304 lines
5.9 KiB
INI
304 lines
5.9 KiB
INI
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[SystemInfo]
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space_color = 0, 0, 0
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local_faction = li_n_grp
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[EncounterParameters]
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nickname = area_defend
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filename = missions\encounters\area_defend.ini
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[TexturePanels]
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file = universe\heavens\shapes.ini
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[Music]
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space = music_li07_battle
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danger = music_battle
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battle = Battle
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[Dust]
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spacedust = Dust
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[Asteroids]
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file = solar\asteroids\RD02_badlands_01.ini
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zone = RD02_badlands_01
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[Nebula]
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file = solar\nebula\RD02_red_cloud_01.ini
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zone = RD02_red_cloud_01
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[Ambient]
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color = 60, 0, 0
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[Background]
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basic_stars = solar\starsphere\starsphere_stars_basic.cmp
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complex_stars = solar\starsphere\starsphere_br01_stars.cmp
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nebulae = solar\starsphere\starsphere_br01.cmp
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[LightSource]
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nickname = RD02_system_light
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pos = 0, 0, 0
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color = 253, 230, 180
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range = 40000
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type = DIRECTIONAL
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atten_curve = DYNAMIC_DIRECTION
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[Object]
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nickname = RD02_01_explosion_outpost
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pos = 0, 0, 0
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ids_info = 0
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behavior = NOTHING
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pilot = pilot_solar_hardest
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dock_with = SF01_02_Base
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base = SF01_02_Base
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reputation = red_n_grp
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rotate = 0, 0, 0
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archetype = miningbase_badlands_ex
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ids_name = 535208
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loadout = miningbase_badlands_ex
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difficulty_level = 1
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[Zone]
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nickname = RD02_red_cloud_01
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ids_name = 0
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pos = 0, 0, 0
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rotate = 0, 0, 0
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shape = ELLIPSOID
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size = 90000, 90000, 90000
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property_flags = 32768
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property_fog_color = 155.000000, 0.000000, 0.000000
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ids_info = 0
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visit = 36
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spacedust = radioactivedust_red
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spacedust_maxparticles = 50
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damage = 100
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[Zone]
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nickname = RD02_badlands_01
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ids_name = 0
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pos = 0, 0, 0
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rotate = 0, 0, 0
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shape = ELLIPSOID
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size = 85000, 85000, 85000
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property_flags = 8200
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ids_info = 0
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visit = 128
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sort = 20
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[Zone]
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nickname = Zone_RD02_01_explosion_outpost_exclusion
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pos = 0, 0, 0
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shape = SPHERE
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size = 10000
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property_flags = 131072
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visit = 128
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sort = 51
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max_battle_size = 4 ;npc_off_in_this_zone
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[Object]
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nickname = RD02_to_RD01_hole
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ids_name = 525121
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pos = 0, 0, 25000
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rotate = 0, 0, 0
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archetype = jumphole_anomaly2
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msg_id_prefix = gcs_refer_system_RD01
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jump_effect = jump_effect_blue
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ids_info = 66146
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visit = 128
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goto = RD01, RD01_to_RD02_hole, gate_tunnel_bretonia
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[Object]
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nickname = RD02_very_heavy_wplatform_1
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reputation = red_n_grp
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pos = -8000, 0, 0
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rotate = 0, -90, 0
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archetype = very_heavy_wplatform
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ids_name = 261164
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ids_info = 66171
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behavior = NOTHING
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loadout = very_heavy_wplatform
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difficulty_level = 1
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visit = 0
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pilot = pilot_solar_hardest
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[Object]
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nickname = RD02_very_heavy_wplatform_2
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reputation = red_n_grp
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pos = 8000, 0, 0
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rotate = 0, 90, 0
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archetype = very_heavy_wplatform
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ids_name = 261164
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ids_info = 66171
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behavior = NOTHING
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loadout = very_heavy_wplatform
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difficulty_level = 1
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visit = 0
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pilot = pilot_solar_hardest
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[Object]
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nickname = RD02_very_heavy_wplatform_3
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reputation = red_n_grp
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pos = 0, 0, 8000
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rotate = 0, 0, 0
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archetype = very_heavy_wplatform
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ids_name = 261164
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ids_info = 66171
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behavior = NOTHING
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loadout = very_heavy_wplatform
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difficulty_level = 1
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visit = 0
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pilot = pilot_solar_hardest
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[Object]
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nickname = RD02_very_heavy_wplatform_4
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reputation = red_n_grp
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pos = 0, 0, -8000
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rotate = 0, 180, 0
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archetype = very_heavy_wplatform
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ids_name = 261164
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ids_info = 66171
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behavior = NOTHING
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loadout = very_heavy_wplatform
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difficulty_level = 1
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visit = 0
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pilot = pilot_solar_hardest
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[Object]
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nickname = RD02_very_heavy_wplatform_5
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reputation = red_n_grp
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pos = 0, 8000, 0
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rotate = -90, 0, 0
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archetype = very_heavy_wplatform
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ids_name = 261164
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ids_info = 66171
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behavior = NOTHING
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loadout = very_heavy_wplatform
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difficulty_level = 1
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visit = 0
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pilot = pilot_solar_hardest
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[Object]
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nickname = RD02_very_heavy_wplatform_6
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reputation = red_n_grp
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pos = 0, 8050, 0
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rotate = 90, 0, 0
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archetype = very_heavy_wplatform
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ids_name = 261164
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ids_info = 66171
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behavior = NOTHING
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loadout = very_heavy_wplatform
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difficulty_level = 1
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visit = 0
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pilot = pilot_solar_hardest
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[Object]
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nickname = RD02_very_heavy_wplatform_7
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reputation = red_n_grp
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pos = 0, -8000, 0
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rotate = 90, 0, 0
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archetype = very_heavy_wplatform
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ids_name = 261164
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ids_info = 66171
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behavior = NOTHING
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loadout = very_heavy_wplatform
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difficulty_level = 1
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visit = 0
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pilot = pilot_solar_hardest
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[Object]
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nickname = RD02_very_heavy_wplatform_8
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reputation = red_n_grp
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pos = 0, -8050, 0
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rotate = -90, 0, 0
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archetype = very_heavy_wplatform
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ids_name = 261164
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ids_info = 66171
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behavior = NOTHING
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loadout = very_heavy_wplatform
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difficulty_level = 1
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visit = 0
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pilot = pilot_solar_hardest
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[Object]
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nickname = RD02_very_heavy_wplatform_9
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reputation = red_n_grp
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pos = -8050, 0, 0
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rotate = 0, 90, 0
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archetype = very_heavy_wplatform
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ids_name = 261164
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ids_info = 66171
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behavior = NOTHING
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loadout = very_heavy_wplatform
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difficulty_level = 1
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visit = 0
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pilot = pilot_solar_hardest
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[Object]
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nickname = RD02_very_heavy_wplatform_10
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reputation = red_n_grp
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pos = 8050, 0, 0
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rotate = 0, -90, 0
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archetype = very_heavy_wplatform
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ids_name = 261164
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ids_info = 66171
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behavior = NOTHING
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loadout = very_heavy_wplatform
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difficulty_level = 1
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visit = 0
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pilot = pilot_solar_hardest
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[Object]
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nickname = RD02_very_heavy_wplatform_11
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reputation = red_n_grp
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pos = 0, 0, 8050
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rotate = 0, 180, 0
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archetype = very_heavy_wplatform
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ids_name = 261164
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ids_info = 66171
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behavior = NOTHING
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loadout = very_heavy_wplatform
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difficulty_level = 1
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visit = 0
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pilot = pilot_solar_hardest
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[Object]
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nickname = RD02_very_heavy_wplatform_12
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reputation = red_n_grp
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pos = 0, 0, -8050
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rotate = 0, 0, 0
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archetype = very_heavy_wplatform
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ids_name = 261164
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ids_info = 66171
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behavior = NOTHING
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loadout = very_heavy_wplatform
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difficulty_level = 1
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visit = 0
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pilot = pilot_solar_hardest
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[Object]
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nickname = RD02_to_MA01_hole
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ids_name = 536651
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pos = 0, 0, -30000
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rotate = 0, 180, 0
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archetype = jumphole_light
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msg_id_prefix = gcs_refer_system_MA01
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jump_effect = jump_effect_hole
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ids_info = 66146
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visit = 0
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goto = MA01, MA01_to_RD02_hole, gate_tunnel_bretonia
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[Zone]
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nickname = Zone_RD02_Npc01
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pos = 0, 0, 0
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rotate = 0, 0, 0
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shape = SPHERE
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size = 800000
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sort = 51
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toughness = 2
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density = 1
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repop_time = 5
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max_battle_size = 4
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pop_type = Background
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relief_time = 5
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population_additive = false
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faction_weight = red9_n_grp, 20
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encounter = area_defend, 1, 0.100000
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faction = red9_n_grp, 1.000000
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