[SystemInfo] space_color = 0, 0, 0 local_faction = fc_ms_grp [EncounterParameters] nickname = area_nomads filename = missions\encounters\area_nomads.ini [EncounterParameters] nickname = area_assault filename = missions\encounters\area_assault.ini [EncounterParameters] nickname = area_defend filename = missions\encounters\area_defend.ini [TexturePanels] file = universe\heavens\shapes.ini [Music] space = Ms01_space danger = Ms01_danger battle = Ms01_battle [Dust] spacedust = Dust [Nebula] file = solar\nebula\Ms01_green_dust_02.ini zone = Zone_Ms01_green_dust_02 [Nebula] file = solar\nebula\Ms01_yellow_dust_01.ini zone = Zone_Ms01_yellow_dust_01 [Nebula] file = solar\nebula\Ms01_green_dust_01.ini zone = Zone_Ms01_green_dust_01 [Asteroids] file = solar\asteroids\Ms01_asteroids_02.ini zone = Zone_Ms01_asteroids_02 [Asteroids] file = solar\asteroids\Ms01_asteroids_01.ini zone = Zone_Ms01_asteroids_01 [Ambient] color = 20, 60, 60 [Background] nebulae = solar\starsphere\starsphere_ms01.cmp [LightSource] nickname = MS01_system_light_01 pos = -10256, 0, 41813 color = 253, 230, 180 range = 50000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [LightSource] nickname = MS01_system_light_02 pos = 0, 0, 0 color = 253, 230, 180 range = 50000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Object] nickname = Ms01_Sun ids_name = 261049 pos = -10256, -15000, 41813 ambient_color = 255, 255, 255 archetype = sun_1000 star = sm_red_sun atmosphere_range = 8000 ids_info = 66155 [zone] nickname = Zone_Ms01_sun_death pos = -10256, -15000, 41813 shape = SPHERE size = 7000 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = Ms01_Sun02 ids_name = 261022 pos = 0, 0, 0 ambient_color = 255, 255, 255 archetype = sun_1000 star = sm_green_sun atmosphere_range = 8000 ids_info = 66152 [zone] nickname = Zone_Ms01_sun02_death pos = 0, 0, 0 shape = SPHERE size = 7000 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Zone] nickname = Zone_Ms01_asteroids_01 ids_name = 0 pos = -61000, 0, 0 rotate = 0, 90, 0 shape = ELLIPSOID size = 100669, 53017, 53017 sort = 99.500000 [Zone] nickname = Zone_Ms01_asteroids_02 ids_name = 0 pos = 30571, 0, 33529 rotate = 0, 24, 0 shape = ELLIPSOID size = 39841, 37474, 37474 sort = 99.500000 [zone] nickname = Zone_Ms01_radiation pos = 0, 0, 0 shape = SPHERE size = 90000 spacedust = attractdust_orange spacedust_maxparticles = 120 sort = 99.500000 [Object] nickname = MS01_to_Ew06_hole ids_name = 534108 pos = -31972, 0, 19504 rotate = 0, -72, 0 archetype = jumphole_green msg_id_prefix = gcs_refer_system_Ew06 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = Ew06, Ew06_to_MS01_hole, gate_tunnel_bretonia [Object] nickname = Ms01_planet_Zeron ids_name = 534109 pos = -34777, 0, 24886 archetype = planet_gasyelcld_3000 ids_info = 65819 spin = 0.000000, 0.010000, 0.000000 atmosphere_range = 3300 burn_color = 255, 222, 160 reputation = fc_ms_grp base = Ew06_01_Base [zone] nickname = Zone_Ms01_Zeron_planet_death pos = -34777, 0, 24886 shape = SPHERE size = 3200 damage = 1000000000 visit = 128 sort = 99.500000 density = 0 relief_time = 0 [zone] nickname = Zone_Ms01_Zeron_exclusion pos = -34777, 0, 24886 shape = SPHERE size = 7000 sort = 99.500000 [Object] nickname = Ms01_planet_Yaogan ids_name = 534110 pos = 31557, 0, 19131 rotate = 0, 60, 0 archetype = planet_rckbrn_6000 ids_info = 65819 spin = 0.000000, 0.010000, 0.000000 atmosphere_range = 6300 burn_color = 255, 222, 160 reputation = fc_ms_grp base = MS01_01_Base [zone] nickname = Zone_Ms01_Yaogan_planet_death pos = 31557, 0, 19131 shape = SPHERE size = 6200 damage = 1000000000 visit = 128 sort = 99.500000 density = 0 relief_time = 0 [zone] nickname = Zone_Ms01_Yaogan_exclusion pos = 31557, 0, 19131 shape = SPHERE size = 14000 sort = 99.500000 [Zone] nickname = Zone_Ms01_green_dust_01 ids_name = 0 pos = 28796, 0, -37080 rotate = 0, -33, 0 shape = ELLIPSOID size = 46941, 24654, 24654 property_flags = 32768 property_fog_color = 40.000000, 90.000000, 80.000000 ids_info = 0 visit = 36 spacedust = attractdust_green spacedust_maxparticles = 100 sort = 99 damage = 10 Music = zone_nebula_nomad [Zone] nickname = Zone_Ms01_yellow_dust_01 ids_name = 0 pos = 0, 0, 40000 rotate = 0, 0, 0 shape = ELLIPSOID size = 25187, 10000, 6705 property_flags = 32768 property_fog_color = 255.000000, 255.000000, 0.000000 ids_info = 0 visit = 36 spacedust = attractdust_orange spacedust_maxparticles = 100 sort = 99 [Object] nickname = MS01_01_dock_ring ids_name = 534111 archetype = dock_ring ids_info = 66141 behavior = NOTHING pilot = pilot_solar_easy dock_with = MS01_01_Base pos = 25235, 0, 18529 rotate = 0, -95, 0 reputation = fc_ms_grp difficulty_level = 1 space_costume = sh_female5_head, br_karina_body voice = atc_leg_f01 reputation = fc_ms_grp [Object] nickname = MS01_docking_fixture_0 ids_name = 261166 archetype = docking_fixture ids_info = 66489 behavior = NOTHING dock_with = MS01_01_Base base = MS01_01_Base pos = 25235, 350, 18529 rotate = 0, -95, 0 [Object] nickname = MS01_02 pos = 20161, 0, 18379 ids_info = 0 behavior = NOTHING pilot = pilot_solar_easy dock_with = MS01_02_Base base = MS01_02_Base reputation = fc_ms_grp rotate = 0, 90, 0 archetype = space_factory02 ids_name = 534112 loadout = space_factory02_co_01 difficulty_level = 1 space_costume = sh_male5_head, li_rockford_body voice = atc_leg_m01 [Object] nickname = MS01_bk_vlager_01 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = 20161, 0, 17700 archetype = bk_vlager parent = MS01_02 reputation = fc_ms_grp [Object] nickname = MS01_bk_vlager_02 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = 20161, 0, 17455 archetype = bk_vlager parent = MS01_02 reputation = fc_ms_grp [Object] nickname = MS01_bk_vlager_03 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = 20161, 0, 17210 archetype = bk_vlager parent = MS01_02 reputation = fc_ms_grp [Object] nickname = MS01_bk_vlager_04 ids_name = 0 ids_info = 0 rotate = 0, 90, 0 pos = 20161, 0, 17025 archetype = bk_vlager parent = MS01_02 reputation = fc_ms_grp [Object] nickname = MS01_bk_vlager_05 ids_name = 0 ids_info = 0 rotate = 0, 90, 0 pos = 20400, 0, 17026 archetype = bk_vlager parent = MS01_02 reputation = fc_ms_grp [Object] nickname = MS01_bk_vlager_06 ids_name = 0 ids_info = 0 rotate = 0, 90, 0 pos = 19920, 0, 17026 archetype = bk_vlager parent = MS01_02 reputation = fc_ms_grp [Object] nickname = MS01_space_habitat_wide_01 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = 20161, 130, 17700 archetype = space_habitat_wide parent = MS01_02 reputation = fc_ms_grp [Object] nickname = MS01_space_habitat_wide_02 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = 20161, 130, 17455 archetype = space_habitat_wide parent = MS01_02 reputation = fc_ms_grp [Object] nickname = MS01_space_habitat_wide_03 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = 20161, 275, 17455 archetype = space_habitat_wide parent = MS01_02 reputation = fc_ms_grp [Object] nickname = MS01_space_habitat_wide_04 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = 20161, 130, 17210 archetype = space_habitat_wide parent = MS01_02 reputation = fc_ms_grp [Object] nickname = MS01_space_habitat_tall_01 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = 20161, 330, 17700 archetype = space_habitat_tall parent = MS01_02 reputation = fc_ms_grp [Object] nickname = MS01_space_habitat_tall_02 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = 20161, 480, 17455 archetype = space_habitat_tall parent = MS01_02 reputation = fc_ms_grp [Object] nickname = MS01_space_habitat_tall_03 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = 20161, 330, 17210 archetype = space_habitat_tall parent = MS01_02 reputation = fc_ms_grp [Object] nickname = MS01_space_tanklx4_01 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = 20161, -190, 17455 archetype = space_tanklx4 parent = MS01_02 reputation = fc_ms_grp [Object] nickname = MS01_freeport7_space_dome2_01 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = 19762, -164, 17455 archetype = freeport7_space_dome2 parent = MS01_02 reputation = fc_ms_grp [Object] nickname = MS01_freeport7_space_dome2_02 ids_name = 0 ids_info = 0 rotate = 0, 180, 0 pos = 20560, -164, 17455 archetype = freeport7_space_dome2 parent = MS01_02 reputation = fc_ms_grp [Object] nickname = MS01_freeport7_space_dome2_03 ids_name = 0 ids_info = 0 rotate = 0, -90, 0 pos = 20160, -164, 17057 archetype = freeport7_space_dome2 parent = MS01_02 reputation = fc_ms_grp [Object] nickname = MS01_freeport7_space_dome2_04 ids_name = 0 ids_info = 0 rotate = 0, 90, 0 pos = 20160, -164, 17853 archetype = freeport7_space_dome2 parent = MS01_02 reputation = fc_ms_grp [Object] nickname = MS01_space_tankl4_01 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = 20161, -226, 18540 archetype = space_tankl4 parent = MS01_02 reputation = fc_ms_grp [Object] nickname = MS01_space_tankl4_02 ids_name = 0 ids_info = 0 rotate = 180, 0, 0 pos = 20161, -226, 18807 archetype = space_tankl4 parent = MS01_02 reputation = fc_ms_grp [Object] nickname = MS01_space_tankl4_03 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = 20161, -226, 19074 archetype = space_tankl4 parent = MS01_02 reputation = fc_ms_grp [Object] nickname = MS01_space_industrial_01 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = 20161, 0, 16625 archetype = space_industrial parent = MS01_02 reputation = fc_ms_grp [Object] nickname = MS01_space_solar_pnl_01 ids_name = 0 ids_info = 0 rotate = 0, -20, 0 pos = 20161, 60, 16625 archetype = space_solar_pnl parent = MS01_02 reputation = fc_ms_grp [Object] nickname = MS01_space_solar_pnl_02 ids_name = 0 ids_info = 0 rotate = 0, -20, 0 pos = 20161, 395, 16625 archetype = space_solar_pnl parent = MS01_02 reputation = fc_ms_grp [Object] nickname = MS01_space_solar_pnl_03 ids_name = 0 ids_info = 0 rotate = 180, -20, 0 pos = 20161, -60, 16625 archetype = space_solar_pnl parent = MS01_02 reputation = fc_ms_grp [Object] nickname = MS01_space_solar_pnl_04 ids_name = 0 ids_info = 0 rotate = 180, -20, 0 pos = 20161, -395, 16625 archetype = space_solar_pnl parent = MS01_02 reputation = fc_ms_grp [Object] nickname = MS01_space_solar_plant_01 ids_name = 0 ids_info = 0 rotate = 0, -10, 0 pos = 20161, 0, 16200 archetype = space_solar_plant parent = MS01_02 reputation = fc_ms_grp [Object] nickname = MS01_bk_kuppel_01 ids_name = 0 ids_info = 0 rotate = 180, 0, 0 pos = 20161, 100, 17025 archetype = bk_kuppel parent = MS01_02 reputation = fc_ms_grp [Object] nickname = MS01_bk_radarkontrolle_01 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = 20161, 90, 17885 archetype = bk_radarkontrolle parent = MS01_02 reputation = fc_ms_grp [Object] nickname = MS01_bk_radarkontrolle_02 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = 20414, 90, 17885 archetype = bk_radarkontrolle parent = MS01_02 reputation = fc_ms_grp [Object] nickname = MS01_bk_radarkontrolle_03 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = 19911, 90, 17885 archetype = bk_radarkontrolle parent = MS01_02 reputation = fc_ms_grp [Object] nickname = MS01_space_research_01 ids_name = 0 ids_info = 0 rotate = 0, 90, 0 pos = 20350, 0, 16625 archetype = space_research parent = MS01_02 reputation = fc_ms_grp [Object] nickname = MS01_03 pos = 22805, 150, 16695 ids_info = 0 behavior = NOTHING pilot = pilot_solar_easy dock_with = MS01_03_Base base = MS01_03_Base reputation = fc_ms_grp rotate = 0, 180, 0 archetype = smallstation1 ids_name = 534113 loadout = smallstation difficulty_level = 1 space_costume = sh_male6_head, li_rockford_body voice = atc_leg_m01 [Object] nickname = MS01_space_habitat_wide_05 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = 22805, 250, 16695 archetype = space_habitat_wide parent = MS01_03 reputation = fc_ms_grp [Object] nickname = MS01_space_habitat_tall_04 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = 22805, 450, 16695 archetype = space_habitat_tall parent = MS01_03 reputation = fc_ms_grp [Object] nickname = MS01_shipyard_01 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = 21800, -200, 16695 archetype = shipyard parent = MS01_03 reputation = fc_ms_grp [Object] nickname = MS01_shipyard_02 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = 21400, -200, 16695 archetype = shipyard parent = MS01_03 reputation = fc_ms_grp [Object] nickname = MS01_shipyard_03 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = 21000, -200, 16695 archetype = shipyard parent = MS01_03 reputation = fc_ms_grp [Object] nickname = MS01_shipyard_04 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = 21000, -450, 16695 archetype = shipyard parent = MS01_03 reputation = fc_ms_grp [Object] nickname = MS01_shipyard_05 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = 21400, -450, 16695 archetype = shipyard parent = MS01_03 reputation = fc_ms_grp [Object] nickname = MS01_shipyard_06 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = 21800, -450, 16695 archetype = shipyard parent = MS01_03 reputation = fc_ms_grp [Object] nickname = MS01_monkeys_gunboat_shipyard_01 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = 21000, -450, 16695 archetype = monkeys_gunboat_shipyard parent = MS01_03 reputation = fc_ms_grp [Object] nickname = MS01_monkeys_gunboat_shipyard_02 ids_name = 0 ids_info = 0 rotate = 0, 180, 0 pos = 21400, -450, 16695 archetype = monkeys_gunboat_shipyard parent = MS01_03 reputation = fc_ms_grp [Object] nickname = MS01_monkeys_gunboat_shipyard_03 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = 21800, -450, 16695 archetype = monkeys_gunboat_shipyard parent = MS01_03 reputation = fc_ms_grp [Object] nickname = MS01_monkeys_battleship_shipyard_01 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = 21800, -180, 16695 archetype = monkeys_battleship_shipyard parent = MS01_03 reputation = fc_ms_grp [Object] nickname = MS01_monkeys_battleship_shipyard_02 ids_name = 0 ids_info = 0 rotate = 0, 180, 0 pos = 21400, -180, 16695 archetype = monkeys_battleship_shipyard parent = MS01_03 reputation = fc_ms_grp [Object] nickname = MS01_monkeys_battleship_shipyard_03 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = 21000, -180, 16695 archetype = monkeys_battleship_shipyard parent = MS01_03 reputation = fc_ms_grp [Object] nickname = MS01_planet_1 ids_name = 534131 spin = 0.000000, 0.010000, 0.000000 rotate = 0, 0, 0 pos = 27574, 0, -32153 archetype = planet_icemntcld_2500 atmosphere_range = 2800 burn_color = 255, 222, 160 ids_info = 0 base = MS01_04_Base reputation = fc_rs_grp [zone] nickname = MS01_planet_1_death pos = 27574, 0, -32153 shape = SPHERE size = 2700 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = MS01_Trade_Lane_Ring_01 reputation = fc_ms_grp pos = 23272, 0, 14586 rotate = 0, 0, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 tradelane_space_name = 534110 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest next_ring = MS01_Trade_Lane_Ring_02 [Object] nickname = MS01_Trade_Lane_Ring_02 reputation = fc_ms_grp pos = 23276, 0, 6065 rotate = 0, 0, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = MS01_Trade_Lane_Ring_01 next_ring = MS01_Trade_Lane_Ring_03 [Object] nickname = MS01_Trade_Lane_Ring_03 reputation = fc_ms_grp pos = 23281, 0, -2456 rotate = 0, 0, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = MS01_Trade_Lane_Ring_02 next_ring = MS01_Trade_Lane_Ring_04 [Object] nickname = MS01_Trade_Lane_Ring_04 reputation = fc_ms_grp pos = 23286, 0, -10977 rotate = 0, 0, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = MS01_Trade_Lane_Ring_03 next_ring = MS01_Trade_Lane_Ring_05 [Object] nickname = MS01_Trade_Lane_Ring_05 reputation = fc_ms_grp pos = 23291, 0, -19498 rotate = 0, 0, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = MS01_Trade_Lane_Ring_04 next_ring = MS01_Trade_Lane_Ring_06 [Object] nickname = MS01_Trade_Lane_Ring_06 reputation = fc_ms_grp pos = 23296, 0, -28019 rotate = 0, 0, 0 archetype = Trade_Lane_Ring ids_name = 0 ids_info = 66170 tradelane_space_name = 534131 behavior = NOTHING difficulty_level = 1 loadout = trade_lane_ring_br_01 pilot = pilot_solar_easiest prev_ring = MS01_Trade_Lane_Ring_05 [Zone] nickname = Zone_MS01_morantey_exclusion pos = 27607, 0, -32140 shape = SPHERE size = 7000 property_flags = 131072 visit = 128 sort = 99.500000 [Object] nickname = MS01_04_dock_ring ids_name = 534132 archetype = dock_ring ids_info = 66141 behavior = NOTHING pilot = pilot_solar_easy dock_with = MS01_04_Base pos = 24740, 0, -31848 rotate = 0, -83, 0 reputation = fc_ms_grp difficulty_level = 1 voice = atc_leg_f01a space_costume = , robot_body_A reputation = fc_rs_grp [Object] nickname = MS01_docking_fixture_1 ids_name = 261166 archetype = docking_fixture ids_info = 66489 behavior = NOTHING dock_with = MS01_04_Base base = MS01_04_Base pos = 24740, 350, -31848 rotate = 0, -83, 0 reputation = fc_rs_grp [Zone] nickname = Zone_MS01_pop_ambient_01 pos = 22586, 0, 18440 rotate = 0, 0, 0 shape = SPHERE size = 4990 sort = 51 toughness = 19 density = 9 repop_time = 10 max_battle_size = 4 pop_type = Background relief_time = 15 population_additive = false comment = faction_weight = fc_rs_grp, 1 faction_weight = fc_ms_grp, 20 faction_weight = fc_or2_grp, 1 encounter = area_defend, 19, 0.100000 faction = fc_rs_grp, 0.800000 faction = fc_ms_grp, 1.000000 faction = fc_or2_grp, 0.900000 encounter = area_defend, 19, 0.100000 faction = fc_or2_grp, 0.900000 [Zone] nickname = Zone_MS01_pop_ambient_02 pos = 27607, 0, -32140 rotate = 0, 0, 0 shape = SPHERE size = 7000 sort = 51 toughness = 19 density = 9 repop_time = 10 max_battle_size = 4 pop_type = Background relief_time = 15 population_additive = false comment = New Population Zone faction_weight = fc_rs_grp, 20 faction_weight = fc_ms_grp, 1 faction_weight = fc_or2_grp, 1 encounter = area_defend, 19, 0.100000 faction = fc_rs_grp, 1.000000 faction = fc_ms_grp, 0.600000 faction = fc_or2_grp, 0.500000 [Zone] nickname = Zone_MS01_pop_ambient_03 pos = 0, 0, 0 rotate = 0, 0, 0 shape = SPHERE size = 60000 comment = sort = 51 toughness = 19 density = 9 repop_time = 20 max_battle_size = 4 pop_type = Background relief_time = 25 population_additive = false faction_weight = fc_n_grp, 1 encounter = area_nomads, 18, 0.100000 faction = fc_n_grp, 0.400000 [Object] nickname = MS01_05 pos = 23685, 0, -35485 ids_info = 65713 behavior = NOTHING pilot = pilot_solar_easy dock_with = MS01_05_Base base = MS01_05_Base reputation = fc_rs_grp rotate = 0, 0, 0 archetype = space_factory02 ids_name = 534143 loadout = space_factory02_co_01 difficulty_level = 1 voice = atc_leg_f01a space_costume = , robot_body_A [Object] nickname = MS01_space_research_02 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = 23685, -300, -35485 archetype = space_research parent = MS01_05 reputation = fc_rs_grp [Object] nickname = MS01_space_research_03 ids_name = 0 ids_info = 0 rotate = 0, 90, 0 pos = 23850, -300, -35485 archetype = space_research parent = MS01_05 reputation = fc_rs_grp [Object] nickname = MS01_shipyard_07 ids_name = 0 ids_info = 0 rotate = 0, 90, 0 pos = 23685, -470, -35085 archetype = shipyard parent = MS01_05 reputation = fc_rs_grp [Object] nickname = MS01_shipyard_08 ids_name = 0 ids_info = 0 rotate = 0, 90, 0 pos = 23685, -470, -34685 archetype = shipyard parent = MS01_05 reputation = fc_rs_grp [Object] nickname = MS01_shipyard_09 ids_name = 0 ids_info = 0 rotate = 0, 90, 0 pos = 23685, -470, -34285 archetype = shipyard parent = MS01_05 reputation = fc_rs_grp [Object] nickname = MS01_shipyard_10 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = 24400, -150, -35485 archetype = shipyard parent = MS01_05 reputation = fc_rs_grp [Object] nickname = MS01_shipyard_11 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = 24800, -150, -35485 archetype = shipyard parent = MS01_05 reputation = fc_rs_grp [Object] nickname = MS01_shipyard_12 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = 25200, -150, -35485 archetype = shipyard parent = MS01_05 reputation = fc_rs_grp [Object] nickname = MS01_robots_gunboat_shipyard_01 ids_name = 0 ids_info = 0 rotate = 0, 90, 0 pos = 23685, -470, -35085 archetype = robots_gunboat_shipyard parent = MS01_05 reputation = fc_rs_grp [Object] nickname = MS01_robots_gunboat_shipyard_02 ids_name = 0 ids_info = 0 rotate = 0, -90, 0 pos = 23685, -470, -34685 archetype = robots_gunboat_shipyard parent = MS01_05 reputation = fc_rs_grp [Object] nickname = MS01_robots_gunboat_shipyard_03 ids_name = 0 ids_info = 0 rotate = 0, 90, 0 pos = 23685, -470, -34285 archetype = robots_gunboat_shipyard parent = MS01_05 reputation = fc_rs_grp [Object] nickname = MS01_robots_cruiser_shipyard_01 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = 24400, -150, -35485 archetype = robots_cruiser_shipyard parent = MS01_05 reputation = fc_rs_grp [Object] nickname = MS01_robots_cruiser_shipyard_02 ids_name = 0 ids_info = 0 rotate = 0, 180, 0 pos = 24800, -150, -35485 archetype = robots_cruiser_shipyard parent = MS01_05 reputation = fc_rs_grp [Object] nickname = MS01_robots_cruiser_shipyard_03 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = 25200, -150, -35485 archetype = robots_cruiser_shipyard parent = MS01_05 reputation = fc_rs_grp [Object] nickname = MS01_shipyard_2x_01 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = 25000, -600, -35485 archetype = shipyard_2x parent = MS01_05 reputation = fc_rs_grp [Object] nickname = MS01_robots_battleship_shipyard_01 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = 25000, -600, -35485 archetype = robots_battleship_shipyard parent = MS01_05 reputation = fc_rs_grp [Object] nickname = MS01_06 pos = 25705, 0, -28505 ids_info = 65713 behavior = NOTHING pilot = pilot_solar_easy dock_with = MS01_06_Base base = MS01_06_Base reputation = fc_rs_grp rotate = 0, -230, 0 archetype = largestation1_old ids_name = 534145 loadout = space_station_old_co_01 difficulty_level = 1 voice = atc_leg_f01a space_costume = , robot_body_A [Zone] nickname = Zone_MS01_destroy_vignette_01 pos = 33727, 0, -16962 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_MS01_destroy_vignette_02 pos = 14953, 0, -20178 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_MS01_destroy_vignette_03 pos = 1913, 0, -32892 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_MS01_destroy_vignette_04 pos = 3944, 0, -21893 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_MS01_destroy_vignette_05 pos = 13963, 0, 18465 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_MS01_destroy_vignette_06 pos = 18918, 0, 30993 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_MS01_destroy_vignette_07 pos = 15714, 0, 2573 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_MS01_destroy_vignette_08 pos = 35473, 0, 272 shape = SPHERE size = 10000 sort = 99.500000 vignette_type = open [Zone] nickname = Zone_Ms01_green_dust_02 ids_name = 0 pos = -22484, 0, -12623 rotate = 0, 68, 0 shape = ELLIPSOID size = 19920, 15000, 9270 property_flags = 32768 ids_info = 0 visit = 36 damage = 10 spacedust = attractdust_green spacedust_maxparticles = 50 sort = 99 Music = zone_nebula_nomad property_fog_color = 40.000000, 90.000000, 80.000000 [Object] nickname = MS01_suprise_robots_elite_01 pos = -22484, 4000, -23273 visit = 16 ids_info = 0 rotate = 60, 90, 70 archetype = suprise_robots_elite ids_name = 534128 loadout = SECRET_rs_rs_elite_Ms01 [Object] nickname = MS01_suprise_robots_elite_02 pos = -20189, 1000, 40635 visit = 16 ids_info = 0 rotate = 40, 90, 80 archetype = suprise_robots_elite ids_name = 534128 loadout = SECRET_rs_rs_elite2_Ms01 [Object] nickname = MS01_suprise_robots_fighter_01 pos = -28796, -2000, -3944 visit = 16 ids_info = 530207 rotate = 40, 78, 90 archetype = suprise_robots_fighter ids_name = 534129 loadout = SECRET_rs_rs_fighter_Ms01 [Object] nickname = MS01_suprise_monkeys_elite3_01 pos = -1768, 5000, 40605 visit = 16 ids_info = 0 rotate = 80, 60, 90 archetype = suprise_monkeys_elite ids_name = 534086 loadout = SECRET_ms_ms_elite_Ms01 [Object] nickname = EW09_wplatform_1 reputation = fc_ms_grp rotate = 0, 90, 0 pos = 25200, 0, 18150 archetype = wplatform more hull ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = corsair_platform difficulty_level = 38 visit = 0 pilot = pilot_solar_easiest [Object] nickname = EW09_wplatform_2 reputation = fc_ms_grp rotate = 0, 90, 0 pos = 25200, 150, 18150 archetype = wplatform more hull ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = corsair_platform difficulty_level = 38 visit = 0 pilot = pilot_solar_easiest [Object] nickname = EW09_wplatform_3 reputation = fc_ms_grp rotate = 0, 90, 0 pos = 25200, -150, 18150 archetype = wplatform more hull ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = corsair_platform difficulty_level = 38 visit = 0 pilot = pilot_solar_easiest [Object] nickname = EW09_wplatform_4 reputation = fc_ms_grp rotate = 0, 90, 0 pos = 25150, 0, 18870 archetype = wplatform more hull ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = corsair_platform difficulty_level = 38 visit = 0 pilot = pilot_solar_easiest [Object] nickname = EW09_wplatform_5 reputation = fc_ms_grp rotate = 0, 90, 0 pos = 25150, -150, 18870 archetype = wplatform more hull ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = corsair_platform difficulty_level = 38 visit = 0 pilot = pilot_solar_easiest [Object] nickname = EW09_wplatform_6 reputation = fc_ms_grp rotate = 0, 90, 0 pos = 25150, 150, 18870 archetype = wplatform more hull ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = corsair_platform difficulty_level = 38 visit = 0 pilot = pilot_solar_easiest [Object] nickname = EW09_wplatform_7 reputation = fc_ms_grp rotate = 0, 0, 0 pos = 22000, 150, 16640 archetype = wplatform more hull ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = corsair_platform difficulty_level = 38 visit = 0 pilot = pilot_solar_easiest [Object] nickname = EW09_wplatform_8 reputation = fc_ms_grp rotate = 0, 0, 0 pos = 21800, 150, 16640 archetype = wplatform more hull ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = corsair_platform difficulty_level = 38 visit = 0 pilot = pilot_solar_easiest [Object] nickname = EW09_wplatform_9 reputation = fc_ms_grp rotate = 0, 0, 0 pos = 21600, 150, 16640 archetype = wplatform more hull ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = corsair_platform difficulty_level = 38 visit = 0 pilot = pilot_solar_easiest [Object] nickname = EW09_wplatform_10 reputation = fc_ms_grp rotate = 0, 0, 0 pos = 21400, 150, 16640 archetype = wplatform more hull ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = corsair_platform difficulty_level = 38 visit = 0 pilot = pilot_solar_easiest [Object] nickname = EW09_wplatform_11 reputation = fc_ms_grp rotate = 0, 0, 0 pos = 21200, 150, 16640 archetype = wplatform more hull ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = corsair_platform difficulty_level = 38 visit = 0 pilot = pilot_solar_easiest [Object] nickname = EW09_wplatform_12 reputation = fc_ms_grp rotate = 0, 0, 0 pos = 21000, 150, 16640 archetype = wplatform more hull ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = corsair_platform difficulty_level = 38 visit = 0 pilot = pilot_solar_easiest [Object] nickname = EW09_wplatform_13 reputation = fc_ms_grp rotate = 0, 0, 0 pos = 20800, 150, 16640 archetype = wplatform more hull ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = corsair_platform difficulty_level = 38 visit = 0 pilot = pilot_solar_easiest [Object] nickname = MS01_07 pos = 22725, 0, 20949 ids_info = 0 behavior = NOTHING pilot = pilot_solar_easy dock_with = MS01_07_Base base = MS01_07_Base reputation = fc_or2_grp rotate = 0, 90, 0 archetype = o_osiris ids_name = 237043 loadout = osiris_newyork difficulty_level = 1 space_costume = br_brighton_head, pi_orillion_body voice = atc_leg_m01 [Zone] nickname = Zone_MS01_pop_ambient_04 pos = -44658, 0, 31754 rotate = 0, 0, 0 shape = SPHERE size = 2000 sort = 51 toughness = 19 density = 3 repop_time = 25 max_battle_size = 4 pop_type = Background relief_time = 35 population_additive = false faction_weight = fc_n2_grp, 1 encounter = area_assault, 19, 0.100000 faction = fc_n2_grp, 0.800000 [Object] nickname = MS01_08 pos = 27574, -20000, -32153 ids_info = 0 behavior = NOTHING pilot = pilot_solar_easy dock_with = MS01_08_Base base = MS01_08_Base reputation = fc_rs_grp rotate = 0, 0, 0 archetype = space_port_dmg ids_name = 1190 loadout = space_port_dmg difficulty_level = 1 visit = 128 [Object] nickname = MS01_to_EW14_hole ids_name = 535123 pos = -16000, 0, -27000 rotate = 0, -149, 0 archetype = jumphole_orange msg_id_prefix = gcs_refer_system_EW14 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = EW14, EW14_to_MS01_hole, gate_tunnel_bretonia [Object] nickname = MS01_depot_water_1 reputation = fc_rs_grp pos = 23685, 0, -33300 archetype = depot_water ids_name = 261161 ids_info = 66150 behavior = NOTHING [Object] nickname = MS01_suprise_monkeys_gunboat_01 pos = -11089, 0, -41862 visit = 16 ids_info = 66401 rotate = 22, 65, 18 archetype = suprise_monkeys_gunboat ids_name = 534114 loadout = SECRET_monkeys_gunboat [Object] nickname = MS01_suprise_incomer_01 pos = 0, -7800, 0 visit = 16 ids_info = 0 rotate = 1, 89, 6 archetype = suprise_incomer ids_name = 535690 loadout = suprise_incomer_secret5 [Object] nickname = PY01_07 pos = -10256, -25000, 41813 ids_info = 0 behavior = NOTHING pilot = pilot_solar_easy dock_with = PY01_07_Base base = PY01_07_Base reputation = pe_n_grp rotate = 0, 90, 0 archetype = o_osiris ids_name = 535810 loadout = private_osiris_01 difficulty_level = 1 [Object] nickname = MS01_private_platform_1 reputation = pe_n_grp pos = -8256, -25000, 41813 archetype = private_platform01 ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = private_weapon_platform_01 difficulty_level = 1 visit = 0 pilot = pilot_solar_hardest [Object] nickname = MS01_private_platform_1_shield01 pos = -8256, -26800, 41813 rotate = 0, 0, 0 archetype = space_arch_shield reputation = pe_n_grp parent = Sr01_outpost_platform_6 behavior = NOTHING [Object] nickname = MS01_private_platform_2 reputation = pe_n_grp pos = -12256, -25000, 41813 archetype = private_platform01 ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = private_weapon_platform_01 difficulty_level = 1 visit = 0 pilot = pilot_solar_hardest [Object] nickname = MS01_private_platform_1_shield02 pos = -12256, -26800, 41813 rotate = 0, 0, 0 archetype = space_arch_shield reputation = pe_n_grp parent = Sr01_outpost_platform_6 behavior = NOTHING [Object] nickname = MS01_to_PY801_hole ids_name = 536244 pos = -33135, 0, 39644 rotate = 0, -41, 0 archetype = jumphole_light msg_id_prefix = gcs_refer_system_PY801 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = PY801, PY801_to_MS01_hole, gate_tunnel_bretonia [Object] nickname = PY01_07_dock2 pos = -10256, -25000, 43813 ids_info = 0 behavior = NOTHING pilot = pilot_solar_easy dock_with = PY01_07_dock2_Base base = PY01_07_dock2_Base reputation = pe_n_grp rotate = 0, 90, 0 archetype = o_osiris ids_name = 536704 loadout = private_osiris_01 difficulty_level = 1 [Object] nickname = MS01_private_platform_3 reputation = pe_n_grp pos = -12256, -25000, 43813 archetype = private_platform01 ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = private_weapon_platform_01 difficulty_level = 1 visit = 0 pilot = pilot_solar_hardest [Object] nickname = MS01_private_platform_1_shield03 pos = -12256, -26800, 43813 rotate = 0, 0, 0 archetype = space_arch_shield reputation = pe_n_grp parent = Sr01_outpost_platform_6 behavior = NOTHING [Object] nickname = MS01_private_platform_4 reputation = pe_n_grp pos = -8256, -25000, 43813 archetype = private_platform01 ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = private_weapon_platform_01 difficulty_level = 1 visit = 0 pilot = pilot_solar_hardest [Object] nickname = MS01_private_platform_1_shield04 pos = -8256, -26800, 43813 rotate = 0, 0, 0 archetype = space_arch_shield reputation = pe_n_grp parent = Sr01_outpost_platform_6 behavior = NOTHING