[SystemInfo] space_color = 0, 0, 0 local_faction = li_n_grp space_farclip = 150000 [EncounterParameters] nickname = area_one_battleship filename = missions\encounters\area_one_battleship.ini [EncounterParameters] nickname = area_assault filename = missions\encounters\area_assault.ini [EncounterParameters] nickname = DA_assault filename = missions\encounters\DA_assault.ini [EncounterParameters] nickname = area_one_gunboat filename = missions\encounters\area_one_gunboat.ini [EncounterParameters] nickname = area_one_cruiser filename = missions\encounters\area_one_cruiser.ini [TexturePanels] file = universe\heavens\shapes.ini [Music] space = dk_space01 danger = Dk_danger01 battle = Dk_battle01 [Dust] spacedust = Dust [Asteroids] file = solar\asteroids\AR10_asteroids_03.ini zone = Zone_AR10_asteroids_03 [Asteroids] file = solar\asteroids\AR10_debris_01.ini zone = Zone_AR10_debris_01 [Asteroids] file = solar\asteroids\AR10_asteroids_02.ini zone = Zone_AR10_asteroids_02 [Asteroids] file = solar\asteroids\AR10_asteroids_01.ini zone = Zone_AR10_asteroids_01 [Nebula] file = solar\nebula\AR10_nebula_02.ini zone = Zone_AR10_nebula_02 [Nebula] file = solar\nebula\AR10_nebula_01.ini zone = Zone_AR10_nebula_01 [Ambient] color = 60, 20, 10 [Background] basic_stars = solar\starsphere\starsphere_stars_basic.cmp complex_stars = solar\starsphere\starsphere_li06_stars.cmp nebulae = solar\starsphere\starsphere_ar10.cmp [LightSource] nickname = AR10_system_light01 pos = -93884, 40000, 95462 color = 253, 230, 180 range = 100000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [LightSource] nickname = AR10_system_light02 pos = 115973, -50000, -24456 color = 253, 230, 180 range = 100000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [LightSource] nickname = AR10_system_light03 pos = 14989, 0, -1972 color = 253, 230, 180 range = 100000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Object] nickname = AR10_to_AR09 ids_name = 535071 pos = 0, 0, -50000 rotate = 0, -179, 0 archetype = dk_gate msg_id_prefix = gcs_refer_system_AR09 jump_effect = jump_effect_nomad_gate ids_info = 0 reputation = fc_dk_grp behavior = NOTHING difficulty_level = 7 loadout = dk_gate pilot = pilot_solar_easiest goto = AR09, AR09_to_AR10, gate_tunnel_bretonia [zone] nickname = AR10_Sun1_death pos = -93884, 40000, 95462 shape = SPHERE size = 8000 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = AR10_Sun1 ids_name = 1380 pos = -93884, 40000, 95462 ambient_color = 255, 255, 255 archetype = sun_1000 star = bw13_sun atmosphere_range = 10000 burn_color = 255, 255, 255 ids_info = 0 [Zone] nickname = Zone_AR10_nebula_01 ids_name = 0 pos = -52464, 0, 50098 rotate = 0, -33, 0 shape = ELLIPSOID size = 38000, 24000, 24000 property_flags = 32768 property_fog_color = 0.000000, 128.000000, 192.000000 ids_info = 0 visit = 36 spacedust = radioactivedust_blue spacedust_maxparticles = 50 sort = 99 toughness = 35 density = 3 repop_time = 10 max_battle_size = 4 pop_type = Background relief_time = 10 population_additive = false faction_weight = fc_dk_grp, 20 encounter = area_assault, 31, 0.100000 faction = fc_dk_grp, 1.000000 [Zone] nickname = Zone_AR10_nebula_02 ids_name = 0 pos = 74949, 0, -24851 rotate = 0, -90, 0 shape = ELLIPSOID size = 54000, 30000, 29500 property_flags = 32768 property_fog_color = 255.000000, 0.000000, 0.000000 ids_info = 0 visit = 36 spacedust = radioactivedust_red spacedust_maxparticles = 50 sort = 99 toughness = 35 density = 3 repop_time = 10 max_battle_size = 4 pop_type = Background relief_time = 10 population_additive = false faction_weight = fc_dk_grp, 20 encounter = area_assault, 31, 0.100000 faction = fc_dk_grp, 1.000000 [Zone] nickname = Zone_AR10_asteroids_01 ids_name = 0 pos = -25246, 0, -49309 rotate = 0, 0, 0 shape = ELLIPSOID size = 60000, 22000, 22000 property_flags = 66 ids_info = 0 visit = 36 spacedust = asteroiddust spacedust_maxparticles = 50 sort = 99 toughness = 35 density = 3 repop_time = 10 max_battle_size = 4 pop_type = Background relief_time = 10 population_additive = false faction_weight = fc_dk_grp, 20 encounter = area_assault, 31, 0.100000 faction = fc_dk_grp, 1.000000 encounter = area_assault, 35, 0.100000 faction = fc_dk_grp, 1.000000 [Zone] nickname = Zone_AR10_asteroids_02 ids_name = 0 pos = 17751, 0, 36291 rotate = 0, 18, 0 shape = ELLIPSOID size = 34000, 15000, 15000 property_flags = 66 ids_info = 0 visit = 36 spacedust = asteroiddust spacedust_maxparticles = 50 damage = 50 sort = 99 toughness = 35 density = 6 repop_time = 10 max_battle_size = 4 pop_type = Background relief_time = 10 population_additive = false faction_weight = fc_dk_grp, 20 encounter = area_assault, 31, 0.100000 faction = fc_dk_grp, 1.000000 encounter = DA_assault, 17, 0.100000 faction = fc_un_grp, 1.000000 [zone] nickname = AR10_Sun2_death pos = 115973, -50000, -24456 shape = SPHERE size = 8000 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = AR10_Sun2 ids_name = 1380 pos = 115973, -50000, -24456 ambient_color = 255, 255, 255 archetype = sun_2000 star = SW_sun02 atmosphere_range = 15000 burn_color = 255, 255, 255 ids_info = 0 [zone] nickname = AR10_Sun3_death pos = 14989, 0, -1972 shape = SPHERE size = 8000 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = AR10_Sun3 ids_name = 1380 pos = 14989, 0, -1972 ambient_color = 255, 255, 255 archetype = sun_1000 star = ku03_sun2 atmosphere_range = 10000 burn_color = 255, 255, 255 ids_info = 0 [Zone] nickname = Zone_AR10_debris_01 ids_name = 0 pos = 5900, 0, 16962 rotate = 0, 18, 0 shape = ELLIPSOID size = 34000, 5000, 4700 property_flags = 130 ids_info = 0 visit = 36 damage = 200 spacedust = asteroiddust spacedust_maxparticles = 50 sort = 99 toughness = 35 density = 3 repop_time = 10 max_battle_size = 4 pop_type = Background relief_time = 10 population_additive = false faction_weight = fc_dk_grp, 20 encounter = area_assault, 31, 0.100000 faction = fc_dk_grp, 1.000000 [Object] nickname = AR10_planet_1 ids_name = 535074 spin = 0.000000, 0.010000, 0.000000 rotate = 0, 0, 0 pos = -66666, 0, -5128 archetype = Planet_dk4_20000 atmosphere_range = 21000 burn_color = 255, 222, 160 ids_info = 0 [zone] nickname = AR10_planet_1_death pos = -66666, 0, -5128 shape = SPHERE size = 20500 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = AR10_planet_2 ids_name = 535075 spin = 0.000000, 0.010000, 0.000000 rotate = 0, 0, 0 pos = 60748, 0, 61537 archetype = Planet_dk3_10000 atmosphere_range = 11000 burn_color = 255, 222, 160 ids_info = 0 [zone] nickname = AR10_planet_2_death pos = 60748, 0, 61537 shape = SPHERE size = 10500 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = AR10_planet_3 ids_name = 535076 spin = 0.000000, 0.010000, 0.000000 rotate = 0, 0, 0 pos = -29585, -25000, -11439 archetype = planet_hunters_4000 atmosphere_range = 4500 burn_color = 255, 222, 160 ids_info = 66069 [zone] nickname = AR10_planet_3_death pos = -29585, -25000, -11439 shape = SPHERE size = 4400 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = AR10_planet_4 ids_name = 535077 spin = 0.000000, 0.010000, 0.000000 rotate = 0, 0, 0 pos = 1577, 10000, 75344 archetype = planet_mercury_800 atmosphere_range = 1100 burn_color = 255, 222, 160 ids_info = 66069 ring = Zone_AR10_planet_4_ring, solar\rings\fuchu.ini [zone] nickname = AR10_planet_4_death pos = 1577, 10000, 75344 shape = SPHERE size = 950 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [zone] nickname = Zone_AR10_planet_4_ring pos = 1577, 10000, 75344 rotate = 60, 0, 10 shape = ring size = 4000, 2000, 200 sort = 0.000000 [Object] nickname = AR10_baxter_hazard_1 pos = -5128, 0, 43786 Archetype = baxter_hazard visit = 128 [Object] nickname = Ar10_wormhole01 pos = 43786, 0, 95462 rotate = 0, 0, 0 Archetype = Effect loadout = nomad_jumphole visit = 128 [Object] nickname = AR10_planetoid01 ids_name = 0 pos = 0, 0, 0 archetype = fuchu_core ring = Zone_AR10_ring01, solar\rings\weisser.ini visit = 128 [Object] nickname = AR10_planetoid02 ids_name = 0 pos = 30000, 0, 0 archetype = fuchu_core ring = Zone_AR10_ring02, solar\rings\weisser.ini visit = 128 [zone] nickname = Zone_AR10_ring01 pos = 0, 0, 0 rotate = 0, 0, 0 shape = ring size = 5000, 2000, 200 sort = 99.500000 [zone] nickname = Zone_AR10_ring02 pos = 30000, 0, 0 rotate = 0, 0, 0 shape = ring size = 5000, 2000, 200 sort = 99.500000 [Object] nickname = AR10j0_to_AR10_hole ids_name = 535079 pos = 0, 0, 0 rotate = 0, 140, 0 archetype = jumphole_red msg_id_prefix = gcs_refer_system_AR10 jump_effect = jump_effect_anomaly02 ids_info = 66146 visit = 128 goto = AR10, AR10_to_AR10j0_hole, gate_tunnel_bretonia [Object] nickname = AR10_to_AR10j0_hole ids_name = 535079 pos = 30000, 0, 0 rotate = 0, 140, 0 archetype = jumphole_red msg_id_prefix = gcs_refer_system_AR10 jump_effect = jump_effect_anomaly02 ids_info = 66146 visit = 128 goto = AR10, AR10j0_to_AR10j1_hole, gate_tunnel_bretonia [Object] nickname = AR10j0_to_AR10j1_hole ids_name = 535079 pos = -36686, 11000, -58382 rotate = 0, 140, 0 archetype = jumphole_red msg_id_prefix = gcs_refer_system_AR10 jump_effect = jump_effect_anomaly02 ids_info = 66146 visit = 128 goto = AR10, AR10j1_to_AR10j0_hole, gate_tunnel_bretonia [Object] nickname = AR10j1_to_AR10j0_hole ids_name = 535079 pos = 76133, -11000, -49703 rotate = 0, 140, 0 archetype = jumphole_red msg_id_prefix = gcs_refer_system_AR10 jump_effect = jump_effect_anomaly02 ids_info = 66146 visit = 128 goto = AR10, AR10j0_to_AR10j11_hole, gate_tunnel_bretonia [Object] nickname = AR10j0_to_AR10j11_hole ids_name = 535079 pos = 76133, 13000, 13412 rotate = 0, 140, 0 archetype = jumphole_red msg_id_prefix = gcs_refer_system_AR10 jump_effect = jump_effect_anomaly02 ids_info = 66146 visit = 128 goto = AR10, AR10j1_to_AR10j00_hole, gate_tunnel_bretonia [Object] nickname = AR10j1_to_AR10j00_hole ids_name = 535079 pos = -49703, -12000, 50492 rotate = 0, 140, 0 archetype = jumphole_red msg_id_prefix = gcs_refer_system_AR10 jump_effect = jump_effect_anomaly02 ids_info = 66146 visit = 128 goto = AR10, AR10_to_LP01_hole, gate_tunnel_bretonia [Object] nickname = AR10_to_LP01_hole ids_name = 535079 pos = -84416, -60000, 100985 rotate = 0, 140, 0 archetype = jumphole_red msg_id_prefix = gcs_refer_system_LP01 jump_effect = jump_effect_anomaly02 ids_info = 66146 visit = 128 goto = LP01, LP01_to_AR10_hole, gate_tunnel_bretonia [Object] nickname = AR10_01 pos = -13017, 0, -37080 ids_info = 65713 behavior = NOTHING pilot = pilot_solar_easy dock_with = AR10_01_Base base = AR10_01_Base reputation = fc_dk_grp rotate = 0, 90, 0 archetype = domkavash_station02 ids_name = 535087 loadout = domkavash_station02 difficulty_level = 1 [Object] nickname = AR10_02 pos = -36686, 0, 7495 ids_info = 65713 behavior = NOTHING pilot = pilot_solar_easy dock_with = AR10_02_Base base = AR10_02_Base reputation = fc_dk_grp rotate = 0, 0, 0 archetype = dk_incubator01 ids_name = 535081 loadout = dk_incubator01 difficulty_level = 1 [Object] nickname = AR10_03 pos = 31952, 0, 71399 ids_info = 65713 behavior = NOTHING pilot = pilot_solar_easy dock_with = AR10_03_Base base = AR10_03_Base reputation = fc_dk_grp rotate = 0, -160, 0 archetype = domkavash_station01 ids_name = 535091 loadout = domkavash_station01 difficulty_level = 1 [Zone] nickname = AR10_to_AR09_exclusion pos = 0, 0, -50000 shape = SPHERE size = 3000 property_flags = 131072 visit = 128 sort = 99.500000 [Zone] nickname = AR10_01_exclusion pos = -13017, 0, -37080 shape = SPHERE size = 4000 property_flags = 131072 visit = 128 sort = 99.500000 [Zone] nickname = Zone_AR10_asteroids_03 ids_name = 0 pos = 74949, 0, -24851 rotate = 0, -90, 0 shape = ELLIPSOID size = 53000, 29000, 28500 property_flags = 66 ids_info = 0 visit = 36 [Object] nickname = AR10_suprise_lifeboat_01 pos = -35108, 0, -38263 visit = 16 ids_info = 0 rotate = 44, 77, 33 archetype = suprise_lifeboat ids_name = 535092 loadout = SUPRISE_dk_dk_lifeboat_dk01 [Object] nickname = AR10_suprise_lifeboat_02 pos = 62326, 0, -11834 visit = 16 ids_info = 0 rotate = 0, 0, 0 archetype = suprise_lifeboat ids_name = 535092 loadout = SUPRISE_dk_dk_lifeboat_dk01 [Object] nickname = AR10_suprise_lifeboat_03 pos = -2939, 0, 38455 visit = 16 ids_info = 0 rotate = 6, 0, 0 archetype = suprise_lifeboat ids_name = 535092 loadout = SUPRISE_dk_dk_lifeboat_dk01 [Object] nickname = AR10_suprise_lifeboat_04 pos = 33418, 0, 86553 visit = 16 ids_info = 0 rotate = 0, 55, 0 archetype = suprise_lifeboat ids_name = 535092 loadout = SUPRISE_dk_dk_lifeboat_dk01 [Object] nickname = AR10_suprise_lifeboat_05 pos = -61932, 0, 37869 visit = 16 ids_info = 0 rotate = 1, 4, 7 archetype = suprise_lifeboat ids_name = 535092 loadout = SUPRISE_dk_dk_lifeboat_dk01 [Object] nickname = AR10_suprise_lifeboat_06 pos = 72977, 0, 73372 visit = 16 ids_info = 0 rotate = 55, 66, 33 archetype = suprise_lifeboat ids_name = 535092 loadout = SUPRISE_dk_dk_lifeboat_dk01 [Object] nickname = AR10_repair_buoy_01 ids_name = 535094 ids_info = 0 rotate = 0, 0, 0 pos = 35448, 0, -29787 archetype = repair_buoy [Zone] nickname = AR10_zone_repair_buoy pos = 35448, 0, -29787 shape = SPHERE size = 100 property_flags = 131072 visit = 128 sort = 99.500000 damage = -150000 music = dangerous_anomaly01 [Object] nickname = AR10_repair_buoy_heavy_01 ids_name = 535095 ids_info = 0 rotate = 0, 0, 0 pos = 1577, 13000, 75344 archetype = repair_buoy_heavy [Zone] nickname = AR10_zone_repair_buoy_heavy pos = 1577, 13000, 75344 shape = SPHERE size = 500 property_flags = 131072 visit = 128 sort = 99.500000 damage = -60000000 music = dangerous_anomaly01 [Zone] nickname = Zone_AR10_pop_one_gunboat_01 pos = 0, 0, -50000 rotate = 0, 0, 0 shape = SPHERE size = 10000 comment = one_gunboat sort = 99 toughness = 35 density = 2 repop_time = 10 max_battle_size = 4 pop_type = Background relief_time = 10 population_additive = false faction_weight = fc_dk_grp, 20 encounter = area_one_gunboat, 30, 0.100000 faction = fc_dk_grp, 1.000000 encounter = area_one_gunboat, 35, 0.100000 faction = fc_dk_grp, 1.000000 [Zone] nickname = Zone_AR10_pop_dk_fighters_01 pos = -27212, 0, -3922 rotate = 0, 0, 0 shape = SPHERE size = 18600 comment = dk_fighters sort = 99 toughness = 31 density = 3 repop_time = 10 max_battle_size = 4 pop_type = Background relief_time = 10 population_additive = false faction_weight = fc_dk_grp, 20 encounter = area_assault, 31, 0.100000 faction = fc_dk_grp, 1.000000 [Zone] nickname = Zone_AR10_pop_dk_fighters_02 pos = 15626, 0, -6735 rotate = 0, 0, 0 shape = SPHERE size = 22000 comment = dk_fighters sort = 99 toughness = 31 density = 3 repop_time = 10 max_battle_size = 4 pop_type = Background relief_time = 10 population_additive = false faction_weight = fc_dk_grp, 20 encounter = area_assault, 31, 0.100000 faction = fc_dk_grp, 1.000000 [Zone] nickname = Zone_AR10_pop_dk_fullen_angel_01 pos = 38175, 0, 83891 rotate = 0, 0, 0 shape = SPHERE size = 18000 comment = dk_fullen_angel sort = 99 toughness = 35 density = 1 repop_time = 10 max_battle_size = 4 pop_type = Background relief_time = 10 population_additive = false faction_weight = fc_dk_grp, 20 encounter = area_one_battleship, 35, 0.100000 faction = fc_dk_grp, 1.000000 [Object] nickname = AR10_04 pos = 47123, 0, 103930 ids_info = 0 behavior = NOTHING pilot = pilot_solar_easy dock_with = AR10_04_Base base = AR10_04_Base reputation = fc_rs_grp rotate = 0, 0, 0 archetype = space_port_dmg ids_name = 1190 loadout = space_port_dmg difficulty_level = 1 visit = 128 [Object] nickname = AR10_suprise_npc_dk_satan_01 pos = 73766, 0, 51676 visit = 16 ids_info = 0 rotate = 44, 52, 95 archetype = suprise_npc_dk_satan ids_name = 535105 loadout = SECRET_npc_dk_satan03 [Object] nickname = AR10_suprise_unknown_01 pos = -60000, -3000, 70000 visit = 16 ids_info = 0 rotate = -10, 6, 45 archetype = suprise_unknown ids_name = 535251 loadout = SECRET_ar_ar_unknown_Ar10 spin = 0, 0.090000, 0 [Object] nickname = AR10_depot_water_1 reputation = fc_rs_grp pos = 48000, 0, 61500 archetype = depot_water ids_name = 261161 ids_info = 66150 behavior = NOTHING [Object] nickname = AR10_to_VOSSK01_gate ids_name = 532850 pos = 43786, 0, 95462 rotate = 0, -180, 0 archetype = jumphole_green msg_id_prefix = gcs_refer_system_VOSSK01 jump_effect = jump_effect_vossk ids_info = 66146 visit = 0 goto = VOSSK01, VOSSK01_to_AR10_hole, gate_tunnel_bretonia [Object] nickname = mordok01_01 ids_name = 537055 pos = 78949, 0, -24851 archetype = miningbase_FragA ids_info = 0 dock_with = mordok01_01_Base base = mordok01_01_Base reputation = fc_mordok_grp behavior = NOTHING visit = 0 difficulty_level = 14 loadout = miningbase_FragA_pi_02 pilot = pilot_solar_hardest [Object] nickname = mordok01_02 ids_name = 537056 pos = 78949, -180, -24851 rotate = 180, 0, 0 archetype = miningbase_FragA ids_info = 0 dock_with = mordok01_02_Base base = mordok01_02_Base reputation = fc_mordok_grp behavior = NOTHING visit = 0 difficulty_level = 14 loadout = miningbase_FragA_pi_02 pilot = pilot_solar_hardest [Zone] nickname = Zone_AR10_pop_mordok_01 pos = 78949, 0, -24851 rotate = 0, 0, 0 shape = SPHERE size = 10000 comment = dk_fullen_angel sort = 99 toughness = 35 density = 1 repop_time = 10 max_battle_size = 4 pop_type = Background relief_time = 10 population_additive = false faction_weight = fc_mordok_grp, 20 encounter = area_one_battleship, 30, 0.100000 faction = fc_mordok_grp, 1.000000 encounter = area_one_gunboat, 30, 0.100000 faction = fc_mordok_grp, 1.000000 encounter = area_one_cruiser, 30, 0.100000 faction = fc_mordok_grp, 1.000000 [Object] nickname = AR10_suprise_dk_ancient_01 pos = -73000, 5000, -54000 visit = 0 ids_info = 0 rotate = -28, 54, 49 archetype = dk_ancient_suprise_h ids_name = 545852 loadout = SUPRISE_AR10_dk_ancient