29 lines
718 B
C#
29 lines
718 B
C#
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using UnityEngine;
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namespace FLGenerateLibrary
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{
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public class ShieldStats : Equipment
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{
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/// <summary>
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/// Уникальный идентификатор
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/// </summary>
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[Header("Уникальный идентификатор")]
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public string Nickname;
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/// <summary>
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/// Модель
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/// </summary>
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[Header("Модель")]
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public string DAArchetype;
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/// <summary>
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/// Точка монтирования
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/// </summary>
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[Header("Точка монтирования")]
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public string HPChild;
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}
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}
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