FLGameCompanion/FLCompanionByDvurechensky/bin/Release/SYSTEMS/AR10/AR10.ini
Dvurechensky d057fe2c33 1.0
Main
2024-10-05 07:50:50 +03:00

893 lines
18 KiB
INI

[SystemInfo]
space_color = 0, 0, 0
local_faction = li_n_grp
space_farclip = 150000
[EncounterParameters]
nickname = area_one_battleship
filename = missions\encounters\area_one_battleship.ini
[EncounterParameters]
nickname = area_assault
filename = missions\encounters\area_assault.ini
[EncounterParameters]
nickname = DA_assault
filename = missions\encounters\DA_assault.ini
[EncounterParameters]
nickname = area_one_gunboat
filename = missions\encounters\area_one_gunboat.ini
[EncounterParameters]
nickname = area_one_cruiser
filename = missions\encounters\area_one_cruiser.ini
[TexturePanels]
file = universe\heavens\shapes.ini
[Music]
space = dk_space01
danger = Dk_danger01
battle = Dk_battle01
[Dust]
spacedust = Dust
[Asteroids]
file = solar\asteroids\AR10_asteroids_03.ini
zone = Zone_AR10_asteroids_03
[Asteroids]
file = solar\asteroids\AR10_debris_01.ini
zone = Zone_AR10_debris_01
[Asteroids]
file = solar\asteroids\AR10_asteroids_02.ini
zone = Zone_AR10_asteroids_02
[Asteroids]
file = solar\asteroids\AR10_asteroids_01.ini
zone = Zone_AR10_asteroids_01
[Nebula]
file = solar\nebula\AR10_nebula_02.ini
zone = Zone_AR10_nebula_02
[Nebula]
file = solar\nebula\AR10_nebula_01.ini
zone = Zone_AR10_nebula_01
[Ambient]
color = 60, 20, 10
[Background]
basic_stars = solar\starsphere\starsphere_stars_basic.cmp
complex_stars = solar\starsphere\starsphere_li06_stars.cmp
nebulae = solar\starsphere\starsphere_ar10.cmp
[LightSource]
nickname = AR10_system_light01
pos = -93884, 40000, 95462
color = 253, 230, 180
range = 100000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION
[LightSource]
nickname = AR10_system_light02
pos = 115973, -50000, -24456
color = 253, 230, 180
range = 100000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION
[LightSource]
nickname = AR10_system_light03
pos = 14989, 0, -1972
color = 253, 230, 180
range = 100000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION
[Object]
nickname = AR10_to_AR09
ids_name = 535071
pos = 0, 0, -50000
rotate = 0, -179, 0
archetype = dk_gate
msg_id_prefix = gcs_refer_system_AR09
jump_effect = jump_effect_nomad_gate
ids_info = 0
reputation = fc_dk_grp
behavior = NOTHING
difficulty_level = 7
loadout = dk_gate
pilot = pilot_solar_easiest
goto = AR09, AR09_to_AR10, gate_tunnel_bretonia
[zone]
nickname = AR10_Sun1_death
pos = -93884, 40000, 95462
shape = SPHERE
size = 8000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
[Object]
nickname = AR10_Sun1
ids_name = 1380
pos = -93884, 40000, 95462
ambient_color = 255, 255, 255
archetype = sun_1000
star = bw13_sun
atmosphere_range = 10000
burn_color = 255, 255, 255
ids_info = 0
[Zone]
nickname = Zone_AR10_nebula_01
ids_name = 0
pos = -52464, 0, 50098
rotate = 0, -33, 0
shape = ELLIPSOID
size = 38000, 24000, 24000
property_flags = 32768
property_fog_color = 0.000000, 128.000000, 192.000000
ids_info = 0
visit = 36
spacedust = radioactivedust_blue
spacedust_maxparticles = 50
sort = 99
toughness = 35
density = 3
repop_time = 10
max_battle_size = 4
pop_type = Background
relief_time = 10
population_additive = false
faction_weight = fc_dk_grp, 20
encounter = area_assault, 31, 0.100000
faction = fc_dk_grp, 1.000000
[Zone]
nickname = Zone_AR10_nebula_02
ids_name = 0
pos = 74949, 0, -24851
rotate = 0, -90, 0
shape = ELLIPSOID
size = 54000, 30000, 29500
property_flags = 32768
property_fog_color = 255.000000, 0.000000, 0.000000
ids_info = 0
visit = 36
spacedust = radioactivedust_red
spacedust_maxparticles = 50
sort = 99
toughness = 35
density = 3
repop_time = 10
max_battle_size = 4
pop_type = Background
relief_time = 10
population_additive = false
faction_weight = fc_dk_grp, 20
encounter = area_assault, 31, 0.100000
faction = fc_dk_grp, 1.000000
[Zone]
nickname = Zone_AR10_asteroids_01
ids_name = 0
pos = -25246, 0, -49309
rotate = 0, 0, 0
shape = ELLIPSOID
size = 60000, 22000, 22000
property_flags = 66
ids_info = 0
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 50
sort = 99
toughness = 35
density = 3
repop_time = 10
max_battle_size = 4
pop_type = Background
relief_time = 10
population_additive = false
faction_weight = fc_dk_grp, 20
encounter = area_assault, 31, 0.100000
faction = fc_dk_grp, 1.000000
encounter = area_assault, 35, 0.100000
faction = fc_dk_grp, 1.000000
[Zone]
nickname = Zone_AR10_asteroids_02
ids_name = 0
pos = 17751, 0, 36291
rotate = 0, 18, 0
shape = ELLIPSOID
size = 34000, 15000, 15000
property_flags = 66
ids_info = 0
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 50
damage = 50
sort = 99
toughness = 35
density = 6
repop_time = 10
max_battle_size = 4
pop_type = Background
relief_time = 10
population_additive = false
faction_weight = fc_dk_grp, 20
encounter = area_assault, 31, 0.100000
faction = fc_dk_grp, 1.000000
encounter = DA_assault, 17, 0.100000
faction = fc_un_grp, 1.000000
[zone]
nickname = AR10_Sun2_death
pos = 115973, -50000, -24456
shape = SPHERE
size = 8000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
[Object]
nickname = AR10_Sun2
ids_name = 1380
pos = 115973, -50000, -24456
ambient_color = 255, 255, 255
archetype = sun_2000
star = SW_sun02
atmosphere_range = 15000
burn_color = 255, 255, 255
ids_info = 0
[zone]
nickname = AR10_Sun3_death
pos = 14989, 0, -1972
shape = SPHERE
size = 8000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
[Object]
nickname = AR10_Sun3
ids_name = 1380
pos = 14989, 0, -1972
ambient_color = 255, 255, 255
archetype = sun_1000
star = ku03_sun2
atmosphere_range = 10000
burn_color = 255, 255, 255
ids_info = 0
[Zone]
nickname = Zone_AR10_debris_01
ids_name = 0
pos = 5900, 0, 16962
rotate = 0, 18, 0
shape = ELLIPSOID
size = 34000, 5000, 4700
property_flags = 130
ids_info = 0
visit = 36
damage = 200
spacedust = asteroiddust
spacedust_maxparticles = 50
sort = 99
toughness = 35
density = 3
repop_time = 10
max_battle_size = 4
pop_type = Background
relief_time = 10
population_additive = false
faction_weight = fc_dk_grp, 20
encounter = area_assault, 31, 0.100000
faction = fc_dk_grp, 1.000000
[Object]
nickname = AR10_planet_1
ids_name = 535074
spin = 0.000000, 0.010000, 0.000000
rotate = 0, 0, 0
pos = -66666, 0, -5128
archetype = Planet_dk4_20000
atmosphere_range = 21000
burn_color = 255, 222, 160
ids_info = 0
[zone]
nickname = AR10_planet_1_death
pos = -66666, 0, -5128
shape = SPHERE
size = 20500
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
[Object]
nickname = AR10_planet_2
ids_name = 535075
spin = 0.000000, 0.010000, 0.000000
rotate = 0, 0, 0
pos = 60748, 0, 61537
archetype = Planet_dk3_10000
atmosphere_range = 11000
burn_color = 255, 222, 160
ids_info = 0
[zone]
nickname = AR10_planet_2_death
pos = 60748, 0, 61537
shape = SPHERE
size = 10500
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
[Object]
nickname = AR10_planet_3
ids_name = 535076
spin = 0.000000, 0.010000, 0.000000
rotate = 0, 0, 0
pos = -29585, -25000, -11439
archetype = planet_hunters_4000
atmosphere_range = 4500
burn_color = 255, 222, 160
ids_info = 66069
[zone]
nickname = AR10_planet_3_death
pos = -29585, -25000, -11439
shape = SPHERE
size = 4400
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
[Object]
nickname = AR10_planet_4
ids_name = 535077
spin = 0.000000, 0.010000, 0.000000
rotate = 0, 0, 0
pos = 1577, 10000, 75344
archetype = planet_mercury_800
atmosphere_range = 1100
burn_color = 255, 222, 160
ids_info = 66069
ring = Zone_AR10_planet_4_ring, solar\rings\fuchu.ini
[zone]
nickname = AR10_planet_4_death
pos = 1577, 10000, 75344
shape = SPHERE
size = 950
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
[zone]
nickname = Zone_AR10_planet_4_ring
pos = 1577, 10000, 75344
rotate = 60, 0, 10
shape = ring
size = 4000, 2000, 200
sort = 0.000000
[Object]
nickname = AR10_baxter_hazard_1
pos = -5128, 0, 43786
Archetype = baxter_hazard
visit = 128
[Object]
nickname = Ar10_wormhole01
pos = 43786, 0, 95462
rotate = 0, 0, 0
Archetype = Effect
loadout = nomad_jumphole
visit = 128
[Object]
nickname = AR10_planetoid01
ids_name = 0
pos = 0, 0, 0
archetype = fuchu_core
ring = Zone_AR10_ring01, solar\rings\weisser.ini
visit = 128
[Object]
nickname = AR10_planetoid02
ids_name = 0
pos = 30000, 0, 0
archetype = fuchu_core
ring = Zone_AR10_ring02, solar\rings\weisser.ini
visit = 128
[zone]
nickname = Zone_AR10_ring01
pos = 0, 0, 0
rotate = 0, 0, 0
shape = ring
size = 5000, 2000, 200
sort = 99.500000
[zone]
nickname = Zone_AR10_ring02
pos = 30000, 0, 0
rotate = 0, 0, 0
shape = ring
size = 5000, 2000, 200
sort = 99.500000
[Object]
nickname = AR10j0_to_AR10_hole
ids_name = 535079
pos = 0, 0, 0
rotate = 0, 140, 0
archetype = jumphole_red
msg_id_prefix = gcs_refer_system_AR10
jump_effect = jump_effect_anomaly02
ids_info = 66146
visit = 128
goto = AR10, AR10_to_AR10j0_hole, gate_tunnel_bretonia
[Object]
nickname = AR10_to_AR10j0_hole
ids_name = 535079
pos = 30000, 0, 0
rotate = 0, 140, 0
archetype = jumphole_red
msg_id_prefix = gcs_refer_system_AR10
jump_effect = jump_effect_anomaly02
ids_info = 66146
visit = 128
goto = AR10, AR10j0_to_AR10j1_hole, gate_tunnel_bretonia
[Object]
nickname = AR10j0_to_AR10j1_hole
ids_name = 535079
pos = -36686, 11000, -58382
rotate = 0, 140, 0
archetype = jumphole_red
msg_id_prefix = gcs_refer_system_AR10
jump_effect = jump_effect_anomaly02
ids_info = 66146
visit = 128
goto = AR10, AR10j1_to_AR10j0_hole, gate_tunnel_bretonia
[Object]
nickname = AR10j1_to_AR10j0_hole
ids_name = 535079
pos = 76133, -11000, -49703
rotate = 0, 140, 0
archetype = jumphole_red
msg_id_prefix = gcs_refer_system_AR10
jump_effect = jump_effect_anomaly02
ids_info = 66146
visit = 128
goto = AR10, AR10j0_to_AR10j11_hole, gate_tunnel_bretonia
[Object]
nickname = AR10j0_to_AR10j11_hole
ids_name = 535079
pos = 76133, 13000, 13412
rotate = 0, 140, 0
archetype = jumphole_red
msg_id_prefix = gcs_refer_system_AR10
jump_effect = jump_effect_anomaly02
ids_info = 66146
visit = 128
goto = AR10, AR10j1_to_AR10j00_hole, gate_tunnel_bretonia
[Object]
nickname = AR10j1_to_AR10j00_hole
ids_name = 535079
pos = -49703, -12000, 50492
rotate = 0, 140, 0
archetype = jumphole_red
msg_id_prefix = gcs_refer_system_AR10
jump_effect = jump_effect_anomaly02
ids_info = 66146
visit = 128
goto = AR10, AR10_to_LP01_hole, gate_tunnel_bretonia
[Object]
nickname = AR10_to_LP01_hole
ids_name = 535079
pos = -84416, -60000, 100985
rotate = 0, 140, 0
archetype = jumphole_red
msg_id_prefix = gcs_refer_system_LP01
jump_effect = jump_effect_anomaly02
ids_info = 66146
visit = 128
goto = LP01, LP01_to_AR10_hole, gate_tunnel_bretonia
[Object]
nickname = AR10_01
pos = -13017, 0, -37080
ids_info = 65713
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = AR10_01_Base
base = AR10_01_Base
reputation = fc_dk_grp
rotate = 0, 90, 0
archetype = domkavash_station02
ids_name = 535087
loadout = domkavash_station02
difficulty_level = 1
[Object]
nickname = AR10_02
pos = -36686, 0, 7495
ids_info = 65713
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = AR10_02_Base
base = AR10_02_Base
reputation = fc_dk_grp
rotate = 0, 0, 0
archetype = dk_incubator01
ids_name = 535081
loadout = dk_incubator01
difficulty_level = 1
[Object]
nickname = AR10_03
pos = 31952, 0, 71399
ids_info = 65713
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = AR10_03_Base
base = AR10_03_Base
reputation = fc_dk_grp
rotate = 0, -160, 0
archetype = domkavash_station01
ids_name = 535091
loadout = domkavash_station01
difficulty_level = 1
[Zone]
nickname = AR10_to_AR09_exclusion
pos = 0, 0, -50000
shape = SPHERE
size = 3000
property_flags = 131072
visit = 128
sort = 99.500000
[Zone]
nickname = AR10_01_exclusion
pos = -13017, 0, -37080
shape = SPHERE
size = 4000
property_flags = 131072
visit = 128
sort = 99.500000
[Zone]
nickname = Zone_AR10_asteroids_03
ids_name = 0
pos = 74949, 0, -24851
rotate = 0, -90, 0
shape = ELLIPSOID
size = 53000, 29000, 28500
property_flags = 66
ids_info = 0
visit = 36
[Object]
nickname = AR10_suprise_lifeboat_01
pos = -35108, 0, -38263
visit = 16
ids_info = 0
rotate = 44, 77, 33
archetype = suprise_lifeboat
ids_name = 535092
loadout = SUPRISE_dk_dk_lifeboat_dk01
[Object]
nickname = AR10_suprise_lifeboat_02
pos = 62326, 0, -11834
visit = 16
ids_info = 0
rotate = 0, 0, 0
archetype = suprise_lifeboat
ids_name = 535092
loadout = SUPRISE_dk_dk_lifeboat_dk01
[Object]
nickname = AR10_suprise_lifeboat_03
pos = -2939, 0, 38455
visit = 16
ids_info = 0
rotate = 6, 0, 0
archetype = suprise_lifeboat
ids_name = 535092
loadout = SUPRISE_dk_dk_lifeboat_dk01
[Object]
nickname = AR10_suprise_lifeboat_04
pos = 33418, 0, 86553
visit = 16
ids_info = 0
rotate = 0, 55, 0
archetype = suprise_lifeboat
ids_name = 535092
loadout = SUPRISE_dk_dk_lifeboat_dk01
[Object]
nickname = AR10_suprise_lifeboat_05
pos = -61932, 0, 37869
visit = 16
ids_info = 0
rotate = 1, 4, 7
archetype = suprise_lifeboat
ids_name = 535092
loadout = SUPRISE_dk_dk_lifeboat_dk01
[Object]
nickname = AR10_suprise_lifeboat_06
pos = 72977, 0, 73372
visit = 16
ids_info = 0
rotate = 55, 66, 33
archetype = suprise_lifeboat
ids_name = 535092
loadout = SUPRISE_dk_dk_lifeboat_dk01
[Object]
nickname = AR10_repair_buoy_01
ids_name = 535094
ids_info = 0
rotate = 0, 0, 0
pos = 35448, 0, -29787
archetype = repair_buoy
[Zone]
nickname = AR10_zone_repair_buoy
pos = 35448, 0, -29787
shape = SPHERE
size = 100
property_flags = 131072
visit = 128
sort = 99.500000
damage = -150000
music = dangerous_anomaly01
[Object]
nickname = AR10_repair_buoy_heavy_01
ids_name = 535095
ids_info = 0
rotate = 0, 0, 0
pos = 1577, 13000, 75344
archetype = repair_buoy_heavy
[Zone]
nickname = AR10_zone_repair_buoy_heavy
pos = 1577, 13000, 75344
shape = SPHERE
size = 500
property_flags = 131072
visit = 128
sort = 99.500000
damage = -60000000
music = dangerous_anomaly01
[Zone]
nickname = Zone_AR10_pop_one_gunboat_01
pos = 0, 0, -50000
rotate = 0, 0, 0
shape = SPHERE
size = 10000
comment = one_gunboat
sort = 99
toughness = 35
density = 2
repop_time = 10
max_battle_size = 4
pop_type = Background
relief_time = 10
population_additive = false
faction_weight = fc_dk_grp, 20
encounter = area_one_gunboat, 30, 0.100000
faction = fc_dk_grp, 1.000000
encounter = area_one_gunboat, 35, 0.100000
faction = fc_dk_grp, 1.000000
[Zone]
nickname = Zone_AR10_pop_dk_fighters_01
pos = -27212, 0, -3922
rotate = 0, 0, 0
shape = SPHERE
size = 18600
comment = dk_fighters
sort = 99
toughness = 31
density = 3
repop_time = 10
max_battle_size = 4
pop_type = Background
relief_time = 10
population_additive = false
faction_weight = fc_dk_grp, 20
encounter = area_assault, 31, 0.100000
faction = fc_dk_grp, 1.000000
[Zone]
nickname = Zone_AR10_pop_dk_fighters_02
pos = 15626, 0, -6735
rotate = 0, 0, 0
shape = SPHERE
size = 22000
comment = dk_fighters
sort = 99
toughness = 31
density = 3
repop_time = 10
max_battle_size = 4
pop_type = Background
relief_time = 10
population_additive = false
faction_weight = fc_dk_grp, 20
encounter = area_assault, 31, 0.100000
faction = fc_dk_grp, 1.000000
[Zone]
nickname = Zone_AR10_pop_dk_fullen_angel_01
pos = 38175, 0, 83891
rotate = 0, 0, 0
shape = SPHERE
size = 18000
comment = dk_fullen_angel
sort = 99
toughness = 35
density = 1
repop_time = 10
max_battle_size = 4
pop_type = Background
relief_time = 10
population_additive = false
faction_weight = fc_dk_grp, 20
encounter = area_one_battleship, 35, 0.100000
faction = fc_dk_grp, 1.000000
[Object]
nickname = AR10_04
pos = 47123, 0, 103930
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = AR10_04_Base
base = AR10_04_Base
reputation = fc_rs_grp
rotate = 0, 0, 0
archetype = space_port_dmg
ids_name = 1190
loadout = space_port_dmg
difficulty_level = 1
visit = 128
[Object]
nickname = AR10_suprise_npc_dk_satan_01
pos = 73766, 0, 51676
visit = 16
ids_info = 0
rotate = 44, 52, 95
archetype = suprise_npc_dk_satan
ids_name = 535105
loadout = SECRET_npc_dk_satan03
[Object]
nickname = AR10_suprise_unknown_01
pos = -60000, -3000, 70000
visit = 16
ids_info = 0
rotate = -10, 6, 45
archetype = suprise_unknown
ids_name = 535251
loadout = SECRET_ar_ar_unknown_Ar10
spin = 0, 0.090000, 0
[Object]
nickname = AR10_depot_water_1
reputation = fc_rs_grp
pos = 48000, 0, 61500
archetype = depot_water
ids_name = 261161
ids_info = 66150
behavior = NOTHING
[Object]
nickname = AR10_to_VOSSK01_gate
ids_name = 532850
pos = 43786, 0, 95462
rotate = 0, -180, 0
archetype = jumphole_green
msg_id_prefix = gcs_refer_system_VOSSK01
jump_effect = jump_effect_vossk
ids_info = 66146
visit = 0
goto = VOSSK01, VOSSK01_to_AR10_hole, gate_tunnel_bretonia
[Object]
nickname = mordok01_01
ids_name = 537055
pos = 78949, 0, -24851
archetype = miningbase_FragA
ids_info = 0
dock_with = mordok01_01_Base
base = mordok01_01_Base
reputation = fc_mordok_grp
behavior = NOTHING
visit = 0
difficulty_level = 14
loadout = miningbase_FragA_pi_02
pilot = pilot_solar_hardest
[Object]
nickname = mordok01_02
ids_name = 537056
pos = 78949, -180, -24851
rotate = 180, 0, 0
archetype = miningbase_FragA
ids_info = 0
dock_with = mordok01_02_Base
base = mordok01_02_Base
reputation = fc_mordok_grp
behavior = NOTHING
visit = 0
difficulty_level = 14
loadout = miningbase_FragA_pi_02
pilot = pilot_solar_hardest
[Zone]
nickname = Zone_AR10_pop_mordok_01
pos = 78949, 0, -24851
rotate = 0, 0, 0
shape = SPHERE
size = 10000
comment = dk_fullen_angel
sort = 99
toughness = 35
density = 1
repop_time = 10
max_battle_size = 4
pop_type = Background
relief_time = 10
population_additive = false
faction_weight = fc_mordok_grp, 20
encounter = area_one_battleship, 30, 0.100000
faction = fc_mordok_grp, 1.000000
encounter = area_one_gunboat, 30, 0.100000
faction = fc_mordok_grp, 1.000000
encounter = area_one_cruiser, 30, 0.100000
faction = fc_mordok_grp, 1.000000
[Object]
nickname = AR10_suprise_dk_ancient_01
pos = -73000, 5000, -54000
visit = 0
ids_info = 0
rotate = -28, 54, 49
archetype = dk_ancient_suprise_h
ids_name = 545852
loadout = SUPRISE_AR10_dk_ancient