474 lines
9.7 KiB
INI
474 lines
9.7 KiB
INI
[SystemInfo]
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space_color = 0, 0, 0
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local_faction = li_n_grp
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[EncounterParameters]
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nickname = area_defend
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filename = missions\encounters\area_defend.ini
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[EncounterParameters]
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nickname = area_one_gunboat
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filename = missions\encounters\area_one_gunboat.ini
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[EncounterParameters]
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nickname = patrolp_assault
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filename = missions\encounters\patrolp_assault.ini
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[EncounterParameters]
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nickname = area_assault
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filename = missions\encounters\area_assault.ini
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[TexturePanels]
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file = universe\heavens\shapes.ini
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[Music]
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space = dangerous_anomaly01
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danger = music_omicron_danger
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battle = music_omicron_battle
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[Dust]
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spacedust = Dust
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[Asteroids]
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file = solar\asteroids\AR03_asteroids_02.ini
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zone = Zone_AR03_asteroids_02
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[Asteroids]
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file = solar\asteroids\AR03_asteroids_01.ini
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zone = Zone_AR03_asteroids_01
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[Nebula]
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file = solar\nebula\AR03_nebula_02.ini
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zone = Zone_AR03_nebula_02
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[Nebula]
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file = solar\nebula\AR03_nebula_01.ini
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zone = Zone_AR03_nebula_01
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[Ambient]
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color = 60, 20, 10
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[Background]
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basic_stars = solar\starsphere\starsphere_stars_basic.cmp
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complex_stars = solar\starsphere\starsphere_li06_stars.cmp
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nebulae = solar\starsphere\starsphere_ar03.cmp
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[LightSource]
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nickname = AR03_system_light
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pos = 0, 0, 0
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color = 253, 230, 180
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range = 100000
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type = DIRECTIONAL
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atten_curve = DYNAMIC_DIRECTION
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[Object]
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nickname = AR03_to_AR02
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ids_name = 261793
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pos = 0, 0, -61143
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rotate = 0, 180, 0
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archetype = nomad_gate
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msg_id_prefix = gcs_refer_system_AR02
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jump_effect = jump_effect_nomad_gate
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ids_info = 66145
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reputation = fc_n_grp
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behavior = NOTHING
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difficulty_level = 7
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loadout = nomad_gate
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pilot = pilot_solar_easiest
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goto = AR02, AR02_to_AR03, gate_tunnel_bretonia
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[Zone]
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nickname = Zone_AR03_nebula_01
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ids_name = 0
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pos = 0, 0, -75700
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rotate = 0, 0, 0
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shape = ELLIPSOID
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size = 100000, 50000, 50000
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property_flags = 32768
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property_fog_color = 0.000000, 128.000000, 128.000000
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ids_info = 0
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visit = 36
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spacedust = attractdust_green
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spacedust_maxparticles = 50
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sort = 99.500000
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toughness = 4
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density = 3
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repop_time = 10
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max_battle_size = 8
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pop_type = Background
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relief_time = 10
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population_additive = false
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faction_weight = fc_dk_grp, 1
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encounter = area_assault, 31, 0.100000
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faction = fc_dk_grp, 0.800000
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Music = zone_nebula_nomad
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[Zone]
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nickname = Zone_AR03_nebula_02
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ids_name = 0
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pos = 0, 0, 75700
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rotate = 0, 0, 0
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shape = ELLIPSOID
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size = 100000, 50000, 50000
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property_flags = 32768
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property_fog_color = 0.000000, 128.000000, 128.000000
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ids_info = 0
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visit = 36
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spacedust = attractdust_green
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spacedust_maxparticles = 50
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sort = 99.500000
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toughness = 4
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density = 3
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repop_time = 10
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max_battle_size = 8
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pop_type = Background
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relief_time = 10
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population_additive = false
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faction_weight = fc_dk_grp, 1
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encounter = area_assault, 31, 0.100000
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faction = fc_dk_grp, 0.800000
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Music = zone_nebula_nomad
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[zone]
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nickname = AR03_Sun1_death
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pos = 0, 0, 0
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shape = SPHERE
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size = 8000
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damage = 1000000000
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sort = 99.500000
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density = 0
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relief_time = 0
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[Object]
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nickname = AR03_Sun1
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ids_name = 1380
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pos = 0, 0, 0
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ambient_color = 255, 255, 255
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archetype = sun_1000
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star = med_112_sun_green
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atmosphere_range = 10000
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burn_color = 255, 255, 255
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ids_info = 0
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[Zone]
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nickname = Zone_AR03_asteroids_01
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ids_name = 0
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pos = 0, 0, -75700
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rotate = 0, 0, 0
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shape = ELLIPSOID
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size = 90000, 45000, 45000
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property_flags = 66
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ids_info = 0
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visit = 36
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[Zone]
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nickname = Zone_AR03_asteroids_02
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ids_name = 0
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pos = 0, 0, 75700
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rotate = 0, 0, 0
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shape = ELLIPSOID
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size = 90000, 45000, 45000
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property_flags = 66
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ids_info = 0
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visit = 36
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[Object]
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nickname = AR03_01
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pos = -62100, -15000, 63702
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ids_info = 0
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behavior = NOTHING
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pilot = pilot_solar_hardest
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dock_with = AR03_01_Base
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base = AR03_01_Base
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reputation = fc_or2_grp
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rotate = 0, 0, 0
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archetype = o_osiris
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ids_name = 535045
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loadout = osiris_newyork
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difficulty_level = 1
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visit = 128
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[Zone]
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nickname = AR03_to_AR02_exclusion
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pos = 0, 0, -61143
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shape = SPHERE
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size = 5000
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property_flags = 131072
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visit = 128
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sort = 99.500000
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toughness = 4
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density = 3
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repop_time = 10
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max_battle_size = 8
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pop_type = Background
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relief_time = 10
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population_additive = false
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faction_weight = fc_dk_grp, 1
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encounter = area_assault, 31, 0.100000
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faction = fc_dk_grp, 0.800000
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[Zone]
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nickname = AR03_01_exclusion
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pos = -62100, -15000, 63702
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shape = SPHERE
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size = 5000
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property_flags = 131072
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visit = 128
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sort = 99
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toughness = 4
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density = 6
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repop_time = 10
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max_battle_size = 8
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pop_type = Background
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relief_time = 10
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population_additive = false
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faction_weight = fc_or2_grp, 1
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faction_weight = fc_dk_grp, 1
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encounter = area_assault, 31, 0.100000
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faction = fc_dk_grp, 0.800000
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encounter = area_defend, 19, 0.100000
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faction = fc_or2_grp, 0.800000
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[Object]
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nickname = AR01_outpost_platform_1
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reputation = fc_or2_grp
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pos = -62100, -15000, 63250
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archetype = Am_platform
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ids_name = 261164
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ids_info = 66171
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behavior = NOTHING
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loadout = complex02_weapon_platform_outpost
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difficulty_level = 1
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visit = 128
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pilot = pilot_solar_hardest
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[Object]
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nickname = AR01_outpost_platform_2
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reputation = fc_or2_grp
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pos = -62100, -15000, 64200
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archetype = Am_platform
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ids_name = 261164
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ids_info = 66171
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behavior = NOTHING
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loadout = complex02_weapon_platform_outpost
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difficulty_level = 1
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visit = 128
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pilot = pilot_solar_hardest
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[Object]
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nickname = AR03_outpost_platform_3
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reputation = fc_or2_grp
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pos = -62100, -15000, 64400
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archetype = Am_platform
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ids_name = 261164
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ids_info = 66171
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behavior = NOTHING
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loadout = complex_weapon_platform_outpost
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difficulty_level = 1
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visit = 128
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pilot = pilot_solar_hardest
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[Object]
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nickname = AR03_outpost_platform_4
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reputation = fc_or2_grp
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pos = -62100, -15000, 63100
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archetype = Am_platform
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ids_name = 261164
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ids_info = 66171
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behavior = NOTHING
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loadout = complex_weapon_platform_outpost
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difficulty_level = 1
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visit = 128
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pilot = pilot_solar_hardest
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[Object]
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nickname = AR03_planet_1
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ids_name = 535046
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spin = 0.000000, 0.010000, 0.000000
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rotate = 0, 0, 0
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pos = -74949, 0, 0
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archetype = planet_rckbrn_2000
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atmosphere_range = 2500
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burn_color = 255, 222, 160
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ids_info = 0
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[zone]
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nickname = AR03_planet_1_death
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pos = -74949, 0, 0
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shape = SPHERE
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size = 2400
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damage = 1000000000
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sort = 99.500000
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density = 0
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relief_time = 0
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[Object]
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nickname = AR03_to_AR04
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ids_name = 535049
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pos = 50000, 10000, 75000
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rotate = 0, 52, 0
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archetype = dk_gate
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msg_id_prefix = gcs_refer_system_AR04
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jump_effect = jump_effect_nomad_gate
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ids_info = 66145
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reputation = fc_dk_grp
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behavior = NOTHING
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difficulty_level = 7
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visit = 128
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loadout = dk_gate
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pilot = pilot_solar_easiest
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goto = AR04, AR04_to_AR03, gate_tunnel_bretonia
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[Zone]
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nickname = AR03_to_AR04_exclusion
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pos = 50000, 10000, 75000
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shape = SPHERE
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size = 2500
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property_flags = 131072
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visit = 128
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sort = 99.500000
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[Zone]
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nickname = Zone_AR03_path_no01
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pos = -33993, 0, -30507
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rotate = 90, 47, 180
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shape = CYLINDER
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size = 1500, 91733
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sort = 99
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toughness = 19
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density = 3
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repop_time = 10
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max_battle_size = 4
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pop_type = attack_patrol
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relief_time = 10
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path_label = no_01, 1
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usage = patrol
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mission_eligible = false
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faction_weight = fc_n2_grp, 10
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density_restriction = 1, patroller
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density_restriction = 1, police_patroller
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density_restriction = 1, pirate_patroller
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density_restriction = 4, lawfuls
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density_restriction = 4, unlawfuls
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encounter = area_assault, 19, 0.200000
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faction = fc_n2_grp, 1.000000
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[Zone]
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nickname = Zone_AR03_path_no02
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pos = -48484, 0, 34223
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rotate = -90, 29, 0
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shape = CYLINDER
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size = 1500, 78707
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sort = 99
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toughness = 19
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density = 3
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repop_time = 10
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max_battle_size = 4
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pop_type = attack_patrol
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relief_time = 10
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path_label = no_02, 1
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usage = patrol
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mission_eligible = false
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faction_weight = fc_n2_grp, 10
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density_restriction = 1, patroller
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density_restriction = 1, police_patroller
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density_restriction = 1, pirate_patroller
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density_restriction = 4, lawfuls
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density_restriction = 4, unlawfuls
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encounter = area_assault, 19, 0.200000
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faction = fc_n2_grp, 1.000000
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[Zone]
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nickname = Zone_AR03_path_no03
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pos = 5297, 0, 63340
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rotate = -90, -81, 0
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shape = CYLINDER
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size = 1500, 69911
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sort = 99
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toughness = 19
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density = 3
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repop_time = 10
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max_battle_size = 4
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pop_type = attack_patrol
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relief_time = 10
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path_label = no_03, 1
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usage = patrol
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mission_eligible = false
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faction_weight = fc_n2_grp, 10
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density_restriction = 1, patroller
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density_restriction = 1, police_patroller
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density_restriction = 1, pirate_patroller
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density_restriction = 4, lawfuls
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density_restriction = 4, unlawfuls
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encounter = area_assault, 19, 0.200000
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faction = fc_n2_grp, 1.000000
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[Zone]
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nickname = Zone_AR03_path_no04
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pos = 49992, 0, 23937
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rotate = -90, -16, 0
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shape = CYLINDER
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size = 1500, 70474
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sort = 99
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toughness = 19
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density = 3
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repop_time = 10
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max_battle_size = 4
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pop_type = attack_patrol
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relief_time = 10
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path_label = no_04, 1
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usage = patrol
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mission_eligible = false
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faction_weight = fc_n2_grp, 10
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density_restriction = 1, patroller
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density_restriction = 1, police_patroller
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density_restriction = 1, pirate_patroller
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density_restriction = 4, lawfuls
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density_restriction = 4, unlawfuls
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encounter = area_assault, 19, 0.200000
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faction = fc_n2_grp, 1.000000
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[Zone]
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nickname = Zone_AR03_path_no05
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pos = 29594, 0, -35451
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rotate = -90, 49, 0
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shape = CYLINDER
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size = 1500, 78435
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sort = 99
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toughness = 19
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density = 3
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repop_time = 10
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max_battle_size = 4
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pop_type = attack_patrol
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relief_time = 10
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path_label = no_05, 1
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usage = patrol
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mission_eligible = false
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faction_weight = fc_n2_grp, 10
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density_restriction = 1, patroller
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density_restriction = 1, police_patroller
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density_restriction = 1, pirate_patroller
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density_restriction = 4, lawfuls
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density_restriction = 4, unlawfuls
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encounter = area_assault, 19, 0.200000
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faction = fc_n2_grp, 1.000000
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[Zone]
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nickname = Zone_AR03_pop_dk_gunboats_01
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pos = 50000, 10000, 75000
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rotate = 0, 0, 0
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shape = SPHERE
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size = 7000
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comment = dk_gunboats
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sort = 99.500000
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toughness = 30
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density = 1
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repop_time = 5
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max_battle_size = 8
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pop_type = Background
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relief_time = 5
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population_additive = false
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faction_weight = fc_dk_grp, 1
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encounter = area_one_gunboat, 30, 0.100000
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faction = fc_dk_grp, 0.800000
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