FLGameCompanion/FLCompanionByDvurechensky/bin/Release/ASTEROIDS/MP10_asteroids3.ini

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2024-10-05 07:50:50 +03:00
[TexturePanels]
file = solar\asteroids\rock_shapes.ini
[Field]
cube_size = 1000
fill_dist = 5000
tint_field = 15, 15, 15
max_alpha = 1.000000
ambient_color = 90, 90, 90
ambient_increase = 120, 120, 120
[properties]
flag = badland_danger_objects
flag = danger_density_low
[DynamicAsteroids]
asteroid = white_sphere
count = 10
placement_radius = 1000 ;200.000000
placement_offset = 0 ;150.000000
max_velocity = 15.000000
max_angular_velocity = 0.000000
color_shift = 1.000000, 1.000000, 1.000000
[DynamicAsteroids]
asteroid = white_sphere
count = 5
placement_radius = 1000 ;200.000000
placement_offset = 0 ;150.000000
max_velocity = 550.000000
max_angular_velocity = 0.000000
color_shift = 1.000000, 1.000000, 1.000000