fixed
This commit is contained in:
Dvurechensky 2025-05-12 08:28:34 +03:00
parent f9be4df73c
commit 21778d5f6c
25 changed files with 284 additions and 250 deletions

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![alt text](Media/plan.png)
💨 Видео
<video controls src="Media/previewVideo.mp4" title="Title"></video>
<p align="center">
<img src="Media/previewVideo.gif" height="100%" width="100%">
</p>
## 👀 Сборка 👀
- После удаления папки `Library` перед релизом сбрасывается выбор платформы под которую создавался проект.

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<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Library\ScriptAssemblies\Unity.VisualScripting.State.Editor.dll</HintPath>
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<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Library\ScriptAssemblies\Unity.Mathematics.dll</HintPath>
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<Reference Include="Unity.2D.IK.Editor">
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<Reference Include="Unity.2D.SpriteShape.Editor">
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@ -37,6 +37,7 @@ public class NetForecastService : INetForecastService
{
try
{
Debug.Log("[NetForecastService] GetForecastAsync...");
// Проверка отмены перед началом запроса
cancellationToken.ThrowIfCancellationRequested();

@ -301,7 +301,7 @@
<HintPath>C:\Program Files\Unity\Hub\Editor\2022.3.10f1\Editor\Data\Managed\UnityEngine\UnityEditor.UnityConnectModule.dll</HintPath>
</Reference>
<Reference Include="nunit.framework">
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Library\PackageCache\com.unity.ext.nunit@1.0.6\net35\unity-custom\nunit.framework.dll</HintPath>
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Library\PackageCache\com.unity.ext.nunit@1.0.6\net35\unity-custom\nunit.framework.dll</HintPath>
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<Reference Include="UnityEditor.iOS.Extensions.Xcode">
<HintPath>C:\Program Files\Unity\Hub\Editor\2022.3.10f1\Editor\Data\PlaybackEngines\AppleTVSupport\UnityEditor.iOS.Extensions.Xcode.dll</HintPath>
@ -682,16 +682,16 @@
<HintPath>C:\Program Files\Unity\Hub\Editor\2022.3.10f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Xml.Serialization.dll</HintPath>
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<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Library\ScriptAssemblies\UnityEditor.TestRunner.dll</HintPath>
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Library\ScriptAssemblies\UnityEditor.TestRunner.dll</HintPath>
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<Reference Include="UnityEditor.UI">
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
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<Reference Include="UnityEngine.UI">
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
</Reference>
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<ItemGroup>

@ -59,10 +59,10 @@
<Compile Include="Assets\Plugins\UniRx\Scripts\UnityEngineBridge\Triggers\ObservableEndDragTrigger.cs" />
<Compile Include="Assets\Plugins\UniRx\Scripts\Operators\WhereSelect.cs" />
<Compile Include="Assets\Plugins\UniRx\Scripts\UnityEngineBridge\Operators\FrameTimeInterval.cs" />
<Compile Include="Assets\Plugins\UniRx\Scripts\TimeInterval.cs" />
<Compile Include="Assets\Plugins\UniRx\Scripts\UnityEngineBridge\Triggers\ObservableTriggerBase.cs" />
<Compile Include="Assets\Plugins\UniRx\Scripts\UnityEngineBridge\Triggers\ObservableUpdateTrigger.cs" />
<Compile Include="Assets\Plugins\UniRx\Scripts\UnityWinRTBridge\ThreadPoolScheduler_UnityWinRT.cs" />
<Compile Include="Assets\Plugins\UniRx\Scripts\TimeInterval.cs" />
<Compile Include="Assets\Plugins\UniRx\Scripts\InternalUtil\ImmutableList.cs" />
<Compile Include="Assets\Plugins\UniRx\Scripts\Operators\ZipLatest.cs" />
<Compile Include="Assets\Plugins\UniRx\Scripts\Operators\Materialize.cs" />
@ -554,37 +554,37 @@
<HintPath>C:\Program Files\Unity\Hub\Editor\2022.3.10f1\Editor\Data\PlaybackEngines\MetroSupport\UnityEditor.UWP.Extensions.dll</HintPath>
</Reference>
<Reference Include="Zenject-usage">
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Assets\Plugins\Zenject\Source\Usage\Zenject-usage.dll</HintPath>
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Assets\Plugins\Zenject\Source\Usage\Zenject-usage.dll</HintPath>
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<Reference Include="Unity.VisualScripting.YamlDotNet">
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Library\PackageCache\com.unity.visualscripting@1.9.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll</HintPath>
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Library\PackageCache\com.unity.visualscripting@1.9.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll</HintPath>
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<Reference Include="Unity.Collections.LowLevel.ILSupport">
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Library\PackageCache\com.unity.collections@1.2.4\Unity.Collections.LowLevel.ILSupport\Unity.Collections.LowLevel.ILSupport.dll</HintPath>
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Library\PackageCache\com.unity.collections@1.2.4\Unity.Collections.LowLevel.ILSupport\Unity.Collections.LowLevel.ILSupport.dll</HintPath>
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<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Library\PackageCache\com.unity.visualscripting@1.9.0\Runtime\VisualScripting.Flow\Dependencies\NCalc\Unity.VisualScripting.Antlr3.Runtime.dll</HintPath>
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<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Assets\Plugins\Zenject\OptionalExtras\ReflectionBaking\Lib\Zenject.ReflectionBaking.Mono.Cecil.Mdb.dll</HintPath>
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<Reference Include="Newtonsoft.Json">
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Library\PackageCache\com.unity.nuget.newtonsoft-json@3.2.1\Runtime\Newtonsoft.Json.dll</HintPath>
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Library\PackageCache\com.unity.nuget.newtonsoft-json@3.2.1\Runtime\Newtonsoft.Json.dll</HintPath>
</Reference>
<Reference Include="Unity.VisualScripting.TextureAssets">
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Library\PackageCache\com.unity.visualscripting@1.9.0\Editor\VisualScripting.Core\EditorAssetResources\Unity.VisualScripting.TextureAssets.dll</HintPath>
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Library\PackageCache\com.unity.visualscripting@1.9.0\Editor\VisualScripting.Core\EditorAssetResources\Unity.VisualScripting.TextureAssets.dll</HintPath>
</Reference>
<Reference Include="Zenject.ReflectionBaking.Mono.Cecil">
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Assets\Plugins\Zenject\OptionalExtras\ReflectionBaking\Lib\Zenject.ReflectionBaking.Mono.Cecil.dll</HintPath>
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Assets\Plugins\Zenject\OptionalExtras\ReflectionBaking\Lib\Zenject.ReflectionBaking.Mono.Cecil.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.iOS.Extensions.Xcode">
<HintPath>C:\Program Files\Unity\Hub\Editor\2022.3.10f1\Editor\Data\PlaybackEngines\AppleTVSupport\UnityEditor.iOS.Extensions.Xcode.dll</HintPath>
@ -965,10 +965,10 @@
<HintPath>C:\Program Files\Unity\Hub\Editor\2022.3.10f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Xml.Serialization.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.UI">
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UI">
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>

@ -313,37 +313,37 @@
<HintPath>C:\Program Files\Unity\Hub\Editor\2022.3.10f1\Editor\Data\PlaybackEngines\MetroSupport\UnityEditor.UWP.Extensions.dll</HintPath>
</Reference>
<Reference Include="Zenject-usage">
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Assets\Plugins\Zenject\Source\Usage\Zenject-usage.dll</HintPath>
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Assets\Plugins\Zenject\Source\Usage\Zenject-usage.dll</HintPath>
</Reference>
<Reference Include="Unity.VisualScripting.YamlDotNet">
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Library\PackageCache\com.unity.visualscripting@1.9.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll</HintPath>
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Library\PackageCache\com.unity.visualscripting@1.9.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll</HintPath>
</Reference>
<Reference Include="Unity.Collections.LowLevel.ILSupport">
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Library\PackageCache\com.unity.collections@1.2.4\Unity.Collections.LowLevel.ILSupport\Unity.Collections.LowLevel.ILSupport.dll</HintPath>
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Library\PackageCache\com.unity.collections@1.2.4\Unity.Collections.LowLevel.ILSupport\Unity.Collections.LowLevel.ILSupport.dll</HintPath>
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<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Assets\Plugins\Zenject\OptionalExtras\ReflectionBaking\Lib\Zenject.ReflectionBaking.Mono.Cecil.Mdb.dll</HintPath>
</Reference>
<Reference Include="Newtonsoft.Json">
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Library\PackageCache\com.unity.nuget.newtonsoft-json@3.2.1\Runtime\Newtonsoft.Json.dll</HintPath>
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Library\PackageCache\com.unity.nuget.newtonsoft-json@3.2.1\Runtime\Newtonsoft.Json.dll</HintPath>
</Reference>
<Reference Include="Unity.VisualScripting.TextureAssets">
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Library\PackageCache\com.unity.visualscripting@1.9.0\Editor\VisualScripting.Core\EditorAssetResources\Unity.VisualScripting.TextureAssets.dll</HintPath>
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Library\PackageCache\com.unity.visualscripting@1.9.0\Editor\VisualScripting.Core\EditorAssetResources\Unity.VisualScripting.TextureAssets.dll</HintPath>
</Reference>
<Reference Include="Zenject.ReflectionBaking.Mono.Cecil">
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Assets\Plugins\Zenject\OptionalExtras\ReflectionBaking\Lib\Zenject.ReflectionBaking.Mono.Cecil.dll</HintPath>
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Assets\Plugins\Zenject\OptionalExtras\ReflectionBaking\Lib\Zenject.ReflectionBaking.Mono.Cecil.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.iOS.Extensions.Xcode">
<HintPath>C:\Program Files\Unity\Hub\Editor\2022.3.10f1\Editor\Data\PlaybackEngines\AppleTVSupport\UnityEditor.iOS.Extensions.Xcode.dll</HintPath>
@ -724,16 +724,16 @@
<HintPath>C:\Program Files\Unity\Hub\Editor\2022.3.10f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.Xml.Serialization.dll</HintPath>
</Reference>
<Reference Include="Unity.ResourceManager">
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Library\ScriptAssemblies\Unity.ResourceManager.dll</HintPath>
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Library\ScriptAssemblies\Unity.ResourceManager.dll</HintPath>
</Reference>
<Reference Include="Unity.Addressables">
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Library\ScriptAssemblies\Unity.Addressables.dll</HintPath>
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Library\ScriptAssemblies\Unity.Addressables.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.UI">
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Library\ScriptAssemblies\UnityEditor.UI.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UI">
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
<HintPath>F:\REPOSITORIES\GITEA\_REPO\TestTaskCIFCORE\Test_Dvurechensky\Library\ScriptAssemblies\UnityEngine.UI.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>

@ -313,37 +313,37 @@
<HintPath>C:\Program Files\Unity\Hub\Editor\2022.3.10f1\Editor\Data\PlaybackEngines\MetroSupport\UnityEditor.UWP.Extensions.dll</HintPath>
</Reference>
<Reference Include="Zenject-usage">
<HintPath>F:\OTHER_MY_PROJECTS\ЦИФРУМ_Тестовое\Test_Dvurechensky\Assets\Plugins\Zenject\Source\Usage\Zenject-usage.dll</HintPath>
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