312 lines
5.8 KiB
INI
312 lines
5.8 KiB
INI
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[SystemInfo]
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space_color = 0, 0, 0
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local_faction = fc_n_grp
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[EncounterParameters]
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nickname = area_assault
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filename = missions\encounters\area_assault.ini
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[EncounterParameters]
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nickname = area_defend
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filename = missions\encounters\area_defend.ini
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[EncounterParameters]
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nickname = area_gunboats
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filename = missions\encounters\area_gunboats.ini
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[EncounterParameters]
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nickname = area_nomads
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filename = missions\encounters\area_nomads.ini
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[TexturePanels]
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file = universe\heavens\shapes.ini
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[Music]
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space = music_nomad
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danger = music_stab_danger
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battle = music_no_lair_battle
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[Dust]
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spacedust = Dust
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[Nebula]
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file = solar\nebula\Zone_EW11_Nomad_Cloud.ini
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zone = Zone_EW11__01
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[Asteroids]
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file = solar\asteroids\Zone_EW11_Nomad_Asteroids.ini
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zone = Zone_EW11_Nomad_Asteroids
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[Ambient]
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color = 60, 20, 10
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[Background]
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basic_stars =
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complex_stars = solar\starsphere\starsphere_ew11.cmp
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nebulae =
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[LightSource]
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nickname = EW11_system_light
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pos = 0, 0, 0
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color = 253, 230, 180
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range = 30000
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type = DIRECTIONAL
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atten_curve = DYNAMIC_DIRECTION
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[Object]
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nickname = EW11_to_EW10_hole
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ids_name = 458826
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pos = -20512, 0, -60274
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rotate = 0, -162, 0
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archetype = nomad_gate
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msg_id_prefix = gcs_refer_system_EW10
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jump_effect = jump_effect_nomad_gate
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ids_info = 66146
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visit = 0
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goto = EW10, EW10_to_EW11_hole, gate_tunnel_nomads
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[zone]
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nickname = Zone_EW11_to_EW10_hole
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pos = -20511, 0, -60273
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shape = SPHERE
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size = 1000
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property_flags = 131072
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visit = 128
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sort = 0
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[Object]
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nickname = EW11_01
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pos = 118, 0, 7573
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ids_info = 65713
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behavior = NOTHING
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pilot = pilot_solar_easy
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dock_with = EW11_01_Base
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base = EW11_01_Base
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reputation = fc_n_grp
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rotate = 0, 0, 0
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archetype = lair
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ids_name = 1187
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loadout = lair_base
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difficulty_level = 1
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space_costume = benchmark_female_head, benchmark_female_body
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voice = mc_leg_m01
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[Zone]
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nickname = Zone_EW11_vignette_01_exclusion
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pos = 89, 0, 7477
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shape = SPHERE
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size = 6172
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property_flags = 131072
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visit = 128
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sort = 99.500000
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[Zone]
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nickname = Zone_EW11_pop_ambient_01
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pos = 0, 0, 0
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rotate = 0, 0, 0
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shape = SPHERE
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size = 110000
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comment = Ambient Pop
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sort = 51
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toughness = 15
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density = 9
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repop_time = 15
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max_battle_size = 4
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pop_type = Background
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relief_time = 15
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population_additive = false
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faction_weight = fc_n_grp, 20
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encounter = area_defend, 15, 0.100000
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faction = fc_n_grp, 1.000000
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encounter = area_gunboats, 15, 0.100000
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faction = fc_n_grp, 0.800000
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[Object]
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nickname = Bw01_baxter_hazard_1
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pos = 118, 1000, 7573
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Archetype = baxter_hazard
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visit = 128
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[zone]
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nickname = Zone_Bw01_Baxter_hazard
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pos = 118, 1000, 7573
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shape = SPHERE
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size = 300
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damage = 200
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visit = 128
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sort = 99.500000
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[Zone]
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nickname = Zone_EW11_vignette_02_exclusion
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pos = -20512, 0, -60274
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shape = SPHERE
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size = 2500
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property_flags = 131072
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visit = 128
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sort = 99.500000
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[Object]
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nickname = EW11_to_St01_hole
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ids_name = 458826
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pos = 20828, 0, 70689
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rotate = 0, 18, 0
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archetype = jumphole_green
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msg_id_prefix = gcs_refer_system_St01
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jump_effect = jump_effect_hole
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ids_info = 66146
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visit = 0
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goto = St01, St01_to_EW11_hole, gate_tunnel_bretonia
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[zone]
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nickname = Zone_EW11_to_St01_hole
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pos = 20829, 0, 70690
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shape = SPHERE
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size = 1000
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property_flags = 131072
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visit = 128
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sort = 0
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[Zone]
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nickname = Zone_EW11_Nomad_Asteroids
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ids_name = 0
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pos = 0, 0, 0
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rotate = 0, 1, 0
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shape = ELLIPSOID
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size = 900000, 900000, 900000
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property_flags = 1026
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ids_info = 0
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visit = 36
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spacedust = attractdust_purple
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spacedust_maxparticles = 120
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comment =
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sort = 20
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toughness = 6
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density = 5
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repop_time = 20
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max_battle_size = 4
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pop_type = nonlootable_ast_field
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relief_time = 35
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[Zone]
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nickname = Zone_EW11__01
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ids_name = 0
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pos = 118, 0, 7573
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rotate = 0, 0, 0
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shape = ELLIPSOID
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size = 20000, 10000, 20000
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property_flags = 32768
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property_fog_color = 0.000000, 0.000000, 255.000000
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ids_info = 0
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visit = 36
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spacedust = dust
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spacedust_maxparticles = 50
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comment =
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sort = 20
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toughness = 15
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density = 12
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repop_time = 20
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max_battle_size = 4
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pop_type = nonlootable_ast_field
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relief_time = 35
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damage = 0
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interference = 0.000000
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faction_weight = fc_n_grp, 1
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encounter = area_assault, 15, 0.200000
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faction = fc_n_grp, 0.200000
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encounter = area_gunboats, 15, 0.200000
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faction = fc_n_grp, 0.200000
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[Object]
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nickname = EW11_02
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pos = 4141, 0, -32391
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ids_info = 65713
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behavior = NOTHING
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pilot = pilot_solar_easy
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dock_with = EW11_02_Base
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base = EW11_02_Base
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reputation = fc_n_grp
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rotate = 0, 0, 0
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archetype = No_Hatchery
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ids_name = 532048
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loadout = No_Hatchery
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difficulty_level = 1
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[Object]
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nickname = EW11_03
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pos = -32985, 0, -19351
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ids_info = 65713
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behavior = NOTHING
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pilot = pilot_solar_easy
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dock_with = EW11_03_Base
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base = EW11_03_Base
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reputation = fc_n_grp
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rotate = 0, 0, 0
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archetype = No_Hive
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ids_name = 531840
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loadout = No_Hive
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difficulty_level = 1
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[Zone]
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nickname = Zone_EW11_vignette_03_exclusion
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pos = 4141, 0, -32391
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shape = SPHERE
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size = 3000
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property_flags = 131072
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visit = 128
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sort = 99.500000
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[Zone]
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nickname = Zone_EW11_vignette_04_exclusion
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pos = -32985, 0, -19351
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shape = SPHERE
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size = 3000
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property_flags = 131072
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visit = 128
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sort = 99.500000
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[zone]
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nickname = EW11_Sun1_death
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pos = 88992, 0, -46704
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shape = SPHERE
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size = 8000
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damage = 1000000000
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sort = 99.500000
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density = 0
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relief_time = 0
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[Object]
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nickname = EW11_Sun1
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ids_name = 1380
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pos = 88992, 0, -46704
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ambient_color = 255, 255, 255
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archetype = sun_1000
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star = ku02_sun
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atmosphere_range = 10000
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burn_color = 255, 255, 255
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ids_info = 66162
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[Object]
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nickname = EW11_dyson_city_platform_01
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ids_name = 10903
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ids_info = 0
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rotate = 0, 40, 0
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pos = -32985, 2300, -19351
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archetype = dyson_city_platform
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reputation = fc_n_grp
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[Object]
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nickname = EW11_dyson_city_platform_02
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ids_name = 10903
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ids_info = 0
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rotate = 0, 40, 0
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pos = 4141, 2750, -32391
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archetype = dyson_city_platform
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reputation = fc_n_grp
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[Object]
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nickname = Ew11_depot_generator_1
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pos = -50000, 0, 50000
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archetype = depot_generator
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ids_name = 261161
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ids_info = 66150
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behavior = NOTHING
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