FLResourceLibrary/FLGenerateLibrary/FreelancerCoreClasses/Effects/CloakinFX.cs
Dvurechensky 6e2bfe062d 1.0.1
2025-05-13 15:25:37 +03:00

31 lines
816 B
C#

/*
* Author: Nikolay Dvurechensky
* Site: https://www.dvurechensky.pro/
* Gmail: dvurechenskysoft@gmail.com
* Last Updated: 13 мая 2025 15:25:18
* Version: 1.0.1
*/
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using UnityEngine;
namespace FLGenerateLibrary
{
public class CloakinFX
{
public Color BaseColor = Color.white;
public Vector2 Tiling = new Vector2(1f, 1f);
public Vector2 Offset = new Vector2(0f, 0f);
[Range(0f, 1f)]
public float Dissolve = 0f;
public float NoiseScale = 50;
public Vector2 NoiseUVSpeed = new Vector2(0, 0);
[Range(0f, 1f)]
public float EdgeWith = 0.05f;
public Color EdgeColor = Color.white;
public float EdgeColorIntensity = 1f;
}
}