[SystemInfo] space_color = 0, 0, 0 local_faction = li_n_grp [EncounterParameters] nickname = area_scavenger filename = missions\encounters\area_scavenger.ini [EncounterParameters] nickname = area_scout filename = missions\encounters\area_scout.ini [EncounterParameters] nickname = area_bh_scout filename = missions\encounters\area_bh_scout.ini [TexturePanels] file = universe\heavens\shapes.ini [Music] space = Music_ML01_space danger = music_br_danger battle = music_br_battle [Dust] spacedust = Dust [Asteroids] file = solar\asteroids\ML01_gold_dust02.ini zone = Zone_ML01_gold_dust02 [Nebula] file = solar\Nebula\ML01_orange_cloud_01.ini zone = Zone_ML01_orange_cloud_01 [Asteroids] file = solar\asteroids\ML01_gold_asteroids_01.ini zone = Zone_ML01_gold_asteroids_01 [Asteroids] file = solar\asteroids\ML01_gold_dust01.ini zone = Zone_ML01_gold_dust01 [Ambient] color = 80, 50, 0 [Background] basic_stars = solar\starsphere\starsphere_stars_caps.cmp complex_stars = solar\starsphere\starsphere_li06_stars.cmp nebulae = solar\starsphere\starsphere_br05.cmp [LightSource] nickname = ML01_system_light_01 pos = 0, 0, 0 color = 220, 150, 70 range = 58000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [LightSource] nickname = ML01_system_light_02 pos = -35920, -10000, 37293 color = 220, 150, 70 range = 58000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [LightSource] nickname = ML01_system_light_03 pos = 42097, 10000, 11897 color = 220, 150, 70 range = 58000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [zone] nickname = ML01_Sun1_death pos = 0, 0, 0 shape = SPHERE size = 8000 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = ML01_Sun1 ids_name = 1380 pos = 0, 0, 0 ambient_color = 255, 255, 255 archetype = sun_1000 star = med_orange_sun atmosphere_range = 9000 burn_color = 255, 255, 255 ids_info = 66163 [Object] nickname = ML01_planet_3 ids_name = 534704 spin = 0.000000, 0.010000, 0.000000 rotate = 0, 0, 0 pos = -16000, 0, 27000 archetype = planet_desorgrck_2000 atmosphere_range = 2500 burn_color = 255, 222, 160 ids_info = 527884 [zone] nickname = ML01_planet_3_death pos = -16000, 0, 27000 shape = SPHERE size = 2400 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Zone] nickname = Zone_ML01_gold_dust01 ids_name = 0 pos = 13200, 0, 38000 rotate = 0, 14, 0 shape = ELLIPSOID size = 32000, 12500, 12500 property_flags = 82 ids_info = 0 visit = 36 spacedust = golddust spacedust_maxparticles = 50 Music = zone_field_asteroid_mine [zone] nickname = ML01_Sun2_death pos = -35920, -10000, 37293 shape = SPHERE size = 8000 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = ML01_Sun2 ids_name = 1380 pos = -35920, -10000, 37293 ambient_color = 255, 255, 255 archetype = sun_1000 star = med_blue_sun atmosphere_range = 9000 burn_color = 255, 255, 255 ids_info = 66151 [Object] nickname = ML01_planet_1 ids_name = 534705 spin = 0.000000, 0.010000, 0.000000 rotate = 0, 0, 0 pos = -30429, 10000, -26539 archetype = planet_rckbrn_4000 atmosphere_range = 4500 burn_color = 255, 222, 160 ids_info = 527885 ring = Zone_ML01_planet_1_ring, solar\rings\weisser.ini [zone] nickname = ML01_planet_1_death pos = -30429, 10000, -26539 shape = SPHERE size = 4400 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [zone] nickname = Zone_ML01_planet_1_ring pos = -30429, 10000, -26539 rotate = 0, 70, 0 shape = ring size = 12000, 5000, 200 sort = 0.000000 [Object] nickname = ML01_planet_2 ids_name = 534706 spin = 0.000000, 0.010000, 0.000000 rotate = 0, 0, 0 pos = 28370, 0, -13269 archetype = planet_icewatind_3000 atmosphere_range = 3500 burn_color = 255, 222, 160 ids_info = 527886 ring = Zone_ML01_planet_2_ring, solar\rings\ice.ini [zone] nickname = ML01_planet_2_death pos = 28370, 0, -13269 shape = SPHERE size = 3400 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [zone] nickname = Zone_ML01_planet_2_ring pos = 28370, 0, -13269 rotate = 90, 90, 0 shape = ring size = 8000, 4000, 200 sort = 0.000000 [Zone] nickname = Zone_ML01_gold_asteroids_01 ids_name = 0 pos = -44614, 0, 3203 rotate = 0, 90, 0 shape = ELLIPSOID size = 26000, 12000, 12000 property_flags = 66 ids_info = 0 visit = 36 spacedust = golddust spacedust_maxparticles = 75 [Zone] nickname = Zone_ML01_orange_cloud_01 ids_name = 0 pos = -44614, 0, 3203 rotate = 0, 90, 0 shape = ELLIPSOID size = 26311, 12583, 12583 property_fog_color = 200.000000, 100.000000, 0.000000 property_flags = 32768 ids_info = 0 visit = 36 spacedust = dust Music = zone_field_asteroid_mine [Zone] nickname = Zone_ML01_gold_dust02 ids_name = 0 pos = 13727, 0, -31802 rotate = 0, -11, 0 shape = ELLIPSOID size = 31000, 12000, 12000 property_flags = 66 ids_info = 0 visit = 36 spacedust = golddust spacedust_maxparticles = 50 Music = zone_field_asteroid_mine [Object] nickname = ML01_to_Br05_hole ids_name = 534709 pos = 21735, 0, 36835 rotate = 0, 31, 0 archetype = jumphole_light msg_id_prefix = gcs_refer_system_Br05 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = Br05, Br05_to_ML01_hole, gate_tunnel_bretonia [Object] nickname = ML01_to_Br06_hole ids_name = 534708 pos = 21277, 0, -34776 rotate = 0, 148, 0 archetype = jumphole_light msg_id_prefix = gcs_refer_system_Br06 jump_effect = jump_effect_hole ids_info = 66146 visit = 0 goto = Br06, Br06_to_ML01_hole, gate_tunnel_bretonia [zone] nickname = ML01_Sun3_death pos = 42097, 10000, 11897 shape = SPHERE size = 8000 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = ML01_Sun3 ids_name = 1380 pos = 42097, 10000, 11897 ambient_color = 255, 255, 255 archetype = sun_1000 star = green_giant_sun atmosphere_range = 9000 burn_color = 255, 255, 255 ids_info = 66152 [Object] nickname = ML01_01 pos = 23175, 0, -9545 ids_info = 0 behavior = NOTHING pilot = pilot_solar_hardest dock_with = ML01_01_Base base = ML01_01_Base reputation = fc_m_grp rotate = 0, 0, 0 archetype = space_mining01 ids_name = 534710 loadout = space_mining01_co_01 difficulty_level = 1 space_costume = pi_pirate2_head, pi_pirate1_body voice = atc_leg_m01 [Object] nickname = ML01_bk_rbalken2_01 ids_name = 0 ids_info = 0 rotate = 90, 0, 0 pos = 23175, -490, -9545 archetype = bk_rbalken2 parent = ML01_01 reputation = fc_m_grp [Object] nickname = ML01_bk_kuppel_01 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = 23175, -890, -9545 archetype = bk_kuppel parent = ML01_01 reputation = fc_m_grp [Object] nickname = ML01_Modul_Balken_01 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = 23175, -156, -8610 archetype = Modul_Balken parent = ML01_01 reputation = fc_m_grp [Object] nickname = ML01_bk_rlager_01 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = 23175, -156, -8345 archetype = bk_rlager parent = ML01_01 reputation = fc_m_grp [Object] nickname = ML01_space_industrial_01 ids_name = 0 ids_info = 0 rotate = 0, -90, 0 pos = 23700, -156, -8345 archetype = space_industrial parent = ML01_01 reputation = fc_m_grp [Object] nickname = ML01_space_industrial_02 ids_name = 0 ids_info = 0 rotate = 0, -90, 0 pos = 24200, -156, -8345 archetype = space_industrial parent = ML01_01 reputation = fc_m_grp [Object] nickname = ML01_space_industrial_03 ids_name = 0 ids_info = 0 rotate = -30, -90, 0 pos = 24700, -376, -8345 archetype = space_industrial parent = ML01_01 reputation = fc_m_grp [Object] nickname = ML01_space_industrial_03_01 ids_name = 0 ids_info = 0 rotate = 0, -90, 0 pos = 25200, -440, -8345 archetype = space_industrial parent = ML01_01 reputation = fc_m_grp [Object] nickname = ML01_space_industrial_04 ids_name = 0 ids_info = 0 rotate = 0, -90, 0 pos = 25700, -440, -8345 archetype = space_industrial parent = ML01_01 reputation = fc_m_grp [Object] nickname = ML01_space_solar_pnl_01 ids_name = 0 ids_info = 0 rotate = 0, 20, 0 pos = 23175, -90, -8345 archetype = space_solar_pnl parent = ML01_01 reputation = fc_m_grp [Object] nickname = ML01_space_solar_pnl_03 ids_name = 0 ids_info = 0 rotate = 0, 20, 0 pos = 23175, 245, -8345 archetype = space_solar_pnl parent = ML01_01 reputation = fc_m_grp [Object] nickname = ML01_space_solar_pnl_04 ids_name = 0 ids_info = 0 rotate = 90, 20, 0 pos = 23175, 325, -8345 archetype = space_solar_pnl parent = ML01_01 reputation = fc_m_grp [Object] nickname = ML01_space_solar_pnl_05 ids_name = 0 ids_info = 0 rotate = -90, 20, 0 pos = 23175, 325, -8345 archetype = space_solar_pnl parent = ML01_01 reputation = fc_m_grp [Object] nickname = ML01_space_solar_pnl_02 ids_name = 0 ids_info = 0 rotate = 180, 20, 0 pos = 23175, -220, -8345 archetype = space_solar_pnl parent = ML01_01 reputation = fc_m_grp [Object] nickname = ML01_space_dome_01 ids_name = 0 ids_info = 0 rotate = 0, 90, 0 pos = 22810, -125, -8345 archetype = space_dome parent = ML01_01 reputation = fc_m_grp [Object] nickname = ML01_space_dome_02 ids_name = 0 ids_info = 0 rotate = 0, 180, 0 pos = 23175, -125, -7925 archetype = space_dome parent = ML01_01 reputation = fc_m_grp [Object] nickname = ML01_bk_radarkontrolle_01 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = 23175, 67, -9545 archetype = bk_radarkontrolle parent = ML01_01 reputation = fc_m_grp [Object] nickname = ML01_residential_block_01 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = 26000, -440, -8345 archetype = residential_block parent = ML01_01 reputation = fc_m_grp [Object] nickname = ML01_new_space_tankl2x2_01 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = 25700, -440, -8225 archetype = new_space_tankl2x2 parent = ML01_01 reputation = fc_m_grp [Object] nickname = ML01_new_space_tankl2x2_02 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = 25700, -440, -8475 archetype = new_space_tankl2x2 parent = ML01_01 reputation = fc_m_grp [Object] nickname = ML01_space_tanklx4_dmg_01 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = 25700, -630, -8345 archetype = space_tanklx4_dmg parent = ML01_01 reputation = fc_m_grp [Object] nickname = ML01_freeport7_space_dome2_01 ids_name = 0 ids_info = 0 rotate = 0, 90, 0 pos = 25200, -445, -8025 archetype = freeport7_space_dome2 parent = ML01_01 reputation = fc_m_grp [Object] nickname = ML01_freeport7_space_dome2_02 ids_name = 0 ids_info = 0 rotate = 0, -90, 0 pos = 25200, -445, -8665 archetype = freeport7_space_dome2 parent = ML01_01 reputation = fc_m_grp [Object] nickname = ML01_space_dome_03 ids_name = 0 ids_info = 0 rotate = 0, 180, 60 pos = 24675, -360, -7980 archetype = space_dome parent = ML01_01 reputation = fc_m_grp [Object] nickname = ML01_space_tanklx4_01 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = 24200, -348, -8345 archetype = space_tanklx4 parent = ML01_01 reputation = fc_m_grp [Object] nickname = ML01_space_tanklx4_02 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = 23700, -348, -8345 archetype = space_tanklx4 parent = ML01_01 reputation = fc_m_grp [Object] nickname = ML01_space_habitat_wide_01 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = 23175, -10, -9170 archetype = space_habitat_wide parent = ML01_01 reputation = fc_m_grp [Object] nickname = ML01_space_habitat_wide_02 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = 23175, -10, -8918 archetype = space_habitat_wide parent = ML01_01 reputation = fc_m_grp [Object] nickname = ML01_space_habitat_tall_01 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = 23175, 100, -9170 archetype = space_habitat_tall parent = ML01_01 reputation = fc_m_grp [Object] nickname = ML01_space_habitat_tall_02 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = 23175, 100, -8918 archetype = space_habitat_tall parent = ML01_01 reputation = fc_m_grp [Object] nickname = ML01_depot_water_1 reputation = fc_m_grp pos = 24150, 0, -9000 archetype = depot_water ids_name = 261161 ids_info = 66150 behavior = NOTHING [Object] nickname = ML01_depot_food_1 reputation = fc_m_grp pos = 24300, 0, -9000 archetype = depot_food ids_name = 261161 ids_info = 66150 behavior = NOTHING [Object] nickname = ML01_depot_oxygen_1 reputation = fc_m_grp pos = 24450, 0, -9000 archetype = depot_oxygen ids_name = 261161 ids_info = 66150 behavior = NOTHING [Object] nickname = ML01_wplatform_1 reputation = fc_m_grp pos = 24900, 0, -9440 rotate = 0, 90, 0 archetype = wplatform_new ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = corsair_platform difficulty_level = 1 visit = 0 pilot = pilot_solar_hardest [Object] nickname = ML01_02 pos = -24500, 8000, -21900 ids_info = 0 behavior = NOTHING pilot = pilot_solar_hardest dock_with = ML01_02_Base base = ML01_02_Base reputation = fc_m_grp rotate = 0, 0, 0 archetype = space_police01 ids_name = 534712 loadout = space_police01_co_01 difficulty_level = 1 space_costume = pi_pirate2_head, pi_pirate1_body voice = atc_leg_m01 [Object] nickname = ML01_space_tanklx4_03 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = -24500, 7850, -21900 archetype = space_tanklx4 parent = ML01_02 reputation = fc_m_grp [Object] nickname = ML01_space_dome_04 ids_name = 0 ids_info = 0 rotate = 0, 90, 0 pos = -24898, 7911, -21900 archetype = space_dome parent = ML01_02 reputation = fc_m_grp [Object] nickname = ML01_space_dome_05 ids_name = 0 ids_info = 0 rotate = 0, -90, 0 pos = -24101, 7911, -21900 archetype = space_dome parent = ML01_02 reputation = fc_m_grp [Object] nickname = ML01_wplatform_2 reputation = fc_m_grp pos = -25198, 7911, -21900 rotate = 0, 90, 0 archetype = wplatform_new ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = corsair_platform difficulty_level = 1 visit = 0 pilot = pilot_solar_hardest [Object] nickname = ML01_wplatform_3 reputation = fc_m_grp pos = -23801, 7911, -21900 rotate = 0, 90, 0 archetype = wplatform_new ids_name = 261164 ids_info = 66171 behavior = NOTHING loadout = corsair_platform difficulty_level = 1 visit = 0 pilot = pilot_solar_hardest [Object] nickname = ML01_03 pos = -46600, 0, 8200 ids_info = 65713 behavior = NOTHING pilot = pilot_solar_hardest dock_with = ML01_03_Base base = ML01_03_Base reputation = gd_bh_grp rotate = 0, 0, 0 archetype = miningbase_FragA ids_name = 534715 loadout = miningbase_FragA_pi_01 difficulty_level = 1 space_costume = pl_female1_head, pl_female2_peasant_body voice = atc_leg_m01 [Zone] nickname = Zone_ML01_pop_ambient_01 pos = -46600, 0, 8200 rotate = 0, 0, 0 shape = SPHERE size = 3000 sort = 51 toughness = 21 density = 6 repop_time = 20 max_battle_size = 4 pop_type = Background relief_time = 30 population_additive = false comment = New Population Zone faction_weight = gd_bh_grp, 1 encounter = area_bh_scout, 19, 0.100000 faction = gd_bh_grp, 0.900000 [Object] nickname = ML01_space_habitat_wide_03 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = -46600, 167, 8200 archetype = space_habitat_wide parent = ML01_03 reputation = gd_bh_grp [Object] nickname = ML01_space_habitat_tall_03 ids_name = 0 ids_info = 0 rotate = 0, 0, 0 pos = -46600, 300, 8200 archetype = space_habitat_tall parent = ML01_03 reputation = gd_bh_grp [Object] nickname = ML01_suprise_br_battleship_01 pos = -43470, 1000, -13956 visit = 16 ids_info = 0 rotate = 60, 40, 20 archetype = suprise_br_battleship ids_name = 237005 loadout = SECRET_br_battleship_ML01 [Zone] nickname = Zone_ML01_pop_ambient_02 pos = 20820, 0, 45758 rotate = 0, 0, 0 shape = SPHERE size = 46000 sort = 51 toughness = 7 density = 6 repop_time = 20 max_battle_size = 4 pop_type = Background relief_time = 30 population_additive = false faction_weight = fc_m_grp, 20 encounter = area_scout, 7, 0.100000 faction = fc_m_grp, 1.000000 encounter = area_scavenger, 7, 0.100000 faction = fc_m_grp, 1.000000 [Zone] nickname = Zone_ML01_pop_ambient_03 pos = -33403, 0, -32259 rotate = 0, 0, 0 shape = SPHERE size = 37500 sort = 51 toughness = 7 density = 6 repop_time = 20 max_battle_size = 4 pop_type = Background relief_time = 30 population_additive = false faction_weight = fc_m_grp, 20 faction_weight = gd_bh_grp, 20 encounter = area_scout, 7, 0.100000 faction = fc_m_grp, 1.000000 encounter = area_scavenger, 7, 0.100000 faction = fc_m_grp, 1.000000 encounter = area_bh_scout, 7, 0.100000 faction = gd_bh_grp, 1.000000 [Zone] nickname = Zone_ML01_pop_ambient_04 pos = 32717, 0, -28827 rotate = 0, 0, 0 shape = SPHERE size = 27900 sort = 51 toughness = 7 density = 6 repop_time = 20 max_battle_size = 4 pop_type = Background relief_time = 30 population_additive = false faction_weight = fc_m_grp, 20 encounter = area_scout, 7, 0.100000 faction = fc_m_grp, 1.000000 encounter = area_scavenger, 7, 0.100000 faction = fc_m_grp, 1.000000 [Zone] nickname = Zone_ML01_pop_ambient_05 pos = -40782, 0, 26500 rotate = 0, 0, 0 shape = SPHERE size = 15400 sort = 51 toughness = 17 density = 6 repop_time = 20 max_battle_size = 4 pop_type = Background relief_time = 30 population_additive = false faction_weight = fc_m_grp, 20 faction_weight = gd_bh_grp, 20 encounter = area_scout, 17, 0.100000 faction = fc_m_grp, 1.000000 encounter = area_bh_scout, 17, 0.100000 faction = gd_bh_grp, 1.000000 [Zone] nickname = Zone_ML01_pop_ambient_06 pos = -20033, 0, 10804 rotate = 0, 0, 0 shape = SPHERE size = 7100 sort = 51 toughness = 17 density = 6 repop_time = 20 max_battle_size = 4 pop_type = Background relief_time = 30 population_additive = false faction_weight = fc_m_grp, 20 faction_weight = gd_bh_grp, 20 encounter = area_scout, 17, 0.100000 faction = fc_m_grp, 1.000000 encounter = area_bh_scout, 17, 0.100000 faction = gd_bh_grp, 1.000000 [Zone] nickname = Zone_ML01_pop_ambient_07 pos = -24490, 0, -21923 rotate = 0, 0, 0 shape = SPHERE size = 2500 sort = 51 toughness = 7 density = 9 repop_time = 20 max_battle_size = 4 pop_type = Background relief_time = 30 population_additive = false faction_weight = fc_m_grp, 20 encounter = area_scout, 7, 0.100000 faction = fc_m_grp, 1.000000 encounter = area_scavenger, 7, 0.100000 faction = fc_m_grp, 1.000000 [Zone] nickname = Zone_ML01_pop_ambient_08 pos = 23041, 0, -8553 rotate = 0, 0, 0 shape = SPHERE size = 3400 sort = 51 toughness = 19 density = 9 repop_time = 20 max_battle_size = 4 pop_type = fc_m_grp, single_base_law relief_time = 30 population_additive = false faction_weight = fc_m_grp, 20 encounter = area_scout, 19, 0.100000 faction = fc_m_grp, 1.000000 encounter = area_scavenger, 19, 0.100000 faction = fc_m_grp, 1.000000 [Zone] nickname = Zone_ML01_destroy_vignette_01 pos = -28706, 0, -11706 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_ML01_destroy_vignette_02 pos = -7980, 0, -15840 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_ML01_destroy_vignette_03 pos = -15347, 0, -37265 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_ML01_destroy_vignette_04 pos = 11798, 0, -16403 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_ML01_destroy_vignette_05 pos = 19514, 0, 6921 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_ML01_destroy_vignette_06 pos = -40948, 0, 22798 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_ML01_destroy_vignette_07 pos = -20065, 0, 11291 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_ML01_destroy_vignette_08 pos = 32765, 0, -27032 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Zone] nickname = Zone_ML01_destroy_vignette_09 pos = 4690, 0, -36752 shape = SPHERE size = 10000 mission_type = lawful, unlawful sort = 99.500000 vignette_type = open [Object] nickname = ML01_hopping_lighthouse01 ids_name = 535978 pos = -10256, 0, 57987 archetype = hopping_lighthouse_small [Object] nickname = ML01_hopping_lighthouse02 ids_name = 535978 pos = -64299, 0, 41419 archetype = hopping_lighthouse_small [Object] nickname = ML01_hopping_lighthouse03 ids_name = 535978 pos = -36686, 0, -36291 archetype = hopping_lighthouse_small