549 lines
12 KiB
INI
549 lines
12 KiB
INI
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[fuse]
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name = ku_destroyer_tower_fuse
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lifetime = 0.250000
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death_fuse = true
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[start_effect]
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effect = gf_explosion_ku_cruiser_smallexp
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hardpoint = dpcntrltwr
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at_t = 0.990000
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[destroy_group]
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at_t = 1.000000
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group_name = ku_cntrltwr_lod1
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fate = disappear
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[fuse]
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name = ku_destroyer_body_fuse
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lifetime = 9
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death_fuse = true
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[destroy_group]
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at_t = 0.000000
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group_name = ku_destroyer_dummy_group
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fate = disappear
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[ignite_fuse]
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at_t = 0.000000
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fuse = ku_destroyer_death_fuse
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fuse_t = 0.000000
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[start_effect]
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effect = explosion_sfx_csx_large04
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at_t = 0.010000
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hardpoint = HpRunningLight07
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pos_offset = 0, 0, 0
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[start_effect]
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effect = gf_explosion_ku_cruiser_smallexp
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hardpoint = HpRunningLight07
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at_t = 0.010000
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = explosion_sfx_csx_large03
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at_t = 0.100000
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hardpoint = HpRunningLight06
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pos_offset = 0, 0, 0
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[start_effect]
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effect = gf_explosion_ku_cruiser_smallexp
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hardpoint = HpRunningLight06
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at_t = 0.100000
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = explosion_sfx_csx_flash01
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at_t = 0.300000
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hardpoint = HpFx01
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pos_offset = 0, 0, 0
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[ignite_fuse]
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at_t = 0.330000
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fuse = ku_destroyer_engine_fuse
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fuse_t = 0.000000
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[start_effect]
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effect = gf_explosion_ku_cruiser_damage_flashbang
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hardpoint = HpTurret_k2_02
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at_t = 0.300000
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[destroy_hp_attachment]
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at_t = 0.300000
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hardpoint = HpTurret_k2_02
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fate = debris
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[start_effect]
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effect = explosion_sfx_csx_large02
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at_t = 0.400000
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hardpoint = HpTurret_k2_03
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pos_offset = 0, 0, 0
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[start_effect]
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effect = gf_explosion_ku_cruiser_smallexp
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hardpoint = HpTurret_k2_03
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at_t = 0.400000
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[destroy_hp_attachment]
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at_t = 0.400000
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hardpoint = HpTurret_k2_03
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fate = debris
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[start_effect]
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effect = explosion_sfx_csx_large03
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at_t = 0.550000
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hardpoint = dpcntrltwr
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pos_offset = 0, 0, 0
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[start_effect]
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effect = explosion_sfx_csx_flash01
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at_t = 0.550000
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hardpoint = dpcntrltwr
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pos_offset = 0, 0, 0
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[start_effect]
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effect = gf_explosion_ku_cruiser_damagestar
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hardpoint = dpcntrltwr
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at_t = 0.550000
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pos_offset = 0, -10, 0
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ori_offset = 0, 0, 0
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attached = true
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[ignite_fuse]
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at_t = 0.550000
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fuse = ku_destroyer_tower_fuse
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fuse_t = 0.000000
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[destroy_hp_attachment]
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at_t = 0.400000
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hardpoint = HpTurret_k1_01
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fate = debris
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[start_effect]
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effect = explosion_sfx_csx_large04
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at_t = 0.700000
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hardpoint = HpTurret_k1_01
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pos_offset = 0, 0, 0
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[start_effect]
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effect = gf_explosion_ku_cruiser_smallexp
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hardpoint = HpTurret_k1_01
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at_t = 0.700000
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = explosion_sfx_csx_flash01
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at_t = 0.800000
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hardpoint = HpRunningLight03
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pos_offset = 0, 0, 0
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[start_effect]
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effect = gf_explosion_ku_cruiser_flashbang
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hardpoint = HpRunningLight04
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at_t = 0.800000
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[fuse]
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name = ku_destroyer_body_player_fuse
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lifetime = 9
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death_fuse = true
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[destroy_group]
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at_t = 0.000000
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group_name = ku_destroyer_player_dummy_group
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fate = disappear
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[ignite_fuse]
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at_t = 0.000000
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fuse = ku_destroyer_death_player_fuse
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fuse_t = 0.000000
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[start_effect]
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effect = explosion_sfx_csx_large04
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at_t = 0.010000
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hardpoint = HpRunningLight07
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pos_offset = 0, 0, 0
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[start_effect]
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effect = gf_explosion_ku_cruiser_smallexp
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hardpoint = HpRunningLight07
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at_t = 0.010000
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = explosion_sfx_csx_large03
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at_t = 0.100000
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hardpoint = HpRunningLight06
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pos_offset = 0, 0, 0
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[start_effect]
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effect = gf_explosion_ku_cruiser_smallexp
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hardpoint = HpRunningLight06
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at_t = 0.100000
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = explosion_sfx_csx_flash01
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at_t = 0.300000
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hardpoint = HpFx01
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pos_offset = 0, 0, 0
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[ignite_fuse]
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at_t = 0.330000
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fuse = ku_destroyer_engine_fuse
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fuse_t = 0.000000
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[start_effect]
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effect = gf_explosion_ku_cruiser_damage_flashbang
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hardpoint = HpTurret_k2_02
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at_t = 0.300000
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[destroy_hp_attachment]
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at_t = 0.300000
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hardpoint = HpTurret_k2_02
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fate = debris
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[start_effect]
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effect = explosion_sfx_csx_large02
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at_t = 0.400000
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hardpoint = HpTurret_k2_03
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pos_offset = 0, 0, 0
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[start_effect]
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effect = gf_explosion_ku_cruiser_smallexp
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hardpoint = HpTurret_k2_03
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at_t = 0.400000
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[destroy_hp_attachment]
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at_t = 0.400000
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hardpoint = HpTurret_k2_03
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fate = debris
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[start_effect]
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effect = explosion_sfx_csx_large03
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at_t = 0.550000
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hardpoint = dpcntrltwr
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pos_offset = 0, 0, 0
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[start_effect]
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effect = explosion_sfx_csx_flash01
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at_t = 0.550000
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hardpoint = dpcntrltwr
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pos_offset = 0, 0, 0
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[start_effect]
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effect = gf_explosion_ku_cruiser_damagestar
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hardpoint = dpcntrltwr
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at_t = 0.550000
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pos_offset = 0, -10, 0
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ori_offset = 0, 0, 0
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attached = true
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[ignite_fuse]
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at_t = 0.550000
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fuse = ku_destroyer_tower_fuse
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fuse_t = 0.000000
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[destroy_hp_attachment]
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at_t = 0.400000
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hardpoint = HpTurret_k1_01
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fate = debris
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[start_effect]
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effect = explosion_sfx_csx_large04
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at_t = 0.700000
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hardpoint = HpTurret_k1_01
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pos_offset = 0, 0, 0
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[start_effect]
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effect = gf_explosion_ku_cruiser_smallexp
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hardpoint = HpTurret_k1_01
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at_t = 0.700000
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = explosion_sfx_csx_flash01
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at_t = 0.800000
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hardpoint = HpRunningLight03
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pos_offset = 0, 0, 0
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[start_effect]
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effect = gf_explosion_ku_cruiser_flashbang
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hardpoint = HpRunningLight04
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at_t = 0.800000
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[fuse]
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name = ku_destroyer_death_fuse
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lifetime = 9
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death_fuse = true
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[start_effect]
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effect = explosion_sfx_csx_sectional05
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at_t = 0.900000
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hardpoint = HpFx03
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pos_offset = 0, 0, 0
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[start_effect]
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effect = explosion_sfx_csx_sectional04
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at_t = 0.930000
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hardpoint = HpFx04
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pos_offset = 0, 0, 0
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[destroy_hp_attachment]
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at_t = 0.930000
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hardpoint = HpTurret_k2_01
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fate = debris
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[start_effect]
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effect = gf_explosion_ku_cruiser_smallexp
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hardpoint = HpFX02
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at_t = 0.930000
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = gf_explosion_ku_cruiser_smallexp
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hardpoint = HpFx01
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at_t = 0.910000
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = gf_explosion_ku_cruiser_bigexp
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hardpoint = HpFX02
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at_t = 0.920000
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pos_offset = 0, 0, 20
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ori_offset = 0, 0, 0
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attached = true
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[destroy_hp_attachment]
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at_t = 0.900000
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hardpoint = HpTurret_k4_04
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fate = debris
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[start_effect]
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effect = gf_explosion_ku_cruiser_flashbang
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hardpoint = HpTurret_k4_04
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at_t = 0.900000
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = gf_explosion_ku_cruiser_smallexp
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hardpoint = HpFx03
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at_t = 0.980000
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = gf_explosion_ku_cruiser_smallexp
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hardpoint = HpFx04
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at_t = 0.980000
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = gf_explosion_ku_cruiser_smallexp
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hardpoint = HpFX05
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at_t = 0.980000
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = gf_explosion_ku_cruiser_smallexp
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hardpoint = HpFX06
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at_t = 0.980000
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = explosion_sfx_csx_sectional02
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at_t = 0.980000
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hardpoint = HpFX02
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pos_offset = 20, 0, 0
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[start_effect]
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effect = explosion_sfx_csx_sectional02
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at_t = 0.980000
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hardpoint = HpFX02
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pos_offset = -20, 0, 0
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[destroy_group]
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at_t = 0.990000
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group_name = ku_front_lod1
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fate = debris
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[destroy_root]
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at_t = 1.000000
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[fuse]
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name = ku_destroyer_death_player_fuse
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lifetime = 9
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death_fuse = true
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[start_effect]
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effect = explosion_sfx_csx_sectional05
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at_t = 0.900000
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hardpoint = HpFx03
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pos_offset = 0, 0, 0
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[start_effect]
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effect = explosion_sfx_csx_sectional04
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at_t = 0.930000
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hardpoint = HpFx04
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pos_offset = 0, 0, 0
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[destroy_hp_attachment]
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at_t = 0.930000
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hardpoint = HpTurret_k2_01
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fate = debris
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[start_effect]
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effect = gf_explosion_ku_cruiser_smallexp
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hardpoint = HpFX02
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at_t = 0.930000
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = gf_explosion_ku_cruiser_smallexp
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hardpoint = HpFx01
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at_t = 0.910000
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = gf_explosion_ku_cruiser_bigexp
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hardpoint = HpFX02
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at_t = 0.920000
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pos_offset = 0, 0, 20
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ori_offset = 0, 0, 0
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attached = true
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[destroy_hp_attachment]
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at_t = 0.900000
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hardpoint = HpTurret_k4_04
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fate = debris
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[start_effect]
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effect = gf_explosion_ku_cruiser_flashbang
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hardpoint = HpTurret_k4_04
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at_t = 0.900000
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = gf_explosion_ku_cruiser_smallexp
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hardpoint = HpFx03
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at_t = 0.980000
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = gf_explosion_ku_cruiser_smallexp
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hardpoint = HpFx04
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at_t = 0.980000
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pos_offset = 0, 0, 0
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ori_offset = 0, 0, 0
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attached = true
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[start_effect]
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effect = gf_explosion_ku_cruiser_smallexp
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hardpoint = HpFX05
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at_t = 0.980000
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pos_offset = 0, 0, 0
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||
|
ori_offset = 0, 0, 0
|
||
|
attached = true
|
||
|
[start_effect]
|
||
|
effect = gf_explosion_ku_cruiser_smallexp
|
||
|
hardpoint = HpFX06
|
||
|
at_t = 0.980000
|
||
|
pos_offset = 0, 0, 0
|
||
|
ori_offset = 0, 0, 0
|
||
|
attached = true
|
||
|
[start_effect]
|
||
|
effect = explosion_sfx_csx_sectional02
|
||
|
at_t = 0.980000
|
||
|
hardpoint = HpFX02
|
||
|
pos_offset = 20, 0, 0
|
||
|
[start_effect]
|
||
|
effect = explosion_sfx_csx_sectional02
|
||
|
at_t = 0.980000
|
||
|
hardpoint = HpFX02
|
||
|
pos_offset = -20, 0, 0
|
||
|
[destroy_group]
|
||
|
at_t = 0.990000
|
||
|
group_name = ku_front_lod1
|
||
|
fate = debris
|
||
|
[destroy_root]
|
||
|
at_t = 1.000000
|
||
|
[fuse]
|
||
|
name = ku_destroyer_engine_fuse
|
||
|
lifetime = 1.500000
|
||
|
death_fuse = true
|
||
|
[start_effect]
|
||
|
effect = explosion_sfx_csx_sectional04
|
||
|
at_t = 0.000000
|
||
|
hardpoint = HpEngine01
|
||
|
pos_offset = 0, 0, 0
|
||
|
[start_effect]
|
||
|
effect = gf_explosion_ku_cruiser_smallexp
|
||
|
hardpoint = HpEngine01
|
||
|
at_t = 0.000000
|
||
|
pos_offset = 0, 0, 0
|
||
|
ori_offset = 0, 0, 0
|
||
|
attached = true
|
||
|
[start_effect]
|
||
|
effect = explosion_sfx_csx_sectional04
|
||
|
at_t = 0.500000
|
||
|
hardpoint = HpEngine01
|
||
|
pos_offset = 0, 0, 0
|
||
|
[start_effect]
|
||
|
effect = gf_explosion_ku_cruiser_flashbang
|
||
|
hardpoint = HpEngine01
|
||
|
at_t = 0.500000
|
||
|
pos_offset = 0, 0, 0
|
||
|
ori_offset = 0, 0, 0
|
||
|
attached = true
|
||
|
[start_effect]
|
||
|
effect = explosion_sfx_csx_sectional04
|
||
|
at_t = 0.700000
|
||
|
hardpoint = HpEngine01
|
||
|
pos_offset = 0, 0, 0
|
||
|
[start_effect]
|
||
|
effect = gf_explosion_ku_cruiser_smallexp
|
||
|
hardpoint = HpEngine01
|
||
|
at_t = 0.700000
|
||
|
pos_offset = 0, 0, 0
|
||
|
ori_offset = 0, 0, 0
|
||
|
attached = true
|
||
|
[destroy_group]
|
||
|
at_t = 0.050000
|
||
|
group_name = ku_eng01_lod1
|
||
|
fate = disappear
|
||
|
[destroy_group]
|
||
|
at_t = 0.550000
|
||
|
group_name = ku_eng03_lod1
|
||
|
fate = disappear
|
||
|
[destroy_group]
|
||
|
at_t = 0.750000
|
||
|
group_name = ku_eng02_lod1
|
||
|
fate = disappear
|
||
|
[fuse]
|
||
|
name = ku_destroyer_burning_fuse01
|
||
|
lifetime = 5.000000
|
||
|
death_fuse = false
|
||
|
[start_effect]
|
||
|
effect = explosion_sfx_csx_large03
|
||
|
hardpoint = HpMount
|
||
|
at_t = 0.000000
|
||
|
[start_effect]
|
||
|
effect = gf_continuous_fire
|
||
|
hardpoint = HpRunningLight03
|
||
|
hardpoint = HpRunningLight04
|
||
|
hardpoint = HpRunningLight05
|
||
|
hardpoint = HpRunningLight06
|
||
|
hardpoint = HpRunningLight07
|
||
|
at_t = 0.000000
|
||
|
attached = true
|
||
|
[start_effect]
|
||
|
effect = gf_continuous_fire
|
||
|
hardpoint = HpRunningLight03
|
||
|
hardpoint = HpRunningLight04
|
||
|
hardpoint = HpRunningLight05
|
||
|
hardpoint = HpRunningLight06
|
||
|
hardpoint = HpRunningLight07
|
||
|
at_t = 1.000000
|
||
|
attached = true
|
||
|
[fuse]
|
||
|
name = ku_destroyer_burning_fuse02
|
||
|
lifetime = 5.000000
|
||
|
death_fuse = false
|
||
|
[start_effect]
|
||
|
effect = explosion_sfx_csx_large02
|
||
|
hardpoint = HpMount
|
||
|
at_t = 0.000000
|
||
|
[start_effect]
|
||
|
effect = gf_prisonattack_worldsmoke_small
|
||
|
hardpoint = HpRunningLight03
|
||
|
hardpoint = HpRunningLight04
|
||
|
hardpoint = HpRunningLight05
|
||
|
hardpoint = HpRunningLight06
|
||
|
hardpoint = HpRunningLight07
|
||
|
at_t = 0.000000
|
||
|
attached = true
|
||
|
[start_effect]
|
||
|
effect = gf_prisonattack_worldsmoke_small
|
||
|
hardpoint = HpRunningLight03
|
||
|
hardpoint = HpRunningLight04
|
||
|
hardpoint = HpRunningLight05
|
||
|
hardpoint = HpRunningLight06
|
||
|
hardpoint = HpRunningLight07
|
||
|
at_t = 1.000000
|
||
|
attached = true
|