22 lines
464 B
C#
22 lines
464 B
C#
/*
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* Author: Nikolay Dvurechensky
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* Site: https://www.dvurechensky.pro/
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* Gmail: dvurechenskysoft@gmail.com
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* Last Updated: 12 мая 2025 05:48:46
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* Version: 1.0.4
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*/
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using UnityEngine;
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public class isEnabled : MonoBehaviour
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{
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public int needToUnlock;
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public Material blackMaterial;
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public void Start()
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{
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if(PlayerPrefs.GetInt("score") < needToUnlock)
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GetComponent<MeshRenderer>().material = blackMaterial;
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}
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}
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