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FLHook v8.0

EcosystemLizeriumTools, portals, and developments around data, localization, and applications. A collection that was born during the creation of the game Freelancer Lizerium in C++ and Unity version of the game.Related projectLizeriumFLHookFLHook and a set of plugins for the Freelancer 2003 server, reworked and integrated into the Lizerium ecosystem.

Core in EXE

  • FLHook — Main module 🐧 for managing server extensions

Plugins in EXE/flhook_plugins

  • afkplugin — Tracks AFK (away) players
  • alley — Jettison all cargo, police commands, assign pirate role, admin teleport to player, group target marking, race start sound, docking restrictions, self-gift money
  • autobuy — Automatic replenishment of consumables
  • balancemagic — Adds different weapon damage types depending on target type
  • banker — Adds money storage (bank system)
  • base — Base construction with its own bank and permissions system
  • beammeup — Teleport to another point in the galaxy
  • bountyhunt — Assigns a bounty for killing a player
  • build — Creates in-game items with 4 category lists (commands like /blic originate from this repo 🌌)
  • cloak — Makes ship invisible (version 1)
  • cloakkosa — Makes ship invisible
  • commoditylimit — Restricts buying certain goods if player has a specific tag
  • conn — Teleports player to another system (excluding restricted ones)
  • DockRestrict — Docking restrictions
  • docktag — Allows docking only for players with specific tags
  • dronebay — Drone control system
  • dynamycmission — Launches Mission_01a
  • event — Activates challenge events for players
  • faststart — Caches player data after first launch
  • ftl — Adds multi-level teleport devices with cargo-based docking restrictions
  • exhelp — In-game help interface
  • getrep — Displays reputation with all factions
  • itemrestrictions — Prevents item trading or dropping
  • JSONBuddy — Loads scanners and ships, shows ping info, allows admin kick and connection stats
  • killcounter — Displays player kill count
  • lzcompat — Retrieves player ID and cargo contents
  • mark — Target marking system, sonar, auto-marking
  • MarketFucker — Verifies purchased goods in the market
  • minecontrol — Improves mining yield and allows resource transfer to allies
  • MiscellaneousCommands — Updates character timestamps and sets neutral faction
  • npc — Admin can spawn and control NPCs
  • regarmour — Ship armor regeneration if upgrade module is installed
  • tempban — Temporary player bans
  • template — Plugin template
  • pvecontroller — Rewards for killing enemies + item drops
  • store — Storage system across systems
  • playercntl — Large set of player control features