563 lines
12 KiB
INI
563 lines
12 KiB
INI
[fuse]
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name = rh_cruiser_tower_fuse
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lifetime = 1
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death_fuse = true
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[start_effect]
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effect = gf_explosion_rh_cruiser_bigexplosionsmall
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hardpoint = dpcntrltwr
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at_t = 0.990000
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[destroy_group]
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at_t = 1.000000
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group_name = Rh_cntrltwr_lod1
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fate = disappear
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[fuse]
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name = rh_cruiser_body_fuse
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lifetime = 9
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death_fuse = true
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[destroy_group]
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at_t = 0.000000
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group_name = rh_cruiser_dummy_group
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fate = disappear
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[ignite_fuse]
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at_t = 0.000000
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fuse = rh_cruiser_death_fuse
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fuse_t = 0.000000
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[start_effect]
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effect = explosion_sfx_csx_large04
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at_t = 0.010000
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hardpoint = HpRunningLight13
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pos_offset = 0, 0, 0
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[start_effect]
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effect = gf_explosion_rh_cruiser_bigexplosionsmall
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hardpoint = HpRunningLight13
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at_t = 0.010000
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = explosion_sfx_csx_large03
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at_t = 0.100000
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hardpoint = HpRunningLight07
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pos_offset = 0, 0, 0
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[start_effect]
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effect = gf_explosion_rh_cruiser_bigexplosionsmall
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hardpoint = HpRunningLight07
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at_t = 0.100000
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pos_offset = 0, 0, -20
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = explosion_sfx_csx_flash01
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at_t = 0.300000
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hardpoint = HpRunningLight14
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pos_offset = 0, 0, 0
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[ignite_fuse]
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at_t = 0.330000
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fuse = rh_cruiser_engine_fuse
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fuse_t = 0.000000
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[start_effect]
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effect = gf_explosion_rh_cruiser_damage_fire#1
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hardpoint = HpRunningLight14
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at_t = 0.300000
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pos_offset = 0, 0, 0
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ori_offset = 0, -45, 0
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attached = true
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[start_effect]
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effect = explosion_sfx_csx_large02
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at_t = 0.400000
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hardpoint = HpRunningLight14
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pos_offset = 0, 0, 0
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[start_effect]
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effect = gf_explosion_rh_cruiser_bigexplosionsmall
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hardpoint = HpRunningLight14
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at_t = 0.400000
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = explosion_sfx_csx_large03
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at_t = 0.550000
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hardpoint = HpRunningLight08
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pos_offset = 0, 0, 0
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[start_effect]
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effect = explosion_sfx_csx_flash01
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at_t = 0.550000
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hardpoint = HpRunningLight08
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pos_offset = 0, 0, 0
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[start_effect]
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effect = gf_explosion_rh_cruiser_damage_fire
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hardpoint = HpRunningLight08
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at_t = 0.550000
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pos_offset = 0, 5, -15
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ori_offset = -120, 0, 0
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attached = true
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[ignite_fuse]
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at_t = 0.600000
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fuse = rh_cruiser_port_tower_fuse
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fuse_t = 0.000000
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[ignite_fuse]
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at_t = 0.660000
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fuse = rh_cruiser_tower_fuse
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fuse_t = 0.000000
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[start_effect]
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effect = explosion_sfx_csx_large04
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at_t = 0.700000
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hardpoint = HpRunningLight01
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pos_offset = 0, 0, 0
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[start_effect]
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effect = gf_explosion_rh_cruiser_bigexplosionsmall
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hardpoint = HpRunningLight01
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at_t = 0.700000
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = explosion_sfx_csx_flash01
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at_t = 0.800000
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hardpoint = HpRunningLight03
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pos_offset = 0, 0, 0
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[start_effect]
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effect = gf_explosion_rh_cruiser_damage_fire#1
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hardpoint = HpRunningLight03
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at_t = 0.800000
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pos_offset = 7, -4, 6
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ori_offset = 0, 90, 0
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attached = true
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[fuse]
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name = rh_cruiser_body_player_fuse
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lifetime = 9
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death_fuse = true
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[destroy_group]
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at_t = 0.000000
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group_name = rh_cruiser_player_dummy_group
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fate = disappear
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[ignite_fuse]
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at_t = 0.000000
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fuse = rh_cruiser_death_player_fuse
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fuse_t = 0.000000
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[start_effect]
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effect = explosion_sfx_csx_large04
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at_t = 0.010000
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hardpoint = HpRunningLight13
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pos_offset = 0, 0, 0
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[start_effect]
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effect = gf_explosion_rh_cruiser_bigexplosionsmall
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hardpoint = HpRunningLight13
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at_t = 0.010000
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = explosion_sfx_csx_large03
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at_t = 0.100000
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hardpoint = HpRunningLight07
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pos_offset = 0, 0, 0
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[start_effect]
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effect = gf_explosion_rh_cruiser_bigexplosionsmall
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hardpoint = HpRunningLight07
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at_t = 0.100000
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pos_offset = 0, 0, -20
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = explosion_sfx_csx_flash01
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at_t = 0.300000
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hardpoint = HpRunningLight14
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pos_offset = 0, 0, 0
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[ignite_fuse]
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at_t = 0.330000
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fuse = rh_cruiser_engine_fuse
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fuse_t = 0.000000
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[start_effect]
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effect = gf_explosion_rh_cruiser_damage_fire#1
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hardpoint = HpRunningLight14
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at_t = 0.300000
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pos_offset = 0, 0, 0
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ori_offset = 0, -45, 0
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attached = true
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[start_effect]
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effect = explosion_sfx_csx_large02
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at_t = 0.400000
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hardpoint = HpRunningLight14
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pos_offset = 0, 0, 0
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[start_effect]
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effect = gf_explosion_rh_cruiser_bigexplosionsmall
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hardpoint = HpRunningLight14
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at_t = 0.400000
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = explosion_sfx_csx_large03
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at_t = 0.550000
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hardpoint = HpRunningLight08
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pos_offset = 0, 0, 0
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[start_effect]
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effect = explosion_sfx_csx_flash01
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at_t = 0.550000
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hardpoint = HpRunningLight08
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pos_offset = 0, 0, 0
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[start_effect]
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effect = gf_explosion_rh_cruiser_damage_fire
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hardpoint = HpRunningLight08
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at_t = 0.550000
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pos_offset = 0, 5, -15
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ori_offset = -120, 0, 0
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attached = true
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[ignite_fuse]
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at_t = 0.600000
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fuse = rh_cruiser_port_tower_fuse
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fuse_t = 0.000000
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[ignite_fuse]
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at_t = 0.660000
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fuse = rh_cruiser_tower_fuse
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fuse_t = 0.000000
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[start_effect]
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effect = explosion_sfx_csx_large04
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at_t = 0.700000
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hardpoint = HpRunningLight01
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pos_offset = 0, 0, 0
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[start_effect]
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effect = gf_explosion_rh_cruiser_bigexplosionsmall
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hardpoint = HpRunningLight01
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at_t = 0.700000
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = explosion_sfx_csx_flash01
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at_t = 0.800000
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hardpoint = HpRunningLight03
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pos_offset = 0, 0, 0
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[start_effect]
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effect = gf_explosion_rh_cruiser_damage_fire#1
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hardpoint = HpRunningLight03
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at_t = 0.800000
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pos_offset = 7, -4, 6
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ori_offset = 0, 90, 0
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attached = true
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[fuse]
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name = rh_cruiser_death_fuse
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lifetime = 9
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death_fuse = true
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[ignite_fuse]
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at_t = 0.900000
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fuse = rh_cruiser_tower_fuse
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fuse_t = 0.000000
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[start_effect]
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effect = explosion_sfx_csx_sectional05
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at_t = 0.900000
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hardpoint = HpRunningLight13
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pos_offset = 0, 0, 0
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[start_effect]
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effect = explosion_sfx_csx_sectional04
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at_t = 0.930000
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hardpoint = dpengine
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pos_offset = 0, 0, 0
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[start_effect]
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effect = gf_explosion_rh_cruiser_bigexplosion#1
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hardpoint = dpengine
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at_t = 0.930000
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = gf_explosion_rh_cruiser_bigexplosion#1
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hardpoint = HpRunningLight06
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at_t = 0.910000
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = gf_explosion_rh_cruiser_bigexplosion#1
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hardpoint = HpRunningLight08
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at_t = 0.920000
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = gf_explosion_rh_cruiser_bigexplosion#1
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hardpoint = HpRunningLight14
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at_t = 0.900000
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[destroy_group]
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at_t = 0.990000
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group_name = Rh_front_lod1
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fate = debris
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[destroy_root]
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at_t = 1.000000
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[fuse]
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name = rh_cruiser_death_player_fuse
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lifetime = 9
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death_fuse = true
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[ignite_fuse]
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at_t = 0.900000
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fuse = rh_cruiser_tower_fuse
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fuse_t = 0.000000
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[start_effect]
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effect = explosion_sfx_csx_sectional05
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at_t = 0.900000
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hardpoint = HpRunningLight13
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pos_offset = 0, 0, 0
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[start_effect]
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effect = explosion_sfx_csx_sectional04
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at_t = 0.930000
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hardpoint = dpengine
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pos_offset = 0, 0, 0
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[start_effect]
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effect = gf_explosion_rh_cruiser_bigexplosion#1
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hardpoint = dpengine
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at_t = 0.930000
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = gf_explosion_rh_cruiser_bigexplosion#1
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hardpoint = HpRunningLight06
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at_t = 0.910000
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = gf_explosion_rh_cruiser_bigexplosion#1
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hardpoint = HpRunningLight08
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at_t = 0.920000
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = gf_explosion_rh_cruiser_bigexplosion#1
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hardpoint = HpRunningLight14
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at_t = 0.900000
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[destroy_group]
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at_t = 0.990000
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group_name = Rh_front_lod1
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fate = debris
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[destroy_root]
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at_t = 1.000000
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[fuse]
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name = rh_cruiser_port_tower_fuse
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lifetime = 0.500000
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[start_effect]
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effect = explosion_sfx_csx_sectional03
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at_t = 0.500000
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hardpoint = dpport tower
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pos_offset = 0, 0, 0
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[start_effect]
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effect = gf_explosion_rh_cruiser_bigexplosion#2
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hardpoint = dpport tower
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at_t = 0.500000
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[destroy_group]
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at_t = 1.000000
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group_name = Rh_port_tower_lod1
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fate = disappear
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[fuse]
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name = rh_cruiser_starboard_tower_fuse
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lifetime = 1
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[start_effect]
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effect = gf_explosion_rh_cruiser_bigexplosionsmall
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hardpoint = dpstarboard tower
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at_t = 0.000000
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pos_offset = 0, 10, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = explosion_sfx_csx_sectional05
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at_t = 0.100000
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hardpoint = dpstarboard tower
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pos_offset = 0, 0, 0
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[start_effect]
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effect = gf_explosion_rh_cruiser_bigexplosionsmall
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hardpoint = dpstarboard tower
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at_t = 0.990000
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pos_offset = 0, -10, 0
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ori_offset = 0, 0, 0
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attached = true
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[destroy_group]
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at_t = 1.000000
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group_name = Rh_starboard_tower_lod1
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fate = disappear
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[fuse]
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name = rh_cruiser_engine_fuse
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lifetime = 0.500000
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death_fuse = true
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[start_effect]
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effect = explosion_sfx_csx_sectional04
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at_t = 0.500000
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hardpoint = dpengine
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pos_offset = 0, 0, 0
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[start_effect]
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effect = gf_explosion_rh_cruiser_bigexplosion#2
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hardpoint = dpengine
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at_t = 0.500000
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[destroy_group]
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at_t = 1.000000
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group_name = engine_lod1
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fate = disappear
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[fuse]
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name = rh_cruiser_burning_fuse
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lifetime = 10
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[start_effect]
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at_t = 0.000000
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effect = gf_explosion_rh_cruiser_bigexplosion#1
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hardpoint = HpRunningLight06
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pos_offset = 0, 0, 0
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[start_effect]
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effect = gf_explosion_rh_cruiser_damage_fire#1
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hardpoint = HpRunningLight06
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at_t = 0.000000
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pos_offset = 0, 0, 0
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ori_offset = 0, 90, 0
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attached = true
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[start_effect]
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effect = explosion_sfx_csx_sectional04
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at_t = 0.150000
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hardpoint = HpRunningLight06
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pos_offset = 0, 0, 0
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[start_effect]
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effect = gf_explosion_rh_cruiser_bigexplosionsmall
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hardpoint = HpRunningLight06
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at_t = 0.150000
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pos_offset = 0, 0, 0
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ori_offset = 0, 45, 0
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attached = true
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[start_effect]
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effect = explosion_sfx_csx_flash01
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at_t = 0.300000
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hardpoint = HpRunningLight08
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pos_offset = 0, 0, 0
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[start_effect]
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effect = gf_explosion_rh_cruiser_damage_fire
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hardpoint = HpRunningLight08
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at_t = 0.300000
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pos_offset = 0, 5, -15
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ori_offset = -120, 0, 0
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attached = true
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[start_effect]
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effect = explosion_sfx_csx_flash01
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at_t = 0.500000
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hardpoint = HpRunningLight04
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pos_offset = 0, 0, 0
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[start_effect]
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effect = gf_explosion_rh_cruiser_bigexplosionsmall
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hardpoint = HpRunningLight04
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at_t = 0.500000
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pos_offset = 0, 5, -15
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ori_offset = -120, 0, 0
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attached = true
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[start_effect]
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effect = explosion_sfx_csx_flash01
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at_t = 0.600000
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hardpoint = HpRunningLight08
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pos_offset = 0, 0, 0
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[start_effect]
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effect = gf_explosion_rh_cruiser_bigexplosionsmall
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hardpoint = HpRunningLight08
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at_t = 0.600000
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pos_offset = 0, 5, -15
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ori_offset = -120, 0, 0
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attached = true
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[start_effect]
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effect = gf_explosion_rh_cruiser_damage_fire#1
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hardpoint = HpRunningLight03
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at_t = 0.800000
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pos_offset = 7, -4, 6
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ori_offset = 0, 90, 0
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attached = true
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[start_effect]
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effect = explosion_sfx_csx_flash01
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at_t = 0.850000
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hardpoint = HpRunningLight14
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pos_offset = 0, 5, 15
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[start_effect]
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effect = gf_explosion_rh_cruiser_bigexplosionsmall
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hardpoint = HpRunningLight14
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at_t = 0.850000
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pos_offset = 0, 5, -15
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ori_offset = -120, 0, 0
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attached = true
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[fuse]
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name = rh_cruiser_burning_fuse01
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lifetime = 5.000000
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death_fuse = false
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[start_effect]
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|
effect = explosion_sfx_csx_large02
|
|
hardpoint = HpMount
|
|
at_t = 0.000000
|
|
[start_effect]
|
|
effect = gf_continuous_fire
|
|
hardpoint = HpRunningLight01
|
|
hardpoint = HpRunningLight02
|
|
hardpoint = HpRunningLight03
|
|
hardpoint = HpRunningLight04
|
|
at_t = 0.000000
|
|
attached = true
|
|
[start_effect]
|
|
effect = gf_continuous_fire
|
|
hardpoint = HpRunningLight01
|
|
hardpoint = HpRunningLight02
|
|
hardpoint = HpRunningLight03
|
|
hardpoint = HpRunningLight04
|
|
at_t = 1.000000
|
|
attached = true
|
|
[fuse]
|
|
name = rh_cruiser_burning_fuse02
|
|
lifetime = 5.000000
|
|
death_fuse = false
|
|
[start_effect]
|
|
effect = explosion_sfx_csx_large02
|
|
hardpoint = HpMount
|
|
at_t = 0.000000
|
|
[start_effect]
|
|
effect = gf_continuous_fire
|
|
hardpoint = HpRunningLight06
|
|
hardpoint = HpRunningLight07
|
|
hardpoint = HpRunningLight08
|
|
hardpoint = HpRunningLight09
|
|
hardpoint = HpRunningLight10
|
|
hardpoint = HpRunningLight11
|
|
hardpoint = HpRunningLight12
|
|
hardpoint = HpRunningLight14
|
|
at_t = 0.000000
|
|
attached = true
|
|
[start_effect]
|
|
effect = gf_continuous_fire
|
|
hardpoint = HpRunningLight06
|
|
hardpoint = HpRunningLight07
|
|
hardpoint = HpRunningLight08
|
|
hardpoint = HpRunningLight09
|
|
hardpoint = HpRunningLight10
|
|
hardpoint = HpRunningLight11
|
|
hardpoint = HpRunningLight12
|
|
hardpoint = HpRunningLight14
|
|
at_t = 1.000000
|
|
attached = true
|
|
[fuse]
|
|
name = rh_cruiser_burning_fuse04
|
|
lifetime = 5.000000
|
|
death_fuse = false
|
|
[start_effect]
|
|
effect = explosion_sfx_csx_large02
|
|
hardpoint = HpMount
|
|
at_t = 0.000000
|
|
[start_effect]
|
|
effect = gf_continuous_fire
|
|
hardpoint = HpRunningLight13
|
|
hardpoint = HpRunningLight15
|
|
at_t = 0.500000
|
|
attached = true
|