# This .gitignore file should be placed at the root of your Unity project directory # # Get latest from https://github.com/github/gitignore/blob/main/Unity.gitignore # pre_commit.ps1 pre_commit.log Test_Dvurechensky/Media/ Test_Dvurechensky/[Ll]ibrary/ Test_Dvurechensky/[Tt]emp/ Test_Dvurechensky/[Oo]bj/ Test_Dvurechensky/[Bb]uild/ Test_Dvurechensky/[Bb]uilds/ Test_Dvurechensky/[Ll]ogs/ Test_Dvurechensky/[Uu]ser[Ss]ettings/ # MemoryCaptures can get excessive in size. # They also could contain extremely sensitive data Test_Dvurechensky/[Mm]emoryCaptures/ # Recordings can get excessive in size Test_Dvurechensky/[Rr]ecordings/ # Uncomment this line if you wish to ignore the asset store tools plugin # /[Aa]ssets/AssetStoreTools* # Autogenerated Jetbrains Rider plugin Test_Dvurechensky/[Aa]ssets/Plugins/Editor/JetBrains* # Visual Studio cache directory Test_Dvurechensky/.vs/ # Gradle cache directory Test_Dvurechensky/.gradle/ # Autogenerated VS/MD/Consulo solution and project files Test_Dvurechensky/ExportedObj/ Test_Dvurechensky/.consulo/ Test_Dvurechensky/*.csproj Test_Dvurechensky/*.unityproj Test_Dvurechensky/*.sln Test_Dvurechensky/*.suo Test_Dvurechensky/*.tmp Test_Dvurechensky/*.user Test_Dvurechensky/*.userprefs Test_Dvurechensky/*.pidb Test_Dvurechensky/*.booproj Test_Dvurechensky/*.svd Test_Dvurechensky/*.pdb Test_Dvurechensky/*.mdb Test_Dvurechensky/*.opendb Test_Dvurechensky/*.VC.db # Unity3D generated meta files Test_Dvurechensky/*.pidb.meta Test_Dvurechensky/*.pdb.meta Test_Dvurechensky/*.mdb.meta # Unity3D generated file on crash reports Test_Dvurechensky/sysinfo.txt # Builds Test_Dvurechensky/*.apk Test_Dvurechensky/*.aab Test_Dvurechensky/*.unitypackage Test_Dvurechensky/*.app # Crashlytics generated file Test_Dvurechensky/crashlytics-build.properties # Packed Addressables Test_Dvurechensky//[Aa]ssets/[Aa]ddressable[Aa]ssets[Dd]ata/*/*.bin* # Temporary auto-generated Android Assets Test_Dvurechensky//[Aa]ssets/[Ss]treamingAssets/aa.meta Test_Dvurechensky//[Aa]ssets/[Ss]treamingAssets/aa/*