[JumpShipEffect] jump_out_effect = jump_out_effect jump_in_effect = jump_in_effect [JumpGateEffect] nickname = jump_effect_default glow_ring_effect = jumpgatetest, jumpgatetest, jumpgatetest, jumpgatetest glow_ring_hp = HpFX2, HpFX3, HpFX4, HpFX5 glow_create_time = 3, 3, 3, 3 jump_out_time = 2 jump_out_tunnel_time = 5 jump_in_tunnel_time = 5 jump_in_time = 1 kill_time_before_done = 0.650000 jump_tunnel_effect = jump_tunnel_interior_player jump_tunnel = gate_tunnel_bretonia jump_ambient = 25, 25, 50 jump_background_color = 255, 255, 255 [JumpGateEffect] nickname = jump_effect_asteroid_belt glow_ring_effect = jumpgatetest, jumpgatetest, jumpgatetest, jumpgatetest glow_ring_hp = HpFX2, HpFX3, HpFX4, HpFX5 glow_create_time = 1, 3, 5, 6 jump_out_time = 2 jump_out_tunnel_time = 5 jump_in_tunnel_time = 5 jump_in_time = 1 kill_time_before_done = 0.650000 jump_tunnel_effect = jump_tunnel_interior_player jump_tunnel = gate_tunnel_bretonia jump_ambient = 25, 25, 50 jump_background_color = 255, 255, 255 [JumpGateEffect] nickname = jump_effect_liberty glow_ring_effect = jumpgatetest, jumpgatetest, jumpgatetest, jumpgatetest glow_ring_hp = HpFX2, HpFX3, HpFX4, HpFX5 glow_create_time = 1, 3, 5, 6 jump_out_time = 2 jump_out_tunnel_time = 5 jump_in_tunnel_time = 5 jump_in_time = 1 kill_time_before_done = 0.650000 jump_tunnel_effect = jump_tunnel_interior_player jump_tunnel = gate_tunnel_bretonia jump_ambient = 25, 25, 50 jump_background_color = 255, 255, 255 [JumpGateEffect] nickname = jump_effect_bretonia glow_ring_effect = jumpgate_tunnel, jumpgate_rings, jumpgate_rings, jumpgate_end_rings, jumpgate_end glow_ring_hp = HpFX2, HpFX3, HpFX4, HpFX5, HpFX5 glow_create_time = 1, 3, 5, 7, 9 jump_out_time = 1.500000 jump_out_tunnel_time = 7 jump_in_tunnel_time = 3 jump_in_time = 1 kill_time_before_done = 0.600000 jump_tunnel_effect = jump_tunnel_interior_player jump_tunnel = gate_tunnel_bretonia jump_ambient = 25, 25, 50 jump_background_color = 255, 255, 255 [JumpGateEffect] nickname = jump_effect_hole glow_ring_effect = jumpgate_rings, jumpgate_rings, jumpgate_rings, wormholeactivation, jumpgate_end glow_ring_hp = HpFX2, HpFX2, HpFX2, HpFX2, HpFX2 glow_create_time = 0, 0.5, 1, 2, 3 jump_out_time = 3 jump_out_tunnel_time = 8 jump_in_tunnel_time = 6 jump_in_time = 1 kill_time_before_done = 0.5 jump_tunnel_effect = jump_tunnel_interior_player jump_tunnel = gate_tunnel_bretonia jump_ambient = 0, 128, 255 jump_background_color = 0, 200, 255 [JumpGateEffect] nickname = jump_effect_hole2 glow_ring_effect = wormholeactivation glow_ring_hp = HpFX1 glow_create_time = 1 jump_out_time = 1.500000 jump_out_tunnel_time = 17 jump_in_tunnel_time = 3 jump_in_time = 1 kill_time_before_done = 0.600000 jump_tunnel_effect = jump_tunnel_interior_player jump_tunnel = gate_tunnel_asteroid_belt2 jump_ambient = 25, 25, 50 jump_background_color = 255, 155, 255 [JumpGateEffect] nickname = jump_effect_hole3 jump_out_time = 0.500000 jump_out_tunnel_time = 17 jump_in_tunnel_time = 3 jump_in_time = 0.500000 kill_time_before_done = 0.600000 jump_tunnel_effect = jumpgatetestdktlr_hunters jump_tunnel = gate_tunnel_asteroid_belt2 jump_ambient = 25, 25, 50 jump_background_color = 255, 155, 255 [JumpGateEffect] nickname = jump_effect_hole4 jump_out_time = 0.500000 jump_out_tunnel_time = 17 jump_in_tunnel_time = 3 jump_in_time = 0.500000 kill_time_before_done = 0.600000 jump_tunnel_effect = jumpgatetestdktlr_hunters jump_tunnel = gate_tunnel_asteroid_belt3 jump_ambient = 25, 25, 150 jump_background_color = 50, 50, 255 [JumpGateEffect] nickname = jump_effect_hole5 jump_out_time = 0.700000 jump_out_tunnel_time = 17 jump_in_tunnel_time = 3 jump_in_time = 0.500000 kill_time_before_done = 1.600000 jump_tunnel_effect = jumpgatetestdktlr_hunters jump_tunnel = gate_tunnel_asteroid_belt4 jump_ambient = 25, 255, 15 jump_background_color = 50, 250, 25 [JumpGateEffect] nickname = jump_effect_hole6 jump_out_time = 0.700000 jump_out_tunnel_time = 19 jump_in_tunnel_time = 3 jump_in_time = 0.500000 kill_time_before_done = 1.600000 jump_tunnel_effect = jumpgatetestdktlr_hunters jump_tunnel = gate_tunnel_asteroid_belt5 jump_ambient = 25, 25, 25 jump_background_color = 150, 50, 50 [JumpGateEffect] nickname = jump_effect_hole7 jump_out_time = 0.700000 jump_out_tunnel_time = 19 jump_in_tunnel_time = 3 jump_in_time = 0.500000 kill_time_before_done = 1.600000 jump_tunnel_effect = jumpgatetestdktlr_hunters jump_tunnel = gate_tunnel_asteroid_belt5 jump_ambient = 25, 25, 25 jump_background_color = 0, 200, 255 [JumpGateEffect] nickname = jump_effect_nomad_gate glow_ring_effect = no_jumpgate_tunnel, no_jumpgate_rings, no_jumpgate_rings, no_jumpgate_end_rings, no_jumpgate_end glow_ring_hp = HpFX2, HpFX3, HpFX4, HpFX5, HpFX5 glow_create_time = 1, 3, 5, 7, 9 jump_out_time = 1 jump_out_tunnel_time = 10 jump_in_tunnel_time = 5 jump_in_time = 1 kill_time_before_done = 0.600000 jump_tunnel_effect = no_jump_tunnel_interior_player jump_tunnel = gate_tunnel_nomads jump_ambient = 0, 0, 0 jump_background_color = 255, 255, 255 [JumpGateEffect] nickname = jump_effect_Amazon glow_ring_effect = jumpgate_tunnel, jumpgate_rings, jumpgate_rings, jumpgate_end_rings, jumpgate_end glow_ring_hp = HpFX2, HpFX3, HpFX4, HpFX5, HpFX5 glow_create_time = 1, 3, 5, 7, 9 jump_out_time = 0.700000 jump_out_tunnel_time = 19 jump_in_tunnel_time = 3 jump_in_time = 0.500000 kill_time_before_done = 1.600000 jump_tunnel_effect = jump_tunnel_interior_player_new jump_tunnel = jump_tunnel_Amazon jump_ambient = 25, 25, 25 jump_background_color = 255, 0, 255 [JumpGateEffect] nickname = jump_effect_nomad glow_ring_effect = gf_nomadwormholeopening glow_ring_hp = HpFX2, HpFX3, HpFX4, HpFX5, HpFX5 glow_create_time = 1, 3, 5, 7, 9 jump_out_time = 0.700000 jump_out_tunnel_time = 28 jump_in_tunnel_time = 3 jump_in_time = 0.500000 kill_time_before_done = 1.600000 jump_tunnel_effect = jump_tunnel_interior_player_new jump_tunnel = jump_tunnel_nomad jump_ambient = 25, 25, 25 jump_background_color = 255, 0, 255 [JumpGateEffect] nickname = jump_effect_orange glow_ring_effect = gf_nomadwormholeopening glow_ring_hp = HpFX2, HpFX3, HpFX4, HpFX5, HpFX5 glow_create_time = 1, 3, 5, 7, 9 jump_out_time = 0.700000 jump_out_tunnel_time = 28 jump_in_tunnel_time = 3 jump_in_time = 0.500000 kill_time_before_done = 1.600000 jump_tunnel_effect = jump_tunnel_interior_player_new jump_tunnel = jump_tunnel_orange jump_ambient = 255, 100, 0 jump_background_color = 255, 100, 0 [JumpGateEffect] nickname = jump_effect_red glow_ring_effect = gf_nomadwormholeopening glow_ring_hp = HpFX2, HpFX3, HpFX4, HpFX5, HpFX5 glow_create_time = 1, 3, 5, 7, 9 jump_out_time = 0.700000 jump_out_tunnel_time = 28 jump_in_tunnel_time = 3 jump_in_time = 0.500000 kill_time_before_done = 1.600000 jump_tunnel_effect = jump_tunnel_interior_player_new jump_tunnel = jump_tunnel_red jump_ambient = 255, 0, 0 jump_background_color = 255, 0, 0 [JumpGateEffect] nickname = jump_effect_purple glow_ring_effect = gf_nomadwormholeopening glow_ring_hp = HpFX2, HpFX3, HpFX4, HpFX5, HpFX5 glow_create_time = 1, 3, 5, 7, 9 jump_out_time = 0.700000 jump_out_tunnel_time = 28 jump_in_tunnel_time = 3 jump_in_time = 0.500000 kill_time_before_done = 1.600000 jump_tunnel_effect = jump_tunnel_interior_player_new jump_tunnel = jump_tunnel_purple jump_ambient = 255, 0, 255 jump_background_color = 255, 0, 255 [JumpGateEffect] nickname = jump_effect_yellow glow_ring_effect = gf_nomadwormholeopening glow_ring_hp = HpFX2, HpFX3, HpFX4, HpFX5, HpFX5 glow_create_time = 1, 3, 5, 7, 9 jump_out_time = 0.700000 jump_out_tunnel_time = 28 jump_in_tunnel_time = 3 jump_in_time = 0.500000 kill_time_before_done = 1.600000 jump_tunnel_effect = jump_tunnel_interior_player_new jump_tunnel = jump_tunnel_yellow jump_ambient = 255, 255, 0 jump_background_color = 255, 255, 0 [JumpGateEffect] nickname = jump_effect_green glow_ring_effect = gf_nomadwormholeopening glow_ring_hp = HpFX2, HpFX3, HpFX4, HpFX5, HpFX5 glow_create_time = 1, 3, 5, 7, 9 jump_out_time = 0.700000 jump_out_tunnel_time = 28 jump_in_tunnel_time = 3 jump_in_time = 0.500000 kill_time_before_done = 1.600000 jump_tunnel_effect = jump_tunnel_interior_player_new jump_tunnel = jump_tunnel_green jump_ambient = 0, 150, 0 jump_background_color = 0, 150, 0 [JumpGateEffect] nickname = jump_effect_purple2 glow_ring_effect = gf_nomadwormholeopening glow_ring_hp = HpFX2, HpFX3, HpFX4, HpFX5, HpFX5 glow_create_time = 1, 3, 5, 7, 9 jump_out_time = 0.700000 jump_out_tunnel_time = 30 jump_in_tunnel_time = 6 jump_in_time = 0.500000 kill_time_before_done = 1.600000 jump_tunnel_effect = jump_tunnel_interior_player_new jump_tunnel = jump_tunnel_purple2 jump_ambient = 180, 0, 180 jump_background_color = 180, 0, 180 [JumpGateEffect] nickname = jump_effect_hyper_accelerator glow_ring_effect = jumpgate_tunnel_russia, jumpgate_rings_russia, jumpgate_rings_russia, jumpgate_end_rings, jumpgate_end glow_ring_hp = HpFX2, HpFX3, HpFX4, HpFX5, HpFX5 glow_create_time = 1, 3, 5, 7, 9 jump_out_time = 1.500000 jump_out_tunnel_time = 20 jump_in_tunnel_time = 6 jump_in_time = 1 kill_time_before_done = 0.600000 jump_tunnel_effect = outer_sanctum_lightning_jump_gate jump_tunnel = gate_tunnel_hyper_accelerator jump_ambient = 25, 25, 50 jump_background_color = 255, 255, 255 [JumpGateEffect] nickname = jump_effect_anomaly glow_ring_effect = gf_nomadwormholeopening glow_ring_hp = HpFX2, HpFX3, HpFX4, HpFX5, HpFX5 glow_create_time = 1, 3, 5, 7, 9 jump_out_time = 0.700000 jump_out_tunnel_time = 30 jump_in_tunnel_time = 3 jump_in_time = 0.500000 kill_time_before_done = 1.600000 jump_tunnel_effect = jump_tunnel_interior_player_new jump_tunnel = gate_tunnel_asteroid_belt5 jump_ambient = 25, 25, 25 jump_background_color = 0, 200, 255 [JumpGateEffect] nickname = jump_effect_hole_long glow_ring_effect = gf_nomadwormholeopening glow_ring_hp = HpFX2, HpFX3, HpFX4, HpFX5, HpFX5 glow_create_time = 1, 3, 5, 7, 9 jump_out_time = 1.500000 jump_out_tunnel_time = 60 jump_in_tunnel_time = 40 jump_in_time = 1 kill_time_before_done = 0.600000 jump_tunnel_effect = jump_effect_hole_long jump_tunnel = gate_tunnel_hyper_accelerator jump_ambient = 25, 25, 50 jump_background_color = 255, 255, 255 [JumpGateEffect] nickname = jump_effect_dangerous_anomaly01 glow_ring_effect = gf_nomadwormholeopening glow_ring_hp = HpFX2, HpFX3, HpFX4, HpFX5, HpFX5 glow_create_time = 0, 0.5, 1, 2, 3 jump_out_time = 3 jump_out_tunnel_time = 30 jump_in_tunnel_time = 15 jump_in_time = 6 kill_time_before_done = 0.500000 jump_tunnel_effect = outer_sanctum_lightning_dangerous_anomaly01 jump_tunnel = gate_tunnel_dangerous_anomaly01 jump_ambient = 255, 255, 0 jump_background_color = 0, 255, 0 [JumpGateEffect] nickname = jump_effect_anomaly02 glow_ring_effect = gf_nomadwormholeopening glow_ring_hp = HpFX2, HpFX3, HpFX4, HpFX5, HpFX5 glow_create_time = 1, 3, 5, 7, 9 jump_out_time = 0.700000 jump_out_tunnel_time = 7 jump_in_tunnel_time = 3 jump_in_time = 0.500000 kill_time_before_done = 1.600000 jump_tunnel_effect = outer_sanctum_lightning_jump_gate jump_tunnel = gate_tunnel_hyper_accelerator jump_ambient = 25, 25, 25 jump_background_color = 255, 255, 255 [JumpGateEffect] nickname = jump_effect_blue glow_ring_effect = jumpgate_rings, jumpgate_rings, jumpgate_rings, wormholeactivation, jumpgate_end glow_ring_hp = HpRingFX01, HpRingFX02, HpRingFX03, HpFX1, HpFX1 glow_create_time = 1, 3, 5, 7, 9 jump_out_time = 1 jump_out_tunnel_time = 20 jump_in_tunnel_time = 3 jump_in_time = 9 kill_time_before_done = 0.500000 jump_tunnel_effect = jump_tunnel_interior_player jump_tunnel = jump_tunnel_blue jump_ambient = 0, 255, 255 jump_background_color = 0, 255, 255 [JumpGateEffect] nickname = jump_effect_vossk glow_ring_effect = gf_nomadwormholeopening glow_ring_hp = HpFX2, HpFX3, HpFX4, HpFX5, HpFX5 glow_create_time = 1, 3, 5, 7, 9 jump_out_time = 0.900000 jump_out_tunnel_time = 20 jump_in_tunnel_time = 6 jump_in_time = 0.500000 kill_time_before_done = 1.600000 jump_tunnel_effect = jump_tunnel_vossk jump_tunnel = jump_tunnel_green2 jump_ambient = 0, 170, 0 jump_background_color = 0, 170, 0 [JumpGateEffect] nickname = jump_effect_red2 glow_ring_effect = gf_nomadwormholeopening glow_ring_hp = HpFX2, HpFX3, HpFX4, HpFX5, HpFX5 glow_create_time = 1, 3, 5, 7, 9 jump_out_time = 0.700000 jump_out_tunnel_time = 28 jump_in_tunnel_time = 3 jump_in_time = 0.500000 kill_time_before_done = 1.600000 jump_tunnel_effect = jump_tunnel_interior_player_hell jump_tunnel = jump_tunnel_red jump_ambient = 255, 0, 0 jump_background_color = 255, 0, 0 [JumpGateEffect] nickname = jump_effect_hole_long2 glow_ring_effect = gf_nomadwormholeopening glow_ring_hp = HpFX2, HpFX3, HpFX4, HpFX5, HpFX5 glow_create_time = 1, 3, 5, 7, 9 jump_out_time = 1.500000 jump_out_tunnel_time = 60 jump_in_tunnel_time = 40 jump_in_time = 1 kill_time_before_done = 0.600000 jump_tunnel_effect = jump_effect_hole_long2 jump_tunnel = gate_tunnel_long jump_ambient = 25, 25, 50 jump_background_color = 255, 255, 255 [JumpGateEffect] nickname = jump_effect_yellow2 glow_ring_effect = gf_nomadwormholeopening glow_ring_hp = HpFX2, HpFX3, HpFX4, HpFX5, HpFX5 glow_create_time = 1, 3, 5, 7, 9 jump_out_time = 0.700000 jump_out_tunnel_time = 10 jump_in_tunnel_time = 7 jump_in_time = 0.500000 kill_time_before_done = 1.600000 jump_tunnel_effect = jump_tunnel_interior_player_new jump_tunnel = jump_tunnel_yellow jump_ambient = 255, 255, 0 jump_background_color = 255, 255, 0 [JumpGateEffect] nickname = jump_effect_yellow_long glow_ring_effect = gf_nomadwormholeopening glow_ring_hp = HpFX2, HpFX3, HpFX4, HpFX5, HpFX5 glow_create_time = 1, 3, 5, 7, 9 jump_out_time = 0.700000 jump_out_tunnel_time = 22 jump_in_tunnel_time = 16 jump_in_time = 0.500000 kill_time_before_done = 1.600000 jump_tunnel_effect = jump_tunnel_interior_player jump_tunnel = jump_tunnel_yellow jump_ambient = 255, 255, 0 jump_background_color = 255, 255, 0 [JumpGateEffect] nickname = jump_effect_hole_long3 glow_ring_effect = gf_nomadwormholeopening glow_ring_hp = HpFX2, HpFX3, HpFX4, HpFX5, HpFX5 glow_create_time = 1, 3, 5, 7, 9 jump_out_time = 1.500000 jump_out_tunnel_time = 66 jump_in_tunnel_time = 10 jump_in_time = 1 kill_time_before_done = 0.600000 jump_tunnel_effect = jump_effect_hole_long3 jump_tunnel = gate_tunnel_long2 jump_ambient = 25, 25, 50 jump_background_color = 25, 22, 22 [JumpGateEffect] nickname = jump_effect_hole_new glow_ring_effect = jumpgate_rings, jumpgate_rings, jumpgate_rings, wormholeactivation, jumpgate_end glow_ring_hp = HpRingFX01, HpRingFX02, HpRingFX03, HpFX1, HpFX1 glow_create_time = 0, 0.5, 1, 2, 3 jump_out_time = 3 jump_out_tunnel_time = 8 jump_in_tunnel_time = 8 jump_in_time = 1 kill_time_before_done = 0.5 jump_tunnel_effect = jump_tunnel_interior_player_new2 jump_tunnel = gate_tunnel_new jump_ambient = 255, 255, 255 jump_background_color = 255, 255, 255 [JumpGateEffect] nickname = jump_effect_orange2 glow_ring_effect = wormholeactivation_sound glow_ring_hp = HpFX1 glow_create_time = 1, 3, 5, 7, 9 jump_out_time = 0.700000 jump_out_tunnel_time = 28 jump_in_tunnel_time = 3 jump_in_time = 0.500000 kill_time_before_done = 1.600000 jump_tunnel_effect = jump_tunnel_interior_player jump_tunnel = jump_tunnel_orange2 jump_ambient = 255, 100, 0 jump_background_color = 255, 100, 0 [JumpGateEffect] nickname = jump_effect_orange3 glow_ring_effect = jumpgate_tunnel_scifi, jumpgate_rings_scifi glow_ring_hp = HpFX1, HpFX2, HpFX3 glow_create_time = 1, 3 jump_out_time = 2.0 jump_out_tunnel_time = 20 jump_in_tunnel_time = 9 jump_in_time = 4 kill_time_before_done = 0.650000 jump_tunnel_effect = jump_tunnel_interior_player jump_tunnel = jump_tunnel_orange3 jump_ambient = 255, 100, 1 jump_background_color = 250, 100, 1 [JumpGateEffect] nickname = jump_effect_red3 glow_ring_effect = gf_nomadwormholeopening glow_ring_hp = HpFX2, HpFX3, HpFX4, HpFX5, HpFX5 glow_create_time = 1, 3, 5, 7, 9 jump_out_time = 0.700000 jump_out_tunnel_time = 10 jump_in_tunnel_time = 10 jump_in_time = 0.500000 kill_time_before_done = 1.600000 jump_tunnel_effect = no_jump_tunnel_interior_player jump_tunnel = jump_tunnel_red3 jump_ambient = 255, 255, 255 jump_background_color = 0, 0, 0 [JumpGateEffect] nickname = jump_effect_redpurple_short glow_ring_effect = gf_nomadwormholeopening glow_ring_hp = HpFX2, HpFX3, HpFX4, HpFX5, HpFX5 glow_create_time = 1, 3, 5, 7, 9 jump_out_time = 0.700000 jump_out_tunnel_time = 3 jump_in_tunnel_time = 3 jump_in_time = 0.500000 kill_time_before_done = 1.600000 jump_tunnel_effect = no_jump_tunnel_interior_player jump_tunnel = jump_tunnel_red3 jump_ambient = 255, 255, 255 jump_background_color = 255, 0, 255 [JumpGateEffect] nickname = jump_effect_redpurple_long glow_ring_effect = gf_nomadwormholeopening glow_ring_hp = HpFX2, HpFX3, HpFX4, HpFX5, HpFX5 glow_create_time = 1, 3, 5, 7, 9 jump_out_time = 4.0 jump_out_tunnel_time = 10 jump_in_tunnel_time = 5 jump_in_time = 4.0 kill_time_before_done = 1.600000 jump_tunnel_effect = no_jump_tunnel_interior_player jump_tunnel = jump_tunnel_red3 jump_ambient = 255, 255, 255 jump_background_color = 255, 0, 255 [JumpGateEffect] nickname = jump_effect_orange4 glow_ring_effect = jumpgate_rings, jumpgate_rings, jumpgate_rings, wormholeactivation, jumpgate_end glow_ring_hp = HpFX2, HpFX2, HpFX2, HpFX2, HpFX2 glow_create_time = 0, 0.5, 1, 2, 3 jump_out_time = 4.0 jump_out_tunnel_time = 15 jump_in_tunnel_time = 10 jump_in_time = 4 kill_time_before_done = 0.650000 jump_tunnel_effect = jump_effect_hole_long2 jump_tunnel = jump_tunnel_orange4 jump_ambient = 255, 255, 255 jump_background_color = 255, 100, 0 [JumpGateEffect] nickname = jump_effect_green2 glow_ring_effect = jumpgate_rings, jumpgate_rings, jumpgate_rings, wormholeactivation, jumpgate_end glow_ring_hp = HpFX2, HpFX2, HpFX2, HpFX2, HpFX2 glow_create_time = 0, 0.5, 1, 2, 3 jump_out_time = 0.5 jump_out_tunnel_time = 5 jump_in_tunnel_time = 5 jump_in_time = 0.5 kill_time_before_done = 0.650000 jump_tunnel_effect = jump_effect_hole_mod_1 jump_tunnel = jump_tunnel_green3 jump_ambient = 255, 255, 255 jump_background_color = 255, 255, 0 [JumpGateEffect] nickname = jump_effect_green2_death glow_ring_effect = jumpgate_rings, jumpgate_rings, jumpgate_rings, wormholeactivation, jumpgate_end glow_ring_hp = HpFX2, HpFX2, HpFX2, HpFX2, HpFX2 glow_create_time = 0, 0.5, 1, 2, 3 jump_out_time = 0.5 jump_out_tunnel_time = 5 jump_in_tunnel_time = 5 jump_in_time = 0.5 kill_time_before_done = 0.650000 jump_tunnel_effect = jump_effect_hole_mod_1 jump_tunnel = jump_tunnel_green3_death jump_ambient = 255, 255, 255 jump_background_color = 255, 255, 0 [JumpGateEffect] nickname = jump_effect_green2_death2 glow_ring_effect = jumpgate_rings, jumpgate_rings, jumpgate_rings, wormholeactivation, jumpgate_end glow_ring_hp = HpFX2, HpFX2, HpFX2, HpFX2, HpFX2 glow_create_time = 0, 0.5, 1, 2, 3 jump_out_time = 0.5 jump_out_tunnel_time = 5 jump_in_tunnel_time = 5 jump_in_time = 0.5 kill_time_before_done = 0.650000 jump_tunnel_effect = jump_effect_hole_mod_1 jump_tunnel = jump_tunnel_green3_death2 jump_ambient = 255, 255, 255 jump_background_color = 255, 255, 0