FLGameCompanion/FLCompanionByDvurechensky/bin/Release/SYSTEMS/MS01/MS01.ini

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2024-10-05 07:50:50 +03:00
[SystemInfo]
space_color = 0, 0, 0
local_faction = fc_ms_grp
[EncounterParameters]
nickname = area_nomads
filename = missions\encounters\area_nomads.ini
[EncounterParameters]
nickname = area_assault
filename = missions\encounters\area_assault.ini
[EncounterParameters]
nickname = area_defend
filename = missions\encounters\area_defend.ini
[TexturePanels]
file = universe\heavens\shapes.ini
[Music]
space = Ms01_space
danger = Ms01_danger
battle = Ms01_battle
[Dust]
spacedust = Dust
[Nebula]
file = solar\nebula\Ms01_green_dust_02.ini
zone = Zone_Ms01_green_dust_02
[Nebula]
file = solar\nebula\Ms01_yellow_dust_01.ini
zone = Zone_Ms01_yellow_dust_01
[Nebula]
file = solar\nebula\Ms01_green_dust_01.ini
zone = Zone_Ms01_green_dust_01
[Asteroids]
file = solar\asteroids\Ms01_asteroids_02.ini
zone = Zone_Ms01_asteroids_02
[Asteroids]
file = solar\asteroids\Ms01_asteroids_01.ini
zone = Zone_Ms01_asteroids_01
[Ambient]
color = 20, 60, 60
[Background]
nebulae = solar\starsphere\starsphere_ms01.cmp
[LightSource]
nickname = MS01_system_light_01
pos = -10256, 0, 41813
color = 253, 230, 180
range = 50000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION
[LightSource]
nickname = MS01_system_light_02
pos = 0, 0, 0
color = 253, 230, 180
range = 50000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION
[Object]
nickname = Ms01_Sun
ids_name = 261049
pos = -10256, -15000, 41813
ambient_color = 255, 255, 255
archetype = sun_1000
star = sm_red_sun
atmosphere_range = 8000
ids_info = 66155
[zone]
nickname = Zone_Ms01_sun_death
pos = -10256, -15000, 41813
shape = SPHERE
size = 7000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
[Object]
nickname = Ms01_Sun02
ids_name = 261022
pos = 0, 0, 0
ambient_color = 255, 255, 255
archetype = sun_1000
star = sm_green_sun
atmosphere_range = 8000
ids_info = 66152
[zone]
nickname = Zone_Ms01_sun02_death
pos = 0, 0, 0
shape = SPHERE
size = 7000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
[Zone]
nickname = Zone_Ms01_asteroids_01
ids_name = 0
pos = -61000, 0, 0
rotate = 0, 90, 0
shape = ELLIPSOID
size = 100669, 53017, 53017
sort = 99.500000
[Zone]
nickname = Zone_Ms01_asteroids_02
ids_name = 0
pos = 30571, 0, 33529
rotate = 0, 24, 0
shape = ELLIPSOID
size = 39841, 37474, 37474
sort = 99.500000
[zone]
nickname = Zone_Ms01_radiation
pos = 0, 0, 0
shape = SPHERE
size = 90000
spacedust = attractdust_orange
spacedust_maxparticles = 120
sort = 99.500000
[Object]
nickname = MS01_to_Ew06_hole
ids_name = 534108
pos = -31972, 0, 19504
rotate = 0, -72, 0
archetype = jumphole_green
msg_id_prefix = gcs_refer_system_Ew06
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = Ew06, Ew06_to_MS01_hole, gate_tunnel_bretonia
[Object]
nickname = Ms01_planet_Zeron
ids_name = 534109
pos = -34777, 0, 24886
archetype = planet_gasyelcld_3000
ids_info = 65819
spin = 0.000000, 0.010000, 0.000000
atmosphere_range = 3300
burn_color = 255, 222, 160
reputation = fc_ms_grp
base = Ew06_01_Base
[zone]
nickname = Zone_Ms01_Zeron_planet_death
pos = -34777, 0, 24886
shape = SPHERE
size = 3200
damage = 1000000000
visit = 128
sort = 99.500000
density = 0
relief_time = 0
[zone]
nickname = Zone_Ms01_Zeron_exclusion
pos = -34777, 0, 24886
shape = SPHERE
size = 7000
sort = 99.500000
[Object]
nickname = Ms01_planet_Yaogan
ids_name = 534110
pos = 31557, 0, 19131
rotate = 0, 60, 0
archetype = planet_rckbrn_6000
ids_info = 65819
spin = 0.000000, 0.010000, 0.000000
atmosphere_range = 6300
burn_color = 255, 222, 160
reputation = fc_ms_grp
base = MS01_01_Base
[zone]
nickname = Zone_Ms01_Yaogan_planet_death
pos = 31557, 0, 19131
shape = SPHERE
size = 6200
damage = 1000000000
visit = 128
sort = 99.500000
density = 0
relief_time = 0
[zone]
nickname = Zone_Ms01_Yaogan_exclusion
pos = 31557, 0, 19131
shape = SPHERE
size = 14000
sort = 99.500000
[Zone]
nickname = Zone_Ms01_green_dust_01
ids_name = 0
pos = 28796, 0, -37080
rotate = 0, -33, 0
shape = ELLIPSOID
size = 46941, 24654, 24654
property_flags = 32768
property_fog_color = 40.000000, 90.000000, 80.000000
ids_info = 0
visit = 36
spacedust = attractdust_green
spacedust_maxparticles = 100
sort = 99
damage = 10
Music = zone_nebula_nomad
[Zone]
nickname = Zone_Ms01_yellow_dust_01
ids_name = 0
pos = 0, 0, 40000
rotate = 0, 0, 0
shape = ELLIPSOID
size = 25187, 10000, 6705
property_flags = 32768
property_fog_color = 255.000000, 255.000000, 0.000000
ids_info = 0
visit = 36
spacedust = attractdust_orange
spacedust_maxparticles = 100
sort = 99
[Object]
nickname = MS01_01_dock_ring
ids_name = 534111
archetype = dock_ring
ids_info = 66141
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = MS01_01_Base
pos = 25235, 0, 18529
rotate = 0, -95, 0
reputation = fc_ms_grp
difficulty_level = 1
space_costume = sh_female5_head, br_karina_body
voice = atc_leg_f01
reputation = fc_ms_grp
[Object]
nickname = MS01_docking_fixture_0
ids_name = 261166
archetype = docking_fixture
ids_info = 66489
behavior = NOTHING
dock_with = MS01_01_Base
base = MS01_01_Base
pos = 25235, 350, 18529
rotate = 0, -95, 0
[Object]
nickname = MS01_02
pos = 20161, 0, 18379
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = MS01_02_Base
base = MS01_02_Base
reputation = fc_ms_grp
rotate = 0, 90, 0
archetype = space_factory02
ids_name = 534112
loadout = space_factory02_co_01
difficulty_level = 1
space_costume = sh_male5_head, li_rockford_body
voice = atc_leg_m01
[Object]
nickname = MS01_bk_vlager_01
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 20161, 0, 17700
archetype = bk_vlager
parent = MS01_02
reputation = fc_ms_grp
[Object]
nickname = MS01_bk_vlager_02
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 20161, 0, 17455
archetype = bk_vlager
parent = MS01_02
reputation = fc_ms_grp
[Object]
nickname = MS01_bk_vlager_03
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 20161, 0, 17210
archetype = bk_vlager
parent = MS01_02
reputation = fc_ms_grp
[Object]
nickname = MS01_bk_vlager_04
ids_name = 0
ids_info = 0
rotate = 0, 90, 0
pos = 20161, 0, 17025
archetype = bk_vlager
parent = MS01_02
reputation = fc_ms_grp
[Object]
nickname = MS01_bk_vlager_05
ids_name = 0
ids_info = 0
rotate = 0, 90, 0
pos = 20400, 0, 17026
archetype = bk_vlager
parent = MS01_02
reputation = fc_ms_grp
[Object]
nickname = MS01_bk_vlager_06
ids_name = 0
ids_info = 0
rotate = 0, 90, 0
pos = 19920, 0, 17026
archetype = bk_vlager
parent = MS01_02
reputation = fc_ms_grp
[Object]
nickname = MS01_space_habitat_wide_01
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 20161, 130, 17700
archetype = space_habitat_wide
parent = MS01_02
reputation = fc_ms_grp
[Object]
nickname = MS01_space_habitat_wide_02
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 20161, 130, 17455
archetype = space_habitat_wide
parent = MS01_02
reputation = fc_ms_grp
[Object]
nickname = MS01_space_habitat_wide_03
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 20161, 275, 17455
archetype = space_habitat_wide
parent = MS01_02
reputation = fc_ms_grp
[Object]
nickname = MS01_space_habitat_wide_04
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 20161, 130, 17210
archetype = space_habitat_wide
parent = MS01_02
reputation = fc_ms_grp
[Object]
nickname = MS01_space_habitat_tall_01
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 20161, 330, 17700
archetype = space_habitat_tall
parent = MS01_02
reputation = fc_ms_grp
[Object]
nickname = MS01_space_habitat_tall_02
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 20161, 480, 17455
archetype = space_habitat_tall
parent = MS01_02
reputation = fc_ms_grp
[Object]
nickname = MS01_space_habitat_tall_03
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 20161, 330, 17210
archetype = space_habitat_tall
parent = MS01_02
reputation = fc_ms_grp
[Object]
nickname = MS01_space_tanklx4_01
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 20161, -190, 17455
archetype = space_tanklx4
parent = MS01_02
reputation = fc_ms_grp
[Object]
nickname = MS01_freeport7_space_dome2_01
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 19762, -164, 17455
archetype = freeport7_space_dome2
parent = MS01_02
reputation = fc_ms_grp
[Object]
nickname = MS01_freeport7_space_dome2_02
ids_name = 0
ids_info = 0
rotate = 0, 180, 0
pos = 20560, -164, 17455
archetype = freeport7_space_dome2
parent = MS01_02
reputation = fc_ms_grp
[Object]
nickname = MS01_freeport7_space_dome2_03
ids_name = 0
ids_info = 0
rotate = 0, -90, 0
pos = 20160, -164, 17057
archetype = freeport7_space_dome2
parent = MS01_02
reputation = fc_ms_grp
[Object]
nickname = MS01_freeport7_space_dome2_04
ids_name = 0
ids_info = 0
rotate = 0, 90, 0
pos = 20160, -164, 17853
archetype = freeport7_space_dome2
parent = MS01_02
reputation = fc_ms_grp
[Object]
nickname = MS01_space_tankl4_01
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 20161, -226, 18540
archetype = space_tankl4
parent = MS01_02
reputation = fc_ms_grp
[Object]
nickname = MS01_space_tankl4_02
ids_name = 0
ids_info = 0
rotate = 180, 0, 0
pos = 20161, -226, 18807
archetype = space_tankl4
parent = MS01_02
reputation = fc_ms_grp
[Object]
nickname = MS01_space_tankl4_03
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 20161, -226, 19074
archetype = space_tankl4
parent = MS01_02
reputation = fc_ms_grp
[Object]
nickname = MS01_space_industrial_01
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 20161, 0, 16625
archetype = space_industrial
parent = MS01_02
reputation = fc_ms_grp
[Object]
nickname = MS01_space_solar_pnl_01
ids_name = 0
ids_info = 0
rotate = 0, -20, 0
pos = 20161, 60, 16625
archetype = space_solar_pnl
parent = MS01_02
reputation = fc_ms_grp
[Object]
nickname = MS01_space_solar_pnl_02
ids_name = 0
ids_info = 0
rotate = 0, -20, 0
pos = 20161, 395, 16625
archetype = space_solar_pnl
parent = MS01_02
reputation = fc_ms_grp
[Object]
nickname = MS01_space_solar_pnl_03
ids_name = 0
ids_info = 0
rotate = 180, -20, 0
pos = 20161, -60, 16625
archetype = space_solar_pnl
parent = MS01_02
reputation = fc_ms_grp
[Object]
nickname = MS01_space_solar_pnl_04
ids_name = 0
ids_info = 0
rotate = 180, -20, 0
pos = 20161, -395, 16625
archetype = space_solar_pnl
parent = MS01_02
reputation = fc_ms_grp
[Object]
nickname = MS01_space_solar_plant_01
ids_name = 0
ids_info = 0
rotate = 0, -10, 0
pos = 20161, 0, 16200
archetype = space_solar_plant
parent = MS01_02
reputation = fc_ms_grp
[Object]
nickname = MS01_bk_kuppel_01
ids_name = 0
ids_info = 0
rotate = 180, 0, 0
pos = 20161, 100, 17025
archetype = bk_kuppel
parent = MS01_02
reputation = fc_ms_grp
[Object]
nickname = MS01_bk_radarkontrolle_01
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 20161, 90, 17885
archetype = bk_radarkontrolle
parent = MS01_02
reputation = fc_ms_grp
[Object]
nickname = MS01_bk_radarkontrolle_02
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 20414, 90, 17885
archetype = bk_radarkontrolle
parent = MS01_02
reputation = fc_ms_grp
[Object]
nickname = MS01_bk_radarkontrolle_03
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 19911, 90, 17885
archetype = bk_radarkontrolle
parent = MS01_02
reputation = fc_ms_grp
[Object]
nickname = MS01_space_research_01
ids_name = 0
ids_info = 0
rotate = 0, 90, 0
pos = 20350, 0, 16625
archetype = space_research
parent = MS01_02
reputation = fc_ms_grp
[Object]
nickname = MS01_03
pos = 22805, 150, 16695
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = MS01_03_Base
base = MS01_03_Base
reputation = fc_ms_grp
rotate = 0, 180, 0
archetype = smallstation1
ids_name = 534113
loadout = smallstation
difficulty_level = 1
space_costume = sh_male6_head, li_rockford_body
voice = atc_leg_m01
[Object]
nickname = MS01_space_habitat_wide_05
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 22805, 250, 16695
archetype = space_habitat_wide
parent = MS01_03
reputation = fc_ms_grp
[Object]
nickname = MS01_space_habitat_tall_04
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 22805, 450, 16695
archetype = space_habitat_tall
parent = MS01_03
reputation = fc_ms_grp
[Object]
nickname = MS01_shipyard_01
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 21800, -200, 16695
archetype = shipyard
parent = MS01_03
reputation = fc_ms_grp
[Object]
nickname = MS01_shipyard_02
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 21400, -200, 16695
archetype = shipyard
parent = MS01_03
reputation = fc_ms_grp
[Object]
nickname = MS01_shipyard_03
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 21000, -200, 16695
archetype = shipyard
parent = MS01_03
reputation = fc_ms_grp
[Object]
nickname = MS01_shipyard_04
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 21000, -450, 16695
archetype = shipyard
parent = MS01_03
reputation = fc_ms_grp
[Object]
nickname = MS01_shipyard_05
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 21400, -450, 16695
archetype = shipyard
parent = MS01_03
reputation = fc_ms_grp
[Object]
nickname = MS01_shipyard_06
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 21800, -450, 16695
archetype = shipyard
parent = MS01_03
reputation = fc_ms_grp
[Object]
nickname = MS01_monkeys_gunboat_shipyard_01
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 21000, -450, 16695
archetype = monkeys_gunboat_shipyard
parent = MS01_03
reputation = fc_ms_grp
[Object]
nickname = MS01_monkeys_gunboat_shipyard_02
ids_name = 0
ids_info = 0
rotate = 0, 180, 0
pos = 21400, -450, 16695
archetype = monkeys_gunboat_shipyard
parent = MS01_03
reputation = fc_ms_grp
[Object]
nickname = MS01_monkeys_gunboat_shipyard_03
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 21800, -450, 16695
archetype = monkeys_gunboat_shipyard
parent = MS01_03
reputation = fc_ms_grp
[Object]
nickname = MS01_monkeys_battleship_shipyard_01
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 21800, -180, 16695
archetype = monkeys_battleship_shipyard
parent = MS01_03
reputation = fc_ms_grp
[Object]
nickname = MS01_monkeys_battleship_shipyard_02
ids_name = 0
ids_info = 0
rotate = 0, 180, 0
pos = 21400, -180, 16695
archetype = monkeys_battleship_shipyard
parent = MS01_03
reputation = fc_ms_grp
[Object]
nickname = MS01_monkeys_battleship_shipyard_03
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 21000, -180, 16695
archetype = monkeys_battleship_shipyard
parent = MS01_03
reputation = fc_ms_grp
[Object]
nickname = MS01_planet_1
ids_name = 534131
spin = 0.000000, 0.010000, 0.000000
rotate = 0, 0, 0
pos = 27574, 0, -32153
archetype = planet_icemntcld_2500
atmosphere_range = 2800
burn_color = 255, 222, 160
ids_info = 0
base = MS01_04_Base
reputation = fc_rs_grp
[zone]
nickname = MS01_planet_1_death
pos = 27574, 0, -32153
shape = SPHERE
size = 2700
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
[Object]
nickname = MS01_Trade_Lane_Ring_01
reputation = fc_ms_grp
pos = 23272, 0, 14586
rotate = 0, 0, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 534110
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
next_ring = MS01_Trade_Lane_Ring_02
[Object]
nickname = MS01_Trade_Lane_Ring_02
reputation = fc_ms_grp
pos = 23276, 0, 6065
rotate = 0, 0, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = MS01_Trade_Lane_Ring_01
next_ring = MS01_Trade_Lane_Ring_03
[Object]
nickname = MS01_Trade_Lane_Ring_03
reputation = fc_ms_grp
pos = 23281, 0, -2456
rotate = 0, 0, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = MS01_Trade_Lane_Ring_02
next_ring = MS01_Trade_Lane_Ring_04
[Object]
nickname = MS01_Trade_Lane_Ring_04
reputation = fc_ms_grp
pos = 23286, 0, -10977
rotate = 0, 0, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = MS01_Trade_Lane_Ring_03
next_ring = MS01_Trade_Lane_Ring_05
[Object]
nickname = MS01_Trade_Lane_Ring_05
reputation = fc_ms_grp
pos = 23291, 0, -19498
rotate = 0, 0, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = MS01_Trade_Lane_Ring_04
next_ring = MS01_Trade_Lane_Ring_06
[Object]
nickname = MS01_Trade_Lane_Ring_06
reputation = fc_ms_grp
pos = 23296, 0, -28019
rotate = 0, 0, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 534131
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = MS01_Trade_Lane_Ring_05
[Zone]
nickname = Zone_MS01_morantey_exclusion
pos = 27607, 0, -32140
shape = SPHERE
size = 7000
property_flags = 131072
visit = 128
sort = 99.500000
[Object]
nickname = MS01_04_dock_ring
ids_name = 534132
archetype = dock_ring
ids_info = 66141
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = MS01_04_Base
pos = 24740, 0, -31848
rotate = 0, -83, 0
reputation = fc_ms_grp
difficulty_level = 1
voice = atc_leg_f01a
space_costume = , robot_body_A
reputation = fc_rs_grp
[Object]
nickname = MS01_docking_fixture_1
ids_name = 261166
archetype = docking_fixture
ids_info = 66489
behavior = NOTHING
dock_with = MS01_04_Base
base = MS01_04_Base
pos = 24740, 350, -31848
rotate = 0, -83, 0
reputation = fc_rs_grp
[Zone]
nickname = Zone_MS01_pop_ambient_01
pos = 22586, 0, 18440
rotate = 0, 0, 0
shape = SPHERE
size = 4990
sort = 51
toughness = 19
density = 9
repop_time = 10
max_battle_size = 4
pop_type = Background
relief_time = 15
population_additive = false
comment =
faction_weight = fc_rs_grp, 1
faction_weight = fc_ms_grp, 20
faction_weight = fc_or2_grp, 1
encounter = area_defend, 19, 0.100000
faction = fc_rs_grp, 0.800000
faction = fc_ms_grp, 1.000000
faction = fc_or2_grp, 0.900000
encounter = area_defend, 19, 0.100000
faction = fc_or2_grp, 0.900000
[Zone]
nickname = Zone_MS01_pop_ambient_02
pos = 27607, 0, -32140
rotate = 0, 0, 0
shape = SPHERE
size = 7000
sort = 51
toughness = 19
density = 9
repop_time = 10
max_battle_size = 4
pop_type = Background
relief_time = 15
population_additive = false
comment = New Population Zone
faction_weight = fc_rs_grp, 20
faction_weight = fc_ms_grp, 1
faction_weight = fc_or2_grp, 1
encounter = area_defend, 19, 0.100000
faction = fc_rs_grp, 1.000000
faction = fc_ms_grp, 0.600000
faction = fc_or2_grp, 0.500000
[Zone]
nickname = Zone_MS01_pop_ambient_03
pos = 0, 0, 0
rotate = 0, 0, 0
shape = SPHERE
size = 60000
comment =
sort = 51
toughness = 19
density = 9
repop_time = 20
max_battle_size = 4
pop_type = Background
relief_time = 25
population_additive = false
faction_weight = fc_n_grp, 1
encounter = area_nomads, 18, 0.100000
faction = fc_n_grp, 0.400000
[Object]
nickname = MS01_05
pos = 23685, 0, -35485
ids_info = 65713
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = MS01_05_Base
base = MS01_05_Base
reputation = fc_rs_grp
rotate = 0, 0, 0
archetype = space_factory02
ids_name = 534143
loadout = space_factory02_co_01
difficulty_level = 1
voice = atc_leg_f01a
space_costume = , robot_body_A
[Object]
nickname = MS01_space_research_02
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 23685, -300, -35485
archetype = space_research
parent = MS01_05
reputation = fc_rs_grp
[Object]
nickname = MS01_space_research_03
ids_name = 0
ids_info = 0
rotate = 0, 90, 0
pos = 23850, -300, -35485
archetype = space_research
parent = MS01_05
reputation = fc_rs_grp
[Object]
nickname = MS01_shipyard_07
ids_name = 0
ids_info = 0
rotate = 0, 90, 0
pos = 23685, -470, -35085
archetype = shipyard
parent = MS01_05
reputation = fc_rs_grp
[Object]
nickname = MS01_shipyard_08
ids_name = 0
ids_info = 0
rotate = 0, 90, 0
pos = 23685, -470, -34685
archetype = shipyard
parent = MS01_05
reputation = fc_rs_grp
[Object]
nickname = MS01_shipyard_09
ids_name = 0
ids_info = 0
rotate = 0, 90, 0
pos = 23685, -470, -34285
archetype = shipyard
parent = MS01_05
reputation = fc_rs_grp
[Object]
nickname = MS01_shipyard_10
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 24400, -150, -35485
archetype = shipyard
parent = MS01_05
reputation = fc_rs_grp
[Object]
nickname = MS01_shipyard_11
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 24800, -150, -35485
archetype = shipyard
parent = MS01_05
reputation = fc_rs_grp
[Object]
nickname = MS01_shipyard_12
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 25200, -150, -35485
archetype = shipyard
parent = MS01_05
reputation = fc_rs_grp
[Object]
nickname = MS01_robots_gunboat_shipyard_01
ids_name = 0
ids_info = 0
rotate = 0, 90, 0
pos = 23685, -470, -35085
archetype = robots_gunboat_shipyard
parent = MS01_05
reputation = fc_rs_grp
[Object]
nickname = MS01_robots_gunboat_shipyard_02
ids_name = 0
ids_info = 0
rotate = 0, -90, 0
pos = 23685, -470, -34685
archetype = robots_gunboat_shipyard
parent = MS01_05
reputation = fc_rs_grp
[Object]
nickname = MS01_robots_gunboat_shipyard_03
ids_name = 0
ids_info = 0
rotate = 0, 90, 0
pos = 23685, -470, -34285
archetype = robots_gunboat_shipyard
parent = MS01_05
reputation = fc_rs_grp
[Object]
nickname = MS01_robots_cruiser_shipyard_01
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 24400, -150, -35485
archetype = robots_cruiser_shipyard
parent = MS01_05
reputation = fc_rs_grp
[Object]
nickname = MS01_robots_cruiser_shipyard_02
ids_name = 0
ids_info = 0
rotate = 0, 180, 0
pos = 24800, -150, -35485
archetype = robots_cruiser_shipyard
parent = MS01_05
reputation = fc_rs_grp
[Object]
nickname = MS01_robots_cruiser_shipyard_03
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 25200, -150, -35485
archetype = robots_cruiser_shipyard
parent = MS01_05
reputation = fc_rs_grp
[Object]
nickname = MS01_shipyard_2x_01
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 25000, -600, -35485
archetype = shipyard_2x
parent = MS01_05
reputation = fc_rs_grp
[Object]
nickname = MS01_robots_battleship_shipyard_01
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 25000, -600, -35485
archetype = robots_battleship_shipyard
parent = MS01_05
reputation = fc_rs_grp
[Object]
nickname = MS01_06
pos = 25705, 0, -28505
ids_info = 65713
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = MS01_06_Base
base = MS01_06_Base
reputation = fc_rs_grp
rotate = 0, -230, 0
archetype = largestation1_old
ids_name = 534145
loadout = space_station_old_co_01
difficulty_level = 1
voice = atc_leg_f01a
space_costume = , robot_body_A
[Zone]
nickname = Zone_MS01_destroy_vignette_01
pos = 33727, 0, -16962
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_MS01_destroy_vignette_02
pos = 14953, 0, -20178
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_MS01_destroy_vignette_03
pos = 1913, 0, -32892
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_MS01_destroy_vignette_04
pos = 3944, 0, -21893
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_MS01_destroy_vignette_05
pos = 13963, 0, 18465
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_MS01_destroy_vignette_06
pos = 18918, 0, 30993
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_MS01_destroy_vignette_07
pos = 15714, 0, 2573
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_MS01_destroy_vignette_08
pos = 35473, 0, 272
shape = SPHERE
size = 10000
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_Ms01_green_dust_02
ids_name = 0
pos = -22484, 0, -12623
rotate = 0, 68, 0
shape = ELLIPSOID
size = 19920, 15000, 9270
property_flags = 32768
ids_info = 0
visit = 36
damage = 10
spacedust = attractdust_green
spacedust_maxparticles = 50
sort = 99
Music = zone_nebula_nomad
property_fog_color = 40.000000, 90.000000, 80.000000
[Object]
nickname = MS01_suprise_robots_elite_01
pos = -22484, 4000, -23273
visit = 16
ids_info = 0
rotate = 60, 90, 70
archetype = suprise_robots_elite
ids_name = 534128
loadout = SECRET_rs_rs_elite_Ms01
[Object]
nickname = MS01_suprise_robots_elite_02
pos = -20189, 1000, 40635
visit = 16
ids_info = 0
rotate = 40, 90, 80
archetype = suprise_robots_elite
ids_name = 534128
loadout = SECRET_rs_rs_elite2_Ms01
[Object]
nickname = MS01_suprise_robots_fighter_01
pos = -28796, -2000, -3944
visit = 16
ids_info = 530207
rotate = 40, 78, 90
archetype = suprise_robots_fighter
ids_name = 534129
loadout = SECRET_rs_rs_fighter_Ms01
[Object]
nickname = MS01_suprise_monkeys_elite3_01
pos = -1768, 5000, 40605
visit = 16
ids_info = 0
rotate = 80, 60, 90
archetype = suprise_monkeys_elite
ids_name = 534086
loadout = SECRET_ms_ms_elite_Ms01
[Object]
nickname = EW09_wplatform_1
reputation = fc_ms_grp
rotate = 0, 90, 0
pos = 25200, 0, 18150
archetype = wplatform more hull
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = corsair_platform
difficulty_level = 38
visit = 0
pilot = pilot_solar_easiest
[Object]
nickname = EW09_wplatform_2
reputation = fc_ms_grp
rotate = 0, 90, 0
pos = 25200, 150, 18150
archetype = wplatform more hull
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = corsair_platform
difficulty_level = 38
visit = 0
pilot = pilot_solar_easiest
[Object]
nickname = EW09_wplatform_3
reputation = fc_ms_grp
rotate = 0, 90, 0
pos = 25200, -150, 18150
archetype = wplatform more hull
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = corsair_platform
difficulty_level = 38
visit = 0
pilot = pilot_solar_easiest
[Object]
nickname = EW09_wplatform_4
reputation = fc_ms_grp
rotate = 0, 90, 0
pos = 25150, 0, 18870
archetype = wplatform more hull
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = corsair_platform
difficulty_level = 38
visit = 0
pilot = pilot_solar_easiest
[Object]
nickname = EW09_wplatform_5
reputation = fc_ms_grp
rotate = 0, 90, 0
pos = 25150, -150, 18870
archetype = wplatform more hull
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = corsair_platform
difficulty_level = 38
visit = 0
pilot = pilot_solar_easiest
[Object]
nickname = EW09_wplatform_6
reputation = fc_ms_grp
rotate = 0, 90, 0
pos = 25150, 150, 18870
archetype = wplatform more hull
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = corsair_platform
difficulty_level = 38
visit = 0
pilot = pilot_solar_easiest
[Object]
nickname = EW09_wplatform_7
reputation = fc_ms_grp
rotate = 0, 0, 0
pos = 22000, 150, 16640
archetype = wplatform more hull
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = corsair_platform
difficulty_level = 38
visit = 0
pilot = pilot_solar_easiest
[Object]
nickname = EW09_wplatform_8
reputation = fc_ms_grp
rotate = 0, 0, 0
pos = 21800, 150, 16640
archetype = wplatform more hull
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = corsair_platform
difficulty_level = 38
visit = 0
pilot = pilot_solar_easiest
[Object]
nickname = EW09_wplatform_9
reputation = fc_ms_grp
rotate = 0, 0, 0
pos = 21600, 150, 16640
archetype = wplatform more hull
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = corsair_platform
difficulty_level = 38
visit = 0
pilot = pilot_solar_easiest
[Object]
nickname = EW09_wplatform_10
reputation = fc_ms_grp
rotate = 0, 0, 0
pos = 21400, 150, 16640
archetype = wplatform more hull
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = corsair_platform
difficulty_level = 38
visit = 0
pilot = pilot_solar_easiest
[Object]
nickname = EW09_wplatform_11
reputation = fc_ms_grp
rotate = 0, 0, 0
pos = 21200, 150, 16640
archetype = wplatform more hull
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = corsair_platform
difficulty_level = 38
visit = 0
pilot = pilot_solar_easiest
[Object]
nickname = EW09_wplatform_12
reputation = fc_ms_grp
rotate = 0, 0, 0
pos = 21000, 150, 16640
archetype = wplatform more hull
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = corsair_platform
difficulty_level = 38
visit = 0
pilot = pilot_solar_easiest
[Object]
nickname = EW09_wplatform_13
reputation = fc_ms_grp
rotate = 0, 0, 0
pos = 20800, 150, 16640
archetype = wplatform more hull
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = corsair_platform
difficulty_level = 38
visit = 0
pilot = pilot_solar_easiest
[Object]
nickname = MS01_07
pos = 22725, 0, 20949
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = MS01_07_Base
base = MS01_07_Base
reputation = fc_or2_grp
rotate = 0, 90, 0
archetype = o_osiris
ids_name = 237043
loadout = osiris_newyork
difficulty_level = 1
space_costume = br_brighton_head, pi_orillion_body
voice = atc_leg_m01
[Zone]
nickname = Zone_MS01_pop_ambient_04
pos = -44658, 0, 31754
rotate = 0, 0, 0
shape = SPHERE
size = 2000
sort = 51
toughness = 19
density = 3
repop_time = 25
max_battle_size = 4
pop_type = Background
relief_time = 35
population_additive = false
faction_weight = fc_n2_grp, 1
encounter = area_assault, 19, 0.100000
faction = fc_n2_grp, 0.800000
[Object]
nickname = MS01_08
pos = 27574, -20000, -32153
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = MS01_08_Base
base = MS01_08_Base
reputation = fc_rs_grp
rotate = 0, 0, 0
archetype = space_port_dmg
ids_name = 1190
loadout = space_port_dmg
difficulty_level = 1
visit = 128
[Object]
nickname = MS01_to_EW14_hole
ids_name = 535123
pos = -16000, 0, -27000
rotate = 0, -149, 0
archetype = jumphole_orange
msg_id_prefix = gcs_refer_system_EW14
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = EW14, EW14_to_MS01_hole, gate_tunnel_bretonia
[Object]
nickname = MS01_depot_water_1
reputation = fc_rs_grp
pos = 23685, 0, -33300
archetype = depot_water
ids_name = 261161
ids_info = 66150
behavior = NOTHING
[Object]
nickname = MS01_suprise_monkeys_gunboat_01
pos = -11089, 0, -41862
visit = 16
ids_info = 66401
rotate = 22, 65, 18
archetype = suprise_monkeys_gunboat
ids_name = 534114
loadout = SECRET_monkeys_gunboat
[Object]
nickname = MS01_suprise_incomer_01
pos = 0, -7800, 0
visit = 16
ids_info = 0
rotate = 1, 89, 6
archetype = suprise_incomer
ids_name = 535690
loadout = suprise_incomer_secret5
[Object]
nickname = PY01_07
pos = -10256, -25000, 41813
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = PY01_07_Base
base = PY01_07_Base
reputation = pe_n_grp
rotate = 0, 90, 0
archetype = o_osiris
ids_name = 535810
loadout = private_osiris_01
difficulty_level = 1
[Object]
nickname = MS01_private_platform_1
reputation = pe_n_grp
pos = -8256, -25000, 41813
archetype = private_platform01
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = private_weapon_platform_01
difficulty_level = 1
visit = 0
pilot = pilot_solar_hardest
[Object]
nickname = MS01_private_platform_1_shield01
pos = -8256, -26800, 41813
rotate = 0, 0, 0
archetype = space_arch_shield
reputation = pe_n_grp
parent = Sr01_outpost_platform_6
behavior = NOTHING
[Object]
nickname = MS01_private_platform_2
reputation = pe_n_grp
pos = -12256, -25000, 41813
archetype = private_platform01
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = private_weapon_platform_01
difficulty_level = 1
visit = 0
pilot = pilot_solar_hardest
[Object]
nickname = MS01_private_platform_1_shield02
pos = -12256, -26800, 41813
rotate = 0, 0, 0
archetype = space_arch_shield
reputation = pe_n_grp
parent = Sr01_outpost_platform_6
behavior = NOTHING
[Object]
nickname = MS01_to_PY801_hole
ids_name = 536244
pos = -33135, 0, 39644
rotate = 0, -41, 0
archetype = jumphole_light
msg_id_prefix = gcs_refer_system_PY801
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = PY801, PY801_to_MS01_hole, gate_tunnel_bretonia
[Object]
nickname = PY01_07_dock2
pos = -10256, -25000, 43813
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = PY01_07_dock2_Base
base = PY01_07_dock2_Base
reputation = pe_n_grp
rotate = 0, 90, 0
archetype = o_osiris
ids_name = 536704
loadout = private_osiris_01
difficulty_level = 1
[Object]
nickname = MS01_private_platform_3
reputation = pe_n_grp
pos = -12256, -25000, 43813
archetype = private_platform01
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = private_weapon_platform_01
difficulty_level = 1
visit = 0
pilot = pilot_solar_hardest
[Object]
nickname = MS01_private_platform_1_shield03
pos = -12256, -26800, 43813
rotate = 0, 0, 0
archetype = space_arch_shield
reputation = pe_n_grp
parent = Sr01_outpost_platform_6
behavior = NOTHING
[Object]
nickname = MS01_private_platform_4
reputation = pe_n_grp
pos = -8256, -25000, 43813
archetype = private_platform01
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = private_weapon_platform_01
difficulty_level = 1
visit = 0
pilot = pilot_solar_hardest
[Object]
nickname = MS01_private_platform_1_shield04
pos = -8256, -26800, 43813
rotate = 0, 0, 0
archetype = space_arch_shield
reputation = pe_n_grp
parent = Sr01_outpost_platform_6
behavior = NOTHING