FLResourceLibrary/FLGenerateLibrary/FreelancerCoreClasses/Equipments/Rarity.cs

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301 B
C#
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2025-05-13 15:23:06 +03:00
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace FLGenerateLibrary
{
public enum Rarity
{
Trash,
Common,
Uncommon,
Rare,
Unique,
Alien,
Artifact,
Blueprint,
Solar
}
}