1.0.3
fixed
This commit is contained in:
parent
f9be4df73c
commit
21778d5f6c
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Media/previewVideo.gif
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@ -39,7 +39,9 @@
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💨 Видео
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<video controls src="Media/previewVideo.mp4" title="Title"></video>
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<p align="center">
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<img src="Media/previewVideo.gif" height="100%" width="100%">
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</p>
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## 👀 Сборка 👀
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- После удаления папки `Library` перед релизом сбрасывается выбор платформы под которую создавался проект.
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|
13
Test_Dvurechensky/.idea/.idea.Test_Dvurechensky/.idea/.gitignore
vendored
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13
Test_Dvurechensky/.idea/.idea.Test_Dvurechensky/.idea/.gitignore
vendored
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@ -0,0 +1,13 @@
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# Default ignored files
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||||
/shelf/
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/workspace.xml
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# Rider ignored files
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/modules.xml
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/projectSettingsUpdater.xml
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/contentModel.xml
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/.idea.Test_Dvurechensky.iml
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# Editor-based HTTP Client requests
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/httpRequests/
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# Datasource local storage ignored files
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/dataSources/
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/dataSources.local.xml
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@ -0,0 +1,4 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="Encoding" addBOMForNewFiles="with BOM under Windows, with no BOM otherwise" />
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</project>
|
@ -0,0 +1,8 @@
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||||
<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="UserContentModel">
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<attachedFolders />
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<explicitIncludes />
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<explicitExcludes />
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</component>
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</project>
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@ -0,0 +1,6 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="VcsDirectoryMappings">
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<mapping directory="$PROJECT_DIR$/.." vcs="Git" />
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</component>
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</project>
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@ -69,8 +69,8 @@
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<Compile Include="Assets\_Scripts\Mono\Logic\Services\Net\Facts\Components\FactContent.cs" />
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<Compile Include="Assets\_Scripts\Mono\Logic\Facts\FactTable\FactTableView.cs" />
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<Compile Include="Assets\_Scripts\Mono\Logic\Forecast\ForecastItem\ForecastItemFactory.cs" />
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<Compile Include="Assets\_Scripts\Mono\Logic\Services\Net\Facts\Components\Responses\FactsApiResponse.cs" />
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<Compile Include="Assets\_Scripts\Mono\Logic\Services\Net\Facts\Components\FactsContent.cs" />
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<Compile Include="Assets\_Scripts\Mono\Logic\Services\Net\Facts\Components\Responses\FactsApiResponse.cs" />
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<Compile Include="Assets\_Scripts\Mono\Logic\Forecast\ForecastItem\ForecastItemView.cs" />
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<Compile Include="Assets\_Scripts\Mono\Logic\Facts\FactPopUp\FactPopUpView.cs" />
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<Compile Include="Assets\_Scripts\Mono\Logic\Services\Net\Forecast\Components\Responses\ForecastApiResponse.cs" />
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@ -525,28 +525,28 @@
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<HintPath>C:\Program Files\Unity\Hub\Editor\2022.3.10f1\Editor\Data\Managed\UnityEngine\UnityEditor.UnityConnectModule.dll</HintPath>
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||||
</Reference>
|
||||
<Reference Include="Zenject-usage">
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<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Assets\Plugins\Zenject\Source\Usage\Zenject-usage.dll</HintPath>
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||||
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Assets\Plugins\Zenject\Source\Usage\Zenject-usage.dll</HintPath>
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</Reference>
|
||||
<Reference Include="Unity.Collections.LowLevel.ILSupport">
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||||
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Library\PackageCache\com.unity.collections@1.2.4\Unity.Collections.LowLevel.ILSupport\Unity.Collections.LowLevel.ILSupport.dll</HintPath>
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||||
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Library\PackageCache\com.unity.collections@1.2.4\Unity.Collections.LowLevel.ILSupport\Unity.Collections.LowLevel.ILSupport.dll</HintPath>
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||||
</Reference>
|
||||
<Reference Include="Zenject.ReflectionBaking.Mono.Cecil.Pdb">
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||||
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Assets\Plugins\Zenject\OptionalExtras\ReflectionBaking\Lib\Zenject.ReflectionBaking.Mono.Cecil.Pdb.dll</HintPath>
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||||
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Assets\Plugins\Zenject\OptionalExtras\ReflectionBaking\Lib\Zenject.ReflectionBaking.Mono.Cecil.Pdb.dll</HintPath>
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||||
</Reference>
|
||||
<Reference Include="Zenject.ReflectionBaking.Mono.Cecil.Rocks">
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||||
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Assets\Plugins\Zenject\OptionalExtras\ReflectionBaking\Lib\Zenject.ReflectionBaking.Mono.Cecil.Rocks.dll</HintPath>
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||||
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Assets\Plugins\Zenject\OptionalExtras\ReflectionBaking\Lib\Zenject.ReflectionBaking.Mono.Cecil.Rocks.dll</HintPath>
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||||
</Reference>
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||||
<Reference Include="Unity.VisualScripting.Antlr3.Runtime">
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||||
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Library\PackageCache\com.unity.visualscripting@1.9.0\Runtime\VisualScripting.Flow\Dependencies\NCalc\Unity.VisualScripting.Antlr3.Runtime.dll</HintPath>
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||||
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Library\PackageCache\com.unity.visualscripting@1.9.0\Runtime\VisualScripting.Flow\Dependencies\NCalc\Unity.VisualScripting.Antlr3.Runtime.dll</HintPath>
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||||
</Reference>
|
||||
<Reference Include="Zenject.ReflectionBaking.Mono.Cecil.Mdb">
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||||
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Assets\Plugins\Zenject\OptionalExtras\ReflectionBaking\Lib\Zenject.ReflectionBaking.Mono.Cecil.Mdb.dll</HintPath>
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||||
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Assets\Plugins\Zenject\OptionalExtras\ReflectionBaking\Lib\Zenject.ReflectionBaking.Mono.Cecil.Mdb.dll</HintPath>
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||||
</Reference>
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||||
<Reference Include="Newtonsoft.Json">
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||||
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Library\PackageCache\com.unity.nuget.newtonsoft-json@3.2.1\Runtime\Newtonsoft.Json.dll</HintPath>
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||||
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Library\PackageCache\com.unity.nuget.newtonsoft-json@3.2.1\Runtime\Newtonsoft.Json.dll</HintPath>
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||||
</Reference>
|
||||
<Reference Include="Zenject.ReflectionBaking.Mono.Cecil">
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||||
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Assets\Plugins\Zenject\OptionalExtras\ReflectionBaking\Lib\Zenject.ReflectionBaking.Mono.Cecil.dll</HintPath>
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<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Assets\Plugins\Zenject\OptionalExtras\ReflectionBaking\Lib\Zenject.ReflectionBaking.Mono.Cecil.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.iOS.Extensions.Xcode">
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||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2022.3.10f1\Editor\Data\PlaybackEngines\AppleTVSupport\UnityEditor.iOS.Extensions.Xcode.dll</HintPath>
|
||||
@ -927,160 +927,160 @@
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<HintPath>C:\Program Files\Unity\Hub\Editor\2022.3.10f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Xml.Serialization.dll</HintPath>
|
||||
</Reference>
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||||
<Reference Include="Unity.2D.IK.Runtime">
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||||
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Library\ScriptAssemblies\Unity.2D.IK.Runtime.dll</HintPath>
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||||
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Library\ScriptAssemblies\Unity.2D.IK.Runtime.dll</HintPath>
|
||||
</Reference>
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||||
<Reference Include="Unity.Burst.Editor">
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||||
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Library\ScriptAssemblies\Unity.Burst.Editor.dll</HintPath>
|
||||
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Library\ScriptAssemblies\Unity.Burst.Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.ResourceManager">
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||||
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Library\ScriptAssemblies\Unity.ResourceManager.dll</HintPath>
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||||
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Library\ScriptAssemblies\Unity.ResourceManager.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.2D.Common.Path.Editor">
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||||
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Library\ScriptAssemblies\Unity.2D.Common.Path.Editor.dll</HintPath>
|
||||
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Library\ScriptAssemblies\Unity.2D.Common.Path.Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.ScriptableBuildPipeline">
|
||||
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Library\ScriptAssemblies\Unity.ScriptableBuildPipeline.dll</HintPath>
|
||||
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Library\ScriptAssemblies\Unity.ScriptableBuildPipeline.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.2D.PixelPerfect.Editor">
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||||
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Library\ScriptAssemblies\Unity.2D.PixelPerfect.Editor.dll</HintPath>
|
||||
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Library\ScriptAssemblies\Unity.2D.PixelPerfect.Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.Rider.Editor">
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||||
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Library\ScriptAssemblies\Unity.Rider.Editor.dll</HintPath>
|
||||
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Library\ScriptAssemblies\Unity.Rider.Editor.dll</HintPath>
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||||
</Reference>
|
||||
<Reference Include="Unity.2D.Aseprite.Common">
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||||
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Library\ScriptAssemblies\Unity.2D.Aseprite.Common.dll</HintPath>
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||||
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Library\ScriptAssemblies\Unity.2D.Aseprite.Common.dll</HintPath>
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||||
</Reference>
|
||||
<Reference Include="Unity.2D.Sprite.Editor">
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||||
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Library\ScriptAssemblies\Unity.2D.Sprite.Editor.dll</HintPath>
|
||||
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Library\ScriptAssemblies\Unity.2D.Sprite.Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.VisualScripting.Flow">
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||||
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Library\ScriptAssemblies\Unity.VisualScripting.Flow.dll</HintPath>
|
||||
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Library\ScriptAssemblies\Unity.VisualScripting.Flow.dll</HintPath>
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||||
</Reference>
|
||||
<Reference Include="Unity.Mathematics.Editor">
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||||
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Library\ScriptAssemblies\Unity.Mathematics.Editor.dll</HintPath>
|
||||
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Library\ScriptAssemblies\Unity.Mathematics.Editor.dll</HintPath>
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||||
</Reference>
|
||||
<Reference Include="Unity.2D.Tilemap.Extras.Editor">
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||||
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Library\ScriptAssemblies\Unity.2D.Tilemap.Extras.Editor.dll</HintPath>
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||||
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Library\ScriptAssemblies\Unity.2D.Tilemap.Extras.Editor.dll</HintPath>
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|
||||
<Reference Include="Unity.Collections">
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||||
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Library\ScriptAssemblies\Unity.Collections.dll</HintPath>
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||||
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||||
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||||
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Library\ScriptAssemblies\Unity.2D.SpriteShape.Runtime.dll</HintPath>
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||||
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||||
<Reference Include="Unity.2D.PixelPerfect">
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||||
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Library\ScriptAssemblies\Unity.2D.PixelPerfect.dll</HintPath>
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||||
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Library\ScriptAssemblies\Unity.2D.PixelPerfect.dll</HintPath>
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||||
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||||
<Reference Include="Unity.TextMeshPro">
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||||
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Library\ScriptAssemblies\Unity.TextMeshPro.dll</HintPath>
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||||
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||||
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||||
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||||
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Library\ScriptAssemblies\Unity.2D.Aseprite.Editor.dll</HintPath>
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||||
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Library\ScriptAssemblies\Unity.2D.Aseprite.Editor.dll</HintPath>
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||||
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||||
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<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Library\ScriptAssemblies\Unity.Toolchain.Win-x86_64-Linux-x86_64.dll</HintPath>
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||||
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||||
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<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Library\ScriptAssemblies\Unity.Profiling.Core.dll</HintPath>
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||||
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Library\ScriptAssemblies\Unity.Profiling.Core.dll</HintPath>
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||||
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||||
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||||
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<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Library\ScriptAssemblies\Unity.Sysroot.Linux_x86_64.dll</HintPath>
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||||
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|
||||
<Reference Include="PsdPlugin">
|
||||
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||||
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<Reference Include="Unity.Burst">
|
||||
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Library\ScriptAssemblies\Unity.Burst.dll</HintPath>
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||||
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<Reference Include="Unity.VisualScripting.Core">
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||||
</Reference>
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||||
<Reference Include="Unity.VisualScripting.Core.Editor">
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||||
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Library\ScriptAssemblies\Unity.VisualScripting.Core.Editor.dll</HintPath>
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||||
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Library\ScriptAssemblies\Unity.VisualScripting.Core.Editor.dll</HintPath>
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||||
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||||
<Reference Include="UnityEngine.UI">
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||||
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
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||||
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
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||||
</Reference>
|
||||
<Reference Include="Unity.2D.Tilemap.Extras">
|
||||
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Library\ScriptAssemblies\Unity.2D.Tilemap.Extras.dll</HintPath>
|
||||
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Library\ScriptAssemblies\Unity.2D.Tilemap.Extras.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.InternalAPIEditorBridge.005">
|
||||
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Library\ScriptAssemblies\Unity.InternalAPIEditorBridge.005.dll</HintPath>
|
||||
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Library\ScriptAssemblies\Unity.InternalAPIEditorBridge.005.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.VisualScripting.Flow.Editor">
|
||||
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Library\ScriptAssemblies\Unity.VisualScripting.Flow.Editor.dll</HintPath>
|
||||
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Library\ScriptAssemblies\Unity.VisualScripting.Flow.Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.InternalAPIEngineBridge.001">
|
||||
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Library\ScriptAssemblies\Unity.InternalAPIEngineBridge.001.dll</HintPath>
|
||||
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Library\ScriptAssemblies\Unity.InternalAPIEngineBridge.001.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.2D.Common.Runtime">
|
||||
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Library\ScriptAssemblies\Unity.2D.Common.Runtime.dll</HintPath>
|
||||
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Library\ScriptAssemblies\Unity.2D.Common.Runtime.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.Timeline">
|
||||
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Library\ScriptAssemblies\Unity.Timeline.dll</HintPath>
|
||||
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Library\ScriptAssemblies\Unity.Timeline.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.VisualScripting.SettingsProvider.Editor">
|
||||
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Library\ScriptAssemblies\Unity.VisualScripting.SettingsProvider.Editor.dll</HintPath>
|
||||
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Library\ScriptAssemblies\Unity.VisualScripting.SettingsProvider.Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.Addressables.Editor">
|
||||
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Library\ScriptAssemblies\Unity.Addressables.Editor.dll</HintPath>
|
||||
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Library\ScriptAssemblies\Unity.Addressables.Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.SysrootPackage.Editor">
|
||||
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Library\ScriptAssemblies\Unity.SysrootPackage.Editor.dll</HintPath>
|
||||
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Library\ScriptAssemblies\Unity.SysrootPackage.Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.InternalAPIEditorBridge.001">
|
||||
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Library\ScriptAssemblies\Unity.InternalAPIEditorBridge.001.dll</HintPath>
|
||||
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Library\ScriptAssemblies\Unity.InternalAPIEditorBridge.001.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.2D.Psdimporter.Editor">
|
||||
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Library\ScriptAssemblies\Unity.2D.Psdimporter.Editor.dll</HintPath>
|
||||
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Library\ScriptAssemblies\Unity.2D.Psdimporter.Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.VisualScripting.State.Editor">
|
||||
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Library\ScriptAssemblies\Unity.VisualScripting.State.Editor.dll</HintPath>
|
||||
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Library\ScriptAssemblies\Unity.VisualScripting.State.Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.Mathematics">
|
||||
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Library\ScriptAssemblies\Unity.Mathematics.dll</HintPath>
|
||||
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Library\ScriptAssemblies\Unity.Mathematics.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.2D.Common.Editor">
|
||||
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Library\ScriptAssemblies\Unity.2D.Common.Editor.dll</HintPath>
|
||||
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Library\ScriptAssemblies\Unity.2D.Common.Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.TextMeshPro.Editor">
|
||||
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Library\ScriptAssemblies\Unity.TextMeshPro.Editor.dll</HintPath>
|
||||
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Library\ScriptAssemblies\Unity.TextMeshPro.Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.VisualScripting.State">
|
||||
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Library\ScriptAssemblies\Unity.VisualScripting.State.dll</HintPath>
|
||||
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Library\ScriptAssemblies\Unity.VisualScripting.State.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.ScriptableBuildPipeline.Editor">
|
||||
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Library\ScriptAssemblies\Unity.ScriptableBuildPipeline.Editor.dll</HintPath>
|
||||
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Library\ScriptAssemblies\Unity.ScriptableBuildPipeline.Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.2D.Tilemap.Editor">
|
||||
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Library\ScriptAssemblies\Unity.2D.Tilemap.Editor.dll</HintPath>
|
||||
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Library\ScriptAssemblies\Unity.2D.Tilemap.Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.2D.Animation.Editor">
|
||||
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Library\ScriptAssemblies\Unity.2D.Animation.Editor.dll</HintPath>
|
||||
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Library\ScriptAssemblies\Unity.2D.Animation.Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.2D.IK.Editor">
|
||||
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Library\ScriptAssemblies\Unity.2D.IK.Editor.dll</HintPath>
|
||||
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Library\ScriptAssemblies\Unity.2D.IK.Editor.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.Addressables">
|
||||
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Library\ScriptAssemblies\Unity.Addressables.dll</HintPath>
|
||||
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Library\ScriptAssemblies\Unity.Addressables.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.2D.SpriteShape.Editor">
|
||||
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Library\ScriptAssemblies\Unity.2D.SpriteShape.Editor.dll</HintPath>
|
||||
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Library\ScriptAssemblies\Unity.2D.SpriteShape.Editor.dll</HintPath>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
|
1
Test_Dvurechensky/Assets/_Scripts/Mono/Logic/Services/Net/Forecast/Implements/NetForecastService.cs
1
Test_Dvurechensky/Assets/_Scripts/Mono/Logic/Services/Net/Forecast/Implements/NetForecastService.cs
@ -37,6 +37,7 @@ public class NetForecastService : INetForecastService
|
||||
{
|
||||
try
|
||||
{
|
||||
Debug.Log("[NetForecastService] GetForecastAsync...");
|
||||
// Проверка отмены перед началом запроса
|
||||
cancellationToken.ThrowIfCancellationRequested();
|
||||
|
||||
|
@ -301,7 +301,7 @@
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2022.3.10f1\Editor\Data\Managed\UnityEngine\UnityEditor.UnityConnectModule.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="nunit.framework">
|
||||
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Library\PackageCache\com.unity.ext.nunit@1.0.6\net35\unity-custom\nunit.framework.dll</HintPath>
|
||||
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Library\PackageCache\com.unity.ext.nunit@1.0.6\net35\unity-custom\nunit.framework.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.iOS.Extensions.Xcode">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2022.3.10f1\Editor\Data\PlaybackEngines\AppleTVSupport\UnityEditor.iOS.Extensions.Xcode.dll</HintPath>
|
||||
@ -682,16 +682,16 @@
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2022.3.10f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Xml.Serialization.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.TestRunner">
|
||||
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Library\ScriptAssemblies\UnityEngine.TestRunner.dll</HintPath>
|
||||
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Library\ScriptAssemblies\UnityEngine.TestRunner.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.TestRunner">
|
||||
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Library\ScriptAssemblies\UnityEditor.TestRunner.dll</HintPath>
|
||||
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Library\ScriptAssemblies\UnityEditor.TestRunner.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UI">
|
||||
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UI">
|
||||
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
|
||||
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
|
@ -59,10 +59,10 @@
|
||||
<Compile Include="Assets\Plugins\UniRx\Scripts\UnityEngineBridge\Triggers\ObservableEndDragTrigger.cs" />
|
||||
<Compile Include="Assets\Plugins\UniRx\Scripts\Operators\WhereSelect.cs" />
|
||||
<Compile Include="Assets\Plugins\UniRx\Scripts\UnityEngineBridge\Operators\FrameTimeInterval.cs" />
|
||||
<Compile Include="Assets\Plugins\UniRx\Scripts\TimeInterval.cs" />
|
||||
<Compile Include="Assets\Plugins\UniRx\Scripts\UnityEngineBridge\Triggers\ObservableTriggerBase.cs" />
|
||||
<Compile Include="Assets\Plugins\UniRx\Scripts\UnityEngineBridge\Triggers\ObservableUpdateTrigger.cs" />
|
||||
<Compile Include="Assets\Plugins\UniRx\Scripts\UnityWinRTBridge\ThreadPoolScheduler_UnityWinRT.cs" />
|
||||
<Compile Include="Assets\Plugins\UniRx\Scripts\TimeInterval.cs" />
|
||||
<Compile Include="Assets\Plugins\UniRx\Scripts\InternalUtil\ImmutableList.cs" />
|
||||
<Compile Include="Assets\Plugins\UniRx\Scripts\Operators\ZipLatest.cs" />
|
||||
<Compile Include="Assets\Plugins\UniRx\Scripts\Operators\Materialize.cs" />
|
||||
@ -554,37 +554,37 @@
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2022.3.10f1\Editor\Data\PlaybackEngines\MetroSupport\UnityEditor.UWP.Extensions.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Zenject-usage">
|
||||
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Assets\Plugins\Zenject\Source\Usage\Zenject-usage.dll</HintPath>
|
||||
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Assets\Plugins\Zenject\Source\Usage\Zenject-usage.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.VisualScripting.YamlDotNet">
|
||||
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Library\PackageCache\com.unity.visualscripting@1.9.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll</HintPath>
|
||||
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Library\PackageCache\com.unity.visualscripting@1.9.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.Collections.LowLevel.ILSupport">
|
||||
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Library\PackageCache\com.unity.collections@1.2.4\Unity.Collections.LowLevel.ILSupport\Unity.Collections.LowLevel.ILSupport.dll</HintPath>
|
||||
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Library\PackageCache\com.unity.collections@1.2.4\Unity.Collections.LowLevel.ILSupport\Unity.Collections.LowLevel.ILSupport.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Zenject.ReflectionBaking.Mono.Cecil.Pdb">
|
||||
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Assets\Plugins\Zenject\OptionalExtras\ReflectionBaking\Lib\Zenject.ReflectionBaking.Mono.Cecil.Pdb.dll</HintPath>
|
||||
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Assets\Plugins\Zenject\OptionalExtras\ReflectionBaking\Lib\Zenject.ReflectionBaking.Mono.Cecil.Pdb.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.VisualScripting.IonicZip">
|
||||
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Library\PackageCache\com.unity.visualscripting@1.9.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll</HintPath>
|
||||
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Library\PackageCache\com.unity.visualscripting@1.9.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Zenject.ReflectionBaking.Mono.Cecil.Rocks">
|
||||
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Assets\Plugins\Zenject\OptionalExtras\ReflectionBaking\Lib\Zenject.ReflectionBaking.Mono.Cecil.Rocks.dll</HintPath>
|
||||
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Assets\Plugins\Zenject\OptionalExtras\ReflectionBaking\Lib\Zenject.ReflectionBaking.Mono.Cecil.Rocks.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.VisualScripting.Antlr3.Runtime">
|
||||
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Library\PackageCache\com.unity.visualscripting@1.9.0\Runtime\VisualScripting.Flow\Dependencies\NCalc\Unity.VisualScripting.Antlr3.Runtime.dll</HintPath>
|
||||
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Library\PackageCache\com.unity.visualscripting@1.9.0\Runtime\VisualScripting.Flow\Dependencies\NCalc\Unity.VisualScripting.Antlr3.Runtime.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Zenject.ReflectionBaking.Mono.Cecil.Mdb">
|
||||
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Assets\Plugins\Zenject\OptionalExtras\ReflectionBaking\Lib\Zenject.ReflectionBaking.Mono.Cecil.Mdb.dll</HintPath>
|
||||
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Assets\Plugins\Zenject\OptionalExtras\ReflectionBaking\Lib\Zenject.ReflectionBaking.Mono.Cecil.Mdb.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Newtonsoft.Json">
|
||||
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Library\PackageCache\com.unity.nuget.newtonsoft-json@3.2.1\Runtime\Newtonsoft.Json.dll</HintPath>
|
||||
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Library\PackageCache\com.unity.nuget.newtonsoft-json@3.2.1\Runtime\Newtonsoft.Json.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Unity.VisualScripting.TextureAssets">
|
||||
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Library\PackageCache\com.unity.visualscripting@1.9.0\Editor\VisualScripting.Core\EditorAssetResources\Unity.VisualScripting.TextureAssets.dll</HintPath>
|
||||
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Library\PackageCache\com.unity.visualscripting@1.9.0\Editor\VisualScripting.Core\EditorAssetResources\Unity.VisualScripting.TextureAssets.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="Zenject.ReflectionBaking.Mono.Cecil">
|
||||
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Assets\Plugins\Zenject\OptionalExtras\ReflectionBaking\Lib\Zenject.ReflectionBaking.Mono.Cecil.dll</HintPath>
|
||||
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Assets\Plugins\Zenject\OptionalExtras\ReflectionBaking\Lib\Zenject.ReflectionBaking.Mono.Cecil.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.iOS.Extensions.Xcode">
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2022.3.10f1\Editor\Data\PlaybackEngines\AppleTVSupport\UnityEditor.iOS.Extensions.Xcode.dll</HintPath>
|
||||
@ -965,10 +965,10 @@
|
||||
<HintPath>C:\Program Files\Unity\Hub\Editor\2022.3.10f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Xml.Serialization.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEditor.UI">
|
||||
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="UnityEngine.UI">
|
||||
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
|
||||
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||||
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||||
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||||
@ -847,16 +847,16 @@
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||||
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@ -1147,10 +1147,10 @@
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||||
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|
||||
<ItemGroup>
|
||||
|
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Reference in New Issue
Block a user