fix
This commit is contained in:
Dvurechensky 2025-05-12 08:09:02 +03:00
parent caa884e587
commit 622b0c3f43
2 changed files with 80 additions and 5 deletions

79
.gitignore vendored

@ -1,6 +1,75 @@
pre_commit.ps1
# This .gitignore file should be placed at the root of your Unity project directory
#
# Get latest from https://github.com/github/gitignore/blob/main/Unity.gitignore
#
pre_commit.log
Tower Build Game/.vs
Tower Build Game/.vsconfig
Tower Build Game/obj
Tower Build Game/Library
pre_commit.ps1
Tower Build Game/Media/
Tower Build Game/[Ll]ibrary/
Tower Build Game/[Tt]emp/
Tower Build Game/[Oo]bj/
Tower Build Game/[Bb]uild/
Tower Build Game/[Bb]uilds/
Tower Build Game/[Ll]ogs/
Tower Build Game/[Uu]ser[Ss]ettings/
# MemoryCaptures can get excessive in size.
# They also could contain extremely sensitive data
Tower Build Game/[Mm]emoryCaptures/
# Recordings can get excessive in size
Tower Build Game/[Rr]ecordings/
# Uncomment this line if you wish to ignore the asset store tools plugin
# /[Aa]ssets/AssetStoreTools*
# Autogenerated Jetbrains Rider plugin
Tower Build Game/[Aa]ssets/Plugins/Editor/JetBrains*
# Visual Studio cache directory
Tower Build Game/.vs/
# Gradle cache directory
Tower Build Game/.gradle/
# Autogenerated VS/MD/Consulo solution and project files
Tower Build Game/ExportedObj/
Tower Build Game/.consulo/
Tower Build Game/*.csproj
Tower Build Game/*.unityproj
Tower Build Game/*.sln
Tower Build Game/*.suo
Tower Build Game/*.tmp
Tower Build Game/*.user
Tower Build Game/*.userprefs
Tower Build Game/*.pidb
Tower Build Game/*.booproj
Tower Build Game/*.svd
Tower Build Game/*.pdb
Tower Build Game/*.mdb
Tower Build Game/*.opendb
Tower Build Game/*.VC.db
# Unity3D generated meta files
Tower Build Game/*.pidb.meta
Tower Build Game/*.pdb.meta
Tower Build Game/*.mdb.meta
# Unity3D generated file on crash reports
Tower Build Game/sysinfo.txt
# Builds
Tower Build Game/*.apk
Tower Build Game/*.aab
Tower Build Game/*.unitypackage
Tower Build Game/*.app
# Crashlytics generated file
Tower Build Game/crashlytics-build.properties
# Packed Addressables
Tower Build Game/[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin*
# Temporary auto-generated Android Assets
Tower Build Game/[Aa]ssets/[Ss]treamingAssets/aa.meta
Tower Build Game/[Aa]ssets/[Ss]treamingAssets/aa/*

@ -0,0 +1,6 @@
{
"version": "1.0",
"components": [
"Microsoft.VisualStudio.Workload.ManagedGame"
]
}