FLGameCompanion/FLCompanionByDvurechensky/bin/Release/SYSTEMS/PIRATE01/PIRATE01.ini

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2024-10-05 07:50:50 +03:00
[SystemInfo]
space_color = 0, 0, 0
local_faction = pirate_n_grp
space_farclip = 135000
[EncounterParameters]
nickname = patrolp_assault
filename = missions\encounters\patrolp_assault.ini
[EncounterParameters]
nickname = patrolp_assault_follow
filename = missions\encounters\patrolp_assault_follow.ini
[EncounterParameters]
nickname = area_scout
filename = missions\encounters\area_scout.ini
[EncounterParameters]
nickname = area_trade_trader
filename = missions\encounters\area_trade_trader.ini
[EncounterParameters]
nickname = area_assault
filename = missions\encounters\area_assault.ini
[EncounterParameters]
nickname = area_bh_scout
filename = missions\encounters\area_bh_scout.ini
[EncounterParameters]
nickname = area_defend
filename = missions\encounters\area_defend.ini
[EncounterParameters]
nickname = patrolp_bh_assault
filename = missions\encounters\patrolp_bh_assault.ini
[TexturePanels]
file = universe\heavens\shapes.ini
[Music]
space = PIRATE01_space
danger = PIRATE01_danger_and_battle
battle = PIRATE01_danger_and_battle
[Dust]
spacedust = Dust
[Asteroids]
file = solar\asteroids\PIRATE01_asteroids1.ini
zone = Zone_PIRATE01_asteroids1
[Asteroids]
file = solar\asteroids\PIRATE01_asteroids2.ini
zone = Zone_PIRATE01_asteroids2
[Asteroids]
file = solar\asteroids\PIRATE01_asteroids3.ini
zone = Zone_PIRATE01_asteroids3
[Asteroids]
file = solar\asteroids\PIRATE01_asteroids3.ini
zone = Zone_PIRATE01_asteroids3_mining_area_01
[Asteroids]
file = solar\asteroids\PIRATE01_asteroids4.ini
zone = Zone_PIRATE01_asteroids4
[Asteroids]
file = solar\asteroids\PIRATE01_asteroids5.ini
zone = Zone_PIRATE01_asteroids5
[Asteroids]
file = solar\asteroids\PIRATE01_asteroids5.ini
zone = Zone_PIRATE01_asteroids5_mining_area_01
[Asteroids]
file = solar\asteroids\PIRATE01_asteroids6.ini
zone = Zone_PIRATE01_asteroids6
[Nebula]
file = solar\nebula\PIRATE01_Nebula1.ini
zone = Zone_PIRATE01_Nebula1
[Nebula]
file = solar\nebula\PIRATE01_Nebula2.ini
zone = Zone_PIRATE01_Nebula2
[Nebula]
file = solar\nebula\PIRATE01_Nebula3.ini
zone = Zone_PIRATE01_Nebula3
[Nebula]
file = solar\nebula\PIRATE01_Nebula4.ini
zone = Zone_PIRATE01_Nebula4
[Ambient]
color = 80, 50, 0
[Background]
basic_stars = solar\starsphere\starsphere_stars_basic.cmp
complex_stars = solar\starsphere\starsphere_li06_stars.cmp
nebulae = solar\starsphere\starsphere_PIRATE01.cmp
[LightSource]
nickname = PIRATE01_system_light_01
pos = 0, 0, 0
color = 220, 150, 70
range = 180000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION
[Object]
nickname = PIRATE01_to_ET02_hole
ids_name = 545095
pos = 55000, 0, -60000
rotate = 0, 120, 0
archetype = rebirth_jumphole_orange
msg_id_prefix = gcs_refer_system_ET02
ids_info = 66146
jump_effect = jump_effect_red
visit = 0
goto = ET02, ET02_to_PIRATE01_hole, gate_tunnel_bretonia
[Object]
nickname = PIRATE01_blackhole_effect
ids_name = 545328
pos = 0, -40000, 0
rotate = 90, 0, 0
Archetype = blhazardrb
loadout = r_blackhole
ids_info = 0
[zone]
nickname = Zone_PIRATE01_blackhole_radiation_01
pos = 0, -40000, 0
rotate = 0, 0, 0
shape = SPHERE
size = 8000, 8000, 8000
damage = 2000000000
visit = 32
sort = 99
[zone]
nickname = Zone_PIRATE01_blackhole_radiation_02
pos = 0, -40000, 0
rotate = 0, 0, 0
shape = SPHERE
size = 12000, 12000, 12000
damage = 100000
visit = 32
sort = 99
[zone]
nickname = Zone_PIRATE01_blackhole_radiation_03
pos = 0, -40000, 0
rotate = 0, 0, 0
shape = SPHERE
size = 16000, 16000, 16000
damage = 30000
visit = 32
sort = 99
[Object]
nickname = PIRATE01_nebula_effect_orange_1
pos = 56000, 0, -60000
rotate = 0, 0, 0
Archetype = blhazardrb
loadout = r_nebula_1
ids_info = 0
[Object]
nickname = PIRATE01_nebula_effect_orange_2
pos = 54000, 0, -60000
rotate = 0, 0, 0
Archetype = blhazardrb
loadout = r_nebula_1
ids_info = 0
[Object]
nickname = PIRATE01_dinamik_sun_orange
ids_name = 1380
ids_info = 66164
pos = 25000, 0, -60000
archetype = sun_place_2
loadout = rebirth_sun1_orange
atmosphere_range = 10000
star = dinamik_sun
[zone]
nickname = PIRATE01_dinamik_sun_orange_death
pos = 25000, 0, -60000
shape = SPHERE
size = 8000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
[zone]
nickname = Zone_PIRATE01_Nebula1
ids_name = 0
pos = 80000, 0, -5000
rotate = 0, 0, 0
shape = ELLIPSOID
size = 25000, 25000, 35000
property_flags = 32768
property_fog_color = 132, 134, 126
visit = 32
spacedust = radioactivedust_red
spacedust_maxparticles = 50
ids_info = 0
sort = 51
toughness = 19
density = 6
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 25
population_additive = false
encounter = area_bh_scout, 19, 0.100000
faction = gd_bh_grp, 0.900000
encounter = area_assault, 19, 0.100000
faction = fc_x_grp, 0.900000
encounter = area_defend, 19, 0.100000
faction = pirate_n_grp, 0.950000
[zone]
nickname = Zone_PIRATE01_Nebula2
ids_name = 0
pos = 20000, 0, 70000
rotate = 0, -70, 0
shape = ELLIPSOID
size = 25000, 25000, 50000
property_flags = 32768
property_fog_color = 137, 160, 24
visit = 32
spacedust = attractdust_green
spacedust_maxparticles = 60
Music = zone_badlands
ids_info = 0
sort = 51
toughness = 19
density = 6
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 25
population_additive = false
encounter = area_bh_scout, 19, 0.100000
faction = gd_bh_grp, 0.900000
encounter = area_assault, 19, 0.100000
faction = fc_x_grp, 0.900000
encounter = area_defend, 19, 0.100000
faction = pirate_n_grp, 0.950000
[Object]
nickname = PIRATE01_planet_1
ids_name = 545329
pos = -60000, 0, 40000
rotate = 0, 0, 0
archetype = planet_PIRATE01_1_13000
spin = 0.000000, 0.012000, 0.000000
atmosphere_range = 14000
burn_color = 255, 222, 160
ids_info = 0
base = PIRATE01_01_Base
reputation = pirate_n_grp
ring = Zone_PIRATE01_planet_1_ring1, solar\rings\orange_ring.ini
ring = Zone_PIRATE01_planet_1_ring2, solar\rings\orange_ring.ini
ring = Zone_PIRATE01_planet_1_ring3, solar\rings\orange_ring.ini
ring = Zone_PIRATE01_planet_1_ring4, solar\rings\orange_ring.ini
ring = Zone_PIRATE01_planet_1_ring5, solar\rings\orange_ring.ini
ring = Zone_PIRATE01_planet_1_ring6, solar\rings\orange_ring.ini
[zone]
nickname = PIRATE01_planet_1_death
pos = -60000, 0, 40000
shape = SPHERE
size = 13500
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
[Object]
nickname = PIRATE01_planet_1_storm_13000
pos = -60000, 0, 40000
rotate = 90, 45, 0
archetype = planet_storm_5000
loadout = planet_storm_13000
[Object]
nickname = PIRATE01_01_dock_ring
ids_name = 534426
pos = -51000, 0, 29000
rotate = 0, 140, 0
archetype = dock_ring
ids_info = 66141
dock_with = PIRATE01_01_Base
reputation = pirate_n_grp
behavior = NOTHING
voice = atc_leg_f01a
space_costume = , robot_body_A
difficulty_level = 1
pilot = pilot_solar_easy
[Object]
nickname = PIRATE01_01_docking_fixture_0
ids_name = 261166
pos = -51000, 450, 29000
rotate = 0, 140, 0
archetype = docking_fixture
ids_info = 66489
base = PIRATE01_01_Base
dock_with = PIRATE01_01_Base
reputation = pirate_n_grp
behavior = NOTHING
voice = atc_leg_f01a
space_costume = , robot_body_A
[zone]
nickname = Zone_PIRATE01_planet_1_ring1
pos = -60000, 0, 40000
rotate = 0, 0, -20
shape = ring
size = 60000, 55000, 10000
sort = 0.000000
[zone]
nickname = Zone_PIRATE01_planet_1_ring2
pos = -60000, 0, 40000
rotate = 0, 0, -40
shape = ring
size = 50000, 45000, 9000
sort = 0.000000
[zone]
nickname = Zone_PIRATE01_planet_1_ring3
pos = -60000, 0, 40000
rotate = -30, 0, -20
shape = ring
size = 40000, 35000, 9000
sort = 0.000000
[zone]
nickname = Zone_PIRATE01_planet_1_ring4
pos = -60000, 0, 40000
rotate = 40, 0, 20
shape = ring
size = 30000, 25000, 9000
sort = 0.000000
[zone]
nickname = Zone_PIRATE01_planet_1_ring5
pos = -60000, 0, 40000
rotate = 80, 0, 0
shape = ring
size = 25000, 17000, 9000
sort = 0.000000
[zone]
nickname = Zone_PIRATE01_planet_1_ring6
pos = -60000, -500, 40000
rotate = 0, 0, 0
shape = ring
size = 20000, 15000, 9000
sort = 0.000000
[Object]
nickname = PIRATE01_dinamik_sun_green
ids_name = 1380
ids_info = 66164
pos = 30000, 10000, 0
archetype = sun_place_2
loadout = rebirth_sun2_green
atmosphere_range = 10000
star = dinamik_sun
[zone]
nickname = PIRATE01_dinamik_sun_green_death
pos = 30000, 10000, 0
shape = SPHERE
size = 8000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
[zone]
nickname = Zone_PIRATE01_Nebula3
ids_name = 0
pos = -28000, 0, -80000
rotate = 0, -20, 0
shape = ELLIPSOID
size = 40000, 40000, 50000
property_flags = 32768
property_fog_color = 161, 110, 22
visit = 32
spacedust = attractdust_orange
spacedust_maxparticles = 70
music = Ambient_in
ids_info = 0
sort = 51
toughness = 19
density = 6
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 25
population_additive = false
encounter = area_bh_scout, 19, 0.100000
faction = gd_bh_grp, 0.900000
encounter = area_assault, 19, 0.100000
faction = fc_x_grp, 0.900000
encounter = area_defend, 19, 0.100000
faction = pirate_n_grp, 0.950000
[Object]
nickname = PIRATE01_planet_2
ids_name = 545330
pos = -47000, -12000, 8000
rotate = 0, 0, 0
archetype = planet_moonred_1500
spin = 0.000000, 0.012000, 0.000000
atmosphere_range = 2200
burn_color = 255, 222, 160
ids_info = 0
[zone]
nickname = PIRATE01_planet_2_death
pos = -47000, -12000, 8000
shape = SPHERE
size = 1800
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
[Object]
nickname = PIRATE01_02
ids_name = 545337
pos = 80000, 0, 44000
rotate = 0, 155, 0
archetype = pirate_resource_ships
ids_info = 0
base = PIRATE01_02_Base
dock_with = PIRATE01_02_Base
reputation = pirate_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = pirate_resource_ships_loadout
pilot = pilot_solar_easy
voice = atc_leg_m01
space_costume = syd_head, sh_male2_body
[Object]
nickname = PIRATE01_Trade_Lane_Ring_01
reputation = Pirate_n_grp
pos = -39554, 0, 27672
rotate = 0, -97, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 545329
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
next_ring = PIRATE01_Trade_Lane_Ring_02
[Object]
nickname = PIRATE01_Trade_Lane_Ring_02
reputation = Pirate_n_grp
pos = -27104, 0, 29314
rotate = 0, -97, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = PIRATE01_Trade_Lane_Ring_01
next_ring = PIRATE01_Trade_Lane_Ring_03
[Object]
nickname = PIRATE01_Trade_Lane_Ring_03
reputation = Pirate_n_grp
pos = -14655, 0, 30956
rotate = 0, -97, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = PIRATE01_Trade_Lane_Ring_02
next_ring = PIRATE01_Trade_Lane_Ring_04
[Object]
nickname = PIRATE01_Trade_Lane_Ring_04
reputation = Pirate_n_grp
pos = -2206, 0, 32598
rotate = 0, -97, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = PIRATE01_Trade_Lane_Ring_03
next_ring = PIRATE01_Trade_Lane_Ring_05
[Object]
nickname = PIRATE01_Trade_Lane_Ring_05
reputation = Pirate_n_grp
pos = 10242, 0, 34240
rotate = 0, -97, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = PIRATE01_Trade_Lane_Ring_04
next_ring = PIRATE01_Trade_Lane_Ring_06
[Object]
nickname = PIRATE01_Trade_Lane_Ring_06
reputation = Pirate_n_grp
pos = 22692, 0, 35883
rotate = 0, -97, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = PIRATE01_Trade_Lane_Ring_05
next_ring = PIRATE01_Trade_Lane_Ring_07
[Object]
nickname = PIRATE01_Trade_Lane_Ring_07
reputation = Pirate_n_grp
pos = 35141, 0, 37525
rotate = 0, -97, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = PIRATE01_Trade_Lane_Ring_06
next_ring = PIRATE01_Trade_Lane_Ring_08
[Object]
nickname = PIRATE01_Trade_Lane_Ring_08
reputation = Pirate_n_grp
pos = 47590, 0, 39167
rotate = 0, -97, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = PIRATE01_Trade_Lane_Ring_07
next_ring = PIRATE01_Trade_Lane_Ring_09
[Object]
nickname = PIRATE01_Trade_Lane_Ring_09
reputation = Pirate_n_grp
pos = 60039, 0, 40809
rotate = 0, -97, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = PIRATE01_Trade_Lane_Ring_08
next_ring = PIRATE01_Trade_Lane_Ring_10
[Object]
nickname = PIRATE01_Trade_Lane_Ring_10
reputation = Pirate_n_grp
pos = 72489, 0, 42452
rotate = 0, -97, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 545337
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = PIRATE01_Trade_Lane_Ring_09
[Object]
nickname = PIRATE01_03
ids_name = 545339
pos = -63000, 0, -88000
rotate = 0, 130, 0
archetype = pirate_Tortuga
ids_info = 0
base = PIRATE01_03_Base
dock_with = PIRATE01_03_Base
reputation = pirate_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = pirate_Tortuga_loadout
pilot = pilot_solar_easy
voice = atc_leg_m01
space_costume = pi_pirate1_head, pl_male1_journeyman_body, prop_neuralnet_F_right
[zone]
nickname = Zone_PIRATE01_03
pos = -63000, 0, -88000
rotate = 0, 0, 0
shape = ELLIPSOID
size = 5000, 5000, 5000
comment = tortuga_exclusion
sort = 51
toughness = 19
density = 6
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 20
population_additive = false
encounter = area_bh_scout, 19, 0.100000
faction = gd_bh_grp, 0.900000
encounter = area_assault, 19, 0.100000
faction = fc_x_grp, 0.900000
encounter = area_defend, 19, 0.100000
faction = pirate_n_grp, 0.950000
[Object]
nickname = PIRATE01_Trade_Lane_Ring_11
reputation = Pirate_n_grp
pos = -49833, 0, 21186
rotate = 0, 8, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 545329
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
next_ring = PIRATE01_Trade_Lane_Ring_12
[Object]
nickname = PIRATE01_Trade_Lane_Ring_12
reputation = Pirate_n_grp
pos = -51847, 0, 8441
rotate = 0, 8, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = PIRATE01_Trade_Lane_Ring_11
next_ring = PIRATE01_Trade_Lane_Ring_13
[Object]
nickname = PIRATE01_Trade_Lane_Ring_13
reputation = Pirate_n_grp
pos = -53861, 0, -4303
rotate = 0, 8, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = PIRATE01_Trade_Lane_Ring_12
next_ring = PIRATE01_Trade_Lane_Ring_14
[Object]
nickname = PIRATE01_Trade_Lane_Ring_14
reputation = Pirate_n_grp
pos = -55875, 0, -17048
rotate = 0, 8, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = PIRATE01_Trade_Lane_Ring_13
next_ring = PIRATE01_Trade_Lane_Ring_15
[Object]
nickname = PIRATE01_Trade_Lane_Ring_15
reputation = Pirate_n_grp
pos = -57889, 0, -29793
rotate = 0, 8, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = PIRATE01_Trade_Lane_Ring_14
next_ring = PIRATE01_Trade_Lane_Ring_16
[Object]
nickname = PIRATE01_Trade_Lane_Ring_16
reputation = Pirate_n_grp
pos = -59903, 0, -42538
rotate = 0, 8, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = PIRATE01_Trade_Lane_Ring_15
next_ring = PIRATE01_Trade_Lane_Ring_17
[Object]
nickname = PIRATE01_Trade_Lane_Ring_17
reputation = Pirate_n_grp
pos = -61917, 0, -55283
rotate = 0, 8, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = PIRATE01_Trade_Lane_Ring_16
next_ring = PIRATE01_Trade_Lane_Ring_18
[Object]
nickname = PIRATE01_Trade_Lane_Ring_18
reputation = Pirate_n_grp
pos = -63931, 0, -68028
rotate = 0, 8, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = PIRATE01_Trade_Lane_Ring_17
next_ring = PIRATE01_Trade_Lane_Ring_19
[Object]
nickname = PIRATE01_Trade_Lane_Ring_19
reputation = Pirate_n_grp
pos = -65945, 0, -80773
rotate = 0, 8, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 545339
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = PIRATE01_Trade_Lane_Ring_18
[zone]
nickname = Zone_PIRATE01_asteroids1
ids_name = 0
ids_info = 0
pos = -110000, 0, -80000
rotate = 0, 80, 0
shape = ELLIPSOID
size = 55000, 55000, 35000
property_flags = 512
visit = 36
music = zone_field_mine
sort = 51
toughness = 19
density = 6
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 25
population_additive = false
encounter = area_bh_scout, 19, 0.100000
faction = gd_bh_grp, 0.900000
encounter = area_assault, 19, 0.100000
faction = fc_x_grp, 0.900000
encounter = area_defend, 19, 0.100000
faction = pirate_n_grp, 0.950000
[zone]
nickname = Zone_PIRATE01_asteroids2
ids_name = 0
pos = 65000, 0, -90000
rotate = 0, -30, 0
shape = ELLIPSOID
size = 40000, 30000, 25000
property_flags = 66
visit = 36
music = zone_field_mine
sort = 51
toughness = 19
density = 6
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 25
population_additive = false
encounter = area_bh_scout, 19, 0.100000
faction = gd_bh_grp, 0.900000
encounter = area_assault, 19, 0.100000
faction = fc_x_grp, 0.900000
encounter = area_defend, 19, 0.100000
faction = pirate_n_grp, 0.950000
[zone]
nickname = Zone_PIRATE01_asteroids3
ids_name = 0
ids_info = 0
pos = -85000, 0, 100000
rotate = 0, -20, 0
shape = ELLIPSOID
size = 45000, 25000, 30000
property_flags = 8200
visit = 36
sort = 51
toughness = 19
density = 6
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 25
population_additive = false
encounter = area_bh_scout, 19, 0.100000
faction = gd_bh_grp, 0.900000
encounter = area_assault, 19, 0.100000
faction = fc_x_grp, 0.900000
encounter = area_defend, 19, 0.100000
faction = pirate_n_grp, 0.950000
[zone]
nickname = Zone_PIRATE01_asteroids4
ids_name = 0
pos = 20000, 0, 70000
rotate = 0, -70, 0
shape = ELLIPSOID
size = 23000, 23000, 47000
property_flags = 8200
visit = 36
[Object]
nickname = PIRATE01_suprise_wolverine_battleship_01
pos = 70000, 0, 90000
visit = 16
ids_info = 0
rotate = 58, 67, 44
archetype = suprise_wolverine_battleship
ids_name = 545342
loadout = SECRET_wolverine_PIRATE01_1
[Object]
nickname = PIRATE01_suprise_Potentate_battlecruiser_01
pos = -105000, 0, -110000
visit = 16
ids_info = 0
rotate = -34, 19, 48
archetype = suprise_Potentate_battlecruiser
ids_name = 545344
loadout = SECRET_Potentate_PIRATE01_1
[Object]
nickname = PIRATE01_suprise_Priest_battlecruiser_01
pos = -110000, -1500, 100000
visit = 16
ids_info = 0
rotate = 76, 13, -66
archetype = suprise_Priest_battlecruiser
ids_name = 545346
loadout = SECRET_Priest_PIRATE01_1
[Object]
nickname = PIRATE01_suprise_Tarr_Chronicles1_01
pos = 99000, 0, -1000
visit = 16
ids_info = 0
rotate = 90, 16, -23
archetype = suprise_Tarr_Chronicles1
ids_name = 545349
loadout = SECRET_Tarr_Chronicles1_PIRATE01_1
[Object]
nickname = PIRATE01_suprise_Tarr_Chronicles_cruiser_01
pos = 97500, -1500, 12500
visit = 16
ids_info = 0
rotate = 14, 27, 65
archetype = suprise_Tarr_Chronicles_cruiser
ids_name = 545350
loadout = SECRET_Tarr_Chronicles_cruiser_PIRATE01_1
[Object]
nickname = PIRATE01_suprise_StarSparrowB_01
pos = -28000, 0, -50000
visit = 16
ids_info = 0
rotate = -66, 14, -19
archetype = suprise_StarSparrowB
ids_name = 545352
loadout = SECRET_StarSparrowB_PIRATE01_1
[zone]
nickname = Zone_PIRATE01_asteroids5
ids_name = 0
pos = -21000, 0, -105000
rotate = 0, -10, 0
shape = ELLIPSOID
size = 29000, 29000, 22000
property_flags = 66
visit = 36
[Object]
nickname = PIRATE01_suprise_Deadpool_01
pos = 5000, 0, 85000
visit = 16
ids_info = 0
rotate = 45, 29, 73
archetype = suprise_Deadpool
ids_name = 545355
loadout = SECRET_Deadpool_PIRATE01_1
[Object]
nickname = PIRATE01_suprise_Bazooka_01
pos = 7800, -40000, 0
visit = 16
ids_info = 0
rotate = 34, 16, 89
archetype = suprise_Bazooka
ids_name = 545358
loadout = SECRET_Bazooka_PIRATE01_1
[Object]
nickname = PIRATE01_suprise_hu_bomber_01
pos = -7500, -40000, 3000
visit = 16
ids_info = 0
rotate = 24, 76, -36
archetype = suprise_hu_bomber
ids_name = 545360
loadout = SECRET_hu_bomber_PIRATE01_1
[Object]
nickname = PIRATE01_container_01
ids_name = 536873
pos = -1500, -40000, -8000
spin = 0.030000, 0.012000, 0.015000
rotate = 0, 0, 0
archetype = suprise_Bio_Container_Medium
ids_info = 0
visit = 0
loadout = SECRET_container_PIRATE01_1
[Object]
nickname = PIRATE01_container_02
ids_name = 536873
pos = 1500, -40000, 7800
spin = 0.030000, 0.012000, 0.015000
rotate = 0, 0, 0
archetype = suprise_Bio_Container_Medium
ids_info = 0
visit = 0
loadout = SECRET_container_PIRATE01_2
[Object]
nickname = PIRATE01_04
ids_name = 545371
pos = -20000, 0, -105000
archetype = co_base_ice_large02
ids_info = 0
dock_with = PIRATE01_04_Base
base = PIRATE01_04_Base
reputation = fc_x_grp
behavior = NOTHING
visit = 0
voice = atc_leg_f01
space_costume = sh_female2_head_gen, pl_female1_journeyman_body
difficulty_level = 14
loadout = rb_base_ice_large02_pi_01
pilot = pilot_solar_hardest
[zone]
nickname = zone_PIRATE01_pop_grinvitch
pos = -20000, 0, -105000
shape = SPHERE
size = 5000
comment = Grinvitch base
sort = 1
toughness = 14
density = 6
repop_time = 10
max_battle_size = 6
pop_type = fc_x_grp, single_base_unlaw
relief_time = 20
faction_weight = fc_x_grp, 10
density_restriction = 4, lawfuls
encounter = area_scout, 14, 0.120000
faction = fc_x_grp, 1.000000
encounter = area_defend, 19, 0.220000
faction = fc_x_grp, 1.000000
encounter = area_trade_trader, 14, 0.270000
faction = fc_x_grp, 1.000000
[Object]
nickname = PIRATE01_to_ET05_hole
ids_name = 545125
pos = 30000, 0, 75000
rotate = 0, 30, 0
archetype = rebirth_jumphole_orange
msg_id_prefix = gcs_refer_system_ET05
jump_effect = jump_effect_yellow
ids_info = 66146
visit = 0
goto = ET05, ET05_to_PIRATE01_hole, gate_tunnel_bretonia
[Object]
nickname = PIRATE01_to_ET04_hole
ids_name = 545104
pos = -110000, 0, -60000
rotate = 0, -135, 0
archetype = rebirth_jumphole_orange
msg_id_prefix = gcs_refer_system_ET04
jump_effect = jump_effect_yellow
ids_info = 66146
visit = 0
goto = ET04, ET04_to_PIRATE01_hole, gate_tunnel_bretonia
[Object]
nickname = PIRATE01_to_PIRATE01B1_hole
ids_name = 525121
pos = 80000, 0, -8000
rotate = 0, 90, 0
archetype = rebirth_jumphole_anomaly1
msg_id_prefix = gcs_refer_system_PIRATE01
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = PIRATE01, PIRATE01_to_PIRATE01B2_hole, gate_tunnel_bretonia
[Object]
nickname = PIRATE01_to_PIRATE01B2_hole
ids_name = 525121
pos = -102000, 0, 49000
rotate = 0, -90, 0
archetype = rebirth_jumphole_anomaly1
msg_id_prefix = gcs_refer_system_PIRATE01
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = PIRATE01, PIRATE01_to_PIRATE01B3_hole, gate_tunnel_bretonia
[Object]
nickname = PIRATE01_to_PIRATE01B3_hole
ids_name = 525121
pos = 0, -49000, 0
rotate = 90, 0, 0
archetype = rebirth_jumphole_anomaly1
msg_id_prefix = gcs_refer_system_PIRATE01
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = PIRATE01, PIRATE01_to_PIRATE01B3_hole, gate_tunnel_bretonia
[Object]
nickname = PIRATE01_suprise_Bio_Container_Small_01
ids_name = 536873
pos = 79000, 0, -82000
rotate = 0, 0, 0
spin = 0.030000, 0.012000, 0.015000
archetype = suprise_Bio_Container_very_Small
ids_info = 0
visit = 16
loadout = SECRET_Bio_Container_Small_PIRATE01_1
[Zone]
nickname = Zone_PIRATE01_path_pirate01
pos = 14019, 0, 36382
rotate = 90, -83, 180
shape = CYLINDER
size = 1750, 130543
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = pirate_01, 1
usage = patrol
mission_eligible = false
faction_weight = pirate_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.200000
faction = pirate_n_grp, 1.000000
[Zone]
nickname = Zone_PIRATE01_path_pirate02
pos = 79566, 0, 17761
rotate = -90, -1, 0
shape = CYLINDER
size = 1750, 52306
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = pirate_01, 2
usage = patrol
mission_eligible = false
faction_weight = pirate_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.200000
faction = pirate_n_grp, 1.000000
[Zone]
nickname = Zone_PIRATE01_path_pirate03
pos = 67590, 0, -34236
rotate = -90, 26, 0
shape = CYLINDER
size = 1750, 57596
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = pirate_01, 3
usage = patrol
mission_eligible = false
faction_weight = pirate_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.200000
faction = pirate_n_grp, 1.000000
[Zone]
nickname = Zone_PIRATE01_path_pirate04
pos = -4477, 0, -72198
rotate = -90, 78, 0
shape = CYLINDER
size = 1750, 121207
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = pirate_01, 4
usage = patrol
mission_eligible = false
faction_weight = pirate_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.200000
faction = pirate_n_grp, 1.000000
[Zone]
nickname = Zone_PIRATE01_path_pirate05
pos = -57324, 0, -27864
rotate = 90, -6, 180
shape = CYLINDER
size = 1750, 113639
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = pirate_01, 5
usage = patrol
mission_eligible = false
faction_weight = pirate_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.200000
faction = pirate_n_grp, 1.000000
[Zone]
nickname = Zone_PIRATE01_path_xenos01
pos = -23891, 0, -76482
rotate = 90, 8, 180
shape = CYLINDER
size = 1750, 54223
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = xenos_01, 1
usage = patrol
mission_eligible = false
faction_weight = fc_x_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 19, 0.200000
faction = fc_x_grp, 1.000000
[Zone]
nickname = Zone_PIRATE01_path_xenos02
pos = -68482, 0, -54667
rotate = -90, 82, 0
shape = CYLINDER
size = 1750, 82243
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = xenos_01, 2
usage = patrol
mission_eligible = false
faction_weight = fc_x_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 19, 0.200000
faction = fc_x_grp, 1.000000
[Zone]
nickname = Zone_PIRATE01_path_xenos03
pos = -97044, 0, -9710
rotate = 90, -13, 180
shape = CYLINDER
size = 1750, 102937
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = xenos_01, 3
usage = patrol
mission_eligible = false
faction_weight = fc_x_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 19, 0.200000
faction = fc_x_grp, 1.000000
[Zone]
nickname = Zone_PIRATE01_path_xenos04
pos = -80785, 0, 71344
rotate = 90, -7, 180
shape = CYLINDER
size = 1750, 62645
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = xenos_01, 4
usage = patrol
mission_eligible = false
faction_weight = fc_x_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 19, 0.200000
faction = fc_x_grp, 1.000000
[Zone]
nickname = Zone_PIRATE01_path_xenos05
pos = -23549, 0, 88805
rotate = -90, -75, 0
shape = CYLINDER
size = 1750, 109880
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = xenos_01, 5
usage = patrol
mission_eligible = false
faction_weight = fc_x_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 19, 0.200000
faction = fc_x_grp, 1.000000
[Zone]
nickname = Zone_PIRATE01_path_xenos06
pos = -10581, 0, 51585
rotate = -90, 59, 0
shape = CYLINDER
size = 1750, 93351
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = xenos_01, 6
usage = patrol
mission_eligible = false
faction_weight = fc_x_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 19, 0.200000
faction = fc_x_grp, 1.000000
[Zone]
nickname = Zone_PIRATE01_path_xenos07
pos = 2000, 0, -15936
rotate = -90, -50, 0
shape = CYLINDER
size = 1750, 137406
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = xenos_01, 7
usage = patrol
mission_eligible = false
faction_weight = fc_x_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 19, 0.200000
faction = fc_x_grp, 1.000000
[Zone]
nickname = Zone_PIRATE01_path_pirate_destroyer01
pos = -86173, 0, -72895
rotate = 90, 61, 180
shape = CYLINDER
size = 2750, 52104
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = pirate_destroyer_01, 1
usage = patrol
mission_eligible = false
faction_weight = pirate_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 26, 0.200000
faction = pirate_n_grp, 1.000000
[Zone]
nickname = Zone_PIRATE01_path_pirate_destroyer02
pos = -15066, 0, -8174
rotate = 90, -60, 180
shape = CYLINDER
size = 2750, 215225
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = pirate_destroyer_01, 2
usage = patrol
mission_eligible = false
faction_weight = pirate_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 26, 0.200000
faction = pirate_n_grp, 1.000000
[Zone]
nickname = Zone_PIRATE01_path_pirate_destroyer03
pos = 87995, 0, 17063
rotate = -90, -18, 0
shape = CYLINDER
size = 2750, 57131
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = pirate_destroyer_01, 3
usage = patrol
mission_eligible = false
faction_weight = pirate_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 26, 0.200000
faction = pirate_n_grp, 1.000000
[Zone]
nickname = Zone_PIRATE01_path_pirate_destroyer04
pos = 85723, 0, -50477
rotate = -90, 15, 0
shape = CYLINDER
size = 2750, 83981
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = pirate_destroyer_01, 4
usage = patrol
mission_eligible = false
faction_weight = pirate_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 26, 0.200000
faction = pirate_n_grp, 1.000000
[Zone]
nickname = Zone_PIRATE01_path_pirate_destroyer05
pos = 27577, 0, -97449
rotate = -90, 82, 0
shape = CYLINDER
size = 2750, 94587
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = pirate_destroyer_01, 5
usage = patrol
mission_eligible = false
faction_weight = pirate_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 26, 0.200000
faction = pirate_n_grp, 1.000000
[Zone]
nickname = Zone_PIRATE01_path_pirate_destroyer06
pos = -40999, 0, -94698
rotate = 90, 66, 180
shape = CYLINDER
size = 2750, 47270
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = pirate_destroyer_01, 6
usage = patrol
mission_eligible = false
faction_weight = pirate_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 26, 0.200000
faction = pirate_n_grp, 1.000000
[Zone]
nickname = Zone_PIRATE01_path_egypt01
pos = 42302, 0, 7444
rotate = 90, 10, 180
shape = CYLINDER
size = 1750, 137256
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = egypt_01, 1
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.200000
faction = et_n_grp, 1.000000
[Object]
nickname = PIRATE01_04_platform_1
reputation = fc_x_grp
pos = -24000, 0, -105000
archetype = Am_platform_no_loot
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = Am_weapon_platform2
difficulty_level = 38
visit = 0
pilot = pilot_solar_easiest
[Object]
nickname = PIRATE01_04_platform_2
reputation = fc_x_grp
pos = -16000, 0, -105000
archetype = Am_platform_no_loot
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = Am_weapon_platform2
difficulty_level = 38
visit = 0
pilot = pilot_solar_easiest
[Object]
nickname = PIRATE01_04_platform_3
reputation = fc_x_grp
pos = -20000, 0, -101000
archetype = Am_platform_no_loot
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = Am_weapon_platform2
difficulty_level = 38
visit = 0
pilot = pilot_solar_easiest
[Object]
nickname = PIRATE01_04_platform_4
reputation = fc_x_grp
pos = -20000, 0, -109000
archetype = Am_platform_no_loot
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = Am_weapon_platform2
difficulty_level = 38
visit = 0
pilot = pilot_solar_easiest
[zone]
nickname = zone_PIRATE01_pop_planet
pos = -45500, 0, 22500
rotate = 0, 55, 0
shape = ELLIPSOID
size = 9000, 10000, 15000
comment = regidon planet
sort = 1
toughness = 14
density = 6
repop_time = 10
max_battle_size = 6
pop_type = pirate_n_grp, single_base_unlaw
relief_time = 20
faction_weight = pirate_n_grp, 10
density_restriction = 4, lawfuls
encounter = area_scout, 19, 0.120000
faction = pirate_n_grp, 1.000000
encounter = area_defend, 19, 0.220000
faction = pirate_n_grp, 1.000000
encounter = area_trade_trader, 19, 0.270000
faction = pirate_n_grp, 1.000000
[zone]
nickname = zone_PIRATE01_02_pop
pos = 78000, 0, 42000
rotate = 0, 60, 0
shape = ELLIPSOID
size = 10000, 10000, 11000
comment = pirate station
sort = 1
toughness = 14
density = 6
repop_time = 10
max_battle_size = 6
pop_type = pirate_n_grp, single_base_unlaw
relief_time = 20
faction_weight = pirate_n_grp, 10
density_restriction = 4, lawfuls
encounter = area_scout, 19, 0.120000
faction = pirate_n_grp, 1.000000
encounter = area_defend, 19, 0.220000
faction = pirate_n_grp, 1.000000
encounter = area_trade_trader, 19, 0.270000
faction = pirate_n_grp, 1.000000
[Zone]
nickname = Zone_PIRATE01_path_bounty_hunters01
pos = 54601, 0, 59606
rotate = -90, -57, 0
shape = CYLINDER
size = 1750, 57424
sort = 99
toughness = 18
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = bounty_hunters_01, 1
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 18, 0.200000
faction = gd_bh_grp, 1.000000
[Zone]
nickname = Zone_PIRATE01_path_bounty_hunters02
pos = 8380, 0, -20870
rotate = -90, 47, 0
shape = CYLINDER
size = 1750, 191771
sort = 99
toughness = 18
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = bounty_hunters_01, 2
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 18, 0.200000
faction = gd_bh_grp, 1.000000
[Zone]
nickname = Zone_PIRATE01_path_bounty_hunters03
pos = -76890, 0, -91387
rotate = -90, 69, 0
shape = CYLINDER
size = 1750, 31607
sort = 99
toughness = 18
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = bounty_hunters_01, 3
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 18, 0.200000
faction = gd_bh_grp, 1.000000
[Zone]
nickname = Zone_PIRATE01_path_bounty_hunters04
pos = -100392, 0, -78542
rotate = 90, 25, 180
shape = CYLINDER
size = 1750, 40515
sort = 99
toughness = 18
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = bounty_hunters_01, 4
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 18, 0.200000
faction = gd_bh_grp, 1.000000
[Zone]
nickname = Zone_PIRATE01_path_pirate_f01
pos = 14643, 0, 10492
rotate = -90, -74, 0
shape = CYLINDER
size = 1750, 134425
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = pirate_f_01, 1
usage = patrol
mission_eligible = false
faction_weight = pirate_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.200000
faction = pirate_n_grp, 1.000000
[Zone]
nickname = Zone_PIRATE01_path_pirate_f02
pos = 87679, 0, 33799
rotate = 90, -11, 180
shape = CYLINDER
size = 1750, 84260
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = pirate_f_01, 2
usage = patrol
mission_eligible = false
faction_weight = pirate_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.200000
faction = pirate_n_grp, 1.000000
[Zone]
nickname = Zone_PIRATE01_path_pirate_f03
pos = 62959, 0, 75242
rotate = 90, 89, 180
shape = CYLINDER
size = 1750, 65997
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = pirate_f_01, 3
usage = patrol
mission_eligible = false
faction_weight = pirate_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.200000
faction = pirate_n_grp, 1.000000
[Zone]
nickname = Zone_PIRATE01_path_xenos_f01
pos = 5253, 0, -14017
rotate = 90, -15, 180
shape = CYLINDER
size = 1750, 185603
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = xenos_f_01, 1
usage = patrol
mission_eligible = false
faction_weight = fc_x_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 19, 0.200000
faction = fc_x_grp, 1.000000
[Zone]
nickname = Zone_PIRATE01_path_xenos_f02
pos = 58765, 0, 81920
rotate = 90, -77, 180
shape = CYLINDER
size = 1750, 59513
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = xenos_f_01, 2
usage = patrol
mission_eligible = false
faction_weight = fc_x_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 19, 0.200000
faction = fc_x_grp, 1.000000
[Zone]
nickname = Zone_PIRATE01_path_xenos_f03
pos = 91767, 0, 81617
rotate = -90, -30, 0
shape = CYLINDER
size = 1750, 15584
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = xenos_f_01, 3
usage = patrol
mission_eligible = false
faction_weight = fc_x_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 19, 0.200000
faction = fc_x_grp, 1.000000
[Zone]
nickname = Zone_PIRATE01_path_xenos_f04
pos = 88233, 0, 59212
rotate = -90, 25, 0
shape = CYLINDER
size = 1750, 34755
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = xenos_f_01, 4
usage = patrol
mission_eligible = false
faction_weight = fc_x_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 19, 0.200000
faction = fc_x_grp, 1.000000
[Zone]
nickname = Zone_PIRATE01_path_xenos_f05
pos = 55403, 0, 59368
rotate = 90, 57, 180
shape = CYLINDER
size = 1750, 59787
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = xenos_f_01, 5
usage = patrol
mission_eligible = false
faction_weight = fc_x_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 19, 0.200000
faction = fc_x_grp, 1.000000
[Object]
nickname = PIRATE01_NavBouy1
ids_name = 545078
ids_info = 529847
pos = 95000, 0, 75000
rotate = 0, 0, 0
archetype = SG_NavBouy
loadout = SG_NavBouy_loadout
parent = PIRATE01_suprise_wolverine_battleship_01
[Object]
nickname = PIRATE01_NavBouy2
ids_name = 545078
ids_info = 529847
pos = -77000, 0, 103000
rotate = 0, 0, 0
archetype = SG_NavBouy
loadout = SG_NavBouy_loadout
parent = PIRATE01_suprise_Priest_battlecruiser_01
[Object]
nickname = PIRATE01_NavBouy3
ids_name = 545078
ids_info = 529847
pos = 6000, 0, -20000
rotate = 0, 0, 0
archetype = SG_NavBouy
loadout = SG_NavBouy_loadout
parent = PIRATE01_to_PIRATE01B1_hole
[Object]
nickname = PIRATE01_NavBouy4
ids_name = 545078
ids_info = 529847
pos = -92000, 0, -97000
rotate = 0, 0, 0
archetype = SG_NavBouy
loadout = SG_NavBouy_loadout
parent = PIRATE01_suprise_Potentate_battlecruiser_01
[Object]
nickname = PIRATE01_NavBouy5
ids_name = 545078
ids_info = 529847
pos = 50000, 0, -94000
rotate = 0, 0, 0
archetype = SG_NavBouy
loadout = SG_NavBouy_loadout
parent = PIRATE01_04
[zone]
nickname = Zone_PIRATE01_asteroids1_mining_area_01
pos = -110000, 0, -80000
shape = SPHERE
size = 3000
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 150
comment = mining_zone
sort = 99.500000
[zone]
nickname = Zone_PIRATE01_asteroids1_mining_area_02
pos = -105000, 0, -85000
shape = SPHERE
size = 2400
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 150
comment = mining_zone
sort = 99.500000
[zone]
nickname = Zone_PIRATE01_asteroids1_mining_area_03
pos = -104000, 0, -78000
shape = SPHERE
size = 2000
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 150
comment = mining_zone
sort = 99.500000
[zone]
nickname = Zone_PIRATE01_asteroids1_mining_area_04
pos = -109000, 0, -90000
shape = SPHERE
size = 2800
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 150
comment = mining_zone
sort = 99.500000
[zone]
nickname = Zone_PIRATE01_asteroids1_mining_area_05
pos = -101000, 0, -90000
shape = SPHERE
size = 3300
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 150
comment = mining_zone
sort = 99.500000
[zone]
nickname = Zone_PIRATE01_asteroids2_mining_area_01
pos = 85000, 0, -80000
shape = SPHERE
size = 2500
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 150
comment = mining_zone
sort = 99.500000
[zone]
nickname = Zone_PIRATE01_asteroids2_mining_area_02
pos = 85000, 0, -87000
shape = SPHERE
size = 3000
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 150
comment = mining_zone
sort = 99.500000
[zone]
nickname = Zone_PIRATE01_asteroids2_mining_area_03
pos = 93000, 0, -83000
shape = SPHERE
size = 3600
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 150
comment = mining_zone
sort = 99.500000
[zone]
nickname = Zone_PIRATE01_asteroids2_mining_area_04
pos = 45000, 0, -105000
shape = SPHERE
size = 4000
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 150
comment = mining_zone
sort = 99.500000
[zone]
nickname = Zone_PIRATE01_asteroids4_mining_area_01
pos = -5000, 0, 81000
shape = SPHERE
size = 3800
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 150
comment = mining_zone
sort = 99.500000
[zone]
nickname = Zone_PIRATE01_asteroids4_mining_area_02
pos = 5000, 0, 85000
shape = SPHERE
size = 5500
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 150
comment = mining_zone
sort = 99.500000
[zone]
nickname = Zone_PIRATE01_asteroids4_mining_area_03
pos = 17000, 0, 86000
shape = SPHERE
size = 4500
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 150
comment = mining_zone
sort = 99.500000
[zone]
nickname = Zone_PIRATE01_asteroids4_mining_area_04
pos = 50000, 0, 60000
shape = SPHERE
size = 4000
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 150
comment = mining_zone
sort = 99.500000
[zone]
nickname = Zone_PIRATE01_asteroids4_mining_area_05
pos = 50000, 0, 68000
shape = SPHERE
size = 3000
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 150
comment = mining_zone
sort = 99.500000
[zone]
nickname = Zone_PIRATE01_asteroids4_mining_area_06
pos = 1000, 0, 77000
shape = SPHERE
size = 2700
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 150
comment = mining_zone
sort = 99.500000
[zone]
nickname = Zone_PIRATE01_asteroids3_mining_area_01
pos = -95000, 0, 100000
shape = SPHERE
size = 7000
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 150
comment = mining_zone
sort = 99.500000
[zone]
nickname = Zone_PIRATE01_asteroids5_mining_area_01
pos = -36000, 0, -108000
shape = SPHERE
size = 7500
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 150
comment = mining_zone
sort = 99.500000
[zone]
nickname = Zone_PIRATE01_asteroids6
ids_name = 0
pos = -110000, 0, 50000
rotate = 0, 10, 0
shape = ELLIPSOID
size = 30000, 13000, 15000
property_flags = 256
visit = 36
[zone]
nickname = Zone_PIRATE01_Nebula4
ids_name = 0
pos = -110000, 0, 50000
rotate = 0, 10, 0
shape = ELLIPSOID
size = 30500, 13500, 15500
property_flags = 32768
property_fog_color = 157, 246, 221
visit = 32
spacedust = radioactivedust_blue
spacedust_maxparticles = 80
ids_info = 0
sort = 51
toughness = 19
density = 6
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 25
population_additive = false
encounter = area_defend, 19, 0.100000
faction = pirate_n_grp, 0.950000
Music = zone_nebula_dmatter
[Zone]
nickname = Zone_PIRATE01_path_xenos_ff01
pos = -61085, 0, -27561
rotate = 90, 28, 180
shape = CYLINDER
size = 1750, 173865
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = xenos_ff_01, 1
usage = patrol
mission_eligible = false
faction_weight = fc_x_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 19, 0.200000
faction = fc_x_grp, 1.000000
[Zone]
nickname = Zone_PIRATE01_path_xenos_ff02
pos = -98393, 0, 75333
rotate = 90, -8, 180
shape = CYLINDER
size = 1750, 53001
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = xenos_ff_01, 2
usage = patrol
mission_eligible = false
faction_weight = fc_x_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 19, 0.200000
faction = fc_x_grp, 1.000000
[Zone]
nickname = Zone_PIRATE01_path_xenos_ff03
pos = -85763, 0, 102278
rotate = 90, -85, 180
shape = CYLINDER
size = 1750, 17916
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = xenos_ff_01, 3
usage = patrol
mission_eligible = false
faction_weight = fc_x_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 19, 0.200000
faction = fc_x_grp, 1.000000
[Zone]
nickname = Zone_PIRATE01_path_xenos_ff04
pos = -33320, 0, 105139
rotate = 90, -87, 180
shape = CYLINDER
size = 1750, 87132
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = xenos_ff_01, 4
usage = patrol
mission_eligible = false
faction_weight = fc_x_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 19, 0.200000
faction = fc_x_grp, 1.000000
[Zone]
nickname = Zone_PIRATE01_path_xenos_ff05
pos = 20004, 0, 91293
rotate = -90, -31, 0
shape = CYLINDER
size = 1750, 37542
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = xenos_ff_01, 5
usage = patrol
mission_eligible = false
faction_weight = fc_x_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 19, 0.200000
faction = fc_x_grp, 1.000000
[Zone]
nickname = Zone_PIRATE01_path_bounty_hunters_f01
pos = 67101, 0, -71185
rotate = -90, -47, 0
shape = CYLINDER
size = 1750, 32658
sort = 99
toughness = 18
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = bounty_hunters_f_01, 1
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 18, 0.200000
faction = gd_bh_grp, 1.000000
[Zone]
nickname = Zone_PIRATE01_path_bounty_hunters_f02
pos = 62040, 0, -93418
rotate = -90, 56, 0
shape = CYLINDER
size = 1750, 40674
sort = 99
toughness = 18
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = bounty_hunters_f_01, 2
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 18, 0.200000
faction = gd_bh_grp, 1.000000
[Zone]
nickname = Zone_PIRATE01_path_bounty_hunters_f03
pos = 12574, 0, -104334
rotate = 90, 89, 180
shape = CYLINDER
size = 1750, 64880
sort = 99
toughness = 18
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = bounty_hunters_f_01, 3
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 18, 0.200000
faction = gd_bh_grp, 1.000000
[Zone]
nickname = Zone_PIRATE01_path_bounty_hunters_f04
pos = -30319, 0, -17252
rotate = 90, 6, 180
shape = CYLINDER
size = 1750, 175004
sort = 99
toughness = 18
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = bounty_hunters_f_01, 4
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 18, 0.200000
faction = gd_bh_grp, 1.000000
[Zone]
nickname = Zone_PIRATE01_path_bounty_hunters_f05
pos = -71279, 0, 59334
rotate = -90, 71, 0
shape = CYLINDER
size = 1750, 64389
sort = 99
toughness = 18
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = bounty_hunters_f_01, 5
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 18, 0.200000
faction = gd_bh_grp, 1.000000
[Zone]
nickname = Zone_PIRATE01_path_bounty_hunters_f06
pos = -105456, 0, -5371
rotate = -90, 3, 0
shape = CYLINDER
size = 1750, 109080
sort = 99
toughness = 18
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = bounty_hunters_f_01, 6
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 18, 0.200000
faction = gd_bh_grp, 1.000000
[Zone]
nickname = Zone_PIRATE01_path_pirate_ff01
pos = -85894, 0, -19360
rotate = 90, -29, 180
shape = CYLINDER
size = 1750, 92399
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = pirate_ff_01, 1
usage = patrol
mission_eligible = false
faction_weight = pirate_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.200000
faction = pirate_n_grp, 1.000000
[Zone]
nickname = Zone_PIRATE01_path_pirate_ff02
pos = -82413, 0, 34687
rotate = 90, 54, 180
shape = CYLINDER
size = 1750, 47794
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = pirate_ff_01, 2
usage = patrol
mission_eligible = false
faction_weight = pirate_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.200000
faction = pirate_n_grp, 1.000000
[Zone]
nickname = Zone_PIRATE01_path_pirate_ff03
pos = -88748, 0, 75783
rotate = 90, -25, 180
shape = CYLINDER
size = 1750, 60316
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = pirate_ff_01, 3
usage = patrol
mission_eligible = false
faction_weight = pirate_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.200000
faction = pirate_n_grp, 1.000000
[Zone]
nickname = Zone_PIRATE01_path_pirate_ff04
pos = -57915, 0, 86344
rotate = -90, -46, 0
shape = CYLINDER
size = 1750, 48614
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = pirate_ff_01, 4
usage = patrol
mission_eligible = false
faction_weight = pirate_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.200000
faction = pirate_n_grp, 1.000000
[Zone]
nickname = Zone_PIRATE01_path_pirate_ff05
pos = -5207, 0, 72382
rotate = 90, -85, 180
shape = CYLINDER
size = 1750, 70122
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = pirate_ff_01, 5
usage = patrol
mission_eligible = false
faction_weight = pirate_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.200000
faction = pirate_n_grp, 1.000000
[zone]
nickname = Zone_PIRATE01_asteroids6_mining_area_01
pos = -118000, 0, 50000
shape = SPHERE
size = 8000
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 150
comment = mining_zone
sort = 99.500000
[zone]
nickname = Zone_PIRATE_destroy_vignette_01
pos = -40000, 0, -105000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_PIRATE_destroy_vignette_02
pos = 0, 0, -105000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_PIRATE_destroy_vignette_03
pos = 5000, 0, -100000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_PIRATE_destroy_vignette_04
pos = -45000, 0, -100000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_PIRATE_destroy_vignette_05
pos = -45000, 0, -95000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_PIRATE_destroy_vignette_06
pos = -40000, 0, -90000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_PIRATE_destroy_vignette_07
pos = -35000, 0, -85000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_PIRATE_destroy_vignette_08
pos = -30000, 0, -80000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_PIRATE_destroy_vignette_09
pos = -25000, 0, -80000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_PIRATE_destroy_vignette_10
pos = -20000, 0, -80000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_PIRATE_destroy_vignette_11
pos = -15000, 0, -80000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_PIRATE_destroy_vignette_12
pos = -10000, 0, -80000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_PIRATE_destroy_vignette_13
pos = -5000, 0, -82000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_PIRATE_destroy_vignette_14
pos = 0, 0, -85000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_PIRATE_destroy_vignette_15
pos = 10000, 0, -85000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_PIRATE_destroy_vignette_16
pos = 15000, 0, -85000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_PIRATE_destroy_vignette_17
pos = 15000, 0, -90000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_PIRATE_destroy_vignette_18
pos = 15000, 0, -95000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_PIRATE_destroy_vignette_19
pos = 15000, 0, -100000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_PIRATE_destroy_vignette_20
pos = 20000, 0, -100000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[zone]
nickname = Zone_PIRATE_destroy_vignette_21
pos = -81000, 450, 29000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_PIRATE_destroy_vignette_22
pos = -81000, 450, 34000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_PIRATE_destroy_vignette_23
pos = -85000, 450, 39000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_PIRATE_destroy_vignette_24
pos = -85000, 450, 44000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_PIRATE_destroy_vignette_25
pos = -75000, 450, 20000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_PIRATE_destroy_vignette_26
pos = -70000, 0, 9000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_PIRATE_destroy_vignette_27
pos = -65000, 0, 10000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_PIRATE_destroy_vignette_28
pos = -31000, 0, 15000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_PIRATE_destroy_vignette_29
pos = -38000, 0, 10000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_PIRATE_destroy_vignette_30
pos = -31000, 0, 39000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_PIRATE_destroy_vignette_31
pos = -32000, 0, 44000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_PIRATE_destroy_vignette_32
pos = -33000, 0, 48000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_PIRATE_destroy_vignette_33
pos = -34000, 0, 52000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_PIRATE_destroy_vignette_34
pos = -37000, 0, 56000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_PIRATE_destroy_vignette_35
pos = -40000, 0, 62000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[zone]
nickname = Zone_PIRATE_destroy_vignette_36
pos = 80000, 0, 14000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_PIRATE_destroy_vignette_37
pos = 80000, 0, 68000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_PIRATE_destroy_vignette_38
pos = 75000, 0, 68000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_PIRATE_destroy_vignette_39
pos = 70000, 0, 68000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_PIRATE_destroy_vignette_40
pos = 65000, 0, 64000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_PIRATE_destroy_vignette_41
pos = 60000, 0, 62000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_PIRATE_destroy_vignette_42
pos = 55000, 0, 58000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_PIRATE_destroy_vignette_43
pos = 75000, 0, 14000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_PIRATE_destroy_vignette_44
pos = 70000, 0, 14000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_PIRATE_destroy_vignette_45
pos = 65000, 0, 19000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_PIRATE_destroy_vignette_46
pos = 85000, 0, 19000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_PIRATE_destroy_vignette_47
pos = 105000, 0, 44000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_PIRATE_destroy_vignette_48
pos = 105000, 0, 39000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_PIRATE_destroy_vignette_48
pos = 105000, 0, 49000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_PIRATE01_RandomMission01
pos = 245000, 0, 245000
rotate = 0, 0, 0
shape = SPHERE
size = 3000
sort = 51
damage = 1000000000
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = Background
relief_time = 90
population_additive = false
faction_weight = red17_n_grp, 20
encounter = area_assault, 19, 0.100000
faction = red17_n_grp, 1.000000
[Object]
nickname = PIRATE01_neutron_star_effect
ids_name = 0
pos = 50000, -7000, -15000
rotate = 0, 0, 0
Archetype = neutron_star_fx
loadout = rebirth_neutron_star_fx
ids_info = 0
[Object]
nickname = PIRATE01_neutron_star
ids_name = 261048
pos = 50000, -7000, -15000
rotate = 0, 0, 0
archetype = planet_neutron_800
spin = 0.010000, 0.310000, 0.010000
burn_color = 255, 222, 160
ids_info = 530105
[zone]
nickname = Zone_PIRATE01_neutron_star_radiation_01
pos = 50000, -7000, -15000
rotate = 0, 0, 0
shape = SPHERE
size = 5000, 5000, 5000
damage = 10000
visit = 32
sort = 99
[zone]
nickname = Zone_PIRATE01_neutron_star_radiation_02
pos = 50000, -7000, -15000
rotate = 0, 0, 0
shape = SPHERE
size = 3500, 3500, 3500
damage = 2000000000
visit = 32
sort = 99
[Object]
nickname = PIRATE01_suprise_zoner_fighter_01
ids_name = 545382
pos = 54000, -7000, -15900
rotate = 39, -24, 18
archetype = suprise_zoner_fighter
ids_info = 0
visit = 16
loadout = SECRET_zoner_fighter_PIRATE01_1
[Object]
nickname = PIRATE01_suprise_Pirate_heavy_fighter_01
ids_name = 545383
pos = 52000, -7000, -11500
rotate = 73, 18, 47
archetype = Pirate_heavy_fighter_suprise_h
ids_info = 0
visit = 16
loadout = SECRET_Pirate_heavy_fighter_PIRATE01_1
[Object]
nickname = PIRATE01_suprise_Pirate_very_heavy_fighter_01
ids_name = 545383
pos = 49000, -7000, -11000
rotate = -36, 29, 47
archetype = Pirate_very_heavy_fighter_suprise_h
ids_info = 0
visit = 16
loadout = SECRET_Pirate_very_heavy_fighter_PIRATE01_1
[Object]
nickname = PIRATE01_suprise_Pirate_missile_bomber_01
ids_name = 545383
pos = 50000, -6500, -19000
rotate = 24, 19, 17
archetype = Pirate_missile_bomber_suprise_h
ids_info = 0
visit = 16
loadout = SECRET_Pirate_missile_bomber_PIRATE01_1
[Object]
nickname = PIRATE01_suprise_Pirate_hf_01
ids_name = 545383
pos = 46000, -7500, -15500
rotate = 33, 57, -20
archetype = suprise_Pirate_hf
ids_info = 0
visit = 16
loadout = SECRET_Pirate_hf_PIRATE01_1
[Object]
nickname = PIRATE01_depot_water
ids_name = 261161
pos = -50400, 0, 29500
archetype = depot_water
ids_info = 66150
reputation = pirate_n_grp
behavior = NOTHING
[Object]
nickname = PIRATE01_depot_food
ids_name = 261161
pos = -50300, 0, 29600
archetype = depot_food
ids_info = 66150
reputation = pirate_n_grp
behavior = NOTHING
[Object]
nickname = PIRATE01_depot_Hfuel
ids_name = 261161
pos = -50200, 0, 29700
archetype = depot_Hfuel
ids_info = 66150
reputation = pirate_n_grp
behavior = NOTHING
[Object]
nickname = PIRATE01_01_explosion_outpost
pos = -40000, -12000, 68000
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_hardest
dock_with = SF01_02_Base
base = SF01_02_Base
reputation = red_n_grp
rotate = 0, 0, 0
archetype = outpost_explosion02
ids_name = 535208
loadout = PIRATE01_outpost_explosion01
difficulty_level = 1
[Object]
nickname = PIRATE01_01_explosion_outpost_platform_1
reputation = red_n_grp
pos = -43000, -12000, 68000
archetype = Heavy_platform1
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = PIRATE01_outpost_explosion_wp
difficulty_level = 38
visit = 0
pilot = pilot_solar_easiest
[Object]
nickname = PIRATE01_01_explosion_outpost_platform_2
reputation = red_n_grp
pos = -37000, -12000, 68000
archetype = Heavy_platform1
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = PIRATE01_outpost_explosion_wp
difficulty_level = 38
visit = 0
pilot = pilot_solar_easiest
[Object]
nickname = PIRATE01_01_explosion_outpost_platform_3
reputation = red_n_grp
pos = -40000, -12000, 71000
archetype = Heavy_platform1
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = PIRATE01_outpost_explosion_wp
difficulty_level = 38
visit = 0
pilot = pilot_solar_easiest
[Object]
nickname = PIRATE01_01_explosion_outpost_platform_4
reputation = red_n_grp
pos = -40000, -12000, 65000
archetype = Heavy_platform1
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = PIRATE01_outpost_explosion_wp
difficulty_level = 38
visit = 0
pilot = pilot_solar_easiest
[Object]
nickname = PIRATE01_01_explosion_outpost_platform_5
reputation = red_n_grp
pos = -40000, -9000, 68000
archetype = Heavy_platform1
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = PIRATE01_outpost_explosion_wp
difficulty_level = 38
visit = 0
pilot = pilot_solar_easiest
[Object]
nickname = PIRATE01_01_explosion_outpost_platform_6
reputation = red_n_grp
pos = -40000, -15000, 68000
archetype = Heavy_platform1
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = PIRATE01_outpost_explosion_wp
difficulty_level = 38
visit = 0
pilot = pilot_solar_easiest