366 lines
7.3 KiB
INI
366 lines
7.3 KiB
INI
[SystemInfo]
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space_color = 0, 0, 0
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local_faction = li_n_grp
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[EncounterParameters]
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nickname = area_assault
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filename = missions\encounters\area_assault.ini
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[EncounterParameters]
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nickname = area_defend
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filename = missions\encounters\area_defend.ini
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[EncounterParameters]
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nickname = area_trade_freighter
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filename = missions\encounters\area_trade_freighter.ini
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[TexturePanels]
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file = universe\heavens\shapes.ini
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[Music]
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space = Ambient_in
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danger = Indian_danger01
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battle = Indian_battle01
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[Dust]
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spacedust = Dust
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[Asteroids]
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file = solar\asteroids\IN03_asteroids_01.ini
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zone = Zone_IN03_asteroids_01
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[Nebula]
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file = solar\nebula\IN03_nebula_01.ini
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zone = Zone_IN03_nebula_01
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[Ambient]
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color = 60, 20, 0
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[Background]
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basic_stars = solar\starsphere\starsphere_stars_basic.cmp
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complex_stars = solar\starsphere\starsphere_br01_stars.cmp
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nebulae = solar\starsphere\starsphere_in02.cmp
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[LightSource]
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nickname = IN03_system_light
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pos = 0, 0, 0
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color = 255, 100, 0
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range = 68000
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type = DIRECTIONAL
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atten_curve = DYNAMIC_DIRECTION
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[Object]
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nickname = IN03_to_IN02_hole
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ids_name = 525121
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pos = 42382, 0, -24678
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rotate = 0, 121, 0
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archetype = jumphole_light
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msg_id_prefix = gcs_refer_system_IN02
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jump_effect = jump_effect_hole
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ids_info = 66146
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visit = 0
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goto = IN02, IN02_to_IN03_hole, gate_tunnel_bretonia
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[Object]
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nickname = IN03_to_IN02_hole_anomaly
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pos = 42382, 0, -24678
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Archetype = baxter_hazard
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visit = 128
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[zone]
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nickname = IN03_Sun1_death
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pos = 0, 0, 0
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shape = SPHERE
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size = 8000
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damage = 1000000000
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sort = 99.500000
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density = 0
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relief_time = 0
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[Object]
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nickname = IN03_Sun1
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ids_name = 261049
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pos = 0, 0, 0
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ambient_color = 255, 255, 255
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archetype = sun_2000
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star = sm_red_sun
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atmosphere_range = 10000
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burn_color = 255, 255, 255
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ids_info = 66155
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[Zone]
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nickname = Zone_IN03_nebula_01
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ids_name = 0
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pos = 0, 0, 0
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rotate = 0, 0, 0
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shape = ELLIPSOID
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size = 100000, 100000, 100000
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property_flags = 32768
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property_fog_color = 255.000000, 128.000000, 64.000000
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ids_info = 0
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visit = 36
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spacedust = attractdust_orange
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spacedust_maxparticles = 50
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[Zone]
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nickname = Zone_IN03_asteroids_01
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ids_name = 0
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pos = 0, 0, 0
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rotate = 0, 0, 0
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shape = ELLIPSOID
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size = 98000, 98000, 98000
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property_flags = 66
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ids_info = 0
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visit = 36
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[Object]
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nickname = IN03_planet_1
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ids_name = 534726
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spin = 0.000000, 0.010000, 0.000000
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rotate = 0, 0, 0
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pos = 26824, 0, 8583
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archetype = planet_desert_2000
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atmosphere_range = 2500
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burn_color = 255, 222, 160
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ids_info = 0
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[zone]
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nickname = IN03_planet_1_death
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pos = 26824, 0, 8583
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shape = SPHERE
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size = 2400
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damage = 1000000000
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sort = 99.500000
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density = 0
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relief_time = 0
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[Zone]
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nickname = Zone_IN03_vignette_01_exclusion
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pos = 26824, 0, 8583
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shape = SPHERE
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size = 4000
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property_flags = 131072
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visit = 128
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sort = 99.500000
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[Object]
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nickname = IN03_to_IN04_hole
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ids_name = 525121
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pos = -41577, 0, 26287
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rotate = 0, -58, 0
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archetype = jumphole_light
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msg_id_prefix = gcs_refer_system_IN04
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jump_effect = jump_effect_hole
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ids_info = 66146
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visit = 0
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goto = IN04, IN04_to_IN03_hole, gate_tunnel_bretonia
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[Object]
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nickname = IN03_to_IN04_hole_anomaly
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pos = -41577, 0, 26287
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Archetype = baxter_hazard
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visit = 128
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[Object]
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nickname = IN03_to_IN07_hole
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ids_name = 525121
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pos = -30043, 0, -46942
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rotate = 0, -146, 0
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archetype = jumphole_light
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msg_id_prefix = gcs_refer_system_IN07
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jump_effect = jump_effect_hole
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ids_info = 66146
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visit = 0
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goto = IN07, IN07_to_IN03_hole, gate_tunnel_bretonia
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[Object]
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nickname = IN01_to_IN07_hole_anomaly
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pos = -30043, 0, -46942
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Archetype = baxter_hazard
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visit = 128
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[Object]
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nickname = IN03_01
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pos = 9120, 0, 43187
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ids_info = 65713
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behavior = NOTHING
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pilot = pilot_solar_easy
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dock_with = IN03_01_Base
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base = IN03_01_Base
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reputation = fc_in_grp
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rotate = 0, -60, 0
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archetype = Indian_asteroid_base02
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ids_name = 534742
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loadout = Indian_asteroid_base02_loadout
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difficulty_level = 1
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[Zone]
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nickname = Zone_IN03_01_base_exclusion
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pos = 9095, 0, 43086
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shape = SPHERE
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size = 6000
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property_flags = 131072
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visit = 128
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sort = 99.500000
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[Zone]
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nickname = Zone_IN03_pop_ambient_01
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pos = 9095, 0, 43086
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rotate = 0, 0, 0
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shape = SPHERE
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size = 5900
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sort = 51
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toughness = 19
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density = 12
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repop_time = 20
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max_battle_size = 4
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pop_type = fc_in_grp, single_base_unlaw
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relief_time = 30
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population_additive = false
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faction_weight = fc_in_grp, 20
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encounter = area_defend, 17, 0.100000
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faction = fc_in_grp, 1.000000
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encounter = area_defend, 19, 0.100000
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faction = fc_in_grp, 1.000000
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encounter = area_defend, 19, 0.100000
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faction = fc_in_grp, 1.000000
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encounter = area_trade_freighter, 19, 0.100000
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faction = fc_in_grp, 0.960000
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[Zone]
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nickname = Zone_IN03_destroy_vignette_01
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pos = 8833, 0, 19451
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shape = SPHERE
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size = 10000
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mission_type = lawful, unlawful
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sort = 99.500000
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vignette_type = open
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[Zone]
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nickname = Zone_IN03_destroy_vignette_02
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pos = 30031, 0, 29086
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shape = SPHERE
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size = 10000
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mission_type = lawful, unlawful
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sort = 99.500000
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vignette_type = open
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[Zone]
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nickname = Zone_IN03_destroy_vignette_03
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pos = -10300, 0, 29911
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shape = SPHERE
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size = 10000
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mission_type = lawful, unlawful
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sort = 99.500000
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vignette_type = open
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[Zone]
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nickname = Zone_IN03_destroy_vignette_04
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pos = -3403, 0, 19684
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shape = SPHERE
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size = 10000
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mission_type = lawful, unlawful
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sort = 99.500000
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vignette_type = open
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[Zone]
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nickname = Zone_IN03_destroy_vignette_05
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pos = 19763, 0, 23318
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shape = SPHERE
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size = 10000
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mission_type = lawful, unlawful
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sort = 99.500000
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vignette_type = open
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[Zone]
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nickname = Zone_IN03_pop_ambient_02
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pos = 21191, 0, 2145
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rotate = 0, 60, 0
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shape = ELLIPSOID
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size = 80000, 80000, 40000
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sort = 51
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toughness = 19
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density = 9
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repop_time = 25
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max_battle_size = 4
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pop_type = Background
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relief_time = 35
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population_additive = false
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faction_weight = fc_in_grp, 1
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encounter = area_defend, 17, 0.100000
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faction = fc_in_grp, 0.900000
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encounter = area_defend, 19, 0.100000
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faction = fc_in_grp, 0.900000
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encounter = area_defend, 19, 0.100000
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faction = fc_in_grp, 0.900000
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encounter = area_trade_freighter, 19, 0.100000
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faction = fc_in_grp, 0.960000
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[Zone]
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nickname = Zone_IN03_pop_ambient_03
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pos = -38358, 0, -9119
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rotate = 0, 70, 0
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shape = ELLIPSOID
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size = 30000, 30000, 13000
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sort = 51
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toughness = 19
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density = 6
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repop_time = 20
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max_battle_size = 4
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pop_type = Background
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relief_time = 30
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population_additive = false
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faction_weight = fc_cs_grp, 1
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encounter = area_assault, 19, 0.100000
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faction = fc_cs_grp, 0.900000
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[Zone]
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nickname = Zone_IN03_pop_ambient_04
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pos = -30101, 0, -46869
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rotate = 0, 0, 0
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shape = SPHERE
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size = 5900
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sort = 51
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toughness = 19
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density = 6
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repop_time = 25
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max_battle_size = 4
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pop_type = Background
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relief_time = 35
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population_additive = false
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faction_weight = fc_in_grp, 1
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encounter = area_defend, 19, 0.100000
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faction = fc_in_grp, 0.900000
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encounter = area_trade_freighter, 19, 0.100000
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faction = fc_in_grp, 0.960000
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[Zone]
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nickname = Zone_IN03_pop_ambient_05
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pos = -41619, 0, 26238
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rotate = 0, 0, 0
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shape = SPHERE
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size = 5000
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sort = 51
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toughness = 19
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density = 6
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repop_time = 25
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max_battle_size = 4
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pop_type = Background
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relief_time = 35
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population_additive = false
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faction_weight = fc_in_grp, 1
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encounter = area_defend, 19, 0.100000
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faction = fc_in_grp, 0.900000
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encounter = area_trade_freighter, 19, 0.100000
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faction = fc_in_grp, 0.960000
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[Object]
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nickname = IN03_suprise_conquistadors_heavy_fighter_01
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pos = 28990, 0, 11000
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visit = 16
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ids_info = 0
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rotate = 10, 30, 90
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archetype = suprise_conquistadors_heavy_fighter
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ids_name = 534759
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loadout = SECRET_in_in_conquistadors_heavy_fighter01_In01
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