[Effect] nickname = sever_debris snd_effect = sever_debris [Effect] nickname = gf_explosion_no_fighter effect_type = EFT_EXPLOSION_SMALL vis_effect = gf_explosion_no_fighter snd_effect = med_explosion1 [Effect] nickname = explosion_small_ship_breakoff effect_type = EFT_EXPLOSION_SMALL vis_effect = gf_explosion_debris01 snd_effect = med_explosion1 [Effect] nickname = explosion_small_debris effect_type = EFT_EXPLOSION_DEBRIS vis_effect = gf_explosion_debris01 snd_effect = debris_explosion2 [Effect] nickname = explosion_large_debris effect_type = EFT_EXPLOSION_DEBRIS vis_effect = gf_explosion_large_debris01 snd_effect = debris_explosion2 [Effect] nickname = explosion_li_fighter effect_type = EFT_EXPLOSION_SHIP vis_effect = gf_explosion_li_ship01 snd_effect = med_explosion1 lgt_effect = elite_flash_to_red lgt_range_scale = 30 lgt_radius = 30 [Effect] nickname = explosion_li_elite effect_type = EFT_EXPLOSION_SHIP vis_effect = gf_explosion_li_ship02 snd_effect = med_explosion1 lgt_effect = elite_flash_to_red lgt_range_scale = 30 lgt_radius = 30 [Effect] nickname = explosion_li_freighter effect_type = EFT_EXPLOSION_SHIP vis_effect = gf_explosion_li_ship03 snd_effect = med_explosion1 lgt_effect = elite_flash_to_red lgt_range_scale = 30 lgt_radius = 30 [Effect] nickname = explosion_br_fighter effect_type = EFT_EXPLOSION_SHIP vis_effect = gf_explosion_br_ship01 snd_effect = med_explosion1 lgt_effect = elite_flash_to_red lgt_range_scale = 30 lgt_radius = 30 [Effect] nickname = explosion_br_elite effect_type = EFT_EXPLOSION_SHIP vis_effect = gf_explosion_br_ship02 snd_effect = med_explosion1 lgt_effect = elite_flash_to_red lgt_range_scale = 30 lgt_radius = 30 [Effect] nickname = explosion_br_freighter effect_type = EFT_EXPLOSION_SHIP vis_effect = gf_explosion_br_ship03 snd_effect = med_explosion1 lgt_effect = elite_flash_to_red lgt_range_scale = 30 lgt_radius = 30 [Effect] nickname = explosion_ku_fighter effect_type = EFT_EXPLOSION_SHIP vis_effect = gf_explosion_ku_ship01 snd_effect = med_explosion1 lgt_effect = elite_flash_to_red lgt_range_scale = 30 lgt_radius = 30 [Effect] nickname = explosion_ku_elite effect_type = EFT_EXPLOSION_SHIP vis_effect = gf_explosion_ku_ship02 snd_effect = med_explosion1 lgt_effect = elite_flash_to_red lgt_range_scale = 30 lgt_radius = 30 [Effect] nickname = explosion_ku_freighter effect_type = EFT_EXPLOSION_SHIP vis_effect = gf_explosion_ku_ship02 snd_effect = med_explosion1 lgt_effect = elite_flash_to_red lgt_range_scale = 30 lgt_radius = 30 [Effect] nickname = explosion_rh_fighter effect_type = EFT_EXPLOSION_SHIP vis_effect = gf_explosion_rh_ship01 snd_effect = med_explosion1 lgt_effect = elite_flash_to_red lgt_range_scale = 30 lgt_radius = 30 [Effect] nickname = explosion_rh_elite effect_type = EFT_EXPLOSION_SHIP vis_effect = gf_explosion_rh_ship02 snd_effect = med_explosion1 lgt_effect = elite_flash_to_red lgt_range_scale = 30 lgt_radius = 30 [Effect] nickname = explosion_rh_freighter effect_type = EFT_EXPLOSION_SHIP vis_effect = gf_explosion_rh_ship02 snd_effect = med_explosion1 lgt_effect = elite_flash_to_red lgt_range_scale = 30 lgt_radius = 30 [Effect] nickname = explosion_co_fighter effect_type = EFT_EXPLOSION_SHIP vis_effect = gf_explosion_co_ship01 snd_effect = med_explosion1 lgt_effect = elite_flash_to_red lgt_radius = 30 lgt_range_scale = 30 [Effect] nickname = explosion_co_elite effect_type = EFT_EXPLOSION_SHIP vis_effect = gf_explosion_co_ship02 snd_effect = med_explosion1 lgt_effect = elite_flash_to_red lgt_range_scale = 30 lgt_radius = 30 [Effect] nickname = explosion_co_freighter effect_type = EFT_EXPLOSION_SHIP vis_effect = gf_explosion_co_ship03 snd_effect = med_explosion1 lgt_effect = elite_flash_to_red lgt_range_scale = 30 lgt_radius = 30 [Effect] nickname = explosion_cv_fighter effect_type = EFT_EXPLOSION_SHIP vis_effect = gf_explosion_smallship01 snd_effect = med_explosion1 lgt_effect = elite_flash_to_red lgt_range_scale = 30 lgt_radius = 30 [Effect] nickname = explosion_cv_elite effect_type = EFT_EXPLOSION_SHIP vis_effect = gf_explosion_smallship02 snd_effect = med_explosion1 lgt_effect = elite_flash_to_red lgt_range_scale = 30 lgt_radius = 30 [Effect] nickname = gf_explosion_smallship03 effect_type = EFT_EXPLOSION_SHIP vis_effect = gf_explosion_smallship03 snd_effect = med_explosion1 lgt_effect = elite_flash_to_red lgt_range_scale = 30 lgt_radius = 30 [Effect] nickname = gf_explosion_smallship04 effect_type = EFT_EXPLOSION_SHIP vis_effect = gf_explosion_smallship04 snd_effect = med_explosion1 lgt_effect = elite_flash_to_red lgt_range_scale = 30 lgt_radius = 30 [Effect] nickname = explosion_wplatform effect_type = EFT_EXPLOSION_MEDIUM vis_effect = gf_explosion_large01 snd_effect = med_explosion1 lgt_effect = elite_flash_to_red lgt_range_scale = 70 lgt_radius = 70 [Effect] nickname = explosion_pirate_depot effect_type = EFT_EXPLOSION_LARGE snd_effect = debris_explosion4 lgt_effect = elite_flash_to_red lgt_range_scale = 150 lgt_radius = 150 [Effect] nickname = shatter_elite effect_type = EFT_EXPLOSION_SMALL vis_effect = gf_explosion_li_ship02 snd_effect = med_explosion1 lgt_effect = elite_flash_to_red lgt_radius = 50 lgt_range_scale = 50 [Effect] nickname = explosion_sfx_debris_explosion3 effect_type = EFT_EXPLOSION_DEBRIS snd_effect = debris_explosion3 [Effect] nickname = explosion_sfx_csx_flash01 effect_type = EFT_EXPLOSION_MEDIUM snd_effect = csx_flash01 [Effect] nickname = explosion_sfx_csx_large02 effect_type = EFT_EXPLOSION_LARGE snd_effect = csx_large02 [Effect] nickname = explosion_sfx_csx_large03 effect_type = EFT_EXPLOSION_LARGE snd_effect = csx_large03 [Effect] nickname = explosion_sfx_csx_large04 effect_type = EFT_EXPLOSION_LARGE snd_effect = csx_large04 [Effect] nickname = explosion_sfx_csx_large05 effect_type = EFT_EXPLOSION_LARGE snd_effect = csx_large05 [Effect] nickname = explosion_sfx_csx_monster01 effect_type = EFT_EXPLOSION_LARGE snd_effect = csx_monster01 [Effect] nickname = explosion_sfx_csx_sectional01 effect_type = EFT_EXPLOSION_MEDIUM snd_effect = csx_sectional01 [Effect] nickname = explosion_sfx_csx_sectional02 effect_type = EFT_EXPLOSION_MEDIUM snd_effect = csx_sectional02 [Effect] nickname = explosion_sfx_csx_sectional03 effect_type = EFT_EXPLOSION_MEDIUM snd_effect = csx_sectional03 [Effect] nickname = explosion_sfx_csx_sectional04 effect_type = EFT_EXPLOSION_MEDIUM snd_effect = csx_sectional04 [Effect] nickname = explosion_sfx_csx_sectional05 effect_type = EFT_EXPLOSION_MEDIUM snd_effect = csx_sectional05 [Effect] nickname = debris_normal effect_type = EFT_EXPLOSION_DEBRIS vis_effect = gf_explosion_debris01 snd_effect = debris_explosion2 [Effect] nickname = gf_explosion_rh_battleship_explosionsmall effect_type = EFT_EXPLOSION_SMALL vis_effect = gf_explosion_rh_battleship_explosionsmall [Effect] nickname = gf_explosion_rh_battleship_bigexplosion effect_type = EFT_EXPLOSION_LARGE vis_effect = gf_explosion_rh_battleship_bigexplosion [Effect] nickname = gf_explosion_rh_battleship_flashbang effect_type = EFT_EXPLOSION_LARGE vis_effect = gf_explosion_rh_battleship_flashbang [Effect] nickname = gf_explosion_rh_battleship_flashbang#1 effect_type = EFT_EXPLOSION_LARGE vis_effect = gf_explosion_rh_battleship_flashbang#1 [Effect] nickname = gf_explosion_rh_battleship__gasgeyser effect_type = EFT_EXPLOSION_LARGE vis_effect = gf_explosion_rh_battleship__gasgeyser [Effect] nickname = gf_explosion_rh_cruiser_bigexplosion#1 effect_type = EFT_EXPLOSION_LARGE vis_effect = gf_explosion_rh_cruiser_bigexplosion#1 [Effect] nickname = gf_explosion_rh_cruiser_bigexplosion#2 effect_type = EFT_EXPLOSION_LARGE vis_effect = gf_explosion_rh_cruiser_bigexplosion#2 [Effect] nickname = gf_explosion_rh_cruiser_damage_fire effect_type = EFT_DAMAGE_SMOKE vis_effect = gf_explosion_rh_cruiser_damage_fire [Effect] nickname = gf_explosion_rh_cruiser_damage_fire#1 effect_type = EFT_DAMAGE_SMOKE vis_effect = gf_explosion_rh_cruiser_damage_fire#1 [Effect] nickname = gf_explosion_rh_cruiser_bigexplosionsmall effect_type = EFT_EXPLOSION_LARGE vis_effect = gf_explosion_rh_cruiser_bigexplosionsmall [Effect] nickname = gf_explosion_rh_gunboat_bigexplosion#2 effect_type = EFT_EXPLOSION_LARGE vis_effect = gf_explosion_rh_gunboat_bigexplosion#2 [Effect] nickname = gf_explosion_rh_gunboat_bigexplosionsmall effect_type = EFT_EXPLOSION_SMALL vis_effect = gf_explosion_rh_gunboat_bigexplosionsmall [Effect] nickname = gf_explosion_rh_gunboat_damage_fire effect_type = EFT_DAMAGE_SMOKE vis_effect = gf_explosion_rh_gunboat_damage_fire [Effect] nickname = gf_explosion_br_gunboat_flashbang#2 effect_type = EFT_EXPLOSION_LARGE vis_effect = gf_explosion_br_gunboat_flashbang#2 [Effect] nickname = gf_explosion_br_gunboat_flashbang#3 effect_type = EFT_EXPLOSION_LARGE vis_effect = gf_explosion_br_gunboat_flashbang#3 [Effect] nickname = gf_explosion_br_gunboat_bigexp effect_type = EFT_EXPLOSION_LARGE vis_effect = gf_explosion_br_gunboat_bigexp [Effect] nickname = gf_explosion_br_gunboat_damage effect_type = EFT_DAMAGE_SMOKE vis_effect = gf_explosion_br_gunboat_damage [Effect] nickname = gf_explosion_br_gunboat_smallboom effect_type = EFT_EXPLOSION_SMALL vis_effect = gf_explosion_br_gunboat_smallboom [Effect] nickname = gf_explosion_br_destroyer_bigexp effect_type = EFT_EXPLOSION_LARGE vis_effect = gf_explosion_br_destroyer_bigexp [Effect] nickname = gf_explosion_br_destroyer_damage effect_type = EFT_DAMAGE_SMOKE vis_effect = gf_explosion_br_destroyer_damage [Effect] nickname = gf_explosion_br_destroyer_smallexp effect_type = EFT_EXPLOSION_SMALL vis_effect = gf_explosion_br_destroyer_smallexp [Effect] nickname = gf_explosion_br_destroyer_flashbang#2 effect_type = EFT_EXPLOSION_LARGE vis_effect = gf_explosion_br_destroyer_flashbang#2 [Effect] nickname = gf_explosion_br_destroyer_flashbang#3 effect_type = EFT_EXPLOSION_LARGE vis_effect = gf_explosion_br_destroyer_flashbang#3 [Effect] nickname = gf_explosion_br_battleship_bigexp effect_type = EFT_EXPLOSION_LARGE vis_effect = gf_explosion_br_battleship_bigexp [Effect] nickname = gf_explosion_br_battleship_damage effect_type = EFT_DAMAGE_SMOKE vis_effect = gf_explosion_br_battleship_damage [Effect] nickname = gf_explosion_br_battleship_smallexp effect_type = EFT_EXPLOSION_SMALL vis_effect = gf_explosion_br_battleship_smallexp [Effect] nickname = gf_explosion_br_battleship_flashbang#2 effect_type = EFT_EXPLOSION_LARGE vis_effect = gf_explosion_br_battleship_flashbang#2 [Effect] nickname = gf_explosion_br_battleship_flashbang#3 effect_type = EFT_EXPLOSION_LARGE vis_effect = gf_explosion_br_battleship_flashbang#3 [Effect] nickname = gf_explosion_no_battleship effect_type = EFT_EXPLOSION_SMALL vis_effect = gf_explosion_no_battleship [Effect] nickname = gf_explosion_no_battleship_big effect_type = EFT_EXPLOSION_LARGE vis_effect = gf_explosion_no_battleship_big [Effect] nickname = gf_explosion_no_battleship_neotokyobig effect_type = EFT_EXPLOSION_LARGE vis_effect = gf_explosion_no_battleship_neotokyobig snd_effect = csx_large01 [Effect] nickname = gf_explosion_no_battleship_neotokyobig2 effect_type = EFT_EXPLOSION_LARGE vis_effect = gf_explosion_no_battleship_neotokyobig2 [Effect] nickname = gf_li_capexplosion03bigcircles effect_type = EFT_EXPLOSION_LARGE vis_effect = gf_li_capexplosion03bigcircles [Effect] nickname = gf_li_capexplosion03bigexplosion effect_type = EFT_EXPLOSION_LARGE vis_effect = gf_li_capexplosion03bigexplosion [Effect] nickname = gf_li_capexplosion03bigflash effect_type = EFT_EXPLOSION_LARGE vis_effect = gf_li_capexplosion03bigflash [Effect] nickname = gf_li_capexplosion03moving_rings effect_type = EFT_EXPLOSION_LARGE vis_effect = gf_li_capexplosion03moving_rings [Effect] nickname = gf_li_capexplosion03moving_rings#1 effect_type = EFT_EXPLOSION_LARGE vis_effect = gf_li_capexplosion03moving_rings#1 [Effect] nickname = gf_li_capexplosion03popper effect_type = EFT_EXPLOSION_LARGE vis_effect = gf_li_capexplosion03popper [Effect] nickname = gf_explosion_li_battleship_damagefire effect_type = EFT_DAMAGE_SMOKE vis_effect = gf_explosion_li_battleship_damagefire [Effect] nickname = gf_explosion_li_battleship_mainexpsmall effect_type = EFT_EXPLOSION_SMALL vis_effect = gf_explosion_li_battleship_mainexpsmall [Effect] nickname = gf_explosion_li_battleship_mainexpbig effect_type = EFT_EXPLOSION_LARGE vis_effect = gf_explosion_li_battleship_mainexpbig [Effect] nickname = gf_explosion_ku_battleship_smallexp effect_type = EFT_EXPLOSION_SMALL vis_effect = gf_explosion_ku_battleship_smallexp [Effect] nickname = gf_explosion_ku_battleship_damagestar effect_type = EFT_EXPLOSION_LARGE vis_effect = gf_explosion_ku_battleship_damagestar [Effect] nickname = gf_explosion_ku_battleship_flashbang effect_type = EFT_EXPLOSION_LARGE vis_effect = gf_explosion_ku_battleship_flashbang [Effect] nickname = gf_explosion_ku_cruiser_flashbang effect_type = EFT_EXPLOSION_LARGE vis_effect = gf_explosion_ku_cruiser_flashbang [Effect] nickname = gf_explosion_ku_cruiser_bigexp effect_type = EFT_EXPLOSION_LARGE vis_effect = gf_explosion_ku_cruiser_bigexp [Effect] nickname = gf_explosion_ku_cruiser_smallexp effect_type = EFT_EXPLOSION_SMALL vis_effect = gf_explosion_ku_cruiser_smallexp [Effect] nickname = gf_explosion_ku_cruiser_damage_flashbang effect_type = EFT_EXPLOSION_LARGE vis_effect = gf_explosion_ku_cruiser_damage_flashbang [Effect] nickname = gf_explosion_ku_cruiser_damagestar effect_type = EFT_EXPLOSION_LARGE vis_effect = gf_explosion_ku_cruiser_damagestar [Effect] nickname = gf_explosion_ku_gunboat_damage_flashbang effect_type = EFT_EXPLOSION_LARGE vis_effect = gf_explosion_ku_gunboat_damage_flashbang [Effect] nickname = gf_explosion_ku_gunboat_flashbang effect_type = EFT_EXPLOSION_LARGE vis_effect = gf_explosion_ku_gunboat_flashbang [Effect] nickname = gf_explosion_ku_gunboat_smallexp effect_type = EFT_EXPLOSION_SMALL vis_effect = gf_explosion_ku_gunboat_smallexp [Effect] nickname = gf_explosion_ku_gunboat_bigexp effect_type = EFT_EXPLOSION_LARGE vis_effect = gf_explosion_ku_gunboat_bigexp [Effect] nickname = explosion_large_mine effect_type = EFT_EXPLOSION_SMALL vis_effect = gf_explosion_mine01 snd_effect = med_explosion1 lgt_effect = elite_flash_to_red lgt_range_scale = 30 lgt_radius = 30 [Effect] nickname = explosion_nomad_mine effect_type = EFT_EXPLOSION_SMALL vis_effect = gf_explosion_mine03 snd_effect = med_explosion1 lgt_effect = elite_flash_to_red lgt_range_scale = 30 lgt_radius = 30 [Effect] nickname = dast_badlands_explosion effect_type = EFT_EXPLOSION_SMALL vis_effect = gf_blsmallasteroidexplode snd_effect = debris_explosion2 [Effect] nickname = dast_asteroid_explosion effect_type = EFT_EXPLOSION_SMALL vis_effect = gf_smallasteroidexplode snd_effect = debris_explosion2 [Effect] nickname = dast_debris_explosion effect_type = EFT_EXPLOSION_SMALL vis_effect = gf_smalldebrisexplode snd_effect = debris_explosion2 [Effect] nickname = explosion_gas_mine effect_type = EFT_EXPLOSION_SMALL vis_effect = explosion_gas_mine snd_effect = med_explosion1 lgt_effect = elite_flash_to_red lgt_range_scale = 30 lgt_radius = 30 [Effect] nickname = explosion_capital_short_small effect_type = EFT_EXPLOSION_LARGE vis_effect = explosion_capital_short_small [Effect] nickname = explosion_capital_short_medium effect_type = EFT_EXPLOSION_LARGE vis_effect = explosion_capital_short_medium snd_effect = csx_sectional05 [Effect] nickname = explosion_capital_short_large effect_type = EFT_EXPLOSION_LARGE vis_effect = explosion_capital_short_large snd_effect = csx_large02 [Effect] nickname = explosion_capital_projectiles effect_type = EFT_EXPLOSION_LARGE vis_effect = explosion_capital_projectiles snd_effect = csx_large03 [Effect] nickname = explosion_capital_large effect_type = EFT_EXPLOSION_LARGE vis_effect = explosion_capital_large snd_effect = csx_large04 [Effect] nickname = explosion_capital_xlarge effect_type = EFT_EXPLOSION_LARGE vis_effect = explosion_capital_xlarge snd_effect = csx_flash01 [Effect] nickname = huge_capital_explosion effect_type = EFT_EXPLOSION_LARGE snd_effect = med_explosion1 ;huge_capital_explosion [Effect] nickname = gf_li_capexplosion03bigsparks effect_type = EFT_EXPLOSION_LARGE vis_effect = gf_li_capexplosion03bigsparks alchemy = FX\explosions\gf_explosion_li_cruiser.ale textures = fx\kioncannon.txm textures = fx\standardeffects.txm textures = fx\sarma.txm textures = fx\planetflare.txm [Effect] nickname = explosion_sfx_csx_sectional01 effect_type = EFT_EXPLOSION_MEDIUM snd_effect = csx_sectional01 [Effect] nickname = gf_capital_explode_white effect_type = EFT_EXPLOSION_LARGE snd_effect = torpedo_explosion vis_effect = gf_capital_explode_white [Effect] nickname = gf_explosion_li_battleship01 effect_type = EFT_EXPLOSION_SHIP vis_effect = gf_capital_explode_white snd_effect = med_explosion1 lgt_effect = elite_flash_to_red lgt_range_scale = 30 lgt_radius = 30 [Effect] nickname = gf_explosion_li_battleship_wtfhuge effect_type = EFT_EXPLOSION_LARGE snd_effect = torpedo_explosion vis_effect = gf_explosion_li_battleship_mainexpwtfbig [Effect] nickname = gf_capital_explode_white_small effect_type = EFT_EXPLOSION_LARGE snd_effect = torpedo_explosion vis_effect = gf_capital_explode_white_small [Effect] nickname = rb_flak_impact effect_type = EFT_EXPLOSION_LARGE vis_effect = gf_explosion_ku_battleship_flashbang ;explosion_gas_mine snd_effect = csx_sectional02 lgt_effect = elite_flash_to_red lgt_range_scale = 30 lgt_radius = 30 [Effect] nickname = explosion_nomad_heavy_mortar01 effect_type = EFT_EXPLOSION_SMALL vis_effect = gf_explosion_mine04 snd_effect = csx_sectional01 lgt_effect = elite_flash_to_red lgt_range_scale = 30 lgt_radius = 30 [Effect] nickname = explosion_nomad_small_mortar01 effect_type = EFT_EXPLOSION_SMALL vis_effect = gf_explosion_mine05 snd_effect = csx_sectional01 lgt_effect = elite_flash_to_red lgt_range_scale = 30 lgt_radius = 30 [Effect] nickname = explosion_large_mine_high_damage effect_type = EFT_EXPLOSION_SMALL vis_effect = gf_piratestationexplode#3 snd_effect = med_explosion5 lgt_effect = elite_flash_to_red lgt_range_scale = 30 lgt_radius = 30 [Effect] nickname = gf_explosion_rh_cruiser_bigexplosion#1_2 effect_type = EFT_EXPLOSION_LARGE vis_effect = gf_explosion_rh_cruiser_bigexplosion#1 snd_effect = med_explosion5 lgt_range_scale = 10000 lgt_radius = 10000 [Effect] nickname = gf_explosion_y_battleship_wtfhuge effect_type = EFT_EXPLOSION_LARGE snd_effect = torpedo_explosion vis_effect = gf_explosion_li_battleship_mainexpwtfbigy [Effect] nickname = gf_explosion_r_battleship_wtfhuge effect_type = EFT_EXPLOSION_LARGE snd_effect = torpedo_explosion vis_effect = gf_explosion_li_battleship_mainexpwtfbigr [Effect] nickname = gf_explosion_g_battleship_wtfhuge effect_type = EFT_EXPLOSION_LARGE snd_effect = torpedo_explosion vis_effect = gf_explosion_li_battleship_mainexpwtfbigg [Effect] nickname = gf_explosion_b_battleship_wtfhuge effect_type = EFT_EXPLOSION_LARGE snd_effect = torpedo_explosion vis_effect = gf_explosion_li_battleship_mainexpwtfbigb [Effect] nickname = gf_explosion_p_battleship_wtfhuge effect_type = EFT_EXPLOSION_LARGE snd_effect = torpedo_explosion vis_effect = gf_explosion_li_battleship_mainexpwtfbigp [Effect] nickname = gf_explosion_no_battleship_neotokyobig2s effect_type = EFT_EXPLOSION_LARGE vis_effect = gf_explosion_no_battleship_neotokyobig2 snd_effect = med_explosion2_large [Effect] nickname = gf_explosion_no_battleship_big2s effect_type = EFT_EXPLOSION_LARGE vis_effect = gf_explosion_no_battleship_big snd_effect = med_explosion2_large [Effect] nickname = gf_explosion_p2_battleship_wtfhuge effect_type = EFT_EXPLOSION_LARGE snd_effect = torpedo_explosion vis_effect = gf_explosion_li_battleship_mainexpwtfbigp2 [Effect] nickname = gf_explosion_p2_battleship_wtfhuge2 effect_type = EFT_EXPLOSION_LARGE snd_effect = debris_explosion5 vis_effect = gf_explosion_li_battleship_mainexpwtfbigp3 [Effect] nickname = gf_explosion_r_battleship_wtfhuge_ds effect_type = EFT_EXPLOSION_LARGE snd_effect = Mass_Effect_1 vis_effect = gf_explosion_li_battleship_mainexpwtfbigr [Effect] nickname = explosion_large_mine_high_damage_visibility effect_type = EFT_EXPLOSION_LARGE vis_effect = gf_piratestationexplode#3 snd_effect = med_explosion5 lgt_effect = elite_flash_to_red lgt_range_scale = 30 lgt_radius = 30 [Effect] nickname = explosion_rh_fighter_new effect_type = EFT_EXPLOSION_SHIP vis_effect = gf_explosion_rh_ship01 snd_effect = new_explosion1 lgt_effect = elite_flash_to_red lgt_range_scale = 30 lgt_radius = 30 [Effect] nickname = explosion_co_elite_new effect_type = EFT_EXPLOSION_SHIP vis_effect = gf_explosion_co_ship02 snd_effect = new_explosion1 lgt_effect = elite_flash_to_red lgt_range_scale = 30 lgt_radius = 30 [Effect] nickname = gf_capital_explode_red2_big_ds effect_type = EFT_EXPLOSION_LARGE snd_effect = Mass_Effect_1 vis_effect = gfrb_capital_explode_red2_big [Effect] nickname = gf_explosion_electric_orange effect_type = EFT_EXPLOSION_LARGE vis_effect = electric_orange snd_effect = Electric [Effect] nickname = gf_explosion_electric_green effect_type = EFT_EXPLOSION_LARGE vis_effect = electric_green snd_effect = Electric [Effect] nickname = gf_explosion_electric_red effect_type = EFT_EXPLOSION_LARGE vis_effect = electric_red snd_effect = Electric [Effect] nickname = helios_explosion01 effect_type = EFT_EXPLOSION_SMALL vis_effect = gf_explosion_rh_battleship_explosionsmall snd_effect = debris_explosion5 [Effect] nickname = helios_explosion02 effect_type = EFT_EXPLOSION_SMALL vis_effect = gf_explosion_rh_battleship_bigexplosion snd_effect = debris_explosion5 snd_effect = csx_large05 [Effect] nickname = explosion_br_battleship_sound01 effect_type = EFT_EXPLOSION_LARGE vis_effect = gf_explosion_br_battleship_bigexp snd_effect = csx_sectional05_2 [Effect] nickname = br_effect1 effect_type = EFT_EXPLOSION_SHIP vis_effect = gf_explosion_br_gunboat_flashbang#2 ;snd_effect = med_explosion1 lgt_effect = elite_flash_to_red lgt_range_scale = 30 lgt_radius = 30 [Effect] nickname = br_effect2 effect_type = EFT_EXPLOSION_SHIP vis_effect = gf_explosion_br_ship01 ;snd_effect = med_explosion1 lgt_effect = elite_flash_to_red lgt_range_scale = 30 lgt_radius = 30 [Effect] nickname = explosion_cassette_bomb effect_type = EFT_EXPLOSION_SHIP vis_effect = gf_explosion_li_ship01 snd_effect = med_explosion4 lgt_effect = elite_flash_to_red lgt_range_scale = 130 lgt_radius = 130 [Effect] nickname = explosion_br_fighter_new effect_type = EFT_EXPLOSION_SHIP vis_effect = gf_explosion_br_ship01 snd_effect = new_explosion1 lgt_effect = elite_flash_to_red lgt_range_scale = 30 lgt_radius = 30