552 lines
11 KiB
INI
552 lines
11 KiB
INI
[SystemInfo]
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space_color = 0, 0, 0
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local_faction = aen_n_grp
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[EncounterParameters]
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nickname = battleship_cruisers
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filename = missions\encounters\battleship_cruisers.ini
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[EncounterParameters]
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nickname = patrolp_assault_follow
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filename = missions\encounters\patrolp_assault_follow.ini
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[TexturePanels]
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file = universe\heavens\shapes.ini
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[Music]
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space = MP10_space
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danger = MP09+_danger
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battle = MP09+_battle
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[Dust]
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spacedust = Dust
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[Asteroids]
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file = solar\asteroids\MP10_asteroids1.ini
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zone = Zone_MP10_asteroids1
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[Asteroids]
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file = solar\asteroids\MP10_asteroids1.ini
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zone = Zone_MP10_asteroids2
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[Asteroids]
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file = solar\asteroids\MP10_asteroids1.ini
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zone = Zone_MP10_asteroids3
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[Nebula]
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file = solar\nebula\MP10_Nebula1.ini
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zone = Zone_MP10_White_Nebula1
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[Nebula]
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file = solar\nebula\MP10_Nebula2.ini
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zone = Zone_MP10_White_Nebula2
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[Nebula]
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file = solar\nebula\MP10_Nebula3.ini
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zone = Zone_MP10_White_Nebula3
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[Nebula]
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file = solar\nebula\MP10_Nebula4.ini
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zone = Zone_MP10_Blue_Nebula1
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[Nebula]
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file = solar\nebula\MP10_Nebula5.ini
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zone = Zone_MP10_Blue_Nebula2
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[Nebula]
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file = solar\nebula\MP10_Nebula6.ini
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zone = Zone_MP10_Yellow_Nebula1
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[Nebula]
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file = solar\nebula\MP10_Nebula7.ini
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zone = Zone_MP10_Yellow_Nebula2
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[Ambient]
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color = 60, 60, 60
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[Background]
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nebulae = solar\starsphere\starsphere_Ew01.cmp
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[LightSource]
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nickname = MP10_system_light
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pos = 0, 0, 0
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color = 255, 255, 255
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range = 500000
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type = DIRECTIONAL
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atten_curve = DYNAMIC_DIRECTION
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[Object]
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nickname = MP10_to_MP09_hole
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ids_name = 545609
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pos = -390000, 0, -390000
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rotate = 0, -145, 0
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archetype = jumphole_rebirth2
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jump_effect = jump_effect_blue
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ids_info = 60212
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visit = 0
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goto = MP09, MP09_to_MP10_hole, gate_tunnel_bretonia
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[zone]
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nickname = Zone_MP10_White_Nebula1
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pos = -100000, 0, -310000
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rotate = 0, 90, 0
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shape = ELLIPSOID
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size = 200000, 180000, 320000
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property_flags = 32768
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property_fog_color = 195.000000, 195.000000, 195.000000
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visit = 32
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ids_name = 545645
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ids_info = 530328
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[zone]
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nickname = Zone_MP10_White_Nebula2
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pos = -170000, 0, 150000
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rotate = 0, 90, 0
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shape = ELLIPSOID
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size = 250000, 180000, 300000
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property_flags = 32768
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property_fog_color = 195.000000, 195.000000, 195.000000
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visit = 32
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ids_name = 545646
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ids_info = 530328
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[zone]
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nickname = Zone_MP10_White_Nebula3
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pos = 370000, 0, 0
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rotate = 0, 0, 0
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shape = ELLIPSOID
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size = 200000, 180000, 350000
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property_flags = 32768
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property_fog_color = 195.000000, 195.000000, 195.000000
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visit = 32
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ids_name = 545647
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ids_info = 530328
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[Zone]
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nickname = Zone_MP10_asteroids1
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ids_name = 0
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pos = -100000, 0, -310000
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rotate = 0, 90, 0
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shape = ELLIPSOID
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size = 199000, 179000, 319000
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ids_info = 0
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visit = 128
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[Zone]
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nickname = Zone_MP10_asteroids2
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ids_name = 0
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pos = -170000, 0, 150000
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rotate = 0, 90, 0
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shape = ELLIPSOID
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size = 249000, 179000, 299000
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ids_info = 0
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visit = 128
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[Zone]
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nickname = Zone_MP10_asteroids3
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ids_name = 0
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pos = 370000, 0, 0
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rotate = 0, 0, 0
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shape = ELLIPSOID
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size = 199000, 179000, 349000
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ids_info = 0
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visit = 128
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[zone]
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nickname = Zone_MP10_Blue_Nebula1
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ids_name = 545648
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pos = 0, 400000, 250000
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rotate = 0, 90, 0
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shape = ELLIPSOID
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size = 280000, 300000, 600000
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property_flags = 32768
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property_fog_color = 1.000000, 255.000000, 218.000000
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visit = 32
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ids_info = 530329
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;
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[zone]
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nickname = Zone_MP10_Blue_Nebula2
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ids_name = 545649
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pos = 0, 380000, -250000
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rotate = 0, 90, 0
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shape = ELLIPSOID
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size = 280000, 300000, 600000
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property_flags = 32768
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property_fog_color = 1.000000, 255.000000, 218.000000
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visit = 32
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ids_info = 530329
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[zone]
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nickname = Zone_MP10_Yellow_Nebula1
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ids_name = 545650
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pos = 0, -450000, -150000
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rotate = 0, 90, 0
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shape = ELLIPSOID
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size = 450000, 350000, 550000
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property_flags = 32768
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property_fog_color = 194.000000, 185.000000, 14.000000
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visit = 32
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ids_info = 530330
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;
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[zone]
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nickname = Zone_MP10_Yellow_Nebula2
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ids_name = 545651
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pos = 0, -470000, 250000
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rotate = 0, 90, 0
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shape = ELLIPSOID
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size = 380000, 300000, 530000
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property_flags = 32768
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property_fog_color = 194.000000, 185.000000, 14.000000
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visit = 32
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ids_info = 530330
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[Object]
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nickname = MP10_explosion_outpost_1
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pos = -160000, 0, 180000
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ids_info = 545642
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behavior = NOTHING
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pilot = pilot_solar_hardest
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dock_with = SF01_02_Base
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base = SF01_02_Base
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reputation = red_n_grp
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rotate = 0, 0, 0
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archetype = outpost_explosion02
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ids_name = 545652
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loadout = MP10_explosion_outpost_1
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difficulty_level = 1
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[Object]
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nickname = MP10_Container_1
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ids_name = 545653
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pos = 0, -1000, 0
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spin = 0.100000, 0.150000, 0.000000
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rotate = 0, 0, 0
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archetype = suprise_Bio_Container_Medium
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ids_info = 530331
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visit = 0
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loadout = SECRET_Bio_Container_MP10_1
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[Object]
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nickname = MP10_Tarr_Chronicles_1
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ids_name = 545654
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pos = 350000, 0, 300000
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rotate = 0, 0, 0
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archetype = suprise_Tarr_Chronicles1
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ids_info = 530332
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visit = 0
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loadout = SECRET_Tarr_Chronicles1_MP10_1
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[Object]
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nickname = MP10_Tarr_Chronicles_1_blhazard
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ids_name = 55022
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pos = 350000, 0, 300000
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Archetype = blhazard
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atmosphere_range = 1000
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burn_color = 225, 200, 255
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ids_info = 55023
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visit = 128
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[Zone]
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nickname = MP10_AEN_npc_zone_01
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pos = 0, 0, 0
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rotate = 0, 0, 0
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shape = ELLIPSOID
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size = 600000, 600000, 600000
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sort = 51
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toughness = 19
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density = 3
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repop_time = 15
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max_battle_size = 4
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pop_type = Background
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relief_time = 20
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population_additive = false
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faction_weight = aen_n_grp, 20
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encounter = battleship_cruisers, 19, 0.100000
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faction = aen_n_grp, 0.900000
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[Zone]
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nickname = Zone_MP10_path_aen01
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pos = -272882, 0, -103592
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rotate = 90, -22, 180
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shape = CYLINDER
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size = 9000, 608093
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sort = 99
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toughness = 30
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density = 1
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repop_time = 20
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max_battle_size = 4
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pop_type = attack_patrol
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relief_time = 15
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path_label = aen_01, 1
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usage = patrol
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mission_eligible = false
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faction_weight = aen_n_grp, 10
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density_restriction = 1, patroller
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density_restriction = 1, police_patroller
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density_restriction = 1, pirate_patroller
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density_restriction = 4, lawfuls
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density_restriction = 4, unlawfuls
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encounter = patrolp_assault_follow, 30, 0.200000
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faction = aen_n_grp, 1.000000
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[Zone]
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nickname = Zone_MP10_path_aen02
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pos = -78085, 0, 88775
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rotate = -90, -41, 0
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shape = CYLINDER
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size = 9000, 238356
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sort = 99
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toughness = 30
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density = 1
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repop_time = 20
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max_battle_size = 4
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pop_type = attack_patrol
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relief_time = 15
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path_label = aen_01, 2
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usage = patrol
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mission_eligible = false
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faction_weight = aen_n_grp, 10
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density_restriction = 1, patroller
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density_restriction = 1, police_patroller
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density_restriction = 1, pirate_patroller
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density_restriction = 4, lawfuls
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density_restriction = 4, unlawfuls
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encounter = patrolp_assault_follow, 30, 0.200000
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faction = aen_n_grp, 1.000000
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[Zone]
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nickname = Zone_MP10_path_aen03
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pos = 175321, 0, 148560
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rotate = 90, -49, 180
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shape = CYLINDER
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size = 9000, 457834
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sort = 99
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toughness = 30
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density = 1
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repop_time = 20
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max_battle_size = 4
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pop_type = attack_patrol
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relief_time = 15
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path_label = aen_01, 3
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usage = patrol
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mission_eligible = false
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faction_weight = aen_n_grp, 10
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density_restriction = 1, patroller
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density_restriction = 1, police_patroller
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density_restriction = 1, pirate_patroller
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density_restriction = 4, lawfuls
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density_restriction = 4, unlawfuls
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encounter = patrolp_assault_follow, 30, 0.200000
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faction = aen_n_grp, 1.000000
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[Zone]
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nickname = Zone_MP10_path_aen04
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pos = 356932, 0, 148629
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rotate = -90, -2, 0
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shape = CYLINDER
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size = 9000, 297642
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sort = 99
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toughness = 30
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density = 1
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repop_time = 20
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max_battle_size = 4
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pop_type = attack_patrol
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relief_time = 15
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path_label = aen_01, 4
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usage = patrol
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mission_eligible = false
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faction_weight = aen_n_grp, 10
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density_restriction = 1, patroller
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density_restriction = 1, police_patroller
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density_restriction = 1, pirate_patroller
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density_restriction = 4, lawfuls
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density_restriction = 4, unlawfuls
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encounter = patrolp_assault_follow, 30, 0.200000
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faction = aen_n_grp, 1.000000
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[Zone]
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nickname = Zone_MP10_path_aen05
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pos = 260354, 0, -163313
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rotate = -90, 32, 0
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shape = CYLINDER
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size = 9000, 387384
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sort = 99
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toughness = 30
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density = 1
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repop_time = 20
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max_battle_size = 4
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pop_type = attack_patrol
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relief_time = 15
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path_label = aen_01, 5
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usage = patrol
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mission_eligible = false
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faction_weight = aen_n_grp, 10
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density_restriction = 1, patroller
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density_restriction = 1, police_patroller
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density_restriction = 1, pirate_patroller
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density_restriction = 4, lawfuls
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density_restriction = 4, unlawfuls
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encounter = patrolp_assault_follow, 30, 0.200000
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faction = aen_n_grp, 1.000000
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[Zone]
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nickname = Zone_MP10_path_aen06
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pos = -115976, 0, -356212
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rotate = -90, 83, 0
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shape = CYLINDER
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size = 9000, 547583
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sort = 99
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toughness = 30
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density = 1
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repop_time = 20
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max_battle_size = 4
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pop_type = attack_patrol
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relief_time = 15
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path_label = aen_01, 6
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usage = patrol
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mission_eligible = false
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faction_weight = aen_n_grp, 10
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density_restriction = 1, patroller
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density_restriction = 1, police_patroller
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density_restriction = 1, pirate_patroller
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density_restriction = 4, lawfuls
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density_restriction = 4, unlawfuls
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encounter = patrolp_assault_follow, 30, 0.200000
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faction = aen_n_grp, 1.000000
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[Zone]
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nickname = Zone_MP10_off_npc_1
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pos = -390000, 0, -390000
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shape = SPHERE
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size = 70000
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property_flags = 32768
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property_fog_color = 0.000000, 255.000000, 0.000000
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visit = 32
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sort = 51
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max_battle_size = 4 ;npc_off_in_this_zone
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ids_name = 545655
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[Zone]
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nickname = Zone_MP10_off_npc_2
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pos = 47500, 0, -71000
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shape = SPHERE
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size = 70000
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property_flags = 32768
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property_fog_color = 0.000000, 255.000000, 0.000000
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visit = 32
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sort = 51
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max_battle_size = 4 ;npc_off_in_this_zone
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ids_name = 545655
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[Zone]
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nickname = Zone_MP10_off_npc_3
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pos = 362000, 0, 0
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shape = SPHERE
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size = 70000
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property_flags = 32768
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property_fog_color = 0.000000, 255.000000, 0.000000
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visit = 32
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sort = 51
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max_battle_size = 4 ;npc_off_in_this_zone
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ids_name = 545655
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[Object]
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nickname = MP10_to_MP11_hole
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ids_name = 545609
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pos = 362000, 0, 0
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rotate = 0, 90, 0
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archetype = jumphole_rebirth2
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jump_effect = jump_effect_blue
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ids_info = 60212
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visit = 0
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goto = MP11, MP11_to_MP10_hole, gate_tunnel_bretonia
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[Object]
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nickname = MP10_suprise_fatso_gunboat
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ids_name = 545738
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pos = 155354, 0, -323313
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rotate = 89, 36, 22
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archetype = suprise_fatso_gunboat
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ids_info = 530408
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visit = 0
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loadout = SECRET_fatso_gunboat01_MP10
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[Object]
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nickname = MP10_suprise_S_transport
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ids_name = 545759
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pos = 51500, 0, -76000
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rotate = 31, 67, 19
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archetype = suprise_S_transport
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ids_info = 530414
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visit = 0
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loadout = SECRET_S_transport_MP10
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[Object]
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nickname = PY46_01
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ids_name = 545762
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pos = 430000, 0, 0
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rotate = 0, 90, 0
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archetype = space_police01
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ids_info = 0
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base = PY46_01_Base
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dock_with = PY46_01_Base
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reputation = pe_n_grp
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behavior = NOTHING
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voice = atc_leg_m02
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space_costume = br_bartender_head, li_bartender_body, prop_shades_01
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difficulty_level = 1
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loadout = d_space_police01
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pilot = pilot_solar_easy
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[Object]
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nickname = PY46_01_dock2
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ids_name = 545763
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pos = 430000, 110, 500
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rotate = 0, 90, 0
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archetype = space_police01
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ids_info = 0
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base = PY46_01_dock2_Base
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dock_with = PY46_01_dock2_Base
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reputation = pe_n_grp
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behavior = NOTHING
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voice = atc_leg_m02
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space_costume = br_bartender_head, li_bartender_body, prop_shades_01
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difficulty_level = 1
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loadout = d_space_police01
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pilot = pilot_solar_easy
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[Object]
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nickname = PY46_01_space_industrial_01
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ids_name = 0
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pos = 430000, 0, 500
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rotate = 0, 180, 0
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archetype = space_industrial
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ids_info = 0
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visit = 128
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reputation = pe_n_grp
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parent = PY46_01
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[Object]
|
|
nickname = PY46_01_private_platform_1
|
|
reputation = pe_n_grp
|
|
pos = 430000, 0, -2500
|
|
archetype = Am_platform
|
|
ids_name = 261164
|
|
ids_info = 66171
|
|
behavior = NOTHING
|
|
loadout = d_weapon_platform01
|
|
difficulty_level = 1
|
|
visit = 0
|
|
pilot = pilot_solar_hardest
|
|
|
|
[Zone]
|
|
nickname = Zone_PY46_01_off_npc
|
|
pos = 430000, 0, 250
|
|
shape = SPHERE
|
|
size = 5000
|
|
property_flags = 131072
|
|
visit = 128
|
|
sort = 51
|
|
max_battle_size = 4 ;npc_off_in_this_zone |