26 lines
487 B
C#
26 lines
487 B
C#
/*
|
|
* Author: Nikolay Dvurechensky
|
|
* Site: https://www.dvurechensky.pro/
|
|
* Gmail: dvurechenskysoft@gmail.com
|
|
* Last Updated: 12 мая 2025 05:48:46
|
|
* Version: 1.0.4
|
|
*/
|
|
|
|
using UnityEngine;
|
|
|
|
public class RotateCamera : MonoBehaviour
|
|
{
|
|
public float speed = 5f;
|
|
private Transform _rotator;
|
|
|
|
private void Start()
|
|
{
|
|
_rotator = GetComponent<Transform>();
|
|
}
|
|
|
|
private void LateUpdate()
|
|
{
|
|
_rotator.Rotate(0, speed * Time.deltaTime, 0);
|
|
}
|
|
}
|