FLGameCompanion/FLCompanionByDvurechensky/bin/Release/SYSTEMS/ML01/ML01.ini

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2024-10-05 07:50:50 +03:00
[SystemInfo]
space_color = 0, 0, 0
local_faction = li_n_grp
[EncounterParameters]
nickname = area_scavenger
filename = missions\encounters\area_scavenger.ini
[EncounterParameters]
nickname = area_scout
filename = missions\encounters\area_scout.ini
[EncounterParameters]
nickname = area_bh_scout
filename = missions\encounters\area_bh_scout.ini
[TexturePanels]
file = universe\heavens\shapes.ini
[Music]
space = Music_ML01_space
danger = music_br_danger
battle = music_br_battle
[Dust]
spacedust = Dust
[Asteroids]
file = solar\asteroids\ML01_gold_dust02.ini
zone = Zone_ML01_gold_dust02
[Nebula]
file = solar\Nebula\ML01_orange_cloud_01.ini
zone = Zone_ML01_orange_cloud_01
[Asteroids]
file = solar\asteroids\ML01_gold_asteroids_01.ini
zone = Zone_ML01_gold_asteroids_01
[Asteroids]
file = solar\asteroids\ML01_gold_dust01.ini
zone = Zone_ML01_gold_dust01
[Ambient]
color = 80, 50, 0
[Background]
basic_stars = solar\starsphere\starsphere_stars_caps.cmp
complex_stars = solar\starsphere\starsphere_li06_stars.cmp
nebulae = solar\starsphere\starsphere_br05.cmp
[LightSource]
nickname = ML01_system_light_01
pos = 0, 0, 0
color = 220, 150, 70
range = 58000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION
[LightSource]
nickname = ML01_system_light_02
pos = -35920, -10000, 37293
color = 220, 150, 70
range = 58000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION
[LightSource]
nickname = ML01_system_light_03
pos = 42097, 10000, 11897
color = 220, 150, 70
range = 58000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION
[zone]
nickname = ML01_Sun1_death
pos = 0, 0, 0
shape = SPHERE
size = 8000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
[Object]
nickname = ML01_Sun1
ids_name = 1380
pos = 0, 0, 0
ambient_color = 255, 255, 255
archetype = sun_1000
star = med_orange_sun
atmosphere_range = 9000
burn_color = 255, 255, 255
ids_info = 66163
[Object]
nickname = ML01_planet_3
ids_name = 534704
spin = 0.000000, 0.010000, 0.000000
rotate = 0, 0, 0
pos = -16000, 0, 27000
archetype = planet_desorgrck_2000
atmosphere_range = 2500
burn_color = 255, 222, 160
ids_info = 527884
[zone]
nickname = ML01_planet_3_death
pos = -16000, 0, 27000
shape = SPHERE
size = 2400
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
[Zone]
nickname = Zone_ML01_gold_dust01
ids_name = 0
pos = 13200, 0, 38000
rotate = 0, 14, 0
shape = ELLIPSOID
size = 32000, 12500, 12500
property_flags = 82
ids_info = 0
visit = 36
spacedust = golddust
spacedust_maxparticles = 50
Music = zone_field_asteroid_mine
[zone]
nickname = ML01_Sun2_death
pos = -35920, -10000, 37293
shape = SPHERE
size = 8000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
[Object]
nickname = ML01_Sun2
ids_name = 1380
pos = -35920, -10000, 37293
ambient_color = 255, 255, 255
archetype = sun_1000
star = med_blue_sun
atmosphere_range = 9000
burn_color = 255, 255, 255
ids_info = 66151
[Object]
nickname = ML01_planet_1
ids_name = 534705
spin = 0.000000, 0.010000, 0.000000
rotate = 0, 0, 0
pos = -30429, 10000, -26539
archetype = planet_rckbrn_4000
atmosphere_range = 4500
burn_color = 255, 222, 160
ids_info = 527885
ring = Zone_ML01_planet_1_ring, solar\rings\weisser.ini
[zone]
nickname = ML01_planet_1_death
pos = -30429, 10000, -26539
shape = SPHERE
size = 4400
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
[zone]
nickname = Zone_ML01_planet_1_ring
pos = -30429, 10000, -26539
rotate = 0, 70, 0
shape = ring
size = 12000, 5000, 200
sort = 0.000000
[Object]
nickname = ML01_planet_2
ids_name = 534706
spin = 0.000000, 0.010000, 0.000000
rotate = 0, 0, 0
pos = 28370, 0, -13269
archetype = planet_icewatind_3000
atmosphere_range = 3500
burn_color = 255, 222, 160
ids_info = 527886
ring = Zone_ML01_planet_2_ring, solar\rings\ice.ini
[zone]
nickname = ML01_planet_2_death
pos = 28370, 0, -13269
shape = SPHERE
size = 3400
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
[zone]
nickname = Zone_ML01_planet_2_ring
pos = 28370, 0, -13269
rotate = 90, 90, 0
shape = ring
size = 8000, 4000, 200
sort = 0.000000
[Zone]
nickname = Zone_ML01_gold_asteroids_01
ids_name = 0
pos = -44614, 0, 3203
rotate = 0, 90, 0
shape = ELLIPSOID
size = 26000, 12000, 12000
property_flags = 66
ids_info = 0
visit = 36
spacedust = golddust
spacedust_maxparticles = 75
[Zone]
nickname = Zone_ML01_orange_cloud_01
ids_name = 0
pos = -44614, 0, 3203
rotate = 0, 90, 0
shape = ELLIPSOID
size = 26311, 12583, 12583
property_fog_color = 200.000000, 100.000000, 0.000000
property_flags = 32768
ids_info = 0
visit = 36
spacedust = dust
Music = zone_field_asteroid_mine
[Zone]
nickname = Zone_ML01_gold_dust02
ids_name = 0
pos = 13727, 0, -31802
rotate = 0, -11, 0
shape = ELLIPSOID
size = 31000, 12000, 12000
property_flags = 66
ids_info = 0
visit = 36
spacedust = golddust
spacedust_maxparticles = 50
Music = zone_field_asteroid_mine
[Object]
nickname = ML01_to_Br05_hole
ids_name = 534709
pos = 21735, 0, 36835
rotate = 0, 31, 0
archetype = jumphole_light
msg_id_prefix = gcs_refer_system_Br05
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = Br05, Br05_to_ML01_hole, gate_tunnel_bretonia
[Object]
nickname = ML01_to_Br06_hole
ids_name = 534708
pos = 21277, 0, -34776
rotate = 0, 148, 0
archetype = jumphole_light
msg_id_prefix = gcs_refer_system_Br06
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = Br06, Br06_to_ML01_hole, gate_tunnel_bretonia
[zone]
nickname = ML01_Sun3_death
pos = 42097, 10000, 11897
shape = SPHERE
size = 8000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
[Object]
nickname = ML01_Sun3
ids_name = 1380
pos = 42097, 10000, 11897
ambient_color = 255, 255, 255
archetype = sun_1000
star = green_giant_sun
atmosphere_range = 9000
burn_color = 255, 255, 255
ids_info = 66152
[Object]
nickname = ML01_01
pos = 23175, 0, -9545
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_hardest
dock_with = ML01_01_Base
base = ML01_01_Base
reputation = fc_m_grp
rotate = 0, 0, 0
archetype = space_mining01
ids_name = 534710
loadout = space_mining01_co_01
difficulty_level = 1
space_costume = pi_pirate2_head, pi_pirate1_body
voice = atc_leg_m01
[Object]
nickname = ML01_bk_rbalken2_01
ids_name = 0
ids_info = 0
rotate = 90, 0, 0
pos = 23175, -490, -9545
archetype = bk_rbalken2
parent = ML01_01
reputation = fc_m_grp
[Object]
nickname = ML01_bk_kuppel_01
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 23175, -890, -9545
archetype = bk_kuppel
parent = ML01_01
reputation = fc_m_grp
[Object]
nickname = ML01_Modul_Balken_01
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 23175, -156, -8610
archetype = Modul_Balken
parent = ML01_01
reputation = fc_m_grp
[Object]
nickname = ML01_bk_rlager_01
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 23175, -156, -8345
archetype = bk_rlager
parent = ML01_01
reputation = fc_m_grp
[Object]
nickname = ML01_space_industrial_01
ids_name = 0
ids_info = 0
rotate = 0, -90, 0
pos = 23700, -156, -8345
archetype = space_industrial
parent = ML01_01
reputation = fc_m_grp
[Object]
nickname = ML01_space_industrial_02
ids_name = 0
ids_info = 0
rotate = 0, -90, 0
pos = 24200, -156, -8345
archetype = space_industrial
parent = ML01_01
reputation = fc_m_grp
[Object]
nickname = ML01_space_industrial_03
ids_name = 0
ids_info = 0
rotate = -30, -90, 0
pos = 24700, -376, -8345
archetype = space_industrial
parent = ML01_01
reputation = fc_m_grp
[Object]
nickname = ML01_space_industrial_03_01
ids_name = 0
ids_info = 0
rotate = 0, -90, 0
pos = 25200, -440, -8345
archetype = space_industrial
parent = ML01_01
reputation = fc_m_grp
[Object]
nickname = ML01_space_industrial_04
ids_name = 0
ids_info = 0
rotate = 0, -90, 0
pos = 25700, -440, -8345
archetype = space_industrial
parent = ML01_01
reputation = fc_m_grp
[Object]
nickname = ML01_space_solar_pnl_01
ids_name = 0
ids_info = 0
rotate = 0, 20, 0
pos = 23175, -90, -8345
archetype = space_solar_pnl
parent = ML01_01
reputation = fc_m_grp
[Object]
nickname = ML01_space_solar_pnl_03
ids_name = 0
ids_info = 0
rotate = 0, 20, 0
pos = 23175, 245, -8345
archetype = space_solar_pnl
parent = ML01_01
reputation = fc_m_grp
[Object]
nickname = ML01_space_solar_pnl_04
ids_name = 0
ids_info = 0
rotate = 90, 20, 0
pos = 23175, 325, -8345
archetype = space_solar_pnl
parent = ML01_01
reputation = fc_m_grp
[Object]
nickname = ML01_space_solar_pnl_05
ids_name = 0
ids_info = 0
rotate = -90, 20, 0
pos = 23175, 325, -8345
archetype = space_solar_pnl
parent = ML01_01
reputation = fc_m_grp
[Object]
nickname = ML01_space_solar_pnl_02
ids_name = 0
ids_info = 0
rotate = 180, 20, 0
pos = 23175, -220, -8345
archetype = space_solar_pnl
parent = ML01_01
reputation = fc_m_grp
[Object]
nickname = ML01_space_dome_01
ids_name = 0
ids_info = 0
rotate = 0, 90, 0
pos = 22810, -125, -8345
archetype = space_dome
parent = ML01_01
reputation = fc_m_grp
[Object]
nickname = ML01_space_dome_02
ids_name = 0
ids_info = 0
rotate = 0, 180, 0
pos = 23175, -125, -7925
archetype = space_dome
parent = ML01_01
reputation = fc_m_grp
[Object]
nickname = ML01_bk_radarkontrolle_01
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 23175, 67, -9545
archetype = bk_radarkontrolle
parent = ML01_01
reputation = fc_m_grp
[Object]
nickname = ML01_residential_block_01
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 26000, -440, -8345
archetype = residential_block
parent = ML01_01
reputation = fc_m_grp
[Object]
nickname = ML01_new_space_tankl2x2_01
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 25700, -440, -8225
archetype = new_space_tankl2x2
parent = ML01_01
reputation = fc_m_grp
[Object]
nickname = ML01_new_space_tankl2x2_02
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 25700, -440, -8475
archetype = new_space_tankl2x2
parent = ML01_01
reputation = fc_m_grp
[Object]
nickname = ML01_space_tanklx4_dmg_01
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 25700, -630, -8345
archetype = space_tanklx4_dmg
parent = ML01_01
reputation = fc_m_grp
[Object]
nickname = ML01_freeport7_space_dome2_01
ids_name = 0
ids_info = 0
rotate = 0, 90, 0
pos = 25200, -445, -8025
archetype = freeport7_space_dome2
parent = ML01_01
reputation = fc_m_grp
[Object]
nickname = ML01_freeport7_space_dome2_02
ids_name = 0
ids_info = 0
rotate = 0, -90, 0
pos = 25200, -445, -8665
archetype = freeport7_space_dome2
parent = ML01_01
reputation = fc_m_grp
[Object]
nickname = ML01_space_dome_03
ids_name = 0
ids_info = 0
rotate = 0, 180, 60
pos = 24675, -360, -7980
archetype = space_dome
parent = ML01_01
reputation = fc_m_grp
[Object]
nickname = ML01_space_tanklx4_01
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 24200, -348, -8345
archetype = space_tanklx4
parent = ML01_01
reputation = fc_m_grp
[Object]
nickname = ML01_space_tanklx4_02
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 23700, -348, -8345
archetype = space_tanklx4
parent = ML01_01
reputation = fc_m_grp
[Object]
nickname = ML01_space_habitat_wide_01
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 23175, -10, -9170
archetype = space_habitat_wide
parent = ML01_01
reputation = fc_m_grp
[Object]
nickname = ML01_space_habitat_wide_02
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 23175, -10, -8918
archetype = space_habitat_wide
parent = ML01_01
reputation = fc_m_grp
[Object]
nickname = ML01_space_habitat_tall_01
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 23175, 100, -9170
archetype = space_habitat_tall
parent = ML01_01
reputation = fc_m_grp
[Object]
nickname = ML01_space_habitat_tall_02
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = 23175, 100, -8918
archetype = space_habitat_tall
parent = ML01_01
reputation = fc_m_grp
[Object]
nickname = ML01_depot_water_1
reputation = fc_m_grp
pos = 24150, 0, -9000
archetype = depot_water
ids_name = 261161
ids_info = 66150
behavior = NOTHING
[Object]
nickname = ML01_depot_food_1
reputation = fc_m_grp
pos = 24300, 0, -9000
archetype = depot_food
ids_name = 261161
ids_info = 66150
behavior = NOTHING
[Object]
nickname = ML01_depot_oxygen_1
reputation = fc_m_grp
pos = 24450, 0, -9000
archetype = depot_oxygen
ids_name = 261161
ids_info = 66150
behavior = NOTHING
[Object]
nickname = ML01_wplatform_1
reputation = fc_m_grp
pos = 24900, 0, -9440
rotate = 0, 90, 0
archetype = wplatform_new
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = corsair_platform
difficulty_level = 1
visit = 0
pilot = pilot_solar_hardest
[Object]
nickname = ML01_02
pos = -24500, 8000, -21900
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_hardest
dock_with = ML01_02_Base
base = ML01_02_Base
reputation = fc_m_grp
rotate = 0, 0, 0
archetype = space_police01
ids_name = 534712
loadout = space_police01_co_01
difficulty_level = 1
space_costume = pi_pirate2_head, pi_pirate1_body
voice = atc_leg_m01
[Object]
nickname = ML01_space_tanklx4_03
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = -24500, 7850, -21900
archetype = space_tanklx4
parent = ML01_02
reputation = fc_m_grp
[Object]
nickname = ML01_space_dome_04
ids_name = 0
ids_info = 0
rotate = 0, 90, 0
pos = -24898, 7911, -21900
archetype = space_dome
parent = ML01_02
reputation = fc_m_grp
[Object]
nickname = ML01_space_dome_05
ids_name = 0
ids_info = 0
rotate = 0, -90, 0
pos = -24101, 7911, -21900
archetype = space_dome
parent = ML01_02
reputation = fc_m_grp
[Object]
nickname = ML01_wplatform_2
reputation = fc_m_grp
pos = -25198, 7911, -21900
rotate = 0, 90, 0
archetype = wplatform_new
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = corsair_platform
difficulty_level = 1
visit = 0
pilot = pilot_solar_hardest
[Object]
nickname = ML01_wplatform_3
reputation = fc_m_grp
pos = -23801, 7911, -21900
rotate = 0, 90, 0
archetype = wplatform_new
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = corsair_platform
difficulty_level = 1
visit = 0
pilot = pilot_solar_hardest
[Object]
nickname = ML01_03
pos = -46600, 0, 8200
ids_info = 65713
behavior = NOTHING
pilot = pilot_solar_hardest
dock_with = ML01_03_Base
base = ML01_03_Base
reputation = gd_bh_grp
rotate = 0, 0, 0
archetype = miningbase_FragA
ids_name = 534715
loadout = miningbase_FragA_pi_01
difficulty_level = 1
space_costume = pl_female1_head, pl_female2_peasant_body
voice = atc_leg_m01
[Zone]
nickname = Zone_ML01_pop_ambient_01
pos = -46600, 0, 8200
rotate = 0, 0, 0
shape = SPHERE
size = 3000
sort = 51
toughness = 21
density = 6
repop_time = 20
max_battle_size = 4
pop_type = Background
relief_time = 30
population_additive = false
comment = New Population Zone
faction_weight = gd_bh_grp, 1
encounter = area_bh_scout, 19, 0.100000
faction = gd_bh_grp, 0.900000
[Object]
nickname = ML01_space_habitat_wide_03
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = -46600, 167, 8200
archetype = space_habitat_wide
parent = ML01_03
reputation = gd_bh_grp
[Object]
nickname = ML01_space_habitat_tall_03
ids_name = 0
ids_info = 0
rotate = 0, 0, 0
pos = -46600, 300, 8200
archetype = space_habitat_tall
parent = ML01_03
reputation = gd_bh_grp
[Object]
nickname = ML01_suprise_br_battleship_01
pos = -43470, 1000, -13956
visit = 16
ids_info = 0
rotate = 60, 40, 20
archetype = suprise_br_battleship
ids_name = 237005
loadout = SECRET_br_battleship_ML01
[Zone]
nickname = Zone_ML01_pop_ambient_02
pos = 20820, 0, 45758
rotate = 0, 0, 0
shape = SPHERE
size = 46000
sort = 51
toughness = 7
density = 6
repop_time = 20
max_battle_size = 4
pop_type = Background
relief_time = 30
population_additive = false
faction_weight = fc_m_grp, 20
encounter = area_scout, 7, 0.100000
faction = fc_m_grp, 1.000000
encounter = area_scavenger, 7, 0.100000
faction = fc_m_grp, 1.000000
[Zone]
nickname = Zone_ML01_pop_ambient_03
pos = -33403, 0, -32259
rotate = 0, 0, 0
shape = SPHERE
size = 37500
sort = 51
toughness = 7
density = 6
repop_time = 20
max_battle_size = 4
pop_type = Background
relief_time = 30
population_additive = false
faction_weight = fc_m_grp, 20
faction_weight = gd_bh_grp, 20
encounter = area_scout, 7, 0.100000
faction = fc_m_grp, 1.000000
encounter = area_scavenger, 7, 0.100000
faction = fc_m_grp, 1.000000
encounter = area_bh_scout, 7, 0.100000
faction = gd_bh_grp, 1.000000
[Zone]
nickname = Zone_ML01_pop_ambient_04
pos = 32717, 0, -28827
rotate = 0, 0, 0
shape = SPHERE
size = 27900
sort = 51
toughness = 7
density = 6
repop_time = 20
max_battle_size = 4
pop_type = Background
relief_time = 30
population_additive = false
faction_weight = fc_m_grp, 20
encounter = area_scout, 7, 0.100000
faction = fc_m_grp, 1.000000
encounter = area_scavenger, 7, 0.100000
faction = fc_m_grp, 1.000000
[Zone]
nickname = Zone_ML01_pop_ambient_05
pos = -40782, 0, 26500
rotate = 0, 0, 0
shape = SPHERE
size = 15400
sort = 51
toughness = 17
density = 6
repop_time = 20
max_battle_size = 4
pop_type = Background
relief_time = 30
population_additive = false
faction_weight = fc_m_grp, 20
faction_weight = gd_bh_grp, 20
encounter = area_scout, 17, 0.100000
faction = fc_m_grp, 1.000000
encounter = area_bh_scout, 17, 0.100000
faction = gd_bh_grp, 1.000000
[Zone]
nickname = Zone_ML01_pop_ambient_06
pos = -20033, 0, 10804
rotate = 0, 0, 0
shape = SPHERE
size = 7100
sort = 51
toughness = 17
density = 6
repop_time = 20
max_battle_size = 4
pop_type = Background
relief_time = 30
population_additive = false
faction_weight = fc_m_grp, 20
faction_weight = gd_bh_grp, 20
encounter = area_scout, 17, 0.100000
faction = fc_m_grp, 1.000000
encounter = area_bh_scout, 17, 0.100000
faction = gd_bh_grp, 1.000000
[Zone]
nickname = Zone_ML01_pop_ambient_07
pos = -24490, 0, -21923
rotate = 0, 0, 0
shape = SPHERE
size = 2500
sort = 51
toughness = 7
density = 9
repop_time = 20
max_battle_size = 4
pop_type = Background
relief_time = 30
population_additive = false
faction_weight = fc_m_grp, 20
encounter = area_scout, 7, 0.100000
faction = fc_m_grp, 1.000000
encounter = area_scavenger, 7, 0.100000
faction = fc_m_grp, 1.000000
[Zone]
nickname = Zone_ML01_pop_ambient_08
pos = 23041, 0, -8553
rotate = 0, 0, 0
shape = SPHERE
size = 3400
sort = 51
toughness = 19
density = 9
repop_time = 20
max_battle_size = 4
pop_type = fc_m_grp, single_base_law
relief_time = 30
population_additive = false
faction_weight = fc_m_grp, 20
encounter = area_scout, 19, 0.100000
faction = fc_m_grp, 1.000000
encounter = area_scavenger, 19, 0.100000
faction = fc_m_grp, 1.000000
[Zone]
nickname = Zone_ML01_destroy_vignette_01
pos = -28706, 0, -11706
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_ML01_destroy_vignette_02
pos = -7980, 0, -15840
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_ML01_destroy_vignette_03
pos = -15347, 0, -37265
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_ML01_destroy_vignette_04
pos = 11798, 0, -16403
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_ML01_destroy_vignette_05
pos = 19514, 0, 6921
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_ML01_destroy_vignette_06
pos = -40948, 0, 22798
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_ML01_destroy_vignette_07
pos = -20065, 0, 11291
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_ML01_destroy_vignette_08
pos = 32765, 0, -27032
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_ML01_destroy_vignette_09
pos = 4690, 0, -36752
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Object]
nickname = ML01_hopping_lighthouse01
ids_name = 535978
pos = -10256, 0, 57987
archetype = hopping_lighthouse_small
[Object]
nickname = ML01_hopping_lighthouse02
ids_name = 535978
pos = -64299, 0, 41419
archetype = hopping_lighthouse_small
[Object]
nickname = ML01_hopping_lighthouse03
ids_name = 535978
pos = -36686, 0, -36291
archetype = hopping_lighthouse_small