[TexturePanels] file = solar\asteroids\rock_shapes.ini [Field] cube_size = 1000 fill_dist = 5000 tint_field = 15, 15, 15 max_alpha = 1.000000 ambient_color = 90, 90, 90 ambient_increase = 120, 120, 120 [properties] flag = badland_danger_objects flag = danger_density_low [DynamicAsteroids] asteroid = white_sphere count = 10 placement_radius = 1000 ;200.000000 placement_offset = 0 ;150.000000 max_velocity = 15.000000 max_angular_velocity = 0.000000 color_shift = 1.000000, 1.000000, 1.000000 [DynamicAsteroids] asteroid = white_sphere count = 5 placement_radius = 1000 ;200.000000 placement_offset = 0 ;150.000000 max_velocity = 550.000000 max_angular_velocity = 0.000000 color_shift = 1.000000, 1.000000, 1.000000