[Engine] nickname = escape_pod_engine ids_name = 263670 ids_info = 264670 volume = 0.000000 mass = 10 max_force = 48000 linear_drag = 160 power_usage = 0 reverse_fraction = 0.200000 cruise_charge_time = 5 cruise_power_usage = 20 character_loop_sound = engine_fp7_lifepod character_pitch_range = 10, 65 rumble_sound = rumble_fp7_lifepod rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 500 [Engine] nickname = ge_gf1_engine_01 ids_name = 263671 ids_info = 264671 volume = 0.000000 mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_li_smallengine01_fire trail_effect = gf_li_smallengine01_trail trail_effect_player = gf_li_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_fighter_start character_loop_sound = engine_ci_fighter_loop character_pitch_range = 10, 65 rumble_sound = rumble_ci_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_fighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 500 [Engine] nickname = ge_gf2_engine_01 ids_name = 263672 ids_info = 264672 volume = 0.000000 mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_li_smallengine01_fire trail_effect = gf_li_smallengine01_trail trail_effect_player = gf_li_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_fighter_start character_loop_sound = engine_ci_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_fighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 500 [Engine] nickname = ge_gf3_engine_01 ids_name = 263673 ids_info = 264673 volume = 0.000000 mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_li_smallengine01_fire trail_effect = gf_li_smallengine01_trail trail_effect_player = gf_li_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 500 [Engine] nickname = ge_gf4_engine_01 ids_name = 263674 ids_info = 264674 volume = 0.000000 mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_li_smallengine01_fire trail_effect = gf_li_smallengine01_trail trail_effect_player = gf_li_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 500 [Engine] nickname = ge_gf5_engine_01 ids_name = 263675 ids_info = 264675 volume = 0.000000 mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_li_smallengine01_fire trail_effect = gf_li_smallengine01_trail trail_effect_player = gf_li_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 500 [Engine] nickname = ge_gf6_engine_01 ids_name = 263676 ids_info = 264676 volume = 0.000000 mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_li_smallengine01_fire trail_effect = gf_li_smallengine01_trail trail_effect_player = gf_li_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 500 [Engine] nickname = ge_bwf_engine_01 ids_name = 263677 ids_info = 264677 volume = 0.000000 mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_li_smallengine01_fire trail_effect = gf_li_smallengine01_trail trail_effect_player = gf_li_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_bw_fighter_start character_loop_sound = engine_bw_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_bw_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 500 [Engine] nickname = ge_bwe_engine_01 ids_name = 263678 ids_info = 264678 volume = 0.000000 mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_li_smallengine01_fire trail_effect = gf_li_smallengine01_trail trail_effect_player = gf_li_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_bw_fighter_start character_loop_sound = engine_bw_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_bw_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 500 [Engine] nickname = ge_bwe2_engine_01 ids_name = 263679 ids_info = 264679 volume = 0.000000 mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_li_smallengine01_fire trail_effect = gf_li_smallengine01_trail trail_effect_player = gf_li_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_bw_fighter_start character_loop_sound = engine_bw_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_bw_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 500 [Engine] nickname = ge_bwfr_engine_01 ids_name = 263680 ids_info = 264680 volume = 0.000000 mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_li_smallengine01_fire trail_effect = gf_li_smallengine01_trail trail_effect_player = gf_li_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_bw_freighter_start character_loop_sound = engine_bw_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_bw_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_freighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 500 [Engine] nickname = ge_cof_engine_01 ids_name = 263681 ids_info = 264681 volume = 0.000000 mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_li_smallengine01_fire trail_effect = gf_li_smallengine01_trail trail_effect_player = gf_li_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_bw_fighter_start character_loop_sound = engine_bw_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_bw_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 500 [Engine] nickname = ge_coe_engine_01 ids_name = 263682 ids_info = 264682 volume = 0.000000 mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_li_smallengine01_fire trail_effect = gf_li_smallengine01_trail trail_effect_player = gf_li_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_bw_fighter_start character_loop_sound = engine_bw_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_bw_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 500 [Engine] nickname = ge_coe2_engine_01 ids_name = 263683 ids_info = 264683 volume = 0.000000 mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_li_smallengine01_fire trail_effect = gf_li_smallengine01_trail trail_effect_player = gf_li_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_bw_fighter_start character_loop_sound = engine_bw_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_bw_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 500 [Engine] nickname = ge_bhf_engine_01 ids_name = 263684 ids_info = 264684 volume = 0.000000 mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_li_smallengine01_fire trail_effect = gf_li_smallengine01_trail trail_effect_player = gf_li_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_bw_fighter_start character_loop_sound = engine_bw_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_bw_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 500 [Engine] nickname = ge_bhe_engine_01 ids_name = 263685 ids_info = 264685 volume = 0.000000 mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_li_smallengine01_fire trail_effect = gf_li_smallengine01_trail trail_effect_player = gf_li_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_bw_fighter_start character_loop_sound = engine_bw_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_bw_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 500 [Engine] nickname = ge_bhe2_engine_01 ids_name = 263686 ids_info = 264686 volume = 0.000000 mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_li_smallengine01_fire trail_effect = gf_li_smallengine01_trail trail_effect_player = gf_li_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_bw_fighter_start character_loop_sound = engine_bw_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_bw_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 500 [Engine] nickname = ge_lf_engine_01 ids_name = 263687 ids_info = 264687 volume = 0.000000 mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_li_smallengine01_fire trail_effect = gf_li_smallengine01_trail cruise_disrupt_effect = gf_li_cruisedisruption trail_effect_player = gf_li_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_fighter_start character_loop_sound = engine_li_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_fighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 500 [Engine] nickname = ge_le_engine_01 ids_name = 263688 ids_info = 264688 volume = 0.000000 mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_li_smallengine02_fire trail_effect = gf_li_smallengine02_trail cruise_disrupt_effect = gf_li_cruisedisruption trail_effect_player = gf_li_smallengine02_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_fighter_start character_loop_sound = engine_li_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_fighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 500 [Engine] nickname = ge_lfr_engine_01 ids_name = 263689 ids_info = 264689 volume = 0.000000 mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_li_smallengine03_fire trail_effect = gf_li_smallengine03_trail cruise_disrupt_effect = gf_li_cruisedisruption trail_effect_player = gf_li_smallengine03_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 500 [Engine] nickname = ge_bf_engine_01 ids_name = 263690 ids_info = 264690 volume = 0.000000 mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_br_smallengine01_fire trail_effect = gf_br_smallengine01_trail trail_effect_player = gf_br_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_br_fighter_start character_loop_sound = engine_br_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_fighter_kill cruise_start_sound = engine_br_cruise_start cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 500 [Engine] nickname = ge_be_engine_01 ids_name = 263691 ids_info = 264691 volume = 0.000000 mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_br_smallengine02_fire trail_effect = gf_br_smallengine02_trail trail_effect_player = gf_br_smallengine02_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_br_fighter_start character_loop_sound = engine_br_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_fighter_kill cruise_start_sound = engine_br_cruise_start cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 500 [Engine] nickname = ge_bfr_engine_01 ids_name = 263692 ids_info = 264692 volume = 0.000000 mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_br_smallengine03_fire trail_effect = gf_br_smallengine03_trail trail_effect_player = gf_br_smallengine03_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = engine_br_cruise_start cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 500 [Engine] nickname = ge_kf_engine_01 ids_name = 263693 ids_info = 264693 volume = 0.000000 mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_ku_smallengine01_fire trail_effect = gf_ku_smallengine01_trail trail_effect_player = gf_ku_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ku_fighter_start character_loop_sound = engine_ku_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ku_fighter_kill cruise_start_sound = engine_ku_cruise_start cruise_loop_sound = engine_ku_cruise_loop cruise_stop_sound = engine_ku_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 500 [Engine] nickname = ge_ke_engine_01 ids_name = 263694 ids_info = 264694 volume = 0.000000 mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_ku_smallengine02_fire trail_effect = gf_ku_smallengine02_trail trail_effect_player = gf_ku_smallengine02_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ku_fighter_start character_loop_sound = engine_ku_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ku_fighter_kill cruise_start_sound = engine_ku_cruise_start cruise_loop_sound = engine_ku_cruise_loop cruise_stop_sound = engine_ku_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 500 [Engine] nickname = ge_kfr_engine_01 ids_name = 263695 ids_info = 264695 volume = 0.000000 mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_ku_smallengine03_fire trail_effect = gf_ku_smallengine03_trail trail_effect_player = gf_ku_smallengine03_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ku_freighter_start character_loop_sound = engine_ku_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ku_freighter_kill cruise_start_sound = engine_ku_cruise_start cruise_loop_sound = engine_ku_cruise_loop cruise_stop_sound = engine_ku_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 500 [Engine] nickname = ge_rf_engine_01 ids_name = 263696 ids_info = 264696 volume = 0.000000 mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_rh_smallengine01_fire trail_effect = gf_rh_smallengine01_trail trail_effect_player = gf_rh_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_rh_fighter_start character_loop_sound = engine_rh_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_rh_fighter_kill cruise_start_sound = engine_rh_cruise_start cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 500 [Engine] nickname = ge_re_engine_01 ids_name = 263697 ids_info = 264697 volume = 0.000000 mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_rh_smallengine02_fire trail_effect = gf_rh_smallengine02_trail trail_effect_player = gf_rh_smallengine02_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_rh_fighter_start character_loop_sound = engine_rh_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_rh_fighter_kill cruise_start_sound = engine_rh_cruise_start cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 500 [Engine] nickname = ge_rfr_engine_01 ids_name = 263698 ids_info = 264698 volume = 0.000000 mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_rh_smallengine03_fire trail_effect = gf_rh_smallengine03_trail trail_effect_player = gf_rh_smallengine03_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_rh_freighter_start character_loop_sound = engine_rh_freighter_loop character_pitch_range = -25, 50 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_rh_freighter_kill cruise_start_sound = engine_rh_cruise_start cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 500 [Engine] nickname = ge_pf_engine_01 ids_name = 263699 ids_info = 264699 volume = 0.000000 mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine01_fire trail_effect = gf_co_smallengine01_trail trail_effect_player = gf_co_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_pi_fighter_start character_loop_sound = engine_pi_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_pi_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_pi_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 500 [Engine] nickname = ge_pe_engine_01 ids_name = 263700 ids_info = 264700 volume = 0.000000 mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_fire trail_effect = gf_co_smallengine02_trail trail_effect_player = gf_co_smallengine02_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_pi_fighter_start character_loop_sound = engine_pi_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_pi_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_pi_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 500 [Engine] nickname = ge_pfr_engine_01 ids_name = 263701 ids_info = 264701 volume = 0.000000 mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine03_fire trail_effect = gf_co_smallengine03_trail trail_effect_player = gf_co_smallengine03_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_pi_freighter_start character_loop_sound = engine_pi_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_pi_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_pi_freighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 500 [Engine] nickname = ge_oe_engine_01 ids_name = 263702 ids_info = 264702 volume = 0.000000 mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_fire trail_effect = gf_co_smallengine02_trail trail_effect_player = gf_co_smallengine02_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 500 [Engine] nickname = ge_t_engine_01 ids_name = 263881 ids_info = 264881 volume = 0.000000 mass = 10 max_force = 240000 linear_drag = 3000 reverse_fraction = 0.100000 flame_effect = gf_br_transport_engine01_fire trail_effect = gf_br_transport_engine01_trail cruise_charge_time = 5 cruise_power_usage = 20 rumble_sound = rumble_transport rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 500 [Engine] nickname = ge_tl_engine_01 ids_name = 263882 ids_info = 264882 volume = 0.000000 mass = 10 max_force = 240000 linear_drag = 3000 reverse_fraction = 0.100000 flame_effect = gf_br_transport_engine01_fire trail_effect = gf_br_transport_engine01_trail cruise_charge_time = 5 cruise_power_usage = 20 rumble_sound = rumble_transport rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 500 [Engine] nickname = ge_tt_engine_01 ids_name = 263883 ids_info = 264883 volume = 0.000000 mass = 10 max_force = 240000 linear_drag = 3000 reverse_fraction = 0.100000 flame_effect = gf_br_transport_engine01_fire trail_effect = gf_br_transport_engine01_trail cruise_charge_time = 5 cruise_power_usage = 20 rumble_sound = rumble_transport rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 500 [Engine] nickname = ge_ttl_engine_01 ids_name = 263884 ids_info = 264884 volume = 0.000000 mass = 10 max_force = 240000 linear_drag = 3000 reverse_fraction = 0.100000 flame_effect = gf_br_transport_engine01_fire trail_effect = gf_br_transport_engine01_trail cruise_charge_time = 5 cruise_power_usage = 20 rumble_sound = rumble_transport rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 500 [Engine] nickname = ge_ta_engine_01 ;ids_name = 263885 ;ids_info = 264885 volume = 0.000000 mass = 10 max_force = 240000 linear_drag = 3000 reverse_fraction = 0.100000 flame_effect = gf_br_atransport_engine01_fire trail_effect = gf_br_atransport_engine01_trail cruise_charge_time = 5 cruise_power_usage = 20 rumble_sound = rumble_transport rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 500 [Engine] nickname = ge_mnr_engine_01 ids_name = 263886 ids_info = 264886 volume = 0.000000 mass = 10 max_force = 240000 linear_drag = 3000 reverse_fraction = 0.100000 flame_effect = gf_br_miner_engine01 cruise_charge_time = 5 cruise_power_usage = 20 rumble_sound = rumble_miner indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 500 [Engine] nickname = ge_lc_engine_01 ids_name = 263887 ids_info = 264887 volume = 0.000000 mass = 10 max_force = 300000 linear_drag = 10000 reverse_fraction = 0.100000 flame_effect = gf_li_largeengine01_fire trail_effect = gf_li_largeengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 500 [Engine] nickname = ge_lb_engine_01 ids_name = 263888 ids_info = 264888 volume = 0.000000 mass = 10 max_force = 3000000 linear_drag = 100000 reverse_fraction = 0.100000 flame_effect = gf_li_largeengine02 cruise_charge_time = 5 cruise_power_usage = 20 rumble_sound = rumble_battleship indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 500 [Engine] nickname = ge_lbd_engine_01 ids_name = 263889 ids_info = 264889 volume = 0.000000 mass = 10 max_force = 3000000 linear_drag = 100000 reverse_fraction = 0.100000 flame_effect = gf_li_largeengine03 cruise_charge_time = 5 cruise_power_usage = 20 rumble_sound = rumble_battleship indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 500 [Engine] nickname = ge_bd_engine_01 ids_name = 263890 ids_info = 264890 volume = 0.000000 mass = 10 max_force = 300000 linear_drag = 10000 reverse_fraction = 0.100000 flame_effect = gf_br_largeengine02 cruise_charge_time = 5 cruise_power_usage = 20 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = engine_br_cruise_start cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 500 [Engine] nickname = ge_bb_engine_01 ids_name = 263891 ids_info = 264891 volume = 0.000000 mass = 10 max_force = 3000000 linear_drag = 100000 reverse_fraction = 0.100000 flame_effect = gf_br_largeengine03 cruise_charge_time = 5 cruise_power_usage = 20 rumble_sound = rumble_battleship indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 500 [Engine] nickname = ge_bg_engine_01 ids_name = 263892 ids_info = 264892 volume = 0.000000 mass = 10 max_force = 360000 linear_drag = 3000 reverse_fraction = 0.100000 flame_effect = gf_br_largeengine01 cruise_charge_time = 5 cruise_power_usage = 20 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = engine_br_cruise_start cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 500 [Engine] nickname = ge_kg_engine_01 ids_name = 263893 ids_info = 264893 volume = 0.000000 mass = 10 max_force = 360000 linear_drag = 3000 reverse_fraction = 0.100000 flame_effect = gf_ku_largeengine01 cruise_charge_time = 5 cruise_power_usage = 20 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = engine_ku_cruise_start cruise_loop_sound = engine_ku_cruise_loop cruise_stop_sound = engine_ku_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 500 [Engine] nickname = ge_kd_engine_01 ids_name = 263894 ids_info = 264894 volume = 0.000000 mass = 10 max_force = 300000 linear_drag = 10000 reverse_fraction = 0.100000 flame_effect = gf_ku_largeengine02 cruise_charge_time = 5 cruise_power_usage = 20 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = engine_ku_cruise_start cruise_loop_sound = engine_ku_cruise_loop cruise_stop_sound = engine_ku_cruise_stop indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 500 [Engine] nickname = ge_kb_engine_01 ids_name = 263895 ids_info = 264895 volume = 0.000000 mass = 10 max_force = 3000000 linear_drag = 100000 reverse_fraction = 0.100000 flame_effect = gf_ku_largeengine03 cruise_charge_time = 5 cruise_power_usage = 20 rumble_sound = rumble_battleship indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 500 [Engine] nickname = ge_rg_engine_01 ids_name = 263896 ids_info = 264896 volume = 0.000000 mass = 10 max_force = 360000 linear_drag = 3000 reverse_fraction = 0.100000 flame_effect = gf_rh_largeengine01 cruise_charge_time = 5 cruise_power_usage = 20 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = engine_rh_cruise_start cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 500 [Engine] nickname = ge_rc_engine_01 ids_name = 263897 ids_info = 264897 volume = 0.000000 mass = 10 max_force = 300000 linear_drag = 10000 reverse_fraction = 0.100000 flame_effect = gf_rh_largeengine02 cruise_charge_time = 5 cruise_power_usage = 20 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = engine_rh_cruise_start cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 500 [Engine] nickname = ge_rb_engine_01 ids_name = 263898 ids_info = 264898 volume = 0.000000 mass = 10 max_force = 3000000 linear_drag = 100000 reverse_fraction = 0.100000 flame_effect = gf_rh_largeengine03 cruise_charge_time = 5 cruise_power_usage = 20 rumble_sound = rumble_battleship indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 500 [Engine] nickname = ge_csv_engine_01 ids_name = 263899 ids_info = 264899 volume = 0.000000 mass = 10 max_force = 48000 linear_drag = 599 reverse_fraction = 0.100000 flame_effect = gf_br_csv_engine01_fire trail_effect = gf_br_csv_engine01_trail cruise_charge_time = 5 cruise_power_usage = 20 rumble_sound = rumble_utility_small cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 500 [Engine] nickname = ge_lft_engine_01 ids_name = 263900 ids_info = 264900 volume = 0.000000 mass = 10 max_force = 120000 linear_drag = 3000 reverse_fraction = 0.100000 flame_effect = gf_br_lifter_engine01 cruise_charge_time = 5 cruise_power_usage = 20 rumble_sound = rumble_destroyer cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 500 [Engine] nickname = ge_lnr_engine_01 ids_name = 263901 ids_info = 264901 volume = 0.000000 mass = 10 max_force = 300000 linear_drag = 10000 reverse_fraction = 0.100000 flame_effect = gf_br_luxury_engine01 cruise_charge_time = 5 cruise_power_usage = 20 rumble_sound = rumble_battleship indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 500 [Engine] nickname = ge_psn_engine_01 ids_name = 263902 ids_info = 264902 volume = 0.000000 mass = 10 max_force = 300000 linear_drag = 10000 reverse_fraction = 0.100000 flame_effect = gf_br_prison_engine01 cruise_charge_time = 5 cruise_power_usage = 20 rumble_sound = rumble_battleship indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 500 [Engine] nickname = ge_rpr_engine_01 ids_name = 263903 ids_info = 264903 volume = 0.000000 mass = 10 max_force = 120000 linear_drag = 3000 reverse_fraction = 0.100000 flame_effect = gf_br_repair_engine01 cruise_charge_time = 5 cruise_power_usage = 20 rumble_sound = rumble_utility_small cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 500 [Engine] nickname = ge_nf_engine_01 ids_name = 534001 ids_info = 526450 volume = 0.000000 mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_no_smallengine01_fire trail_effect = gf_no_smallengine01_trail trail_effect_player = gf_no_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_loop_sound = engine_no_loop character_pitch_range = -50, 25 rumble_sound = rumble_nomad rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = engine_no_cruise_start cruise_loop_sound = engine_no_cruise_loop cruise_stop_sound = engine_no_cruise_stop indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 500 [Engine] nickname = ge_ng_engine_01 ids_name = 263905 ids_info = 264905 volume = 0.000000 mass = 10 max_force = 360000 linear_drag = 3000 reverse_fraction = 0.100000 flame_effect = gf_no_largeengine01 cruise_charge_time = 5 cruise_power_usage = 20 rumble_sound = rumble_nomad rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = engine_no_cruise_start cruise_loop_sound = engine_no_cruise_loop cruise_stop_sound = engine_no_cruise_stop indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 500 [Engine] nickname = ge_nb_engine_01 ids_name = 263906 ids_info = 264906 volume = 0.000000 mass = 10 max_force = 3000000 linear_drag = 100000 reverse_fraction = 0.100000 flame_effect = gf_no_largeengine02 cruise_charge_time = 5 cruise_power_usage = 20 rumble_sound = rumble_nomad indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 500 [Engine] nickname = ge_ob_engine_01 ids_name = 263907 ids_info = 264907 volume = 0.000000 mass = 10 max_force = 3000000 linear_drag = 100000 reverse_fraction = 0.100000 flame_effect = gf_li_largeengine02 cruise_charge_time = 5 cruise_power_usage = 20 rumble_sound = rumble_battleship indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 500 [Engine] nickname = dsy_armored_engine ;ids_name = 263885 ;ids_info = 264885 volume = 0.000000 mass = 10 max_force = 96000 linear_drag = 1199 reverse_fraction = 0.200000 flame_effect = gf_br_atransport_engine01_fire trail_effect = gf_br_atransport_engine01_trail trail_effect_player = gf_br_atransport_engine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_transport rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 500 [Engine] nickname = dsy_pigunship_engine ids_name = 263881 ids_info = 264881 volume = 0.000000 mass = 10 max_force = 102600 linear_drag = 1030 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine01_fire trail_effect = gf_co_smallengine01_trail trail_effect_player = gf_co_smallengine01_playtrail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_pi_fighter_start character_loop_sound = engine_pi_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_pi_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_pi_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_pi_fighter_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 500 [Engine] nickname = dsy_lg_engine ids_name = 263887 ids_info = 264887 volume = 0.000000 mass = 10 max_force = 102600 linear_drag = 1030 reverse_fraction = 0.200000 flame_effect = gf_li_largeengine01_fire trail_effect = gf_li_largeengine01_trail trail_effect_player = gf_li_largeengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 500 [Engine] nickname = dsy_ng_engine_01 ids_name = 263905 ids_info = 264905 volume = 0.000000 mass = 10 max_force = 102600 linear_drag = 1030 reverse_fraction = 0.200000 flame_effect = gf_no_largeengine01 trail_effect = gf_no_smallengine01_trail trail_effect_player = gf_no_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_bw_freighter_start character_loop_sound = engine_no_loop character_pitch_range = -50, 25 rumble_sound = rumble_nomad rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_freighter_kill cruise_start_sound = engine_no_cruise_start cruise_loop_sound = engine_no_cruise_loop cruise_stop_sound = engine_no_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 500 [Engine] nickname = dsy_bd_engine ids_name = 263890 ids_info = 264890 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = gf_br_largeengine02 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 180 outside_sound_cone = 360 cruise_speed = 500 [Engine] nickname = 7.0_rg_engine ids_name = 263896 ids_info = 264896 volume = 0.000000 mass = 10 max_force = 102600 linear_drag = 1030 reverse_fraction = 0.200000 flame_effect = gf_rh_largeengine01 trail_effect = gf_rh_smallengine03_trail trail_effect_player = gf_rh_smallengine03_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_rh_freighter_start character_loop_sound = engine_rh_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = engine_rh_cruise_start cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 500 [Engine] nickname = 7.0_bg_engine ids_name = 263892 ids_info = 264892 volume = 0.000000 mass = 10 max_force = 102600 linear_drag = 1030 reverse_fraction = 0.200000 flame_effect = gf_br_largeengine01 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = engine_br_cruise_start cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 500 [Engine] nickname = dsy_kg_engine ids_name = 263893 ids_info = 264893 volume = 0.000000 mass = 10 max_force = 102600 linear_drag = 1030 reverse_fraction = 0.200000 flame_effect = gf_ku_largeengine01 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ku_freighter_start character_loop_sound = engine_ku_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ku_freighter_kill cruise_start_sound = engine_ku_cruise_start cruise_loop_sound = engine_ku_cruise_loop cruise_stop_sound = engine_ku_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 500 [Engine] nickname = dsy_transport_engine ids_name = 263881 ids_info = 264881 volume = 0.000000 mass = 10 max_force = 96000 linear_drag = 1199 reverse_fraction = 0.200000 flame_effect = gf_br_transport_engine01_fire trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_transport rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -2 inside_sound_cone = 110 outside_sound_cone = 290 cruise_speed = 500 [Engine] nickname = dsy_lc_engine ids_name = 263887 ids_info = 264887 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = gf_li_largeengine01_fire trail_effect = gf_li_largeengine01_trail trail_effect_player = gf_li_largeengine01_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 500 [Engine] nickname = dsy_rc_engine ids_name = 263897 ids_info = 264897 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = gf_rh_largeengine02 trail_effect = gf_rh_smallengine03_trail trail_effect_player = gf_rh_smallengine03_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_rh_freighter_start character_loop_sound = engine_rh_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 500 [Engine] nickname = dsy_kd_engine ids_name = 263894 ids_info = 264894 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = gf_ku_largeengine02 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_ku_freighter_start character_loop_sound = engine_ku_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ku_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_ku_cruise_loop cruise_stop_sound = engine_ku_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 180 outside_sound_cone = 360 cruise_speed = 500 [Engine] nickname = dsy_lbd_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = gf_li_largeengine03 trail_effect = gf_li_largeengine01_trail trail_effect_player = gf_li_largeengine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 500 [Engine] nickname = dsy_rb_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = gf_rh_largeengine03 trail_effect = gf_rh_smallengine03_trail trail_effect_player = gf_rh_smallengine03_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_rh_freighter_start character_loop_sound = engine_rh_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 500 [Engine] nickname = dsy_bb_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = gf_br_largeengine03 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 500 [Engine] nickname = dsy_kb_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = gf_ku_largeengine03 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_ku_freighter_start character_loop_sound = engine_ku_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ku_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_ku_cruise_loop cruise_stop_sound = engine_ku_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 500 [Engine] nickname = dsy_rb_engine_npc ids_name = 263897 ids_info = 264897 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = gf_rh_largeengine03 trail_effect = gf_rh_smallengine03_trail trail_effect_player = gf_rh_smallengine03_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_rh_freighter_start character_loop_sound = engine_rh_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 500 [Engine] nickname = dsy_behemoth_engine ids_name = 263699 ids_info = 264699 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_rh_smallengine03_fire trail_effect = gf_rh_smallengine03_trail trail_effect_player = gf_rh_smallengine03_playtrail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_rh_freighter_start character_loop_sound = engine_rh_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_pi_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_rh_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_pi_fighter_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 500 [Engine] nickname = ku_battleship_engine_01 ids_name = 472011 ids_info = 492009 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = gf_ku_largeengine03 cruise_disrupt_effect = gf_li_cruisedisruption cruise_charge_time = 10 cruise_power_usage = 20 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 hp_mount_group = BATTLESHIP_EQUIPMENT cruise_speed = 500 [Engine] nickname = def_hft01_engine ids_name = 592288 ids_info = 592302 volume = 0.000000 mass = 10 max_force = 90000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 cruise_charge_time = 4.000000 cruise_power_usage = 20 cruise_disrupt_effect = gf_li_cruisedisruption flame_effect = gf_br_smallengine02_fire trail_effect = gf_br_smallengine02_trail trail_effect_player = gf_br_smallengine02_playtrail character_start_sound = engine_bw_fighter_start character_loop_sound = engine_bw_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_bw_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 500 [Engine] nickname = def_bs01_engine ids_name = 592300 ids_info = 592302 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 power_usage = 0 reverse_fraction = 0.500000 cruise_charge_time = 5.000000 cruise_speed = 500 cruise_power_usage = 100 cruise_disrupt_effect = gf_li_cruisedisruption flame_effect = gf_br_largeengine03 trail_effect = gf_br_atransport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail character_start_sound = engine_bw_freighter_start character_loop_sound = engine_bw_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_destroyer rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_freighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 500 [Engine] nickname = def_gb01_engine ids_name = 592294 ids_info = 592302 volume = 0.000000 mass = 10 max_force = 102600 linear_drag = 1030 power_usage = 0 reverse_fraction = 0.200000 cruise_charge_time = 5.000000 cruise_speed = 500 cruise_power_usage = 100 cruise_disrupt_effect = gf_li_cruisedisruption flame_effect = gf_br_atransport_engine01_fire trail_effect = gf_br_atransport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail character_start_sound = engine_bw_freighter_start character_loop_sound = engine_bw_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_freighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 500 [Engine] nickname = zsoca_03_engine ids_name = 589848 ids_info = 591848 volume = 0 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.2 flame_effect = gf_co_smallengine02_fire trail_effect = gf_co_smallengine02_trail trail_effect_player = gf_co_smallengine02_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_pi_fighter_start character_loop_sound = engine_pi_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_pi_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_pi_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 500 [Engine] nickname = def_ltd01_engine ids_name = 592291 ids_info = 592302 volume = 0.000000 mass = 10 max_force = 82000 linear_drag = 999 power_usage = 0 reverse_fraction = 0.100000 cruise_charge_time = 5.000000 cruise_speed = 500 cruise_power_usage = 100 cruise_disrupt_effect = gf_li_cruisedisruption flame_effect = gf_br_csv_engine01_fire trail_effect = gf_br_csv_engine01_trail trail_effect_player = gf_br_smallengine03_playtrail character_start_sound = engine_bw_freighter_start character_loop_sound = engine_bw_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_bw_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_freighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 500 [Engine] nickname = def_dn01_engine ids_name = 592301 ids_info = 592302 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 power_usage = 0 reverse_fraction = 0.500000 cruise_charge_time = 5.000000 cruise_speed = 500 cruise_power_usage = 100 cruise_disrupt_effect = gf_li_cruisedisruption flame_effect = gf_br_luxury_engine01 trail_effect = gf_br_atransport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail character_start_sound = engine_bw_freighter_start character_loop_sound = engine_bw_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_destroyer rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_freighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 500 [Engine] nickname = dsy_bdd_engine ids_name = 263894 ids_info = 264894 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = gf_ku_largeengine02 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_ku_freighter_start character_loop_sound = engine_ku_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ku_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_ku_cruise_loop cruise_stop_sound = engine_ku_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 180 outside_sound_cone = 360 cruise_speed = 500 [Engine] nickname = dsy_ob_engine_01 ids_name = 263907 ids_info = 264907 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = gf_li_largeengine02 trail_effect = gf_li_largeengine01_trail trail_effect_player = gf_li_largeengine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_bw_freighter_start character_loop_sound = engine_bw_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 500 [Engine] nickname = fr_engine ids_name = 461168 ids_info = 264907 volume = 0.000000 mass = 10 max_force = 30000 linear_drag = 600 reverse_fraction = 0.10000 flame_effect = gf_li_smallengine01_fire trail_effect = gf_li_smallengine01_trail trail_effect_player = gf_li_smallengine01_playtrail cruise_charge_time = 4 cruise_power_usage = 20 character_start_sound = engine_ci_fighter_start character_loop_sound = engine_ci_fighter_loop character_pitch_range = 10, 65 rumble_sound = rumble_ci_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_fighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 flac_scan = single_equip cruise_speed = 500 [Engine] nickname = belerathon_engine ids_name = 263887 ids_info = 264887 volume = 0.000000 mass = 10 max_force = 102600 linear_drag = 1030 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_fire trail_effect = gf_co_smallengine02_trail trail_effect_player = gf_co_smallengine02_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 500 [Engine] nickname = hu01_engine_01blue ids_name = 534041 ids_info = 526495 volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_fireblue trail_effect = gf_co_smallengine02_trailblue trail_effect_player = gf_co_smallengine02_trailblue cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 500 [Engine] nickname = dsy_nb_engine_01 ids_name = 263906 ids_info = 264906 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = gf_no_largeengine02 trail_effect = gf_no_smallengine01_trail trail_effect_player = gf_no_smallengine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_bw_freighter_start character_loop_sound = engine_no_loop character_pitch_range = -50, 25 rumble_sound = rumble_nomad rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_no_cruise_loop cruise_stop_sound = engine_no_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 500 [Engine] nickname = mc_engine_big ids_name = 263688 ids_info = 264688 volume = 0.000000 mass = 10 max_force = 96000 linear_drag = 1199 power_usage = 0 reverse_fraction = 0.200000 flame_effect = mc_bigengine_flame trail_effect = gf_li_smallengine02_trail cruise_disrupt_effect = gf_li_cruisedisruption trail_effect_player = gf_no_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_fighter_start character_loop_sound = engine_li_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_fighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 500 [Engine] nickname = csv_engine ids_name = 263899 ids_info = 264899 volume = 0.000000 mass = 10 max_force = 48000 linear_drag = 599 reverse_fraction = 0.200000 flame_effect = gf_br_csv_engine01_fire trail_effect = gf_br_csv_engine01_trail trail_effect_player = gf_br_csv_engine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_utility_small rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = engine_br_cruise_start cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 500 [Engine] nickname = hunter_bb_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = gf_br_largeengine03 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 500 [Engine] nickname = shadows_bb_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = gf_br_largeengine03 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 500 [Engine] nickname = ge_oe_engine_02 ;ids_name = 263702 ;ids_info = 264702 volume = 0.000000 mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_fire trail_effect = gf_co_smallengine02_trail trail_effect_player = gf_co_smallengine02_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 600 [Engine] nickname = Xaak_fighter_engine_01 ids_name = 263702 ids_info = 264702 volume = 0.000000 mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = mod_eng15 trail_effect = mod_eng15_trail trail_effect_player = mod_eng15_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = Xaak_interceptor_engine_01 ids_name = 263702 ids_info = 264702 volume = 0.000000 mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = mod_eng15 trail_effect = mod_eng15_trail trail_effect_player = mod_eng15_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 800 [Engine] nickname = Xaak_scout_engine_01 ids_name = 263702 ids_info = 264702 volume = 0.000000 mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = mod_eng15 trail_effect = mod_eng15_trail trail_effect_player = mod_eng15_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 900 [Engine] nickname = xaak_improved_engine_01 ids_name = 263702 ids_info = 264702 volume = 0.000000 mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = mod_eng15 trail_effect = mod_eng15_trail trail_effect_player = mod_eng15_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 600 [Engine] nickname = mc_engine_big_xaak ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 102600 linear_drag = 1030 power_usage = 0 reverse_fraction = 0.200000 flame_effect = mc_bigengine_flame_xaak trail_effect = gf_li_smallengine02_trail_xaak cruise_disrupt_effect = gf_li_cruisedisruption trail_effect_player = gf_no_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_fighter_start character_loop_sound = engine_li_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_fighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 500 [Engine] nickname = mc_engine_big_xaak_cruiser ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 power_usage = 0 reverse_fraction = 0.500000 flame_effect = mc_bigengine_flame_xaak trail_effect = gf_li_smallengine02_trail_xaak cruise_disrupt_effect = gf_li_cruisedisruption trail_effect_player = gf_no_smallengine01_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_li_fighter_start character_loop_sound = engine_li_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_fighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 500 [Engine] nickname = mc_engine_big_xaak_dreadnought ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = mc_bigengine_flame_xaak trail_effect = gf_li_smallengine02_trail_xaak trail_effect_player = gf_no_smallengine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 500 [Engine] nickname = OHX-008_engine_01 ids_name = 263688 ids_info = 264688 volume = 0.000000 mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_li_smallengine02_fire trail_effect = gf_li_smallengine02_trail cruise_disrupt_effect = gf_li_cruisedisruption trail_effect_player = gf_li_smallengine02_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_fighter_start character_loop_sound = engine_li_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_fighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 800 [Engine] nickname = MGS-225_engine_01 ;ids_name = 263688 ;ids_info = 264688 volume = 0.000000 mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_li_smallengine02_fire trail_effect = gf_li_smallengine02_trail cruise_disrupt_effect = gf_li_cruisedisruption trail_effect_player = gf_li_smallengine02_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_fighter_start character_loop_sound = engine_li_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_fighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = E-2003_engine_01 ids_name = 263688 ids_info = 264688 volume = 0.000000 mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_li_smallengine02_fire trail_effect = gf_li_smallengine02_trail cruise_disrupt_effect = gf_li_cruisedisruption trail_effect_player = gf_li_smallengine02_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_fighter_start character_loop_sound = engine_li_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_fighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 600 [Engine] nickname = Xaak_cluster_engine_01 ids_name = 263702 ids_info = 264702 volume = 0.000000 mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = mod_eng15 trail_effect = mod_eng15_trail trail_effect_player = mod_eng15_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 600 [Engine] nickname = nova_engine_01 ids_name = 263687 ids_info = 264687 volume = 0.000000 mass = 10 max_force = 96000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.190000 flame_effect = gf_li_smallengine01_fire trail_effect = gf_li_smallengine01_trail cruise_disrupt_effect = gf_li_cruisedisruption trail_effect_player = gf_li_smallengine01_trail cruise_charge_time = 4 cruise_power_usage = 20 character_start_sound = engine_li_fighter_start character_loop_sound = engine_li_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_fighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 550 [Engine] nickname = x_gunboat_engine ids_name = 263893 ids_info = 264893 volume = 0.000000 mass = 10 max_force = 102600 linear_drag = 1030 reverse_fraction = 0.200000 flame_effect = gf_ku_largeengine01 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ku_freighter_start character_loop_sound = engine_ku_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ku_freighter_kill cruise_start_sound = engine_ku_cruise_start cruise_loop_sound = engine_ku_cruise_loop cruise_stop_sound = engine_ku_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 500 [Engine] nickname = xenos_trade_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_firexenostrade trail_effect = gf_co_smallengine02_trailxenostrade trail_effect_player = gf_co_smallengine02_trailxenostrade cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 500 [Engine] nickname = amazon_engine_01 ids_name = 533999 ids_info = 526449 volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_firexenostrade trail_effect = gf_co_smallengine02_trailxenostrade trail_effect_player = gf_co_smallengine02_trailxenostrade cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_am_fighter_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 600 [Engine] nickname = admin_bb_engine ids_name = 263891 ids_info = 264891 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.900000 flame_effect = gf_br_largeengine03 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 700 [Engine] nickname = jaguar_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 50000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_firexenostrade trail_effect = gf_co_smallengine02_trailxenostrade trail_effect_player = gf_co_smallengine02_trailxenostrade cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_am_fighter_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 1000 [Engine] nickname = hunters_scout_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 68000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_li_smallengine01_fire trail_effect = gf_li_smallengine01_trail trail_effect_player = gf_li_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 1000 [Engine] nickname = hu_fighter_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 68000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_li_smallengine01_fire trail_effect = gf_li_smallengine01_trail trail_effect_player = gf_li_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 900 [Engine] nickname = ku_1_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 68000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_ku_smallengine02_fire trail_effect = gf_ku_smallengine02_trail trail_effect_player = gf_ku_smallengine02_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ku_fighter_start character_loop_sound = engine_ku_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ku_fighter_kill cruise_start_sound = engine_ku_cruise_start cruise_loop_sound = engine_ku_cruise_loop cruise_stop_sound = engine_ku_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 800 [Engine] nickname = monkeys_scout_engine_01 ids_name = 263676 ids_info = 264676 volume = 0.000000 mass = 10 max_force = 54000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_li_smallengine01_fire trail_effect = gf_li_smallengine01_trail trail_effect_player = gf_li_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 1000 [Engine] nickname = norexant_engine_01 ids_name = 263697 ids_info = 264697 volume = 0.000000 mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_rh_smallengine02_fire trail_effect = gf_rh_smallengine02_trail trail_effect_player = gf_rh_smallengine02_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_rh_fighter_start character_loop_sound = engine_rh_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_rh_fighter_kill cruise_start_sound = engine_rh_cruise_start cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = monkeys_battleship_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = gf_ms_largeengine01 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 500 [Engine] nickname = robots_engine_01 ids_name = 534140 ids_info = 526595 volume = 0.000000 mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_rs_smallengine01_fire trail_effect = gf_rs_smallengine01_trail trail_effect_player = gf_rs_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 550 [Engine] nickname = street_ship_engine ids_name = 263676 ids_info = 264676 volume = 0.000000 mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_li_smallengine03_fire trail_effect = gf_li_smallengine03_trail cruise_disrupt_effect = gf_li_cruisedisruption trail_effect_player = gf_li_smallengine03_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = hatakfighter_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 50000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_firexenostrade trail_effect = gf_co_smallengine02_trailxenostrade trail_effect_player = gf_co_smallengine02_trailxenostrade cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_am_fighter_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 500 [Engine] nickname = rb_ou_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = rb_ou_largeengine01 trail_effect = gf_li_largeengine01_trail trail_effect_player = gf_li_largeengine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_bw_freighter_start character_loop_sound = engine_bw_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 500 [Engine] nickname = guards_cruiser_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = gf_br_largeengine03 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 500 [Engine] nickname = private_engine_01 ids_name = 533999 ids_info = 526449 volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_firexenostrade trail_effect = gf_co_smallengine02_trailxenostrade trail_effect_player = gf_co_smallengine02_trailxenostrade cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_am_fighter_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = li_battlecruiser_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 180000 linear_drag = 1000 reverse_fraction = 0.360000 flame_effect = gf_li_largeengine01_fire trail_effect = gf_li_largeengine01_trail trail_effect_player = gf_li_largeengine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 500 [Engine] nickname = battlecruiser_engine01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = ba_hu_largeengine01 trail_effect = gf_li_largeengine01_trail trail_effect_player = gf_li_largeengine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 500 [Engine] nickname = hu_gunboat_engine01 ids_name = 263889 ids_info = 264889 volume = 0.000000 mass = 10 max_force = 96000 linear_drag = 1199 reverse_fraction = 0.300000 flame_effect = gb_hu_largeengine01 trail_effect = gf_li_largeengine01_trail trail_effect_player = gf_li_largeengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 500 [Engine] nickname = ge_un_engine_01 ids_name = 534001 ids_info = 526450 volume = 0.000000 mass = 10 max_force = 96000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_no_smallengine01_fire trail_effect = gf_no_smallengine01_trail cruise_charge_time = 4 cruise_power_usage = 20 character_loop_sound = engine_no_loop character_pitch_range = -50, 25 rumble_sound = rumble_nomad rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = engine_no_cruise_start cruise_loop_sound = engine_no_cruise_loop cruise_stop_sound = engine_no_cruise_stop indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 500 [Engine] nickname = corsair_cruiser_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = gf_br_atransport_engine01_fire trail_effect = gf_br_atransport_engine01_trail trail_effect_player = gf_br_atransport_engine01_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_bw_freighter_start character_loop_sound = engine_bw_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 500 [Engine] nickname = Mig-7_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_rs_smallengine01_fire trail_effect = gf_rs_smallengine01_trail trail_effect_player = gf_rs_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_am_fighter_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 800 [Engine] nickname = Su-17_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_rs_smallengine01_fire trail_effect = gf_rs_smallengine01_trail trail_effect_player = gf_rs_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_am_fighter_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 600 [Engine] nickname = Su-10_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_rs_smallengine01_fire trail_effect = gf_rs_smallengine01_trail trail_effect_player = gf_rs_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_am_fighter_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = Su-24_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_rs_smallengine01_fire trail_effect = gf_rs_smallengine01_trail trail_effect_player = gf_rs_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_am_fighter_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 500 [Engine] nickname = coalition_engine_01 ids_name = 263702 ids_info = 264702 volume = 0.000000 mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_fire trail_effect = gf_co_smallengine02_trail trail_effect_player = gf_co_smallengine02_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 800 [Engine] nickname = coalition_engine_02 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_fire trail_effect = gf_co_smallengine02_trail trail_effect_player = gf_co_smallengine02_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = coalition_engine_03 ids_name = 263702 ids_info = 264702 volume = 0.000000 mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_fire trail_effect = gf_co_smallengine02_trail trail_effect_player = gf_co_smallengine02_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 600 [Engine] nickname = coalition_gunboat_engine ;ids_name = 263885 ;ids_info = 264885 volume = 0.000000 mass = 10 max_force = 96000 linear_drag = 1199 reverse_fraction = 0.200000 flame_effect = coalition_gunboat_engine01_fire trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_transport rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 500 [Engine] nickname = coalition_bg_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = coalition_bg_engine01 trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 500 [Engine] nickname = fierce_engine ids_name = 534041 ids_info = 526495 volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_fireblue trail_effect = gf_co_smallengine02_trailblue trail_effect_player = gf_co_smallengine02_trailblue cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 800 [Engine] nickname = fang_engine ids_name = 534041 ids_info = 526495 volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_fireblue trail_effect = gf_co_smallengine02_trailblue trail_effect_player = gf_co_smallengine02_trailblue cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 600 [Engine] nickname = formidable_engine ids_name = 534041 ids_info = 526495 volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_fireblue trail_effect = gf_co_smallengine02_trailblue trail_effect_player = gf_co_smallengine02_trailblue cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = argon_cargo_engine ids_name = 534041 ids_info = 526495 volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_fireblue trail_effect = gf_co_smallengine02_trailblue trail_effect_player = gf_co_smallengine02_trailblue cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 500 [Engine] nickname = nightmare_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_firexenostrade trail_effect = gf_co_smallengine02_trailxenostrade trail_effect_player = gf_co_smallengine02_trailxenostrade cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_pi_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = marauder_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_fire trail_effect = gf_co_smallengine02_trail trail_effect_player = gf_co_smallengine02_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_pi_fighter_start character_loop_sound = engine_pi_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_pi_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_pi_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = squid_engine_01 ids_name = 263697 ids_info = 264697 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_rh_smallengine02_fire trail_effect = gf_rh_smallengine02_trail trail_effect_player = gf_rh_smallengine02_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_pi_fighter_start character_loop_sound = engine_pi_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_pi_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_pi_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = fortress_battleship_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = gf_ms_largeengine01 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 600 [Engine] nickname = ge_bg_engine_02 ids_name = 263892 ids_info = 264892 volume = 0.000000 mass = 10 max_force = 102600 linear_drag = 1030 reverse_fraction = 0.200000 flame_effect = gf_br_largeengine01 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = engine_br_cruise_start cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 500 [Engine] nickname = ge_lc_engine_02 ids_name = 263896 ids_info = 264896 volume = 0.000000 mass = 10 max_force = 102600 linear_drag = 1030 reverse_fraction = 0.200000 flame_effect = gf_rh_largeengine01 trail_effect = gf_rh_smallengine03_trail trail_effect_player = gf_rh_smallengine03_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_rh_freighter_start character_loop_sound = engine_rh_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = engine_rh_cruise_start cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 500 [Engine] nickname = racingship_engine_01 ids_name = 263672 ids_info = 264672 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_rs_smallengine01_fire trail_effect = gf_rs_smallengine01_trail trail_effect_player = gf_rs_smallengine01_trail cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_ci_fighter_start character_loop_sound = engine_race_cruise_loop character_pitch_range = -50, 25 rumble_sound = rumble_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_fighter_kill cruise_start_sound = cruise_race_start cruise_loop_sound = engine_race_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 300 [Engine] nickname = racingship_engine_02 ids_name = 263672 ids_info = 264672 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_li_smallengine01_fire trail_effect = gf_li_smallengine01_trail trail_effect_player = gf_li_smallengine01_trail cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_ci_fighter_start character_loop_sound = engine_race_cruise_loop character_pitch_range = -50, 25 rumble_sound = rumble_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_fighter_kill cruise_start_sound = cruise_race_start cruise_loop_sound = engine_race_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 300 [Engine] nickname = racingship_engine_03 ids_name = 263672 ids_info = 264672 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_fire trail_effect = gf_co_smallengine02_trail trail_effect_player = gf_co_smallengine02_trail cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_ci_fighter_start character_loop_sound = engine_race_cruise_loop character_pitch_range = -50, 25 rumble_sound = rumble_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_fighter_kill cruise_start_sound = cruise_race_start cruise_loop_sound = engine_race_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 300 [Engine] nickname = Owl_bg_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = coalition_bg_engine01 trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 600 [Engine] nickname = shadow_gunboat_engine ;ids_name = 263885 ;ids_info = 264885 volume = 0.000000 mass = 10 max_force = 96000 linear_drag = 1199 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_fire trail_effect = gf_co_smallengine02_trail trail_effect_player = gf_co_smallengine02_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_transport rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 500 [Engine] nickname = ObliterationS_engine_01 ids_name = 263700 ids_info = 264700 volume = 0.000000 mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_fire trail_effect = gf_co_smallengine02_trail trail_effect_player = gf_co_smallengine02_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_pi_fighter_start character_loop_sound = engine_pi_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_pi_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_pi_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 1000 [Engine] nickname = ObliterationM_engine_01 ids_name = 263700 ids_info = 264700 volume = 0.000000 mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_fire trail_effect = gf_co_smallengine02_trail trail_effect_player = gf_co_smallengine02_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_pi_fighter_start character_loop_sound = engine_pi_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_pi_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_pi_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 800 [Engine] nickname = ObliterationL_engine_01 ids_name = 263700 ids_info = 264700 volume = 0.000000 mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_fire trail_effect = gf_co_smallengine02_trail trail_effect_player = gf_co_smallengine02_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_pi_fighter_start character_loop_sound = engine_pi_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_pi_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_pi_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = ObliterationX_engine_01 ids_name = 263700 ids_info = 264700 volume = 0.000000 mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_fire trail_effect = gf_co_smallengine02_trail trail_effect_player = gf_co_smallengine02_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_pi_fighter_start character_loop_sound = engine_pi_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_pi_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_pi_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 600 [Engine] nickname = ObliterationLX_engine_01 ids_name = 263700 ids_info = 264700 volume = 0.000000 mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_fire trail_effect = gf_co_smallengine02_trail trail_effect_player = gf_co_smallengine02_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_pi_fighter_start character_loop_sound = engine_pi_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_pi_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_pi_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 500 [Engine] nickname = Anteus_engine_01 ids_name = 263700 ids_info = 264700 volume = 0.000000 mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_fire trail_effect = gf_co_smallengine02_trail trail_effect_player = gf_co_smallengine02_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_pi_fighter_start character_loop_sound = engine_pi_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_pi_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_pi_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 600 [Engine] nickname = indian_transport_engine ids_name = 263700 ids_info = 264700 volume = 0.000000 mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_fire trail_effect = gf_co_smallengine02_trail trail_effect_player = gf_co_smallengine02_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_pi_fighter_start character_loop_sound = engine_pi_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_pi_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_pi_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 500 [Engine] nickname = conquistadors_superheavy_fighter_engine_01 ids_name = 263691 ids_info = 264691 volume = 0.000000 mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_br_smallengine02_fire trail_effect = gf_br_smallengine02_trail trail_effect_player = gf_br_smallengine02_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_br_fighter_start character_loop_sound = engine_br_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_fighter_kill cruise_start_sound = engine_br_cruise_start cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 600 [Engine] nickname = conquistadors_heavy_fighter_engine_01 ids_name = 263691 ids_info = 264691 volume = 0.000000 mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_br_smallengine02_fire trail_effect = gf_br_smallengine02_trail trail_effect_player = gf_br_smallengine02_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_br_fighter_start character_loop_sound = engine_br_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_fighter_kill cruise_start_sound = engine_br_cruise_start cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = conquistadors_light_fighter_engine_01 ids_name = 263691 ids_info = 264691 volume = 0.000000 mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_br_smallengine02_fire trail_effect = gf_br_smallengine02_trail trail_effect_player = gf_br_smallengine02_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_br_fighter_start character_loop_sound = engine_br_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_fighter_kill cruise_start_sound = engine_br_cruise_start cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 800 [Engine] nickname = eris_transport_engine01 ids_name = 263700 ids_info = 264700 volume = 0.000000 mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_fireblue trail_effect = gf_co_smallengine02_trailblue trail_effect_player = gf_co_smallengine02_trailblue cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_pi_fighter_start character_loop_sound = engine_pi_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_pi_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_pi_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 500 [Engine] nickname = conquistadors_bomber_engine_01 ids_name = 263691 ids_info = 264691 volume = 0.000000 mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_br_smallengine02_fire trail_effect = gf_br_smallengine02_trail trail_effect_player = gf_br_smallengine02_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_br_fighter_start character_loop_sound = engine_br_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_fighter_kill cruise_start_sound = engine_br_cruise_start cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 500 [Engine] nickname = unique_engine_01 ids_name = 534825 ids_info = 527088 DA_archetype = Equipment\models\commodities\crates\pod_red.3db material_library = Equipment\models\cargo_pods.mat LODranges = 0, 3000 explosion_arch = explosion_pod_red volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_specengine03_fire trail_effect = gf_specengine03_trail trail_effect_player = gf_specengine03_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = Galaxy_bg_engine ids_name = 263891 ids_info = 264891 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = coalition_bg_engine01 trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 600 [Engine] nickname = rb_hu_engine_01 ids_name = 263907 ids_info = 264907 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = rb_hu_largeengine01 trail_effect = gf_li_largeengine01_trail trail_effect_player = gf_li_largeengine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_bw_freighter_start character_loop_sound = engine_bw_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 500 [Engine] nickname = rb_bn_engine_01 ids_name = 263907 ids_info = 264907 volume = 0.000000 mass = 10 max_force = 102600 linear_drag = 1030 reverse_fraction = 0.400000 flame_effect = rb_bn_largeengine01 trail_effect = gf_li_largeengine01_trail trail_effect_player = gf_li_largeengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_bw_freighter_start character_loop_sound = engine_bw_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_fighter_kill cruise_start_sound = engine_br_cruise_start cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 500 [Engine] nickname = rb_bn_engine_02 ids_name = 263907 ids_info = 264907 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = rb_bn_largeengine01 trail_effect = gf_li_largeengine01_trail trail_effect_player = gf_li_largeengine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_bw_freighter_start character_loop_sound = engine_bw_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 500 [Engine] nickname = rb_bn_engine_03 ids_name = 263907 ids_info = 264907 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = rb_bn_largeengine02 trail_effect = gf_li_largeengine01_trail trail_effect_player = gf_li_largeengine01_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_bw_freighter_start character_loop_sound = engine_bw_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 500 [Engine] nickname = archangel_fighter_engine_01 ids_name = 263687 ids_info = 264687 volume = 0.000000 mass = 10 max_force = 96000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.190000 flame_effect = gf_li_smallengine01_fire trail_effect = gf_li_smallengine01_trail cruise_disrupt_effect = gf_li_cruisedisruption trail_effect_player = gf_li_smallengine01_trail cruise_charge_time = 4 cruise_power_usage = 20 character_start_sound = engine_li_fighter_start character_loop_sound = engine_li_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_fighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 600 [Engine] nickname = Nova_archangel_engine01 ids_name = 263687 ids_info = 264687 volume = 0.000000 mass = 10 max_force = 96000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.190000 flame_effect = gf_specengine03_fire trail_effect = gf_specengine03_trail cruise_disrupt_effect = gf_li_cruisedisruption trail_effect_player = gf_specengine03_playtrail cruise_charge_time = 4 cruise_power_usage = 20 character_start_sound = engine_li_fighter_start character_loop_sound = engine_li_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_bw_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 650 [Engine] nickname = Lamborghini_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 58000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_specengine03_fire trail_effect = gf_specengine03_trail trail_effect_player = gf_specengine03_playtrail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_pi_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = junkers_elite_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_firexenostrade trail_effect = gf_co_smallengine02_trailxenostrade trail_effect_player = gf_co_smallengine02_trailxenostrade cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 500 [Engine] nickname = rb_sr_engine_01 ids_name = 263907 ids_info = 264907 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = rb_sr_largeengine01 trail_effect = gf_li_largeengine01_trail trail_effect_player = gf_li_largeengine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_bw_freighter_start character_loop_sound = engine_bw_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 500 [Engine] nickname = rb_sr_engine_02 ids_name = 263907 ids_info = 264907 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = rb_sr_largeengine02 trail_effect = gf_li_largeengine01_trail trail_effect_player = gf_li_largeengine01_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_bw_freighter_start character_loop_sound = engine_bw_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 500 [Engine] nickname = blue_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_fireblue trail_effect = gf_co_smallengine02_trailblue trail_effect_player = gf_co_smallengine02_trailblue cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 500 [Engine] nickname = milfalcon_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 66666 linear_drag = 666 reverse_fraction = 0.600000 flame_effect = gf_co_smallengine02_fireblue trail_effect = gf_co_smallengine02_trailblue trail_effect_player = gf_co_smallengine02_trailblue cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_transport rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 650 [Engine] nickname = missile_bomber_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_firexenostrade trail_effect = gf_co_smallengine02_trailxenostrade trail_effect_player = gf_co_smallengine02_trailxenostrade cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 500 [Engine] nickname = ancientwarship_battleship_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = gf_br_largeengine03 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 600 [Engine] nickname = nc_engine_01 ids_name = 263905 ids_info = 264905 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = gf_no_largeengine01 cruise_charge_time = 10 cruise_power_usage = 20 rumble_sound = rumble_nomad rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_no_cruise_loop cruise_stop_sound = engine_no_cruise_stop indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 [Engine] nickname = nc_engine_01 ids_name = 263907 ids_info = 264907 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = gf_no_largeengine01 trail_effect = gf_no_smallengine01_trail trail_effect_player = gf_no_smallengine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_bw_freighter_start character_loop_sound = engine_bw_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 500 [Engine] nickname = dk_engine_01 ids_name = 263702 ids_info = 264702 volume = 0.000000 mass = 10 max_force = 96000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.500000 flame_effect = gf_co_smallengine02_fire trail_effect = gf_co_smallengine02_trail trail_effect_player = gf_co_smallengine02_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = dk_engine01 character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 500 [Engine] nickname = racingship_engine_04 ids_name = 535157 ids_info = 527308 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.500000 flame_effect = gf_li_smallengine01_fire trail_effect = gf_li_smallengine01_trail trail_effect_player = gf_li_smallengine01_trail cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_ci_fighter_start character_loop_sound = engine_race_cruise_loop character_pitch_range = -50, 25 rumble_sound = rumble_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_fighter_kill cruise_start_sound = cruise_race_start cruise_loop_sound = engine_race_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 300 [Engine] nickname = private_blue_bg_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = gf_br_largeengine03 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 600 [Engine] nickname = private_red_bg_engine ids_name = 263891 ids_info = 264891 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = coalition_bg_engine01 trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 500 [Engine] nickname = private_lbd_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = gf_li_largeengine03 trail_effect = gf_li_largeengine01_trail trail_effect_player = gf_li_largeengine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = private_rb_bn_engine_03 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = rb_bn_largeengine02 trail_effect = gf_li_largeengine01_trail trail_effect_player = gf_li_largeengine01_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_bw_freighter_start character_loop_sound = engine_bw_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = private_rb_sr_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = rb_sr_largeengine01 trail_effect = gf_li_largeengine01_trail trail_effect_player = gf_li_largeengine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_bw_freighter_start character_loop_sound = engine_bw_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = barge_engine ;ids_name = 263885 ;ids_info = 264885 volume = 0.000000 mass = 10 max_force = 22590000 linear_drag = 250000 reverse_fraction = 0.300000 flame_effect = gf_br_atransport_engine01_fire trail_effect = gf_br_atransport_engine01_trail trail_effect_player = gf_br_atransport_engine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_transport rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 350 [Engine] nickname = ge_follow_engine_01 ids_name = 263687 ids_info = 264687 volume = 0.000000 mass = 10 max_force = 130000 linear_drag = 1200 power_usage = 0 reverse_fraction = 0.750000 cruise_charge_time = 3 cruise_power_usage = 0 indestructible = true trail_effect_player = gf_no_smallengine01_trail trail_effect = gf_no_smallengine01_trail cruise_disrupt_effect = gf_li_cruisedisruption [Engine] nickname = birdofprey_engine ids_name = 263897 ids_info = 264897 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = gf_rh_largeengine02 trail_effect = gf_rh_smallengine03_trail trail_effect_player = gf_rh_smallengine03_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_rh_freighter_start character_loop_sound = engine_rh_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = rb_ps_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = rb_ou_largeengine01 trail_effect = gf_li_largeengine01_trail trail_effect_player = gf_li_largeengine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_bw_freighter_start character_loop_sound = engine_bw_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = dark_warrior_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_rs_smallengine01_fire trail_effect = gf_rs_smallengine01_trail trail_effect_player = gf_rs_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_am_fighter_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 500 [Engine] nickname = build_engine_battleship ids_name = 535222 ids_info = 527346 DA_archetype = Equipment\models\commodities\crates\pod_drab.3db material_library = Equipment\models\cargo_pods.mat LODranges = 0, 3000 explosion_arch = explosion_pod_drab volume = 350 mass = 10 max_force = 100000 linear_drag = 1000 power_usage = 0 reverse_fraction = 0.500000 flame_effect = li_cruiser_maingun trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_largeengine03 cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 600 [Engine] nickname = missile_bomber_engine_02 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_firexenostrade trail_effect = gf_co_smallengine02_trailxenostrade trail_effect_player = gf_co_smallengine02_trailxenostrade cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 600 [Engine] nickname = build_engine_cruiser ids_name = 535245 ids_info = 527353 DA_archetype = Equipment\models\commodities\crates\pod_drab.3db material_library = Equipment\models\cargo_pods.mat LODranges = 0, 3000 explosion_arch = explosion_pod_drab volume = 305 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = sp_bloodhound_02_proj trail_effect = gf_li_largeengine01_trail trail_effect_player = gf_br_largeengine02 cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = build_engine_gunboat ids_name = 535248 ids_info = 527354 DA_archetype = Equipment\models\commodities\crates\pod_drab.3db material_library = Equipment\models\cargo_pods.mat LODranges = 0, 3000 explosion_arch = explosion_pod_drab volume = 30 mass = 10 max_force = 102600 linear_drag = 1030 reverse_fraction = 0.500000 flame_effect = gf_br_largeengine01 trail_effect = gf_li_largeengine01_trail trail_effect_player = gf_li_largeengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = fighter_orange_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_rs_smallengine01_fire trail_effect = gf_rs_smallengine01_trail trail_effect_player = gf_rs_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_am_fighter_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 600 [Engine] nickname = vidar_engine ids_name = 263688 ids_info = 264688 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.400000 flame_effect = gf_co_smallengine02_fireblue trail_effect = gf_co_smallengine02_trailblue cruise_disrupt_effect = gf_li_cruisedisruption trail_effect_player = gf_co_smallengine02_trailblue cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_fighter_start character_loop_sound = engine_li_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_fighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 600 [Engine] nickname = Spring_flower_engine ids_name = 533999 ids_info = 526449 volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.400000 flame_effect = gf_co_smallengine02_firexenostrade trail_effect = gf_co_smallengine02_trailxenostrade trail_effect_player = gf_co_smallengine02_trailxenostrade cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_am_fighter_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 600 [Engine] nickname = donat_barge_engine ;ids_name = 263885 ;ids_info = 264885 volume = 0.000000 mass = 10 max_force = 22590000 linear_drag = 250000 reverse_fraction = 0.300000 flame_effect = gf_br_atransport_engine01_fire trail_effect = gf_br_atransport_engine01_trail trail_effect_player = gf_br_atransport_engine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_transport rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 450 [Engine] nickname = blue_bs_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = gf_br_largeengine03 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_lifter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 600 [Engine] nickname = rb_cap_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = gf_br_transport_engine01_fire trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_bw_freighter_start character_loop_sound = engine_bw_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = preacher_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 96000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.500000 flame_effect = gf_co_smallengine02_firexenostrade trail_effect = gf_co_smallengine02_trailxenostrade trail_effect_player = gf_co_smallengine02_trailxenostrade cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_am_fighter_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 1600 [Engine] nickname = missile_frigate_engine01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.500000 flame_effect = gf_br_largeengine03 trail_effect = gf_br_transport_engine01_trail cruise_disrupt_effect = gf_li_cruisedisruption trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_fighter_start character_loop_sound = engine_li_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_fighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 600 [Engine] nickname = blue_engine_02 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_fireblue trail_effect = gf_co_smallengine02_trailblue trail_effect_player = gf_co_smallengine02_trailblue cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 600 [Engine] nickname = green_bs_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = gf_rh_largeengine03 trail_effect = gf_rh_smallengine03_trail trail_effect_player = gf_rh_smallengine03_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_rh_freighter_start character_loop_sound = engine_rh_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = fly_corvette_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 96000 linear_drag = 1199 reverse_fraction = 0.200000 flame_effect = gf_rh_smallengine02_fire trail_effect = gf_rh_smallengine02_trail trail_effect_player = gf_rh_smallengine02_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_transport rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = Manser_trader_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_li_smallengine01_fire trail_effect = gf_li_smallengine01_trail trail_effect_player = gf_li_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_am_fighter_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = no_scout_engine_01 ;ids_name = 0 ;ids_info = 0 volume = 0.000000 mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_no_smallengine01_fire trail_effect = gf_no_smallengine01_trail trail_effect_player = gf_no_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_loop_sound = engine_no_loop character_pitch_range = -50, 25 rumble_sound = rumble_nomad rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = engine_no_cruise_start cruise_loop_sound = engine_no_cruise_loop cruise_stop_sound = engine_no_cruise_stop indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 1000 [Engine] nickname = ge_nf_engine_02 ids_name = 534001 ids_info = 0 volume = 0.000000 mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_no_smallengine01_fire trail_effect = gf_no_smallengine01_trail trail_effect_player = gf_no_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_loop_sound = engine_no_loop character_pitch_range = -50, 25 rumble_sound = rumble_nomad rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = engine_no_cruise_start cruise_loop_sound = engine_no_cruise_loop cruise_stop_sound = engine_no_cruise_stop indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 600 [Engine] nickname = Voodoo_b_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = mc_bigengine_flame_xaak trail_effect = gf_li_smallengine02_trail_xaak trail_effect_player = gf_no_smallengine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 600 [Engine] nickname = Orange_bc_engine01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 140000 linear_drag = 1000 reverse_fraction = 0.360000 flame_effect = gf_ms_largeengine01 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 500 [Engine] nickname = battlecruiser_engine02 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 180000 linear_drag = 1000 reverse_fraction = 0.360000 flame_effect = ba_hu_largeengine01 trail_effect = gf_li_largeengine01_trail trail_effect_player = gf_li_largeengine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 500 [Engine] nickname = battlecruiser_engine03 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 180000 linear_drag = 1000 reverse_fraction = 0.360000 flame_effect = gf_li_largeengine03 trail_effect = gf_li_largeengine01_trail trail_effect_player = gf_li_largeengine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 500 [Engine] nickname = Green_battlecruiser_engine01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 180000 linear_drag = 1000 reverse_fraction = 0.360000 flame_effect = gf_rh_largeengine03 trail_effect = gf_rh_smallengine03_trail trail_effect_player = gf_rh_smallengine03_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_rh_freighter_start character_loop_sound = engine_rh_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 500 [Engine] nickname = Red_battlecruiser_engine01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 180000 linear_drag = 1000 reverse_fraction = 0.360000 flame_effect = coalition_bg_engine01 trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 500 [Engine] nickname = Blue_battlecruiser_engine01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 180000 linear_drag = 1000 reverse_fraction = 0.360000 flame_effect = gf_br_largeengine03 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 500 [Engine] nickname = Blue_green_rb_bc_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 180000 linear_drag = 1000 reverse_fraction = 0.360000 flame_effect = rb_bn_largeengine02 trail_effect = gf_li_largeengine01_trail trail_effect_player = gf_li_largeengine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_bw_freighter_start character_loop_sound = engine_bw_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 500 [Engine] nickname = MinerShip_engine ;ids_name = 263885 ;ids_info = 264885 volume = 0.000000 mass = 10 max_force = 22590000 linear_drag = 250000 reverse_fraction = 0.300000 flame_effect = coalition_gunboat_engine01_fire trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_transport rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 400 [Engine] nickname = build_engine_battlecruiser ids_name = 535598 ids_info = 527559 DA_archetype = Equipment\models\commodities\crates\pod_drab.3db material_library = Equipment\models\cargo_pods.mat LODranges = 0, 3000 explosion_arch = explosion_pod_drab volume = 300 mass = 10 max_force = 180000 linear_drag = 1000 reverse_fraction = 0.360000 flame_effect = gf_br_largeengine02 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = shadow_osiris_engine01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = gf_li_largeengine02 trail_effect = gf_li_largeengine01_trail trail_effect_player = gf_li_largeengine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_bw_freighter_start character_loop_sound = engine_bw_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = Hutt_Medium_engine01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 96000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.190000 flame_effect = gf_specengine03_fire trail_effect = gf_specengine03_trail cruise_disrupt_effect = gf_li_cruisedisruption trail_effect_player = gf_specengine03_playtrail cruise_charge_time = 4 cruise_power_usage = 20 character_start_sound = engine_li_fighter_start character_loop_sound = engine_li_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_bw_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 750 [Engine] nickname = missile_frigate_engine02 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.500000 flame_effect = gf_rh_largeengine02 trail_effect = gf_rh_smallengine03_trail trail_effect_player = gf_rh_smallengine03_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_fighter_start character_loop_sound = engine_li_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_fighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 600 [Engine] nickname = drone_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 50000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_rh_smallengine02_fire trail_effect = gf_rh_smallengine02_trail trail_effect_player = gf_rh_smallengine02_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_am_fighter_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 1000 [Engine] nickname = green_bs_engine_600 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = gf_rh_largeengine03 trail_effect = gf_rh_smallengine03_trail trail_effect_player = gf_rh_smallengine03_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_rh_freighter_start character_loop_sound = engine_rh_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = Tarr_Chronicles1_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = gf_br_largeengine03 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 550 [Engine] nickname = lg_engine_600 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 66666 linear_drag = 666 reverse_fraction = 0.200000 flame_effect = gf_li_largeengine01_fire trail_effect = gf_li_largeengine01_trail trail_effect_player = gf_li_largeengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = Blue_battlecruiser_engine02 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 180000 linear_drag = 1000 reverse_fraction = 0.360000 flame_effect = gf_br_largeengine03 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 600 [Engine] nickname = Orange_light_fighter_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_ku_smallengine02_fire trail_effect = gf_ku_smallengine02_trail trail_effect_player = gf_ku_smallengine02_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ku_fighter_start character_loop_sound = engine_ku_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ku_fighter_kill cruise_start_sound = engine_ku_cruise_start cruise_loop_sound = engine_ku_cruise_loop cruise_stop_sound = engine_ku_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 800 [Engine] nickname = engine_big_purple01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.500000 flame_effect = mc_bigengine_flame_xaak trail_effect = gf_li_smallengine02_trail_xaak cruise_disrupt_effect = gf_li_cruisedisruption trail_effect_player = gf_no_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_fighter_start character_loop_sound = engine_li_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_fighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 600 [Engine] nickname = donat_engine_battleship ids_name = 535816 ids_info = 527675 volume = 350 mass = 10 max_force = 100000 linear_drag = 1000 power_usage = 0 reverse_fraction = 0.600000 flame_effect = li_cruiser_maingun trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_largeengine03 cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_lifter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 650 [Engine] nickname = donat_engine_cruiser ids_name = 535814 ids_info = 527673 volume = 305 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.600000 flame_effect = sp_bloodhound_02_proj trail_effect = gf_li_largeengine01_trail trail_effect_player = gf_br_largeengine02 cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_lifter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 650 [Engine] nickname = donat_engine_gunboat ids_name = 535813 ids_info = 527672 volume = 30 mass = 10 max_force = 66666 linear_drag = 666 reverse_fraction = 0.600000 flame_effect = gf_br_largeengine01 trail_effect = gf_li_largeengine01_trail trail_effect_player = gf_li_largeengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 650 [Engine] nickname = donat_engine_battlecruiser ids_name = 535815 ids_info = 527674 volume = 305 mass = 10 max_force = 180000 linear_drag = 1000 reverse_fraction = 0.426000 flame_effect = gf_br_largeengine02 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_lifter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 650 [Engine] nickname = fiery_claw_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_ku_smallengine03_fire trail_effect = gf_ku_smallengine03_trail trail_effect_player = gf_ku_smallengine03_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ku_freighter_start character_loop_sound = engine_ku_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ku_freighter_kill cruise_start_sound = engine_ku_cruise_start cruise_loop_sound = engine_ku_cruise_loop cruise_stop_sound = engine_ku_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = Sinister_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_ku_smallengine03_fire trail_effect = gf_ku_smallengine03_trail trail_effect_player = gf_ku_smallengine03_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ku_freighter_start character_loop_sound = engine_ku_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ku_freighter_kill cruise_start_sound = engine_ku_cruise_start cruise_loop_sound = engine_ku_cruise_loop cruise_stop_sound = engine_ku_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = donat_engine_01 ids_name = 535843 ids_info = 527690 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.300000 flame_effect = gf_specengine03_fire trail_effect = gf_specengine03_trail trail_effect_player = gf_specengine03_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 750 [Engine] nickname = ph_fighter_engine01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 0.100000 mass = 10 max_force = 96000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.190000 flame_effect = gf_co_smallengine02_fireblue trail_effect = gf_co_smallengine02_trailblue trail_effect_player = gf_co_smallengine02_trailblue cruise_charge_time = 4 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 750 [Engine] nickname = py2_engine_01 ids_name = 535872 ids_info = 527698 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.300000 flame_effect = gf_specengine03_fire trail_effect = gf_specengine03_trail trail_effect_player = gf_specengine03_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 750 [Engine] nickname = kasper_engine_battleship ids_name = 535882 ids_info = 527707 volume = 350 mass = 10 max_force = 100000 linear_drag = 1000 power_usage = 0 reverse_fraction = 0.600000 flame_effect = gf_ms_largeengine01 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 650 [Engine] nickname = donat_missile_fc_engine ids_name = 535884 ids_info = 527709 volume = 305 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.600000 flame_effect = gf_br_largeengine03 trail_effect = gf_br_transport_engine01_trail cruise_disrupt_effect = gf_li_cruisedisruption trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_fighter_start character_loop_sound = engine_li_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_fighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 650 [Engine] nickname = coalition_transport_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 48000 linear_drag = 599 reverse_fraction = 0.200000 flame_effect = coalition_gunboat_engine01_fire trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_transport rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 500 [Engine] nickname = venator_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.600000 flame_effect = gf_br_largeengine03 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 650 [Engine] nickname = sw_fighter_engine_01 ;ids_name = 0 ;ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.300000 flame_effect = gf_rh_smallengine01_fire trail_effect = gf_rh_smallengine01_trail trail_effect_player = gf_rh_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_rh_fighter_start character_loop_sound = engine_rh_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_rh_fighter_kill cruise_start_sound = engine_rh_cruise_start cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 750 [Engine] nickname = sw_missile_fc_engine ;ids_name = 0 ;ids_info = 0 volume = 0 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.600000 flame_effect = gf_br_largeengine03 trail_effect = gf_br_transport_engine01_trail cruise_disrupt_effect = gf_li_cruisedisruption trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_fighter_start character_loop_sound = engine_li_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_fighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 650 [Engine] nickname = Quaker_engine_01 ids_name = 263696 ids_info = 264696 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_rh_smallengine01_fire trail_effect = gf_rh_smallengine01_trail trail_effect_player = gf_rh_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_rh_fighter_start character_loop_sound = engine_rh_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_rh_fighter_kill cruise_start_sound = engine_rh_cruise_start cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = White_light_fighter_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_li_smallengine01_fire trail_effect = gf_li_smallengine01_trail trail_effect_player = gf_li_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ku_fighter_start character_loop_sound = engine_ku_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ku_fighter_kill cruise_start_sound = engine_ku_cruise_start cruise_loop_sound = engine_ku_cruise_loop cruise_stop_sound = engine_ku_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 800 [Engine] nickname = Blue_battlecruiser_engine03 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 180000 linear_drag = 1000 reverse_fraction = 0.360000 flame_effect = gf_br_largeengine03 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 550 [Engine] nickname = andromeda_engine_gunboat01 ids_name = 0 ids_info = 0 volume = 30 mass = 10 max_force = 154800 linear_drag = 1030 reverse_fraction = 0.700000 flame_effect = gf_br_largeengine01 trail_effect = gf_li_largeengine01_trail trail_effect_player = gf_li_largeengine01_trail cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 750 [Engine] nickname = blue_engine_750 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.300000 flame_effect = gf_co_smallengine02_fireblue trail_effect = gf_co_smallengine02_trailblue trail_effect_player = gf_co_smallengine02_trailblue cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 750 [Engine] nickname = sw_engine_battleship ids_name = 536091 ids_info = 527780 volume = 350 mass = 10 max_force = 100000 linear_drag = 1000 power_usage = 0 reverse_fraction = 0.600000 flame_effect = li_cruiser_maingun trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_largeengine03 cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 650 [Engine] nickname = Void_fighter_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = xaak_smallengine01_fire trail_effect = xaak_smallengine01_trail trail_effect_player = xaak_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = Tiberius_fighter_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_firexenostrade trail_effect = gf_co_smallengine02_trailxenostrade trail_effect_player = gf_co_smallengine02_trailxenostrade cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_am_fighter_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 800 [Engine] nickname = Sapsan_fighter_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_firexenostrade trail_effect = gf_co_smallengine02_trailxenostrade trail_effect_player = gf_co_smallengine02_trailxenostrade cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_am_fighter_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = Deadpool_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_fire trail_effect = gf_co_smallengine02_trail trail_effect_player = gf_co_smallengine02_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_pi_fighter_start character_loop_sound = engine_pi_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_pi_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_pi_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = Albatross_battleship_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = gf_ms_largeengine01 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 550 [Engine] nickname = exspress_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 reverse_fraction = 0.200000 flame_effect = gf_br_atransport_engine01_fire trail_effect = gf_br_atransport_engine01_trail trail_effect_player = gf_br_smallengine02_playtrail ;trail_effect_player = gf_br_atransport_engine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_transport rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 700 [Engine] nickname = Nebuchadnezzar_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = gf_br_largeengine03 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_bw_freighter_start character_loop_sound = engine_bw_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 550 [Engine] nickname = barge_rental_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 22590000 linear_drag = 250000 reverse_fraction = 0.300000 flame_effect = gf_br_largeengine03 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 450 [Engine] nickname = tec_trader_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 reverse_fraction = 0.200000 flame_effect = gf_br_atransport_engine01_fire trail_effect = gf_br_atransport_engine01_trail trail_effect_player = gf_br_atransport_engine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_transport rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = pepelats_gunboat_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 96000 linear_drag = 1199 reverse_fraction = 0.200000 flame_effect = coalition_gunboat_engine01_fire trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_transport rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 550 [Engine] nickname = andromeda_cruiser_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.600000 flame_effect = rb_bn_largeengine02 trail_effect = gf_li_largeengine01_trail trail_effect_player = gf_li_largeengine01_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_bw_freighter_start character_loop_sound = engine_bw_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 650 [Engine] nickname = Nemesis_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = xaak_smallengine01_fire trail_effect = xaak_smallengine01_trail trail_effect_player = xaak_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = Brigand_fighter_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 96000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.190000 flame_effect = gf_co_smallengine02_firexenostrade trail_effect = gf_co_smallengine02_trailxenostrade trail_effect_player = gf_co_smallengine02_trailxenostrade cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_pi_fighter_start character_loop_sound = engine_pi_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_pi_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_pi_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_am_fighter_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = donat_engine_02 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 96000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.190000 flame_effect = gf_specengine03_fire trail_effect = gf_specengine03_trail trail_effect_player = gf_specengine03_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_pi_fighter_start character_loop_sound = engine_pi_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_pi_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_pi_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_am_fighter_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 750 [Engine] nickname = Vargant_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.500000 flame_effect = gf_rh_largeengine02 trail_effect = gf_rh_smallengine03_trail trail_effect_player = gf_rh_smallengine03_trail cruise_disrupt_effect = gf_li_cruisedisruption trail_effect_player = gf_no_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_fighter_start character_loop_sound = engine_li_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_fighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 600 [Engine] nickname = destroyer_prototype_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = gf_ku_largeengine02 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_ku_freighter_start character_loop_sound = engine_ku_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ku_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_ku_cruise_loop cruise_stop_sound = engine_ku_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 180 outside_sound_cone = 360 cruise_speed = 600 [Engine] nickname = milfalcon_corvette_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 reverse_fraction = 0.600000 flame_effect = mc_bigengine_flame_xaak trail_effect = gf_li_smallengine02_trail_xaak trail_effect_player = gf_no_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_transport rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 650 [Engine] nickname = Desperado_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_fireblue trail_effect = gf_co_smallengine02_trailblue trail_effect_player = gf_co_smallengine02_trailblue cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = Shtormageddon_bomber_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.300000 flame_effect = gf_rs_smallengine01_fire trail_effect = gf_rs_smallengine01_trail trail_effect_player = gf_rs_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_am_fighter_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 750 [Engine] nickname = Vossk_fighter_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_rh_smallengine02_fire trail_effect = gf_rh_smallengine02_trail trail_effect_player = gf_rh_smallengine02_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_rh_fighter_start character_loop_sound = engine_rh_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_rh_fighter_kill cruise_start_sound = engine_rh_cruise_start cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = Vossk_transport_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 reverse_fraction = 0.500000 flame_effect = gf_rh_largeengine02 trail_effect = gf_rh_smallengine03_trail trail_effect_player = gf_rh_smallengine03_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 700 [Engine] nickname = Aegir_Kinzer_Salvehn_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_br_smallengine01_fire trail_effect = gf_br_smallengine01_trail trail_effect_player = gf_br_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_br_fighter_start character_loop_sound = engine_br_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_fighter_kill cruise_start_sound = engine_br_cruise_start cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = no2_artillery_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 180000 linear_drag = 1199 reverse_fraction = 0.600000 flame_effect = dsy_no2_largeengine01 trail_effect = dsy_no2_largeengine_trail trail_effect_player = dsy_no2_largeengine_trail cruise_charge_time = 5 cruise_power_usage = 20 rumble_sound = rumble_nomad rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_freighter_kill cruise_start_sound = engine_no_cruise_start cruise_loop_sound = engine_no_cruise_loop cruise_stop_sound = engine_no_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 650 [Engine] nickname = Spectre_engine01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 96000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.190000 flame_effect = gf_br_smallengine01_fire trail_effect = gf_br_smallengine01_trail trail_effect_player = gf_br_smallengine01_trail cruise_disrupt_effect = gf_li_cruisedisruption cruise_charge_time = 4 cruise_power_usage = 20 character_start_sound = engine_li_fighter_start character_loop_sound = engine_li_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_bw_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 750 [Engine] nickname = light_fighter_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_firexenostrade trail_effect = gf_co_smallengine02_trailxenostrade trail_effect_player = gf_co_smallengine02_trailxenostrade cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_am_fighter_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 800 [Engine] nickname = donat_barge_engine_02 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 22590000 linear_drag = 250000 reverse_fraction = 0.300000 flame_effect = gf_rh_largeengine03 trail_effect = gf_rh_smallengine03_trail trail_effect_player = gf_rh_smallengine03_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_transport rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 450 [Engine] nickname = Titan_tow_b_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 96000 linear_drag = 1199 reverse_fraction = 0.200000 flame_effect = gf_br_atransport_engine01_fire trail_effect = gf_br_atransport_engine01_trail trail_effect_player = gf_br_atransport_engine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_transport rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 700 [Engine] nickname = Titan_gunboat1_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 66666 linear_drag = 666 reverse_fraction = 0.600000 flame_effect = gf_br_atransport_engine01_fire trail_effect = gf_br_atransport_engine01_trail trail_effect_player = gf_br_atransport_engine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_transport rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = barge_factory_engine01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 22590000 linear_drag = 2200000 reverse_fraction = 0.500000 flame_effect = gf_br_atransport_engine01_fire trail_effect = gf_br_atransport_engine01_trail trail_effect_player = gf_br_atransport_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_transport rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 50 [Engine] nickname = Torpedo_frigate_engine01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 230000 linear_drag = 1199 reverse_fraction = 0.360000 flame_effect = gf_rh_largeengine03 trail_effect = gf_rh_smallengine03_trail trail_effect_player = gf_rh_smallengine03_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_rh_freighter_start character_loop_sound = engine_rh_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_lifter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = Torpedo_frigate_engine02 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 230000 linear_drag = 1199 reverse_fraction = 0.360000 flame_effect = gf_br_largeengine02 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_rh_freighter_start character_loop_sound = engine_rh_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_lifter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = sw_torpedo_frigate_engine01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 230000 linear_drag = 1199 reverse_fraction = 0.426000 flame_effect = gf_br_largeengine02 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_rh_freighter_start character_loop_sound = engine_rh_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_lifter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 650 [Engine] nickname = Torpedo_frigate_engine03 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 230000 linear_drag = 1199 reverse_fraction = 0.360000 flame_effect = gf_br_largeengine03 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_rh_freighter_start character_loop_sound = engine_rh_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_lifter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = Goliath_cruiser_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = ba_hu_largeengine01 trail_effect = gf_li_largeengine01_trail trail_effect_player = gf_li_largeengine01_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_bw_freighter_start character_loop_sound = engine_bw_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = Baalbek_gunboat_engine01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 102600 linear_drag = 1030 reverse_fraction = 0.500000 flame_effect = gb_hu_largeengine01 trail_effect = gf_li_largeengine01_trail trail_effect_player = gf_li_largeengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = Snotra_gunboat_engine01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 102600 linear_drag = 1030 reverse_fraction = 0.500000 flame_effect = mc_bigengine_flame trail_effect = gf_li_smallengine02_trail cruise_disrupt_effect = gf_li_cruisedisruption trail_effect_player = gf_no_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = Hephaestus_cruiser_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = ba_hu_largeengine01 trail_effect = gf_li_largeengine01_trail trail_effect_player = gf_li_largeengine01_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_bw_freighter_start character_loop_sound = engine_bw_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = Tyr_battleship_engine01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = ba_hu_largeengine01 trail_effect = gf_li_largeengine01_trail trail_effect_player = gf_li_largeengine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = Woden_battleship_engine01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = ba_hu_largeengine01 trail_effect = gf_li_largeengine01_trail trail_effect_player = gf_li_largeengine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = Star_hammer_battlecruiser_engine01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 180000 linear_drag = 1000 reverse_fraction = 0.360000 flame_effect = ba_hu_largeengine01 trail_effect = gf_li_largeengine01_trail trail_effect_player = gf_li_largeengine01_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = Bacchus_battlecruiser_engine01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 180000 linear_drag = 1000 reverse_fraction = 0.360000 flame_effect = ba_hu_largeengine01 trail_effect = gf_li_largeengine01_trail trail_effect_player = gf_li_largeengine01_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = Avalon_battleship_engine01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = ba_hu_largeengine01 trail_effect = gf_li_largeengine01_trail trail_effect_player = gf_li_largeengine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = d_torpedo_frigate_engine_orange01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 230000 linear_drag = 1199 reverse_fraction = 0.426000 flame_effect = gf_ms_largeengine01 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_rh_freighter_start character_loop_sound = engine_rh_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_lifter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 650 [Engine] nickname = Titan_factory_suprise_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 22590000 linear_drag = 250000 reverse_fraction = 0.300000 flame_effect = gf_rh_largeengine03 trail_effect = gf_rh_smallengine03_trail trail_effect_player = gf_rh_smallengine03_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_transport rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 350 [Engine] nickname = li_gunboat_upgrade_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 102600 linear_drag = 1030 reverse_fraction = 0.500000 flame_effect = coalition_gunboat_engine01_fire trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = li_cruiser_upgrade_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = coalition_gunboat_engine01_fire trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = chieftain_battleship_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = gf_ms_largeengine01 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 600 [Engine] nickname = F-69Vtol_engine01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 96000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.190000 flame_effect = gf_ku_smallengine01_fire ;trail_effect = gf_specengine03_trail cruise_disrupt_effect = gf_li_cruisedisruption trail_effect_player = gf_specengine03_playtrail cruise_charge_time = 4 cruise_power_usage = 20 character_start_sound = engine_li_fighter_start character_loop_sound = engine_li_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_bw_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_am_fighter_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = F-74Vtol_engine01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 96000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.190000 flame_effect = gf_ku_smallengine01_fire ;trail_effect = gf_specengine03_trail cruise_disrupt_effect = gf_li_cruisedisruption trail_effect_player = gf_specengine03_playtrail cruise_charge_time = 4 cruise_power_usage = 20 character_start_sound = engine_li_fighter_start character_loop_sound = engine_li_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_bw_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_am_fighter_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 750 [Engine] nickname = F-69Vtol_Purple_engine01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 96000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.190000 flame_effect = gf_ku_smallengine01_fire ;trail_effect = gf_specengine03_trail cruise_disrupt_effect = gf_li_cruisedisruption trail_effect_player = gf_no_smallengine01_trail cruise_charge_time = 4 cruise_power_usage = 20 character_start_sound = engine_li_fighter_start character_loop_sound = engine_li_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_bw_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_am_fighter_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = F-74Vtol_Purple_engine01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 96000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.190000 flame_effect = gf_ku_smallengine01_fire ;trail_effect = gf_specengine03_trail cruise_disrupt_effect = gf_li_cruisedisruption trail_effect_player = gf_no_smallengine01_trail cruise_charge_time = 4 cruise_power_usage = 20 character_start_sound = engine_li_fighter_start character_loop_sound = engine_li_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_bw_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_am_fighter_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 750 [Engine] nickname = F-69Vtol_Red_engine01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 96000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.190000 flame_effect = gf_co_smallengine02_fire trail_effect = gf_co_smallengine02_trail trail_effect_player = gf_co_smallengine02_trail cruise_disrupt_effect = gf_li_cruisedisruption cruise_charge_time = 4 cruise_power_usage = 20 character_start_sound = engine_li_fighter_start character_loop_sound = engine_li_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_bw_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_am_fighter_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = F-74Vtol_Red_engine01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 96000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.190000 flame_effect = gf_co_smallengine02_fire trail_effect = gf_co_smallengine02_trail trail_effect_player = gf_co_smallengine02_trail cruise_disrupt_effect = gf_li_cruisedisruption cruise_charge_time = 4 cruise_power_usage = 20 character_start_sound = engine_li_fighter_start character_loop_sound = engine_li_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_bw_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_am_fighter_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 750 [Engine] nickname = F-69Vtol_Light_engine01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 96000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.190000 flame_effect = gf_br_smallengine01_fire trail_effect = gf_br_smallengine01_trail trail_effect_player = gf_br_smallengine01_trail cruise_disrupt_effect = gf_li_cruisedisruption cruise_charge_time = 4 cruise_power_usage = 20 character_start_sound = engine_li_fighter_start character_loop_sound = engine_li_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_bw_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ku_fighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_am_fighter_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = F-74Vtol_Light_engine01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 96000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.190000 flame_effect = gf_br_smallengine01_fire trail_effect = gf_br_smallengine01_trail trail_effect_player = gf_br_smallengine01_trail cruise_disrupt_effect = gf_li_cruisedisruption cruise_charge_time = 4 cruise_power_usage = 20 character_start_sound = engine_li_fighter_start character_loop_sound = engine_li_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_bw_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ku_fighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_am_fighter_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 750 [Engine] nickname = Cyclone_freighter_engine01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_fireblue trail_effect = gf_co_smallengine02_trailblue trail_effect_player = gf_co_smallengine02_trailblue cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = star_wolves_transport_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 reverse_fraction = 0.200000 flame_effect = gf_br_atransport_engine01_fire trail_effect = gf_br_atransport_engine01_trail trail_effect_player = gf_br_smallengine02_playtrail trail_effect_player = gf_br_atransport_engine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_transport rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 700 [Engine] nickname = Dead_echo_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.300000 flame_effect = gf_li_smallengine01_fire trail_effect = gf_li_smallengine01_trail trail_effect_player = gf_li_smallengine01_trail cruise_disrupt_effect = gf_li_cruisedisruption cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 750 [Engine] nickname = Valhalla_ship_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 25430000 linear_drag = 282000 reverse_fraction = 1.450000 flame_effect = gf_br_largeengine03 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 450 [Engine] nickname = Pulsars_fighter_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.300000 flame_effect = gf_co_smallengine02_fireblue trail_effect = gf_co_smallengine02_trailblue trail_effect_player = gf_co_smallengine02_trailblue cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 750 [Engine] nickname = Zetta_missile_frigate_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 reverse_fraction = 0.600000 flame_effect = coalition_bg_engine01 trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_rh_freighter_start character_loop_sound = engine_rh_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 650 [Engine] nickname = Gerfalcon_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_li_smallengine02_fire trail_effect = gf_li_smallengine02_trail trail_effect_player = gf_li_smallengine02_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_pi_fighter_start character_loop_sound = engine_pi_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_pi_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_pi_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = missile_bomber_engine_03 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_li_smallengine02_fire trail_effect = gf_li_smallengine02_trail trail_effect_player = gf_li_smallengine02_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 600 [Engine] nickname = bomber_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_li_smallengine02_fire trail_effect = gf_li_smallengine02_trail trail_effect_player = gf_li_smallengine02_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_pi_fighter_start character_loop_sound = engine_pi_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_pi_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_pi_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 600 [Engine] nickname = dsy_ob_engine_02 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = gf_li_largeengine02 trail_effect = gf_li_largeengine01_trail trail_effect_player = gf_li_largeengine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_bw_freighter_start character_loop_sound = engine_bw_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 550 [Engine] nickname = npc_red2_rc_engine ids_name = 263897 ids_info = 264897 volume = 0.000000 mass = 10 max_force = 180000 linear_drag = 1199 reverse_fraction = 0.500000 flame_effect = gf_rh_largeengine02 trail_effect = gf_rh_smallengine03_trail trail_effect_player = gf_rh_smallengine03_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_rh_freighter_start character_loop_sound = engine_rh_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 500 [Engine] nickname = mega_barge_engine01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 22590000 linear_drag = 2200000 reverse_fraction = 0.500000 flame_effect = gf_ms_largeengine01 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_transport rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 50.1 [Engine] nickname = mega_barge_engine02 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 22590000 linear_drag = 2200000 reverse_fraction = 0.500000 flame_effect = gf_rh_largeengine03 trail_effect = gf_rh_smallengine03_trail trail_effect_player = gf_rh_smallengine03_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_transport rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 50.1 [Engine] nickname = terran_cruiser_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = gf_br_largeengine03 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 600 [Engine] nickname = Berkut_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.400000 flame_effect = gf_co_smallengine02_fireblue trail_effect = gf_co_smallengine02_trailblue trail_effect_player = gf_co_smallengine02_trailblue cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 800 [Engine] nickname = sw_light_fighter_engine_01 ;ids_name = 0 ;ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.400000 flame_effect = gf_rh_smallengine01_fire trail_effect = gf_rh_smallengine01_trail trail_effect_player = gf_rh_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_rh_fighter_start character_loop_sound = engine_rh_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_rh_fighter_kill cruise_start_sound = engine_rh_cruise_start cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 800 [Engine] nickname = Orange_bc_engine_01 ids_name = 0 ids_info = 0 volume = 350 mass = 10 max_force = 100000 linear_drag = 1000 power_usage = 0 reverse_fraction = 0.500000 flame_effect = gf_ms_largeengine01 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 600 [Engine] nickname = battlecruiser_engine_red_600 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 180000 linear_drag = 1000 reverse_fraction = 0.360000 flame_effect = coalition_bg_engine01 trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 600 [Engine] nickname = npc_red_bd_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 180000 linear_drag = 1199 reverse_fraction = 0.500000 flame_effect = gf_br_largeengine02 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_rh_freighter_start character_loop_sound = engine_rh_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 500 [Engine] nickname = chieftain_battleship_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = gf_ms_largeengine01 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 600 [Engine] nickname = running_by_stars_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 reverse_fraction = 0.600000 flame_effect = gf_br_atransport_engine01_fire trail_effect = gf_br_atransport_engine01_trail trail_effect_player = gf_br_atransport_engine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_rh_freighter_start character_loop_sound = engine_rh_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 650 [Engine] nickname = Volcano_Fighter_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_specengine03_fire trail_effect = gf_specengine03_trail trail_effect_player = gf_specengine03_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_rh_fighter_start character_loop_sound = engine_rh_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_rh_fighter_kill cruise_start_sound = engine_rh_cruise_start cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = fatso_gunboat_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 96000 linear_drag = 1199 reverse_fraction = 0.200000 flame_effect = gf_br_atransport_engine01_fire trail_effect = gf_br_atransport_engine01_trail trail_effect_player = gf_br_atransport_engine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_transport rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 550 [Engine] nickname = red_fighter_bomber_engine_750 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.300000 flame_effect = gf_co_smallengine02_fireblue trail_effect = gf_co_smallengine02_trailblue trail_effect_player = gf_co_smallengine02_trailblue ;flame_effect = gf_co_smallengine02_fire ;trail_effect = gf_co_smallengine02_trail ;trail_effect_player = gf_co_smallengine02_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_pi_fighter_start character_loop_sound = engine_pi_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_pi_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_pi_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 750 [Engine] nickname = bloodseeker_engine01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 96000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.190000 flame_effect = gf_rh_smallengine01_fire trail_effect = gf_rh_smallengine01_trail trail_effect_player = gf_rh_smallengine01_trail cruise_charge_time = 4 cruise_power_usage = 20 character_start_sound = engine_li_fighter_start character_loop_sound = engine_li_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_bw_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = blue_green_bc_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = rb_bn_largeengine02 trail_effect = gf_li_largeengine01_trail trail_effect_player = gf_li_largeengine01_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_bw_freighter_start character_loop_sound = engine_bw_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = purple_engine_cruiser_650 ids_name = 0 ids_info = 0 volume = 305 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.600000 flame_effect = mc_bigengine_flame_xaak trail_effect = gf_li_smallengine02_trail_xaak trail_effect_player = gf_no_smallengine01_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 650 [Engine] nickname = destroyer_engine01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = mc_bigengine_flame trail_effect = gf_li_smallengine02_trail cruise_disrupt_effect = gf_li_cruisedisruption trail_effect_player = gf_no_smallengine01_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_ku_freighter_start character_loop_sound = engine_ku_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ku_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_ku_cruise_loop cruise_stop_sound = engine_ku_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 180 outside_sound_cone = 360 cruise_speed = 600 [Engine] nickname = Scout_engine01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 72000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.300000 flame_effect = gf_co_smallengine02_fireblue trail_effect = gf_co_smallengine02_trailblue trail_effect_player = gf_co_smallengine02_trailblue cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_am_fighter_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 1200 [Engine] nickname = sw_engine_01 ids_name = 536573 ids_info = 528092 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.300000 flame_effect = gf_co_smallengine02_fireblue trail_effect = gf_co_smallengine02_trailblue trail_effect_player = gf_co_smallengine02_trailblue cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 750 [Engine] nickname = ares_engine01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 96000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.190000 flame_effect = gf_co_smallengine02_fireblue trail_effect = gf_co_smallengine02_trailblue trail_effect_player = gf_co_smallengine02_trailblue cruise_charge_time = 4 cruise_power_usage = 20 character_start_sound = engine_li_fighter_start character_loop_sound = engine_li_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_bw_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 750 [Engine] nickname = sw_destroyer_engine01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.600000 flame_effect = mc_bigengine_flame_xaak trail_effect = gf_li_smallengine02_trail_xaak cruise_disrupt_effect = gf_li_cruisedisruption trail_effect_player = gf_no_smallengine01_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_ku_freighter_start character_loop_sound = engine_ku_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ku_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_ku_cruise_loop cruise_stop_sound = engine_ku_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 180 outside_sound_cone = 360 cruise_speed = 650 [Engine] nickname = MinotaurMob_engine01 ids_name = 535248 ids_info = 527354 volume = 30 mass = 10 max_force = 257500 linear_drag = 1030 reverse_fraction = 0.700000 flame_effect = gf_br_largeengine01 trail_effect = gf_li_largeengine01_trail trail_effect_player = gf_li_largeengine01_trail cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 750 [Engine] nickname = sw_colibri_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_fireblue trail_effect = gf_co_smallengine02_trailblue trail_effect_player = gf_co_smallengine02_trailblue cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 600 [Engine] nickname = red_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_fire trail_effect = gf_co_smallengine02_trail trail_effect_player = gf_co_smallengine02_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_pi_fighter_start character_loop_sound = engine_pi_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_pi_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_pi_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = Egregor_battleship_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = mc_bigengine_flame_xaak trail_effect = gf_li_smallengine02_trail_xaak trail_effect_player = gf_no_smallengine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 600 [Engine] nickname = armageddon_bomber_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_fireblue trail_effect = gf_co_smallengine02_trailblue trail_effect_player = gf_co_smallengine02_trailblue cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 600 [Engine] nickname = pony_bomber_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = xaak_smallengine01_fire trail_effect = xaak_smallengine01_trail trail_effect_player = xaak_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 600 [Engine] nickname = Orion_missile_frigate ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.500000 flame_effect = gf_br_atransport_engine01_fire trail_effect = gf_br_atransport_engine01_trail trail_effect_player = gf_br_atransport_engine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_fighter_start character_loop_sound = engine_li_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_fighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 600 [Engine] nickname = Armageddon_fighter_engine01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 96000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.190000 flame_effect = xaak_smallengine01_fire trail_effect = xaak_smallengine01_trail trail_effect_player = xaak_smallengine01_trail cruise_charge_time = 4 cruise_power_usage = 20 character_start_sound = engine_li_fighter_start character_loop_sound = engine_li_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_bw_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = py13_missile_fc_engine ids_name = 536645 ids_info = 528117 volume = 305 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.600000 flame_effect = gf_br_largeengine03 trail_effect = gf_br_transport_engine01_trail cruise_disrupt_effect = gf_li_cruisedisruption trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_fighter_start character_loop_sound = engine_li_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_fighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 650 [Engine] nickname = SGShipBarge_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 22590000 linear_drag = 250000 reverse_fraction = 0.300000 flame_effect = gf_br_largeengine03 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_transport rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 360 [Engine] nickname = hybrid_bomber_engine_blue ids_name = 0 ids_info = 0 volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_fireblue trail_effect = gf_co_smallengine02_trailblue trail_effect_player = gf_co_smallengine02_trailblue cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = donat_hybrid_bomber_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.300000 flame_effect = gf_rh_smallengine01_fire trail_effect = gf_rh_smallengine01_trail trail_effect_player = gf_rh_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_rh_fighter_start character_loop_sound = engine_rh_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_rh_fighter_kill cruise_start_sound = engine_rh_cruise_start cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 750 [Engine] nickname = blue_fighter_engine_700 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_br_smallengine01_fire trail_effect = gf_br_smallengine01_trail trail_effect_player = gf_br_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_br_fighter_start character_loop_sound = engine_br_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_fighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = destroyer_engine02 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = rb_bn_largeengine02 trail_effect = gf_li_largeengine01_trail trail_effect_player = gf_li_largeengine01_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_bw_freighter_start character_loop_sound = engine_bw_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = Turok_gunboat_engine_01 ids_name = 0 ids_info = 0 volume = 30 mass = 10 max_force = 102600 linear_drag = 1030 reverse_fraction = 0.500000 flame_effect = gf_br_largeengine01 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = SGShipBarge2_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 22590000 linear_drag = 250000 reverse_fraction = 0.300000 flame_effect = coalition_bg_engine01 trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_transport rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 360 [Engine] nickname = Morgenstern_cruiser_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = gf_ms_largeengine01 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = Governor_battleship_engine01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = gf_ms_largeengine01 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = Lobster_battleship_engine01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = coalition_bg_engine01 trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = Torpedo_frigate_engine04 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 230000 linear_drag = 1199 reverse_fraction = 0.426000 flame_effect = gf_br_largeengine03 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_rh_freighter_start character_loop_sound = engine_rh_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_lifter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 650 [Engine] nickname = DomKavash_battleship_engine01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = gf_rh_largeengine03 trail_effect = gf_rh_smallengine03_trail trail_effect_player = gf_rh_smallengine03_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = missile_frigate_engine03 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.500000 flame_effect = gf_rh_largeengine01 trail_effect = gf_rh_smallengine03_trail trail_effect_player = gf_rh_smallengine03_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_fighter_start character_loop_sound = engine_li_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_fighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 600 [Engine] nickname = destroyer_engine03 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = gf_br_atransport_engine01_fire trail_effect = gf_br_atransport_engine01_trail trail_effect_player = gf_br_atransport_engine01_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_bw_freighter_start character_loop_sound = engine_bw_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = Green_gunboat_engine_01 ids_name = 0 ids_info = 0 volume = 30 mass = 10 max_force = 102600 linear_drag = 1030 reverse_fraction = 0.500000 flame_effect = gf_rh_smallengine02_fire trail_effect = gf_rh_smallengine02_trail trail_effect_player = gf_rh_smallengine02_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = green_fighter_engine_700 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_rh_smallengine01_fire trail_effect = gf_rh_smallengine01_trail trail_effect_player = gf_rh_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_br_fighter_start character_loop_sound = engine_br_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_fighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = Myrmidon_destroyer_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.600000 flame_effect = gf_rh_largeengine01 trail_effect = gf_rh_smallengine03_trail trail_effect_player = gf_rh_smallengine03_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_ku_freighter_start character_loop_sound = engine_ku_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_rh_fighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 180 outside_sound_cone = 360 cruise_speed = 650 [Engine] nickname = missile_frigate_engine04 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.500000 flame_effect = gf_ku_largeengine03 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_fighter_start character_loop_sound = engine_li_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_fighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 600 [Engine] nickname = destroyer_engine04 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = gf_li_largeengine01_fire trail_effect = gf_li_largeengine01_trail trail_effect_player = gf_li_largeengine01_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = hybrid_bomber_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_fire trail_effect = gf_co_smallengine02_trail trail_effect_player = gf_co_smallengine02_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_rh_fighter_start character_loop_sound = engine_rh_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_rh_fighter_kill cruise_start_sound = engine_rh_cruise_start cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 600 [Engine] nickname = Elsass_destroyer_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.600000 flame_effect = gf_br_atransport_engine01_fire trail_effect = gf_br_atransport_engine01_trail trail_effect_player = gf_br_atransport_engine01_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_bw_freighter_start character_loop_sound = engine_bw_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 650 [Engine] nickname = missile_fc_engine_green ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.600000 flame_effect = gf_br_largeengine03 flame_effect = gf_rh_largeengine01 trail_effect = gf_rh_smallengine03_trail trail_effect_player = gf_rh_smallengine03_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_fighter_start character_loop_sound = engine_li_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_fighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 650 [Engine] nickname = chieftain_battleship_engine_02 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.600000 flame_effect = gf_br_largeengine03 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 650 [Engine] nickname = gunboat_engine_650_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 66666 linear_drag = 666 reverse_fraction = 0.600000 flame_effect = gf_li_largeengine01_fire trail_effect = gf_li_largeengine01_trail trail_effect_player = gf_li_largeengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 650 [Engine] nickname = yamato_bs_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.600000 flame_effect = new_bs_largeengine_bluepurple_fire trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 650 [Engine] nickname = BluebirdK7_engine_01 ;ids_name = 0 ;ids_info = 0 volume = 0.000000 mass = 10 max_force = 72000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.336666 flame_effect = gf_specengine03_fire trail_effect = gf_specengine03_trail trail_effect_player = gf_specengine03_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_rh_fighter_start character_loop_sound = engine_rh_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_rh_fighter_kill cruise_start_sound = engine_rh_cruise_start cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 1000 [Engine] nickname = Templar_battleship_engine01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = gf_br_largeengine03 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_lifter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = d_light_fighter_engine_01 ;ids_name = 0 ;ids_info = 0 volume = 0.000000 mass = 10 max_force = 72000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.336666 flame_effect = gf_co_smallengine02_fireblue trail_effect = gf_co_smallengine02_trailblue trail_effect_player = gf_co_smallengine02_trailblue cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_rh_fighter_start character_loop_sound = engine_rh_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_rh_fighter_kill cruise_start_sound = engine_rh_cruise_start cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 1000 [Engine] nickname = d_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.300000 flame_effect = gf_rh_smallengine02_fire trail_effect = gf_rh_smallengine02_trail trail_effect_player = gf_rh_smallengine02_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 800 [Engine] nickname = AOD_fighter_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_no_smallengine01_fire trail_effect = gf_no_smallengine01_trail trail_effect_player = gf_no_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_nomad rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_no_cruise_start cruise_loop_sound = engine_no_cruise_loop cruise_stop_sound = engine_no_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = AOD_bomber_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_no_smallengine01_fire trail_effect = gf_no_smallengine01_trail trail_effect_player = gf_no_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_nomad rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_no_cruise_start cruise_loop_sound = engine_no_cruise_loop cruise_stop_sound = engine_no_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = d_engine_gunboat_red ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 66666 linear_drag = 666 reverse_fraction = 0.600000 flame_effect = coalition_gunboat_engine01_fire trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_no_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 750 [Engine] nickname = IOZ-501_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_fire trail_effect = gf_co_smallengine02_trail trail_effect_player = gf_co_smallengine02_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_pi_fighter_start character_loop_sound = engine_pi_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_pi_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_pi_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = faraon_engine01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.600000 flame_effect = gf_ku_largeengine03 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_fighter_start character_loop_sound = engine_li_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_fighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 650 [Engine] nickname = DA_battleship_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = rb_hu_largeengine01 trail_effect = gf_li_largeengine01_trail trail_effect_player = gf_li_largeengine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_bw_freighter_start character_loop_sound = engine_bw_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = MC_engine01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.600000 flame_effect = gf_rh_largeengine01 trail_effect = gf_rh_smallengine03_trail trail_effect_player = gf_rh_smallengine03_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_fighter_start character_loop_sound = engine_li_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_fighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 650 [Engine] nickname = F-416_engine01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_fire trail_effect = gf_co_smallengine02_trail trail_effect_player = gf_co_smallengine02_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_am_fighter_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = F-324_engine01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_fire trail_effect = gf_co_smallengine02_trail trail_effect_player = gf_co_smallengine02_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_am_fighter_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = thanos_gunboat_engine01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 66666 linear_drag = 666 reverse_fraction = 0.600000 flame_effect = gf_li_largeengine01_fire trail_effect = gf_li_largeengine01_trail trail_effect_player = gf_li_largeengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 750 [Engine] nickname = d_engine_02 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.300000 flame_effect = gf_specengine03_fire trail_effect = gf_specengine03_trail trail_effect_player = gf_specengine03_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 900 [Engine] nickname = d_engine_03 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.300000 flame_effect = xaak_smallengine01_fire trail_effect = xaak_smallengine01_trail trail_effect_player = xaak_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 800 [Engine] nickname = cruiser_engine_650_1 ids_name = 0 ids_info = 0 volume = 305 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.600000 flame_effect = gf_rh_largeengine02 trail_effect = gf_rh_smallengine03_trail trail_effect_player = gf_rh_smallengine03_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_lifter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 650 [Engine] nickname = npc_hybrid_bomber_engine_blue ids_name = 0 ids_info = 0 volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 120000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_fireblue trail_effect = gf_co_smallengine02_trailblue trail_effect_player = gf_co_smallengine02_trailblue cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = battleship_green_engine01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.600000 flame_effect = gf_rh_largeengine02 trail_effect = gf_rh_smallengine03_trail trail_effect_player = gf_rh_smallengine03_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_rh_freighter_start character_loop_sound = engine_rh_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 650 [Engine] nickname = d_engine_04 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.300000 flame_effect = gf_co_smallengine02_fireblue trail_effect = gf_co_smallengine02_trailblue trail_effect_player = gf_co_smallengine02_trailblue cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 750 [Engine] nickname = manta_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 33930000 linear_drag = 282000 reverse_fraction = 1.169000 flame_effect = gf_br_largeengine03 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 490 [Engine] nickname = battleship_orange_engine01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.600000 flame_effect = gf_ms_largeengine01 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_rh_freighter_start character_loop_sound = engine_rh_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 650 [Engine] nickname = Tengu_s1v2_battleship_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 150200 linear_drag = 1000 reverse_fraction = 0.334000 flame_effect = new_bs_largeengine_fire trail_effect = new_bs_smallengine01_trail cruise_disrupt_effect = gf_li_cruisedisruption trail_effect_player = new_bs_smallengine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 600 [Engine] nickname = faraon_torpedo_frigate_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 230000 linear_drag = 1199 reverse_fraction = 0.426000 flame_effect = new_bs_largeengine_yellow_fire trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_rh_freighter_start character_loop_sound = engine_rh_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_lifter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 650 [Engine] nickname = build_engine_battleship_light ids_name = 536926 ids_info = 528305 DA_archetype = Equipment\models\commodities\crates\pod_white.3db material_library = Equipment\models\cargo_pods.mat LODranges = 0, 3000 explosion_arch = explosion_pod_white volume = 350 mass = 10 max_force = 100000 linear_drag = 1000 power_usage = 0 reverse_fraction = 0.500000 flame_effect = new_bs_largeengine_fire trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 600 [Engine] nickname = donat_engine_battleship_light ids_name = 536927 ids_info = 528324 volume = 350 mass = 10 max_force = 100000 linear_drag = 1000 power_usage = 0 reverse_fraction = 0.600000 flame_effect = new_bs_largeengine_fire trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_lifter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 650 [Engine] nickname = Rudy_cruiser_engine ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.600000 flame_effect = gf_br_transport_engine01_fire trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_lifter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 650 [Engine] nickname = donat_new_battleship_engine_light ids_name = 536905 ids_info = 528320 volume = 350 mass = 10 max_force = 204500 linear_drag = 1199 reverse_fraction = 0.415000 flame_effect = new_bs_largeengine_fire trail_effect = new_bs_smallengine01_trail cruise_disrupt_effect = gf_li_cruisedisruption trail_effect_player = new_bs_smallengine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 650 [Engine] nickname = donat_new_battleship_engine_yellow ids_name = 536905 ids_info = 528321 volume = 350 mass = 10 max_force = 204500 linear_drag = 1199 reverse_fraction = 0.415000 flame_effect = new_bs_largeengine_yellow_fire trail_effect = new_bs_mediumengine_yellow01_trail cruise_disrupt_effect = gf_li_cruisedisruption trail_effect_player = new_bs_mediumengine_yellow01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 650 [Engine] nickname = donat_new_battleship_engine_redpurple ids_name = 536905 ids_info = 528320 volume = 350 mass = 10 max_force = 204500 linear_drag = 1199 reverse_fraction = 0.415000 flame_effect = new_bs_largeengine_redpurple_fire trail_effect = new_bs_smallengine01_trail cruise_disrupt_effect = gf_li_cruisedisruption trail_effect_player = new_bs_smallengine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 650 [Engine] nickname = donat_new_battleship_engine_green ids_name = 536905 ids_info = 528322 volume = 350 mass = 10 max_force = 204500 linear_drag = 1199 reverse_fraction = 0.415000 flame_effect = new_bs_largeengine_green_fire trail_effect = new_bs_smallengine01_trail cruise_disrupt_effect = gf_li_cruisedisruption trail_effect_player = new_bs_smallengine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 650 [Engine] nickname = donat_new_battleship_engine_blue ids_name = 536905 ids_info = 528323 volume = 350 mass = 10 max_force = 204500 linear_drag = 1199 reverse_fraction = 0.415000 flame_effect = new_bs_largeengine_blue_fire trail_effect = new_bs_mediumengine_blue01_trail cruise_disrupt_effect = gf_li_cruisedisruption trail_effect_player = new_bs_mediumengine_blue01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 650 [Engine] nickname = donat_new_battleship_engine_bluepurple ids_name = 536905 ids_info = 528320 volume = 350 mass = 10 max_force = 204500 linear_drag = 1199 reverse_fraction = 0.415000 flame_effect = new_bs_largeengine_bluepurple_fire trail_effect = new_bs_smallengine01_trail cruise_disrupt_effect = gf_li_cruisedisruption trail_effect_player = new_bs_smallengine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 650 [Engine] nickname = destroyer_engine05 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.600000 flame_effect = gf_br_atransport_engine01_fire trail_effect = gf_br_atransport_engine01_trail trail_effect_player = gf_br_atransport_engine01_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 650 [Engine] nickname = Kamikaze_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 180000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_rs_smallengine01_fire trail_effect = new_bs_smallengine01_trail trail_effect_player = new_bs_smallengine01_trail cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_ci_fighter_start character_loop_sound = engine_race_cruise_loop character_pitch_range = -50, 25 rumble_sound = rumble_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_fighter_kill cruise_start_sound = cruise_race_start cruise_loop_sound = engine_race_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 1000 [Engine] nickname = Kamikaze_engine_02 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 240000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_rs_smallengine01_fire trail_effect = new_bs_smallengine01_trail trail_effect_player = new_bs_smallengine01_trail cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_ci_fighter_start character_loop_sound = engine_race_cruise_loop character_pitch_range = -50, 25 rumble_sound = rumble_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_fighter_kill cruise_start_sound = cruise_race_start cruise_loop_sound = engine_race_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 1000 [Engine] nickname = Fugitive_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 180000 linear_drag = 599 reverse_fraction = 0.200000 flame_effect = new_bs_largeengine_blue_fire trail_effect = new_bs_smallengine01_trail cruise_disrupt_effect = gf_li_cruisedisruption trail_effect_player = new_bs_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_transport rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 700 [Engine] nickname = Kamikaze_engine_03 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 300000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_rs_smallengine01_fire trail_effect = new_bs_smallengine01_trail trail_effect_player = new_bs_smallengine01_trail cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_ci_fighter_start character_loop_sound = engine_race_cruise_loop character_pitch_range = -50, 25 rumble_sound = rumble_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_fighter_kill cruise_start_sound = cruise_race_start cruise_loop_sound = engine_race_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 1000 [Engine] nickname = Kamikaze_engine_04 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 480000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_rs_smallengine01_fire trail_effect = new_bs_smallengine01_trail trail_effect_player = new_bs_smallengine01_trail cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_ci_fighter_start character_loop_sound = engine_race_cruise_loop character_pitch_range = -50, 25 rumble_sound = rumble_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_fighter_kill cruise_start_sound = cruise_race_start cruise_loop_sound = engine_race_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 1000 [Engine] nickname = LotusScout_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 68999 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_fireblue trail_effect = gf_co_smallengine02_trailblue trail_effect_player = gf_co_smallengine02_trailblue cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 1100 [Engine] nickname = missile_frigate_engine_650_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.600000 flame_effect = gf_br_largeengine03 trail_effect = gf_br_transport_engine01_trail cruise_disrupt_effect = gf_li_cruisedisruption trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_fighter_start character_loop_sound = engine_li_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_fighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 650 [Engine] nickname = repair_ship_engine01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 96000 linear_drag = 1199 reverse_fraction = 0.200000 flame_effect = gf_br_atransport_engine01_fire trail_effect = gf_br_atransport_engine01_trail trail_effect_player = gf_br_atransport_engine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_transport rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 500 [Engine] nickname = Albatross_battleship_engine_02 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 25430000 linear_drag = 282000 reverse_fraction = 1.450000 flame_effect = new_bs_largeengine_redpurple_fire trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 450 [Engine] nickname = d_engine_05 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.300000 flame_effect = gf_co_smallengine02_fire trail_effect = gf_co_smallengine02_trail trail_effect_player = gf_co_smallengine02_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 750 [Engine] nickname = battleship_blue_engine01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.600000 flame_effect = gf_br_largeengine03 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_rh_freighter_start character_loop_sound = engine_rh_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 650 [Engine] nickname = build_engine_battleship_redpurple ids_name = 537013 ids_info = 528370 DA_archetype = Equipment\models\commodities\crates\pod_red.3db material_library = Equipment\models\cargo_pods.mat LODranges = 0, 3000 explosion_arch = explosion_pod_red volume = 350 mass = 10 max_force = 100000 linear_drag = 1000 power_usage = 0 reverse_fraction = 0.500000 flame_effect = new_bs_largeengine_redpurple_fire trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 600 [Engine] nickname = d_light_fighter_engine_02 ;ids_name = 0 ;ids_info = 0 volume = 0.000000 mass = 10 max_force = 72000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.336666 flame_effect = gf_co_smallengine02_fire trail_effect = gf_co_smallengine02_trail trail_effect_player = gf_co_smallengine02_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_rh_fighter_start character_loop_sound = engine_rh_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_rh_fighter_kill cruise_start_sound = engine_rh_cruise_start cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 1000 [Engine] nickname = XaakM2_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = mc_bigengine_flame_xaak2 trail_effect = gf_li_smallengine02_trail_xaak trail_effect_player = gf_specengine04_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = XaakM2_engine rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 606 [Engine] nickname = XaakM1_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = mc_bigengine_flame_xaak3 trail_effect = gf_li_smallengine02_trail_xaak trail_effect_player = gf_specengine05_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = XaakM2_engine rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 606 [Engine] nickname = XaakM6_engine ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 102600 linear_drag = 1030 reverse_fraction = 0.500000 flame_effect = mc_bigengine_flame_xaak4 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_specengine06_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = XaakM2_engine rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 606 [Engine] nickname = py22_missile_fc_engine ids_name = 537049 ids_info = 528395 volume = 305 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.600000 flame_effect = gf_br_largeengine03 trail_effect = gf_br_transport_engine01_trail cruise_disrupt_effect = gf_li_cruisedisruption trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_fighter_start character_loop_sound = engine_li_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_fighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 650 [Engine] nickname = player_dk_battleship_engine01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = new_bs_largeengine_green_fire trail_effect = new_bs_smallengine01_trail cruise_disrupt_effect = gf_li_cruisedisruption trail_effect_player = new_bs_smallengine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_lifter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 603 [Engine] nickname = player_dk_cruiser_engine01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = gf_rh_largeengine02 trail_effect = gf_rh_smallengine03_trail trail_effect_player = gf_rh_smallengine03_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_lifter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 603 [Engine] nickname = player_dk_gunboat01_engine01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 102600 linear_drag = 1030 reverse_fraction = 0.500000 flame_effect = coalition_gunboat_engine01_fire trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_transport rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 603 [Engine] nickname = player_dk_ancient_engine01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 25430000 linear_drag = 282000 reverse_fraction = 1.450000 flame_effect = gf_li_smallengine01_fire trail_effect = gf_li_smallengine01_trail trail_effect_player = gf_li_smallengine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 450 [Engine] nickname = missile_frigate_engine05 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.500000 flame_effect = gf_rh_largeengine01 trail_effect = gf_rh_smallengine03_trail trail_effect_player = gf_rh_smallengine03_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_rh_freighter_start character_loop_sound = engine_rh_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_fighter_kill cruise_start_sound = engine_rh_cruise_start cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 600 [Engine] nickname = player_dk_fighter_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_fire trail_effect = gf_co_smallengine02_trail trail_effect_player = gf_co_smallengine02_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_am_fighter_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = Sakura_ship_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 25430000 linear_drag = 282000 reverse_fraction = 1.450000 flame_effect = new_bs_largeengine_redpurple_fire trail_effect = new_bs_smallengine01_trail cruise_disrupt_effect = gf_li_cruisedisruption trail_effect_player = new_bs_smallengine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 450 [Engine] nickname = Mirage_heavy_fighter_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_fire trail_effect = gf_co_smallengine02_trail trail_effect_player = gf_co_smallengine02_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_am_fighter_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = Fury_bomber_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_fire trail_effect = gf_co_smallengine02_trail trail_effect_player = gf_co_smallengine02_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = Bonecrusher_engine_01 ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 102600 linear_drag = 1030 reverse_fraction = 0.500000 flame_effect = coalition_gunboat_engine01_fire trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = Hyperion_Cruiser_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = coalition_gunboat_engine01_fire trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = Pallant_Battleship_engine01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = coalition_bg_engine01 trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = Leviathan_Battleship_engine01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = gf_ms_largeengine01 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = Brutalisk_Cruiser_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = gf_ku_largeengine01 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = Hydralisk_bomber_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_firexenostrade trail_effect = gf_co_smallengine02_trailxenostrade trail_effect_player = gf_co_smallengine02_trailxenostrade cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = Ultralisk_engine_01 ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 102600 linear_drag = 1030 reverse_fraction = 0.500000 flame_effect = gf_ku_largeengine01 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = Mutalisk_fighter_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_firexenostrade trail_effect = gf_co_smallengine02_trailxenostrade trail_effect_player = gf_co_smallengine02_trailxenostrade cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_am_fighter_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = Artanis_Battleship_engine01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = gf_br_largeengine03 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = Selendis_Cruiser_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = gf_br_largeengine03 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = Phoenix_engine_01 ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 102600 linear_drag = 1030 reverse_fraction = 0.500000 flame_effect = gf_co_smallengine02_fireblue trail_effect = gf_co_smallengine02_trailblue trail_effect_player = gf_co_smallengine02_trailblue cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = Zeratul_fighter_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_fireblue trail_effect = gf_co_smallengine02_trailblue trail_effect_player = gf_co_smallengine02_trailblue cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_am_fighter_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = Alarak_bomber_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_fireblue trail_effect = gf_co_smallengine02_trailblue trail_effect_player = gf_co_smallengine02_trailblue cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = Sinister_Visitant_engine01 ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 154800 linear_drag = 1030 reverse_fraction = 0.700000 flame_effect = gf_rh_smallengine02_fire trail_effect = gf_rh_smallengine02_trail trail_effect_player = gf_rh_smallengine02_trail cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 750 [Engine] nickname = Nemesis_fighter_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_fireblue trail_effect = gf_co_smallengine02_trailblue trail_effect_player = gf_co_smallengine02_trailblue cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_br_fighter_start character_loop_sound = engine_br_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_fighter_kill cruise_start_sound = engine_br_cruise_start cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = Wraith_fighter_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_fire trail_effect = gf_co_smallengine02_trail trail_effect_player = gf_co_smallengine02_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_pi_fighter_start character_loop_sound = engine_pi_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_pi_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_pi_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = Vossk_barge_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 22590000 linear_drag = 250000 reverse_fraction = 0.300000 flame_effect = gf_rh_largeengine02 trail_effect = gf_rh_smallengine03_trail trail_effect_player = gf_rh_smallengine03_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_rh_fighter_start character_loop_sound = engine_rh_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_transport rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_rh_fighter_kill cruise_start_sound = engine_rh_cruise_start cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 370 [Engine] nickname = Sinister_Sprut_engine01 ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 154800 linear_drag = 1030 reverse_fraction = 0.700000 flame_effect = gf_co_smallengine02_fire trail_effect = gf_co_smallengine02_trail trail_effect_player = gf_co_smallengine02_trail cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 750 [Engine] nickname = Cronus_fighter_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_fireblue trail_effect = gf_co_smallengine02_trailblue trail_effect_player = gf_co_smallengine02_trailblue cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_br_fighter_start character_loop_sound = engine_br_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_fighter_kill cruise_start_sound = engine_br_cruise_start cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = Typhon_fighter_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_fireblue trail_effect = gf_co_smallengine02_trailblue trail_effect_player = gf_co_smallengine02_trailblue cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_br_fighter_start character_loop_sound = engine_br_fighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_fighter_kill cruise_start_sound = engine_br_cruise_start cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 800 [Engine] nickname = Sanctum_battleship_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 150200 linear_drag = 1000 reverse_fraction = 0.334000 flame_effect = new_bs_mediumengine_blue_fire trail_effect = new_bs_mediumengine_blue01_trail cruise_disrupt_effect = gf_li_cruisedisruption trail_effect_player = new_bs_mediumengine_blue01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 600 [Engine] nickname = Proteus_battleship_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.600000 flame_effect = rb_sr_largeengine01 trail_effect = gf_li_largeengine01_trail trail_effect_player = gf_li_largeengine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_bw_freighter_start character_loop_sound = engine_bw_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 650 [Engine] nickname = battleship_purple_engine01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = mc_bigengine_flame_xaak trail_effect = gf_li_smallengine02_trail_xaak trail_effect_player = gf_no_smallengine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 600 [Engine] nickname = Tetatron_battleship_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 204500 linear_drag = 1199 reverse_fraction = 0.415000 flame_effect = new_bs_largeengine_yellow_fire trail_effect = new_bs_mediumengine_yellow01_trail cruise_disrupt_effect = gf_li_cruisedisruption trail_effect_player = new_bs_mediumengine_yellow01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 600 [Engine] nickname = Tetatron10lvl_battleship_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 204500 linear_drag = 1199 reverse_fraction = 0.415000 flame_effect = new_bs_largeengine_yellow_fire trail_effect = new_bs_mediumengine_yellow01_trail cruise_disrupt_effect = gf_li_cruisedisruption trail_effect_player = new_bs_mediumengine_yellow01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 650 [Engine] nickname = Sinister_Fearless_engine ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 206300 linear_drag = 1030 reverse_fraction = 0.600000 flame_effect = gf_br_largeengine02 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 900 [Engine] nickname = Tarr_Chronicles_cruiser_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = gf_br_largeengine03 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 550 [Engine] nickname = Tarr_Chronicles_mvhf_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_fireblue trail_effect = gf_co_smallengine02_trailblue trail_effect_player = gf_co_smallengine02_trailblue cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_pi_fighter_start character_loop_sound = engine_pi_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_pi_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_pi_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = Heater_fighter_engine01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 96000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.190000 flame_effect = gf_co_smallengine02_fireblue trail_effect = gf_co_smallengine02_trailblue trail_effect_player = gf_co_smallengine02_trailblue cruise_charge_time = 4 cruise_power_usage = 20 character_start_sound = engine_li_fighter_start character_loop_sound = engine_li_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_bw_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = Sinister_Sprut_engine02 ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 206300 linear_drag = 1030 reverse_fraction = 0.600000 flame_effect = gf_co_smallengine02_fire trail_effect = gf_co_smallengine02_trail trail_effect_player = gf_co_smallengine02_trail cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 900 [Engine] nickname = X3_Pirate_Nova_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_fire trail_effect = gf_co_smallengine02_trail trail_effect_player = gf_co_smallengine02_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_pi_fighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_am_fighter_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = Favorite_battleship_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 204500 linear_drag = 1199 reverse_fraction = 0.415000 flame_effect = new_bs_mediumengine_purple_fire trail_effect = new_bs_mediumengine_purple01_trail cruise_disrupt_effect = gf_li_cruisedisruption trail_effect_player = new_bs_mediumengine_purple01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 600 [Engine] nickname = donat_new_battleship_engine_purple ids_name = 536905 ids_info = 528320 volume = 350 mass = 10 max_force = 204500 linear_drag = 1199 reverse_fraction = 0.415000 flame_effect = new_bs_mediumengine_purple_fire trail_effect = new_bs_mediumengine_purple01_trail cruise_disrupt_effect = gf_li_cruisedisruption trail_effect_player = new_bs_mediumengine_purple01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 650 [Engine] nickname = Sinister_ShadowBattleCrab_engine01 ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 206300 linear_drag = 1030 reverse_fraction = 0.600000 flame_effect = gf_br_largeengine03 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 900 [Engine] nickname = Sinister_engine_blue01 ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 206300 linear_drag = 1030 reverse_fraction = 0.600000 flame_effect = new_bs_mediumengine_blue_fire trail_effect = new_bs_mediumengine_blue01_trail cruise_disrupt_effect = gf_li_cruisedisruption trail_effect_player = new_bs_mediumengine_blue01_trail cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 900 [Engine] nickname = Sinister_engine_blue02 ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 206300 linear_drag = 1030 reverse_fraction = 0.600000 flame_effect = gf_br_largeengine03 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 900 [Engine] nickname = py23_engine_battleship ids_name = 537373 ids_info = 528582 volume = 350 mass = 10 max_force = 100000 linear_drag = 1000 power_usage = 0 reverse_fraction = 0.600000 flame_effect = gf_rh_largeengine02 trail_effect = gf_rh_smallengine02_trail trail_effect_player = gf_rh_smallengine02_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_lifter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 650 [Engine] nickname = missile_corvette_engine01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.400000 flame_effect = gf_co_smallengine02_firexenostrade trail_effect = gf_co_smallengine02_trailxenostrade trail_effect_player = gf_co_smallengine02_trailxenostrade cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_fighter_start character_loop_sound = engine_li_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_fighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 750 [Engine] nickname = donat_barge_engine01 ;ids_name = 263885 ;ids_info = 264885 volume = 0.000000 mass = 10 max_force = 22590000 linear_drag = 250000 reverse_fraction = 0.300000 flame_effect = rb_ou_largeengine01 trail_effect = gf_li_largeengine01_trail trail_effect_player = gf_li_largeengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_transport rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 450 [Engine] nickname = Ds_battleship_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = new_bs_largeengine_redpurple_fire trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 600 [Engine] nickname = Uroboros_bs_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = new_bs_mediumengine_blue_fire trail_effect = new_bs_mediumengine_blue01_trail cruise_disrupt_effect = gf_li_cruisedisruption trail_effect_player = new_bs_mediumengine_blue01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 600 [Engine] nickname = wild_fighter_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_no_smallengine01_fire trail_effect = gf_no_smallengine01_trail trail_effect_player = gf_no_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_loop_sound = engine_no_loop character_pitch_range = -50, 25 rumble_sound = rumble_nomad rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = engine_no_cruise_start cruise_loop_sound = engine_no_cruise_loop cruise_stop_sound = engine_no_cruise_stop indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = Sinister_engine01 ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 309500 linear_drag = 1030 reverse_fraction = 0.834000 flame_effect = gf_br_largeengine01 trail_effect = gf_li_largeengine01_trail trail_effect_player = gf_li_largeengine01_trail cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 2000 [Engine] nickname = battleship_yellow_engine01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.600000 flame_effect = new_bs_largeengine_yellow_fire trail_effect = new_bs_mediumengine_yellow01_trail cruise_disrupt_effect = gf_li_cruisedisruption trail_effect_player = new_bs_mediumengine_yellow01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_rh_freighter_start character_loop_sound = engine_rh_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 650 [Engine] nickname = battlecruiser_engine_red_650 ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 180000 linear_drag = 1000 reverse_fraction = 0.426000 flame_effect = gf_br_largeengine02 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_lifter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 650 [Engine] nickname = cruiser_engine_blue_650 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.600000 flame_effect = gf_ms_largeengine01 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 650 [Engine] nickname = destroyer_engine_orange_600 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = gf_ms_largeengine01 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_ku_freighter_start character_loop_sound = engine_ku_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ku_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_ku_cruise_loop cruise_stop_sound = engine_ku_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 180 outside_sound_cone = 360 cruise_speed = 600 [Engine] nickname = Sinister_engine_750_01 ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 154800 linear_drag = 1030 reverse_fraction = 0.700000 flame_effect = gf_br_largeengine01 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 750 [Engine] nickname = unique_engine_blue_01 ids_name = 537448 ids_info = 528633 DA_archetype = Equipment\models\commodities\crates\pod_blue.3db material_library = Equipment\models\cargo_pods.mat LODranges = 0, 3000 explosion_arch = explosion_pod_blue volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_fireblue trail_effect = gf_co_smallengine02_trailblue trail_effect_player = gf_co_smallengine02_trailblue cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = unique_engine_purple_01 ids_name = 537449 ids_info = 528634 DA_archetype = Equipment\models\commodities\crates\pod_grey.3db material_library = Equipment\models\cargo_pods.mat LODranges = 0, 3000 explosion_arch = explosion_pod_grey volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = xaak_smallengine01_fire trail_effect = xaak_smallengine01_trail trail_effect_player = xaak_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = Sinister_engine_blue03 ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 206300 linear_drag = 1030 reverse_fraction = 0.600000 flame_effect = gf_br_largeengine01 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 900 [Engine] nickname = npc_gunboat_green_engine01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 102600 linear_drag = 1030 reverse_fraction = 0.200000 flame_effect = gf_rh_largeengine01 trail_effect = gf_rh_smallengine03_trail trail_effect_player = gf_rh_smallengine03_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_rh_freighter_start character_loop_sound = engine_rh_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = engine_rh_cruise_start cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 500 [Engine] nickname = lynx_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_li_smallengine01_fire trail_effect = gf_li_smallengine01_trail trail_effect_player = gf_li_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_rh_fighter_start character_loop_sound = engine_rh_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_rh_fighter_kill cruise_start_sound = engine_rh_cruise_start cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = Shadow_Crab_cruiser_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = gf_br_largeengine03 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 600 [Engine] nickname = Npc_chaffee_engine ;ids_name = 263885 ;ids_info = 264885 volume = 0.000000 mass = 10 max_force = 240000 linear_drag = 1199 reverse_fraction = 0.200000 flame_effect = gf_br_atransport_engine01_fire trail_effect = gf_br_atransport_engine01_trail trail_effect_player = gf_br_atransport_engine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_transport rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 500 [Engine] nickname = sinister_milfalcon_engine01 ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 206300 linear_drag = 1030 reverse_fraction = 0.600000 flame_effect = mc_bigengine_flame_xaak trail_effect = gf_li_smallengine02_trail_xaak trail_effect_player = gf_no_smallengine01_trail cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 900 [Engine] nickname = Sniper_battleship_engine01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 21250000 linear_drag = 282000 reverse_fraction = 1.001000 flame_effect = gf_ms_largeengine01 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 600 [Engine] nickname = Scout_engine_1900_blue ids_name = 0 ids_info = 0 volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 114000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.500000 flame_effect = gf_co_smallengine02_fireblue trail_effect = gf_co_smallengine02_trailblue trail_effect_player = gf_co_smallengine02_trailblue cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_am_fighter_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 1900 [Engine] nickname = Sinister_engine_750_02 ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 154800 linear_drag = 1030 reverse_fraction = 0.700000 flame_effect = gf_rh_largeengine01 trail_effect = gf_rh_smallengine03_trail trail_effect_player = gf_rh_smallengine03_trail cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 750 [Engine] nickname = missile_corvette_engine02 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.400000 flame_effect = gf_rh_largeengine01 trail_effect = gf_rh_smallengine03_trail trail_effect_player = gf_rh_smallengine03_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_fighter_start character_loop_sound = engine_li_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_fighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 750 [Engine] nickname = battleship_red_engine01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.600000 flame_effect = coalition_bg_engine01 trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_rh_freighter_start character_loop_sound = engine_rh_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 650 [Engine] nickname = Caiman_battleship_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = new_bs_mediumengine_blue_fire trail_effect = new_bs_mediumengine_blue01_trail cruise_disrupt_effect = gf_li_cruisedisruption trail_effect_player = new_bs_mediumengine_blue01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = Strekozel_gunboat_engine ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 102600 linear_drag = 1030 reverse_fraction = 0.500000 flame_effect = gf_rh_largeengine01 trail_effect = gf_rh_smallengine03_trail trail_effect_player = gf_rh_smallengine03_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_rh_cruise_start cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = Tetatron10lvl_anti_m_t_battleship_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 228500 linear_drag = 1199 reverse_fraction = 0.415000 flame_effect = new_bs_largeengine_yellow_fire trail_effect = new_bs_mediumengine_yellow01_trail cruise_disrupt_effect = gf_li_cruisedisruption trail_effect_player = new_bs_mediumengine_yellow01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 650 [Engine] nickname = Anti_m_t_battleship_engine01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 228500 linear_drag = 1199 reverse_fraction = 0.371000 flame_effect = mc_bigengine_flame_xaak2 trail_effect = gf_li_smallengine02_trail_xaak trail_effect_player = gf_specengine04_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 650 [Engine] nickname = Anti_m_t_battleship_engine02 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 228500 linear_drag = 1199 reverse_fraction = 0.371000 flame_effect = new_bs_mediumengine_purple_fire trail_effect = new_bs_mediumengine_purple01_trail cruise_disrupt_effect = gf_li_cruisedisruption trail_effect_player = new_bs_mediumengine_purple01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 650 [Engine] nickname = missile_corvette_engine03 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.400000 flame_effect = gf_br_atransport_engine01_fire trail_effect = gf_br_atransport_engine01_trail trail_effect_player = gf_br_atransport_engine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_fighter_start character_loop_sound = engine_li_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_fighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 750 [Engine] nickname = Sinister_Collector_engine ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 206300 linear_drag = 1030 reverse_fraction = 0.600000 flame_effect = gf_ku_largeengine01 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = doomstar_rumble character_loop_sound = doomstar_rumble character_pitch_range = -50, 25 rumble_sound = doomstar_rumble rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = doomstar_eng_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = doomstar_eng_cruise_loop cruise_stop_sound = doomstar_eng_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 900 [Engine] nickname = Anti_m_t_battleship_engine03 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 228500 linear_drag = 1199 reverse_fraction = 0.371000 flame_effect = coalition_bg_engine01 trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 650 [Engine] nickname = Sinister_Plague_engine ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 309500 linear_drag = 1030 reverse_fraction = 0.834000 flame_effect = gf_br_largeengine03 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 2000 [Engine] nickname = sn_destroyer_engine01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = mc_bigengine_flame_xaak4 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_specengine06_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_bw_freighter_start character_loop_sound = engine_bw_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = BSG_PEGASUS_engine01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = coalition_bg_engine01 trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_lifter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = donat_missile_fc_engine02 ids_name = 535884 ids_info = 527709 volume = 305 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.600000 flame_effect = gf_br_largeengine02 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_fighter_start character_loop_sound = engine_li_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_fighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 650 [Engine] nickname = missile_frigate_engine01_small ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.500000 flame_effect = gf_br_largeengine02 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_fighter_start character_loop_sound = engine_li_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_fighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 600 [Engine] nickname = Sinister_Sn_engine ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 309500 linear_drag = 1030 reverse_fraction = 0.834000 flame_effect = mc_bigengine_flame_xaak4 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_specengine06_trail cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 3000 [Engine] nickname = Orange_battlecruiser_engine01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 180000 linear_drag = 1000 reverse_fraction = 0.360000 flame_effect = rb_hu_largeengine01 trail_effect = gf_li_largeengine01_trail trail_effect_player = gf_li_largeengine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 600 [Engine] nickname = d_engine_06 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.300000 flame_effect = gf_co_smallengine02_fireblue trail_effect = gf_co_smallengine02_trailblue trail_effect_player = gf_co_smallengine02_trailblue cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 750 [Engine] nickname = kgb_battlecruiser_engine01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 180000 linear_drag = 1000 reverse_fraction = 0.360000 flame_effect = coalition_gunboat_engine01_fire trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 650 [Engine] nickname = npc_capital_red_engine01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = coalition_bg_engine01 trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 600 [Engine] nickname = npc_capital_red_engine02 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = coalition_gunboat_engine01_fire trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 600 [Engine] nickname = Torpedo_frigate_engine05 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 230000 linear_drag = 1199 reverse_fraction = 0.360000 flame_effect = mc_bigengine_flame_xaak4 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_specengine06_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_rh_freighter_start character_loop_sound = engine_rh_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_lifter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = aldrin_npc_ship_engine ;ids_name = 263885 ;ids_info = 264885 volume = 0.000000 mass = 10 max_force = 360000 linear_drag = 1199 reverse_fraction = 0.200000 flame_effect = gf_br_atransport_engine01_fire trail_effect = gf_br_atransport_engine01_trail trail_effect_player = gf_br_atransport_engine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_transport rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 500 [Engine] nickname = kgb_battleship_engine01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.600000 flame_effect = coalition_bg_engine01 trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_rh_freighter_start character_loop_sound = engine_rh_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 650 [Engine] nickname = Arondight_Missile_Frigate_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.500000 flame_effect = gf_br_largeengine02 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_fighter_start character_loop_sound = engine_li_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_fighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 650 [Engine] nickname = Ds_Arrowhead_destroyer_engine01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = coalition_gunboat_engine01_fire trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_bw_freighter_start character_loop_sound = engine_bw_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = mega_barge_engine03 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 22590000 linear_drag = 2200000 reverse_fraction = 0.500000 flame_effect = coalition_bg_engine01 trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_transport rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 50.1 [Engine] nickname = Cleric_destroyer_engine01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = gf_br_largeengine02 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_bw_freighter_start character_loop_sound = engine_bw_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = Mitsar_fighter_engine01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.300000 flame_effect = gf_li_smallengine01_fire trail_effect = gf_li_smallengine01_trail trail_effect_player = gf_li_smallengine01_trail cruise_disrupt_effect = gf_li_cruisedisruption cruise_charge_time = 4 cruise_power_usage = 20 character_start_sound = engine_li_fighter_start character_loop_sound = engine_li_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_bw_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 800 [Engine] nickname = Doomstar_engine01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 28300000 linear_drag = 282000 reverse_fraction = 0.600000 flame_effect = gf_li_smallengine01_fire ;trail_effect = gf_rh_smallengine03_trail ;trail_effect_player = gf_rh_smallengine03_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = doomstar_rumble character_loop_sound = doomstar_rumble character_pitch_range = -50, 25 rumble_sound = doomstar_rumble rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = doomstar_eng_kill cruise_start_sound = doomstar_eng_cruise_start cruise_loop_sound = doomstar_eng_cruise_loop cruise_stop_sound = doomstar_eng_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 400 [Engine] nickname = Sinister_engine02 ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 309500 linear_drag = 1030 reverse_fraction = 0.834000 flame_effect = gf_rh_smallengine02_fire trail_effect = gf_rh_smallengine02_trail trail_effect_player = gf_rh_smallengine02_trail cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 2000 [Engine] nickname = Saif_battleship_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 204500 linear_drag = 1199 reverse_fraction = 0.415000 flame_effect = ba_hu_largeengine01 trail_effect = gf_li_largeengine01_trail trail_effect_player = gf_li_largeengine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 650 [Engine] nickname = d_engine_gunboat_white ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 66666 linear_drag = 666 reverse_fraction = 0.600000 flame_effect = gf_li_largeengine01_fire trail_effect = gf_li_largeengine01_trail trail_effect_player = gf_li_largeengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_no_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 750 [Engine] nickname = Solar_Storm_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = gf_rh_largeengine02 trail_effect = gf_rh_smallengine02_trail trail_effect_player = gf_rh_smallengine02_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_lifter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 600 [Engine] nickname = Cleric_battleship_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 150200 linear_drag = 1000 reverse_fraction = 0.334000 flame_effect = coalition_bg_engine02 trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 600 [Engine] nickname = Nebecnoe_cijanie_battleship_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 204500 linear_drag = 1199 reverse_fraction = 0.415000 flame_effect = new_bs_largeengine_green_fire trail_effect = new_bs_smallengine01_trail cruise_disrupt_effect = gf_li_cruisedisruption trail_effect_player = new_bs_smallengine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 600 [Engine] nickname = Orion_new_battleship_engine01 ids_name = 537937 ids_info = 528881 volume = 350 mass = 10 max_force = 204500 linear_drag = 1199 reverse_fraction = 0.415000 flame_effect = new_bs_largeengine_green_fire trail_effect = new_bs_smallengine01_trail cruise_disrupt_effect = gf_li_cruisedisruption trail_effect_player = new_bs_smallengine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 650 [Engine] nickname = green_bs_engine_600_medium ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = gf_rh_largeengine02 trail_effect = gf_rh_smallengine03_trail trail_effect_player = gf_rh_smallengine03_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_rh_freighter_start character_loop_sound = engine_rh_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = Mitsar_hybrid_bomber_engine01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.300000 flame_effect = gf_li_smallengine01_fire trail_effect = gf_li_smallengine01_trail trail_effect_player = gf_li_smallengine01_trail cruise_disrupt_effect = gf_li_cruisedisruption cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_rh_fighter_start character_loop_sound = engine_rh_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_rh_fighter_kill cruise_start_sound = engine_rh_cruise_start cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 750 [Engine] nickname = Cube_ship_npc_engine01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 1199 reverse_fraction = 0.500000 flame_effect = coalition_bg_engine01 trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 500 [Engine] nickname = pony_hybrid_bomber_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = xaak_smallengine01_fire trail_effect = xaak_smallengine01_trail trail_effect_player = xaak_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_rh_fighter_start character_loop_sound = engine_rh_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_rh_fighter_kill cruise_start_sound = engine_rh_cruise_start cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 600 [Engine] nickname = unique_engine_green_01 ids_name = 537960 ids_info = 528894 DA_archetype = Equipment\models\commodities\crates\pod_green.3db material_library = Equipment\models\cargo_pods.mat LODranges = 0, 3000 explosion_arch = explosion_pod_green volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_firegreen trail_effect = gf_co_smallengine02_trailgreen trail_effect_player = gf_co_smallengine02_trailgreen cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = RA_Werewolf_frigate_engine01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.600000 flame_effect = gf_br_atransport_engine01_fire trail_effect = gf_co_smallengine02_trailxenostrade trail_effect_player = gf_co_smallengine02_trailxenostrade cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_fighter_start character_loop_sound = engine_li_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_fighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 650 [Engine] nickname = RA_Drucker_destroyer01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = coalition_gunboat_engine01_fire trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = Cleric_battleship_Tyrant_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = coalition_bg_engine02 trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 600 [Engine] nickname = Sinister_Lord_of_Darkness_engine ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 206300 linear_drag = 1030 reverse_fraction = 0.600000 flame_effect = gf_br_largeengine01 trail_effect = gf_co_smallengine02_trailblue trail_effect_player = gf_co_smallengine02_trailblue cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 900 [Engine] nickname = Cleric_missile_bomber_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_fire trail_effect = gf_co_smallengine02_trail trail_effect_player = gf_co_smallengine02_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = Invincible_engine_battleship ids_name = 537981 ids_info = 528903 DA_archetype = Equipment\models\commodities\crates\pod_drab.3db material_library = Equipment\models\cargo_pods.mat LODranges = 0, 3000 explosion_arch = explosion_pod_drab volume = 350 mass = 10 max_force = 100000 linear_drag = 1000 power_usage = 0 reverse_fraction = 0.500000 flame_effect = rb_hu_largeengine01 trail_effect = gf_li_largeengine01_trail trail_effect_player = gf_li_largeengine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 600 [Engine] nickname = Sinister_engine01_Ivent ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 103500 linear_drag = 1030 reverse_fraction = 0.417 flame_effect = gf_br_largeengine01 trail_effect = gf_li_largeengine01_trail trail_effect_player = gf_li_largeengine01_trail cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 650 [Engine] nickname = sw_new_engine_battleship ids_name = 537985 ids_info = 528905 volume = 350 mass = 10 max_force = 204500 linear_drag = 1199 reverse_fraction = 0.415000 flame_effect = coalition_bg_engine02 trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 650 [Engine] nickname = Anti_m_t_battleship_engine04 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 228500 linear_drag = 1199 reverse_fraction = 0.371000 flame_effect = rb_hu_largeengine01 trail_effect = gf_li_largeengine01_trail trail_effect_player = gf_li_largeengine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 650 [Engine] nickname = Razor_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 309500 linear_drag = 1030 power_usage = 0 reverse_fraction = 0.834000 flame_effect = gf_specengine03_fire trail_effect = gf_specengine03_trail trail_effect_player = gf_specengine03_trail cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_li_fighter_start character_loop_sound = engine_li_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_fighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 2000 [Engine] nickname = missile_frigate_engine06 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.500000 flame_effect = gf_li_largeengine01_fire trail_effect = gf_li_largeengine01_trail trail_effect_player = gf_li_largeengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_fighter_start character_loop_sound = engine_li_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_fighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 600 [Engine] nickname = donat_engine_battlecruiser_purple ids_name = 538009 ids_info = 527674 volume = 305 mass = 10 max_force = 180000 linear_drag = 1000 reverse_fraction = 0.426000 flame_effect = mc_bigengine_flame_xaak4 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_specengine06_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_lifter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 650 [Engine] nickname = K700_transport_engine01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_li_largeengine01_fire trail_effect = gf_li_largeengine01_trail trail_effect_player = gf_li_largeengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = Unknown_creature_engine01 ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 103500 linear_drag = 1030 reverse_fraction = 0.417 flame_effect = new_bs_mediumengine_blue_fire trail_effect = new_bs_mediumengine_blue01_trail cruise_disrupt_effect = gf_li_cruisedisruption trail_effect_player = new_bs_mediumengine_blue01_trail cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 650 [Engine] nickname = Sw_chief_uber_corvette_engine01 ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 309500 linear_drag = 1030 reverse_fraction = 0.834000 flame_effect = coalition_gunboat_engine01_fire trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 2000 [Engine] nickname = Orlangur_missile_frigate_engine01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.500000 flame_effect = mc_bigengine_flame_xaak4 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_specengine06_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_fighter_start character_loop_sound = engine_li_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_fighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 600 [Engine] nickname = Robots_mega_heavy_fighter_eng ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_rh_smallengine01_fire trail_effect = gf_rh_smallengine01_trail trail_effect_player = gf_rh_smallengine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_pi_fighter_start character_loop_sound = engine_pi_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_pi_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_rh_fighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 775.3 [Engine] nickname = Robots_very_heavy_fighter_eng ids_name = 0 ids_info = 0 volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_rh_smallengine01_fire trail_effect = gf_rh_smallengine01_trail trail_effect_player = gf_rh_smallengine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_rh_fighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 825.6 [Engine] nickname = Robots_heavy_fighter_eng ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_fire trail_effect = gf_co_smallengine02_trail trail_effect_player = gf_co_smallengine02_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 875.9 [Engine] nickname = Robots_hybrid_bomber_eng ids_name = 0 ids_info = 0 volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_fire trail_effect = gf_co_smallengine02_trail trail_effect_player = gf_co_smallengine02_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 794.2 [Engine] nickname = Pirate_heavy_fighter_eng ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_rs_smallengine01_fire trail_effect = gf_rs_smallengine01_trail trail_effect_player = gf_rs_smallengine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_rh_fighter_start character_loop_sound = engine_rh_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_rh_fighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 897.1 [Engine] nickname = Pirate_very_heavy_fighter_eng ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_rs_smallengine01_fire trail_effect = gf_rs_smallengine01_trail trail_effect_player = gf_rs_smallengine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_rh_fighter_start character_loop_sound = engine_rh_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_rh_fighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 847.1 [Engine] nickname = Pirate_missile_bomber_eng ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_rs_smallengine01_fire trail_effect = gf_rs_smallengine01_trail trail_effect_player = gf_rs_smallengine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_rh_fighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 767.4 [Engine] nickname = Luminaris_battleship_eng ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 150200 linear_drag = 1000 reverse_fraction = 0.334000 flame_effect = new_bs_mediumengine_blue_fire trail_effect = new_bs_mediumengine_blue01_trail cruise_disrupt_effect = gf_li_cruisedisruption trail_effect_player = new_bs_mediumengine_blue01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 600 [Engine] nickname = player_ge_miner_a_engine ;ids_name = 263885 ;ids_info = 264885 volume = 0.000000 mass = 10 max_force = 22590000 linear_drag = 250000 reverse_fraction = 0.300000 flame_effect = gf_br_miner_engine01 trail_effect = gf_br_atransport_engine01_trail trail_effect_player = gf_br_atransport_engine01_trail cruise_charge_time = 10 cruise_power_usage = 1300 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_transport rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 376 [Engine] nickname = player_ge_miner_b_engine ;ids_name = 263885 ;ids_info = 264885 volume = 0.000000 mass = 10 max_force = 22590000 linear_drag = 225000 reverse_fraction = 0.300000 flame_effect = gf_br_miner_engine01 trail_effect = gf_br_atransport_engine01_trail trail_effect_player = gf_br_atransport_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_transport rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 400 [Engine] nickname = robots_rx-4500_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_li_smallengine01_fire trail_effect = gf_li_smallengine01_trail trail_effect_player = gf_li_smallengine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_rh_fighter_start character_loop_sound = engine_rh_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_rh_fighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 805 [Engine] nickname = wild_tundra_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = no2_largeengine02 trail_effect = dsy_no2_largeengine_trail trail_effect_player = dsy_no2_largeengine_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_no_cruise_start cruise_loop_sound = engine_no_cruise_loop cruise_stop_sound = engine_no_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = spark_scout_eng ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 72000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.300000 flame_effect = gf_br_smallengine01_fire trail_effect = gf_br_smallengine01_trail trail_effect_player = gf_br_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_am_fighter_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 1200 [Engine] nickname = Tencin_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.400000 flame_effect = gf_br_atransport_engine01_fire trail_effect = gf_co_smallengine02_trailxenostrade trail_effect_player = gf_co_smallengine02_trailxenostrade cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_fighter_start character_loop_sound = engine_li_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_fighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 750 [Engine] nickname = pm_light_fighter_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = xaak_smallengine01_fire trail_effect = xaak_smallengine01_trail trail_effect_player = xaak_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_am_fighter_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 800 [Engine] nickname = S_R_engine ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 206300 linear_drag = 1030 reverse_fraction = 0.600000 flame_effect = gf_br_largeengine01 trail_effect = gf_co_smallengine02_trailblue trail_effect_player = gf_co_smallengine02_trailblue cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 900 [Engine] nickname = dracula_gunboat_eng ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 66666 linear_drag = 666 reverse_fraction = 0.600000 flame_effect = gf_li_largeengine01_fire ;trail_effect = gf_li_largeengine01_trail ;trail_effect_player = gf_li_largeengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_no_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 750 [Engine] nickname = armada_engine ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 206300 linear_drag = 1030 reverse_fraction = 0.600000 flame_effect = gf_br_largeengine01 trail_effect = gf_co_smallengine02_trailblue trail_effect_player = gf_co_smallengine02_trailblue cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 900 [Engine] nickname = runka_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = gf_br_largeengine03 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_bw_freighter_start character_loop_sound = engine_bw_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = flickering_engine ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 206300 linear_drag = 1030 reverse_fraction = 0.600000 flame_effect = gf_br_largeengine01 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 900 [Engine] nickname = alliance_flagship_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = gf_br_largeengine03 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_rh_freighter_start character_loop_sound = engine_rh_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = Torquemada_engine ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 309500 linear_drag = 1030 reverse_fraction = 0.834000 flame_effect = gf_rs_smallengine01_fire trail_effect = gf_rs_smallengine01_trail trail_effect_player = gf_rs_smallengine01_trail cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 3000 [Engine] nickname = S_G_engine ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 206300 linear_drag = 1030 reverse_fraction = 0.600000 flame_effect = gf_li_largeengine01_fire trail_effect = gf_li_largeengine01_trail trail_effect_player = gf_li_largeengine01_trail cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 900 [Engine] nickname = S_Friend_engine ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 154800 linear_drag = 1030 reverse_fraction = 0.700000 flame_effect = gf_br_largeengine01 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 750 [Engine] nickname = Yamato_Anti_m_t_battleship_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 228500 linear_drag = 1199 reverse_fraction = 0.371000 flame_effect = new_bs_largeengine_bluepurple_fire trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 650 [Engine] nickname = Uroboros_Anti_m_t_battleship_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 228500 linear_drag = 1199 reverse_fraction = 0.371000 flame_effect = new_bs_mediumengine_blue_fire trail_effect = new_bs_mediumengine_blue01_trail cruise_disrupt_effect = gf_li_cruisedisruption trail_effect_player = new_bs_mediumengine_blue01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 650 [Engine] nickname = Fire_fighter_engine01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 96000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.190000 flame_effect = gf_li_smallengine01_fire trail_effect = gf_li_smallengine01_trail trail_effect_player = gf_li_smallengine01_trail cruise_charge_time = 4 cruise_power_usage = 20 character_start_sound = engine_li_fighter_start character_loop_sound = engine_li_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_bw_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = Dark_gunboat_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 66666 linear_drag = 666 reverse_fraction = 0.200000 flame_effect = gf_br_atransport_engine01_fire trail_effect = gf_co_smallengine02_trailxenostrade trail_effect_player = gf_co_smallengine02_trailxenostrade cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = N_A_S_engine ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 206300 linear_drag = 1030 reverse_fraction = 0.600000 flame_effect = gf_br_largeengine01 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 900 [Engine] nickname = Angel2Mhf_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_specengine03_fire trail_effect = gf_specengine03_trail trail_effect_player = gf_specengine03_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ku_freighter_start character_loop_sound = engine_ku_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ku_freighter_kill cruise_start_sound = engine_ku_cruise_start cruise_loop_sound = engine_ku_cruise_loop cruise_stop_sound = engine_ku_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = Banshee_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_li_smallengine02_fire trail_effect = gf_li_smallengine02_trail cruise_disrupt_effect = gf_li_cruisedisruption trail_effect_player = gf_li_smallengine02_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_rh_fighter_start character_loop_sound = engine_rh_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_rh_fighter_kill cruise_start_sound = engine_rh_cruise_start cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 600 [Engine] nickname = Shivan_Dragon_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.500000 flame_effect = mc_bigengine_flame_xaak trail_effect = gf_li_smallengine02_trail_xaak cruise_disrupt_effect = gf_li_cruisedisruption trail_effect_player = gf_no_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_fighter_start character_loop_sound = engine_li_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_fighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 600 [Engine] nickname = pm_missile_frigate_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.500000 flame_effect = gf_br_largeengine01 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_fighter_start character_loop_sound = engine_li_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_fighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 600 [Engine] nickname = Green_stream_battleship_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 204500 linear_drag = 1199 reverse_fraction = 0.415000 flame_effect = gf_rh_largeengine02 trail_effect = gf_rh_smallengine03_trail trail_effect_player = gf_rh_smallengine03_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_rh_freighter_start character_loop_sound = engine_rh_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 600 [Engine] nickname = unique_engine_green_02 ids_name = 538259 ids_info = 529062 DA_archetype = Equipment\models\commodities\crates\pod_green.3db material_library = Equipment\models\cargo_pods.mat LODranges = 0, 3000 explosion_arch = explosion_pod_green volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_rh_smallengine01_fire trail_effect = gf_rh_smallengine01_trail trail_effect_player = gf_rh_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_rh_fighter_start character_loop_sound = engine_rh_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_rh_fighter_kill cruise_start_sound = engine_rh_cruise_start cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = MPS_NEXUS_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_fire trail_effect = gf_co_smallengine02_trail trail_effect_player = gf_co_smallengine02_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_pi_fighter_start character_loop_sound = engine_pi_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_pi_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_fighter_kill cruise_start_sound = engine_br_cruise_start cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = py19_engine_01 ids_name = 538265 ids_info = 529071 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.300000 flame_effect = gf_co_smallengine02_fireblue trail_effect = gf_co_smallengine02_trailblue trail_effect_player = gf_co_smallengine02_trailblue cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 750 [Engine] nickname = li_fighter_private_eng ;ids_name = 0 ;ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.400000 flame_effect = gf_li_smallengine01_fire trail_effect = gf_li_smallengine01_trail cruise_disrupt_effect = gf_li_cruisedisruption trail_effect_player = gf_li_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_rh_fighter_start character_loop_sound = engine_rh_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_fighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 800 [Engine] nickname = darkness_fighter_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_ku_smallengine01_fire ;trail_effect = gf_specengine03_trail cruise_disrupt_effect = gf_li_cruisedisruption trail_effect_player = gf_specengine03_playtrail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = terrorist_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_specengine03_fire trail_effect = gf_specengine03_trail trail_effect_player = gf_specengine03_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ku_freighter_start character_loop_sound = engine_ku_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_rh_fighter_kill cruise_start_sound = engine_rh_cruise_start cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = nomad_engine_01 ids_name = 544127 ids_info = 529080 volume = 0.000000 mass = 10 DA_archetype = Equipment\models\commodities\crates\crate_red.3db material_library = Equipment\models\cargo_pods.mat LODranges = 0, 3000 explosion_arch = debris_normal max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_no_smallengine01_fire trail_effect = gf_no_smallengine01_trail trail_effect_player = gf_no_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_loop_sound = engine_no_loop character_pitch_range = -50, 25 rumble_sound = rumble_nomad rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = engine_no_cruise_start cruise_loop_sound = engine_no_cruise_loop cruise_stop_sound = engine_no_cruise_stop indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = player_no2_artillery_eng ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = dsy_no2_largeengine01 trail_effect = dsy_no2_largeengine_trail trail_effect_player = dsy_no2_largeengine_trail cruise_charge_time = 10 cruise_power_usage = 20 rumble_sound = rumble_nomad rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_freighter_kill cruise_start_sound = engine_no_cruise_start cruise_loop_sound = engine_no_cruise_loop cruise_stop_sound = engine_no_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = player_dk_engine_01 ids_name = 544187 ids_info = 529092 volume = 0.000000 mass = 10 DA_archetype = Equipment\models\commodities\crates\crate_red.3db material_library = Equipment\models\cargo_pods.mat LODranges = 0, 3000 explosion_arch = debris_normal max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_fire trail_effect = gf_co_smallengine02_trail trail_effect_player = gf_co_smallengine02_trail cruise_charge_time = 5 cruise_power_usage = 20 character_loop_sound = engine_no_loop character_pitch_range = -50, 25 rumble_sound = rumble_nomad rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 character_loop_sound = dk_engine01 character_start_sound = engine_oe_h_fighter_start engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = rebirth_li_dreadnought_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = gf_li_largeengine03 trail_effect = gf_li_largeengine01_trail trail_effect_player = gf_li_largeengine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 500 [Engine] nickname = rebirth_ku_battleship_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = gf_ku_largeengine03 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_ku_freighter_start character_loop_sound = engine_ku_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ku_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_ku_cruise_loop cruise_stop_sound = engine_ku_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 500 [Engine] nickname = rebirth_rh_battleship_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = gf_rh_largeengine03 trail_effect = gf_rh_smallengine03_trail trail_effect_player = gf_rh_smallengine03_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_rh_freighter_start character_loop_sound = engine_rh_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 500 [Engine] nickname = rebirth_br_battleship_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = gf_br_largeengine03 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 500 [Engine] nickname = rebirth_no_battleship_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = gf_no_largeengine02 trail_effect = gf_no_smallengine01_trail trail_effect_player = gf_no_smallengine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_bw_freighter_start character_loop_sound = engine_no_loop character_pitch_range = -50, 25 rumble_sound = rumble_nomad rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_no_cruise_loop cruise_stop_sound = engine_no_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 500 [Engine] nickname = pm_gunboat_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 66666 linear_drag = 666 reverse_fraction = 0.200000 flame_effect = gf_li_largeengine01_fire trail_effect = gf_li_largeengine01_trail trail_effect_player = gf_li_largeengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = S_B_engine ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 206300 linear_drag = 1030 reverse_fraction = 0.600000 flame_effect = mc_bigengine_flame_xaak4 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_specengine06_trail cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 900 [Engine] nickname = fiery_claw_gunboat_red_eng ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 66666 linear_drag = 666 reverse_fraction = 0.600000 flame_effect = coalition_gunboat_engine01_fire trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_no_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 750 [Engine] nickname = py17_fighter_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_ku_smallengine01_fire ;trail_effect = gf_specengine03_trail cruise_disrupt_effect = gf_li_cruisedisruption trail_effect_player = gf_specengine03_playtrail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = Void_fighter_red_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 96000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.190000 flame_effect = rebirth_red_smallengine01_fire trail_effect = rebirth_red_smallengine01_trail trail_effect_player = rebirth_red_smallengine01_trail cruise_charge_time = 4 cruise_power_usage = 20 character_start_sound = engine_li_fighter_start character_loop_sound = engine_li_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_bw_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 750 [Engine] nickname = unique_engine_red_01 ids_name = 544225 ids_info = 529146 DA_archetype = Equipment\models\commodities\crates\crate_red.3db material_library = Equipment\models\cargo_pods.mat LODranges = 0, 3000 explosion_arch = debris_normal volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = rebirth_red_smallengine01_fire trail_effect = rebirth_red_smallengine01_trail trail_effect_player = rebirth_red_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = L_s1v3_engine ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 154800 linear_drag = 1030 reverse_fraction = 0.700000 flame_effect = rebirth_bigengine_flame_orange trail_effect = rebirth_bigengine_trail_orange trail_effect_player = rebirth_bigengine_trail_orange cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 750 [Engine] nickname = secret_gunboat_eng_orange_01 ids_name = 544231 ids_info = 529149 DA_archetype = Equipment\models\commodities\crates\crate_red.3db material_library = Equipment\models\cargo_pods.mat LODranges = 0, 3000 explosion_arch = explosion_pod_drab volume = 30 mass = 10 max_force = 102600 linear_drag = 1030 reverse_fraction = 0.500000 flame_effect = rebirth_bigengine_flame_orange trail_effect = rebirth_bigengine_trail_orange trail_effect_player = rebirth_bigengine_trail_orange cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = py17_battleship_eng ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 100000 linear_drag = 1000 power_usage = 0 reverse_fraction = 0.600000 flame_effect = rebirth_bigengine02_flame_orange trail_effect = rebirth_bigengine02_trail_orange trail_effect_player = rebirth_bigengine02_trail_orange cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_lifter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 650 [Engine] nickname = Helios_battleship_eng ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = new_bs_mediumengine_bluelight_fire trail_effect = new_bs_mediumengine_bluelight01_trail trail_effect_player = new_bs_mediumengine_bluelight01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_lifter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 600 [Engine] nickname = nomad_hybrid_bomber_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_no_smallengine01_fire trail_effect = gf_no_smallengine01_trail trail_effect_player = gf_no_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_loop_sound = engine_no_loop character_pitch_range = -30, 40 rumble_sound = rumble_nomad rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = engine_no_cruise_start cruise_loop_sound = engine_no_cruise_loop cruise_stop_sound = engine_no_cruise_stop indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = Orden_hybrid_bomber_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_fire trail_effect = gf_co_smallengine02_trail trail_effect_player = gf_co_smallengine02_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = Northrop_B-2_Spirit_engine ids_name = 533999 ids_info = 526449 volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_fireblue trail_effect = gf_co_smallengine02_trailblue trail_effect_player = gf_co_smallengine02_trailblue cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_am_fighter_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 675 [Engine] nickname = Manticore_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_ku_smallengine01_fire trail_effect = gf_ku_smallengine01_trail trail_effect_player = gf_ku_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 690 [Engine] nickname = dk_Satan_private_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.300000 flame_effect = gf_co_smallengine02_fire trail_effect = gf_co_smallengine02_trail trail_effect_player = gf_co_smallengine02_trail cruise_disrupt_effect = gf_li_cruisedisruption cruise_charge_time = 4 cruise_power_usage = 20 character_start_sound = engine_li_fighter_start character_loop_sound = engine_li_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_bw_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 800 [Engine] nickname = pm_engine_01 ids_name = 544319 ids_info = 529212 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.300000 flame_effect = gf_no_smallengine01_fire trail_effect = gf_no_smallengine01_trail trail_effect_player = gf_no_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = engine_no_cruise_start cruise_loop_sound = engine_no_cruise_loop cruise_stop_sound = engine_no_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 750 [Engine] nickname = fulgurating_destroyer_eng ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = gf_br_largeengine01 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = juggernaut_cruiser_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = gf_li_smallengine01_fire ;trail_effect = gf_li_smallengine01_trail ;trail_effect_player = gf_li_smallengine01_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = ufo_eng_rumble rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = ufo_eng_cruise_start cruise_loop_sound = ufo_eng_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = Robots_mine_bomber_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_fireblue trail_effect = gf_co_smallengine02_trailblue trail_effect_player = gf_co_smallengine02_trailblue cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 795 [Engine] nickname = Abhoth_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = rebirth_red_smallengine01_fire trail_effect = rebirth_red_smallengine01_trail trail_effect_player = rebirth_red_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = RA_Mega_Barge_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 22590000 linear_drag = 2200000 reverse_fraction = 0.500000 flame_effect = coalition_bg_engine01 trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_transport rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 50.1 [Engine] nickname = li_fighter_private2_eng ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_li_smallengine01_fire trail_effect = gf_li_smallengine01_trail trail_effect_player = gf_li_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_pi_fighter_start character_loop_sound = engine_pi_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_pi_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_pi_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = ph_battleship_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.600000 flame_effect = gf_br_largeengine03 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_lifter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 650 [Engine] nickname = event_ship_engine ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 99999 linear_drag = 666 reverse_fraction = 0.600000 flame_effect = gf_li_largeengine01_fire trail_effect = gf_li_largeengine01_trail trail_effect_player = gf_li_largeengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_rh_fighter_kill cruise_start_sound = engine_rh_cruise_start cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 900 [Engine] nickname = pe_no_f_eng volume = 0.000000 mass = 10 max_force = 114000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.300000 flame_effect = gf_no_smallengine01_fire trail_effect = gf_no_smallengine01_trail trail_effect_player = gf_no_smallengine01_trail cruise_charge_time = 1 cruise_power_usage = 20 character_loop_sound = engine_no_loop character_pitch_range = -50, 25 rumble_sound = rumble_nomad rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = engine_no_cruise_start cruise_loop_sound = engine_no_cruise_loop cruise_stop_sound = engine_no_cruise_stop indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 1900 [Engine] nickname = S_N_R_eng ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 309500 linear_drag = 1030 reverse_fraction = 0.834000 flame_effect = coalition_gunboat_engine01_fire trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 2000 [Engine] nickname = m_b_eng1 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_fire trail_effect = gf_co_smallengine02_trail trail_effect_player = gf_co_smallengine02_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = d_torp_f_eng ids_name = 544460 ids_info = 529351 volume = 300.000000 mass = 10 max_force = 301100 linear_drag = 1500 reverse_fraction = 0.360000 flame_effect = gf_br_largeengine02 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_rh_freighter_start character_loop_sound = engine_rh_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_lifter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 650 [Engine] nickname = F_U_C_eng ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 309500 linear_drag = 1030 reverse_fraction = 0.834000 flame_effect = gf_co_smallengine02_fireblue trail_effect = gf_co_smallengine02_trailblue trail_effect_player = gf_co_smallengine02_trailblue cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 2000 [Engine] nickname = py20_torp_f_eng ids_name = 544464 ids_info = 529353 volume = 300.000000 mass = 10 max_force = 301100 linear_drag = 1500 reverse_fraction = 0.360000 flame_effect = new_bs_largeengine_yellow_fire trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_rh_freighter_start character_loop_sound = engine_rh_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_lifter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 650 [Engine] nickname = police_frigate_eng ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 72000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.500000 flame_effect = gf_li_smallengine01_fire cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_fighter_start character_loop_sound = engine_li_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_fighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 900 [Engine] nickname = police_b_eng01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 192000 linear_drag = 1199 reverse_fraction = 0.600000 flame_effect = gf_li_smallengine01_fire cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_rh_freighter_start character_loop_sound = engine_rh_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 900 [Engine] nickname = police_b_eng02 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 192000 linear_drag = 1199 reverse_fraction = 0.600000 flame_effect = gf_br_largeengine03 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_rh_freighter_start character_loop_sound = engine_rh_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 800 [Engine] nickname = Torpedo_frigate_engine06 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 230000 linear_drag = 1199 reverse_fraction = 0.360000 flame_effect = new_bs_mediumengine_blue_fire cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_rh_freighter_start character_loop_sound = engine_rh_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_lifter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = d_engine_07 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.300000 flame_effect = gf_co_smallengine02_fire trail_effect = gf_co_smallengine02_trail trail_effect_player = gf_co_smallengine02_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 900 [Engine] nickname = e_g_eng ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 66666 linear_drag = 666 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_firexenostrade trail_effect = gf_co_smallengine02_trailxenostrade trail_effect_player = gf_co_smallengine02_trailxenostrade cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = S_Maulus_eng ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 154800 linear_drag = 1030 reverse_fraction = 0.700000 flame_effect = mc_bigengine_flame_xaak4 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_specengine06_trail cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_rh_fighter_kill cruise_start_sound = engine_rh_cruise_start cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 750 [Engine] nickname = d_engine_gunboat_yellow ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 66666 linear_drag = 666 reverse_fraction = 0.600000 flame_effect = gf_co_smallengine02_firexenostrade trail_effect = gf_co_smallengine02_trailxenostrade trail_effect_player = gf_co_smallengine02_trailxenostrade cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 750 [Engine] nickname = torpedo_boat_eng01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 36100 linear_drag = 600 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_rh_largeengine01 trail_effect = gf_rh_smallengine03_trail trail_effect_player = gf_rh_smallengine03_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_rh_fighter_kill cruise_start_sound = engine_rh_cruise_start cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 710 [Engine] nickname = NX03_eng ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 154800 linear_drag = 1030 reverse_fraction = 0.700000 flame_effect = gf_br_largeengine01 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 750 [Engine] nickname = r_i_k_eng ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 150200 linear_drag = 1000 reverse_fraction = 0.334000 flame_effect = new_bs_largeengine_redpurple_fire trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 600 [Engine] nickname = t_bs_eng01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 36000000 linear_drag = 479940 reverse_fraction = 0.600000 flame_effect = gf_rh_largeengine03 trail_effect = gf_rh_smallengine03_trail trail_effect_player = gf_rh_smallengine03_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_rh_freighter_start character_loop_sound = engine_rh_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 620 [Engine] nickname = b_t_bs_eng01 ids_name = 544578 ids_info = 529434 volume = 350 mass = 10 max_force = 36000000 linear_drag = 479940 reverse_fraction = 0.600000 flame_effect = gf_rh_largeengine03 trail_effect = gf_rh_smallengine03_trail trail_effect_player = gf_rh_smallengine03_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_rh_freighter_start character_loop_sound = engine_rh_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 630 [Engine] nickname = d_t_bs_eng ids_name = 544575 ids_info = 529431 volume = 350 mass = 10 max_force = 36000000 linear_drag = 479940 reverse_fraction = 0.600000 flame_effect = gf_br_largeengine03 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_rh_freighter_start character_loop_sound = engine_rh_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 680 [Engine] nickname = t_bs_eng02 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 36000000 linear_drag = 479940 reverse_fraction = 0.600000 flame_effect = gf_br_largeengine03 trail_effect = gf_br_smallengine03_trail trail_effect_player = gf_rh_smallengine03_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_rh_freighter_start character_loop_sound = engine_rh_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 620 [Engine] nickname = b_t_bs_eng02 ids_name = 544589 ids_info = 529445 volume = 350 mass = 10 max_force = 36000000 linear_drag = 479940 reverse_fraction = 0.600000 flame_effect = gf_br_largeengine03 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_rh_freighter_start character_loop_sound = engine_rh_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 630 [Engine] nickname = t_bs_eng03 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 36000000 linear_drag = 479940 reverse_fraction = 0.600000 flame_effect = coalition_bg_engine01 trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_rh_freighter_start character_loop_sound = engine_rh_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 620 [Engine] nickname = b_t_bs_eng03 ids_name = 544599 ids_info = 529452 volume = 350 mass = 10 max_force = 36000000 linear_drag = 479940 reverse_fraction = 0.600000 flame_effect = coalition_bg_engine01 trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_rh_freighter_start character_loop_sound = engine_rh_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 630 [Engine] nickname = t_bs_eng04 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 36000000 linear_drag = 479940 reverse_fraction = 0.600000 flame_effect = gf_rh_largeengine02 trail_effect = gf_rh_smallengine03_trail trail_effect_player = gf_rh_smallengine03_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_rh_freighter_start character_loop_sound = engine_rh_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 630 [Engine] nickname = t_bs_eng05 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 36000000 linear_drag = 479940 reverse_fraction = 0.600000 flame_effect = gf_ms_largeengine01 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_rh_freighter_start character_loop_sound = engine_rh_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 630 [Engine] nickname = t_d_eng01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 91000 linear_drag = 1300 reverse_fraction = 0.900000 flame_effect = gf_br_transport_engine01_fire trail_effect = gf_br_transport_engine01_trail cruise_disrupt_effect = gf_li_cruisedisruption trail_effect_player = gf_no_smallengine01_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_ku_freighter_start character_loop_sound = engine_ku_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ku_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_ku_cruise_loop cruise_stop_sound = engine_ku_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 180 outside_sound_cone = 360 cruise_speed = 650 [Engine] nickname = t_d_eng02 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 91000 linear_drag = 1300 reverse_fraction = 0.900000 flame_effect = gf_no_largeengine01 trail_effect = gf_no_smallengine01_trail trail_effect_player = gf_no_smallengine01_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_ku_freighter_start character_loop_sound = engine_no_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ku_freighter_kill cruise_start_sound = engine_no_cruise_start cruise_loop_sound = engine_no_cruise_loop cruise_stop_sound = engine_no_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 180 outside_sound_cone = 360 cruise_speed = 700 [Engine] nickname = ruorc_eng ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 206300 linear_drag = 1030 reverse_fraction = 0.600000 flame_effect = gf_co_smallengine02_fireblue trail_effect = gf_co_smallengine02_trailblue trail_effect_player = gf_co_smallengine02_trailblue cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 900 [Engine] nickname = t_bs_eng06 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 36000000 linear_drag = 479940 reverse_fraction = 0.600000 flame_effect = gf_br_largeengine03 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_rh_freighter_start character_loop_sound = engine_rh_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 630 [Engine] nickname = Doomstar_engine02 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 42430000 linear_drag = 282000 reverse_fraction = 0.600000 flame_effect = gf_li_smallengine01_fire ;trail_effect = gf_rh_smallengine03_trail ;trail_effect_player = gf_rh_smallengine03_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = doomstar_rumble character_loop_sound = doomstar_rumble character_pitch_range = -50, 25 rumble_sound = doomstar_rumble rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = doomstar_eng_kill cruise_start_sound = doomstar_eng_cruise_start cruise_loop_sound = doomstar_eng_cruise_loop cruise_stop_sound = doomstar_eng_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 450 [Engine] nickname = hst_f_eng volume = 0.000000 mass = 10 max_force = 114000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.300000 ;flame_effect = gf_no_smallengine01_fire ;trail_effect = gf_no_smallengine01_trail ;trail_effect_player = gf_no_smallengine01_trail cruise_charge_time = 1 cruise_power_usage = 20 ;character_loop_sound = engine_no_loop character_pitch_range = -50, 25 character_loop_sound = engine_fp7_lifepod rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = engine_fp7_lifepod cruise_loop_sound = engine_fp7_lifepod ;cruise_stop_sound = engine_no_cruise_stop indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 1900 [Engine] nickname = mine_bomber_eng1 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_li_smallengine02_fire trail_effect = gf_li_smallengine02_trail trail_effect_player = gf_li_smallengine02_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = t_d_eng03 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 91000 linear_drag = 1300 reverse_fraction = 0.900000 flame_effect = gf_li_largeengine01_fire trail_effect = gf_li_largeengine01_trail trail_effect_player = gf_li_largeengine01_trail cruise_disrupt_effect = gf_li_cruisedisruption cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_ku_freighter_start character_loop_sound = engine_ku_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ku_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_ku_cruise_loop cruise_stop_sound = engine_ku_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 180 outside_sound_cone = 360 cruise_speed = 650 [Engine] nickname = titan_eng1 ;ids_name = 0 ;ids_info = 0 volume = 0 mass = 10 max_force = 36000000 linear_drag = 715000 reverse_fraction = 0.600000 flame_effect = mc_bigengine_flame_xaak trail_effect = gf_li_smallengine02_trail_xaak trail_effect_player = gf_li_smallengine02_trail_xaak cruise_charge_time = 15 cruise_power_usage = 20 character_start_sound = engine_rh_freighter_start character_loop_sound = engine_rh_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 350 [Engine] nickname = t_d_eng04 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 91000 linear_drag = 1300 reverse_fraction = 0.900000 flame_effect = coalition_gunboat_engine01_fire trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_disrupt_effect = gf_li_cruisedisruption cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_ku_freighter_start character_loop_sound = engine_ku_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ku_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_ku_cruise_loop cruise_stop_sound = engine_ku_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 180 outside_sound_cone = 360 cruise_speed = 650 [Engine] nickname = Eureka_eng ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 150200 linear_drag = 1000 reverse_fraction = 0.334000 flame_effect = gf_ms_largeengine01 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_disrupt_effect = gf_li_cruisedisruption cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 600 [Engine] nickname = t_d_eng05 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 91000 linear_drag = 1300 reverse_fraction = 0.900000 flame_effect = gf_br_smallengine03_fire trail_effect = gf_br_smallengine03_trail trail_effect_player = gf_br_smallengine03_trail cruise_disrupt_effect = gf_li_cruisedisruption cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_ku_freighter_start character_loop_sound = engine_ku_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 180 outside_sound_cone = 360 cruise_speed = 700 [Engine] nickname = A_U_B_eng ;ids_name = 0 ;ids_info = 0 volume = 0 mass = 10 max_force = 309500 linear_drag = 1030 reverse_fraction = 0.834000 flame_effect = gf_br_largeengine03 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = doomstar_eng_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 2000 [Engine] nickname = t_d_eng06 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 91000 linear_drag = 1300 reverse_fraction = 0.900000 flame_effect = coalition_gunboat_engine01_fire trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_disrupt_effect = gf_li_cruisedisruption cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_ku_freighter_start character_loop_sound = engine_ku_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ku_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_ku_cruise_loop cruise_stop_sound = engine_ku_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 180 outside_sound_cone = 360 cruise_speed = 700 [Engine] nickname = titan_eng2 ;ids_name = 0 ;ids_info = 0 volume = 0 mass = 10 max_force = 36000000 linear_drag = 715000 reverse_fraction = 0.600000 flame_effect = rb_sr_largeengine01 trail_effect = gf_li_largeengine01_trail trail_effect_player = gf_li_largeengine01_trail cruise_charge_time = 15 cruise_power_usage = 20 character_start_sound = engine_rh_freighter_start character_loop_sound = engine_rh_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 350 [Engine] nickname = L_U_B_eng ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 154800 linear_drag = 1030 reverse_fraction = 0.700000 flame_effect = gf_purple_largeengine01 trail_effect = gf_li_smallengine02_trail_xaak trail_effect_player = gf_li_smallengine02_trail_xaak cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_vr_fighter_start character_loop_sound = engine_vr_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_vr_fighter_kill cruise_start_sound = engine_vr_cruise_start cruise_loop_sound = engine_vr_cruise_loop cruise_stop_sound = engine_vr_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 750 [Engine] nickname = titan_eng3 ;ids_name = 0 ;ids_info = 0 volume = 0 mass = 10 max_force = 36000000 linear_drag = 715000 reverse_fraction = 0.600000 flame_effect = gf_ms_largeengine01 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 15 cruise_power_usage = 20 character_start_sound = engine_rh_freighter_start character_loop_sound = engine_rh_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 350 [Engine] nickname = Doomstar_engine03 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 5000000 linear_drag = 282000 reverse_fraction = 0.600000 flame_effect = gf_li_smallengine01_fire ;trail_effect = gf_rh_smallengine03_trail ;trail_effect_player = gf_rh_smallengine03_trail cruise_charge_time = 900 cruise_power_usage = 20 character_start_sound = doomstar_rumble character_loop_sound = doomstar_rumble character_pitch_range = -50, 25 rumble_sound = doomstar_rumble rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = doomstar_eng_kill cruise_start_sound = doomstar_eng_cruise_start cruise_loop_sound = doomstar_eng_cruise_loop cruise_stop_sound = doomstar_eng_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 10 [Engine] nickname = Anomalocaris_eng ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 192000 linear_drag = 1199 reverse_fraction = 0.500000 flame_effect = gf_purple_largeengine01 trail_effect = gf_li_smallengine02_trail_xaak trail_effect_player = gf_li_smallengine02_trail_xaak cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 650 [Engine] nickname = eng_b_p ids_name = 544855 ids_info = 529666 DA_archetype = Equipment\models\commodities\crates\pod_drab.3db material_library = Equipment\models\cargo_pods.mat LODranges = 0, 3000 explosion_arch = explosion_pod_drab volume = 350 mass = 10 max_force = 126500 linear_drag = 1199 power_usage = 10000 reverse_fraction = 0.500000 flame_effect = new_bs_mediumengine_blue_fire trail_effect = new_bs_mediumengine_blue01_trail trail_effect_player = new_bs_mediumengine_blue01_trail cruise_charge_time = 15 cruise_power_usage = 20 character_start_sound = doomstar_rumble character_loop_sound = doomstar_rumble character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = doomstar_eng_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = doomstar_eng_cruise_loop cruise_stop_sound = doomstar_eng_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 605.2 [Engine] nickname = eng_t_p ids_name = 544856 ids_info = 529667 DA_archetype = Equipment\models\commodities\crates\pod_drab.3db material_library = Equipment\models\cargo_pods.mat LODranges = 0, 3000 explosion_arch = explosion_pod_drab volume = 350 mass = 10 max_force = 32400000 linear_drag = 715000 power_usage = -500000 reverse_fraction = 0.500000 flame_effect = new_bs_mediumengine_blue_fire trail_effect = new_bs_mediumengine_blue01_trail trail_effect_player = new_bs_mediumengine_blue01_trail cruise_charge_time = 20 cruise_power_usage = 20 character_start_sound = doomstar_rumble character_loop_sound = doomstar_rumble character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = doomstar_eng_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = doomstar_eng_cruise_loop cruise_stop_sound = doomstar_eng_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 340.2 [Engine] nickname = titan_eng4 volume = 0 mass = 10 max_force = 36000000 linear_drag = 715000 reverse_fraction = 0.600000 flame_effect = new_bs_mediumengine_blue_fire trail_effect = new_bs_mediumengine_blue01_trail cruise_disrupt_effect = gf_li_cruisedisruption trail_effect_player = new_bs_mediumengine_blue01_trail cruise_charge_time = 15 cruise_power_usage = 20 character_start_sound = engine_rh_freighter_start character_loop_sound = engine_rh_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 350 [Engine] nickname = a_eng volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_fire trail_effect = gf_co_smallengine02_trail trail_effect_player = gf_co_smallengine02_trail cruise_charge_time = 1 cruise_power_usage = 20 ;character_start_sound = engine_oe_h_fighter_start ;character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 ;rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 ;engine_kill_sound = engine_bw_fighter_kill ;cruise_start_sound = engine_bw_cruise_start ;cruise_loop_sound = engine_bw_cruise_loop ;cruise_stop_sound = engine_bw_cruise_stop ;cruise_disrupt_sound = cruise_disrupt ;cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 1000 [Engine] nickname = o_t_d_eng ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 91000 linear_drag = 1300 reverse_fraction = 0.900000 flame_effect = coalition_gunboat_engine01_fire trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_disrupt_effect = gf_li_cruisedisruption cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_vr_fighter_start character_loop_sound = engine_vr_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_vr_fighter_kill cruise_start_sound = engine_vr_cruise_start cruise_loop_sound = engine_vr_cruise_loop cruise_stop_sound = engine_vr_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 180 outside_sound_cone = 360 cruise_speed = 700 [Engine] nickname = ph_eng_b_p ids_name = 544925 ids_info = 529693 DA_archetype = Equipment\models\commodities\crates\pod_drab.3db material_library = Equipment\models\cargo_pods.mat LODranges = 0, 3000 explosion_arch = explosion_pod_drab volume = 350 mass = 10 max_force = 132500 linear_drag = 1199 power_usage = 10000 reverse_fraction = 0.590000 flame_effect = li_cruiser_maingun trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_largeengine03 cruise_charge_time = 15 cruise_power_usage = 20 character_start_sound = doomstar_rumble character_loop_sound = doomstar_rumble character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = doomstar_eng_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = doomstar_eng_cruise_loop cruise_stop_sound = doomstar_eng_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 660.2 [Engine] nickname = h_b_e_g ids_name = 0 ids_info = 0 volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_fire trail_effect = gf_co_smallengine02_trail trail_effect_player = gf_co_smallengine02_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_pi_fighter_start character_loop_sound = engine_pi_fighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_pi_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = m_b_e_g ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_rh_smallengine01_fire trail_effect = gf_rh_smallengine01_trail trail_effect_player = gf_rh_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_rh_fighter_start character_loop_sound = engine_rh_fighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_rh_fighter_kill cruise_start_sound = engine_rh_cruise_start cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = S_P_e ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 154800 linear_drag = 1030 reverse_fraction = 0.700000 flame_effect = gf_li_smallengine03_fire trail_effect = gf_li_smallengine03_trail cruise_disrupt_effect = gf_li_cruisedisruption trail_effect_player = gf_li_smallengine03_trail cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 750 [Engine] nickname = t_d_eng07 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 91000 linear_drag = 1300 reverse_fraction = 0.900000 flame_effect = gf_ku_largeengine02 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_disrupt_effect = gf_li_cruisedisruption cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_ku_freighter_start character_loop_sound = engine_ku_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ku_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_ku_cruise_loop cruise_stop_sound = engine_ku_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 180 outside_sound_cone = 360 cruise_speed = 700 [Engine] nickname = Pobeda_eng ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 192000 linear_drag = 1199 reverse_fraction = 0.500000 flame_effect = gf_li_largeengine01_fire trail_effect = gf_li_largeengine01_trail trail_effect_player = gf_li_largeengine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 650 [Engine] nickname = S_X-W_eng ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 206300 linear_drag = 1030 reverse_fraction = 0.600000 flame_effect = gf_li_smallengine03_fire trail_effect = gf_li_smallengine03_trail trail_effect_player = gf_li_smallengine03_trail cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 900 [Engine] nickname = eclipse_d_eng ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 25430000 linear_drag = 282000 reverse_fraction = 1.450000 flame_effect = gf_ms_largeengine01 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 450 [Engine] nickname = t_d_eng08 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 91000 linear_drag = 1300 reverse_fraction = 0.900000 flame_effect = coalition_gunboat_engine01_fire trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_disrupt_effect = gf_li_cruisedisruption cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_ku_freighter_start character_loop_sound = engine_ku_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ku_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_ku_cruise_loop cruise_stop_sound = engine_ku_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 180 outside_sound_cone = 360 cruise_speed = 700 [Engine] nickname = fighter_eng_01 ids_name = 544997 ids_info = 529765 DA_archetype = Equipment\models\commodities\crates\pod_red.3db material_library = Equipment\models\cargo_pods.mat LODranges = 0, 3000 explosion_arch = explosion_pod_red volume = 0.000000 mass = 10 max_force = 72000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.210000 flame_effect = r_eng_fire trail_effect = r_eng_trail trail_effect_player = r_eng_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_no_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_freighter_kill cruise_start_sound = engine_no_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 740 [Engine] nickname = d_fighter_eng_01 ids_name = 544998 ids_info = 529766 DA_archetype = Equipment\models\commodities\crates\pod_red.3db material_library = Equipment\models\cargo_pods.mat LODranges = 0, 3000 explosion_arch = explosion_pod_red volume = 0.000000 mass = 10 max_force = 78000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.270000 flame_effect = r_eng_fire trail_effect = r_eng_trail trail_effect_player = r_eng_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_no_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_freighter_kill cruise_start_sound = engine_no_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 790 [Engine] nickname = M_I_eng ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 206300 linear_drag = 1030 reverse_fraction = 0.600000 flame_effect = coalition_gunboat_engine01_fire trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 900 [Engine] nickname = t_d_eng09 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 91000 linear_drag = 1300 reverse_fraction = 0.900000 flame_effect = gf_ku_largeengine02 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_disrupt_effect = gf_li_cruisedisruption cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_ku_freighter_start character_loop_sound = engine_ku_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ku_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_ku_cruise_loop cruise_stop_sound = engine_ku_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 180 outside_sound_cone = 360 cruise_speed = 650 [Engine] nickname = t_bs_eng07 ids_name = 544589 ids_info = 529445 volume = 0 mass = 10 max_force = 36000000 linear_drag = 479940 reverse_fraction = 0.600000 flame_effect = gf_br_largeengine02 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_disrupt_effect = gf_li_cruisedisruption cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_rh_freighter_start character_loop_sound = engine_rh_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 625.1 [Engine] nickname = d_b_s_eng ids_name = 545014 ids_info = 529784 volume = 100.000000 mass = 10 max_force = 204000 linear_drag = 1199 reverse_fraction = 0.500000 flame_effect = li_cruiser_maingun trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_largeengine03 cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 750 [Engine] nickname = ROTA_eng ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 206300 linear_drag = 1030 reverse_fraction = 0.600000 flame_effect = gf_ku_largeengine03 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_ku_fighter_start character_loop_sound = engine_ku_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ku_fighter_kill cruise_start_sound = engine_ku_cruise_start cruise_loop_sound = engine_ku_cruise_loop cruise_stop_sound = engine_ku_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 900 [Engine] nickname = R_B_S_eng ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 206300 linear_drag = 1030 reverse_fraction = 0.600000 flame_effect = coalition_gunboat_engine01_fire trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 900 [Engine] nickname = s_b_eng1 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 204000 linear_drag = 1199 reverse_fraction = 0.500000 flame_effect = mod_eng01 trail_effect = mod_eng01_trail trail_effect_player = mod_eng01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 700 [Engine] nickname = sp_b_s_eng ids_name = 545022 ids_info = 529797 volume = 100.000000 mass = 10 max_force = 204000 linear_drag = 1199 reverse_fraction = 0.500000 flame_effect = mod_eng01 trail_effect = mod_eng01_trail trail_effect_player = mod_eng01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 750 [Engine] nickname = A_M_eng ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 309500 linear_drag = 1030 reverse_fraction = 0.834000 flame_effect = coalition_gunboat_engine01_fire trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 2000 [Engine] nickname = s_b_eng2 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 204000 linear_drag = 1199 reverse_fraction = 0.500000 flame_effect = gf_rh_largeengine02 trail_effect = gf_rh_smallengine03_trail trail_effect_player = gf_rh_smallengine03_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 700 [Engine] nickname = Otresh_engine ids_name = 0 ids_info = 0 volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_fireblue trail_effect = gf_co_smallengine02_trailblue trail_effect_player = gf_co_smallengine02_trailblue cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 600 [Engine] nickname = py39_engine ids_name = 545043 ids_info = 529825 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.300000 flame_effect = gf_co_smallengine02_fireblue trail_effect = gf_co_smallengine02_trailblue trail_effect_player = gf_co_smallengine02_trailblue cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 750 [Engine] nickname = destroyer_engine06 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.600000 ;flame_effect = gf_br_atransport_engine01_fire ;trail_effect = gf_br_atransport_engine01_trail ;trail_effect_player = gf_br_atransport_engine01_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 650 [Engine] nickname = void_battleship_eng ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 75000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = coalition_bg_engine01 trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 400 [Engine] nickname = d_engine_08 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.300000 flame_effect = gf_co_smallengine02_fireblue trail_effect = gf_co_smallengine02_trailblue trail_effect_player = gf_co_smallengine02_trailblue cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 800 [Engine] nickname = vs_t_bs_eng ids_name = 545063 ids_info = 529846 volume = 350.000000 mass = 10 max_force = 36000000 linear_drag = 479940 reverse_fraction = 0.600000 flame_effect = gf_rh_largeengine02 trail_effect = gf_rh_smallengine03_trail trail_effect_player = gf_rh_smallengine03_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_rh_freighter_start character_loop_sound = engine_rh_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 685 [Engine] nickname = Et_scout_eng ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 63000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_fire trail_effect = gf_co_smallengine02_trail trail_effect_player = gf_co_smallengine02_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 950 [Engine] nickname = bs_small_eng_red ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = coalition_gunboat_engine01_fire trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 500 [Engine] nickname = Et_s_b_eng ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 150200 linear_drag = 1000 reverse_fraction = 0.334000 flame_effect = coalition_bg_engine02 trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 500 [Engine] nickname = torp_f_eng_red ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 230000 linear_drag = 1199 reverse_fraction = 0.360000 flame_effect = coalition_gunboat_engine01_fire trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_rh_freighter_start character_loop_sound = engine_rh_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_lifter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 500 [Engine] nickname = barge_eng_red volume = 0.000000 mass = 10 max_force = 22590000 linear_drag = 250000 reverse_fraction = 0.300000 flame_effect = coalition_bg_engine02 trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_transport rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 350 [Engine] nickname = lf_eng_red ids_name = 0 ids_info = 0 volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_fire trail_effect = gf_co_smallengine02_trail trail_effect_player = gf_co_smallengine02_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_am_fighter_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 775 [Engine] nickname = destroyer_eng07 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = coalition_gunboat_engine01_fire trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_bw_freighter_start character_loop_sound = engine_bw_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = diplomatic_eng volume = 0.000000 mass = 10 max_force = 132300 linear_drag = 1199 reverse_fraction = 0.200000 flame_effect = gf_br_atransport_engine01_fire trail_effect = gf_br_atransport_engine01_trail trail_effect_player = gf_br_atransport_engine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_transport rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 700 [Engine] nickname = dreadnought_eng ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 80000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = coalition_bg_engine01 trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 500 [Engine] nickname = g_m_c_eng volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.400000 flame_effect = coalition_gunboat_engine01_fire trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_am_fighter_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 500 [Engine] nickname = Et_heavy_barge_eng volume = 0.000000 mass = 10 max_force = 22590000 linear_drag = 250000 reverse_fraction = 0.300000 flame_effect = coalition_bg_engine02 trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_transport rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 325 [Engine] nickname = Xarlok_eng ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = gf_ms_largeengine01 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_lifter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 600 [Engine] nickname = et_spec_eng_battlecruiser ids_name = 545242 ids_info = 529990 DA_archetype = Equipment\models\commodities\crates\pod_drab.3db material_library = Equipment\models\cargo_pods.mat LODranges = 0, 3000 explosion_arch = explosion_pod_drab volume = 350 mass = 10 max_force = 180000 linear_drag = 1000 reverse_fraction = 0.360000 power_usage = 0 flame_effect = mod_eng01 trail_effect = mod_eng01_trail trail_effect_player = mod_eng01_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 600 [Engine] nickname = et_spec_eng01 ids_name = 545243 ids_info = 529991 DA_archetype = Equipment\models\commodities\crates\pod_red.3db material_library = Equipment\models\cargo_pods.mat LODranges = 0, 3000 explosion_arch = explosion_pod_red volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = mod_eng02 trail_effect = mod_eng02_trail trail_effect_player = mod_eng02_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = SmallMinerShip_eng ;ids_name = 263885 ;ids_info = 264885 volume = 0.000000 mass = 10 max_force = 22590000 linear_drag = 250000 reverse_fraction = 0.300000 flame_effect = gf_co_smallengine02_fire trail_effect = gf_co_smallengine02_trail trail_effect_player = gf_co_smallengine02_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_transport rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 400 [Engine] nickname = SKAT_eng ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 206300 linear_drag = 1030 reverse_fraction = 0.600000 flame_effect = gf_co_smallengine02_fireblue trail_effect = gf_co_smallengine02_trailblue trail_effect_player = gf_co_smallengine02_trailblue cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 900 [Engine] nickname = et_m_d_eng ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 25430000 linear_drag = 282000 reverse_fraction = 1.450000 flame_effect = orange_very_big_eng trail_effect = orange_very_big_eng_trail trail_effect_player = orange_very_big_eng_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = doomstar_rumble character_loop_sound = doomstar_rumble character_pitch_range = -50, 25 rumble_sound = doomstar_rumble rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = doomstar_eng_kill cruise_start_sound = doomstar_eng_cruise_start cruise_loop_sound = doomstar_eng_cruise_loop cruise_stop_sound = doomstar_eng_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 450 [Engine] nickname = mp_spec_eng_battleship ids_name = 545293 ids_info = 530042 DA_archetype = Equipment\models\commodities\crates\pod_drab.3db material_library = Equipment\models\cargo_pods.mat LODranges = 0, 3000 explosion_arch = explosion_pod_drab volume = 350 mass = 10 max_force = 100000 linear_drag = 1000 power_usage = 0 reverse_fraction = 0.500000 flame_effect = mod_eng03_fire trail_effect = mod_eng03_trail trail_effect_player = mod_eng03_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 600 [Engine] nickname = mp_spec_eng_t_bs ids_name = 545295 ids_info = 530043 DA_archetype = Equipment\models\commodities\crates\pod_drab.3db material_library = Equipment\models\cargo_pods.mat LODranges = 0, 3000 explosion_arch = explosion_pod_drab volume = 350 mass = 10 max_force = 36000000 linear_drag = 479940 power_usage = 0 reverse_fraction = 0.600000 flame_effect = mod_eng04_fire trail_effect = mod_eng04_trail trail_effect_player = mod_eng04_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 630 [Engine] nickname = mp_spec_eng_cruiser ids_name = 545296 ids_info = 530044 DA_archetype = Equipment\models\commodities\crates\pod_drab.3db material_library = Equipment\models\cargo_pods.mat LODranges = 0, 3000 explosion_arch = explosion_pod_drab volume = 305 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = mod_eng05_fire trail_effect = mod_eng05_trail trail_effect_player = mod_eng05_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = mp_spec_eng_01 ids_name = 545298 ids_info = 530045 DA_archetype = Equipment\models\commodities\crates\pod_red.3db material_library = Equipment\models\cargo_pods.mat LODranges = 0, 3000 explosion_arch = explosion_pod_red volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = mod_eng06_fire trail_effect = mod_eng06_trail trail_effect_player = mod_eng06_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = mp_spec_eng_02 ids_name = 545300 ids_info = 530046 DA_archetype = Equipment\models\commodities\crates\pod_red.3db material_library = Equipment\models\cargo_pods.mat LODranges = 0, 3000 explosion_arch = explosion_pod_red volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = mod_eng07_fire trail_effect = mod_eng07_trail trail_effect_player = mod_eng07_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = Pirate_transport_eng ids_name = 0 ids_info = 0 volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 48000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_ku_smallengine02_fire trail_effect = gf_ku_smallengine02_trail trail_effect_player = gf_ku_smallengine02_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ku_fighter_start character_loop_sound = engine_ku_fighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ku_fighter_kill cruise_start_sound = engine_ku_cruise_start cruise_loop_sound = engine_ku_cruise_loop cruise_stop_sound = engine_ku_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = Pirate_cruiser_eng ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = gf_ku_largeengine03 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_ku_fighter_start character_loop_sound = engine_ku_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ku_fighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_ku_cruise_loop cruise_stop_sound = engine_ku_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 600 [Engine] nickname = Pirate_battlecruiser_eng ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 180000 linear_drag = 1000 reverse_fraction = 0.360000 flame_effect = gf_ku_largeengine03 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 600 [Engine] nickname = Pirate_hf_eng ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_ku_smallengine01_fire trail_effect = gf_ku_smallengine01_trail trail_effect_player = gf_ku_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ku_fighter_start character_loop_sound = engine_ku_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ku_fighter_kill cruise_start_sound = engine_ku_cruise_start cruise_loop_sound = engine_ku_cruise_loop cruise_stop_sound = engine_ku_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = Pirate_gunboat_eng ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 102600 linear_drag = 1030 reverse_fraction = 0.500000 flame_effect = gf_ku_largeengine02 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ku_fighter_start character_loop_sound = engine_ku_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ku_fighter_kill cruise_start_sound = engine_ku_cruise_start cruise_loop_sound = engine_ku_cruise_loop cruise_stop_sound = engine_ku_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = destroyer_engine07 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = mc_bigengine_flame_xaak4 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_specengine06_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_bw_freighter_start character_loop_sound = engine_bw_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = flagman_samovar_eng ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 154800 linear_drag = 1030 reverse_fraction = 0.700000 flame_effect = gf_ms_largeengine01 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 750 [Engine] nickname = s_b_eng3 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 192000 linear_drag = 1199 reverse_fraction = 0.500000 flame_effect = mod_eng01 trail_effect = mod_eng01_trail trail_effect_player = mod_eng01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 650 [Engine] nickname = no_bc_eng01 volume = 0.000000 mass = 10 max_force = 180000 linear_drag = 1000 reverse_fraction = 0.360000 flame_effect = dsy_no2_largeengine01 trail_effect = dsy_no2_largeengine_trail trail_effect_player = dsy_no2_largeengine_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_freighter_kill cruise_start_sound = engine_no_cruise_start cruise_loop_sound = engine_no_cruise_loop cruise_stop_sound = engine_no_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 600 [Engine] nickname = t_d_eng10 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 91000 linear_drag = 1300 reverse_fraction = 0.900000 flame_effect = gf_co_smallengine02_firegreen trail_effect = gf_co_smallengine02_trailgreen trail_effect_player = gf_co_smallengine02_trailgreen cruise_disrupt_effect = gf_li_cruisedisruption cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_ku_freighter_start character_loop_sound = engine_ku_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ku_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_ku_cruise_loop cruise_stop_sound = engine_ku_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 180 outside_sound_cone = 360 cruise_speed = 700 [Engine] nickname = fighter_orange_eng01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_rs_smallengine01_fire trail_effect = gf_rs_smallengine01_trail trail_effect_player = gf_rs_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_pi_fighter_start character_loop_sound = engine_pi_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_pi_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_pi_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = Torpedo_frigate_engine07 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 230000 linear_drag = 1199 reverse_fraction = 0.360000 flame_effect = gf_br_atransport_engine01_fire trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_rh_freighter_start character_loop_sound = engine_rh_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_lifter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = S_A_M_eng volume = 0 mass = 10 max_force = 206300 linear_drag = 1030 reverse_fraction = 0.600000 flame_effect = gf_ku_largeengine01 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 900 [Engine] nickname = S_C_E_eng volume = 0 mass = 10 max_force = 154800 linear_drag = 1030 reverse_fraction = 0.700000 flame_effect = gf_ku_largeengine01 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 750 [Engine] nickname = Dark_Knight_eng ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 192000 linear_drag = 1199 reverse_fraction = 0.500000 flame_effect = r_eng2_fire trail_effect = r_eng2_trail trail_effect_player = r_eng2_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 650 [Engine] nickname = AE_Cruiser_eng ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = r_eng2_fire trail_effect = r_eng2_trail trail_effect_player = r_eng2_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_bw_freighter_start character_loop_sound = engine_bw_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = AE_gunboat_eng ids_name = 0 ids_info = 0 volume = 30 mass = 10 max_force = 102600 linear_drag = 1030 reverse_fraction = 0.500000 flame_effect = r_eng2_fire trail_effect = r_eng2_trail trail_effect_player = r_eng2_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = titan_battlecruiser_eng ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 180000 linear_drag = 1000 reverse_fraction = 0.360000 flame_effect = coalition_gunboat_engine01_fire trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 600 [Engine] nickname = Titan_cruiser_eng ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = coalition_gunboat_engine01_fire trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_bw_freighter_start character_loop_sound = engine_bw_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = Atreides_eng ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 192000 linear_drag = 1199 reverse_fraction = 0.500000 flame_effect = mod_eng08 trail_effect = mod_eng08_trail trail_effect_player = mod_eng08_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 670 [Engine] nickname = mc_mf_eng01 ids_name = 545487 ids_info = 530214 DA_archetype = Equipment\models\commodities\crates\pod_red.3db material_library = Equipment\models\cargo_pods.mat LODranges = 0, 3000 explosion_arch = explosion_pod_red volume = 305 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.600000 flame_effect = mod_eng09 trail_effect = mod_eng09_trail trail_effect_player = mod_eng09_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_rh_fighter_start character_loop_sound = engine_rh_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_rh_fighter_kill cruise_start_sound = engine_mod_cruise_start cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_mod_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 600 [Engine] nickname = mc_mf_eng02 ids_name = 545488 ids_info = 530215 DA_archetype = Equipment\models\commodities\crates\pod_red.3db material_library = Equipment\models\cargo_pods.mat LODranges = 0, 3000 explosion_arch = explosion_pod_red volume = 305 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.600000 flame_effect = mod_eng10 trail_effect = mod_eng10_trail trail_effect_player = mod_eng10_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_rh_fighter_start character_loop_sound = engine_rh_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_rh_fighter_kill cruise_start_sound = engine_mod_cruise_start cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_mod_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 600 [Engine] nickname = build_eng_b01 ids_name = 545490 ids_info = 530216 DA_archetype = Equipment\models\commodities\crates\pod_drab.3db material_library = Equipment\models\cargo_pods.mat LODranges = 0, 3000 explosion_arch = explosion_pod_drab volume = 350 mass = 10 max_force = 100000 linear_drag = 1000 power_usage = 0 reverse_fraction = 0.500000 flame_effect = mod_eng11 trail_effect = mod_eng11_trail trail_effect_player = mod_eng11_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 600 [Engine] nickname = elite_spec_eng_s_b ids_name = 545492 ids_info = 530218 DA_archetype = Equipment\models\commodities\crates\pod_drab.3db material_library = Equipment\models\cargo_pods.mat LODranges = 0, 3000 explosion_arch = explosion_pod_drab volume = 350 mass = 10 max_force = 192000 linear_drag = 1199 power_usage = 0 reverse_fraction = 0.500000 flame_effect = mod_eng12 trail_effect = mod_eng12_trail trail_effect_player = mod_eng12_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 666.1 [Engine] nickname = DO_Goliath1_eng ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 105150 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = gf_li_largeengine01_fire trail_effect = gf_li_largeengine01_trail trail_effect_player = gf_li_largeengine01_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_bw_freighter_start character_loop_sound = engine_bw_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 625 [Engine] nickname = DO_Goliath2_eng ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 105150 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = coalition_gunboat_engine01_fire trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_bw_freighter_start character_loop_sound = engine_bw_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 625 [Engine] nickname = Speed_battleship_eng_red ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 192000 linear_drag = 1199 reverse_fraction = 0.500000 flame_effect = mod_eng09_red trail_effect = mod_eng09_red_trail trail_effect_player = mod_eng09_red_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 650 [Engine] nickname = Speed_battleship_eng_orange ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 192000 linear_drag = 1199 reverse_fraction = 0.500000 flame_effect = gf_ms_largeengine01 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 650 [Engine] nickname = build_eng_c01 ids_name = 545527 ids_info = 530242 DA_archetype = Equipment\models\commodities\crates\pod_drab.3db material_library = Equipment\models\cargo_pods.mat LODranges = 0, 3000 explosion_arch = explosion_pod_drab volume = 305 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = mod_eng09_red trail_effect = mod_eng09_red_trail trail_effect_player = mod_eng09_red_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_rh_fighter_start character_loop_sound = engine_rh_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_rh_fighter_kill cruise_start_sound = engine_mod_cruise_start cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_mod_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = py16_s_eng01 ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 309500 linear_drag = 1030 reverse_fraction = 0.834000 flame_effect = gf_br_largeengine01 trail_effect = gf_co_smallengine02_trailblue trail_effect_player = gf_co_smallengine02_trailblue cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 2000 [Engine] nickname = b_t_bs_eng04 ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 36000000 linear_drag = 479940 reverse_fraction = 0.600000 flame_effect = coalition_gunboat_engine01_fire trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_rh_freighter_start character_loop_sound = engine_rh_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 630 [Engine] nickname = Sniper_battleship_engine02 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 21250000 linear_drag = 282000 reverse_fraction = 1.001000 flame_effect = coalition_gunboat_engine01_fire trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 600 [Engine] nickname = torpedo_boat_eng02 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 36100 linear_drag = 600 power_usage = 0 reverse_fraction = 0.200000 flame_effect = coalition_gunboat_engine01_fire trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_rh_fighter_kill cruise_start_sound = engine_rh_cruise_start cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 710 [Engine] nickname = torpedo_boat_eng03 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 42100 linear_drag = 600 power_usage = 0 reverse_fraction = 0.200000 flame_effect = coalition_gunboat_engine01_fire trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_rh_fighter_kill cruise_start_sound = engine_rh_cruise_start cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 800 [Engine] nickname = Crus_Q_eng ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 309500 linear_drag = 1030 reverse_fraction = 0.834000 flame_effect = coalition_gunboat_engine01_fire trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 2000 [Engine] nickname = Garmur_eng ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 206300 linear_drag = 1030 reverse_fraction = 0.600000 flame_effect = gf_br_largeengine02 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 900 [Engine] nickname = b_redorange_eng01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.600000 flame_effect = mod_eng09_red trail_effect = mod_eng09_red_trail trail_effect_player = mod_eng09_red_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_rh_freighter_start character_loop_sound = engine_rh_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 650 [Engine] nickname = c_redorange_eng01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.600000 flame_effect = mod_eng09_red trail_effect = mod_eng09_red_trail trail_effect_player = mod_eng09_red_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_bw_freighter_start character_loop_sound = engine_bw_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_freighter_kill cruise_start_sound = engine_mod_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_mod_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 650 [Engine] nickname = sn_cruiser_eng01 ids_name = 545572 ids_info = 530276 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.600000 flame_effect = mod_eng09_red trail_effect = mod_eng09_red_trail trail_effect_player = mod_eng09_red_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_bw_freighter_start character_loop_sound = engine_bw_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_freighter_kill cruise_start_sound = engine_mod_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_mod_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 650 [Engine] nickname = sn_fighter_eng01 ids_name = 545573 ids_info = 530277 volume = 0.000000 mass = 10 max_force = 78000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.270000 flame_effect = mod_eng06_fire trail_effect = mod_eng06_trail trail_effect_player = mod_eng06_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 790 [Engine] nickname = AE_bmb_eng ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = r_eng_fire trail_effect = r_eng_trail trail_effect_player = r_eng_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_no_loop character_pitch_range = -50, 25 rumble_sound = rumble_pi_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_pi_fighter_kill cruise_start_sound = engine_no_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = aen_eng_t_p ids_name = 545694 ids_info = 530354 DA_archetype = Equipment\models\commodities\crates\pod_drab.3db material_library = Equipment\models\cargo_pods.mat LODranges = 0, 3000 explosion_arch = explosion_pod_drab volume = 350 mass = 10 max_force = 32400000 linear_drag = 715000 power_usage = -1000000 reverse_fraction = 0.500000 flame_effect = mod_eng09_red trail_effect = mod_eng09_red_trail trail_effect_player = mod_eng09_red_trail cruise_charge_time = 20 cruise_power_usage = 20 character_start_sound = doomstar_rumble character_loop_sound = doomstar_rumble character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = doomstar_eng_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = doomstar_eng_cruise_loop cruise_stop_sound = doomstar_eng_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 390.2 [Engine] nickname = titan_eng5 volume = 0 mass = 10 max_force = 36000000 linear_drag = 715000 reverse_fraction = 0.600000 flame_effect = mod_eng09_red trail_effect = mod_eng09_red_trail trail_effect_player = mod_eng09_red_trail cruise_charge_time = 15 cruise_power_usage = 20 character_start_sound = engine_rh_freighter_start character_loop_sound = engine_rh_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 400 [Engine] nickname = mega_barge_engine04 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 22590000 linear_drag = 2200000 reverse_fraction = 0.500000 flame_effect = mod_eng01 trail_effect = mod_eng01_trail trail_effect_player = mod_eng01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_transport rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 50.1 [Engine] nickname = Speed_battleship_eng01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 192000 linear_drag = 1199 reverse_fraction = 0.500000 flame_effect = mod_eng01 trail_effect = mod_eng01_trail trail_effect_player = mod_eng01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 650 [Engine] nickname = b_t_bs_eng05 ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 36000000 linear_drag = 479940 reverse_fraction = 0.600000 flame_effect = mod_eng09_red trail_effect = mod_eng09_red_trail trail_effect_player = mod_eng09_red_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_rh_freighter_start character_loop_sound = engine_rh_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 630 [Engine] nickname = Speed_battleship_eng02 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 204000 linear_drag = 1199 reverse_fraction = 0.500000 flame_effect = mod_eng01 trail_effect = mod_eng01_trail trail_effect_player = mod_eng01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 700 [Engine] nickname = torpedo_boat_eng04 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 42100 linear_drag = 600 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_fireblue trail_effect = gf_co_smallengine02_trailblue trail_effect_player = gf_co_smallengine02_trailblue cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_rh_fighter_kill cruise_start_sound = engine_rh_cruise_start cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 800 [Engine] nickname = mp_spec_eng_03 ids_name = 545716 ids_info = 530379 DA_archetype = Equipment\models\commodities\crates\pod_drab.3db material_library = Equipment\models\cargo_pods.mat LODranges = 0, 3000 explosion_arch = explosion_pod_drab volume = 350 mass = 10 max_force = 100000 linear_drag = 1000 power_usage = 0 reverse_fraction = 0.500000 flame_effect = mod_eng13 trail_effect = mod_eng13 trail_effect_player = mod_eng13 cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 600 [Engine] nickname = mp_spec_eng_04 ids_name = 545717 ids_info = 530380 DA_archetype = Equipment\models\commodities\crates\pod_drab.3db material_library = Equipment\models\cargo_pods.mat LODranges = 0, 3000 explosion_arch = explosion_pod_drab volume = 305 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = mod_eng13m trail_effect = mod_eng13m trail_effect_player = mod_eng13m cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = b_redorange_eng02 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = mod_eng09_red trail_effect = mod_eng09_red_trail trail_effect_player = mod_eng09_red_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_rh_freighter_start character_loop_sound = engine_rh_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = dreadnought_spec_eng ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 85000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = mod_eng01 trail_effect = mod_eng01_trail trail_effect_player = mod_eng01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 550 [Engine] nickname = mp_spec_eng_05 ids_name = 545737 ids_info = 530400 DA_archetype = Equipment\models\commodities\crates\pod_drab.3db material_library = Equipment\models\cargo_pods.mat LODranges = 0, 3000 explosion_arch = explosion_pod_drab volume = 30 mass = 10 max_force = 102600 linear_drag = 1030 reverse_fraction = 0.500000 flame_effect = mod_eng14 trail_effect = mod_eng14_trail trail_effect_player = mod_eng14_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = xaak_engine_01 ids_name = 545739 ids_info = 530401 DA_archetype = Equipment\models\commodities\crates\pod_red.3db material_library = Equipment\models\cargo_pods.mat LODranges = 0, 3000 explosion_arch = explosion_pod_red volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = mod_eng15 trail_effect = mod_eng15_trail trail_effect_player = mod_eng15_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_no_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_no_cruise_start cruise_loop_sound = engine_no_cruise_loop cruise_stop_sound = engine_no_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = Zirnitra_eng ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 25430000 linear_drag = 282000 reverse_fraction = 1.450000 flame_effect = coalition_bg_engine01 trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 450 [Engine] nickname = m_c_eng01 volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.600000 flame_effect = mod_eng10 trail_effect = mod_eng10_trail trail_effect_player = mod_eng10_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_mod_cruise_start cruise_loop_sound = engine_am_fighter_loop cruise_stop_sound = engine_mod_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 600 [Engine] nickname = destroyer_engine08 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = coalition_gunboat_engine01_fire trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_ku_freighter_start character_loop_sound = engine_ku_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ku_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_ku_cruise_loop cruise_stop_sound = engine_ku_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 180 outside_sound_cone = 360 cruise_speed = 600 [Engine] nickname = S_K_I_D_eng ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 309500 linear_drag = 1030 reverse_fraction = 0.834000 flame_effect = gf_br_largeengine01 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 2000 [Engine] nickname = Machete_eng ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 206300 linear_drag = 1030 reverse_fraction = 0.600000 flame_effect = coalition_gunboat_engine01_fire trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 900 [Engine] nickname = Pirate_gunboat_eng2 ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 102600 linear_drag = 1030 reverse_fraction = 0.500000 flame_effect = coalition_gunboat_engine01_fire trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ku_fighter_start character_loop_sound = engine_ku_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ku_fighter_kill cruise_start_sound = engine_ku_cruise_start cruise_loop_sound = engine_ku_cruise_loop cruise_stop_sound = engine_ku_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = Speed_battleship_eng_red2 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 192000 linear_drag = 1199 reverse_fraction = 0.500000 flame_effect = mod_eng09_red trail_effect = mod_eng09_red_trail trail_effect_player = mod_eng09_red_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 650 [Engine] nickname = titan_eng6 ;ids_name = 0 ;ids_info = 0 volume = 0 mass = 10 max_force = 36000000 linear_drag = 715000 reverse_fraction = 0.600000 flame_effect = mod_eng09_red trail_effect = mod_eng09_red_trail trail_effect_player = mod_eng09_red_trail cruise_charge_time = 15 cruise_power_usage = 20 character_start_sound = engine_rh_freighter_start character_loop_sound = engine_rh_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 350 [Engine] nickname = cruiser_eng_orangered ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = mod_eng09_red trail_effect = mod_eng09_red_trail trail_effect_player = mod_eng09_red_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 500 [Engine] nickname = battleship_eng_orangered ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = mod_eng09_red trail_effect = mod_eng09_red_trail trail_effect_player = mod_eng09_red_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 500 [Engine] nickname = m_b_eng_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_rs_smallengine01_fire trail_effect = gf_rs_smallengine01_trail trail_effect_player = gf_rs_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_am_fighter_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 500 [Engine] nickname = Pirate_flying_dutchman_eng ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = mod_eng16 trail_effect = mod_eng16_trail trail_effect_player = mod_eng16_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_lifter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 600 [Engine] nickname = Pirate_prigovor_eng ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = mod_eng17 trail_effect = mod_eng17_trail trail_effect_player = mod_eng17_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = et_spec_cruiser_eng01 ids_name = 545836 ids_info = 530493 DA_archetype = Equipment\models\commodities\crates\pod_drab.3db material_library = Equipment\models\cargo_pods.mat LODranges = 0, 3000 explosion_arch = explosion_pod_drab volume = 305 mass = 10 max_force = 100000 linear_drag = 1000 power_usage = 0 reverse_fraction = 0.500000 flame_effect = mod_eng17 trail_effect = mod_eng17_trail trail_effect_player = mod_eng17_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = et_spec_battleship_eng01 ids_name = 545835 ids_info = 530494 DA_archetype = Equipment\models\commodities\crates\pod_drab.3db material_library = Equipment\models\cargo_pods.mat LODranges = 0, 3000 explosion_arch = explosion_pod_drab volume = 350 mass = 10 max_force = 100000 linear_drag = 1000 power_usage = 0 reverse_fraction = 0.500000 flame_effect = mod_eng16 trail_effect = mod_eng16_trail trail_effect_player = mod_eng16_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 600 [Engine] nickname = t_bs_eng08 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 36000000 linear_drag = 479940 reverse_fraction = 0.600000 flame_effect = gf_ms_largeengine01 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_rh_freighter_start character_loop_sound = engine_rh_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 620 [Engine] nickname = et_spec_eng02 ids_name = 545844 ids_info = 530504 DA_archetype = Equipment\models\commodities\crates\pod_red.3db material_library = Equipment\models\cargo_pods.mat LODranges = 0, 3000 explosion_arch = explosion_pod_red volume = 0.000000 mass = 10 max_force = 63000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = mod_eng18 trail_effect = mod_eng18_trail trail_effect_player = mod_eng18_trail cruise_charge_time = 4.5 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 650 [Engine] nickname = bs_blue_ring_eng ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = gf_br_largeengine03 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 600 [Engine] nickname = Sinister_grasshopper_eng ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 309500 linear_drag = 1030 reverse_fraction = 0.834000 flame_effect = gf_br_largeengine01 trail_effect = gf_li_largeengine01_trail trail_effect_player = gf_li_largeengine01_trail cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 3000 [Engine] nickname = t_bs_eng09 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 36000000 linear_drag = 479940 reverse_fraction = 0.600000 flame_effect = gf_ms_largeengine01 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_rh_freighter_start character_loop_sound = engine_rh_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 680 [Engine] nickname = cleric_m_f_eng ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.500000 flame_effect = mod_eng19 trail_effect = mod_eng19_trail trail_effect_player = mod_eng19_trail cruise_disrupt_effect = gf_li_cruisedisruption cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_fighter_start character_loop_sound = engine_li_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_fighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 600 [Engine] nickname = cleric_m_c_eng volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.600000 flame_effect = mod_eng19 trail_effect = mod_eng19_trail trail_effect_player = mod_eng19_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_mod_cruise_start cruise_loop_sound = engine_am_fighter_loop cruise_stop_sound = engine_mod_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 600 [Engine] nickname = cleric_t_f_eng ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 230000 linear_drag = 1199 reverse_fraction = 0.360000 flame_effect = mod_eng19 trail_effect = mod_eng19_trail trail_effect_player = mod_eng19_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_rh_freighter_start character_loop_sound = engine_rh_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_lifter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = purple_t_f_eng01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 230000 linear_drag = 1199 reverse_fraction = 0.360000 flame_effect = mod_eng03_fire trail_effect = mod_eng03_trail trail_effect_player = mod_eng03_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_rh_freighter_start character_loop_sound = engine_rh_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_lifter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = taikin_cruiser_eng ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = mod_eng20 trail_effect = mod_eng20 trail_effect_player = mod_eng20 cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = sadalbari_eng ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 150200 linear_drag = 1000 reverse_fraction = 0.334000 flame_effect = rb_hu_largeengine01 trail_effect = gf_li_largeengine01_trail trail_effect_player = gf_li_largeengine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 600 [Engine] nickname = m_c_eng02 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.400000 flame_effect = gf_br_largeengine01 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_am_fighter_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 600 [Engine] nickname = d_engine_09 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.300000 flame_effect = gf_br_smallengine01_fire trail_effect = gf_br_smallengine01_trail trail_effect_player = gf_br_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 750 [Engine] nickname = diplomat_eng01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = coalition_gunboat_engine01_fire trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_ku_freighter_start character_loop_sound = engine_ku_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ku_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_ku_cruise_loop cruise_stop_sound = engine_ku_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 180 outside_sound_cone = 360 cruise_speed = 600 [Engine] nickname = dreadnought_spec_eng2 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 90000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = mod_eng21 trail_effect = mod_eng21_trail trail_effect_player = mod_eng21_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 575 [Engine] nickname = et_spec_battleship_eng02 ids_name = 545912 ids_info = 530561 DA_archetype = Equipment\models\commodities\crates\pod_drab.3db material_library = Equipment\models\cargo_pods.mat LODranges = 0, 3000 explosion_arch = explosion_pod_drab volume = 350 mass = 10 max_force = 100000 linear_drag = 1000 power_usage = 0 reverse_fraction = 0.500000 flame_effect = mod_eng21 trail_effect = mod_eng21_trail trail_effect_player = mod_eng21_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 600 [Engine] nickname = terminus_eng ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 66666 linear_drag = 666 reverse_fraction = 0.200000 flame_effect = mod_eng22 trail_effect = mod_eng22_trail trail_effect_player = mod_eng22_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = bs_small_eng_red2 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = coalition_gunboat_engine01_fire trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 600 [Engine] nickname = g_m_c_eng_600 volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.400000 flame_effect = coalition_gunboat_engine01_fire trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_am_fighter_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 600 [Engine] nickname = Milano_m_f_eng ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.500000 flame_effect = mod_eng23 trail_effect = mod_eng23_trail trail_effect_player = mod_eng23_trail cruise_disrupt_effect = gf_li_cruisedisruption cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ku_fighter_start character_loop_sound = engine_ku_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ku_fighter_kill cruise_start_sound = engine_ku_cruise_start cruise_loop_sound = engine_ku_cruise_loop cruise_stop_sound = engine_ku_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 600 [Engine] nickname = mod_spec_eng_g01 ids_name = 545983 ids_info = 530601 DA_archetype = Equipment\models\commodities\crates\pod_drab.3db material_library = Equipment\models\cargo_pods.mat LODranges = 0, 3000 explosion_arch = explosion_pod_drab volume = 30 mass = 10 max_force = 102600 linear_drag = 1030 reverse_fraction = 0.500000 flame_effect = mod_eng23 trail_effect = mod_eng23_trail trail_effect_player = mod_eng23_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ku_fighter_start character_loop_sound = engine_ku_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ku_fighter_kill cruise_start_sound = engine_ku_cruise_start cruise_loop_sound = engine_ku_cruise_loop cruise_stop_sound = engine_ku_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = bs_blue_eng_big ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = gf_br_largeengine04 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 600 [Engine] nickname = U_B_R_eng ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 206300 linear_drag = 1030 reverse_fraction = 0.600000 flame_effect = gf_co_smallengine02_fireblue trail_effect = gf_co_smallengine02_trailblue trail_effect_player = gf_co_smallengine02_trailblue cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 900 [Engine] nickname = S_gk3_eng ids_name = 0 ids_info = 0 volume = 30 mass = 10 max_force = 154800 linear_drag = 1030 reverse_fraction = 0.700000 flame_effect = gf_co_smallengine02_fireblue trail_effect = gf_co_smallengine02_trailblue trail_effect_player = gf_co_smallengine02_trailblue cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 750 [Engine] nickname = arquitens_m_f_eng ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.500000 flame_effect = mod_eng09 trail_effect = mod_eng09_trail trail_effect_player = mod_eng09_trail cruise_disrupt_effect = gf_li_cruisedisruption cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ku_fighter_start character_loop_sound = engine_ku_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ku_fighter_kill cruise_start_sound = engine_ku_cruise_start cruise_loop_sound = engine_ku_cruise_loop cruise_stop_sound = engine_ku_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 600 [Engine] nickname = d_repair_eng01 volume = 0.000000 mass = 10 max_force = 1502000 linear_drag = 1000 reverse_fraction = 0.333500 flame_effect = gf_br_atransport_engine01_fire trail_effect = gf_br_atransport_engine01_trail trail_effect_player = gf_br_atransport_engine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_transport rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 3500 [Engine] nickname = t_bs_eng10 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 36000000 linear_drag = 479940 reverse_fraction = 0.600000 flame_effect = gf_br_largeengine04 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_rh_freighter_start character_loop_sound = engine_rh_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 680 [Engine] nickname = Blue_battlecruiser_engine04 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 180000 linear_drag = 1000 reverse_fraction = 0.360000 flame_effect = gf_br_largeengine04 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 600 [Engine] nickname = mod_fighter_eng1 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = mod_eng06_fire trail_effect = mod_eng06_trail trail_effect_player = mod_eng06_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_rh_fighter_start character_loop_sound = engine_rh_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_rh_fighter_kill cruise_start_sound = engine_rh_cruise_start cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = mod_fighter_eng2 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = mod_eng24 trail_effect = mod_eng24_trail trail_effect_player = mod_eng24_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_rh_fighter_start character_loop_sound = engine_rh_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_rh_fighter_kill cruise_start_sound = engine_rh_cruise_start cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = et_spec_eng03 ids_name = 546049 ids_info = 530628 DA_archetype = Equipment\models\commodities\crates\pod_red.3db material_library = Equipment\models\cargo_pods.mat LODranges = 0, 3000 explosion_arch = explosion_pod_red volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = mod_eng24 trail_effect = mod_eng24_trail trail_effect_player = mod_eng24_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_rh_fighter_start character_loop_sound = engine_rh_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_rh_fighter_kill cruise_start_sound = engine_rh_cruise_start cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = et_spec_eng04 ids_name = 546052 ids_info = 530629 DA_archetype = Equipment\models\commodities\crates\pod_drab.3db material_library = Equipment\models\cargo_pods.mat LODranges = 0, 3000 explosion_arch = explosion_pod_drab volume = 30 mass = 10 max_force = 102600 linear_drag = 1030 reverse_fraction = 0.500000 flame_effect = mod_eng24_gunboat trail_effect = mod_eng24_gunboat_trail trail_effect_player = mod_eng24_gunboat_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_rh_fighter_start character_loop_sound = engine_rh_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_rh_fighter_kill cruise_start_sound = engine_rh_cruise_start cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = et_spec_eng05 ids_name = 546053 ids_info = 530630 DA_archetype = Equipment\models\commodities\crates\pod_drab.3db material_library = Equipment\models\cargo_pods.mat LODranges = 0, 3000 explosion_arch = explosion_pod_drab volume = 305 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = mod_eng24_cruiser trail_effect = mod_eng24_cruiser_trail trail_effect_player = mod_eng24_cruiser_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = et_spec_eng06 ids_name = 546056 ids_info = 530631 DA_archetype = Equipment\models\commodities\crates\pod_drab.3db material_library = Equipment\models\cargo_pods.mat LODranges = 0, 3000 explosion_arch = explosion_pod_drab volume = 350 mass = 10 max_force = 100000 linear_drag = 1000 power_usage = 0 reverse_fraction = 0.500000 flame_effect = mod_eng24_battleship trail_effect = mod_eng24_battleship_trail trail_effect_player = mod_eng24_battleship_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 600 [Engine] nickname = redorange_m_f_eng ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.500000 flame_effect = mod_eng24_gunboat trail_effect = mod_eng24_gunboat_trail trail_effect_player = mod_eng24_gunboat_trail cruise_disrupt_effect = gf_li_cruisedisruption cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ku_fighter_start character_loop_sound = engine_ku_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ku_fighter_kill cruise_start_sound = engine_ku_cruise_start cruise_loop_sound = engine_ku_cruise_loop cruise_stop_sound = engine_ku_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 600 [Engine] nickname = bluegreen_m_f_eng ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.500000 flame_effect = mod_eng10 trail_effect = mod_eng10_trail trail_effect_player = mod_eng10_trail cruise_disrupt_effect = gf_li_cruisedisruption cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ku_fighter_start character_loop_sound = engine_ku_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ku_fighter_kill cruise_start_sound = engine_ku_cruise_start cruise_loop_sound = engine_ku_cruise_loop cruise_stop_sound = engine_ku_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 600 [Engine] nickname = drone_eng1 ids_name = 546082 ids_info = 0 volume = 0 mass = 10 max_force = 200000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = coalition_gunboat_engine01_fire trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ku_fighter_start character_loop_sound = engine_ku_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_drone rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ku_fighter_kill cruise_start_sound = engine_ku_cruise_start cruise_loop_sound = engine_ku_cruise_loop cruise_stop_sound = engine_ku_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 500 lootable = false [Engine] nickname = dreadnought_spec_eng3 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 85000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = ba_hu_largeengine01 trail_effect = gf_li_largeengine01_trail trail_effect_player = gf_li_largeengine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 550 [Engine] nickname = Sleipnir_eng ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 192000 linear_drag = 1199 reverse_fraction = 0.500000 flame_effect = ba_hu_largeengine01 trail_effect = gf_li_largeengine01_trail trail_effect_player = gf_li_largeengine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 650 [Engine] nickname = Nemezida_eng ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 25430000 linear_drag = 282000 reverse_fraction = 1.450000 flame_effect = orange_very_big_eng2 trail_effect = orange_very_big_eng2_trail trail_effect_player = orange_very_big_eng2_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 450 [Engine] nickname = republic_acclamator_eng ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = gf_br_largeengine02 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_bw_freighter_start character_loop_sound = engine_bw_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = b_t_bs_eng06 ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 36000000 linear_drag = 479940 reverse_fraction = 0.600000 flame_effect = gf_br_largeengine04 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_rh_freighter_start character_loop_sound = engine_rh_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 630 [Engine] nickname = V_K_A_eng ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 309500 linear_drag = 1030 reverse_fraction = 0.834000 flame_effect = coalition_gunboat_engine01_fire trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 2000 [Engine] nickname = G_T_R_eng ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 309500 linear_drag = 1030 reverse_fraction = 0.834000 flame_effect = coalition_gunboat_engine01_fire trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 3000 [Engine] nickname = SF_414_eng ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 309500 linear_drag = 1030 reverse_fraction = 0.834000 flame_effect = coalition_gunboat_engine01_fire trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 2000 [Engine] nickname = K_N_T_eng ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 309500 linear_drag = 1030 reverse_fraction = 0.834000 flame_effect = coalition_gunboat_engine01_fire trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_rh_fighter_kill cruise_start_sound = engine_mod_cruise_start cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_mod_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 2000 [Engine] nickname = Bellator_eng ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 85000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = gf_br_largeengine02 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 550 [Engine] nickname = t_d_eng11 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 91000 linear_drag = 1300 reverse_fraction = 0.900000 flame_effect = gf_br_largeengine02 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_disrupt_effect = gf_li_cruisedisruption cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_ku_freighter_start character_loop_sound = engine_ku_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ku_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_ku_cruise_loop cruise_stop_sound = engine_ku_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 180 outside_sound_cone = 360 cruise_speed = 700 [Engine] nickname = Speed_battleship_eng03 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 204000 linear_drag = 1199 reverse_fraction = 0.500000 flame_effect = gf_br_largeengine04 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 700 [Engine] nickname = Allegiance_b_eng ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 150200 linear_drag = 1000 reverse_fraction = 0.334000 flame_effect = gf_br_largeengine04 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 600 [Engine] nickname = Scifi_Sparrow_eng ids_name = 0 ids_info = 0 volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_fireblue trail_effect = gf_co_smallengine02_trailblue trail_effect_player = gf_co_smallengine02_trailblue cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = D_A_N_eng ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 309500 linear_drag = 1030 reverse_fraction = 0.834000 flame_effect = xaak_smallengine01_fire trail_effect = xaak_smallengine01_trail trail_effect_player = xaak_smallengine01_trail cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 2000 [Engine] nickname = Despoiler_eng ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = mod_eng24_gunboat trail_effect = mod_eng24_gunboat_trail trail_effect_player = mod_eng24_gunboat_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_bw_freighter_start character_loop_sound = engine_bw_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = torpedo_boat_eng05 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 36100 linear_drag = 600 power_usage = 0 reverse_fraction = 0.200000 flame_effect = r_eng_fire trail_effect = r_eng_trail trail_effect_player = r_eng_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_rh_fighter_kill cruise_start_sound = engine_rh_cruise_start cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 710 [Engine] nickname = hybrid_bomber_engine_green ids_name = 0 ids_info = 0 volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_firegreen trail_effect = gf_co_smallengine02_trailgreen trail_effect_player = gf_co_smallengine02_trailgreen cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = Red_light_fighter_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine01_fire trail_effect = gf_co_smallengine01_trail trail_effect_player = gf_co_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ku_fighter_start character_loop_sound = engine_ku_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ku_fighter_kill cruise_start_sound = engine_ku_cruise_start cruise_loop_sound = engine_ku_cruise_loop cruise_stop_sound = engine_ku_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 800 [Engine] nickname = red_fighter_engine_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine01_fire trail_effect = gf_co_smallengine01_trail trail_effect_player = gf_co_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = red_mine_bomber_eng ids_name = 0 ids_info = 0 volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine01_fire trail_effect = gf_co_smallengine01_trail trail_effect_player = gf_co_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 690 [Engine] nickname = red_missile_bomber ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine01_fire trail_effect = gf_co_smallengine01_trail trail_effect_player = gf_co_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_rh_fighter_start character_loop_sound = engine_rh_fighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_rh_fighter_kill cruise_start_sound = engine_rh_cruise_start cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = Chancellor_eng ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 192000 linear_drag = 1199 reverse_fraction = 0.500000 flame_effect = gf_br_largeengine04 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 650 [Engine] nickname = Sniper_battleship_engine03 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 21250000 linear_drag = 282000 reverse_fraction = 1.001000 flame_effect = gf_br_largeengine04 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 600 [Engine] nickname = battlecruiser_blue_eng_big ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 180000 linear_drag = 1000 reverse_fraction = 0.360000 flame_effect = gf_br_largeengine04 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 600 [Engine] nickname = mega_barge_engine05 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 22590000 linear_drag = 2200000 reverse_fraction = 0.500000 flame_effect = gf_br_largeengine04 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_transport rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 50.1 [Engine] nickname = DO_Sentinel_eng ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.300000 flame_effect = gf_rh_smallengine03_red_fire trail_effect = gf_rh_smallengine03_red_trail trail_effect_player = gf_rh_smallengine03_red_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 800 [Engine] nickname = sh_eng01 ids_name = 546228 ids_info = 530758 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.300000 flame_effect = gf_co_smallengine01_green_fire trail_effect = gf_co_smallengine01_green_trail trail_effect_player = gf_co_smallengine01_green_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_rh_fighter_start character_loop_sound = engine_rh_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_rh_fighter_kill cruise_start_sound = engine_rh_cruise_start cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 750 [Engine] nickname = sh_eng02 ids_name = 546227 ids_info = 530759 volume = 0.000000 mass = 10 max_force = 78000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.270000 flame_effect = gf_co_smallengine01_green_fire trail_effect = gf_co_smallengine01_green_trail trail_effect_player = gf_co_smallengine01_green_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_rh_fighter_start character_loop_sound = engine_rh_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_rh_fighter_kill cruise_start_sound = engine_rh_cruise_start cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 900 [Engine] nickname = Archon_eng ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 309500 linear_drag = 1030 reverse_fraction = 0.834000 flame_effect = gf_co_smallengine02_firexenostrade trail_effect = gf_co_smallengine02_trailxenostrade trail_effect_player = gf_co_smallengine02_trailxenostrade cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 2000 [Engine] nickname = S_R_S_eng ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 154800 linear_drag = 1030 reverse_fraction = 0.700000 flame_effect = coalition_gunboat_engine01_fire trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 750 [Engine] nickname = Stealth_m_f_eng ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.500000 flame_effect = gf_co_smallengine02_fireblue trail_effect = gf_co_smallengine02_trailblue trail_effect_player = gf_co_smallengine02_trailblue cruise_disrupt_effect = gf_li_cruisedisruption cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_rh_fighter_start character_loop_sound = engine_rh_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_rh_fighter_kill cruise_start_sound = engine_rh_cruise_start cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 600 [Engine] nickname = t_bs_eng11 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 36000000 linear_drag = 479940 reverse_fraction = 0.600000 flame_effect = gf_rh_largeengine02 trail_effect = gf_rh_smallengine03_trail trail_effect_player = gf_rh_smallengine03_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_rh_freighter_start character_loop_sound = engine_rh_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 680 [Engine] nickname = Orchid_vhf_eng_01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_rh_smallengine02_fire trail_effect = gf_rh_smallengine02_trail trail_effect_player = gf_rh_smallengine02_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_rh_fighter_start character_loop_sound = engine_rh_fighter_loop character_pitch_range = -50, 25 rumble_sound = orh_eng_rumble rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_rh_fighter_kill cruise_start_sound = orh_eng_charge cruise_loop_sound = orh_eng_loop cruise_stop_sound = orh_eng_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 707.1 [Engine] nickname = Orchid_vhf_eng_02 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_rh_smallengine02_fire trail_effect = gf_rh_smallengine02_trail trail_effect_player = gf_rh_smallengine02_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_rh_fighter_start character_loop_sound = engine_rh_fighter_loop character_pitch_range = -50, 25 rumble_sound = orh_eng_rumble rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_rh_fighter_kill cruise_start_sound = orh_eng_charge cruise_loop_sound = orh_eng_loop cruise_stop_sound = orh_eng_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = Orchid_destroyer_eng01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = gf_rh_largeengine01 trail_effect = gf_rh_smallengine03_trail trail_effect_player = gf_rh_smallengine03_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_bw_freighter_start character_loop_sound = engine_bw_freighter_loop character_pitch_range = -50, 25 rumble_sound = orh_eng_rumble rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_freighter_kill cruise_start_sound = orh_eng_charge_7sec cruise_loop_sound = orh_eng_loop cruise_stop_sound = orh_eng_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 606.1 [Engine] nickname = Orchid_destroyer_eng02 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = gf_rh_largeengine01 trail_effect = gf_rh_smallengine03_trail trail_effect_player = gf_rh_smallengine03_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_bw_freighter_start character_loop_sound = engine_bw_freighter_loop character_pitch_range = -50, 25 rumble_sound = orh_eng_rumble rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_freighter_kill cruise_start_sound = orh_eng_charge_7sec cruise_loop_sound = orh_eng_loop cruise_stop_sound = orh_eng_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = Orchid_battleship_eng01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = gf_rh_largeengine02 trail_effect = gf_rh_smallengine03_trail trail_effect_player = gf_rh_smallengine03_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = orh_eng_rumble rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = orh_eng_charge_10sec cruise_loop_sound = orh_eng_loop cruise_stop_sound = orh_eng_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 606.1 [Engine] nickname = Orchid_battleship_eng02 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = gf_rh_largeengine02 trail_effect = gf_rh_smallengine03_trail trail_effect_player = gf_rh_smallengine03_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = orh_eng_rumble rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = orh_eng_charge_10sec cruise_loop_sound = orh_eng_loop cruise_stop_sound = orh_eng_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 600 [Engine] nickname = Orchid_m_d_eng01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 25430000 linear_drag = 282000 reverse_fraction = 1.450000 flame_effect = mc_bigengine_flame_xaak3 trail_effect = gf_li_smallengine02_trail_xaak trail_effect_player = gf_specengine05_trail cruise_charge_time = 10 cruise_power_usage = 20 ;character_start_sound = doomstar_rumble ;character_loop_sound = doomstar_rumble character_pitch_range = -50, 25 rumble_sound = orh_eng_rumble rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 ;engine_kill_sound = doomstar_eng_kill cruise_start_sound = orh_eng_charge_10sec cruise_loop_sound = orh_eng_loop cruise_stop_sound = orh_eng_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 450 [Engine] nickname = Orchid_m_b_eng ids_name = 0 ids_info = 0 volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_rh_smallengine02_fire trail_effect = gf_rh_smallengine02_trail trail_effect_player = gf_rh_smallengine02_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_rh_fighter_start character_loop_sound = engine_rh_fighter_loop character_pitch_range = -30, 40 rumble_sound = orh_eng_rumble rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_rh_fighter_kill cruise_start_sound = orh_eng_charge cruise_loop_sound = orh_eng_loop cruise_stop_sound = orh_eng_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 707.1 [Engine] nickname = Orchid_m_b_eng02 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_rh_smallengine02_fire trail_effect = gf_rh_smallengine02_trail trail_effect_player = gf_rh_smallengine02_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_rh_fighter_start character_loop_sound = engine_rh_fighter_loop character_pitch_range = -30, 40 rumble_sound = orh_eng_rumble rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_rh_fighter_kill cruise_start_sound = orh_eng_charge cruise_loop_sound = orh_eng_loop cruise_stop_sound = orh_eng_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = Orchid_g_eng_01 ids_name = 0 ids_info = 0 volume = 30 mass = 10 max_force = 102600 linear_drag = 1030 reverse_fraction = 0.500000 flame_effect = gf_rh_largeengine01 trail_effect = gf_rh_smallengine03_trail trail_effect_player = gf_rh_smallengine03_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_rh_fighter_start character_loop_sound = engine_rh_fighter_loop character_pitch_range = -50, 25 rumble_sound = orh_eng_rumble rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_rh_fighter_kill cruise_start_sound = orh_eng_charge cruise_loop_sound = orh_eng_loop cruise_stop_sound = orh_eng_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 606.1 [Engine] nickname = Orchid_g_eng_02 ids_name = 0 ids_info = 0 volume = 30 mass = 10 max_force = 102600 linear_drag = 1030 reverse_fraction = 0.500000 flame_effect = gf_rh_largeengine01 trail_effect = gf_rh_smallengine03_trail trail_effect_player = gf_rh_smallengine03_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_rh_fighter_start character_loop_sound = engine_rh_fighter_loop character_pitch_range = -50, 25 rumble_sound = orh_eng_rumble rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_rh_fighter_kill cruise_start_sound = orh_eng_charge cruise_loop_sound = orh_eng_loop cruise_stop_sound = orh_eng_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = torpedo_boat_eng06 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 36100 linear_drag = 600 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_rh_largeengine01 trail_effect = gf_rh_smallengine03_trail trail_effect_player = gf_rh_smallengine03_trail cruise_disrupt_effect = gf_li_cruisedisruption cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_rh_fighter_start character_loop_sound = engine_rh_fighter_loop character_pitch_range = -30, 40 rumble_sound = orh_eng_rumble rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_rh_fighter_kill cruise_start_sound = orh_eng_charge cruise_loop_sound = orh_eng_loop cruise_stop_sound = orh_eng_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 717 [Engine] nickname = Orchid_m_f_eng01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.500000 flame_effect = gf_rh_largeengine02 trail_effect = gf_rh_smallengine03_trail trail_effect_player = gf_rh_smallengine03_trail cruise_disrupt_effect = gf_li_cruisedisruption cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_rh_fighter_start character_loop_sound = engine_rh_fighter_loop character_pitch_range = -50, 25 rumble_sound = orh_eng_rumble rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_rh_fighter_kill cruise_start_sound = orh_eng_charge cruise_loop_sound = orh_eng_loop cruise_stop_sound = orh_eng_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 606.1 [Engine] nickname = Orchid_m_f_eng02 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.500000 flame_effect = gf_rh_largeengine02 trail_effect = gf_rh_smallengine03_trail trail_effect_player = gf_rh_smallengine03_trail cruise_disrupt_effect = gf_li_cruisedisruption cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_rh_fighter_start character_loop_sound = engine_rh_fighter_loop character_pitch_range = -50, 25 rumble_sound = orh_eng_rumble rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_rh_fighter_kill cruise_start_sound = orh_eng_charge cruise_loop_sound = orh_eng_loop cruise_stop_sound = orh_eng_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 600 [Engine] nickname = Orchid_h_b_eng01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_rh_smallengine02_fire trail_effect = gf_rh_smallengine02_trail trail_effect_player = gf_rh_smallengine02_trail cruise_disrupt_effect = gf_li_cruisedisruption cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_rh_fighter_start character_loop_sound = engine_rh_fighter_loop character_pitch_range = -30, 40 rumble_sound = orh_eng_rumble rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_rh_fighter_kill cruise_start_sound = orh_eng_charge cruise_loop_sound = orh_eng_loop cruise_stop_sound = orh_eng_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 707.1 [Engine] nickname = Orchid_h_b_eng02 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_rh_smallengine02_fire trail_effect = gf_rh_smallengine02_trail trail_effect_player = gf_rh_smallengine02_trail cruise_disrupt_effect = gf_li_cruisedisruption cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_rh_fighter_start character_loop_sound = engine_rh_fighter_loop character_pitch_range = -30, 40 rumble_sound = orh_eng_rumble rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_rh_fighter_kill cruise_start_sound = orh_eng_charge cruise_loop_sound = orh_eng_loop cruise_stop_sound = orh_eng_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = Orchid_mhf_eng01 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_rh_smallengine02_fire trail_effect = gf_rh_smallengine02_trail trail_effect_player = gf_rh_smallengine02_trail cruise_disrupt_effect = gf_li_cruisedisruption cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_rh_fighter_start character_loop_sound = engine_rh_fighter_loop character_pitch_range = -50, 25 rumble_sound = orh_eng_rumble rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_rh_fighter_kill cruise_start_sound = orh_eng_charge cruise_loop_sound = orh_eng_loop cruise_stop_sound = orh_eng_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 707.1 [Engine] nickname = Orchid_mhf_eng02 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_rh_smallengine02_fire trail_effect = gf_rh_smallengine02_trail trail_effect_player = gf_rh_smallengine02_trail cruise_disrupt_effect = gf_li_cruisedisruption cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_rh_fighter_start character_loop_sound = engine_rh_fighter_loop character_pitch_range = -50, 25 rumble_sound = orh_eng_rumble rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_rh_fighter_kill cruise_start_sound = orh_eng_charge cruise_loop_sound = orh_eng_loop cruise_stop_sound = orh_eng_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = Orchid_s_b_eng01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 192000 linear_drag = 1199 reverse_fraction = 0.500000 flame_effect = gf_rh_largeengine02 trail_effect = gf_rh_smallengine03_trail trail_effect_player = gf_rh_smallengine03_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = orh_eng_rumble rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = orh_eng_charge_10sec cruise_loop_sound = orh_eng_loop cruise_stop_sound = orh_eng_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 666.1 [Engine] nickname = Orchid_s_b_eng02 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 192000 linear_drag = 1199 reverse_fraction = 0.500000 flame_effect = gf_rh_largeengine02 trail_effect = gf_rh_smallengine03_trail trail_effect_player = gf_rh_smallengine03_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = orh_eng_rumble rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = orh_eng_charge_10sec cruise_loop_sound = orh_eng_loop cruise_stop_sound = orh_eng_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 650 [Engine] nickname = Orchid_t_bs_eng01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 36000000 linear_drag = 479940 reverse_fraction = 0.600000 flame_effect = gf_rh_largeengine02 trail_effect = gf_rh_smallengine03_trail trail_effect_player = gf_rh_smallengine03_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_rh_freighter_start character_loop_sound = engine_rh_freighter_loop character_pitch_range = -50, 25 rumble_sound = orh_eng_rumble rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = orh_eng_charge_10sec cruise_loop_sound = orh_eng_loop cruise_stop_sound = orh_eng_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 636.1 [Engine] nickname = Orchid_t_bs_eng02 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 36000000 linear_drag = 479940 reverse_fraction = 0.600000 flame_effect = gf_rh_largeengine02 trail_effect = gf_rh_smallengine03_trail trail_effect_player = gf_rh_smallengine03_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_rh_freighter_start character_loop_sound = engine_rh_freighter_loop character_pitch_range = -50, 25 rumble_sound = orh_eng_rumble rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = orh_eng_charge_10sec cruise_loop_sound = orh_eng_loop cruise_stop_sound = orh_eng_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 630 [Engine] nickname = Orchid_a_bs_eng01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 150200 linear_drag = 1000 reverse_fraction = 0.334000 flame_effect = gf_rh_largeengine02 trail_effect = gf_rh_smallengine03_trail trail_effect_player = gf_rh_smallengine03_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = orh_eng_rumble rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = orh_eng_charge_10sec cruise_loop_sound = orh_eng_loop cruise_stop_sound = orh_eng_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 606.1 [Engine] nickname = Orchid_a_bs_eng02 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 150200 linear_drag = 1000 reverse_fraction = 0.334000 flame_effect = gf_rh_largeengine02 trail_effect = gf_rh_smallengine03_trail trail_effect_player = gf_rh_smallengine03_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = orh_eng_rumble rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = orh_eng_charge_10sec cruise_loop_sound = orh_eng_loop cruise_stop_sound = orh_eng_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 600 [Engine] nickname = sh_eng03 ids_name = 546283 ids_info = 530863 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.300000 flame_effect = gf_br_smallengine01_fire_mod trail_effect = gf_br_smallengine01_trail_mod trail_effect_player = gf_br_smallengine01_trail_mod cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_rh_fighter_start character_loop_sound = engine_rh_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_rh_fighter_kill cruise_start_sound = engine_rh_cruise_start cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 750 [Engine] nickname = lynx_eng ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = mod_eng25 trail_effect = mod_eng25_trail trail_effect_player = mod_eng25_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_rh_fighter_start character_loop_sound = engine_rh_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_rh_fighter_kill cruise_start_sound = engine_rh_cruise_start cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = unique_engine_blue_02 ids_name = 546341 ids_info = 530906 DA_archetype = Equipment\models\new\crates\GOF2_Container1.cmp material_library = Equipment\models\new\crates\GOF2_Container1.mat LODranges = 0, 3000 explosion_arch = explosion_pod_red volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = mod_eng25 trail_effect = mod_eng25_trail trail_effect_player = mod_eng25_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_br_fighter_start character_loop_sound = engine_br_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_fighter_kill cruise_start_sound = engine_br_cruise_start cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = Speed_battleship_eng_red3 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 192000 linear_drag = 1199 reverse_fraction = 0.500000 flame_effect = mod_eng26_fire trail_effect = mod_eng26_trail trail_effect_player = mod_eng26_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 650 [Engine] nickname = Speed_battleship_eng_blue ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 192000 linear_drag = 1199 reverse_fraction = 0.500000 flame_effect = mod_eng27_fire trail_effect = mod_eng27_trail trail_effect_player = mod_eng27_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 650 [Engine] nickname = Speed_battleship_eng_green ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 192000 linear_drag = 1199 reverse_fraction = 0.500000 flame_effect = mod_eng28_fire trail_effect = mod_eng28_trail trail_effect_player = mod_eng28_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 650 [Engine] nickname = spec_s_b_eng_red ids_name = 546352 ids_info = 530913 DA_archetype = Equipment\models\commodities\crates\pod_red.3db material_library = Equipment\models\cargo_pods.mat LODranges = 0, 3000 explosion_arch = explosion_pod_red volume = 350 mass = 10 max_force = 192000 linear_drag = 1199 reverse_fraction = 0.500000 flame_effect = mod_eng26_fire trail_effect = mod_eng26_trail trail_effect_player = mod_eng26_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 650 [Engine] nickname = spec_s_b_eng_blue ids_name = 546353 ids_info = 530913 DA_archetype = Equipment\models\commodities\crates\pod_red.3db material_library = Equipment\models\cargo_pods.mat LODranges = 0, 3000 explosion_arch = explosion_pod_red volume = 350 mass = 10 max_force = 192000 linear_drag = 1199 reverse_fraction = 0.500000 flame_effect = mod_eng27_fire trail_effect = mod_eng27_trail trail_effect_player = mod_eng27_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 650 [Engine] nickname = spec_s_b_eng_green ids_name = 546354 ids_info = 530913 DA_archetype = Equipment\models\commodities\crates\pod_red.3db material_library = Equipment\models\cargo_pods.mat LODranges = 0, 3000 explosion_arch = explosion_pod_red volume = 350 mass = 10 max_force = 192000 linear_drag = 1199 reverse_fraction = 0.500000 flame_effect = mod_eng28_fire trail_effect = mod_eng28_trail trail_effect_player = mod_eng28_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 650 [Engine] nickname = red_bg_eng1 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = mod_eng26_fire trail_effect = mod_eng26_trail trail_effect_player = mod_eng26_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 600 [Engine] nickname = Ascar_eng ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 309500 linear_drag = 1030 reverse_fraction = 0.834000 flame_effect = coalition_gunboat_engine01_fire trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 3000 [Engine] nickname = TIE_SF_eng ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_br_smallengine01_fire trail_effect = gf_br_smallengine01_trail trail_effect_player = gf_br_smallengine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_pi_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 600 [Engine] nickname = tie_advanced_eng ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_br_verysmallengine01_fire_mod trail_effect = gf_br_verysmallengine01_trail_mod trail_effect_player = gf_br_verysmallengine01_trail_mod cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_pi_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 600 [Engine] nickname = sh_eng04 ids_name = 546393 ids_info = 530938 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.300000 flame_effect = gf_br_verysmallengine01_fire_mod trail_effect = gf_br_verysmallengine01_trail_mod trail_effect_player = gf_br_verysmallengine01_trail_mod cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_rh_fighter_start character_loop_sound = engine_rh_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_rh_fighter_kill cruise_start_sound = engine_rh_cruise_start cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 750 [Engine] nickname = Sith_hb_eng ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.300000 flame_effect = gf_br_smallengine01_fire trail_effect = gf_br_smallengine01_trail trail_effect_player = gf_br_smallengine01_trail cruise_disrupt_effect = gf_li_cruisedisruption cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_rh_fighter_start character_loop_sound = engine_rh_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_rh_fighter_kill cruise_start_sound = engine_rh_cruise_start cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 750 [Engine] nickname = torpedo_boat_eng07 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 36100 linear_drag = 600 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_rh_largeengine01 trail_effect = gf_rh_smallengine03_trail trail_effect_player = gf_rh_smallengine03_trail cruise_disrupt_effect = gf_li_cruisedisruption cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_rh_fighter_start character_loop_sound = engine_rh_fighter_loop character_pitch_range = -30, 40 rumble_sound = orh_eng_rumble rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_rh_fighter_kill cruise_start_sound = orh_eng_charge cruise_loop_sound = orh_eng_loop cruise_stop_sound = orh_eng_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 710 [Engine] nickname = t_bs_eng12 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 36000000 linear_drag = 479940 reverse_fraction = 0.600000 flame_effect = mod_eng01 trail_effect = mod_eng01_trail trail_effect_player = mod_eng01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_rh_freighter_start character_loop_sound = engine_rh_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 680 [Engine] nickname = spaceship_organic_eng ids_name = 0 ids_info = 0 volume = 30 mass = 10 max_force = 120000 linear_drag = 1000 reverse_fraction = 0.700000 ;flame_effect = gf_br_largeengine01 ;trail_effect = gf_li_largeengine01_trail ;trail_effect_player = gf_li_largeengine01_trail cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 500 [Engine] nickname = S_P_C_eng ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 154800 linear_drag = 1030 reverse_fraction = 0.700000 flame_effect = gf_co_smallengine02_fireblue trail_effect = gf_co_smallengine02_trailblue trail_effect_player = gf_co_smallengine02_trailblue cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 750 [Engine] nickname = pike_eng ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 206300 linear_drag = 1030 reverse_fraction = 0.600000 flame_effect = gf_co_smallengine02_firegreen trail_effect = gf_co_smallengine02_trailgreen trail_effect_player = gf_co_smallengine02_trailgreen cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 900 [Engine] nickname = D_R_N_eng ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 154800 linear_drag = 1030 reverse_fraction = 0.700000 flame_effect = mod_eng01_med trail_effect = mod_eng01_med_trail trail_effect_player = mod_eng01_med_trail cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 750 [Engine] nickname = spec_g_eng ids_name = 546414 ids_info = 530965 DA_archetype = Equipment\models\commodities\crates\pod_drab.3db material_library = Equipment\models\cargo_pods.mat LODranges = 0, 3000 explosion_arch = explosion_pod_drab volume = 30 mass = 10 max_force = 102600 linear_drag = 1030 reverse_fraction = 0.500000 flame_effect = mod_eng01_med trail_effect = mod_eng01_med_trail trail_effect_player = mod_eng01_med_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_rh_fighter_start character_loop_sound = engine_rh_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_rh_fighter_kill cruise_start_sound = engine_rh_cruise_start cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = A_T_W_eng ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 309500 linear_drag = 1030 reverse_fraction = 0.834000 flame_effect = mod_eng29_fire trail_effect = mod_eng29_trail trail_effect_player = mod_eng29_trail cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 3000 [Engine] nickname = a_bs_eng01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 204500 linear_drag = 1199 reverse_fraction = 0.415000 flame_effect = gf_br_largeengine04 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_rh_freighter_start character_loop_sound = engine_rh_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 600 [Engine] nickname = cruser_eng01 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = gf_br_largeengine01 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_disrupt_effect = gf_li_cruisedisruption cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_ku_freighter_start character_loop_sound = engine_ku_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ku_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_ku_cruise_loop cruise_stop_sound = engine_ku_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 180 outside_sound_cone = 360 cruise_speed = 600 [Engine] nickname = Grim_h_b_eng ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.300000 flame_effect = mod_eng06_fire trail_effect = mod_eng06_trail trail_effect_player = mod_eng06_trail cruise_disrupt_effect = gf_li_cruisedisruption cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_rh_fighter_start character_loop_sound = engine_rh_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_rh_fighter_kill cruise_start_sound = engine_rh_cruise_start cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 750 [Engine] nickname = Z_E_L_eng ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 206300 linear_drag = 1030 reverse_fraction = 0.600000 flame_effect = coalition_gunboat_engine01_fire trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 900 [Engine] nickname = draguul_cruiser_eng_npc ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 110000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = mod_eng30_fire trail_effect = mod_eng30_trail trail_effect_player = mod_eng30_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill ;cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 600 [Engine] nickname = draguul_cruiser_eng ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = mod_eng30_fire trail_effect = mod_eng30_trail trail_effect_player = mod_eng30_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 600 [Engine] nickname = s_o_npc_eng ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 28430000 linear_drag = 282000 reverse_fraction = 1.450000 flame_effect = mc_bigengine_flame_xaak3 trail_effect = gf_li_smallengine02_trail_xaak trail_effect_player = gf_specengine05_trail cruise_charge_time = 10 cruise_power_usage = 20 ;character_start_sound = doomstar_rumble ;character_loop_sound = doomstar_rumble character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 ;engine_kill_sound = doomstar_eng_kill cruise_start_sound = orh_eng_charge_10sec cruise_loop_sound = orh_eng_loop cruise_stop_sound = orh_eng_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 450 [Engine] nickname = s_o_eng ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 25430000 linear_drag = 282000 reverse_fraction = 1.450000 flame_effect = mod_eng30_fire trail_effect = mod_eng30_trail trail_effect_player = mod_eng30_trail cruise_charge_time = 10 cruise_power_usage = 20 ;character_start_sound = doomstar_rumble ;character_loop_sound = doomstar_rumble character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_rh_fighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 450 [Engine] nickname = ALOS_eng ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 206300 linear_drag = 1030 reverse_fraction = 0.600000 flame_effect = coalition_gunboat_engine01_fire trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 900 [Engine] nickname = sh_eng_b_p ids_name = 546477 ids_info = 531025 DA_archetype = Equipment\models\commodities\crates\pod_drab.3db material_library = Equipment\models\cargo_pods.mat LODranges = 0, 3000 explosion_arch = explosion_pod_drab volume = 350 mass = 10 max_force = 132500 linear_drag = 1199 power_usage = 10000 reverse_fraction = 0.590000 flame_effect = gf_br_largeengine04 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 15 cruise_power_usage = 20 character_start_sound = doomstar_rumble character_loop_sound = doomstar_rumble character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = doomstar_eng_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = doomstar_eng_cruise_loop cruise_stop_sound = doomstar_eng_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 660.2 [Engine] nickname = unk_eng_c ids_name = 546479 ids_info = 531027 DA_archetype = Equipment\models\commodities\crates\pod_drab.3db material_library = Equipment\models\cargo_pods.mat LODranges = 0, 3000 explosion_arch = explosion_pod_drab volume = 305 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = mod_eng30_fire trail_effect = mod_eng30_trail trail_effect_player = mod_eng30_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = unk_eng_b ids_name = 546480 ids_info = 531028 DA_archetype = Equipment\models\commodities\crates\pod_drab.3db material_library = Equipment\models\cargo_pods.mat LODranges = 0, 3000 explosion_arch = explosion_pod_drab volume = 350 mass = 10 max_force = 100000 linear_drag = 1000 power_usage = 0 reverse_fraction = 0.500000 flame_effect = mod_eng30_fire trail_effect = mod_eng30_trail trail_effect_player = mod_eng30_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 600 [Engine] nickname = t_b_p_eng ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 132500 linear_drag = 1199 power_usage = 10000 reverse_fraction = 0.590000 flame_effect = mod_eng31_fire trail_effect = gf_li_largeengine01_trail trail_effect_player = gf_li_largeengine01_trail cruise_charge_time = 15 cruise_power_usage = 20 character_start_sound = doomstar_rumble character_loop_sound = doomstar_rumble character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = doomstar_eng_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = doomstar_eng_cruise_loop cruise_stop_sound = doomstar_eng_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 660.2 [Engine] nickname = sith_li_dreadnought_eng ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = gf_li_largeengine03 trail_effect = gf_li_largeengine01_trail trail_effect_player = gf_li_largeengine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 600 [Engine] nickname = sith_osiris_eng ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 204000 linear_drag = 1199 reverse_fraction = 0.500000 flame_effect = gf_li_largeengine02 trail_effect = gf_li_largeengine01_trail trail_effect_player = gf_li_largeengine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 700 [Engine] nickname = mega_barge_engine06 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 22590000 linear_drag = 2200000 reverse_fraction = 0.500000 flame_effect = gf_li_largeengine03 trail_effect = gf_li_largeengine01_trail trail_effect_player = gf_li_largeengine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = doomstar_rumble character_loop_sound = doomstar_rumble character_pitch_range = -50, 25 rumble_sound = rumble_transport rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = doomstar_eng_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = doomstar_eng_cruise_loop cruise_stop_sound = doomstar_eng_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 50.1 [Engine] nickname = m_f_eng ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.500000 flame_effect = gf_rh_largeengine01 trail_effect = gf_rh_smallengine03_trail trail_effect_player = gf_rh_smallengine03_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_fighter_start character_loop_sound = engine_li_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_fighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 650 [Engine] nickname = spec_eng_titan ids_name = 546562 ids_info = 531050 DA_archetype = Equipment\models\commodities\crates\pod_drab.3db material_library = Equipment\models\cargo_pods.mat LODranges = 0, 3000 explosion_arch = explosion_pod_drab volume = 350 mass = 10 max_force = 36000000 linear_drag = 715000 power_usage = 0 reverse_fraction = 0.600000 flame_effect = mod_eng13 trail_effect = mod_eng13 trail_effect_player = mod_eng13 cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 360.1 [Engine] nickname = unk_eng_t ids_name = 546563 ids_info = 531051 DA_archetype = Equipment\models\commodities\crates\pod_drab.3db material_library = Equipment\models\cargo_pods.mat LODranges = 0, 3000 explosion_arch = explosion_pod_drab volume = 350 mass = 10 max_force = 36000000 linear_drag = 715000 power_usage = 0 reverse_fraction = 0.600000 flame_effect = mod_eng30_fire trail_effect = mod_eng30_trail trail_effect_player = mod_eng30_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 360.1 [Engine] nickname = A_S_T_eng ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 309500 linear_drag = 1030 reverse_fraction = 0.834000 flame_effect = coalition_gunboat_engine01_fire trail_effect = coalition_gunboat_engine01_trail trail_effect_player = coalition_gunboat_engine01_trail cruise_disrupt_effect = gf_li_cruisedisruption cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 2000 [Engine] nickname = a_bs_blue ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 150200 linear_drag = 1000 reverse_fraction = 0.334000 flame_effect = mod_eng01 trail_effect = mod_eng01_trail trail_effect_player = mod_eng01_trail cruise_disrupt_effect = gf_li_cruisedisruption cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 600 [Engine] nickname = dreadnought_spec_eng4 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 85000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = mod_eng26_fire trail_effect = mod_eng26_trail trail_effect_player = mod_eng26_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 550 [Engine] nickname = dreadnought_spec_eng5 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 85000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = mod_eng27_fire trail_effect = mod_eng27_trail trail_effect_player = mod_eng27_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 550 [Engine] nickname = dreadnought_spec_eng6 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 80000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = mod_eng26_fire trail_effect = mod_eng26_trail trail_effect_player = mod_eng26_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 500 [Engine] nickname = jaguar_engine_02 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 0.100000 ;mass = 10 max_force = 63100 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_co_smallengine02_firexenostrade trail_effect = gf_co_smallengine02_trailxenostrade trail_effect_player = gf_co_smallengine02_trailxenostrade cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_ci_freighter_start character_loop_sound = engine_ci_freighter_loop character_pitch_range = -30, 40 rumble_sound = rumble_freighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_ci_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_am_fighter_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 1100.1 [Engine] nickname = t_bs_eng13 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 36000000 linear_drag = 479940 reverse_fraction = 0.600000 flame_effect = gf_li_largeengine03 trail_effect = gf_li_largeengine01_trail trail_effect_player = gf_li_largeengine01_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_rh_freighter_start character_loop_sound = engine_rh_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 630 [Engine] nickname = sa_eng_c ids_name = 546626 ids_info = 532680 volume = 305 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.600000 flame_effect = mod_eng24_gunboat trail_effect = mod_eng24_gunboat_trail trail_effect_player = mod_eng24_gunboat_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_lifter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 650 [Engine] nickname = raven_specops_eng ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 206300 linear_drag = 1030 reverse_fraction = 0.600000 flame_effect = gf_co_smallengine02_fireblue trail_effect = gf_co_smallengine02_trailblue trail_effect_player = gf_co_smallengine02_trailblue cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 900 [Engine] nickname = Et_vhf5_v1_eng ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 120000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = mod_eng18 trail_effect = mod_eng18_trail trail_effect_player = mod_eng18_trail cruise_disrupt_effect = gf_li_cruisedisruption cruise_charge_time = 4 cruise_power_usage = 20 character_start_sound = engine_li_fighter_start character_loop_sound = engine_li_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_fighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 900.1 [Engine] nickname = Et_vhf5_v2_eng ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 120000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = gf_rs_smallengine01_fire trail_effect = gf_rs_smallengine01_trail trail_effect_player = gf_rs_smallengine01_trail cruise_disrupt_effect = gf_li_cruisedisruption cruise_charge_time = 4 cruise_power_usage = 20 character_start_sound = engine_li_fighter_start character_loop_sound = engine_li_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_fighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 900.1 [Engine] nickname = Et_vhf5_v3_eng ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 120000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = mod_eng06_fire trail_effect = mod_eng06_trail trail_effect_player = mod_eng06_trail cruise_disrupt_effect = gf_li_cruisedisruption cruise_charge_time = 4 cruise_power_usage = 20 character_start_sound = engine_li_fighter_start character_loop_sound = engine_li_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_fighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 900.1 [Engine] nickname = s_b_eng4 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 192000 linear_drag = 1199 reverse_fraction = 0.500000 flame_effect = mod_eng27_fire trail_effect = mod_eng27_trail trail_effect_player = mod_eng27_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 650 [Engine] nickname = t_bs_eng14 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 36000000 linear_drag = 479940 reverse_fraction = 0.600000 flame_effect = mod_eng27_fire trail_effect = mod_eng27_trail trail_effect_player = mod_eng27_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_rh_freighter_start character_loop_sound = engine_rh_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 630 [Engine] nickname = b_eng1 ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 100000 linear_drag = 1000 reverse_fraction = 0.500000 flame_effect = mod_eng27_fire trail_effect = mod_eng27_trail trail_effect_player = mod_eng27_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_br_freighter_start character_loop_sound = engine_br_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_battleship rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_br_freighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_br_cruise_loop cruise_stop_sound = engine_br_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 600 [Engine] nickname = spec_sa_eng01 ids_name = 546658 ids_info = 532708 DA_archetype = Equipment\models\commodities\crates\pod_drab.3db material_library = Equipment\models\cargo_pods.mat LODranges = 0, 3000 explosion_arch = explosion_pod_drab volume = 350 mass = 10 max_force = 100000 linear_drag = 1000 power_usage = 0 reverse_fraction = 0.500000 flame_effect = mod_eng32_fire trail_effect = mod_eng32_trail trail_effect_player = mod_eng32_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 600 [Engine] nickname = spec_sa_eng02 ids_name = 546659 ids_info = 532709 volume = 350 mass = 10 DA_archetype = Equipment\models\commodities\crates\pod_drab.3db material_library = Equipment\models\cargo_pods.mat LODranges = 0, 3000 explosion_arch = explosion_pod_drab max_force = 36000000 linear_drag = 479940 reverse_fraction = 0.600000 flame_effect = mod_eng33_fire trail_effect = mod_eng33_trail trail_effect_player = mod_eng33_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_rh_freighter_start character_loop_sound = engine_rh_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_rh_cruise_loop cruise_stop_sound = engine_rh_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 630 [Engine] nickname = spec_sa_eng03 ids_name = 546661 ids_info = 532711 DA_archetype = Equipment\models\commodities\crates\pod_drab.3db material_library = Equipment\models\cargo_pods.mat LODranges = 0, 3000 explosion_arch = explosion_pod_drab volume = 350 mass = 10 max_force = 36000000 linear_drag = 715000 power_usage = 0 reverse_fraction = 0.600000 flame_effect = mod_eng34_fire trail_effect = mod_eng34_trail trail_effect_player = mod_eng34_trail cruise_charge_time = 10 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = battleship_cruise_start1 cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 270 outside_sound_cone = 360 cruise_speed = 360.1 [Engine] nickname = spec_sa_eng04 ids_name = 546670 ids_info = 532717 DA_archetype = Equipment\models\commodities\crates\pod_red.3db material_library = Equipment\models\cargo_pods.mat LODranges = 0, 3000 explosion_arch = explosion_pod_red volume = 0.000000 mass = 10 max_force = 60000 linear_drag = 599 power_usage = 0 reverse_fraction = 0.200000 flame_effect = mod_eng35_fire trail_effect = mod_eng35_trail trail_effect_player = mod_eng35_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_oe_h_fighter_start character_loop_sound = engine_oe_h_fighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_oe_h_fighter rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_bw_fighter_kill cruise_start_sound = engine_bw_cruise_start cruise_loop_sound = engine_bw_cruise_loop cruise_stop_sound = engine_bw_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 700 [Engine] nickname = spec_sa_eng05 ids_name = 546676 ids_info = 532722 DA_archetype = Equipment\models\commodities\crates\pod_drab.3db material_library = Equipment\models\cargo_pods.mat LODranges = 0, 3000 explosion_arch = explosion_pod_drab volume = 305 mass = 10 max_force = 91000 linear_drag = 1300 reverse_fraction = 0.900000 flame_effect = mod_eng36_fire trail_effect = mod_eng36_trail trail_effect_player = mod_eng36_trail cruise_charge_time = 7 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_cruiser rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = cruiser_cruise_start1 cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 666.1 [Engine] nickname = O_N_L_eng ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 309500 linear_drag = 1030 reverse_fraction = 0.834000 flame_effect = mod_eng35_fire trail_effect = mod_eng35_trail trail_effect_player = mod_eng35_trail cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 2000 [Engine] nickname = barge_eng_orange ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 22590000 linear_drag = 250000 reverse_fraction = 0.300000 flame_effect = gf_ms_largeengine01 trail_effect = gf_br_transport_engine01_trail trail_effect_player = gf_br_transport_engine01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_transport rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 360 [Engine] nickname = barge_eng_blue ids_name = 0 ids_info = 0 volume = 0.000000 mass = 10 max_force = 22590000 linear_drag = 250000 reverse_fraction = 0.300000 flame_effect = mod_eng01 trail_effect = mod_eng01_trail trail_effect_player = mod_eng01_trail cruise_charge_time = 5 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_transport rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_ci_cruise_start cruise_loop_sound = engine_ci_cruise_loop cruise_stop_sound = engine_ci_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 90 outside_sound_cone = 270 cruise_speed = 360 [Engine] nickname = G_A_L_eng ids_name = 0 ids_info = 0 volume = 0 mass = 10 max_force = 309500 linear_drag = 1030 reverse_fraction = 0.834000 flame_effect = gf_co_smallengine02_fireblue trail_effect = gf_co_smallengine02_trailblue trail_effect_player = gf_co_smallengine02_trailblue cruise_charge_time = 1 cruise_power_usage = 20 character_start_sound = engine_li_freighter_start character_loop_sound = engine_li_freighter_loop character_pitch_range = -50, 25 rumble_sound = rumble_gunboat rumble_atten_range = -5, 0 rumble_pitch_range = -25, 25 engine_kill_sound = engine_li_freighter_kill cruise_start_sound = engine_li_cruise_start cruise_loop_sound = engine_li_cruise_loop cruise_stop_sound = engine_li_cruise_stop cruise_disrupt_sound = cruise_disrupt cruise_backfire_sound = cruise_backfire indestructible = false outside_cone_attenuation = -3 inside_sound_cone = 60 outside_sound_cone = 180 cruise_speed = 3250.1