[SystemInfo] space_color = 0, 0, 0 local_faction = pirate_n_grp space_farclip = 135000 [EncounterParameters] nickname = patrolp_assault filename = missions\encounters\patrolp_assault.ini [EncounterParameters] nickname = patrolp_assault_follow filename = missions\encounters\patrolp_assault_follow.ini [EncounterParameters] nickname = area_scout filename = missions\encounters\area_scout.ini [EncounterParameters] nickname = area_trade_trader filename = missions\encounters\area_trade_trader.ini [EncounterParameters] nickname = area_assault filename = missions\encounters\area_assault.ini [EncounterParameters] nickname = area_bh_scout filename = missions\encounters\area_bh_scout.ini [EncounterParameters] nickname = area_defend filename = missions\encounters\area_defend.ini [EncounterParameters] nickname = patrolp_bh_assault filename = missions\encounters\patrolp_bh_assault.ini [TexturePanels] file = universe\heavens\shapes.ini [Music] space = PIRATE01_space danger = PIRATE01_danger_and_battle battle = PIRATE01_danger_and_battle [Dust] spacedust = Dust [Asteroids] file = solar\asteroids\PIRATE01_asteroids1.ini zone = Zone_PIRATE01_asteroids1 [Asteroids] file = solar\asteroids\PIRATE01_asteroids2.ini zone = Zone_PIRATE01_asteroids2 [Asteroids] file = solar\asteroids\PIRATE01_asteroids3.ini zone = Zone_PIRATE01_asteroids3 [Asteroids] file = solar\asteroids\PIRATE01_asteroids3.ini zone = Zone_PIRATE01_asteroids3_mining_area_01 [Asteroids] file = solar\asteroids\PIRATE01_asteroids4.ini zone = Zone_PIRATE01_asteroids4 [Asteroids] file = solar\asteroids\PIRATE01_asteroids5.ini zone = Zone_PIRATE01_asteroids5 [Asteroids] file = solar\asteroids\PIRATE01_asteroids5.ini zone = Zone_PIRATE01_asteroids5_mining_area_01 [Asteroids] file = solar\asteroids\PIRATE01_asteroids6.ini zone = Zone_PIRATE01_asteroids6 [Nebula] file = solar\nebula\PIRATE01_Nebula1.ini zone = Zone_PIRATE01_Nebula1 [Nebula] file = solar\nebula\PIRATE01_Nebula2.ini zone = Zone_PIRATE01_Nebula2 [Nebula] file = solar\nebula\PIRATE01_Nebula3.ini zone = Zone_PIRATE01_Nebula3 [Nebula] file = solar\nebula\PIRATE01_Nebula4.ini zone = Zone_PIRATE01_Nebula4 [Ambient] color = 80, 50, 0 [Background] basic_stars = solar\starsphere\starsphere_stars_basic.cmp complex_stars = solar\starsphere\starsphere_li06_stars.cmp nebulae = solar\starsphere\starsphere_PIRATE01.cmp [LightSource] nickname = PIRATE01_system_light_01 pos = 0, 0, 0 color = 220, 150, 70 range = 180000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Object] nickname = PIRATE01_to_ET02_hole ids_name = 545095 pos = 55000, 0, -60000 rotate = 0, 120, 0 archetype = rebirth_jumphole_orange msg_id_prefix = gcs_refer_system_ET02 ids_info = 66146 jump_effect = jump_effect_red visit = 0 goto = ET02, ET02_to_PIRATE01_hole, gate_tunnel_bretonia [Object] nickname = PIRATE01_blackhole_effect ids_name = 545328 pos = 0, -40000, 0 rotate = 90, 0, 0 Archetype = blhazardrb loadout = r_blackhole ids_info = 0 [zone] nickname = Zone_PIRATE01_blackhole_radiation_01 pos = 0, -40000, 0 rotate = 0, 0, 0 shape = SPHERE size = 8000, 8000, 8000 damage = 2000000000 visit = 32 sort = 99 [zone] nickname = Zone_PIRATE01_blackhole_radiation_02 pos = 0, -40000, 0 rotate = 0, 0, 0 shape = SPHERE size = 12000, 12000, 12000 damage = 100000 visit = 32 sort = 99 [zone] nickname = Zone_PIRATE01_blackhole_radiation_03 pos = 0, -40000, 0 rotate = 0, 0, 0 shape = SPHERE size = 16000, 16000, 16000 damage = 30000 visit = 32 sort = 99 [Object] nickname = PIRATE01_nebula_effect_orange_1 pos = 56000, 0, -60000 rotate = 0, 0, 0 Archetype = blhazardrb loadout = r_nebula_1 ids_info = 0 [Object] nickname = PIRATE01_nebula_effect_orange_2 pos = 54000, 0, -60000 rotate = 0, 0, 0 Archetype = blhazardrb loadout = r_nebula_1 ids_info = 0 [Object] nickname = PIRATE01_dinamik_sun_orange ids_name = 1380 ids_info = 66164 pos = 25000, 0, -60000 archetype = sun_place_2 loadout = rebirth_sun1_orange atmosphere_range = 10000 star = dinamik_sun [zone] nickname = PIRATE01_dinamik_sun_orange_death pos = 25000, 0, -60000 shape = SPHERE size = 8000 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [zone] nickname = Zone_PIRATE01_Nebula1 ids_name = 0 pos = 80000, 0, -5000 rotate = 0, 0, 0 shape = ELLIPSOID size = 25000, 25000, 35000 property_flags = 32768 property_fog_color = 132, 134, 126 visit = 32 spacedust = radioactivedust_red spacedust_maxparticles = 50 ids_info = 0 sort = 51 toughness = 19 density = 6 repop_time = 15 max_battle_size = 4 pop_type = Background relief_time = 25 population_additive = false encounter = area_bh_scout, 19, 0.100000 faction = gd_bh_grp, 0.900000 encounter = area_assault, 19, 0.100000 faction = fc_x_grp, 0.900000 encounter = area_defend, 19, 0.100000 faction = pirate_n_grp, 0.950000 [zone] nickname = Zone_PIRATE01_Nebula2 ids_name = 0 pos = 20000, 0, 70000 rotate = 0, -70, 0 shape = ELLIPSOID size = 25000, 25000, 50000 property_flags = 32768 property_fog_color = 137, 160, 24 visit = 32 spacedust = attractdust_green spacedust_maxparticles = 60 Music = zone_badlands ids_info = 0 sort = 51 toughness = 19 density = 6 repop_time = 15 max_battle_size = 4 pop_type = Background relief_time = 25 population_additive = false encounter = area_bh_scout, 19, 0.100000 faction = gd_bh_grp, 0.900000 encounter = area_assault, 19, 0.100000 faction = fc_x_grp, 0.900000 encounter = area_defend, 19, 0.100000 faction = pirate_n_grp, 0.950000 [Object] nickname = PIRATE01_planet_1 ids_name = 545329 pos = -60000, 0, 40000 rotate = 0, 0, 0 archetype = planet_PIRATE01_1_13000 spin = 0.000000, 0.012000, 0.000000 atmosphere_range = 14000 burn_color = 255, 222, 160 ids_info = 0 base = PIRATE01_01_Base reputation = pirate_n_grp ring = Zone_PIRATE01_planet_1_ring1, solar\rings\orange_ring.ini ring = Zone_PIRATE01_planet_1_ring2, solar\rings\orange_ring.ini ring = Zone_PIRATE01_planet_1_ring3, solar\rings\orange_ring.ini ring = Zone_PIRATE01_planet_1_ring4, solar\rings\orange_ring.ini ring = Zone_PIRATE01_planet_1_ring5, solar\rings\orange_ring.ini ring = Zone_PIRATE01_planet_1_ring6, solar\rings\orange_ring.ini [zone] nickname = PIRATE01_planet_1_death pos = -60000, 0, 40000 shape = SPHERE size = 13500 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = PIRATE01_planet_1_storm_13000 pos = -60000, 0, 40000 rotate = 90, 45, 0 archetype = planet_storm_5000 loadout = planet_storm_13000 [Object] nickname = PIRATE01_01_dock_ring ids_name = 534426 pos = -51000, 0, 29000 rotate = 0, 140, 0 archetype = dock_ring ids_info = 66141 dock_with = PIRATE01_01_Base reputation = pirate_n_grp behavior = NOTHING voice = atc_leg_f01a space_costume = , robot_body_A difficulty_level = 1 pilot = pilot_solar_easy [Object] nickname = PIRATE01_01_docking_fixture_0 ids_name = 261166 pos = -51000, 450, 29000 rotate = 0, 140, 0 archetype = docking_fixture ids_info = 66489 base = PIRATE01_01_Base dock_with = PIRATE01_01_Base reputation = pirate_n_grp behavior = NOTHING voice = atc_leg_f01a space_costume = , robot_body_A [zone] nickname = Zone_PIRATE01_planet_1_ring1 pos = -60000, 0, 40000 rotate = 0, 0, -20 shape = ring size = 60000, 55000, 10000 sort = 0.000000 [zone] nickname = Zone_PIRATE01_planet_1_ring2 pos = -60000, 0, 40000 rotate = 0, 0, -40 shape = ring size = 50000, 45000, 9000 sort = 0.000000 [zone] nickname = Zone_PIRATE01_planet_1_ring3 pos = -60000, 0, 40000 rotate = -30, 0, -20 shape = ring size = 40000, 35000, 9000 sort = 0.000000 [zone] nickname = Zone_PIRATE01_planet_1_ring4 pos = -60000, 0, 40000 rotate = 40, 0, 20 shape = ring size = 30000, 25000, 9000 sort = 0.000000 [zone] nickname = Zone_PIRATE01_planet_1_ring5 pos = -60000, 0, 40000 rotate = 80, 0, 0 shape = ring size = 25000, 17000, 9000 sort = 0.000000 [zone] nickname = Zone_PIRATE01_planet_1_ring6 pos = -60000, -500, 40000 rotate = 0, 0, 0 shape = ring size = 20000, 15000, 9000 sort = 0.000000 [Object] nickname = PIRATE01_dinamik_sun_green ids_name = 1380 ids_info = 66164 pos = 30000, 10000, 0 archetype = sun_place_2 loadout = rebirth_sun2_green atmosphere_range = 10000 star = dinamik_sun [zone] nickname = PIRATE01_dinamik_sun_green_death pos = 30000, 10000, 0 shape = SPHERE size = 8000 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [zone] nickname = Zone_PIRATE01_Nebula3 ids_name = 0 pos = -28000, 0, -80000 rotate = 0, -20, 0 shape = ELLIPSOID size = 40000, 40000, 50000 property_flags = 32768 property_fog_color = 161, 110, 22 visit = 32 spacedust = attractdust_orange spacedust_maxparticles = 70 music = Ambient_in ids_info = 0 sort = 51 toughness = 19 density = 6 repop_time = 15 max_battle_size = 4 pop_type = Background relief_time = 25 population_additive = false encounter = area_bh_scout, 19, 0.100000 faction = gd_bh_grp, 0.900000 encounter = area_assault, 19, 0.100000 faction = fc_x_grp, 0.900000 encounter = area_defend, 19, 0.100000 faction = pirate_n_grp, 0.950000 [Object] nickname = PIRATE01_planet_2 ids_name = 545330 pos = -47000, -12000, 8000 rotate = 0, 0, 0 archetype = planet_moonred_1500 spin = 0.000000, 0.012000, 0.000000 atmosphere_range = 2200 burn_color = 255, 222, 160 ids_info = 0 [zone] nickname = PIRATE01_planet_2_death pos = -47000, -12000, 8000 shape = SPHERE size = 1800 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = PIRATE01_02 ids_name = 545337 pos = 80000, 0, 44000 rotate = 0, 155, 0 archetype = pirate_resource_ships ids_info = 0 base = PIRATE01_02_Base dock_with = PIRATE01_02_Base reputation = pirate_n_grp behavior = NOTHING difficulty_level = 1 loadout = pirate_resource_ships_loadout pilot = pilot_solar_easy voice = atc_leg_m01 space_costume = syd_head, sh_male2_body [Object] nickname = PIRATE01_Trade_Lane_Ring_01 reputation = Pirate_n_grp pos = -39554, 0, 27672 rotate = 0, -97, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 tradelane_space_name = 545329 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest next_ring = PIRATE01_Trade_Lane_Ring_02 [Object] nickname = PIRATE01_Trade_Lane_Ring_02 reputation = Pirate_n_grp pos = -27104, 0, 29314 rotate = 0, -97, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = PIRATE01_Trade_Lane_Ring_01 next_ring = PIRATE01_Trade_Lane_Ring_03 [Object] nickname = PIRATE01_Trade_Lane_Ring_03 reputation = Pirate_n_grp pos = -14655, 0, 30956 rotate = 0, -97, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = PIRATE01_Trade_Lane_Ring_02 next_ring = PIRATE01_Trade_Lane_Ring_04 [Object] nickname = PIRATE01_Trade_Lane_Ring_04 reputation = Pirate_n_grp pos = -2206, 0, 32598 rotate = 0, -97, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = PIRATE01_Trade_Lane_Ring_03 next_ring = PIRATE01_Trade_Lane_Ring_05 [Object] nickname = PIRATE01_Trade_Lane_Ring_05 reputation = Pirate_n_grp pos = 10242, 0, 34240 rotate = 0, -97, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = PIRATE01_Trade_Lane_Ring_04 next_ring = PIRATE01_Trade_Lane_Ring_06 [Object] nickname = PIRATE01_Trade_Lane_Ring_06 reputation = Pirate_n_grp pos = 22692, 0, 35883 rotate = 0, -97, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = PIRATE01_Trade_Lane_Ring_05 next_ring = PIRATE01_Trade_Lane_Ring_07 [Object] nickname = PIRATE01_Trade_Lane_Ring_07 reputation = Pirate_n_grp pos = 35141, 0, 37525 rotate = 0, -97, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = PIRATE01_Trade_Lane_Ring_06 next_ring = PIRATE01_Trade_Lane_Ring_08 [Object] nickname = PIRATE01_Trade_Lane_Ring_08 reputation = Pirate_n_grp pos = 47590, 0, 39167 rotate = 0, -97, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = PIRATE01_Trade_Lane_Ring_07 next_ring = PIRATE01_Trade_Lane_Ring_09 [Object] nickname = PIRATE01_Trade_Lane_Ring_09 reputation = Pirate_n_grp pos = 60039, 0, 40809 rotate = 0, -97, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = PIRATE01_Trade_Lane_Ring_08 next_ring = PIRATE01_Trade_Lane_Ring_10 [Object] nickname = PIRATE01_Trade_Lane_Ring_10 reputation = Pirate_n_grp pos = 72489, 0, 42452 rotate = 0, -97, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 tradelane_space_name = 545337 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = PIRATE01_Trade_Lane_Ring_09 [Object] nickname = PIRATE01_03 ids_name = 545339 pos = -63000, 0, -88000 rotate = 0, 130, 0 archetype = pirate_Tortuga ids_info = 0 base = PIRATE01_03_Base dock_with = PIRATE01_03_Base reputation = pirate_n_grp behavior = NOTHING difficulty_level = 1 loadout = pirate_Tortuga_loadout pilot = pilot_solar_easy voice = atc_leg_m01 space_costume = pi_pirate1_head, pl_male1_journeyman_body, prop_neuralnet_F_right [zone] nickname = Zone_PIRATE01_03 pos = -63000, 0, -88000 rotate = 0, 0, 0 shape = ELLIPSOID size = 5000, 5000, 5000 comment = tortuga_exclusion sort = 51 toughness = 19 density = 6 repop_time = 15 max_battle_size = 4 pop_type = Background relief_time = 20 population_additive = false encounter = area_bh_scout, 19, 0.100000 faction = gd_bh_grp, 0.900000 encounter = area_assault, 19, 0.100000 faction = fc_x_grp, 0.900000 encounter = area_defend, 19, 0.100000 faction = pirate_n_grp, 0.950000 [Object] nickname = PIRATE01_Trade_Lane_Ring_11 reputation = Pirate_n_grp pos = -49833, 0, 21186 rotate = 0, 8, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 tradelane_space_name = 545329 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest next_ring = PIRATE01_Trade_Lane_Ring_12 [Object] nickname = PIRATE01_Trade_Lane_Ring_12 reputation = Pirate_n_grp pos = -51847, 0, 8441 rotate = 0, 8, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = PIRATE01_Trade_Lane_Ring_11 next_ring = PIRATE01_Trade_Lane_Ring_13 [Object] nickname = PIRATE01_Trade_Lane_Ring_13 reputation = Pirate_n_grp pos = -53861, 0, -4303 rotate = 0, 8, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = PIRATE01_Trade_Lane_Ring_12 next_ring = PIRATE01_Trade_Lane_Ring_14 [Object] nickname = PIRATE01_Trade_Lane_Ring_14 reputation = Pirate_n_grp pos = -55875, 0, -17048 rotate = 0, 8, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = PIRATE01_Trade_Lane_Ring_13 next_ring = PIRATE01_Trade_Lane_Ring_15 [Object] nickname = PIRATE01_Trade_Lane_Ring_15 reputation = Pirate_n_grp pos = -57889, 0, -29793 rotate = 0, 8, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = PIRATE01_Trade_Lane_Ring_14 next_ring = PIRATE01_Trade_Lane_Ring_16 [Object] nickname = PIRATE01_Trade_Lane_Ring_16 reputation = Pirate_n_grp pos = -59903, 0, -42538 rotate = 0, 8, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = PIRATE01_Trade_Lane_Ring_15 next_ring = PIRATE01_Trade_Lane_Ring_17 [Object] nickname = PIRATE01_Trade_Lane_Ring_17 reputation = Pirate_n_grp pos = -61917, 0, -55283 rotate = 0, 8, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = PIRATE01_Trade_Lane_Ring_16 next_ring = PIRATE01_Trade_Lane_Ring_18 [Object] nickname = PIRATE01_Trade_Lane_Ring_18 reputation = Pirate_n_grp pos = -63931, 0, -68028 rotate = 0, 8, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = PIRATE01_Trade_Lane_Ring_17 next_ring = PIRATE01_Trade_Lane_Ring_19 [Object] nickname = PIRATE01_Trade_Lane_Ring_19 reputation = Pirate_n_grp pos = -65945, 0, -80773 rotate = 0, 8, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 tradelane_space_name = 545339 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = PIRATE01_Trade_Lane_Ring_18 [zone] nickname = Zone_PIRATE01_asteroids1 ids_name = 0 ids_info = 0 pos = -110000, 0, -80000 rotate = 0, 80, 0 shape = ELLIPSOID size = 55000, 55000, 35000 property_flags = 512 visit = 36 music = zone_field_mine sort = 51 toughness = 19 density = 6 repop_time = 15 max_battle_size = 4 pop_type = Background relief_time = 25 population_additive = false encounter = area_bh_scout, 19, 0.100000 faction = gd_bh_grp, 0.900000 encounter = area_assault, 19, 0.100000 faction = fc_x_grp, 0.900000 encounter = area_defend, 19, 0.100000 faction = pirate_n_grp, 0.950000 [zone] nickname = Zone_PIRATE01_asteroids2 ids_name = 0 pos = 65000, 0, -90000 rotate = 0, -30, 0 shape = ELLIPSOID size = 40000, 30000, 25000 property_flags = 66 visit = 36 music = zone_field_mine sort = 51 toughness = 19 density = 6 repop_time = 15 max_battle_size = 4 pop_type = Background relief_time = 25 population_additive = false encounter = area_bh_scout, 19, 0.100000 faction = gd_bh_grp, 0.900000 encounter = area_assault, 19, 0.100000 faction = fc_x_grp, 0.900000 encounter = area_defend, 19, 0.100000 faction = pirate_n_grp, 0.950000 [zone] nickname = Zone_PIRATE01_asteroids3 ids_name = 0 ids_info = 0 pos = -85000, 0, 100000 rotate = 0, -20, 0 shape = ELLIPSOID size = 45000, 25000, 30000 property_flags = 8200 visit = 36 sort = 51 toughness = 19 density = 6 repop_time = 15 max_battle_size = 4 pop_type = Background relief_time = 25 population_additive = false encounter = area_bh_scout, 19, 0.100000 faction = gd_bh_grp, 0.900000 encounter = area_assault, 19, 0.100000 faction = fc_x_grp, 0.900000 encounter = area_defend, 19, 0.100000 faction = pirate_n_grp, 0.950000 [zone] nickname = Zone_PIRATE01_asteroids4 ids_name = 0 pos = 20000, 0, 70000 rotate = 0, -70, 0 shape = ELLIPSOID size = 23000, 23000, 47000 property_flags = 8200 visit = 36 [Object] nickname = PIRATE01_suprise_wolverine_battleship_01 pos = 70000, 0, 90000 visit = 16 ids_info = 0 rotate = 58, 67, 44 archetype = suprise_wolverine_battleship ids_name = 545342 loadout = SECRET_wolverine_PIRATE01_1 [Object] nickname = PIRATE01_suprise_Potentate_battlecruiser_01 pos = -105000, 0, -110000 visit = 16 ids_info = 0 rotate = -34, 19, 48 archetype = suprise_Potentate_battlecruiser ids_name = 545344 loadout = SECRET_Potentate_PIRATE01_1 [Object] nickname = PIRATE01_suprise_Priest_battlecruiser_01 pos = -110000, -1500, 100000 visit = 16 ids_info = 0 rotate = 76, 13, -66 archetype = suprise_Priest_battlecruiser ids_name = 545346 loadout = SECRET_Priest_PIRATE01_1 [Object] nickname = PIRATE01_suprise_Tarr_Chronicles1_01 pos = 99000, 0, -1000 visit = 16 ids_info = 0 rotate = 90, 16, -23 archetype = suprise_Tarr_Chronicles1 ids_name = 545349 loadout = SECRET_Tarr_Chronicles1_PIRATE01_1 [Object] nickname = PIRATE01_suprise_Tarr_Chronicles_cruiser_01 pos = 97500, -1500, 12500 visit = 16 ids_info = 0 rotate = 14, 27, 65 archetype = suprise_Tarr_Chronicles_cruiser ids_name = 545350 loadout = SECRET_Tarr_Chronicles_cruiser_PIRATE01_1 [Object] nickname = PIRATE01_suprise_StarSparrowB_01 pos = -28000, 0, -50000 visit = 16 ids_info = 0 rotate = -66, 14, -19 archetype = suprise_StarSparrowB ids_name = 545352 loadout = SECRET_StarSparrowB_PIRATE01_1 [zone] nickname = Zone_PIRATE01_asteroids5 ids_name = 0 pos = -21000, 0, -105000 rotate = 0, -10, 0 shape = ELLIPSOID size = 29000, 29000, 22000 property_flags = 66 visit = 36 [Object] nickname = PIRATE01_suprise_Deadpool_01 pos = 5000, 0, 85000 visit = 16 ids_info = 0 rotate = 45, 29, 73 archetype = suprise_Deadpool ids_name = 545355 loadout = SECRET_Deadpool_PIRATE01_1 [Object] nickname = PIRATE01_suprise_Bazooka_01 pos = 7800, -40000, 0 visit = 16 ids_info = 0 rotate = 34, 16, 89 archetype = suprise_Bazooka ids_name = 545358 loadout = SECRET_Bazooka_PIRATE01_1 [Object] nickname = PIRATE01_suprise_hu_bomber_01 pos = -7500, -40000, 3000 visit = 16 ids_info = 0 rotate = 24, 76, -36 archetype = suprise_hu_bomber ids_name = 545360 loadout = SECRET_hu_bomber_PIRATE01_1 [Object] nickname = PIRATE01_container_01 ids_name = 536873 pos = -1500, -40000, -8000 spin = 0.030000, 0.012000, 0.015000 rotate = 0, 0, 0 archetype = suprise_Bio_Container_Medium ids_info = 0 visit = 0 loadout = SECRET_container_PIRATE01_1 [Object] nickname = PIRATE01_container_02 ids_name = 536873 pos = 1500, -40000, 7800 spin = 0.030000, 0.012000, 0.015000 rotate = 0, 0, 0 archetype = suprise_Bio_Container_Medium ids_info = 0 visit = 0 loadout = SECRET_container_PIRATE01_2 [Object] nickname = PIRATE01_04 ids_name = 545371 pos = -20000, 0, -105000 archetype = co_base_ice_large02 ids_info = 0 dock_with = PIRATE01_04_Base base = PIRATE01_04_Base reputation = fc_x_grp behavior = NOTHING visit = 0 voice = atc_leg_f01 space_costume = sh_female2_head_gen, pl_female1_journeyman_body difficulty_level = 14 loadout = rb_base_ice_large02_pi_01 pilot = pilot_solar_hardest [zone] nickname = zone_PIRATE01_pop_grinvitch pos = -20000, 0, -105000 shape = SPHERE size = 5000 comment = Grinvitch base sort = 1 toughness = 14 density = 6 repop_time = 10 max_battle_size = 6 pop_type = fc_x_grp, single_base_unlaw relief_time = 20 faction_weight = fc_x_grp, 10 density_restriction = 4, lawfuls encounter = area_scout, 14, 0.120000 faction = fc_x_grp, 1.000000 encounter = area_defend, 19, 0.220000 faction = fc_x_grp, 1.000000 encounter = area_trade_trader, 14, 0.270000 faction = fc_x_grp, 1.000000 [Object] nickname = PIRATE01_to_ET05_hole ids_name = 545125 pos = 30000, 0, 75000 rotate = 0, 30, 0 archetype = rebirth_jumphole_orange msg_id_prefix = gcs_refer_system_ET05 jump_effect = jump_effect_yellow ids_info = 66146 visit = 0 goto = ET05, ET05_to_PIRATE01_hole, gate_tunnel_bretonia [Object] nickname = PIRATE01_to_ET04_hole ids_name = 545104 pos = -110000, 0, -60000 rotate = 0, -135, 0 archetype = rebirth_jumphole_orange msg_id_prefix = gcs_refer_system_ET04 jump_effect = jump_effect_yellow ids_info = 66146 visit = 0 goto = ET04, ET04_to_PIRATE01_hole, gate_tunnel_bretonia [Object] nickname = PIRATE01_to_PIRATE01B1_hole ids_name = 525121 pos = 80000, 0, -8000 rotate = 0, 90, 0 archetype = rebirth_jumphole_anomaly1 msg_id_prefix = gcs_refer_system_PIRATE01 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = PIRATE01, PIRATE01_to_PIRATE01B2_hole, gate_tunnel_bretonia [Object] nickname = PIRATE01_to_PIRATE01B2_hole ids_name = 525121 pos = -102000, 0, 49000 rotate = 0, -90, 0 archetype = rebirth_jumphole_anomaly1 msg_id_prefix = gcs_refer_system_PIRATE01 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = PIRATE01, PIRATE01_to_PIRATE01B3_hole, gate_tunnel_bretonia [Object] nickname = PIRATE01_to_PIRATE01B3_hole ids_name = 525121 pos = 0, -49000, 0 rotate = 90, 0, 0 archetype = rebirth_jumphole_anomaly1 msg_id_prefix = gcs_refer_system_PIRATE01 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = PIRATE01, PIRATE01_to_PIRATE01B3_hole, gate_tunnel_bretonia [Object] nickname = PIRATE01_suprise_Bio_Container_Small_01 ids_name = 536873 pos = 79000, 0, -82000 rotate = 0, 0, 0 spin = 0.030000, 0.012000, 0.015000 archetype = suprise_Bio_Container_very_Small ids_info = 0 visit = 16 loadout = SECRET_Bio_Container_Small_PIRATE01_1 [Zone] nickname = Zone_PIRATE01_path_pirate01 pos = 14019, 0, 36382 rotate = 90, -83, 180 shape = CYLINDER size = 1750, 130543 sort = 99 toughness = 19 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = pirate_01, 1 usage = patrol mission_eligible = false faction_weight = pirate_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 19, 0.200000 faction = pirate_n_grp, 1.000000 [Zone] nickname = Zone_PIRATE01_path_pirate02 pos = 79566, 0, 17761 rotate = -90, -1, 0 shape = CYLINDER size = 1750, 52306 sort = 99 toughness = 19 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = pirate_01, 2 usage = patrol mission_eligible = false faction_weight = pirate_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 19, 0.200000 faction = pirate_n_grp, 1.000000 [Zone] nickname = Zone_PIRATE01_path_pirate03 pos = 67590, 0, -34236 rotate = -90, 26, 0 shape = CYLINDER size = 1750, 57596 sort = 99 toughness = 19 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = pirate_01, 3 usage = patrol mission_eligible = false faction_weight = pirate_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 19, 0.200000 faction = pirate_n_grp, 1.000000 [Zone] nickname = Zone_PIRATE01_path_pirate04 pos = -4477, 0, -72198 rotate = -90, 78, 0 shape = CYLINDER size = 1750, 121207 sort = 99 toughness = 19 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = pirate_01, 4 usage = patrol mission_eligible = false faction_weight = pirate_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 19, 0.200000 faction = pirate_n_grp, 1.000000 [Zone] nickname = Zone_PIRATE01_path_pirate05 pos = -57324, 0, -27864 rotate = 90, -6, 180 shape = CYLINDER size = 1750, 113639 sort = 99 toughness = 19 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = pirate_01, 5 usage = patrol mission_eligible = false faction_weight = pirate_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 19, 0.200000 faction = pirate_n_grp, 1.000000 [Zone] nickname = Zone_PIRATE01_path_xenos01 pos = -23891, 0, -76482 rotate = 90, 8, 180 shape = CYLINDER size = 1750, 54223 sort = 99 toughness = 19 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = xenos_01, 1 usage = patrol mission_eligible = false faction_weight = fc_x_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 19, 0.200000 faction = fc_x_grp, 1.000000 [Zone] nickname = Zone_PIRATE01_path_xenos02 pos = -68482, 0, -54667 rotate = -90, 82, 0 shape = CYLINDER size = 1750, 82243 sort = 99 toughness = 19 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = xenos_01, 2 usage = patrol mission_eligible = false faction_weight = fc_x_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 19, 0.200000 faction = fc_x_grp, 1.000000 [Zone] nickname = Zone_PIRATE01_path_xenos03 pos = -97044, 0, -9710 rotate = 90, -13, 180 shape = CYLINDER size = 1750, 102937 sort = 99 toughness = 19 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = xenos_01, 3 usage = patrol mission_eligible = false faction_weight = fc_x_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 19, 0.200000 faction = fc_x_grp, 1.000000 [Zone] nickname = Zone_PIRATE01_path_xenos04 pos = -80785, 0, 71344 rotate = 90, -7, 180 shape = CYLINDER size = 1750, 62645 sort = 99 toughness = 19 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = xenos_01, 4 usage = patrol mission_eligible = false faction_weight = fc_x_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 19, 0.200000 faction = fc_x_grp, 1.000000 [Zone] nickname = Zone_PIRATE01_path_xenos05 pos = -23549, 0, 88805 rotate = -90, -75, 0 shape = CYLINDER size = 1750, 109880 sort = 99 toughness = 19 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = xenos_01, 5 usage = patrol mission_eligible = false faction_weight = fc_x_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 19, 0.200000 faction = fc_x_grp, 1.000000 [Zone] nickname = Zone_PIRATE01_path_xenos06 pos = -10581, 0, 51585 rotate = -90, 59, 0 shape = CYLINDER size = 1750, 93351 sort = 99 toughness = 19 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = xenos_01, 6 usage = patrol mission_eligible = false faction_weight = fc_x_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 19, 0.200000 faction = fc_x_grp, 1.000000 [Zone] nickname = Zone_PIRATE01_path_xenos07 pos = 2000, 0, -15936 rotate = -90, -50, 0 shape = CYLINDER size = 1750, 137406 sort = 99 toughness = 19 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = xenos_01, 7 usage = patrol mission_eligible = false faction_weight = fc_x_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 19, 0.200000 faction = fc_x_grp, 1.000000 [Zone] nickname = Zone_PIRATE01_path_pirate_destroyer01 pos = -86173, 0, -72895 rotate = 90, 61, 180 shape = CYLINDER size = 2750, 52104 sort = 99 toughness = 19 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = pirate_destroyer_01, 1 usage = patrol mission_eligible = false faction_weight = pirate_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 26, 0.200000 faction = pirate_n_grp, 1.000000 [Zone] nickname = Zone_PIRATE01_path_pirate_destroyer02 pos = -15066, 0, -8174 rotate = 90, -60, 180 shape = CYLINDER size = 2750, 215225 sort = 99 toughness = 19 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = pirate_destroyer_01, 2 usage = patrol mission_eligible = false faction_weight = pirate_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 26, 0.200000 faction = pirate_n_grp, 1.000000 [Zone] nickname = Zone_PIRATE01_path_pirate_destroyer03 pos = 87995, 0, 17063 rotate = -90, -18, 0 shape = CYLINDER size = 2750, 57131 sort = 99 toughness = 19 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = pirate_destroyer_01, 3 usage = patrol mission_eligible = false faction_weight = pirate_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 26, 0.200000 faction = pirate_n_grp, 1.000000 [Zone] nickname = Zone_PIRATE01_path_pirate_destroyer04 pos = 85723, 0, -50477 rotate = -90, 15, 0 shape = CYLINDER size = 2750, 83981 sort = 99 toughness = 19 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = pirate_destroyer_01, 4 usage = patrol mission_eligible = false faction_weight = pirate_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 26, 0.200000 faction = pirate_n_grp, 1.000000 [Zone] nickname = Zone_PIRATE01_path_pirate_destroyer05 pos = 27577, 0, -97449 rotate = -90, 82, 0 shape = CYLINDER size = 2750, 94587 sort = 99 toughness = 19 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = pirate_destroyer_01, 5 usage = patrol mission_eligible = false faction_weight = pirate_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 26, 0.200000 faction = pirate_n_grp, 1.000000 [Zone] nickname = Zone_PIRATE01_path_pirate_destroyer06 pos = -40999, 0, -94698 rotate = 90, 66, 180 shape = CYLINDER size = 2750, 47270 sort = 99 toughness = 19 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = pirate_destroyer_01, 6 usage = patrol mission_eligible = false faction_weight = pirate_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 26, 0.200000 faction = pirate_n_grp, 1.000000 [Zone] nickname = Zone_PIRATE01_path_egypt01 pos = 42302, 0, 7444 rotate = 90, 10, 180 shape = CYLINDER size = 1750, 137256 sort = 99 toughness = 19 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = egypt_01, 1 usage = patrol mission_eligible = false faction_weight = et_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 19, 0.200000 faction = et_n_grp, 1.000000 [Object] nickname = PIRATE01_04_platform_1 reputation = fc_x_grp pos = -24000, 0, -105000 archetype = Am_platform_no_loot ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = Am_weapon_platform2 difficulty_level = 38 visit = 0 pilot = pilot_solar_easiest [Object] nickname = PIRATE01_04_platform_2 reputation = fc_x_grp pos = -16000, 0, -105000 archetype = Am_platform_no_loot ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = Am_weapon_platform2 difficulty_level = 38 visit = 0 pilot = pilot_solar_easiest [Object] nickname = PIRATE01_04_platform_3 reputation = fc_x_grp pos = -20000, 0, -101000 archetype = Am_platform_no_loot ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = Am_weapon_platform2 difficulty_level = 38 visit = 0 pilot = pilot_solar_easiest [Object] nickname = PIRATE01_04_platform_4 reputation = fc_x_grp pos = -20000, 0, -109000 archetype = Am_platform_no_loot ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = Am_weapon_platform2 difficulty_level = 38 visit = 0 pilot = pilot_solar_easiest [zone] nickname = zone_PIRATE01_pop_planet pos = -45500, 0, 22500 rotate = 0, 55, 0 shape = ELLIPSOID size = 9000, 10000, 15000 comment = regidon planet sort = 1 toughness = 14 density = 6 repop_time = 10 max_battle_size = 6 pop_type = pirate_n_grp, single_base_unlaw relief_time = 20 faction_weight = pirate_n_grp, 10 density_restriction = 4, lawfuls encounter = area_scout, 19, 0.120000 faction = pirate_n_grp, 1.000000 encounter = area_defend, 19, 0.220000 faction = pirate_n_grp, 1.000000 encounter = area_trade_trader, 19, 0.270000 faction = pirate_n_grp, 1.000000 [zone] nickname = zone_PIRATE01_02_pop pos = 78000, 0, 42000 rotate = 0, 60, 0 shape = ELLIPSOID size = 10000, 10000, 11000 comment = pirate station sort = 1 toughness = 14 density = 6 repop_time = 10 max_battle_size = 6 pop_type = pirate_n_grp, single_base_unlaw relief_time = 20 faction_weight = pirate_n_grp, 10 density_restriction = 4, lawfuls encounter = area_scout, 19, 0.120000 faction = pirate_n_grp, 1.000000 encounter = area_defend, 19, 0.220000 faction = pirate_n_grp, 1.000000 encounter = area_trade_trader, 19, 0.270000 faction = pirate_n_grp, 1.000000 [Zone] nickname = Zone_PIRATE01_path_bounty_hunters01 pos = 54601, 0, 59606 rotate = -90, -57, 0 shape = CYLINDER size = 1750, 57424 sort = 99 toughness = 18 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = bounty_hunters_01, 1 usage = patrol mission_eligible = false faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 18, 0.200000 faction = gd_bh_grp, 1.000000 [Zone] nickname = Zone_PIRATE01_path_bounty_hunters02 pos = 8380, 0, -20870 rotate = -90, 47, 0 shape = CYLINDER size = 1750, 191771 sort = 99 toughness = 18 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = bounty_hunters_01, 2 usage = patrol mission_eligible = false faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 18, 0.200000 faction = gd_bh_grp, 1.000000 [Zone] nickname = Zone_PIRATE01_path_bounty_hunters03 pos = -76890, 0, -91387 rotate = -90, 69, 0 shape = CYLINDER size = 1750, 31607 sort = 99 toughness = 18 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = bounty_hunters_01, 3 usage = patrol mission_eligible = false faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 18, 0.200000 faction = gd_bh_grp, 1.000000 [Zone] nickname = Zone_PIRATE01_path_bounty_hunters04 pos = -100392, 0, -78542 rotate = 90, 25, 180 shape = CYLINDER size = 1750, 40515 sort = 99 toughness = 18 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = bounty_hunters_01, 4 usage = patrol mission_eligible = false faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 18, 0.200000 faction = gd_bh_grp, 1.000000 [Zone] nickname = Zone_PIRATE01_path_pirate_f01 pos = 14643, 0, 10492 rotate = -90, -74, 0 shape = CYLINDER size = 1750, 134425 sort = 99 toughness = 19 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = pirate_f_01, 1 usage = patrol mission_eligible = false faction_weight = pirate_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 19, 0.200000 faction = pirate_n_grp, 1.000000 [Zone] nickname = Zone_PIRATE01_path_pirate_f02 pos = 87679, 0, 33799 rotate = 90, -11, 180 shape = CYLINDER size = 1750, 84260 sort = 99 toughness = 19 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = pirate_f_01, 2 usage = patrol mission_eligible = false faction_weight = pirate_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 19, 0.200000 faction = pirate_n_grp, 1.000000 [Zone] nickname = Zone_PIRATE01_path_pirate_f03 pos = 62959, 0, 75242 rotate = 90, 89, 180 shape = CYLINDER size = 1750, 65997 sort = 99 toughness = 19 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = pirate_f_01, 3 usage = patrol mission_eligible = false faction_weight = pirate_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 19, 0.200000 faction = pirate_n_grp, 1.000000 [Zone] nickname = Zone_PIRATE01_path_xenos_f01 pos = 5253, 0, -14017 rotate = 90, -15, 180 shape = CYLINDER size = 1750, 185603 sort = 99 toughness = 19 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = xenos_f_01, 1 usage = patrol mission_eligible = false faction_weight = fc_x_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 19, 0.200000 faction = fc_x_grp, 1.000000 [Zone] nickname = Zone_PIRATE01_path_xenos_f02 pos = 58765, 0, 81920 rotate = 90, -77, 180 shape = CYLINDER size = 1750, 59513 sort = 99 toughness = 19 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = xenos_f_01, 2 usage = patrol mission_eligible = false faction_weight = fc_x_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 19, 0.200000 faction = fc_x_grp, 1.000000 [Zone] nickname = Zone_PIRATE01_path_xenos_f03 pos = 91767, 0, 81617 rotate = -90, -30, 0 shape = CYLINDER size = 1750, 15584 sort = 99 toughness = 19 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = xenos_f_01, 3 usage = patrol mission_eligible = false faction_weight = fc_x_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 19, 0.200000 faction = fc_x_grp, 1.000000 [Zone] nickname = Zone_PIRATE01_path_xenos_f04 pos = 88233, 0, 59212 rotate = -90, 25, 0 shape = CYLINDER size = 1750, 34755 sort = 99 toughness = 19 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = xenos_f_01, 4 usage = patrol mission_eligible = false faction_weight = fc_x_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 19, 0.200000 faction = fc_x_grp, 1.000000 [Zone] nickname = Zone_PIRATE01_path_xenos_f05 pos = 55403, 0, 59368 rotate = 90, 57, 180 shape = CYLINDER size = 1750, 59787 sort = 99 toughness = 19 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = xenos_f_01, 5 usage = patrol mission_eligible = false faction_weight = fc_x_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 19, 0.200000 faction = fc_x_grp, 1.000000 [Object] nickname = PIRATE01_NavBouy1 ids_name = 545078 ids_info = 529847 pos = 95000, 0, 75000 rotate = 0, 0, 0 archetype = SG_NavBouy loadout = SG_NavBouy_loadout parent = PIRATE01_suprise_wolverine_battleship_01 [Object] nickname = PIRATE01_NavBouy2 ids_name = 545078 ids_info = 529847 pos = -77000, 0, 103000 rotate = 0, 0, 0 archetype = SG_NavBouy loadout = SG_NavBouy_loadout parent = PIRATE01_suprise_Priest_battlecruiser_01 [Object] nickname = PIRATE01_NavBouy3 ids_name = 545078 ids_info = 529847 pos = 6000, 0, -20000 rotate = 0, 0, 0 archetype = SG_NavBouy loadout = SG_NavBouy_loadout parent = PIRATE01_to_PIRATE01B1_hole [Object] nickname = PIRATE01_NavBouy4 ids_name = 545078 ids_info = 529847 pos = -92000, 0, -97000 rotate = 0, 0, 0 archetype = SG_NavBouy loadout = SG_NavBouy_loadout parent = PIRATE01_suprise_Potentate_battlecruiser_01 [Object] nickname = PIRATE01_NavBouy5 ids_name = 545078 ids_info = 529847 pos = 50000, 0, -94000 rotate = 0, 0, 0 archetype = SG_NavBouy loadout = SG_NavBouy_loadout parent = PIRATE01_04 [zone] nickname = Zone_PIRATE01_asteroids1_mining_area_01 pos = -110000, 0, -80000 shape = SPHERE size = 3000 visit = 36 spacedust = asteroiddust spacedust_maxparticles = 150 comment = mining_zone sort = 99.500000 [zone] nickname = Zone_PIRATE01_asteroids1_mining_area_02 pos = -105000, 0, -85000 shape = SPHERE size = 2400 visit = 36 spacedust = asteroiddust spacedust_maxparticles = 150 comment = mining_zone sort = 99.500000 [zone] nickname = Zone_PIRATE01_asteroids1_mining_area_03 pos = -104000, 0, -78000 shape = SPHERE size = 2000 visit = 36 spacedust = asteroiddust spacedust_maxparticles = 150 comment = mining_zone sort = 99.500000 [zone] nickname = Zone_PIRATE01_asteroids1_mining_area_04 pos = -109000, 0, -90000 shape = SPHERE size = 2800 visit = 36 spacedust = asteroiddust spacedust_maxparticles = 150 comment = mining_zone sort = 99.500000 [zone] nickname = Zone_PIRATE01_asteroids1_mining_area_05 pos = -101000, 0, -90000 shape = SPHERE size = 3300 visit = 36 spacedust = asteroiddust spacedust_maxparticles = 150 comment = mining_zone sort = 99.500000 [zone] nickname = Zone_PIRATE01_asteroids2_mining_area_01 pos = 85000, 0, -80000 shape = SPHERE size = 2500 visit = 36 spacedust = asteroiddust spacedust_maxparticles = 150 comment = mining_zone sort = 99.500000 [zone] nickname = Zone_PIRATE01_asteroids2_mining_area_02 pos = 85000, 0, -87000 shape = SPHERE size = 3000 visit = 36 spacedust = asteroiddust spacedust_maxparticles = 150 comment = mining_zone sort = 99.500000 [zone] nickname = Zone_PIRATE01_asteroids2_mining_area_03 pos = 93000, 0, -83000 shape = SPHERE size = 3600 visit = 36 spacedust = asteroiddust spacedust_maxparticles = 150 comment = mining_zone sort = 99.500000 [zone] nickname = Zone_PIRATE01_asteroids2_mining_area_04 pos = 45000, 0, -105000 shape = SPHERE size = 4000 visit = 36 spacedust = asteroiddust spacedust_maxparticles = 150 comment = mining_zone sort = 99.500000 [zone] nickname = Zone_PIRATE01_asteroids4_mining_area_01 pos = -5000, 0, 81000 shape = SPHERE size = 3800 visit = 36 spacedust = asteroiddust spacedust_maxparticles = 150 comment = mining_zone sort = 99.500000 [zone] nickname = Zone_PIRATE01_asteroids4_mining_area_02 pos = 5000, 0, 85000 shape = SPHERE size = 5500 visit = 36 spacedust = asteroiddust spacedust_maxparticles = 150 comment = mining_zone sort = 99.500000 [zone] nickname = Zone_PIRATE01_asteroids4_mining_area_03 pos = 17000, 0, 86000 shape = SPHERE size = 4500 visit = 36 spacedust = asteroiddust spacedust_maxparticles = 150 comment = mining_zone sort = 99.500000 [zone] nickname = Zone_PIRATE01_asteroids4_mining_area_04 pos = 50000, 0, 60000 shape = SPHERE size = 4000 visit = 36 spacedust = asteroiddust spacedust_maxparticles = 150 comment = mining_zone sort = 99.500000 [zone] nickname = Zone_PIRATE01_asteroids4_mining_area_05 pos = 50000, 0, 68000 shape = SPHERE size = 3000 visit = 36 spacedust = asteroiddust spacedust_maxparticles = 150 comment = mining_zone sort = 99.500000 [zone] nickname = Zone_PIRATE01_asteroids4_mining_area_06 pos = 1000, 0, 77000 shape = SPHERE size = 2700 visit = 36 spacedust = asteroiddust spacedust_maxparticles = 150 comment = mining_zone sort = 99.500000 [zone] nickname = Zone_PIRATE01_asteroids3_mining_area_01 pos = -95000, 0, 100000 shape = SPHERE size = 7000 visit = 36 spacedust = asteroiddust spacedust_maxparticles = 150 comment = mining_zone sort = 99.500000 [zone] nickname = Zone_PIRATE01_asteroids5_mining_area_01 pos = -36000, 0, -108000 shape = SPHERE size = 7500 visit = 36 spacedust = asteroiddust spacedust_maxparticles = 150 comment = mining_zone sort = 99.500000 [zone] nickname = Zone_PIRATE01_asteroids6 ids_name = 0 pos = -110000, 0, 50000 rotate = 0, 10, 0 shape = ELLIPSOID size = 30000, 13000, 15000 property_flags = 256 visit = 36 [zone] nickname = Zone_PIRATE01_Nebula4 ids_name = 0 pos = -110000, 0, 50000 rotate = 0, 10, 0 shape = ELLIPSOID size = 30500, 13500, 15500 property_flags = 32768 property_fog_color = 157, 246, 221 visit = 32 spacedust = radioactivedust_blue spacedust_maxparticles = 80 ids_info = 0 sort = 51 toughness = 19 density = 6 repop_time = 15 max_battle_size = 4 pop_type = Background relief_time = 25 population_additive = false encounter = area_defend, 19, 0.100000 faction = pirate_n_grp, 0.950000 Music = zone_nebula_dmatter [Zone] nickname = Zone_PIRATE01_path_xenos_ff01 pos = -61085, 0, -27561 rotate = 90, 28, 180 shape = CYLINDER size = 1750, 173865 sort = 99 toughness = 19 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = xenos_ff_01, 1 usage = patrol mission_eligible = false faction_weight = fc_x_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 19, 0.200000 faction = fc_x_grp, 1.000000 [Zone] nickname = Zone_PIRATE01_path_xenos_ff02 pos = -98393, 0, 75333 rotate = 90, -8, 180 shape = CYLINDER size = 1750, 53001 sort = 99 toughness = 19 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = xenos_ff_01, 2 usage = patrol mission_eligible = false faction_weight = fc_x_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 19, 0.200000 faction = fc_x_grp, 1.000000 [Zone] nickname = Zone_PIRATE01_path_xenos_ff03 pos = -85763, 0, 102278 rotate = 90, -85, 180 shape = CYLINDER size = 1750, 17916 sort = 99 toughness = 19 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = xenos_ff_01, 3 usage = patrol mission_eligible = false faction_weight = fc_x_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 19, 0.200000 faction = fc_x_grp, 1.000000 [Zone] nickname = Zone_PIRATE01_path_xenos_ff04 pos = -33320, 0, 105139 rotate = 90, -87, 180 shape = CYLINDER size = 1750, 87132 sort = 99 toughness = 19 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = xenos_ff_01, 4 usage = patrol mission_eligible = false faction_weight = fc_x_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 19, 0.200000 faction = fc_x_grp, 1.000000 [Zone] nickname = Zone_PIRATE01_path_xenos_ff05 pos = 20004, 0, 91293 rotate = -90, -31, 0 shape = CYLINDER size = 1750, 37542 sort = 99 toughness = 19 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = xenos_ff_01, 5 usage = patrol mission_eligible = false faction_weight = fc_x_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault, 19, 0.200000 faction = fc_x_grp, 1.000000 [Zone] nickname = Zone_PIRATE01_path_bounty_hunters_f01 pos = 67101, 0, -71185 rotate = -90, -47, 0 shape = CYLINDER size = 1750, 32658 sort = 99 toughness = 18 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = bounty_hunters_f_01, 1 usage = patrol mission_eligible = false faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 18, 0.200000 faction = gd_bh_grp, 1.000000 [Zone] nickname = Zone_PIRATE01_path_bounty_hunters_f02 pos = 62040, 0, -93418 rotate = -90, 56, 0 shape = CYLINDER size = 1750, 40674 sort = 99 toughness = 18 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = bounty_hunters_f_01, 2 usage = patrol mission_eligible = false faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 18, 0.200000 faction = gd_bh_grp, 1.000000 [Zone] nickname = Zone_PIRATE01_path_bounty_hunters_f03 pos = 12574, 0, -104334 rotate = 90, 89, 180 shape = CYLINDER size = 1750, 64880 sort = 99 toughness = 18 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = bounty_hunters_f_01, 3 usage = patrol mission_eligible = false faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 18, 0.200000 faction = gd_bh_grp, 1.000000 [Zone] nickname = Zone_PIRATE01_path_bounty_hunters_f04 pos = -30319, 0, -17252 rotate = 90, 6, 180 shape = CYLINDER size = 1750, 175004 sort = 99 toughness = 18 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = bounty_hunters_f_01, 4 usage = patrol mission_eligible = false faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 18, 0.200000 faction = gd_bh_grp, 1.000000 [Zone] nickname = Zone_PIRATE01_path_bounty_hunters_f05 pos = -71279, 0, 59334 rotate = -90, 71, 0 shape = CYLINDER size = 1750, 64389 sort = 99 toughness = 18 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = bounty_hunters_f_01, 5 usage = patrol mission_eligible = false faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 18, 0.200000 faction = gd_bh_grp, 1.000000 [Zone] nickname = Zone_PIRATE01_path_bounty_hunters_f06 pos = -105456, 0, -5371 rotate = -90, 3, 0 shape = CYLINDER size = 1750, 109080 sort = 99 toughness = 18 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = bounty_hunters_f_01, 6 usage = patrol mission_eligible = false faction_weight = gd_bh_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_bh_assault, 18, 0.200000 faction = gd_bh_grp, 1.000000 [Zone] nickname = Zone_PIRATE01_path_pirate_ff01 pos = -85894, 0, -19360 rotate = 90, -29, 180 shape = CYLINDER size = 1750, 92399 sort = 99 toughness = 19 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = pirate_ff_01, 1 usage = patrol mission_eligible = false faction_weight = pirate_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 19, 0.200000 faction = pirate_n_grp, 1.000000 [Zone] nickname = Zone_PIRATE01_path_pirate_ff02 pos = -82413, 0, 34687 rotate = 90, 54, 180 shape = CYLINDER size = 1750, 47794 sort = 99 toughness = 19 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = pirate_ff_01, 2 usage = patrol mission_eligible = false faction_weight = pirate_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 19, 0.200000 faction = pirate_n_grp, 1.000000 [Zone] nickname = Zone_PIRATE01_path_pirate_ff03 pos = -88748, 0, 75783 rotate = 90, -25, 180 shape = CYLINDER size = 1750, 60316 sort = 99 toughness = 19 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = pirate_ff_01, 3 usage = patrol mission_eligible = false faction_weight = pirate_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 19, 0.200000 faction = pirate_n_grp, 1.000000 [Zone] nickname = Zone_PIRATE01_path_pirate_ff04 pos = -57915, 0, 86344 rotate = -90, -46, 0 shape = CYLINDER size = 1750, 48614 sort = 99 toughness = 19 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = pirate_ff_01, 4 usage = patrol mission_eligible = false faction_weight = pirate_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 19, 0.200000 faction = pirate_n_grp, 1.000000 [Zone] nickname = Zone_PIRATE01_path_pirate_ff05 pos = -5207, 0, 72382 rotate = 90, -85, 180 shape = CYLINDER size = 1750, 70122 sort = 99 toughness = 19 density = 3 repop_time = 15 max_battle_size = 4 pop_type = attack_patrol relief_time = 20 path_label = pirate_ff_01, 5 usage = patrol mission_eligible = false faction_weight = pirate_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = patrolp_assault_follow, 19, 0.200000 faction = pirate_n_grp, 1.000000 [zone] nickname = Zone_PIRATE01_asteroids6_mining_area_01 pos = -118000, 0, 50000 shape = SPHERE size = 8000 visit = 36 spacedust = asteroiddust spacedust_maxparticles = 150 comment = mining_zone sort = 99.500000 [zone] nickname = Zone_PIRATE_destroy_vignette_01 pos = -40000, 0, -105000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_PIRATE_destroy_vignette_02 pos = 0, 0, -105000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_PIRATE_destroy_vignette_03 pos = 5000, 0, -100000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_PIRATE_destroy_vignette_04 pos = -45000, 0, -100000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_PIRATE_destroy_vignette_05 pos = -45000, 0, -95000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_PIRATE_destroy_vignette_06 pos = -40000, 0, -90000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_PIRATE_destroy_vignette_07 pos = -35000, 0, -85000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_PIRATE_destroy_vignette_08 pos = -30000, 0, -80000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_PIRATE_destroy_vignette_09 pos = -25000, 0, -80000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_PIRATE_destroy_vignette_10 pos = -20000, 0, -80000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_PIRATE_destroy_vignette_11 pos = -15000, 0, -80000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_PIRATE_destroy_vignette_12 pos = -10000, 0, -80000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_PIRATE_destroy_vignette_13 pos = -5000, 0, -82000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_PIRATE_destroy_vignette_14 pos = 0, 0, -85000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_PIRATE_destroy_vignette_15 pos = 10000, 0, -85000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_PIRATE_destroy_vignette_16 pos = 15000, 0, -85000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_PIRATE_destroy_vignette_17 pos = 15000, 0, -90000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_PIRATE_destroy_vignette_18 pos = 15000, 0, -95000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_PIRATE_destroy_vignette_19 pos = 15000, 0, -100000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_PIRATE_destroy_vignette_20 pos = 20000, 0, -100000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [zone] nickname = Zone_PIRATE_destroy_vignette_21 pos = -81000, 450, 29000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_PIRATE_destroy_vignette_22 pos = -81000, 450, 34000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_PIRATE_destroy_vignette_23 pos = -85000, 450, 39000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_PIRATE_destroy_vignette_24 pos = -85000, 450, 44000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_PIRATE_destroy_vignette_25 pos = -75000, 450, 20000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_PIRATE_destroy_vignette_26 pos = -70000, 0, 9000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_PIRATE_destroy_vignette_27 pos = -65000, 0, 10000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_PIRATE_destroy_vignette_28 pos = -31000, 0, 15000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_PIRATE_destroy_vignette_29 pos = -38000, 0, 10000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_PIRATE_destroy_vignette_30 pos = -31000, 0, 39000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_PIRATE_destroy_vignette_31 pos = -32000, 0, 44000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_PIRATE_destroy_vignette_32 pos = -33000, 0, 48000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_PIRATE_destroy_vignette_33 pos = -34000, 0, 52000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_PIRATE_destroy_vignette_34 pos = -37000, 0, 56000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_PIRATE_destroy_vignette_35 pos = -40000, 0, 62000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [zone] nickname = Zone_PIRATE_destroy_vignette_36 pos = 80000, 0, 14000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_PIRATE_destroy_vignette_37 pos = 80000, 0, 68000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_PIRATE_destroy_vignette_38 pos = 75000, 0, 68000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_PIRATE_destroy_vignette_39 pos = 70000, 0, 68000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_PIRATE_destroy_vignette_40 pos = 65000, 0, 64000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_PIRATE_destroy_vignette_41 pos = 60000, 0, 62000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_PIRATE_destroy_vignette_42 pos = 55000, 0, 58000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_PIRATE_destroy_vignette_43 pos = 75000, 0, 14000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_PIRATE_destroy_vignette_44 pos = 70000, 0, 14000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_PIRATE_destroy_vignette_45 pos = 65000, 0, 19000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_PIRATE_destroy_vignette_46 pos = 85000, 0, 19000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_PIRATE_destroy_vignette_47 pos = 105000, 0, 44000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_PIRATE_destroy_vignette_48 pos = 105000, 0, 39000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open ; [zone] nickname = Zone_PIRATE_destroy_vignette_48 pos = 105000, 0, 49000 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_PIRATE01_RandomMission01 pos = 245000, 0, 245000 rotate = 0, 0, 0 shape = SPHERE size = 3000 sort = 51 damage = 1000000000 toughness = 2 density = 3 repop_time = 90 max_battle_size = 4 pop_type = Background relief_time = 90 population_additive = false faction_weight = red17_n_grp, 20 encounter = area_assault, 19, 0.100000 faction = red17_n_grp, 1.000000 [Object] nickname = PIRATE01_neutron_star_effect ids_name = 0 pos = 50000, -7000, -15000 rotate = 0, 0, 0 Archetype = neutron_star_fx loadout = rebirth_neutron_star_fx ids_info = 0 [Object] nickname = PIRATE01_neutron_star ids_name = 261048 pos = 50000, -7000, -15000 rotate = 0, 0, 0 archetype = planet_neutron_800 spin = 0.010000, 0.310000, 0.010000 burn_color = 255, 222, 160 ids_info = 530105 [zone] nickname = Zone_PIRATE01_neutron_star_radiation_01 pos = 50000, -7000, -15000 rotate = 0, 0, 0 shape = SPHERE size = 5000, 5000, 5000 damage = 10000 visit = 32 sort = 99 [zone] nickname = Zone_PIRATE01_neutron_star_radiation_02 pos = 50000, -7000, -15000 rotate = 0, 0, 0 shape = SPHERE size = 3500, 3500, 3500 damage = 2000000000 visit = 32 sort = 99 [Object] nickname = PIRATE01_suprise_zoner_fighter_01 ids_name = 545382 pos = 54000, -7000, -15900 rotate = 39, -24, 18 archetype = suprise_zoner_fighter ids_info = 0 visit = 16 loadout = SECRET_zoner_fighter_PIRATE01_1 [Object] nickname = PIRATE01_suprise_Pirate_heavy_fighter_01 ids_name = 545383 pos = 52000, -7000, -11500 rotate = 73, 18, 47 archetype = Pirate_heavy_fighter_suprise_h ids_info = 0 visit = 16 loadout = SECRET_Pirate_heavy_fighter_PIRATE01_1 [Object] nickname = PIRATE01_suprise_Pirate_very_heavy_fighter_01 ids_name = 545383 pos = 49000, -7000, -11000 rotate = -36, 29, 47 archetype = Pirate_very_heavy_fighter_suprise_h ids_info = 0 visit = 16 loadout = SECRET_Pirate_very_heavy_fighter_PIRATE01_1 [Object] nickname = PIRATE01_suprise_Pirate_missile_bomber_01 ids_name = 545383 pos = 50000, -6500, -19000 rotate = 24, 19, 17 archetype = Pirate_missile_bomber_suprise_h ids_info = 0 visit = 16 loadout = SECRET_Pirate_missile_bomber_PIRATE01_1 [Object] nickname = PIRATE01_suprise_Pirate_hf_01 ids_name = 545383 pos = 46000, -7500, -15500 rotate = 33, 57, -20 archetype = suprise_Pirate_hf ids_info = 0 visit = 16 loadout = SECRET_Pirate_hf_PIRATE01_1 [Object] nickname = PIRATE01_depot_water ids_name = 261161 pos = -50400, 0, 29500 archetype = depot_water ids_info = 66150 reputation = pirate_n_grp behavior = NOTHING [Object] nickname = PIRATE01_depot_food ids_name = 261161 pos = -50300, 0, 29600 archetype = depot_food ids_info = 66150 reputation = pirate_n_grp behavior = NOTHING [Object] nickname = PIRATE01_depot_Hfuel ids_name = 261161 pos = -50200, 0, 29700 archetype = depot_Hfuel ids_info = 66150 reputation = pirate_n_grp behavior = NOTHING [Object] nickname = PIRATE01_01_explosion_outpost pos = -40000, -12000, 68000 ids_info = 0 behavior = NOTHING pilot = pilot_solar_hardest dock_with = SF01_02_Base base = SF01_02_Base reputation = red_n_grp rotate = 0, 0, 0 archetype = outpost_explosion02 ids_name = 535208 loadout = PIRATE01_outpost_explosion01 difficulty_level = 1 [Object] nickname = PIRATE01_01_explosion_outpost_platform_1 reputation = red_n_grp pos = -43000, -12000, 68000 archetype = Heavy_platform1 ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = PIRATE01_outpost_explosion_wp difficulty_level = 38 visit = 0 pilot = pilot_solar_easiest [Object] nickname = PIRATE01_01_explosion_outpost_platform_2 reputation = red_n_grp pos = -37000, -12000, 68000 archetype = Heavy_platform1 ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = PIRATE01_outpost_explosion_wp difficulty_level = 38 visit = 0 pilot = pilot_solar_easiest [Object] nickname = PIRATE01_01_explosion_outpost_platform_3 reputation = red_n_grp pos = -40000, -12000, 71000 archetype = Heavy_platform1 ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = PIRATE01_outpost_explosion_wp difficulty_level = 38 visit = 0 pilot = pilot_solar_easiest [Object] nickname = PIRATE01_01_explosion_outpost_platform_4 reputation = red_n_grp pos = -40000, -12000, 65000 archetype = Heavy_platform1 ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = PIRATE01_outpost_explosion_wp difficulty_level = 38 visit = 0 pilot = pilot_solar_easiest [Object] nickname = PIRATE01_01_explosion_outpost_platform_5 reputation = red_n_grp pos = -40000, -9000, 68000 archetype = Heavy_platform1 ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = PIRATE01_outpost_explosion_wp difficulty_level = 38 visit = 0 pilot = pilot_solar_easiest [Object] nickname = PIRATE01_01_explosion_outpost_platform_6 reputation = red_n_grp pos = -40000, -15000, 68000 archetype = Heavy_platform1 ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = PIRATE01_outpost_explosion_wp difficulty_level = 38 visit = 0 pilot = pilot_solar_easiest