.300000, 1, 0.120000 spine = 2, 0.300000, 0.900000, 0.900000, 1, 0.300000, 0.300000, 1, 0.100000 spine = 6, 0.500000, 1, 1, 1, 0.300000, 0.300000, 1, 0.120000 spine = 5, 0.200000, 1, 1, 1, 0.300000, 0.300000, 1, 0.100000 [spines] nickname = blue12_spines radius_scale = 1 shape = stripe_flare min_radius = 15 max_radius = 110 spine = 8, 0.750000, 0.700000, 0.700000, 1, 0.400000, 0.400000, 1, 0.160000 spine = 4, 0.500000, 0.700000, 0.700000, 1, 0.400000, 0.400000, 1, 0.100000 spine = 9, 0.750000, 0.700000, 0.700000, 1, 0.400000, 0.400000, 1, 0.120000 spine = 5, 0.400000, 0.700000, 0.700000, 1, 0.400000, 0.400000, 1, 0.100000 spine = 8, 0.750000, 0.700000, 0.700000, 1, 0.400000, 0.400000, 1, 0.120000 spine = 3, 0.400000, 0.700000, 0.700000, 1, 0.400000, 0.400000, 1, 0.100000 spine = 8, 0.750000, 0.700000, 0.700000, 1, 0.400000, 0.400000, 1, 0.160000 spine = 4, 0.600000, 0.700000, 0.700000, 1, 0.400000, 0.400000, 1, 0.100000 spine = 8, 0.750000, 0.700000, 0.700000, 1, 0.400000, 0.400000, 1, 0.120000 spine = 3, 0.700000, 0.700000, 0.700000, 1, 0.400000, 0.400000, 1, 0.100000 spine = 9, 0.750000, 0.700000, 0.700000, 1, 0.400000, 0.400000, 1, 0.120000 spine = 4, 0.400000, 0.700000, 0.700000, 1, 0.400000, 0.400000, 1, 0.100000 [spines] nickname = blue6_spines radius_scale = 1 shape = stripe_narrow min_radius = 30 max_radius = 110 spine = 9, 1, 0.900000, 0.900000, 1, 0, 0, 1, 0.300000 spine = 7, 1, 0.900000, 0.900000, 1, 0, 0, 1, 0.300000 spine = 9, 1, 0.900000, 0.900000, 1, 0, 0, 1, 0.300000 spine = 5, 1, 1, 1, 1, 0, 0, 1, 0.300000 spine = 7, 1, 0.900000, 0.900000, 1, 0, 0, 1, 0.300000 spine = 5, 1, 1, 1, 1, 0, 0, 1, 0.300000 [spines] nickname = yellow6_spines radius_scale = 1 shape = stripe_narrow min_radius = 30 max_radius = 110 spine = 11, 0.400000, 1, 0.900000, 0.800000, 1, 0.600000, 0.200000, 0.120000 spine = 8, 0.250000, 1, 0.950000, 0.800000, 0.800000, 0.600000, 0.100000, 0.100000 spine = 10, 0.450000, 1, 1, 0.750000, 0.900000, 0.500000, 0.200000, 0.130000 spine = 5, 0.100000, 1, 1, 0.800000, 0.700000, 0.400000, 0.200000, 0.080000 spine = 10, 0.500000, 1, 1, 0.700000, 0.800000, 0.600000, 0.300000, 0.110000 spine = 5, 0.300000, 1, 0.950000, 0.800000, 0.800000, 0.400000, 0.200000, 0.100000 [spines] nickname = Br04_wide_6_spines radius_scale = 1 shape = stripe_narrow min_radius = 30 max_radius = 110 spine = 10, 1.500000, 1, 1, 1, 0, 0, 1, 0.350000 spine = 5, 1.000000, 1, 1, 1, 1, 1, 0, 0.100000 spine = 5, 1.000000, 1, 1, 1, 1, 1, 0, 0.100000 spine = 10, 1.500000, 1, 1, 1, 0, 0, 1, 0.350000 spine = 5, 1.000000, 1, 1, 1, 1, 1, 0, 0.100000 spine = 5, 1.000000, 1, 1, 1, 1, 1, 0, 0.100000 [spines] nickname = green4_spines radius_scale = 1 shape = stripe_narrow min_radius = 25 max_radius = 80 spine = 7, 0.500000, 0.500000, 1, 1, 0, 1, 0.500000, 0.600000 spine = 7, 0.300000, 0.500000, 1, 1, 0, 1, 0.500000, 0.100000 spine = 6, 0.500000, 0.500000, 1, 1, 0, 1, 0.500000, 0.500000 spine = 5, 0.300000, 0.500000, 1, 1, 0, 1, 0.500000, 0.200000 [spines] nickname = green4_spines_large radius_scale = 1 shape = stripe_narrow min_radius = 30 max_radius = 70 spine = 7, 1, 0.500000, 1, 0.500000, 0, 1, 0.500000, 0.600000 spine = 7, 0.800000, 0.500000, 1, 0.500000, 0, 1, 0.500000, 0.100000 spine = 6, 0.700000, 0.500000, 1, 0.500000, 0, 1, 0.500000, 0.500000 spine = 5, 0.500000, 0.500000, 1, 0.500000, 0, 1, 0.500000, 0.200000 [spines] nickname = yellow4_spines radius_scale = 1 shape = stripe_narrow min_radius = 25 max_radius = 80 spine = 7, 0.300000, 1, 1, 0.500000, 1, 0.500000, 0, 0.200000 spine = 7, 0.300000, 1, 1, 0.500000, 1, 0.500000, 0, 0.200000 spine = 6, 0.300000, 1, 1, 0.500000, 1, 0.500000, 0, 0.400000 spine = 5, 0.300000, 1, 1, 0.500000, 1, 0.500000, 0, 0.300000 [spines] nickname = orange4_spines radius_scale = 1 shape = stripe_narrow min_radius = 25 max_radius = 80 spine = 8, 0.500000, 1, 0.800000, 0.200000, 1, 0.300000, 0, 0.400000 spine = 3, 0.200000, 1, 0.800000, 0.200000, 1, 0.300000, 0, 0.200000 spine = 8, 0.500000, 1, 0.800000, 0.200000, 1, 0.300000, 0, 0.400000 spine = 3, 0.200000, 1, 0.800000, 0.200000, 1, 0.300000, 0, 0.200000 [spines] nickname = orange2_spines_1 radius_scale = 1 shape = stripe_narrow min_radius = 25 max_radius = 80 spine = 15, 1.000000, 1, 0.600000, 0.200000, 1, 0.300000, 0, 0.400000 spine = 15, 1.000000, 1, 0.600000, 0.200000, 1, 0.300000, 0, 0.400000 [spines] nickname = white4_spines radius_scale = 1 shape = stripe_narrow min_radius = 25 max_radius = 80 spine = 9, 0.500000, 1, 1, 1, 1, 0.500000, 0, 0.400000 spine = 8, 0.300000, 1, 1, 1, 1, 0.500000, 0, 0.100000 spine = 9, 0.500000, 1, 1, 1, 1, 0.500000, 0, 0.400000 spine = 8, 0.300000, 1, 1, 1, 1, 0.500000, 0, 0.100000 [spines] nickname = blue4_spines radius_scale = 1 shape = stripe_narrow spine = 5, 0.500000, 1, 1, 1, 0, 0.200000, 1, 0.400000 spine = 7, 0.600000, 1, 1, 1, 0, 0.200000, 1, 0.300000 spine = 5, 0.500000, 1, 1, 1, 0, 0.200000, 1, 0.500000 spine = 7, 0.600000, 1, 1, 1, 0, 0.200000, 1, 0.500000 [spines] nickname = blue2_spines radius_scale = 1 shape = stripe_narrow min_radius = 25 max_radius = 80 spine = 15, 1.500000, 1, 1, 1, 0, 0, 1, 0.500000 spine = 15, 1.500000, 1, 1, 1, 0, 0, 1, 0.500000 [spines] nickname = orange2_spines radius_scale = 1 shape = stripe_narrow min_radius = 25 max_radius = 80 spine = 15, 1.500000, 1, 0.500000, 0, 0, 0, 1, 0.500000 spine = 15, 1.500000, 1, 0.500000, 0, 0, 0, 1, 0.500000 [spines] nickname = red4_spines radius_scale = 1 shape = stripe_narrow spine = 15, 1.000000, 1, 0.500000, 0, 0, 1, 0, 0.600000 spine = 10, 0.600000, 1, 0.500000, 0, 0, 1, 0, 0.100000 spine = 15, 1.000000, 1, 0.500000, 0, 0, 1, 0, 0.500000 spine = 10, 0.600000, 1, 0.500000, 0, 0, 1, 0, 0.200000 [star] nickname = sm_white_sun_cf star_glow = blue2_starcenter star_center = red_starcenter2 lens_flare = circle_rainbow_lens_flare lens_glow = default_lens_glow spines = white12_spines intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 1000.000000 [star] nickname = CF14_sun star_glow = rainbow_starglow star_center = default_starcenter lens_flare = circle_rainbow_lens_flare lens_glow = default_lens_glow spines = white12_spines intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 5000.000000 [star] nickname = sm_blue_sun3 star_glow = blue_starglow star_center = blue_starcenter lens_flare = circle_blue_lens_flare lens_glow = default_lens_glow spines = blue4_spines intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 10000.000000 [spines] nickname = red6_spines radius_scale = 1 shape = stripe_narrow min_radius = 30 max_radius = 80 spine = 9, 1.000000, 1, 0.500000, 0, 0, 1, 0, 0.300000 spine = 7, 0.600000, 1, 0.500000, 0, 0, 1, 0, 0.300000 spine = 9, 1.000000, 1, 0.500000, 0, 0, 1, 0, 0.300000 spine = 5, 0.600000, 1, 0.500000, 0, 0, 1, 0, 0.300000 spine = 7, 1.000000, 1, 0.500000, 0, 0, 1, 0, 0.300000 spine = 5, 0.600000, 1, 0.500000, 0, 0, 1, 0, 0.300000 [spines] nickname = red6_spines_small radius_scale = 1 shape = stripe_narrow min_radius = 30 max_radius = 80 spine = 3, 1.000000, 1, 0.200000, 0, 0, 1, 0, 0.300000 spine = 3, 0.600000, 1, 0.200000, 0, 0, 1, 0, 0.300000 spine = 3, 1.000000, 1, 0.200000, 0, 0, 1, 0, 0.300000 spine = 3, 0.600000, 1, 0.200000, 0, 0, 1, 0, 0.300000 spine = 3, 1.000000, 1, 0.200000, 0, 0, 1, 0, 0.300000 spine = 3, 0.600000, 1, 0.200000, 0, 0, 1, 0, 0.300000 [star] nickname = sun_white_large star_glow = default_starglow star_center = default_starcenter lens_flare = circle_rainbow_lens_flare lens_glow = default_lens_glow intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 9000.000000 [star] nickname = sun_green_xlarge star_glow = starglow_xl star_center = blue_starcenter lens_flare = circle_green_lens_flare lens_glow = default_lens_glow spines = green4_spines_dim intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 9000.000000 [star_glow] nickname = starglow_xl shape = glow2_ring scale = 8 inner_color = 0, 0.900000, 0.800000 outer_color = 0, 0.800000, 0.200000 [star] nickname = gts_predator_holo star_glow = gts_predator intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 3000.000000 [star_glow] nickname = gts_predator shape = ds_bbtex scale = 0.100000 inner_color = 1, 1, 1 outer_color = 1, 1, 1 [star] nickname = gts_normal_holo star_glow = gts_normal intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 3000.000000 [star_glow] nickname = gts_normal shape = ds_bbtexn scale = 0.100000 inner_color = 1, 1, 1 outer_color = 1, 1, 1 [star] nickname = CL20_sun star_glow = Li02_starglow star_center = default_starcenter lens_glow = default_lens_glow spines = blue2_spines lens_flare = hex_white_lens_flare intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 35000.000000 [star] nickname = cyrannus_a_star star_glow = yellow_starglow star_center = yellow_starcenter lens_flare = hex_rainbow_lens_flare lens_glow = yellow_lens_glow spines = cyra_spines intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.0 zone_occlusion_fade_out = 1.0 radius = 60000.0 [star] nickname = White_coolest2large_sun star_glow = White_big_snipes_sun1 star_center = White_big_snipes_sun2 lens_flare = White_big_snipes_sun3 lens_glow = White_big_snipes_sun4 spines = White_big_snipes_sun5 intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 0.5 zone_occlusion_fade_out = 0.5 radius = 20000.0 [star] nickname = White_coolest_sun star_glow = White_big_snipes_sun1 star_center = White_big_snipes_sun2 lens_flare = White_big_snipes_sun3 lens_glow = White_big_snipes_sun4 spines = White_big_snipes_sun5 intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 0.5 zone_occlusion_fade_out = 0.5 radius = 30000.0 [star_glow] nickname = White_big_snipes_sun1 shape = glow2 scale = 20 inner_color = 2, 2, 2 outer_color = 5, 3, 5 [star_glow] nickname = White_big_snipes_sun2 shape = suncircle scale = 1 inner_color = 1, 0.5, 0.2 outer_color = 1, 0.2, 0 [lens_flare] nickname = White_big_snipes_sun3 shape = hexagon min_radius = 60 max_radius = 120 bead = 0.100000, 0.400000, 1, 0.400000, 0.400000, 0.020000 bead = 0.200000, 0.650000, 0.900000, 0.600000, 0.600000, 0.020000 bead = 0.210000, 0.800000, 0.300000, 0.300000, 0.800000, 0.020000 bead = 0.320000, 0.600000, 0.500000, 0.300000, 0.700000, 0.010000 bead = 0.330000, 0.900000, 0.900000, 0.500000, 0.500000, 0.050000 bead = 0.470000, 0.400000, 0.500000, 0.200000, 0.200000, 0.040000 bead = 0.500000, 0.800000, 4, 0.400000, 0.900000, 0.040000 bead = 0.600000, 1.300000, 0.400000, 0.400000, 0.800000, 0.040000 bead = 0.580000, 0.500000, 1, 1, 0.800000, 0.030000 [lens_glow] nickname = White_big_snipes_sun4 shape = LensGlowSpike radius_scale = 7 inner_color = 2, 2, 2 outer_color = 4, 4, 4 glow_fade_in_seconds = 0.35 glow_fade_out_seconds = 0.35 [spines] nickname = White_big_snipes_sun5 radius_scale = 1.03 shape = stripe_narrow min_radius = 178 max_radius = 400 [star] nickname = centaury_star star_glow = blue_starglow star_center = blue_starcenter lens_flare = circle_blue_lens_flare lens_glow = blue_lens_glow spines = centaury_spines intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.0 zone_occlusion_fade_out = 1.0 radius = 100000.0 [star] nickname = xipawone_sun star_glow = yellow_starglow star_center = default_starcenter lens_flare = hex_rainbow_lens_flare lens_glow = default_lens_glow spines = yellow6_spines intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 30000.000000 [star] nickname = xipawtwo_sun star_glow = yellow_starglow star_center = default_starcenter lens_flare = hex_rainbow_lens_flare lens_glow = default_lens_glow spines = yellow6_spines intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 40000.000000 [star] nickname = proxcent_sun star_glow = blue_starglow star_center = blue_starcenter lens_flare = circle_blue_lens_flare lens_glow = default_lens_glow spines = blue4_spines intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.0 zone_occlusion_fade_out = 1.0 radius = 90000.0 [star] nickname = great_yellow_sun star_glow = yellow_starglow star_center = yellow_starcenter lens_flare = hex_rainbow_lens_flare lens_glow = default_lens_glow spines = yellow6_spines intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.0 zone_occlusion_fade_out = 1.0 radius = 60000.0 [star] nickname = coriana_sun star_glow = orange2_starglow star_center = yellow_starcenter lens_flare = hex_red_lens_flare lens_glow = default_lens_glow spines = orange4_spines intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.0 zone_occlusion_fade_out = 1.0 radius = 80000.0 [star] nickname = coriana_sun2 star_glow = orange2_starglow star_center = yellow_starcenter lens_flare = hex_red_lens_flare lens_glow = default_lens_glow intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.0 zone_occlusion_fade_out = 1.0 radius = 80000.0 [star] nickname = zeta_orionis_sun star_glow = purple_starglow star_center = blue_starcenter lens_flare = hex_rainbow_lens_flare lens_glow = blue_lens_glow spines = zetaorionis_wide_6_spines intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.0 zone_occlusion_fade_out = 1.0 radius = 120000.0 [star] nickname = epsilon_eridani1_sun star_glow = yellow_starglow star_center = yellow_starcenter lens_flare = hex_rainbow_lens_flare lens_glow = default_lens_glow spines = yellow6_spines intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.0 zone_occlusion_fade_out = 1.0 radius = 90000.0 [star] nickname = epsilon_eridani2_sun star_glow = yellow_starglow star_center = yellow_starcenter lens_flare = hex_rainbow_lens_flare lens_glow = default_lens_glow spines = yellow6_spines intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.0 zone_occlusion_fade_out = 1.0 radius = 70000.0 [star] nickname = dakota_sun star_glow = yellow_starglow star_center = yellow_starcenter lens_flare = hex_rainbow_lens_flare lens_glow = default_lens_glow spines = yellow6_spines intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 110000.000000 [star] nickname = tauceti_sun_large star_glow = orange3_starglow2 star_center = yellow_starcenter lens_flare = hex_rainbow_lens_flare lens_glow = default_lens_glow spines = white12_spines intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 54000.000000 [star] nickname = 82_eridani_sun star_glow = default_starglow star_center = default_starcenter lens_flare = circle_rainbow_lens_flare lens_glow = default_lens_glow spines = white12_spines intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.0 zone_occlusion_fade_out = 1.0 radius = 90000.0 [star] nickname = solpluto_sun star_glow = default_starglow star_center = default_starcenter lens_flare = circle_rainbow_lens_flare lens_glow = default_lens_glow spines = white12_spines intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.0 zone_occlusion_fade_out = 1.0 radius = 12000.0 [star_glow] nickname = xipavonis1_starcenter shape = LensGlowSpike scale = 4 inner_color = 6, 0, 6 outer_color = 2, 0, 2 [lens_glow] nickname = xipavonis_star1_glow shape = LensGlowSpike radius_scale = 4.0 inner_color = 7, 0, 7 outer_color = 12, 0, 12 glow_fade_in_seconds = 0.3 glow_fade_out_seconds = 0.3 [spines] nickname = centaury_spines radius_scale = 1 shape = stripe_flare min_radius = 60 max_radius = 250 spine = 8, 0.8, 0.7, 0.7, 1, 0.4, 0.4, 1, 0.2 spine = 4, 0.5, 0.7, 0.7, 1, 0.4, 0.4, 1, 0.1 spine = 9, 0.8, 0.7, 0.7, 1, 0.4, 0.4, 1, 0.1 spine = 5, 0.4, 0.7, 0.7, 1, 0.4, 0.4, 1, 0.1 spine = 8, 0.8, 0.7, 0.7, 1, 0.4, 0.4, 1, 0.1 spine = 3, 0.4, 0.7, 0.7, 1, 0.4, 0.4, 1, 0.1 spine = 8, 0.8, 0.7, 0.7, 1, 0.4, 0.4, 1, 0.2 spine = 4, 0.6, 0.7, 0.7, 1, 0.4, 0.4, 1, 0.1 spine = 8, 0.8, 0.7, 0.7, 1, 0.4, 0.4, 1, 0.1 spine = 3, 0.7, 0.7, 0.7, 1, 0.4, 0.4, 1, 0.1 spine = 9, 0.8, 0.7, 0.7, 1, 0.4, 0.4, 1, 0.1 spine = 4, 0.4, 0.7, 0.7, 1, 0.4, 0.4, 1, 0.1 spine = 7, 0.4, 0.9, 0.9, 1, 0.3, 0.3, 1, 0.2 spine = 3, 0.2, 1, 1, 1, 0.3, 0.3, 1, 0.1 spine = 6, 0.4, 1, 1, 1, 0.3, 0.3, 1, 0.1 spine = 3, 0.2, 0.9, 0.9, 0.3, 0.3, 1, 1, 0.1 spine = 6, 0.4, 1, 1, 1, 0.3, 0.3, 1, 0.1 spine = 3, 0.2, 1, 1, 1, 0.3, 0.3, 1, 0.1 spine = 6, 0.4, 0.9, 0.9, 1, 0.3, 0.3, 1, 0.2 spine = 3, 0.1, 1, 1, 1, 0.3, 0.3, 1, 0.1 spine = 6, 0.5, 1, 1, 1, 0.3, 0.3, 1, 0.1 spine = 2, 0.3, 0.9, 0.9, 1, 0.3, 0.3, 1, 0.1 spine = 6, 0.5, 1, 1, 1, 0.3, 0.3, 1, 0.1 spine = 5, 0.2, 1, 1, 1, 0.3, 0.3, 1, 0.1 [spines] nickname = cyra_spines radius_scale = 1 shape = stripe_narrow min_radius = 50 max_radius = 240 spine = 7, 0.3, 1, 1, 0.5, 1, 0.5, 0, 0.2 spine = 7, 0.3, 1, 1, 0.5, 1, 0.5, 0, 0.2 spine = 6, 0.3, 1, 1, 0.5, 1, 0.5, 0, 0.4 spine = 5, 0.3, 1, 1, 0.5, 1, 0.5, 0, 0.3 [spines] nickname = zetaorionis_wide_6_spines radius_scale = 1 shape = stripe_narrow min_radius = 70 max_radius = 200 spine = 10, 1.5, 1, 1, 1, 0, 0, 1, 0.3 spine = 5, 1.0, 1, 1, 1, 1, 1, 0, 0.1 spine = 5, 1.0, 1, 1, 1, 1, 1, 0, 0.1 spine = 10, 1.5, 1, 1, 1, 0, 0, 1, 0.3 spine = 5, 1.0, 1, 1, 1, 1, 1, 0, 0.1 spine = 5, 1.0, 1, 1, 1, 1, 1, 0, 0.1 spine = 3, 1.0, 1, 0.2, 0, 0, 1, 0, 0.3 spine = 3, 0.6, 1, 0.2, 0, 0, 1, 0, 0.3 spine = 3, 1.0, 1, 0.2, 0, 0, 1, 0, 0.3 spine = 3, 0.6, 1, 0.2, 0, 0, 1, 0, 0.3 spine = 3, 1.0, 1, 0.2, 0, 0, 1, 0, 0.3 spine = 3, 0.6, 1, 0.2, 0, 0, 1, 0, 0.3 [star] nickname = green_wolf359_sun star_glow = green_starglow2 star_center = default_starcenter lens_flare = hex_rainbow_lens_flare lens_glow = default_lens_glow spines = green_alabama8_spines_dim intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.0 zone_occlusion_fade_out = 1.0 radius = 200000.0 [star] nickname = underworld_star star_center = Bw09_starcenter lens_flare = hex_rainbow_lens_flare spines = centaury_spines intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.0 zone_occlusion_fade_out = 1.0 radius = 100000.0 [star] nickname = gorg_sun star_glow = rainbow_starglow star_center = Bw09_starcenter lens_flare = hex_rainbow_lens_flare lens_glow = default_lens_glow spines = white12_spines intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.0 zone_occlusion_fade_out = 1.0 radius = 90000.0 [star] nickname = green_tzuptum_sun star_glow = green_starglow2 star_center = Bw09_starcenter lens_flare = hex_rainbow_lens_flare lens_glow = default_lens_glow spines = green_alabama8_spines_dim intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.0 zone_occlusion_fade_out = 1.0 radius = 90000.0 [star] nickname = red_giant_largexxl star_glow = red_starglow star_center = red_giant_starcenter lens_flare = hex_red_lens_flare lens_glow = red_lens_glow intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 100000.000000 [star] nickname = extrabig_light_blue_sun star_glow = turquoise_ring_starglow star_center = Bw09_starcenter lens_flare = circle_rainbow_lens_flare lens_glow = default_lens_glow spines = white12_spines intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.0 zone_occlusion_fade_out = 1.0 radius = 110000.0 [star] nickname = xlbig_light_blue_sun star_glow = turquoise_ring_starglow star_center = Bw09_starcenter lens_flare = circle_rainbow_lens_flare lens_glow = default_lens_glow spines = white12_spines intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.0 zone_occlusion_fade_out = 1.0 radius = 70000.0 [star] nickname = green_alabama_sun star_glow = green_starglow2 star_center = default_starcenter lens_flare = hex_rainbow_lens_flare lens_glow = default_lens_glow spines = green_alabama8_spines_dim intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.0 zone_occlusion_fade_out = 1.0 radius = 50000.0 [spines] nickname = green_alabama8_spines_dim radius_scale = 1 shape = stripe_narrow min_radius = 25 max_radius = 80 spine = 3, 0.5, 0.5, 1, 1, 0, 1, 0.5, 0.6 spine = 3, 0.3, 0.5, 1, 1, 0, 1, 0.5, 0.1 spine = 3, 0.5, 0.5, 1, 1, 0, 1, 0.5, 0.5 spine = 3, 0.3, 0.5, 1, 1, 0, 1, 0.5, 0.2 spine = 3, 0.5, 0.5, 1, 1, 0, 1, 0.5, 0.6 spine = 3, 0.3, 0.5, 1, 1, 0, 1, 0.5, 0.1 spine = 3, 0.5, 0.5, 1, 1, 0, 1, 0.5, 0.5 spine = 3, 0.3, 0.5, 1, 1, 0, 1, 0.5, 0.2 [star] nickname = White_real_sun star_glow = 1 star_center = 2 lens_flare = 3 lens_glow = 4 spines = 5 intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 15000.000000 [star_glow] nickname = 1 shape = glow2 scale = 7 inner_color = 1, 1, 1 outer_color = 0.0, 0.0, 0.0 [star_glow] nickname = 2 shape = suncircle scale = 5 inner_color = 1, 1, 1 outer_color = 0.0, 0.0, 0.0 [lens_flare] nickname = 3 shape = hexagon min_radius = 50 max_radius = 100 bead = 0.100000, 0.400000, 1, 0.400000, 0.400000, 0.020000 bead = 0.200000, 0.650000, 0.900000, 0.600000, 0.600000, 0.020000 bead = 0.210000, 0.800000, 0.300000, 0.300000, 0.800000, 0.020000 bead = 0.320000, 0.600000, 0.500000, 0.300000, 0.700000, 0.010000 bead = 0.330000, 0.900000, 0.900000, 0.500000, 0.500000, 0.050000 bead = 0.470000, 0.400000, 0.500000, 0.200000, 0.200000, 0.040000 bead = 0.500000, 0.800000, 4, 0.400000, 0.900000, 0.040000 bead = 0.600000, 1.300000, 0.400000, 0.400000, 0.800000, 0.040000 bead = 0.580000, 0.500000, 1, 1, 0.800000, 0.030000 [lens_glow] nickname = 4 shape = LensGlowSpike radius_scale = 5 inner_color = 1, 1, 1 outer_color = 0.0, 0.0, 0.0 glow_fade_in_seconds = 0.3 glow_fade_out_seconds = 0.3 [spines] nickname = 5 radius_scale = 2 shape = stripe_narrow min_radius = 20 max_radius = 40 spine = 11, 0.4, 1, 0.9, 0.8, 1, 0.6, 0.2, 0.1 spine = 8, 0.3, 1, 0.9, 0.8, 0.8, 0.6, 0.1, 0.1 spine = 10, 0.4, 1, 1, 0.8, 0.9, 0.5, 0.2, 0.1 spine = 5, 0.1, 1, 1, 0.8, 0.7, 0.4, 0.2, 0.1 spine = 10, 0.5, 1, 1, 0.7, 0.8, 0.6, 0.3, 0.1 spine = 5, 0.3, 1, 0.9, 0.8, 0.8, 0.4, 0.2, 0.1 [star] nickname = st05_sun_west star_glow = st05_sun_west_starglow star_center = st05_sun_west_starcenter lens_flare = hex_rainbow_lens_flare lens_glow = default_lens_glow intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 6000.000000 [star_glow] nickname = st05_sun_west_starglow shape = LensGlowSpike scale = 18 inner_color = 0.15, 0.75, 1.000000 outer_color = 0, 0.500000, 1 [star_glow] nickname = st05_sun_west_starcenter shape = glow2_ring scale = 3 inner_color = 1, 0.75, 1 outer_color = 0, 1.000000, 0.7500000 [star] nickname = st05_sun_east star_glow = st05_sun_east_starglow star_center = st05_sun_east_starcenter lens_flare = hex_rainbow_lens_flare lens_glow = default_lens_glow intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 6000.000000 [star_glow] nickname = st05_sun_east_starglow shape = LensGlowSpike scale = 10 inner_color = 0.15, 0.75, 1.000000 outer_color = 0, 0.500000, 1 [star_glow] nickname = st05_sun_east_starcenter shape = glow2_ring scale = 2 inner_color = 1, 1, 1 outer_color = 0, 1.000000, 0.7500000 [star] nickname = no01_sun1 star_glow = no01_sun1_starglow star_center = default_starcenter lens_flare = circle_rainbow_lens_flare lens_glow = default_lens_glow spines = blue12_spines intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 6000.000000 [star_glow] nickname = no01_sun1_starglow shape = LensGlowSpike scale = 10 inner_color = 1, 0.75, 1 outer_color = 0.85, 0.75, 1 [star] nickname = no01_sun2 star_glow = no01_sun2_starglow star_center = no01_sun2_starcenter lens_flare = circle_rainbow_lens_flare lens_glow = default_lens_glow spines = blue12_spines intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 4500.000000 [star_glow] nickname = no01_sun2_starglow shape = LensGlowSpike scale = 3 inner_color = 0.65, 0.7, 1 outer_color = 0.75, 0.7, 1 [star_glow] nickname = no01_sun2_starcenter shape = glow2_ring scale = 5 inner_color = 1, 1, 1 outer_color = 0.75, 0.7, 1 [star] nickname = rh6_sun star_glow = no01_sun2_starglow star_center = no01_sun2_starcenter lens_flare = circle_rainbow_lens_flare lens_glow = default_lens_glow spines = blue12_spines intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 3000.000000 [star_glow] nickname = rh6_sun_starglow shape = LensGlowSpike scale = 2 inner_color = 0.65, 50.7, 1 outer_color = 0.75, 50.7, 1 [star_glow] nickname = rh6_sun_starcenter shape = glow2_ring scale = 2 inner_color = 1, 1, 1 outer_color = 0.75, 50.7, 1 [star] nickname = SW_sun02 star_glow = red_sw02 star_center = Sw02_starcenter lens_flare = circle_rainbow_lens_flare lens_glow = default_lens_glow_red intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 2000.000000 [star_glow] nickname = red_sw02 shape = suncircle scale = 7 inner_color = 1, 0, 0 outer_color = 1, 0, 0 [star_glow] nickname = Sw02_starcenter shape = glow2_ring scale = 25 inner_color = 1, 0, 0 outer_color = 1, 0, 0 [star] nickname = SW_sun01 star_glow = red_sw01 star_center = sw01_starcenter lens_flare = hex_rainbow_lens_flare lens_glow = sw01_lens_glow intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 5000.000000 [star_glow] nickname = red_sw01 shape = glow2_ring scale = 4 inner_color = 1, 0, 0 outer_color = 1, 0, 0 [star_glow] nickname = sw01_starcenter shape = LensGlowSpike scale = 2 inner_color = 1, 0, 0 outer_color = 1, 0, 0 [lens_glow] nickname = sw01_lens_glow shape = LensGlowSpike radius_scale = 2.000000 inner_color = 1, 0, 0 outer_color = 1, 0, 0 glow_fade_in_seconds = 0.250000 glow_fade_out_seconds = 0.250000 [star] nickname = bw13_sun star_glow = bw13_blue_starglow star_center = bw13_starcenter lens_flare = circle_green_lens_flare lens_glow = bw13_lens_glow intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 6000.000000 [star_glow] nickname = bw13_blue_starglow shape = glow2_ring scale = 10 inner_color = 0, 0, 1 outer_color = 0, 0, 1 [star_glow] nickname = bw13_starcenter shape = LensGlowSpike scale = 2 inner_color = 0, 0, 1 outer_color = 0, 0, 1 [lens_glow] nickname = bw13_lens_glow shape = LensGlowSpike radius_scale = 2.000000 inner_color = 0, 0, 1 outer_color = 0, 0, 1 glow_fade_in_seconds = 0.250000 glow_fade_out_seconds = 0.250000 [star] nickname = med_white_sun_new star_glow = none star_center = default_starcenter_new lens_flare = circle_rainbow_lens_flare lens_glow = default_lens_glow02 intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 4000.000000 [star_glow] nickname = default_starcenter_new shape = ice_halo scale = 14 inner_color = 0, 0, 1 outer_color = 0, 0, 1 [lens_glow] nickname = default_lens_glow02 shape = lenscircle radius_scale = 2.000000 inner_color = 0, 0, 1 outer_color = 0, 0, 1 glow_fade_in_seconds = 0.250000 glow_fade_out_seconds = 0.250000 [star] nickname = no_sun01 star_glow = pink_no01 star_center = red_starcenter intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 2000.000000 [star_glow] nickname = pink_no01 shape = LensGlowSpike scale = 8 inner_color = 1, 0, 1 outer_color = 1, 0, 1 [star_glow] nickname = no01_starcenter shape = lenscircle scale = 1 inner_color = 1, 0, 1 outer_color = 1, 0, 1 [star] nickname = med_112_sun star_glow = default_starglow_112 star_center = default_starcenter_112 lens_flare = circle_rainbow_lens_flare lens_glow = default_lens_glow_112 spines = white12_spines intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 3000.000000 [star_glow] nickname = default_starglow_112 shape = glow2 scale = 7 inner_color = 1, 1, 0 outer_color = 1, 1, 0 [star_glow] nickname = default_starcenter_112 shape = LensGlowSpike scale = 4 inner_color = 1, 1, 0 outer_color = 1, 1, 0 [lens_glow] nickname = default_lens_glow_112 shape = LensGlowSpike radius_scale = 2.000000 inner_color = 1, 1, 0 outer_color = 1, 1, 0 glow_fade_in_seconds = 0.250000 glow_fade_out_seconds = 0.250000 [star] nickname = med_112_sun_green star_glow = default_starglow_112_green star_center = default_starcenter_112_green lens_flare = circle_rainbow_lens_flare lens_glow = default_lens_glow_112_green spines = white12_spines intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 3000.000000 [star_glow] nickname = default_starglow_112_green shape = glow2 scale = 7 inner_color = 0, 1, 0 outer_color = 0, 1, 0 [star_glow] nickname = default_starcenter_112_green shape = LensGlowSpike scale = 4 inner_color = 0, 1, 0 outer_color = 0, 1, 0 [lens_glow] nickname = default_lens_glow_112_green shape = LensGlowSpike radius_scale = 2.000000 inner_color = 0, 1, 0 outer_color = 0, 1, 0 glow_fade_in_seconds = 0.250000 glow_fade_out_seconds = 0.250000 [star] nickname = med_112_sun_purple star_glow = default_starglow_112_purple star_center = default_starcenter_112_purple lens_flare = circle_rainbow_lens_flare lens_glow = default_lens_glow_112_purple spines = white12_spines intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 3000.000000 [star_glow] nickname = default_starglow_112_purple shape = glow2 scale = 7 inner_color = 1, 0, 1 outer_color = 1, 0, 1 [star_glow] nickname = default_starcenter_112_purple shape = LensGlowSpike scale = 4 inner_color = 1, 0, 1 outer_color = 1, 0, 1 [lens_glow] nickname = default_lens_glow_112_purple shape = LensGlowSpike radius_scale = 2.000000 inner_color = 1, 0, 1 outer_color = 1, 0, 1 glow_fade_in_seconds = 0.250000 glow_fade_out_seconds = 0.250000 [star] nickname = Xaak_sun01 star_glow = rainbow_starglow_xaak star_center = default_starcenter_xaak lens_flare = circle_rainbow_lens_flare lens_glow = default_lens_glow_xaak intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 5000.000000 [star_glow] nickname = rainbow_starglow_xaak shape = ice_halo scale = 15 inner_color = 0.70, 0, 0.70 outer_color = 0.70, 0, 0.70 [star_glow] nickname = default_starcenter_xaak shape = LensGlowSpike scale = 10 inner_color = 0.70, 0, 0.70 outer_color = 0.70, 0, 0.70 [lens_glow] nickname = default_lens_glow_xaak shape = LensGlowSpike radius_scale = 2.000000 inner_color = 0.70, 0, 0.70 outer_color = 0.70, 0, 0.70 glow_fade_in_seconds = 0.250000 glow_fade_out_seconds = 0.250000 [star] nickname = hu01_sun1 star_glow = purple_starglow_hu01 star_center = yellow_starcenter_hu01 lens_flare = circle_green_lens_flare lens_glow = green_lens_glow_hu01 spines = green4_spines intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 2000.000000 [star_glow] nickname = purple_starglow_hu01 shape = glow2_ring scale = 8 inner_color = 0.600000, 0, 0.600000 outer_color = 0.600000, 0, 0.600000 [star_glow] nickname = yellow_starcenter_hu01 shape = LensGlowSpike scale = 4 inner_color = 1, 1, 1 outer_color = 1, 1, 0.700000 [lens_glow] nickname = green_lens_glow_hu01 shape = LensGlowSpike radius_scale = 4.000000 inner_color = 1, 1, 1 outer_color = 0, 1, 0.500000 glow_fade_in_seconds = 0.250000 glow_fade_out_seconds = 0.250000 [star] nickname = hu01_sun2 star_glow = orange_starglow_hu01 star_center = yellow_starcenter_hu01 lens_flare = circle_green_lens_flare lens_glow = green_lens_glow_hu01 spines = green4_spines intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 2000.000000 [star_glow] nickname = orange_starglow_hu01 shape = glow2_ring scale = 8 inner_color = 1, 0.500000, 0 outer_color = 1, 0.500000, 0 [lens_glow] nickname = green_lens_glow_hu03 shape = LensGlowSpike radius_scale = 4.000000 inner_color = 1, 1, 1 outer_color = 0, 1, 0.500000 glow_fade_in_seconds = 0.250000 glow_fade_out_seconds = 0.250000 [star] nickname = hu01_sun3 star_glow = red_starglow_hu01 star_center = yellow_starcenter_hu01_2 lens_flare = circle_green_lens_flare lens_glow = green_lens_glow_hu03 spines = green4_spines intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 2000.000000 [star_glow] nickname = red_starglow_hu01 shape = glow2_ring scale = 8 inner_color = 1, 0, 0 outer_color = 1, 0, 0 [star_glow] nickname = yellow_starcenter_hu01_2 shape = cfstar08 scale = 4 inner_color = 1, 1, 1 outer_color = 1, 1, 0.700000 [lens_glow] nickname = green_lens_glow_hu02 shape = cfstar08 radius_scale = 4.000000 inner_color = 1, 1, 1 outer_color = 0, 1, 0.500000 glow_fade_in_seconds = 0.250000 glow_fade_out_seconds = 0.250000 [star] nickname = med_blue_sun02 star_glow = default_starglow_blue star_center = default_starcenter_blue lens_flare = circle_rainbow_lens_flare lens_glow = default_lens_glow_blue spines = white12_spines intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 3000.000000 [star_glow] nickname = default_starglow_blue shape = glow2 scale = 5 inner_color = 0, 0, 0.700000 outer_color = 0, 0, 0.700000 [star_glow] nickname = default_starcenter_blue shape = LensGlowSpike scale = 2 inner_color = 0, 0, 0.700000 outer_color = 0, 0, 0.700000 [lens_glow] nickname = default_lens_glow_blue shape = LensGlowSpike radius_scale = 2.000000 inner_color = 0, 0, 0.700000 outer_color = 0, 0, 0.700000 glow_fade_in_seconds = 0.250000 glow_fade_out_seconds = 0.250000 [star] nickname = sm_green_sun star_glow = green_starglow star_center = green_starcenter intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 2000.000000 [star_glow] nickname = green_starcenter shape = lenscircle scale = 1 inner_color = 0, 1, 0.200000 outer_color = 0, 1, 0 [star] nickname = sm_red_sun_rh08 star_glow = red_starglow_rh08 star_center = red_starcenter intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 10000.000000 [star_glow] nickname = red_starglow_rh08 shape = LensGlowSpike scale = 8 inner_color = 1, 0, 0 outer_color = 1, 0, 0 [star] nickname = med_yellow_sunsol star_glow = yellow_starglowsol star_center = yellow_starcentersol lens_flare = hex_rainbow_lens_flare lens_glow = default_lens_glowsol spines = yellow6_spinessol intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 3000.000000 [star_glow] nickname = yellow_starcentersol shape = cfstarsol scale = 25 inner_color = 1, 1, 1 outer_color = 1, 1, 0.700000 [lens_glow] nickname = default_lens_glowsol shape = cfstar09cf radius_scale = 40.500000 inner_color = 1, 1, 1 outer_color = 1, 1, 1 glow_fade_in_seconds = 1.250000 glow_fade_out_seconds = 1.250000 [star_glow] nickname = yellow_starglowsol shape = glow2 scale = 70 inner_color = 1, 0.800000, 0.300000 outer_color = 0.900000, 0.500000, 0.300000 [spines] nickname = yellow6_spinessol radius_scale = 1 shape = stripe_narrow min_radius = 100 max_radius = 1100 spine = 21, 0.400000, 1, 0.900000, 0.800000, 1, 0.600000, 0.200000, 0.120000 spine = 18, 0.250000, 1, 0.950000, 0.800000, 0.800000, 0.600000, 0.100000, 0.100000 spine = 20, 0.450000, 1, 1, 0.750000, 0.900000, 0.500000, 0.200000, 0.130000 spine = 15, 0.100000, 1, 1, 0.800000, 0.700000, 0.400000, 0.200000, 0.080000 spine = 20, 0.500000, 1, 1, 0.700000, 0.800000, 0.600000, 0.300000, 0.110000 spine = 15, 0.300000, 1, 0.950000, 0.800000, 0.800000, 0.400000, 0.200000, 0.100000 [star] nickname = blue_giant_sun star_glow = blue4_starglow star_center = blue_giant_starcenter lens_flare = hex_rainbow_lens_flare lens_glow = default_lens_glow intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 6000.000000 [star_glow] nickname = blue4_starglow shape = glow2_ring scale = 5 inner_color = 0.300000, 0.600000, 1 outer_color = 0, 0, 1 [star_glow] nickname = blue_giant_starcenter shape = suncircle scale = 1 inner_color = 0.200000, 0.500000, 1 outer_color = 0, 0.200000, 1 [star] nickname = med_red_sunsol star_glow = red_starglowsol star_center = red_starcentersol lens_flare = hex_rainbow_lens_flare lens_glow = red_lens_glowsol spines = yellow6_spinessol intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 3000.000000 [star_glow] nickname = red_starcentersol shape = cfstarsol scale = 35 inner_color = 1, 0, 0 outer_color = 1, 0.100000, 0 [lens_glow] nickname = red_lens_glowsol shape = cfstar09cf radius_scale = 80.500000 inner_color = 1, 0, 0 outer_color = 1, 0.500000, 0 glow_fade_in_seconds = 1.250000 glow_fade_out_seconds = 1.250000 [star_glow] nickname = red_starglowsol shape = glow2 scale = 90 inner_color = 1, 0.000000, 0.000000 outer_color = 0.900000, 0.500000, 0.000000 [star] nickname = bsg_1_sunsol star_glow = bsg1_starglowsol star_center = bsg1_starcentersol lens_flare = hex_rainbow_lens_flare lens_glow = bsg1_lens_glowsol spines = yellow6_spinessol intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 3000.000000 [star_glow] nickname = bsg1_starcentersol shape = bsgstarsol scale = 45 inner_color = 1, 0.5, 0 outer_color = 1, 0.5, 0 [lens_glow] nickname = bsg1_lens_glowsol shape = cfstar07 radius_scale = 70.500000 inner_color = 1, 0.5, 0 outer_color = 1, 0.5, 0 glow_fade_in_seconds = 1.250000 glow_fade_out_seconds = 1.250000 [star_glow] nickname = bsg1_starglowsol shape = glow2 scale = 90 inner_color = 1, 0.5, 0 outer_color = 1, 0.5, 0 [star] nickname = bsg_2_sunsol star_glow = bsg2_starglowsol star_center = bsg2_starcentersol lens_flare = hex_rainbow_lens_flare lens_glow = bsg2_lens_glowsol spines = yellow6_spinessol intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 3000.000000 [star_glow] nickname = bsg2_starcentersol shape = bsgstarsol2 scale = 50 inner_color = 1, 0.4, 0 outer_color = 1, 0.4, 0 [lens_glow] nickname = bsg2_lens_glowsol shape = cfstar04 radius_scale = 99.500000 inner_color = 1, 0.4, 0 outer_color = 1, 0.4, 0 glow_fade_in_seconds = 1.250000 glow_fade_out_seconds = 1.250000 [star_glow] nickname = bsg2_starglowsol shape = glow2 scale = 90 inner_color = 1, 0.4, 0 outer_color = 1, 0.4, 0 [star] nickname = bsg_3_sunsol star_glow = bsg3_starglowsol star_center = bsg3_starcentersol lens_flare = hex_rainbow_lens_flare lens_glow = bsg3_lens_glowsol spines = yellow6_spinessol intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 3000.000000 [star_glow] nickname = bsg3_starcentersol shape = bsgstarsol3 scale = 50 inner_color = 0.9, 0.9, 0.9 outer_color = 0.9, 0.9, 0.9 [lens_glow] nickname = bsg3_lens_glowsol shape = cfstar01 radius_scale = 90.500000 inner_color = 0.9, 0.9, 0.9 outer_color = 0.9, 0.9, 0.9 glow_fade_in_seconds = 1.250000 glow_fade_out_seconds = 1.250000 [star_glow] nickname = bsg3_starglowsol shape = glow2 scale = 90 inner_color = 0.9, 0.9, 0.9 outer_color = 0.9, 0.9, 0.9 [star] nickname = bsg_4_sunsol star_glow = bsg4_starglowsol star_center = bsg4_starcentersol lens_flare = hex_rainbow_lens_flare lens_glow = bsg4_lens_glowsol spines = yellow6_spinessol intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 3000.000000 [star_glow] nickname = bsg4_starcentersol shape = bsgstarsol4 scale = 90 inner_color = 1.0, 0.7, 0 outer_color = 1.0, 0.7, 0 [lens_glow] nickname = bsg4_lens_glowsol shape = cfstar01 radius_scale = 150.500000 inner_color = 1.0, 0.7, 0 outer_color = 1.0, 0.7, 0 glow_fade_in_seconds = 1.250000 glow_fade_out_seconds = 1.250000 [star_glow] nickname = bsg4_starglowsol shape = glow2 scale = 150 inner_color = 1.0, 0.7, 0 outer_color = 1.0, 0.7, 0 [star] nickname = SunRu1 star_glow = SunRu1_starglow star_center = SunRu1_starcenter spines = RuSun1_spinessol intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 3000.000000 [star_glow] nickname = SunRu1_starcenter shape = SunRu scale = 30 inner_color = 1, 1, 1 outer_color = 1, 1, 0.700000 [lens_glow] nickname = SunRu1_lens_glow shape = cfstar01 radius_scale = 1 inner_color = 1, 1, 1 outer_color = 1, 1, 1 glow_fade_in_seconds = 1.250000 glow_fade_out_seconds = 1.250000 [star_glow] nickname = SunRu1_starglow shape = glow2 scale = 1 inner_color = 1, 0.800000, 0.300000 outer_color = 0.900000, 0.500000, 0.300000 [star] nickname = bsg_5_sunsol star_glow = bsg5_starglowsol star_center = bsg5_starcentersol lens_flare = hex_rainbow_lens_flare lens_glow = bsg5_lens_glowsol spines = yellow6_spinessol intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 3000.000000 [star_glow] nickname = bsg5_starcentersol shape = bsgstarsol5 scale = 150 inner_color = 1, 1, 0 outer_color = 1, 1, 0 [lens_glow] nickname = bsg5_lens_glowsol shape = cfstar04 radius_scale = 199.500000 inner_color = 1, 1, 0 outer_color = 1, 1, 0 glow_fade_in_seconds = 1.250000 glow_fade_out_seconds = 1.250000 [star_glow] nickname = bsg5_starglowsol shape = glow2 scale = 190 inner_color = 1, 1, 0 outer_color = 1, 1, 0 [star] nickname = Coalition1_sunsol star_glow = Coalition1_starglowsol star_center = Coalition1_starcentersol lens_flare = hex_rainbow_lens_flare lens_glow = bsg5_lens_glowsol spines = yellow6_spinessol intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 3000.000000 [star_glow] nickname = Coalition1_starcentersol shape = CoalitionStar1 scale = 150 inner_color = 1, 1, 1 outer_color = 1, 1, 1 [lens_glow] nickname = Coalition1_lens_glowsol shape = cfstar01 radius_scale = 199.500000 inner_color = 1, 1, 1 outer_color = 1, 1, 1 glow_fade_in_seconds = 1.250000 glow_fade_out_seconds = 1.250000 [star_glow] nickname = Coalition1_starglowsol shape = glow2 scale = 190 inner_color = 1, 1, 1 outer_color = 1, 1, 1 [star] nickname = Coalition2_sunsol star_glow = Coalition2_starglowsol star_center = Coalition2_starcentersol lens_flare = hex_rainbow_lens_flare lens_glow = bsg5_lens_glowsol spines = yellow6_spinessol intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 3000.000000 [star_glow] nickname = Coalition2_starcentersol shape = CoalitionStar2 scale = 40 inner_color = 1, 1, 1 outer_color = 1, 1, 1 [lens_glow] nickname = Coalition2_lens_glowsol shape = glow radius_scale = 90 inner_color = 1, 0, 0 outer_color = 1, 0, 0 glow_fade_in_seconds = 1.250000 glow_fade_out_seconds = 1.250000 [star_glow] nickname = Coalition2_starglowsol shape = glow scale = 90 inner_color = 1, 0, 0 outer_color = 1, 0, 0 [star] nickname = Un04_sunsol star_center = Un04_starcentersol lens_flare = hex_rainbow_lens_flare spines = Un04_spinessol intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 3000.000000 [star_glow] nickname = Un04_starcentersol shape = Un04_Star scale = 25 inner_color = 1, 1, 1 outer_color = 1, 1, 1 [lens_glow] nickname = Un04_lens_glowsol shape = glow radius_scale = 40 inner_color = 1, 1, 1 outer_color = 1, 1, 1 glow_fade_in_seconds = 1.250000 glow_fade_out_seconds = 1.250000 [star_glow] nickname = Un04_starglowsol shape = glow2 scale = 40 inner_color = 1, 1, 1 outer_color = 1, 1, 1 [spines] nickname = Un04_spinessol radius_scale = 15 shape = stripe_flare min_radius = 160 max_radius = 1250 spine = 8, 0.8, 0.7, 0.7, 1, 0.4, 0.4, 1, 0.2 spine = 4, 0.5, 0.7, 0.7, 1, 0.4, 0.4, 1, 0.1 spine = 9, 0.8, 0.7, 0.7, 1, 0.4, 0.4, 1, 0.1 spine = 5, 0.4, 0.7, 0.7, 1, 0.4, 0.4, 1, 0.1 spine = 8, 0.8, 0.7, 0.7, 1, 0.4, 0.4, 1, 0.1 spine = 3, 0.4, 0.7, 0.7, 1, 0.4, 0.4, 1, 0.1 spine = 8, 0.8, 0.7, 0.7, 1, 0.4, 0.4, 1, 0.2 spine = 4, 0.6, 0.7, 0.7, 1, 0.4, 0.4, 1, 0.1 spine = 8, 0.8, 0.7, 0.7, 1, 0.4, 0.4, 1, 0.1 spine = 3, 0.7, 0.7, 0.7, 1, 0.4, 0.4, 1, 0.1 spine = 9, 0.8, 0.7, 0.7, 1, 0.4, 0.4, 1, 0.1 spine = 4, 0.4, 0.7, 0.7, 1, 0.4, 0.4, 1, 0.1 spine = 7, 0.4, 0.9, 0.9, 1, 0.3, 0.3, 1, 0.2 spine = 3, 0.2, 1, 1, 1, 0.3, 0.3, 1, 0.1 spine = 6, 0.4, 1, 1, 1, 0.3, 0.3, 1, 0.1 spine = 3, 0.2, 0.9, 0.9, 0.3, 0.3, 1, 1, 0.1 spine = 6, 0.4, 1, 1, 1, 0.3, 0.3, 1, 0.1 spine = 3, 0.2, 1, 1, 1, 0.3, 0.3, 1, 0.1 spine = 6, 0.4, 0.9, 0.9, 1, 0.3, 0.3, 1, 0.2 spine = 3, 0.1, 1, 1, 1, 0.3, 0.3, 1, 0.1 spine = 6, 0.5, 1, 1, 1, 0.3, 0.3, 1, 0.1 spine = 2, 0.3, 0.9, 0.9, 1, 0.3, 0.3, 1, 0.1 spine = 6, 0.5, 1, 1, 1, 0.3, 0.3, 1, 0.1 spine = 5, 0.2, 1, 1, 1, 0.3, 0.3, 1, 0.1 [star] nickname = sm_green_sun2 star_glow = green_starglow3 star_center = green_starcenter2 intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 2000.000000 [star_glow] nickname = green_starcenter2 shape = suncircle scale = 7 inner_color = 1, 0.9, 1 outer_color = 1, 0.9, 1 [star_glow] nickname = green_starglow3 shape = suncircle scale = 12 inner_color = 0, 1, 0 outer_color = 0, 1, 0 [star] nickname = hi03_sun star_glow = hi03_starglow1 star_center = hi03_starcenter1 intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 2000.000000 [star_glow] nickname = hi03_starcenter1 shape = suncircle scale = 3 inner_color = 1, 1, 1 outer_color = 1, 1, 1 [star_glow] nickname = hi03_starglow1 shape = Hi03_Glow1 scale = 10 inner_color = 1, 1, 1 outer_color = 1, 1, 1 [star] nickname = Orion_star star_glow = Orion_starglow1 star_center = Orion_starcenter1 intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 2000.000000 [star_glow] nickname = Orion_starcenter1 shape = Orion_star1 scale = 9 inner_color = 1, 1, 1 outer_color = 1, 1, 1 [star_glow] nickname = Orion_starglow1 shape = glow2 scale = 20 inner_color = 1, 1, 0 outer_color = 1, 1, 0 [star] nickname = MA01_sun1 star_glow = MA01_blue_starglow star_center = blue_starcenter lens_flare = circle_blue_lens_flare lens_glow = default_lens_glow spines = blue4_spines intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 30000.000000 [star_glow] nickname = MA01_blue_starglow shape = glow2_ring scale = 60 inner_color = 0.650000, 0.600000, 1 outer_color = 0, 0, 1 [star_glow] nickname = MA01_blue_starcenter shape = LensGlowSpike scale = 20 inner_color = 1, 1, 1 outer_color = 0.600000, 0.700000, 1 [star] nickname = NOVA_sunsol star_glow = NOVA_starglowsol star_center = NOVA_starcentersol lens_flare = hex_rainbow_lens_flare lens_glow = NOVA_lens_glowsol spines = yellow6_spinessol intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 3000.000000 [star_glow] nickname = NOVA_starcentersol shape = NOVAstarsol scale = 150 inner_color = 0, 1, 1 outer_color = 0, 1, 1 [lens_glow] nickname = NOVA_lens_glowsol shape = cfstar04 radius_scale = 199.500000 inner_color = 0, 1, 1 outer_color = 0, 1, 1 glow_fade_in_seconds = 1.250000 glow_fade_out_seconds = 1.250000 [star_glow] nickname = NOVA_starglowsol shape = glow2 scale = 190 inner_color = 0, 0.5, 1 outer_color = 0, 0.5, 1 [star] nickname = TER_star star_glow = TER_starglow1 star_center = TER_starcenter1 intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 2000.000000 [star_glow] nickname = TER_starcenter1 shape = TER_star1 scale = 9 inner_color = 1, 1, 1 outer_color = 1, 1, 1 [star_glow] nickname = TER_starglow1 shape = glow2 scale = 23 inner_color = 1, 1, 0 outer_color = 1, 1, 0 [star] nickname = ZER_star star_glow = ZER_starglow1 star_center = ZER_starcenter1 intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 2000.000000 [star_glow] nickname = ZER_starcenter1 shape = ZER_star1 scale = 9 inner_color = 1, 1, 1 outer_color = 1, 1, 1 [star_glow] nickname = ZER_starglow1 shape = glow2 scale = 23 inner_color = 1, 0.5, 0 outer_color = 1, 0.5, 0 [star] nickname = PRO_star star_glow = PRO_starglow1 star_center = PRO_starcenter1 intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 2000.000000 [star_glow] nickname = PRO_starcenter1 shape = PRO_star1 scale = 18 inner_color = 1, 1, 1 outer_color = 1, 1, 1 [star_glow] nickname = PRO_starglow1 shape = glow2 scale = 66 inner_color = 0, 0.3, 1 outer_color = 0, 0.3, 1 [star] nickname = US_star star_glow = US_starglow1 star_center = US_starcenter1 intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 2000.000000 [star_glow] nickname = US_starcenter1 shape = US_star1 scale = 75 inner_color = 1, 1, 1 outer_color = 1, 1, 1 [star_glow] nickname = US_starglow1 shape = glow2 scale = 1 inner_color = 0, 0, 0 outer_color = 0, 0, 0 [star] nickname = hi03_sun2 star_glow = hi03_starglow2 star_center = hi03_starcenter2 intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 2000.000000 [star_glow] nickname = hi03_starcenter2 shape = NOVAstarsol scale = 25 inner_color = 1, 0, 0 outer_color = 1, 0, 0 [star_glow] nickname = hi03_starglow2 shape = Hi03_Glow_Red scale = 50 inner_color = 1, 0, 0 outer_color = 1, 0, 0 [star] nickname = IN07_star star_glow = IN07_starglowsol star_center = IN07_starcentersol lens_flare = hex_rainbow_lens_flare lens_glow = IN07_lens_glowsol spines = yellow6_spinessol intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 3000.000000 [star_glow] nickname = IN07_starcentersol shape = IN07_Star scale = 25 inner_color = 1, 1, 1 outer_color = 1, 0.6, 0 [lens_glow] nickname = IN07_lens_glowsol shape = Hi03_Glow_Red radius_scale = 45.500000 inner_color = 1, 0.3, 0 outer_color = 1, 0.3, 0 glow_fade_in_seconds = 1.250000 glow_fade_out_seconds = 1.250000 [star_glow] nickname = IN07_starglowsol shape = glow2 scale = 70 inner_color = 1, 0.400000, 0.000000 outer_color = 0.900000, 0.400000, 0.000000 [star] nickname = Start01_sun star_glow = Start01_starglow1 star_center = Start01_starcenter1 intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 2000.000000 [star_glow] nickname = Start01_starcenter1 shape = bsgstarsol3 scale = 4 inner_color = 1, 0.9, 1 outer_color = 1, 0.9, 1 [star_glow] nickname = Start01_starglow1 shape = Hi03_Glow1 scale = 11 inner_color = 0, 0.5, 1 outer_color = 0, 0.5, 1 [star] nickname = lightblue_sun star_glow = lightblue_starglow star_center = default_starcenter lens_flare = hex_rainbow_lens_flare lens_glow = default_lens_glow spines = green_alabama8_spines_dim intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.0 zone_occlusion_fade_out = 1.0 radius = 50000.0 [star_glow] nickname = lightblue_starglow shape = glow2_ring scale = 4 inner_color = 0, 0.3, 1 outer_color = 0.500000, 1, 0 [star] nickname = large_red_sun star_glow = large_red_starglow star_center = default_starcenter lens_flare = hex_rainbow_lens_flare lens_glow = default_lens_glow spines = green_alabama8_spines_dim intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.0 zone_occlusion_fade_out = 1.0 radius = 50000.0 [star_glow] nickname = large_red_starglow shape = Hi03_Glow_Red scale = 4 inner_color = 1, 0, 0 outer_color = 0.900000, 0, 0 [star] nickname = RL01_star1 star_center = RL01_starcentersol lens_flare = hex_rainbow_lens_flare intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 3000.000000 [star_glow] nickname = RL01_starcentersol shape = RL01_Star1 scale = 25 inner_color = 1, 1, 1 outer_color = 1, 1, 1 [star] nickname = RL01_star2 star_center = RL01_starcentersol2 lens_flare = hex_rainbow_lens_flare intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 3000.000000 [star_glow] nickname = RL01_starcentersol2 shape = RL01_Star2 scale = 25 inner_color = 1, 1, 1 outer_color = 1, 1, 1 [star] nickname = Hi03_star1 star_center = Hi03_starcentersol lens_flare = hex_rainbow_lens_flare intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 3000.000000 [star_glow] nickname = Hi03_starcentersol shape = Hi03_Star1 scale = 1.9 inner_color = 1, 1, 1 outer_color = 1, 1, 1 [star] nickname = HELL01_sun star_glow = HELL01_starglow1 star_center = HELL01_starcenter1 intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 2000.000000 [star_glow] nickname = HELL01_starcenter1 shape = suncircle scale = 5.5 inner_color = 1, 1, 1 outer_color = 1, 1, 1 [star] nickname = Eclipse star_glow = Eclipse_starglow1 star_center = Eclipse_starcenter1 intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 2000.000000 [star_glow] nickname = Eclipse_starcenter1 shape = Eclipse scale = 75 inner_color = 1, 1, 1 outer_color = 1, 1, 1 [star_glow] nickname = Eclipse_starglow1 shape = glow2 scale = 1 inner_color = 0, 0, 0 outer_color = 0, 0, 0 [star] nickname = Eclipse2 star_glow = Eclipse2_starglow1 star_center = Eclipse2_starcenter1 intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 2000.000000 [star_glow] nickname = Eclipse2_starcenter1 shape = Eclipse2 scale = 95 inner_color = 1, 1, 1 outer_color = 1, 1, 1 [star_glow] nickname = Eclipse2_starglow1 shape = glow2 scale = 1 inner_color = 0, 0, 0 outer_color = 0, 0, 0 [star] nickname = planet star_glow = planet_starglow1 star_center = planet_starcenter1 intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 2000.000000 [star_glow] nickname = planet_starcenter1 shape = planet scale = 115 inner_color = 1, 1, 1 outer_color = 1, 1, 1 [star_glow] nickname = planet_starglow1 shape = glow2 scale = 1 inner_color = 0, 0, 0 outer_color = 0, 0, 0 [star] nickname = planet2 star_glow = planet2_starglow1 star_center = planet2_starcenter1 intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 2000.000000 [star_glow] nickname = planet2_starcenter1 shape = planet2 scale = 175 inner_color = 1, 1, 1 outer_color = 1, 1, 1 [star_glow] nickname = planet2_starglow1 shape = glow2 scale = 1 inner_color = 0, 0, 0 outer_color = 0, 0, 0 [star] nickname = planet3 star_glow = planet3_starglow1 star_center = planet3_starcenter1 intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 2000.000000 [star_glow] nickname = planet3_starcenter1 shape = planet3 scale = 200 inner_color = 1, 1, 1 outer_color = 1, 1, 1 [star_glow] nickname = planet3_starglow1 shape = glow2 scale = 1 inner_color = 0, 0, 0 outer_color = 0, 0, 0 [star] nickname = hell_star star_glow = hell_star_starglow1 star_center = hell_star_starcenter1 intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 2000.000000 [star_glow] nickname = hell_star_starcenter1 shape = hell_star scale = 100 inner_color = 1, 1, 1 outer_color = 1, 1, 1 [star_glow] nickname = hell_star_starglow1 shape = glow2 scale = 1 inner_color = 0, 0, 0 outer_color = 0, 0, 0 [star] nickname = UD_star star_center = UD_star_starcenter1 intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 2000.000000 [star_glow] nickname = UD_star_starcenter1 shape = UD_star scale = 45 inner_color = 1, 1, 1 outer_color = 1, 1, 1 [star] nickname = planet4 star_center = planet4_starcenter1 intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 2000.000000 [star_glow] nickname = planet4_starcenter1 shape = planet4 scale = 210 inner_color = 1, 1, 1 outer_color = 1, 1, 1 [star] nickname = planet5 star_center = planet5_starcenter1 intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 2000.000000 [star_glow] nickname = planet5_starcenter1 shape = planet5 scale = 85 inner_color = 1, 1, 1 outer_color = 1, 1, 1 [star] nickname = planet6 star_center = planet6_starcenter1 intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 2000.000000 [star_glow] nickname = planet6_starcenter1 shape = planet6 scale = 105 inner_color = 1, 1, 1 outer_color = 1, 1, 1 [star] nickname = blue_sun_01 star_glow = blue_sun_starglow star_center = blue_sun_starcenter lens_flare = circle_green_lens_flare lens_glow = blue_sun_lens_glow intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 9000.000000 [star_glow] nickname = blue_sun_starglow shape = ice_halo scale = 4 inner_color = 0, 0.2, 1 outer_color = 0, 0.2, 1 [star_glow] nickname = blue_sun_starcenter shape = lensglow1 scale = 2 inner_color = 0, 0.2, 1 outer_color = 0, 0.2, 1 [lens_glow] nickname = blue_sun_lens_glow shape = LensGlowSpike radius_scale = 3.000000 inner_color = 0, 0.2, 1 outer_color = 0, 0.2, 1 glow_fade_in_seconds = 0.250000 glow_fade_out_seconds = 0.250000 [star] nickname = POLICE_star star_center = POLICE_star_starcenter1 intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 2000.000000 [star_glow] nickname = POLICE_star_starcenter1 shape = UD_star scale = 45 inner_color = 1, 1, 0 outer_color = 1, 1, 0 [star] nickname = MP01_sun star_center = MP01_star_starcenter1 star_glow = MP01_starglow1 intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 2000.000000 [star_glow] nickname = MP01_star_starcenter1 shape = MP_star1 scale = 13 inner_color = 1, 1, 1 outer_color = 1, 1, 1 [star_glow] nickname = MP01_starglow1 shape = Hi03_Glow_Red scale = 59 inner_color = 0, 1, 1 outer_color = 0, 0, 1 [star] nickname = MP05_sun star_center = MP05_star_starcenter1 star_glow = MP05_starglow1 intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 2000.000000 [star_glow] nickname = MP05_star_starcenter1 shape = MP_star2 scale = 29 inner_color = 1, 1, 1 outer_color = 1, 1, 1 [star_glow] nickname = MP05_starglow1 shape = LensGlowSpike scale = 59 inner_color = 1, 0.5, 0 outer_color = 1, 0.5, 0 [star] nickname = MP06_sun star_center = MP06_star_starcenter1 star_glow = MP06_starglow1 intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 2000.000000 [star_glow] nickname = MP06_star_starcenter1 shape = MP_star3 scale = 10 inner_color = 1, 1, 1 outer_color = 1, 1, 1 [star_glow] nickname = MP06_starglow1 shape = LensGlowSpike scale = 20 inner_color = 1, 0.0, 1 outer_color = 1, 0.0, 1 [star] nickname = MP07_sun star_center = MP07_star_starcenter1 star_glow = MP07_starglow1 intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 2000.000000 [star_glow] nickname = MP07_star_starcenter1 shape = MP_star4 scale = 35 inner_color = 1, 1, 1 outer_color = 1, 1, 1 [star_glow] nickname = MP07_starglow1 shape = LensGlowSpike scale = 45 inner_color = 0, 1.0, 1 outer_color = 0, 1.0, 1 [star] nickname = MP07_2_sun star_center = MP07_2_star_starcenter1 star_glow = MP07_2_starglow1 intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 2000.000000 [star_glow] nickname = MP07_2_star_starcenter1 shape = MP_star5 scale = 30 inner_color = 1, 1, 1 outer_color = 1, 1, 1 [star_glow] nickname = MP07_2_starglow1 shape = LensGlowSpike scale = 40 inner_color = 0, 0.8, 1 outer_color = 0, 0.8, 1 [star] nickname = PT01_1_sun star_center = PT01_1_star_starcenter1 star_glow = PT01_1_starglow1 intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 2000.000000 [star_glow] nickname = PT01_1_star_starcenter1 shape = PT_star1 scale = 20 inner_color = 1, 1, 1 outer_color = 1, 1, 1 [star_glow] nickname = PT01_1_starglow1 shape = LensGlowSpike scale = 30 inner_color = 0, 0.0, 0 outer_color = 0, 0.0, 0 [star] nickname = PY23_1_sun star_center = PY23_1_star_starcenter1 star_glow = PY23_1_starglow1 intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 2000.000000 [star_glow] nickname = PY23_1_star_starcenter1 shape = PY23_star1 scale = 5 inner_color = 1, 1, 1 outer_color = 1, 1, 1 [star_glow] nickname = PY23_1_starglow1 shape = LensGlowSpike scale = 10 inner_color = 0, 0.0, 1 outer_color = 0, 0.0, 1 [star] nickname = ET02_sun1 star_center = ET02_star_starcenter1 star_glow = ET02_starglow1 intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 2000.000000 [star_glow] nickname = ET02_star_starcenter1 shape = ET_star1 scale = 15 inner_color = 1, 1, 1 outer_color = 1, 1, 1 [star_glow] nickname = ET02_starglow1 shape = LensGlowSpike scale = 25 inner_color = 1, 1.0, 1 outer_color = 1, 1.0, 1 [star] nickname = ET03_sun1 star_center = ET03_star_starcenter1 star_glow = ET03_starglow1 intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 2000.000000 [star_glow] nickname = ET03_star_starcenter1 shape = ET_star2 scale = 30 inner_color = 1, 1, 1 outer_color = 1, 1, 1 [star_glow] nickname = ET03_starglow1 shape = LensGlowSpike scale = 5 inner_color = 1, 0.5, 0 outer_color = 1, 0.5, 0 [star] nickname = ET04_sun1 star_center = ET04_star_starcenter1 star_glow = ET04_starglow1 intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 2000.000000 [star_glow] nickname = ET04_star_starcenter1 shape = ET_star3 scale = 20 inner_color = 1, 1, 1 outer_color = 1, 1, 1 [star_glow] nickname = ET04_starglow1 shape = LensGlowSpike scale = 5 inner_color = 1, 0.5, 0 outer_color = 1, 0.5, 0 [star] nickname = dinamik_sun star_center = yellow_starcenter star_glow = yellow_starglow intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 0.100000 [star] nickname = MP09_1_sun star_center = MP09_1_star_starcenter1 star_glow = MP09_1_starglow1 intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 2000.000000 [star_glow] nickname = MP09_1_star_starcenter1 shape = MP_star6 scale = 90 inner_color = 1, 1, 1 outer_color = 1, 1, 1 [star_glow] nickname = MP09_1_starglow1 shape = LensGlowSpike scale = 200 inner_color = 1, 1.0, 1 outer_color = 1, 1.0, 1 [star] nickname = MP09_2_sun star_center = MP09_2_star_starcenter1 star_glow = MP09_2_starglow1 intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 2000.000000 [star_glow] nickname = MP09_2_star_starcenter1 shape = MP_star7 scale = 180 inner_color = 1, 1, 1 outer_color = 1, 1, 1 [star_glow] nickname = MP09_2_starglow1 shape = LensGlowSpike scale = 400 inner_color = 0.5, 0.0, 1 outer_color = 0.5, 0.0, 1 [star] nickname = MP09_3_sun star_center = MP09_3_star_starcenter1 star_glow = MP09_3_starglow1 intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 2000.000000 [star_glow] nickname = MP09_3_star_starcenter1 shape = MP_star8 scale = 60 inner_color = 1, 1, 1 outer_color = 1, 1, 1 [star_glow] nickname = MP09_3_starglow1 shape = Hi03_Glow1 scale = 160 inner_color = 0.6, 0.0, 1 outer_color = 0.6, 0.0, 1 [star] nickname = MP09_4_sun star_center = MP09_4_star_starcenter1 star_glow = MP09_4_starglow1 intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 2000.000000 [star_glow] nickname = MP09_4_star_starcenter1 shape = MP_star9 scale = 40 inner_color = 1, 1, 1 outer_color = 1, 1, 1 [star_glow] nickname = MP09_4_starglow1 shape = Hi03_Glow1 scale = 120 inner_color = 0.0, 0.5, 0 outer_color = 0.0, 0.5, 0 [star] nickname = MP10_1_sun star_center = MP10_1_star_starcenter1 star_glow = MP10_1_starglow1 intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 2000.000000 [star_glow] nickname = MP10_1_star_starcenter1 shape = MP_star10 scale = 500 inner_color = 1, 1, 1 outer_color = 1, 1, 1 [star_glow] nickname = MP10_1_starglow1 shape = LensGlowSpike scale = 999 inner_color = 1, 0.1, 0 outer_color = 1, 0.1, 0 [star] nickname = MP11_1_sun star_center = MP11_1_star_starcenter1 star_glow = MP11_1_starglow1 intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 2000.000000 [star_glow] nickname = MP11_1_star_starcenter1 shape = MP_star11 scale = 130 inner_color = 1, 1, 1 outer_color = 1, 1, 1 [star_glow] nickname = MP11_1_starglow1 shape = LensGlowSpike scale = 200 inner_color = 1, 1.1, 0 outer_color = 1, 1.1, 0 [star] nickname = MP12_1_sun star_center = MP12_1_star_starcenter1 star_glow = MP12_1_starglow1 intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 2000.000000 [star_glow] nickname = MP12_1_star_starcenter1 shape = MP_star12 scale = 350 inner_color = 1, 1, 1 outer_color = 1, 1, 1 [star_glow] nickname = MP12_1_starglow1 shape = LensGlowSpike scale = 450 inner_color = 0, 0.0, 1 outer_color = 0, 0.0, 1 [star] nickname = ET06_sun1 star_center = ET06_star_starcenter1 star_glow = ET06_starglow1 intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 2000.000000 [star_glow] nickname = ET06_star_starcenter1 shape = ET_star4 scale = 10 inner_color = 1, 1, 1 outer_color = 1, 1, 1 [star_glow] nickname = ET06_starglow1 shape = LensGlowSpike scale = 15 inner_color = 1, 0.5, 0 outer_color = 1, 0.5, 0 [star] nickname = ET06_sun2 star_center = ET06_star_starcenter2 star_glow = ET06_starglow2 intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 2000.000000 [star_glow] nickname = ET06_star_starcenter2 shape = ET_star5 scale = 15 inner_color = 1, 1, 1 outer_color = 1, 1, 1 [star_glow] nickname = ET06_starglow2 shape = LensGlowSpike scale = 20 inner_color = 1, 0.5, 0 outer_color = 1, 0.5, 0 [star] nickname = ET06_sun3 star_center = ET06_star_starcenter3 star_glow = ET06_starglow3 intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 2000.000000 [star_glow] nickname = ET06_star_starcenter3 shape = ET_star6 scale = 30 inner_color = 1, 1, 1 outer_color = 1, 1, 1 [star_glow] nickname = ET06_starglow3 shape = LensGlowSpike scale = 65 inner_color = 1, 0.65, 0 outer_color = 1, 0.65, 0 [star] nickname = Sith01_sun1 star_center = Sith01_star_starcenter1 star_glow = Sith01_starglow1 intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 2000.000000 [star_glow] nickname = Sith01_star_starcenter1 shape = Sith_star1 scale = 15 inner_color = 1, 1, 1 outer_color = 1, 1, 1 [star_glow] nickname = Sith01_starglow1 shape = LensGlowSpike scale = 30 inner_color = 0, 1, 1 outer_color = 0, 1, 1 [star] nickname = MP13_1_sun star_center = MP13_1_star_starcenter1 star_glow = MP13_1_starglow1 lens_flare = MP13_1_lens_flare spines = MP13_1_blue_spines intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 2000.000000 [star_glow] nickname = MP13_1_star_starcenter1 shape = MP_star13 scale = 50 inner_color = 1, 1, 1 outer_color = 1, 1, 1 [star_glow] nickname = MP13_1_starglow1 shape = glow2_ring scale = 130 inner_color = 0, 0.0, 1 outer_color = 0, 0.0, 1 [lens_flare] nickname = MP13_1_lens_flare shape = hexagon min_radius = 60 max_radius = 200 bead = 0.130000, 0, 0.2, 1, 0.400000, 0.350000 bead = 0.140000, 0.900000, 0, 0.300000, 2, 0.150000 bead = 0.210000, 1.200000, 0.000000, 0.000000, 0.990000, 0.150000 bead = 0.220000, 0.500000, 0.000000, 0.400000, 0.900000, 0.200000 bead = 0.330000, 0.900000, 0.000000, 0.200000, 0.900000, 0.200000 bead = 0.470000, 0.000000, 0.000000, 1, 0.800000, 0.200000 bead = 0.550000, 0.600000, 0.000000, 0.000000, 0.900000, 0.150000 bead = 0.570000, 1.500000, 0.000000, 0.000000, 0.900000, 0.200000 bead = 0.580000, 0.500000, 0.000000, 0.000000, 0.900000, 0.200000 bead = 0.650000, 0.500000, 0.000000, 0, 0.900000, 0.190000 [spines] nickname = MP13_1_blue_spines radius_scale = 8 shape = glow2 min_radius = 10 max_radius = 100 spine = 9, 0.750000, 0, 0, 1, 0.000000, 0.500000, 1, 0.460000 spine = 3, 0.500000, 0, 0, 1, 0.000000, 0.500000, 1, 0.400000 spine = 8, 0.750000, 0, 0, 1, 0.000000, 0.500000, 1, 0.420000 spine = 4, 0.400000, 0, 0, 1, 0.000000, 0.500000, 1, 0.400000 spine = 8, 0.750000, 0, 0, 1, 0.000000, 0.500000, 1, 0.420000 spine = 3, 0.400000, 0, 0, 1, 0.000000, 0.500000, 1, 0.400000 spine = 9, 0.750000, 0, 0, 1, 0.000000, 0.500000, 1, 0.460000 spine = 3, 0.600000, 0, 0, 1, 0.000000, 0.500000, 1, 0.400000 spine = 8, 0.750000, 0, 0, 1, 0.000000, 0.500000, 1, 0.420000 spine = 2, 0.700000, 0, 0, 1, 0.000000, 0.500000, 1, 0.400000 spine = 8, 0.750000, 0, 0, 1, 0.000000, 0.500000, 1, 0.420000 spine = 5, 0.400000, 0, 0, 1, 0.000000, 0.500000, 1, 0.400000 [star] nickname = MP14_1_sun star_center = MP14_1_star_starcenter1 star_glow = MP14_1_starglow1 lens_flare = MP14_1_lens_flare intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 2000.000000 [star_glow] nickname = MP14_1_star_starcenter1 shape = MP_star14 scale = 100 inner_color = 1, 1, 1 outer_color = 1, 1, 1 [star_glow] nickname = MP14_1_starglow1 shape = LensGlowSpike scale = 275 inner_color = 1, 0.2, 0 outer_color = 1, 0.2, 0 [lens_flare] nickname = MP14_1_lens_flare shape = suncircle min_radius = 60 max_radius = 200 bead = 0.130000, 1, 0.2, 0, 0.000000, 0.350000 bead = 0.140000, 0.990000, 1, 0.000000, 2, 0.150000 bead = 0.210000, 1.200000, 1, 0.2, 0, 0.150000 bead = 0.220000, 0.500000, 1, 0.2, 0, 0.200000 bead = 0.330000, 0.900000, 1, 0.2, 0, 0.200000 bead = 0.470000, 0.000000, 0.000000, 1, 0.800000, 0.200000 bead = 0.550000, 0.600000, 1, 0.2, 0, 0.150000 bead = 0.570000, 1.500000, 1, 0.2, 0, 0.200000 bead = 0.580000, 0.500000, 1, 0.2, 0, 0.200000 bead = 0.650000, 0.500000, 1, 0.2, 0, 0.190000 [star] nickname = asteroid_belt star_center = asteroid_belt_starcenter star_glow = asteroid_belt_starglow intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 0.000000 [star_glow] nickname = asteroid_belt_starcenter shape = ET_star4 scale = 0 inner_color = 0, 0, 0 outer_color = 0, 0, 0 [star_glow] nickname = asteroid_belt_starglow shape = LensGlowSpike scale = 0 inner_color = 0, 0.0, 0 outer_color = 0, 0.0, 0 [star] nickname = ORH01_sun star_glow = ORH01_starglow lens_flare = circle_green_lens_flare spines = green4_spines lens_glow = ORH01_green_sun_lens_glow intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 3000.000000 [star_glow] nickname = ORH01_starglow shape = ORH_star1 scale = 4 inner_color = 1, 1, 1 outer_color = 1, 1, 1 [lens_glow] nickname = ORH01_green_sun_lens_glow shape = LensGlowSpike radius_scale = 4.000000 inner_color = 0, 0.8, 0 outer_color = 0, 0.8, 0 glow_fade_in_seconds = 0.250000 glow_fade_out_seconds = 0.250000 [star] nickname = ORH01_sun2 star_glow = ORH01_starglow2 lens_flare = circle_blue_lens_flare spines = blue2_spines lens_glow = ORH01_blue_sun_lens_glow intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 3000.000000 [star_glow] nickname = ORH01_starglow2 shape = ORH_star2 scale = 6 inner_color = 1, 1, 1 outer_color = 1, 1, 1 [lens_glow] nickname = ORH01_blue_sun_lens_glow shape = LensGlowSpike radius_scale = 6.000000 inner_color = 0, 0.0, 1 outer_color = 0, 0.0, 1 glow_fade_in_seconds = 0.250000 glow_fade_out_seconds = 0.250000 [star] nickname = ORH01_sun3 star_glow = ORH01_starglow3 lens_flare = circle_green_lens_flare lens_glow = ORH01_sun3_green_sun_lens_glow star_center = ORH01_sun3_ring intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 3000.000000 [star_glow] nickname = ORH01_starglow3 shape = ORH_star3 scale = 9 inner_color = 1, 1, 1 outer_color = 1, 1, 1 [lens_glow] nickname = ORH01_sun3_green_sun_lens_glow shape = LensGlowSpike radius_scale = 25.000000 inner_color = 0, 1.0, 0 outer_color = 0, 1.0, 0 glow_fade_in_seconds = 0.250000 glow_fade_out_seconds = 0.250000 [star_glow] nickname = ORH01_sun3_ring shape = rb_ring1 scale = 15 inner_color = 0.000000, 1.000000, 0.0 outer_color = 0, 0.200000, 0 [star] nickname = SolSun star_glow = SolSun_starglow lens_flare = MP14_1_lens_flare lens_glow = SolSun_sun_green_sun_lens_glow intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 3000.000000 [star_glow] nickname = SolSun_starglow shape = Sol_star1 scale = 50 inner_color = 1, 1, 1 outer_color = 1, 1, 1 [lens_glow] nickname = SolSun_sun_green_sun_lens_glow shape = LensGlowSpike radius_scale = 170.000000 inner_color = 1, 0.0, 0 outer_color = 1, 0.0, 0 glow_fade_in_seconds = 0.250000 glow_fade_out_seconds = 0.250000 [star] nickname = ALOGI01_Sun1 star_center = ALOGI01_star_starcenter1 star_glow = ALOGI01_starglow1 lens_glow = ALOGI01_sun_lens_glow lens_flare = MP14_1_lens_flare intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 2000.000000 [star_glow] nickname = ALOGI01_star_starcenter1 shape = ALOGI_star scale = 50 inner_color = 1, 1, 1 outer_color = 1, 1, 1 [star_glow] nickname = ALOGI01_starglow1 shape = LensGlowSpike scale = 75 inner_color = 1, 0.5, 0 outer_color = 1, 0.5, 0 [lens_glow] nickname = ALOGI01_sun_lens_glow shape = LensGlowSpike radius_scale = 111.000000 inner_color = 1, 0.5, 0 outer_color = 1, 0.5, 0 glow_fade_in_seconds = 0.250000 glow_fade_out_seconds = 0.250000 [star] nickname = EHN01_Sun1 star_center = EHN01_star_starcenter1 star_glow = EHN01_starglow1 lens_glow = EHN01_sun_lens_glow lens_flare = MP14_1_lens_flare intensity_fade_in = 0 intensity_fade_out = 0 zone_occlusion_fade_in = 1.000000 zone_occlusion_fade_out = 1.000000 radius = 2000.000000 [star_glow] nickname = EHN01_star_starcenter1 shape = EHN_star scale = 50 inner_color = 1, 1, 1 outer_color = 1, 1, 1 [star_glow] nickname = EHN01_starglow1 shape = LensGlowSpike scale = 75 inner_color = 0.5, 0.0, 0 outer_color = 0.5, 0.0, 0 [lens_glow] nickname = EHN01_sun_lens_glow shape = LensGlowSpike radius_scale = 111.000000 inner_color = 0.5, 0.25, 0 outer_color = 0.5, 0.25, 0 glow_fade_in_seconds = 0.250000 glow_fade_out_seconds = 0.250000