using UnityEngine; using UnityEngine.Advertisements; using System.Collections; public class Ads : MonoBehaviour { private string gameID = "4689491", type = "video"; private bool testMode = true; private void Start() { Advertisement.Initialize(gameID, testMode); Debug.Log(Advertisement.isInitialized); StartCoroutine(ShowAd()); } private IEnumerator ShowAd() { while (true) { if(Advertisement.IsReady(type)) { Debug.Log("Ready"); } yield return new WaitForSeconds(1f); } } }