FLGameCompanion/FLCompanionByDvurechensky/bin/Release/SYSTEMS/ET06/ET06.ini
Dvurechensky d057fe2c33 1.0
Main
2024-10-05 07:50:50 +03:00

6781 lines
142 KiB
INI

[SystemInfo]
space_color = 0, 0, 0
local_faction = et_n_grp
;space_farclip = 90000
[EncounterParameters]
nickname = area_assault
filename = missions\encounters\area_assault.ini
[EncounterParameters]
nickname = area_bh_scout
filename = missions\encounters\area_bh_scout.ini
[EncounterParameters]
nickname = area_defend
filename = missions\encounters\area_defend.ini
[EncounterParameters]
nickname = patrolp_assault_follow
filename = missions\encounters\patrolp_assault_follow.ini
[EncounterParameters]
nickname = patrolp_bh_assault
filename = missions\encounters\patrolp_bh_assault.ini
[EncounterParameters]
nickname = area_trade_transport
filename = missions\encounters\area_trade_transport.ini
[TexturePanels]
file = universe\heavens\shapes.ini
[Music]
space = ET06_space
danger = ET06_danger
battle = ET06_battle
[Dust]
spacedust = Dust
[Asteroids]
file = solar\asteroids\ET06_asteroids1.ini
zone = Zone_ET06_asteroids1 ;lava
[Asteroids]
file = solar\asteroids\ET06_asteroids2.ini
zone = Zone_ET06_asteroids2
[Asteroids]
file = solar\asteroids\ET06_asteroids3.ini
zone = Zone_ET06_asteroids3
[Asteroids]
file = solar\asteroids\ET06_asteroids4.ini
zone = Zone_ET06_asteroids4 ;debris
[Nebula]
file = solar\nebula\ET06_Nebula1.ini
zone = Zone_ET06_Nebula1
[Nebula]
file = solar\nebula\ET06_Nebula2.ini
zone = Zone_ET06_Nebula2
[Nebula]
file = solar\nebula\ET06_Nebula3.ini
zone = Zone_ET06_Nebula3
[Nebula]
file = solar\nebula\ET06_Pirate_Casino_Nebula.ini
zone = Zone_ET06_Pirate_Casino_Nebula
[Ambient]
color = 1, 1, 1
;color = 255, 148, 25
[Background]
basic_stars = solar\starsphere\starsphere_stars_basic.cmp
complex_stars = solar\starsphere\starsphere_li06_stars.cmp
nebulae = solar\starsphere\starsphere_ET06.cmp
[LightSource]
nickname = ET06_system_light_01
pos = 0, 0, 0
color = 252, 197, 120
range = 200000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION
[LightSource]
nickname = ET06_system_light_02
pos = -120000, -10000, 65000
color = 252, 197, 120
range = 200000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION
[LightSource]
nickname = ET06_system_light_03
pos = 0, -150000, -50000
color = 252, 197, 120
range = 200000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION
[Object]
nickname = ET06_to_ET02_hole
ids_name = 545095
ids_info = 66146
pos = -50000, 0, 99000
rotate = 0, -10, 0
archetype = rebirth_jumphole_orange
msg_id_prefix = gcs_refer_system_ET02
jump_effect = jump_effect_yellow
visit = 0
goto = ET02, ET02_to_ET06_hole, gate_tunnel_bretonia
[zone]
nickname = Zone_ET06_Nebula1
pos = -80000, 0, -90000
rotate = 0, 20, 0
shape = ELLIPSOID
size = 65000, 40000, 30000
property_flags = 32768
property_fog_color = 192.000000, 108.000000, 6.000000
sort = 51
toughness = 19
density = 6
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 25
population_additive = false
encounter = area_defend, 19, 0.100000
faction = et_n_grp, 0.700000
encounter = area_bh_scout, 19, 0.100000
faction = gd_bh_grp, 0.900000
encounter = area_assault, 19, 0.100000
faction = fc_x_grp, 0.900000
faction = pirate_n_grp, 0.950000
[zone]
nickname = Zone_ET06_Nebula2
pos = 95000, 0, -30000
rotate = 0, 120, 0
shape = ELLIPSOID
size = 70000, 50000, 35000
property_flags = 32768
property_fog_color = 192.000000, 108.000000, 6.000000
sort = 51
toughness = 19
density = 6
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 25
population_additive = false
encounter = area_defend, 19, 0.100000
faction = et_n_grp, 0.700000
encounter = area_bh_scout, 19, 0.100000
faction = gd_bh_grp, 0.900000
encounter = area_assault, 19, 0.100000
faction = fc_x_grp, 0.900000
faction = pirate_n_grp, 0.950000
[zone]
nickname = Zone_ET06_Nebula3
pos = -15000, -25000, 97000
rotate = 0, 10, 0
shape = ELLIPSOID
size = 70000, 50000, 35000
property_flags = 32768
property_fog_color = 192.000000, 108.000000, 6.000000
sort = 51
toughness = 19
density = 6
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 25
population_additive = false
encounter = area_defend, 19, 0.100000
faction = et_n_grp, 0.700000
encounter = area_bh_scout, 19, 0.100000
faction = gd_bh_grp, 0.900000
encounter = area_assault, 19, 0.100000
faction = fc_x_grp, 0.900000
faction = pirate_n_grp, 0.950000
[Object]
nickname = ET06_sun1
ids_name = 1380
pos = 0, 0, 0
ambient_color = 255, 255, 255
archetype = sun_2000_orange_20k
atmosphere_range = 15000
star = ET06_Sun1
ids_info = 66164
[zone]
nickname = Zone_ET06_sun1_death
pos = 0, 0, 0
shape = SPHERE
size = 10000
property_flags = 131072
damage = 1000000000
sort = 99
density = 0
relief_time = 0
[zone]
nickname = Zone_ET06_asteroids1_radiation
pos = 0, 0, 0
rotate = 0, 0, 0
shape = SPHERE
size = 28900
damage = 5000
visit = 32
sort = 99
[zone]
nickname = Zone_ET06_asteroids1
ids_name = 0
pos = 0, 0, 0
rotate = 0, 0, 0
shape = ELLIPSOID
size = 29000, 29000, 29000
property_flags = 513
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 50
ids_info = 0
sort = 51
toughness = 19
density = 6
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 25
population_additive = false
encounter = area_defend, 19, 0.100000
faction = et_n_grp, 0.700000
encounter = area_bh_scout, 19, 0.100000
faction = gd_bh_grp, 0.900000
encounter = area_assault, 19, 0.100000
faction = fc_x_grp, 0.900000
faction = pirate_n_grp, 0.950000
[Object]
nickname = ET06_sun2
ids_name = 1380
pos = -120000, -10000, 65000
ambient_color = 255, 255, 255
archetype = sun_2000_yellow_20k
atmosphere_range = 20000
star = ET06_Sun2
ids_info = 66164
[zone]
nickname = Zone_ET06_sun2_death
pos = -120000, -10000, 65000
shape = SPHERE
size = 15000
;property_flags = 131072
damage = 1000000000
sort = 99
density = 0
relief_time = 0
[Object]
nickname = ET06_planet_1
ids_name = 545795
pos = -95000, 0, 45000
rotate = 0, 0, 0
archetype = planet_ET06_1_11500
spin = 0.000000, 0.012000, 0.000000
atmosphere_range = 13100
burn_color = 255, 222, 160
ids_info = 0
base = ET06_01_Base
reputation = et_n_grp
[zone]
nickname = ET06_planet_1_death
pos = -95000, 0, 45000
shape = SPHERE
size = 12300
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
[Object]
nickname = ET06_01_dock_ring
ids_name = 534426
pos = -82600, 0, 40000
rotate = 0, 113, 0
archetype = dock_ring
ids_info = 66141
dock_with = ET06_01_Base
reputation = et_n_grp
behavior = NOTHING
voice = atc_leg_f01a
space_costume = , robot_body_A
difficulty_level = 1
pilot = pilot_solar_easy
[Object]
nickname = ET06_docking_fixture_0
ids_name = 261166
pos = -82600, 500, 40000
rotate = 0, 113, 0
archetype = docking_fixture
ids_info = 66489
base = ET06_01_Base
dock_with = ET06_01_Base
reputation = et_n_grp
behavior = NOTHING
voice = atc_leg_f01a
space_costume = , robot_body_A
[zone]
nickname = Zone_ET06_01
pos = -74800, 0, 35000
rotate = 0, 30, 0
shape = ELLIPSOID
size = 10000, 15000, 20000
sort = 51
toughness = 19
density = 9
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 20
population_additive = false
encounter = area_defend, 19, 0.100000
faction = et_n_grp, 0.700000
encounter = area_bh_scout, 19, 0.100000
faction = gd_bh_grp, 0.900000
[Object]
nickname = ET06_planet_2
ids_name = 545796
pos = -85000, 19000, 12000
rotate = 0, 0, 0
archetype = planet_ET06_2_4500
spin = 0.000000, 0.012000, 0.000000
atmosphere_range = 6200
burn_color = 255, 222, 160
ids_info = 0
[zone]
nickname = ET06_planet_2_death
pos = -85000, 19000, 12000
shape = SPHERE
size = 5200
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
[Object]
nickname = ET06_planet_3
ids_name = 545799
pos = -85000, -35000, 25000
rotate = 0, 0, 0
archetype = planet_ET06_3_3500
spin = 0.000000, 0.012000, 0.000000
atmosphere_range = 5200
burn_color = 255, 222, 160
ids_info = 0
ring = Zone_ET06_planet_3_ring, solar\rings\lava.ini
[zone]
nickname = ET06_planet_3_death
pos = -85000, -35000, 25000
shape = SPHERE
size = 4200
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
[zone]
nickname = Zone_ET06_planet_3_ring
pos = -85000, -35000, 25000
rotate = 0, 0, 0
shape = ring
size = 10000, 6000, 3000
sort = 0.000000
[Object]
nickname = ET06_Sun3
ids_name = 261010
pos = -72000, -9000, -15000
ambient_color = 255, 255, 255
archetype = sun_1000
star = rh05_sun
atmosphere_range = 11000
burn_color = 255, 255, 255
ids_info = 66155
[zone]
nickname = ET06_Sun3_death
pos = -72000, -9000, -15000
shape = SPHERE
size = 10000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
[zone]
nickname = Zone_ET06_asteroids2
ids_name = 0
pos = -55000, 0, 10000
rotate = 0, 100, 0
shape = ELLIPSOID
size = 50000, 20000, 10000
property_flags = 66
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 50
ids_info = 0
sort = 51
toughness = 19
density = 6
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 25
population_additive = false
encounter = area_defend, 19, 0.100000
faction = et_n_grp, 0.700000
encounter = area_bh_scout, 19, 0.100000
faction = gd_bh_grp, 0.900000
encounter = area_assault, 19, 0.100000
faction = fc_x_grp, 0.900000
faction = pirate_n_grp, 0.950000
[Object]
nickname = ET06_planet_4
ids_name = 545797
pos = 22000, 0, -95000
rotate = 0, 0, 0
archetype = planet_ET06_4_8500
spin = 0.000000, 0.012000, 0.000000
atmosphere_range = 9900
burn_color = 255, 222, 160
ids_info = 0
base = ET06_02_Base
reputation = et_n_grp
ring = Zone_ET06_planet_4_ring, solar\rings\blue_ring2.ini
ring = Zone_ET06_planet_4_ring2, solar\rings\blue_ring2.ini
[zone]
nickname = ET06_planet_4_death
pos = 22000, 0, -95000
shape = SPHERE
size = 9200
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
[Object]
nickname = ET06_02_dock_ring
ids_name = 534426
pos = 22000, 0, -85000
rotate = 0, 0, 0
archetype = dock_ring
ids_info = 66141
dock_with = ET06_02_Base
reputation = et_n_grp
behavior = NOTHING
voice = atc_leg_f01a
space_costume = , robot_body_A
difficulty_level = 1
pilot = pilot_solar_easy
[Object]
nickname = ET06_docking_fixture_1
ids_name = 261166
pos = 22000, 500, -85000
rotate = 0, 0, 0
archetype = docking_fixture
ids_info = 66489
base = ET06_02_Base
dock_with = ET06_02_Base
reputation = et_n_grp
behavior = NOTHING
voice = atc_leg_f01a
space_costume = , robot_body_A
[zone]
nickname = Zone_ET06_02
pos = 22000, 0, -76500
rotate = 0, 90, 0
shape = ELLIPSOID
size = 9000, 15000, 16000
sort = 51
toughness = 19
density = 9
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 20
population_additive = false
encounter = area_defend, 19, 0.100000
faction = et_n_grp, 0.700000
encounter = area_bh_scout, 19, 0.100000
faction = gd_bh_grp, 0.900000
[zone]
nickname = Zone_ET06_planet_4_ring
pos = 22000, 0, -95000
rotate = 50, -90, 0
shape = ring
size = 20000, 15000, 7000
sort = 0.000000
[zone]
nickname = Zone_ET06_planet_4_ring2
pos = 22000, 0, -95000
rotate = 50, 90, 0
shape = ring
size = 20000, 15000, 7000
sort = 0.000000
[Object]
nickname = ET06_Sun4
ids_name = 261023
pos = 35000, -40000, -99000
ambient_color = 255, 255, 255
archetype = sun_1000
star = Ku03_Sun1
atmosphere_range = 11000
burn_color = 255, 255, 255
ids_info = 66151
[zone]
nickname = ET06_Sun4_death
pos = 35000, -40000, -99000
shape = SPHERE
size = 10000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
[Object]
nickname = ET06_Sun5
ids_name = 261022
pos = 12000, 45000, -95000
ambient_color = 255, 255, 255
archetype = sun_1000
star = Ku03_Sun2
atmosphere_range = 11000
burn_color = 255, 255, 255
ids_info = 66152
[zone]
nickname = ET06_Sun5_death
pos = 12000, 45000, -95000
shape = SPHERE
size = 10000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
[Object]
nickname = ET06_planet_6
ids_name = 545798
pos = 25000, -9000, -45000
rotate = 0, 0, 0
archetype = planet_ET06_5_3000
spin = 0.000000, 0.012000, 0.000000
atmosphere_range = 4500
burn_color = 255, 222, 160
ids_info = 0
[zone]
nickname = ET06_planet_6_death
pos = 25000, -9000, -45000
shape = SPHERE
size = 3500
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
[Object]
nickname = ET06_planet_7
ids_name = 545800
pos = 90000, 0, 65000
rotate = 0, 0, 0
archetype = planet_ET06_6_25000
spin = 0.000000, 0.012000, 0.000000
atmosphere_range = 27000
burn_color = 255, 222, 160
ids_info = 0
[zone]
nickname = ET06_planet_7_death
pos = 90000, 0, 65000
shape = SPHERE
size = 26000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
[Object]
nickname = ET06_planet_8
ids_name = 545801
pos = 40000, 0, 35000
rotate = 0, 0, 0
archetype = planet_ET06_7_6500
spin = 0.000000, 0.012000, 0.000000
atmosphere_range = 8000
burn_color = 255, 222, 160
ids_info = 0
[zone]
nickname = ET06_planet_8_death
pos = 40000, 0, 35000
shape = SPHERE
size = 7200
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
[Object]
nickname = ET06_planet_8_storm_6500
pos = 40000, 0, 35000
rotate = -90, 45, 0
archetype = planet_storm_5000
loadout = planet_storm_6500
[Object]
nickname = ET06_to_ET03_hole
ids_name = 545105
ids_info = 66146
pos = -103000, 0, -70500
rotate = 0, -150, 0
archetype = rebirth_jumphole_orange
msg_id_prefix = gcs_refer_system_ET03
jump_effect = jump_effect_yellow
visit = 0
goto = ET03, ET03_to_ET06_hole, gate_tunnel_bretonia
[Object]
nickname = ET06_to_ET04_hole
ids_name = 545104
ids_info = 66146
pos = 105000, 0, 6800
rotate = 0, 85, 0
archetype = rebirth_jumphole_orange
msg_id_prefix = gcs_refer_system_ET04
jump_effect = jump_effect_yellow
visit = 0
goto = ET04, ET04_to_ET06_hole, gate_tunnel_bretonia
[Object]
nickname = ET06_to_ET02
ids_name = 545793
pos = -14000, 0, 102000
rotate = 0, 10, 0
archetype = scifi_jumpgate
msg_id_prefix = gcs_refer_system_ET02
jump_effect = jump_effect_orange3
ids_info = 66145
reputation = et_n_grp
goto = ET02, ET02_to_ET06, gate_tunnel_bretonia
loadout = scifi_jumpgate
pilot = pilot_solar_easiest
behavior = NOTHING
difficulty_level = 7
[zone]
nickname = Zone_ET06_to_ET02
pos = -14900, 0, 99000
rotate = 0, 0, 0
shape = ELLIPSOID
size = 10200, 10200, 10200
sort = 51
toughness = 19
density = 7
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 20
population_additive = false
encounter = area_defend, 19, 0.100000
faction = et_n_grp, 0.700000
encounter = area_bh_scout, 19, 0.100000
faction = gd_bh_grp, 0.900000
[Object]
nickname = ET06_to_ET04
ids_name = 545804
pos = 101000, 0, -30000
rotate = 0, 115, 0
archetype = scifi_jumpgate
msg_id_prefix = gcs_refer_system_ET04
jump_effect = jump_effect_orange3
ids_info = 66145
reputation = et_n_grp
goto = ET04, ET04_to_ET06, gate_tunnel_bretonia
loadout = scifi_jumpgate
pilot = pilot_solar_easiest
behavior = NOTHING
difficulty_level = 7
[zone]
nickname = Zone_ET06_to_ET04
pos = 99500, 0, -29500
rotate = 0, 0, 0
shape = ELLIPSOID
size = 10000, 10000, 10000
sort = 51
toughness = 19
density = 7
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 20
population_additive = false
encounter = area_defend, 19, 0.100000
faction = et_n_grp, 0.700000
encounter = area_bh_scout, 19, 0.100000
faction = gd_bh_grp, 0.900000
[Object]
nickname = ET06_to_ET03
ids_name = 545802
pos = -80000, 0, -90500
rotate = 0, -150, 0
archetype = scifi_jumpgate
msg_id_prefix = gcs_refer_system_ET03
jump_effect = jump_effect_orange3
ids_info = 66145
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 7
goto = ET03, ET03_to_ET06, gate_tunnel_bretonia
loadout = scifi_jumpgate
pilot = pilot_solar_easiest
[zone]
nickname = Zone_ET06_to_ET03
pos = -79900, 0, -89900
rotate = 0, 0, 0
shape = ELLIPSOID
size = 9900, 9900, 9900
sort = 51
toughness = 19
density = 7
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 20
population_additive = false
encounter = area_defend, 19, 0.100000
faction = et_n_grp, 0.700000
encounter = area_bh_scout, 19, 0.100000
faction = gd_bh_grp, 0.900000
[Object]
nickname = ET06_sun6
ids_name = 1380
pos = 0, -150000, -50000
ambient_color = 255, 255, 255
archetype = sun_2000_yellow_40k
atmosphere_range = 40000
star = ET06_Sun3
ids_info = 66164
ring = Zone_ET06_sun6_ring1, solar\rings\lava.ini
ring = Zone_ET06_sun6_ring2, solar\rings\orange_ring.ini
[zone]
nickname = Zone_ET06_sun6_death
pos = 0, -150000, -50000
shape = SPHERE
size = 35000
;property_flags = 131072
damage = 1000000000
sort = 99
density = 0
relief_time = 0
[zone]
nickname = Zone_ET06_sun6_ring1
pos = 0, -150000, -50000
rotate = 0, 0, 0
shape = ring
size = 100000, 60000, 30000
sort = 0.000000
[zone]
nickname = Zone_ET06_sun6_ring2
pos = 0, -150000, -50000
rotate = 0, 0, 0
shape = ring
size = 160000, 110000, 30000
sort = 0.000000
[Object]
nickname = ET06_03_shipyard
ids_name = 545807
pos = 62500, 0, 46000
rotate = 0, -45, 0
archetype = Scifi_Mars_Space_Station
ids_info = 0
base = ET06_03_Base
dock_with = ET06_03_Base
reputation = et_n_grp
behavior = NOTHING
voice = atc_leg_f01a
space_costume = , robot_body_b
difficulty_level = 1
loadout = Scifi_Mars_Space_Station_loadout
pilot = pilot_solar_easy
[Object]
nickname = ET06_03_shipyard1
pos = 62763, 0, 48143
rotate = 0, 135, 0
archetype = class-i-shipyard
parent = ET06_03_shipyard
;
[Object]
nickname = ET06_03_shipyard2
pos = 62800, -800, 45300
rotate = 180, -45, 180
archetype = class-iv-shipyard
parent = ET06_03_shipyard
;
[Object]
nickname = ET06_03_shipyard3
pos = 61900, -800, 46700
rotate = 180, 135, 180
archetype = class-iv-shipyard
parent = ET06_03_shipyard
;
[Object]
nickname = ET06_03_shipyard4
pos = 62400, -2000, 46050
rotate = 0, 135, 180
archetype = class-iv-shipyard
parent = ET06_03_shipyard
[zone]
nickname = Zone_ET06_03
pos = 59500, 0, 43000
rotate = 0, -40, 0
shape = ELLIPSOID
size = 9500, 15000, 16000
sort = 51
toughness = 19
density = 9
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 20
population_additive = false
encounter = area_defend, 19, 0.100000
faction = et_n_grp, 0.700000
encounter = area_bh_scout, 19, 0.100000
faction = gd_bh_grp, 0.900000
[Object]
nickname = ET06_04
ids_name = 545808
pos = -37000, 0, 5000
rotate = 0, 45, 0
archetype = thaalian_empire_station
ids_info = 0
base = ET06_04_Base
dock_with = ET06_04_Base
reputation = et_n_grp
behavior = NOTHING
voice = atc_leg_f01a
space_costume = , Robot_body_f
difficulty_level = 1
loadout = thaalian_empire_station_loadout
pilot = pilot_solar_easy
[zone]
nickname = Zone_ET06_04
pos = -37000, 0, 5000
rotate = 0, 0, 0
shape = ELLIPSOID
size = 11800, 11800, 11800
sort = 51
toughness = 19
density = 9
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 20
population_additive = false
encounter = area_defend, 19, 0.100000
faction = et_n_grp, 0.700000
encounter = area_bh_scout, 19, 0.100000
faction = gd_bh_grp, 0.900000
[Object]
nickname = ET06_Trade_Lane_Ring_01
reputation = et_n_grp
pos = -8918, 0, 95668
rotate = 0, -51, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 545071
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
next_ring = ET06_Trade_Lane_Ring_02
[Object]
nickname = ET06_Trade_Lane_Ring_02
reputation = et_n_grp
pos = -442, 0, 88823
rotate = 0, -51, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET06_Trade_Lane_Ring_01
next_ring = ET06_Trade_Lane_Ring_03
[Object]
nickname = ET06_Trade_Lane_Ring_03
reputation = et_n_grp
pos = 8033, 0, 81979
rotate = 0, -51, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET06_Trade_Lane_Ring_02
next_ring = ET06_Trade_Lane_Ring_04
[Object]
nickname = ET06_Trade_Lane_Ring_04
reputation = et_n_grp
pos = 16509, 0, 75134
rotate = 0, -51, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET06_Trade_Lane_Ring_03
next_ring = ET06_Trade_Lane_Ring_05
[Object]
nickname = ET06_Trade_Lane_Ring_05
reputation = et_n_grp
pos = 24984, 0, 68290
rotate = 0, -51, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET06_Trade_Lane_Ring_04
next_ring = ET06_Trade_Lane_Ring_06
[Object]
nickname = ET06_Trade_Lane_Ring_06
reputation = et_n_grp
pos = 33460, 0, 61445
rotate = 0, -51, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET06_Trade_Lane_Ring_05
next_ring = ET06_Trade_Lane_Ring_07
[Object]
nickname = ET06_Trade_Lane_Ring_07
reputation = et_n_grp
pos = 41936, 0, 54601
rotate = 0, -51, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET06_Trade_Lane_Ring_06
next_ring = ET06_Trade_Lane_Ring_08
[Object]
nickname = ET06_Trade_Lane_Ring_08
reputation = et_n_grp
pos = 50412, 0, 47756
rotate = 0, -51, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 545807
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET06_Trade_Lane_Ring_07
[Object]
nickname = ET06_Trade_Lane_Ring_09
reputation = et_n_grp
pos = -20850, 0, 95698
rotate = 0, 47, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 545071
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
next_ring = ET06_Trade_Lane_Ring_10
[Object]
nickname = ET06_Trade_Lane_Ring_10
reputation = et_n_grp
pos = -28636, 0, 88600
rotate = 0, 47, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET06_Trade_Lane_Ring_09
next_ring = ET06_Trade_Lane_Ring_11
[Object]
nickname = ET06_Trade_Lane_Ring_11
reputation = et_n_grp
pos = -36423, 0, 81502
rotate = 0, 47, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET06_Trade_Lane_Ring_10
next_ring = ET06_Trade_Lane_Ring_12
[Object]
nickname = ET06_Trade_Lane_Ring_12
reputation = et_n_grp
pos = -44210, 0, 74404
rotate = 0, 47, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET06_Trade_Lane_Ring_11
next_ring = ET06_Trade_Lane_Ring_13
[Object]
nickname = ET06_Trade_Lane_Ring_13
reputation = et_n_grp
pos = -51996, 0, 67306
rotate = 0, 47, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET06_Trade_Lane_Ring_12
next_ring = ET06_Trade_Lane_Ring_14
[Object]
nickname = ET06_Trade_Lane_Ring_14
reputation = et_n_grp
pos = -59783, 0, 60208
rotate = 0, 47, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET06_Trade_Lane_Ring_13
next_ring = ET06_Trade_Lane_Ring_15
[Object]
nickname = ET06_Trade_Lane_Ring_15
reputation = et_n_grp
pos = -67570, 0, 53110
rotate = 0, 47, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET06_Trade_Lane_Ring_14
next_ring = ET06_Trade_Lane_Ring_16
[Object]
nickname = ET06_Trade_Lane_Ring_16
reputation = et_n_grp
pos = -75357, 0, 46011
rotate = 0, 47, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 545792
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET06_Trade_Lane_Ring_15
[Object]
nickname = ET06_Trade_Lane_Ring_17
reputation = et_n_grp
pos = -14991, 0, 92989
rotate = 0, 14, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 545071
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
next_ring = ET06_Trade_Lane_Ring_18
[Object]
nickname = ET06_Trade_Lane_Ring_18
reputation = et_n_grp
pos = -17860, 0, 81753
rotate = 0, 14, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET06_Trade_Lane_Ring_17
next_ring = ET06_Trade_Lane_Ring_19
[Object]
nickname = ET06_Trade_Lane_Ring_19
reputation = et_n_grp
pos = -20729, 0, 70517
rotate = 0, 14, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET06_Trade_Lane_Ring_18
next_ring = ET06_Trade_Lane_Ring_20
[Object]
nickname = ET06_Trade_Lane_Ring_20
reputation = et_n_grp
pos = -23598, 0, 59282
rotate = 0, 14, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET06_Trade_Lane_Ring_19
next_ring = ET06_Trade_Lane_Ring_21
[Object]
nickname = ET06_Trade_Lane_Ring_21
reputation = et_n_grp
pos = -26467, 0, 48046
rotate = 0, 14, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET06_Trade_Lane_Ring_20
next_ring = ET06_Trade_Lane_Ring_22
[Object]
nickname = ET06_Trade_Lane_Ring_22
reputation = et_n_grp
pos = -29336, 0, 36811
rotate = 0, 14, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET06_Trade_Lane_Ring_21
next_ring = ET06_Trade_Lane_Ring_23
[Object]
nickname = ET06_Trade_Lane_Ring_23
reputation = et_n_grp
pos = -32205, 0, 25575
rotate = 0, 14, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET06_Trade_Lane_Ring_22
next_ring = ET06_Trade_Lane_Ring_24
[Object]
nickname = ET06_Trade_Lane_Ring_24
reputation = et_n_grp
pos = -35075, 0, 14339
rotate = 0, 14, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 545808
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET06_Trade_Lane_Ring_23
[Object]
nickname = ET06_Trade_Lane_Ring_25
reputation = et_n_grp
pos = -73809, 0, 36690
rotate = 0, -48, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 545792
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
next_ring = ET06_Trade_Lane_Ring_26
[Object]
nickname = ET06_Trade_Lane_Ring_26
reputation = et_n_grp
pos = -66044, 0, 29854
rotate = 0, -48, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET06_Trade_Lane_Ring_25
next_ring = ET06_Trade_Lane_Ring_27
[Object]
nickname = ET06_Trade_Lane_Ring_27
reputation = et_n_grp
pos = -58280, 0, 23019
rotate = 0, -48, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET06_Trade_Lane_Ring_26
next_ring = ET06_Trade_Lane_Ring_28
[Object]
nickname = ET06_Trade_Lane_Ring_28
reputation = et_n_grp
pos = -50516, 0, 16184
rotate = 0, -48, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET06_Trade_Lane_Ring_27
next_ring = ET06_Trade_Lane_Ring_29
[Object]
nickname = ET06_Trade_Lane_Ring_29
reputation = et_n_grp
pos = -42752, 0, 9349
rotate = 0, -48, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 545808
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET06_Trade_Lane_Ring_28
[Object]
nickname = ET06_Trade_Lane_Ring_30
reputation = et_n_grp
pos = 55383, 0, 36950
rotate = 0, 15, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 545807
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
next_ring = ET06_Trade_Lane_Ring_31
[Object]
nickname = ET06_Trade_Lane_Ring_31
reputation = et_n_grp
pos = 52325, 0, 25543
rotate = 0, 15, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET06_Trade_Lane_Ring_30
next_ring = ET06_Trade_Lane_Ring_32
[Object]
nickname = ET06_Trade_Lane_Ring_32
reputation = et_n_grp
pos = 49268, 0, 14136
rotate = 0, 15, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET06_Trade_Lane_Ring_31
next_ring = ET06_Trade_Lane_Ring_33
[Object]
nickname = ET06_Trade_Lane_Ring_33
reputation = et_n_grp
pos = 46210, 0, 2730
rotate = 0, 15, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET06_Trade_Lane_Ring_32
next_ring = ET06_Trade_Lane_Ring_34
[Object]
nickname = ET06_Trade_Lane_Ring_34
reputation = et_n_grp
pos = 43153, 0, -8676
rotate = 0, 15, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET06_Trade_Lane_Ring_33
next_ring = ET06_Trade_Lane_Ring_35
[Object]
nickname = ET06_Trade_Lane_Ring_35
reputation = et_n_grp
pos = 40095, 0, -20083
rotate = 0, 15, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET06_Trade_Lane_Ring_34
next_ring = ET06_Trade_Lane_Ring_36
[Object]
nickname = ET06_Trade_Lane_Ring_36
reputation = et_n_grp
pos = 37038, 0, -31489
rotate = 0, 15, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET06_Trade_Lane_Ring_35
next_ring = ET06_Trade_Lane_Ring_37
[Object]
nickname = ET06_Trade_Lane_Ring_37
reputation = et_n_grp
pos = 33980, 0, -42896
rotate = 0, 15, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET06_Trade_Lane_Ring_36
next_ring = ET06_Trade_Lane_Ring_38
[Object]
nickname = ET06_Trade_Lane_Ring_38
reputation = et_n_grp
pos = 30923, 0, -54302
rotate = 0, 15, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET06_Trade_Lane_Ring_37
next_ring = ET06_Trade_Lane_Ring_39
[Object]
nickname = ET06_Trade_Lane_Ring_39
reputation = et_n_grp
pos = 27865, 0, -65709
rotate = 0, 15, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET06_Trade_Lane_Ring_38
next_ring = ET06_Trade_Lane_Ring_40
[Object]
nickname = ET06_Trade_Lane_Ring_40
reputation = et_n_grp
pos = 24808, 0, -77116
rotate = 0, 15, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 545797
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET06_Trade_Lane_Ring_39
[Object]
nickname = ET06_Trade_Lane_Ring_41
reputation = et_n_grp
pos = -32305, 0, -741
rotate = 0, -33, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 545808
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
next_ring = ET06_Trade_Lane_Ring_42
[Object]
nickname = ET06_Trade_Lane_Ring_42
reputation = et_n_grp
pos = -26233, 0, -10058
rotate = 0, -33, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET06_Trade_Lane_Ring_41
next_ring = ET06_Trade_Lane_Ring_43
[Object]
nickname = ET06_Trade_Lane_Ring_43
reputation = et_n_grp
pos = -20162, 0, -19376
rotate = 0, -33, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET06_Trade_Lane_Ring_42
next_ring = ET06_Trade_Lane_Ring_44
[Object]
nickname = ET06_Trade_Lane_Ring_44
reputation = et_n_grp
pos = -14090, 0, -28693
rotate = 0, -33, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET06_Trade_Lane_Ring_43
next_ring = ET06_Trade_Lane_Ring_45
[Object]
nickname = ET06_Trade_Lane_Ring_45
reputation = et_n_grp
pos = -8019, 0, -38011
rotate = 0, -33, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET06_Trade_Lane_Ring_44
next_ring = ET06_Trade_Lane_Ring_46
[Object]
nickname = ET06_Trade_Lane_Ring_46
reputation = et_n_grp
pos = -1947, 0, -47329
rotate = 0, -33, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET06_Trade_Lane_Ring_45
next_ring = ET06_Trade_Lane_Ring_47
[Object]
nickname = ET06_Trade_Lane_Ring_47
reputation = et_n_grp
pos = 4124, 0, -56646
rotate = 0, -33, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET06_Trade_Lane_Ring_46
next_ring = ET06_Trade_Lane_Ring_48
[Object]
nickname = ET06_Trade_Lane_Ring_48
reputation = et_n_grp
pos = 10195, 0, -65964
rotate = 0, -33, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET06_Trade_Lane_Ring_47
next_ring = ET06_Trade_Lane_Ring_49
[Object]
nickname = ET06_Trade_Lane_Ring_49
reputation = et_n_grp
pos = 16267, 0, -75282
rotate = 0, -33, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 545797
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET06_Trade_Lane_Ring_48
[Object]
nickname = ET06_Trade_Lane_Ring_50
reputation = et_n_grp
pos = 11600, 0, -81683
rotate = 0, 86, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 545797
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
next_ring = ET06_Trade_Lane_Ring_51
[Object]
nickname = ET06_Trade_Lane_Ring_51
reputation = et_n_grp
pos = 996, 0, -82361
rotate = 0, 86, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET06_Trade_Lane_Ring_50
next_ring = ET06_Trade_Lane_Ring_52
[Object]
nickname = ET06_Trade_Lane_Ring_52
reputation = et_n_grp
pos = -9607, 0, -83040
rotate = 0, 86, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET06_Trade_Lane_Ring_51
next_ring = ET06_Trade_Lane_Ring_53
[Object]
nickname = ET06_Trade_Lane_Ring_53
reputation = et_n_grp
pos = -20211, 0, -83719
rotate = 0, 86, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET06_Trade_Lane_Ring_52
next_ring = ET06_Trade_Lane_Ring_54
[Object]
nickname = ET06_Trade_Lane_Ring_54
reputation = et_n_grp
pos = -30815, 0, -84398
rotate = 0, 86, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET06_Trade_Lane_Ring_53
next_ring = ET06_Trade_Lane_Ring_55
[Object]
nickname = ET06_Trade_Lane_Ring_55
reputation = et_n_grp
pos = -41418, 0, -85077
rotate = 0, 86, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET06_Trade_Lane_Ring_54
next_ring = ET06_Trade_Lane_Ring_56
[Object]
nickname = ET06_Trade_Lane_Ring_56
reputation = et_n_grp
pos = -52022, 0, -85756
rotate = 0, 86, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET06_Trade_Lane_Ring_55
next_ring = ET06_Trade_Lane_Ring_57
[Object]
nickname = ET06_Trade_Lane_Ring_57
reputation = et_n_grp
pos = -62626, 0, -86435
rotate = 0, 86, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET06_Trade_Lane_Ring_56
next_ring = ET06_Trade_Lane_Ring_58
[Object]
nickname = ET06_Trade_Lane_Ring_58
reputation = et_n_grp
pos = -73230, 0, -87114
rotate = 0, 86, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 545090
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET06_Trade_Lane_Ring_57
[Object]
nickname = ET06_Trade_Lane_Ring_59
reputation = et_n_grp
pos = 65444, 0, 37465
rotate = 0, -25, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 545807
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
next_ring = ET06_Trade_Lane_Ring_60
[Object]
nickname = ET06_Trade_Lane_Ring_60
reputation = et_n_grp
pos = 70419, 0, 27063
rotate = 0, -25, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET06_Trade_Lane_Ring_59
next_ring = ET06_Trade_Lane_Ring_61
[Object]
nickname = ET06_Trade_Lane_Ring_61
reputation = et_n_grp
pos = 75394, 0, 16661
rotate = 0, -25, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET06_Trade_Lane_Ring_60
next_ring = ET06_Trade_Lane_Ring_62
[Object]
nickname = ET06_Trade_Lane_Ring_62
reputation = et_n_grp
pos = 80369, 0, 6259
rotate = 0, -25, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET06_Trade_Lane_Ring_61
next_ring = ET06_Trade_Lane_Ring_63
[Object]
nickname = ET06_Trade_Lane_Ring_63
reputation = et_n_grp
pos = 85344, 0, -4141
rotate = 0, -25, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET06_Trade_Lane_Ring_62
next_ring = ET06_Trade_Lane_Ring_64
[Object]
nickname = ET06_Trade_Lane_Ring_64
reputation = et_n_grp
pos = 90319, 0, -14543
rotate = 0, -25, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET06_Trade_Lane_Ring_63
next_ring = ET06_Trade_Lane_Ring_65
[Object]
nickname = ET06_Trade_Lane_Ring_65
reputation = et_n_grp
pos = 95294, 0, -24945
rotate = 0, -25, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 545103
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET06_Trade_Lane_Ring_64
[Object]
nickname = ET06_Trade_Lane_Ring_66
reputation = et_n_grp
pos = -79316, 0, -83273
rotate = 0, 178, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 545090
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
next_ring = ET06_Trade_Lane_Ring_67
[Object]
nickname = ET06_Trade_Lane_Ring_67
reputation = et_n_grp
pos = -79515, 0, -72842
rotate = 0, 178, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET06_Trade_Lane_Ring_66
next_ring = ET06_Trade_Lane_Ring_68
[Object]
nickname = ET06_Trade_Lane_Ring_68
reputation = et_n_grp
pos = -79715, 0, -62412
rotate = 0, 178, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET06_Trade_Lane_Ring_67
next_ring = ET06_Trade_Lane_Ring_69
[Object]
nickname = ET06_Trade_Lane_Ring_69
reputation = et_n_grp
pos = -79914, 0, -51981
rotate = 0, 178, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET06_Trade_Lane_Ring_68
next_ring = ET06_Trade_Lane_Ring_70
[Object]
nickname = ET06_Trade_Lane_Ring_70
reputation = et_n_grp
pos = -80114, 0, -41551
rotate = 0, 178, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET06_Trade_Lane_Ring_69
next_ring = ET06_Trade_Lane_Ring_71
[Object]
nickname = ET06_Trade_Lane_Ring_71
reputation = et_n_grp
pos = -80314, 0, -31120
rotate = 0, 178, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET06_Trade_Lane_Ring_70
next_ring = ET06_Trade_Lane_Ring_72
[Object]
nickname = ET06_Trade_Lane_Ring_72
reputation = et_n_grp
pos = -80513, 0, -20690
rotate = 0, 178, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET06_Trade_Lane_Ring_71
next_ring = ET06_Trade_Lane_Ring_73
[Object]
nickname = ET06_Trade_Lane_Ring_73
reputation = et_n_grp
pos = -80713, 0, -10259
rotate = 0, 178, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET06_Trade_Lane_Ring_72
next_ring = ET06_Trade_Lane_Ring_74
[Object]
nickname = ET06_Trade_Lane_Ring_74
reputation = et_n_grp
pos = -80913, 0, 170
rotate = 0, 178, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET06_Trade_Lane_Ring_73
next_ring = ET06_Trade_Lane_Ring_75
[Object]
nickname = ET06_Trade_Lane_Ring_75
reputation = et_n_grp
pos = -81112, 0, 10601
rotate = 0, 178, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET06_Trade_Lane_Ring_74
next_ring = ET06_Trade_Lane_Ring_76
[Object]
nickname = ET06_Trade_Lane_Ring_76
reputation = et_n_grp
pos = -81312, 0, 21031
rotate = 0, 178, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET06_Trade_Lane_Ring_75
next_ring = ET06_Trade_Lane_Ring_77
[Object]
nickname = ET06_Trade_Lane_Ring_77
reputation = et_n_grp
pos = -81512, 0, 31462
rotate = 0, 178, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 545792
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET06_Trade_Lane_Ring_76
[Object]
nickname = ET06_05
ids_name = 545809
pos = -85000, -33000, 33000
rotate = 0, 0, 0
archetype = goauld_base
ids_info = 0
base = ET06_05_Base
dock_with = ET06_05_Base
reputation = et_n_grp
behavior = NOTHING
voice = atc_leg_f01a
space_costume = , Robot_body_b
difficulty_level = 1
loadout = goauld_base_light_loadout
pilot = pilot_solar_easy
[zone]
nickname = Zone_ET06_asteroids3
ids_name = 0
pos = -113000, 0, -10000
rotate = 0, 90, 0
shape = ELLIPSOID
size = 35000, 35000, 20000
property_flags = 66
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 50
ids_info = 0
sort = 51
toughness = 19
density = 6
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 25
population_additive = false
encounter = area_defend, 19, 0.100000
faction = et_n_grp, 0.700000
encounter = area_bh_scout, 19, 0.100000
faction = gd_bh_grp, 0.900000
encounter = area_assault, 19, 0.100000
faction = fc_x_grp, 0.900000
faction = pirate_n_grp, 0.950000
[zone]
nickname = Zone_ET06_asteroids4
ids_name = 0
pos = 82000, 0, -56000
rotate = 0, 0, 0
shape = ELLIPSOID
size = 15000, 15000, 15000
property_flags = 128
visit = 36
spacedust = debrisdust
spacedust_maxparticles = 70
ids_info = 0
sort = 51
toughness = 19
density = 6
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 25
population_additive = false
encounter = area_assault, 19, 0.100000
faction = fc_x_grp, 0.900000
[Object]
nickname = ET06_Trade_Lane_Ring_78
reputation = et_n_grp
pos = 57766, 0, 55046
rotate = 0, -170, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 545807
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
next_ring = ET06_Trade_Lane_Ring_79
[Object]
nickname = ET06_Trade_Lane_Ring_79
reputation = et_n_grp
pos = 59875, 0, 67578
rotate = 0, -170, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET06_Trade_Lane_Ring_78
next_ring = ET06_Trade_Lane_Ring_80
[Object]
nickname = ET06_Trade_Lane_Ring_80
reputation = et_n_grp
pos = 61984, 0, 80110
rotate = 0, -170, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET06_Trade_Lane_Ring_79
next_ring = ET06_Trade_Lane_Ring_81
[Object]
nickname = ET06_Trade_Lane_Ring_81
reputation = et_n_grp
pos = 64093, 0, 92642
rotate = 0, -170, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET06_Trade_Lane_Ring_80
next_ring = ET06_Trade_Lane_Ring_82
[Object]
nickname = ET06_Trade_Lane_Ring_82
reputation = et_n_grp
pos = 66202, 0, 105174
rotate = 0, -170, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 545810
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET06_Trade_Lane_Ring_81
[Object]
nickname = ET06_06
ids_name = 545810
pos = 73000, 0, 112000
rotate = 0, 55, 0
archetype = thaalian_resource_ship
ids_info = 0
base = ET06_06_Base
dock_with = ET06_06_Base
reputation = et_n_grp
behavior = NOTHING
voice = atc_leg_f01a
space_costume = , Robot_body_f
difficulty_level = 1
loadout = thaalian_resource_ship_loadout
pilot = pilot_solar_easy
[zone]
nickname = Zone_ET06_06
pos = 73000, 0, 112000
rotate = 0, 0, 0
shape = ELLIPSOID
size = 12000, 11000, 12500
sort = 51
toughness = 19
density = 6
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 20
population_additive = false
encounter = area_defend, 19, 0.100000
faction = et_n_grp, 0.700000
encounter = area_bh_scout, 19, 0.100000
faction = gd_bh_grp, 0.900000
[Object]
nickname = ET06_heavy_weapon_platform01
ids_name = 545170
pos = -15000, -500, 98000
rotate = 0, 0, 0
archetype = et_platform
ids_info = 66171
visit = 0
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = et_platform
pilot = pilot_solar_hardest
;
[Object]
nickname = ET06_heavy_weapon_platform02
ids_name = 545170
pos = 96000, 0, -30000
rotate = 0, -150, 0
archetype = et_platform
ids_info = 66171
visit = 0
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = et_platform
pilot = pilot_solar_hardest
;
[Object]
nickname = ET06_heavy_weapon_platform03
ids_name = 545170
pos = -77500, -500, -87000
rotate = 0, -150, 0
archetype = et_platform
ids_info = 66171
visit = 0
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = et_platform
pilot = pilot_solar_hardest
;
[Object]
nickname = ET06_heavy_weapon_platform04
ids_name = 545170
pos = -41500, 0, 500
rotate = 0, -135, 0
archetype = et_platform
ids_info = 66171
visit = 0
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = et_platform
pilot = pilot_solar_hardest
;
[Object]
nickname = ET06_heavy_weapon_platform05
ids_name = 545170
pos = 66000, 0, 112000
rotate = 0, 0, 0
archetype = et_platform
ids_info = 66171
visit = 0
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = et_platform
pilot = pilot_solar_hardest
;
[Object]
nickname = ET06_heavy_weapon_platform06
ids_name = 545170
pos = 64800, 0, 109800
rotate = 0, -20, 0
archetype = et_platform
ids_info = 66171
visit = 0
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = et_platform
pilot = pilot_solar_hardest
;
[Object]
nickname = ET06_heavy_weapon_platform07
ids_name = 545170
pos = 68000, 0, 114000
rotate = 0, 10, 0
archetype = et_platform
ids_info = 66171
visit = 0
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = et_platform
pilot = pilot_solar_hardest
;
[Object]
nickname = ET06_heavy_weapon_platform08
ids_name = 545170
pos = 51500, 0, 41500
rotate = 0, -115, 0
archetype = et_platform
ids_info = 66171
visit = 0
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = et_platform
pilot = pilot_solar_hardest
;
[Object]
nickname = ET06_heavy_weapon_platform09
ids_name = 545170
pos = 60500, 0, 36500
rotate = 0, 180, 0
archetype = et_platform
ids_info = 66171
visit = 0
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = et_platform
pilot = pilot_solar_hardest
;
[Object]
nickname = ET06_heavy_weapon_platform10
ids_name = 545170
pos = 53500, 0, 52500
rotate = 0, -50, 0
archetype = et_platform
ids_info = 66171
visit = 0
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = et_platform
pilot = pilot_solar_hardest
;
[Object]
nickname = ET06_heavy_weapon_platform11
ids_name = 545170
pos = 60500, -750, 44100
rotate = 0, 45, 0
archetype = et_platform
ids_info = 66171
visit = 0
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = et_platform
pilot = pilot_solar_hardest
;
[Object]
nickname = ET06_heavy_weapon_platform12
ids_name = 545170
pos = 23000, 0, -85000
rotate = 0, 180, 0
archetype = et_platform
ids_info = 66171
visit = 0
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = et_platform
pilot = pilot_solar_hardest
;
[Object]
nickname = ET06_heavy_weapon_platform13
ids_name = 545170
pos = 21000, 0, -85000
rotate = 0, 180, 0
archetype = et_platform
ids_info = 66171
visit = 0
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = et_platform
pilot = pilot_solar_hardest
;
[Object]
nickname = ET06_heavy_weapon_platform14
ids_name = 545170
pos = -82250, -300, 40500
rotate = 0, -70, 0
archetype = et_platform
ids_info = 66171
visit = 0
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = et_platform
pilot = pilot_solar_hardest
;
[Object]
nickname = ET06_heavy_weapon_platform15
ids_name = 545170
pos = -82700, -300, 39400
rotate = 0, -70, 0
archetype = et_platform
ids_info = 66171
visit = 0
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = et_platform
pilot = pilot_solar_hardest
;
[Object]
nickname = ET06_heavy_weapon_platform16
ids_name = 545170
pos = -82600, -500, 40000
rotate = 0, -70, 0
archetype = et_platform
ids_info = 66171
visit = 0
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = et_platform
pilot = pilot_solar_hardest
[Object]
nickname = ET06_07
ids_name = 545811
pos = 87000, 0, -59000
rotate = 0, 180, 0
archetype = Starport
ids_info = 0
base = ET06_07_Base
dock_with = ET06_07_Base
reputation = fc_x_grp
behavior = NOTHING
difficulty_level = 1
loadout = Starport_loadout
pilot = pilot_solar_easy
voice = atc_leg_m02
space_costume = pl_male2_head, pi_pirate4_body, prop_neuralnet_C
[Object]
nickname = ET06_07_platform_1
ids_name = 261164
pos = 92000, 0, -59000
archetype = Am_platform_no_loot
ids_info = 66171
visit = 0
reputation = fc_x_grp
behavior = NOTHING
difficulty_level = 38
loadout = Am_weapon_platform2
pilot = pilot_solar_easiest
[Object]
nickname = ET06_07_platform_2
ids_name = 261164
pos = 82000, 0, -59000
archetype = Am_platform_no_loot
ids_info = 66171
visit = 0
reputation = fc_x_grp
behavior = NOTHING
difficulty_level = 38
loadout = Am_weapon_platform2
pilot = pilot_solar_easiest
[Object]
nickname = ET06_07_platform_3
ids_name = 261164
pos = 87000, 0, -54000
archetype = Am_platform_no_loot
ids_info = 66171
visit = 0
reputation = fc_x_grp
behavior = NOTHING
difficulty_level = 38
loadout = Am_weapon_platform2
pilot = pilot_solar_easiest
[Object]
nickname = ET06_07_platform_4
ids_name = 261164
pos = 87000, 0, -64000
archetype = Am_platform_no_loot
ids_info = 66171
visit = 0
reputation = fc_x_grp
behavior = NOTHING
difficulty_level = 38
loadout = Am_weapon_platform2
pilot = pilot_solar_easiest
[Zone]
nickname = Zone_ET06_07_exclusion
pos = 87000, 0, -59000
rotate = 0, 0, 0
shape = SPHERE
size = 8000
sort = 51
[Object]
nickname = ET06_08
ids_name = 545812
pos = -120000, 0, -15000
rotate = 0, -105, 0
archetype = pirate_casino2
ids_info = 0
base = ET06_08_Base
dock_with = ET06_08_Base
reputation = pirate_n_grp
behavior = NOTHING
voice = atc_leg_m02
space_costume = syd_head, sh_male1_body
difficulty_level = 1
loadout = pirate_casino2_loadout
pilot = pilot_solar_easy
[Zone]
nickname = Zone_ET06_08_exclusion
pos = -120000, 0, -15000
rotate = 0, 0, 0
shape = SPHERE
size = 8700
sort = 51
toughness = 19
density = 6
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 20
population_additive = false
encounter = area_defend, 19, 0.100000
faction = pirate_n_grp, 0.700000
[zone]
nickname = Zone_ET06_Pirate_Casino_Nebula
pos = -120000, 0, -15000
rotate = 0, 0, 0
shape = ELLIPSOID
size = 13000, 13000, 17000
property_flags = 32768
property_fog_color = 45.000000, 0.000000, 0.000000
sort = 99
interference = 0.600000
[zone]
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shape = SPHERE
size = 10000
mission_type = lawful, unlawful
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vignette_type = open
;
[zone]
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shape = SPHERE
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mission_type = lawful, unlawful
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vignette_type = open
;
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shape = SPHERE
size = 10000
mission_type = lawful, unlawful
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vignette_type = open
;
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shape = SPHERE
size = 10000
mission_type = lawful, unlawful
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vignette_type = open
;
[zone]
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shape = SPHERE
size = 10000
mission_type = lawful, unlawful
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vignette_type = open
;
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shape = SPHERE
size = 10000
mission_type = lawful, unlawful
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vignette_type = open
;
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shape = SPHERE
size = 10000
mission_type = lawful, unlawful
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vignette_type = open
;
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shape = SPHERE
size = 10000
mission_type = lawful, unlawful
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vignette_type = open
;
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shape = SPHERE
size = 10000
mission_type = lawful, unlawful
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vignette_type = open
;
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shape = SPHERE
size = 10000
mission_type = lawful, unlawful
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vignette_type = open
;
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shape = SPHERE
size = 10000
mission_type = lawful, unlawful
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vignette_type = open
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shape = SPHERE
size = 10000
mission_type = lawful, unlawful
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vignette_type = open
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shape = SPHERE
size = 10000
mission_type = lawful, unlawful
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vignette_type = open
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shape = SPHERE
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mission_type = lawful, unlawful
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vignette_type = open
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shape = SPHERE
size = 10000
mission_type = lawful, unlawful
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vignette_type = open
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shape = SPHERE
size = 10000
mission_type = lawful, unlawful
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vignette_type = open
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shape = SPHERE
size = 10000
mission_type = lawful, unlawful
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vignette_type = open
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shape = SPHERE
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mission_type = lawful, unlawful
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vignette_type = open
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shape = SPHERE
size = 10000
mission_type = lawful, unlawful
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vignette_type = open
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shape = SPHERE
size = 10000
mission_type = lawful, unlawful
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vignette_type = open
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shape = SPHERE
size = 10000
mission_type = lawful, unlawful
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vignette_type = open
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mission_type = lawful, unlawful
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mission_type = lawful, unlawful
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shape = SPHERE
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mission_type = lawful, unlawful
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mission_type = lawful, unlawful
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shape = SPHERE
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mission_type = lawful, unlawful
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size = 10000
mission_type = lawful, unlawful
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shape = SPHERE
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mission_type = lawful, unlawful
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mission_type = lawful, unlawful
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vignette_type = open
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mission_type = lawful, unlawful
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vignette_type = open
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shape = SPHERE
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mission_type = lawful, unlawful
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shape = SPHERE
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mission_type = lawful, unlawful
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vignette_type = open
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shape = SPHERE
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mission_type = lawful, unlawful
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shape = SPHERE
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mission_type = lawful, unlawful
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shape = SPHERE
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mission_type = lawful, unlawful
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shape = SPHERE
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mission_type = lawful, unlawful
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vignette_type = open
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mission_type = lawful, unlawful
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vignette_type = open
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mission_type = lawful, unlawful
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shape = SPHERE
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mission_type = lawful, unlawful
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mission_type = lawful, unlawful
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shape = SPHERE
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mission_type = lawful, unlawful
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shape = SPHERE
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mission_type = lawful, unlawful
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shape = SPHERE
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mission_type = lawful, unlawful
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vignette_type = open
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mission_type = lawful, unlawful
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mission_type = lawful, unlawful
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mission_type = lawful, unlawful
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mission_type = lawful, unlawful
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mission_type = lawful, unlawful
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mission_type = lawful, unlawful
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mission_type = lawful, unlawful
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mission_type = lawful, unlawful
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mission_type = lawful, unlawful
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mission_type = lawful, unlawful
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mission_type = lawful, unlawful
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mission_type = lawful, unlawful
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mission_type = lawful, unlawful
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mission_type = lawful, unlawful
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mission_type = lawful, unlawful
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mission_type = lawful, unlawful
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mission_type = lawful, unlawful
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mission_type = lawful, unlawful
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mission_type = lawful, unlawful
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mission_type = lawful, unlawful
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mission_type = lawful, unlawful
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mission_type = lawful, unlawful
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mission_type = lawful, unlawful
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mission_type = lawful, unlawful
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mission_type = lawful, unlawful
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[Object]
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rotate = 0, 2, 78
archetype = Repair_container
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[Object]
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[Object]
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[Object]
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;
[Object]
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;
[Object]
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;
[Object]
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[Object]
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;
[Object]
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archetype = Repair_container
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;
[Object]
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;
[Object]
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;
[Object]
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archetype = Repair_container
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loadout = Repair_container_small
;
[Object]
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;
[Object]
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;
[Object]
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ids_info = 0
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loadout = Repair_container_large
;
[Object]
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archetype = Repair_container_large
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loadout = Repair_container_large
;
[Object]
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archetype = Repair_container_large
spin = 0.000000, 0.100000, 0.150000
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loadout = Repair_container_large
;
[Object]
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rotate = 69, 19, -36
archetype = Repair_container_large
spin = 0.000000, 0.100000, 0.150000
ids_info = 0
visit = 16
loadout = Repair_container_large
;
[Object]
nickname = ET06_Repair_container_large_06
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rotate = 92, 18, 75
archetype = Repair_container_large
spin = 0.000000, 0.100000, 0.150000
ids_info = 0
visit = 16
loadout = Repair_container_large
;
[Object]
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rotate = 76, 16, 44
archetype = Repair_container_large
spin = 0.000000, -0.100000, 0.150000
ids_info = 0
visit = 16
loadout = Repair_container_large
;
[Object]
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rotate = 39, 28, 36
archetype = Repair_container_large
spin = -0.100000, 0.100000, 0.150000
ids_info = 0
visit = 16
loadout = Repair_container_large
;
[Object]
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ids_name = 545080
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rotate = 16, -19, 17
archetype = Repair_container_large
spin = 0.100000, 0.100000, 0.150000
ids_info = 0
visit = 16
loadout = Repair_container_large
;
[Object]
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ids_name = 545080
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rotate = 37, 16, -38
archetype = Repair_container_large
spin = 0.000000, -0.100000, 0.150000
ids_info = 0
visit = 16
loadout = Repair_container_large
;
[Object]
nickname = ET06_Repair_container_large_11
ids_name = 545080
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rotate = 54, -7, 59
archetype = Repair_container_large
spin = 0.000000, 0.100000, -0.150000
ids_info = 0
visit = 16
loadout = Repair_container_large
[Object]
nickname = ET06_Ammo_container_01
pos = 84500, 0, -77300
visit = 16
ids_info = 0
rotate = 123, 54, 98
archetype = Ammo_container
ids_name = 545081
loadout = Ammo_container_1
spin = -0.130000, -0.100000, -0.010000
[Object]
nickname = ET06_Ammo_container_02
pos = -22000, 0, -102000
visit = 16
ids_info = 0
rotate = 21, 39, 37
archetype = Ammo_container
ids_name = 545081
loadout = Ammo_container_2
spin = -0.130000, -0.100000, 0.010000
[Object]
nickname = ET06_Ammo_container_03
pos = -60000, 0, -37200
visit = 16
ids_info = 0
rotate = 85, 24, 68
archetype = Ammo_container
ids_name = 545081
loadout = Ammo_container_3
spin = 0.130000, 0.100000, 0.010000
[Object]
nickname = ET06_Ammo_container_04
pos = -45200, 0, 46700
visit = 16
ids_info = 0
rotate = -36, 32, 89
archetype = Ammo_container
ids_name = 545081
loadout = Ammo_container_4
spin = 0.130000, 0.100000, -0.010000
[Object]
nickname = ET06_Ammo_container_05
pos = -700, 0, 62200
visit = 16
ids_info = 0
rotate = 48, -28, 34
archetype = Ammo_container
ids_name = 545081
loadout = Ammo_container_5
spin = 0.130000, -0.100000, 0.010000
[Object]
nickname = ET06_Ammo_container_06
pos = 14500, 0, 12000
visit = 16
ids_info = 0
rotate = 71, 49, 57
archetype = Ammo_container
ids_name = 545081
loadout = Ammo_container_6
spin = -0.130000, 0.100000, 0.010000
[Object]
nickname = ET06_suprise_pirate_prigovor_01
pos = 12000, 3850, -3800
visit = 0
ids_info = 0
rotate = 19, -43, -27
archetype = suprise_pirate_prigovor
ids_name = 545830
loadout = SUPRISE_ET06_Pirate_prigovor
[Object]
nickname = ET06_suprise_pirate_flying_dutchman_01
pos = -117000, -5000, -38000
visit = 0
ids_info = 0
rotate = 0, -144, -19
archetype = suprise_pirate_flying_dutchman
ids_name = 545825
loadout = SUPRISE_ET06_Pirate_flying_dutchman
[Object]
nickname = ET06_suprise_Et_vhf3_01
pos = -3000, 0, 13000
visit = 0
ids_info = 0
rotate = -29, 42, 38
archetype = suprise_Et_vhf3
ids_name = 545822
loadout = SUPRISE_ET06_Et_vhf3
[Object]
nickname = ET06_suprise_Xenos_vhf_01
pos = 0, 3900, -13500
visit = 0
ids_info = 0
rotate = 68, 6, 49
archetype = suprise_Xenos_vhf
ids_name = 545842
loadout = SUPRISE_ET06_Xenos_vhf
[Object]
nickname = ET06_09
ids_name = 545848
pos = -150000, -20000, 75000
rotate = 0, 0, 0
archetype = space_police01
ids_info = 0
base = ET06_09_Base
dock_with = ET06_09_Base
reputation = fc_rs_grp
behavior = NOTHING
voice = atc_leg_f01a
space_costume = , Robot_body_m
difficulty_level = 1
loadout = space_police01_co_01
pilot = pilot_solar_easy
;
[Object]
nickname = ET06_09_space_industrial_01
ids_name = 0
pos = -150550, -20000, 75000
rotate = 0, 90, 0
archetype = space_industrial01
ids_info = 0
visit = 128
reputation = fc_rs_grp
parent = ET06_09
;
[Object]
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rotate = 0, -90, 0
archetype = space_industrial01
ids_info = 0
visit = 128
reputation = fc_rs_grp
parent = ET06_09
;
[Object]
nickname = ET06_09_space_industrial_03
ids_name = 0
pos = -150000, -20500, 75000
rotate = -90, 0, 0
archetype = space_industrial01
ids_info = 0
visit = 128
reputation = fc_rs_grp
parent = ET06_09
;
[Object]
nickname = ET06_09_space_industrial_04
ids_name = 0
pos = -150000, -20745, 75000
rotate = 90, 0, 0
archetype = space_industrial01
ids_info = 0
visit = 128
reputation = fc_rs_grp
parent = ET06_09
;
[Object]
nickname = ET06_09_shipyard_2x_01
ids_name = 0
pos = -150000, -21500, 74100
rotate = 0, 90, 0
archetype = shipyard_2x
ids_info = 0
reputation = fc_rs_grp
parent = ET06_09
;
[Object]
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ids_name = 0
pos = -150000, -21500, 75900
rotate = 0, 90, 0
archetype = shipyard_2x
ids_info = 0
reputation = fc_rs_grp
parent = ET06_09
;
[Object]
nickname = ET06_09_shipyard_2x_03
ids_name = 0
pos = -150750, -21080, 75000
rotate = 0, 90, 90
archetype = shipyard_2x
ids_info = 0
reputation = fc_rs_grp
parent = ET06_09
;
[Object]
nickname = ET06_09_space_research_01
ids_name = 0
pos = -150000, -21200, 74100
rotate = 0, 0, 0
archetype = space_research
ids_info = 0
visit = 128
reputation = fc_rs_grp
parent = ET06_09
;
[Object]
nickname = ET06_09_space_research_02
ids_name = 0
pos = -150000, -21710, 74100
rotate = 0, 0, 0
archetype = space_research
ids_info = 0
visit = 128
reputation = fc_rs_grp
parent = ET06_09
;
[Object]
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pos = -150550, -20190, 75000
rotate = 90, 0, 0
archetype = space_research
ids_info = 0
visit = 128
reputation = fc_rs_grp
parent = ET06_09
;
[Object]
nickname = ET06_09_space_solar_plant_01
ids_name = 0
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rotate = 0, 0, 90
archetype = space_solar_plant
ids_info = 0
visit = 128
reputation = fc_rs_grp
parent = ET06_09
;
[Object]
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rotate = 0, 0, 90
archetype = space_solar_plant
ids_info = 0
visit = 128
reputation = fc_rs_grp
parent = ET06_09
;
[Object]
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pos = -150000, -22000, 75000
rotate = 0, 0, 90
archetype = space_solar_plant
ids_info = 0
visit = 128
reputation = fc_rs_grp
parent = ET06_09
[Object]
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pos = -149125, -19970, 75000
rotate = 0, -90, 0
archetype = space_dome
ids_info = 0
visit = 128
reputation = fc_rs_grp
parent = ET06_09
;
[Object]
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ids_name = 0
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rotate = -25, -90, 0
archetype = space_dome
ids_info = 0
visit = 128
reputation = fc_rs_grp
parent = ET06_09
;
[Object]
nickname = ET06_09_space_dome_03
ids_name = 0
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rotate = -50, -90, 0
archetype = space_dome
ids_info = 0
visit = 128
reputation = fc_rs_grp
parent = ET06_09
[Object]
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ids_name = 545847
pos = -150000, -21460, 75900
rotate = 0, -90, 0
archetype = Venator_Class_Star_Destroyer_s
ids_info = 530507
visit = 0
[Object]
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ids_name = 545847
pos = -150000, -21460, 74100
rotate = 0, 90, 0
archetype = Venator_Class_Star_Destroyer_s
ids_info = 530507
visit = 0
[Object]
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ids_name = 545847
pos = -150785, -21080, 75000
rotate = 90, 90, 0
archetype = Venator_Class_Star_Destroyer_s
ids_info = 530507
visit = 0
[Object]
nickname = ET06_suprise_Et_special_dreadnought_01
pos = -8800, -20000, -2370
visit = 0
ids_info = 0
rotate = 28, 176, 18
archetype = suprise_Et_special_dreadnought
ids_name = 545851
loadout = SUPRISE_ET06_Et_special_dreadnought
[Object]
nickname = ET06_NavBouy1
ids_name = 545078
ids_info = 529847
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rotate = 0, 0, 0
archetype = SG_NavBouy
loadout = SG_NavBouy_loadout
parent = ET06_suprise_pirate_prigovor_01
[Object]
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ids_name = 545078
ids_info = 529847
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rotate = 0, 0, 0
archetype = SG_NavBouy
loadout = SG_NavBouy_loadout
parent = ET06_suprise_pirate_flying_dutchman_01
[Object]
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ids_name = 545078
ids_info = 529847
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rotate = 0, 0, 0
archetype = SG_NavBouy
loadout = SG_NavBouy_loadout
parent = ET06_suprise_Et_vhf3_01
[Object]
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ids_name = 545078
ids_info = 529847
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rotate = 0, 0, 0
archetype = SG_NavBouy
loadout = SG_NavBouy_loadout
parent = ET06_suprise_Xenos_vhf_01
[Object]
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ids_name = 545078
ids_info = 529847
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rotate = 0, 0, 0
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loadout = SG_NavBouy_loadout
parent = ET06_07
[Object]
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ids_info = 529847
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rotate = 0, 0, 0
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loadout = SG_NavBouy_loadout
parent = ET06_09
[Zone]
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pos = -76566, 0, -35048
rotate = -90, -65, 0
shape = CYLINDER
size = 3750, 95083
sort = 99
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pop_type = attack_patrol
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density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 26, 0.200000
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[Zone]
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pos = 14073, 0, -29286
rotate = 90, -61, 180
shape = CYLINDER
size = 3750, 107652
sort = 99
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repop_time = 15
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density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 26, 0.200000
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[Zone]
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rotate = 90, 44, 180
shape = CYLINDER
size = 3750, 79730
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repop_time = 15
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density_restriction = 4, unlawfuls
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[Zone]
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size = 3750, 143227
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density_restriction = 4, unlawfuls
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[Zone]
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density_restriction = 4, unlawfuls
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[Zone]
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density_restriction = 4, unlawfuls
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[Zone]
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density_restriction = 4, unlawfuls
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[Zone]
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shape = CYLINDER
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[Zone]
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density_restriction = 4, unlawfuls
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[Zone]
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density_restriction = 4, unlawfuls
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[Zone]
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[Zone]
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density_restriction = 4, unlawfuls
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[Zone]
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rotate = -90, 87, 0
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size = 1750, 137052
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[Zone]
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rotate = -90, 13, 0
shape = CYLINDER
size = 3750, 67346
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density_restriction = 4, unlawfuls
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[Zone]
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rotate = -90, -6, 0
shape = CYLINDER
size = 3750, 50348
sort = 99
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density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 24, 0.200000
faction = et_n_grp, 1.000000
[Zone]
nickname = Zone_ET06_path_et_cruiser03
pos = 41266, 0, -44110
rotate = -90, 26, 0
shape = CYLINDER
size = 3750, 89324
sort = 99
toughness = 24
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 15
path_label = et_cruiser_01, 3
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 24, 0.200000
faction = et_n_grp, 1.000000
[Zone]
nickname = Zone_ET06_path_et_cruiser04
pos = -28589, 0, -85949
rotate = -90, 87, 0
shape = CYLINDER
size = 3750, 99997
sort = 99
toughness = 24
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 15
path_label = et_cruiser_01, 4
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 24, 0.200000
faction = et_n_grp, 1.000000
[Zone]
nickname = Zone_ET06_path_et_cruiser05
pos = -90896, 0, -79116
rotate = 90, 54, 180
shape = CYLINDER
size = 3750, 30181
sort = 99
toughness = 24
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 15
path_label = et_cruiser_01, 5
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 24, 0.200000
faction = et_n_grp, 1.000000
[Zone]
nickname = Zone_ET06_path_et_cruiser06
pos = -92526, 0, -15283
rotate = 90, -10, 180
shape = CYLINDER
size = 3750, 112359
sort = 99
toughness = 24
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 15
path_label = et_cruiser_01, 6
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 24, 0.200000
faction = et_n_grp, 1.000000
[Zone]
nickname = Zone_ET06_path_egypt_trade01
pos = -48313, 0, 70813
rotate = 90, -47, 180
shape = CYLINDER
size = 2500, 91923
sort = 99
toughness = 19
density = 3
repop_time = 10
max_battle_size = 4
pop_type = jumpgate
relief_time = 15
path_label = egypt_trade_01, 1
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = area_trade_transport, 19, 0.250000
faction = et_n_grp, 1.000000
[Zone]
nickname = Zone_ET06_path_egypt_trade02
pos = 21300, 0, 73402
rotate = -90, -51, 0
shape = CYLINDER
size = 2500, 90690
sort = 99
toughness = 19
density = 3
repop_time = 10
max_battle_size = 4
pop_type = jumpgate
relief_time = 15
path_label = egypt_trade_01, 2
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = area_trade_transport, 19, 0.250000
faction = et_n_grp, 1.000000
[Zone]
nickname = Zone_ET06_path_egypt_trade03
pos = 78686, 0, 7808
rotate = -90, -30, 0
shape = CYLINDER
size = 2500, 86635
sort = 99
toughness = 19
density = 3
repop_time = 10
max_battle_size = 4
pop_type = jumpgate
relief_time = 15
path_label = egypt_trade_01, 3
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = area_trade_transport, 19, 0.250000
faction = et_n_grp, 1.000000
[Zone]
nickname = Zone_ET06_path_egypt_trade04
pos = 61254, 0, -56988
rotate = -90, 55, 0
shape = CYLINDER
size = 2500, 95863
sort = 99
toughness = 19
density = 3
repop_time = 10
max_battle_size = 4
pop_type = jumpgate
relief_time = 15
path_label = egypt_trade_01, 4
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = area_trade_transport, 19, 0.250000
faction = et_n_grp, 1.000000
[Zone]
nickname = Zone_ET06_path_egypt_trade05
pos = -7639, 0, -39997
rotate = 90, 33, 180
shape = CYLINDER
size = 2500, 106707
sort = 99
toughness = 19
density = 3
repop_time = 10
max_battle_size = 4
pop_type = jumpgate
relief_time = 15
path_label = egypt_trade_01, 5
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = area_trade_transport, 19, 0.250000
faction = et_n_grp, 1.000000
[Zone]
nickname = Zone_ET06_path_egypt_trade06
pos = -25707, 0, 53130
rotate = 90, -13, 180
shape = CYLINDER
size = 2500, 100123
sort = 99
toughness = 19
density = 3
repop_time = 10
max_battle_size = 4
pop_type = jumpgate
relief_time = 15
path_label = egypt_trade_01, 6
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = area_trade_transport, 19, 0.250000
faction = et_n_grp, 1.000000
[Zone]
nickname = Zone_ET06_path_egypt_trade_2_01
pos = -81055, 0, -25079
rotate = -90, -1, 0
shape = CYLINDER
size = 2500, 129740
sort = 99
toughness = 19
density = 3
repop_time = 10
max_battle_size = 4
pop_type = jumpgate
relief_time = 15
path_label = egypt_trade_2_01, 1
usage = trade
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = area_trade_transport, 19, 0.200000
faction = et_n_grp, 1.000000
[Zone]
nickname = Zone_ET06_path_pirate_fighter01
pos = -78459, 0, -4903
rotate = 90, -76, 180
shape = CYLINDER
size = 1750, 83712
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = pirate_fighter_01, 1
usage = patrol
mission_eligible = false
faction_weight = pirate_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.200000
faction = pirate_n_grp, 1.000000
[Zone]
nickname = Zone_ET06_path_pirate_fighter02
pos = -60127, 0, 22479
rotate = 90, 52, 180
shape = CYLINDER
size = 1750, 56580
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = pirate_fighter_01, 2
usage = patrol
mission_eligible = false
faction_weight = pirate_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.200000
faction = pirate_n_grp, 1.000000
[Zone]
nickname = Zone_ET06_path_pirate_fighter03
pos = -66218, 0, 69490
rotate = 90, -28, 180
shape = CYLINDER
size = 1750, 67546
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = pirate_fighter_01, 3
usage = patrol
mission_eligible = false
faction_weight = pirate_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.200000
faction = pirate_n_grp, 1.000000
[Zone]
nickname = Zone_ET06_path_pirate_fighter04
pos = -32093, 0, 100523
rotate = 90, -85, 180
shape = CYLINDER
size = 1750, 35914
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = pirate_fighter_01, 4
usage = patrol
mission_eligible = false
faction_weight = pirate_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.200000
faction = pirate_n_grp, 1.000000
[Zone]
nickname = Zone_ET06_path_pirate_fighter05
pos = 28510, 0, 106724
rotate = 90, -83, 180
shape = CYLINDER
size = 1750, 85940
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = pirate_fighter_01, 5
usage = patrol
mission_eligible = false
faction_weight = pirate_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.200000
faction = pirate_n_grp, 1.000000
[Zone]
nickname = Zone_ET06_path_pirate_fighter06
pos = 38780, 0, 82928
rotate = -90, 48, 0
shape = CYLINDER
size = 1750, 86463
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = pirate_fighter_01, 6
usage = patrol
mission_eligible = false
faction_weight = pirate_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.200000
faction = pirate_n_grp, 1.000000
[Zone]
nickname = Zone_ET06_path_pirate_fighter07
pos = 4191, 0, 38644
rotate = -90, 7, 0
shape = CYLINDER
size = 1750, 31691
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = pirate_fighter_01, 7
usage = patrol
mission_eligible = false
faction_weight = pirate_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.200000
faction = pirate_n_grp, 1.000000
[Zone]
nickname = Zone_ET06_path_pirate_fighter08
pos = 10809, 0, 17722
rotate = -90, -59, 0
shape = CYLINDER
size = 1750, 20424
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = pirate_fighter_01, 8
usage = patrol
mission_eligible = false
faction_weight = pirate_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.200000
faction = pirate_n_grp, 1.000000
[Zone]
nickname = Zone_ET06_path_pirate_fighter09
pos = 21464, 0, 2680
rotate = -90, -10, 0
shape = CYLINDER
size = 1750, 19994
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = pirate_fighter_01, 9
usage = patrol
mission_eligible = false
faction_weight = pirate_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.200000
faction = pirate_n_grp, 1.000000
[Zone]
nickname = Zone_ET06_path_pirate_fighter10
pos = 61850, 0, -18374
rotate = -90, -73, 0
shape = CYLINDER
size = 1750, 80221
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = pirate_fighter_01, 10
usage = patrol
mission_eligible = false
faction_weight = pirate_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.200000
faction = pirate_n_grp, 1.000000
[Zone]
nickname = Zone_ET06_path_pirate_fighter11
pos = 93682, 0, -44240
rotate = -90, 24, 0
shape = CYLINDER
size = 1750, 32159
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = pirate_fighter_01, 11
usage = patrol
mission_eligible = false
faction_weight = pirate_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.200000
faction = pirate_n_grp, 1.000000
[Zone]
nickname = Zone_ET06_path_pirate_fighter12
pos = 55929, 0, -52184
rotate = 90, 77, 180
shape = CYLINDER
size = 1750, 63581
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = pirate_fighter_01, 12
usage = patrol
mission_eligible = false
faction_weight = pirate_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.200000
faction = pirate_n_grp, 1.000000
[Zone]
nickname = Zone_ET06_path_pirate_fighter13
pos = 23346, 0, -65132
rotate = -90, 4, 0
shape = CYLINDER
size = 1750, 39380
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = pirate_fighter_01, 13
usage = patrol
mission_eligible = false
faction_weight = pirate_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.200000
faction = pirate_n_grp, 1.000000
[Zone]
nickname = Zone_ET06_path_pirate_fighter14
pos = -395, 0, -92904
rotate = -90, 69, 0
shape = CYLINDER
size = 1750, 47363
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = pirate_fighter_01, 14
usage = patrol
mission_eligible = false
faction_weight = pirate_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.200000
faction = pirate_n_grp, 1.000000
[Zone]
nickname = Zone_ET06_path_pirate_fighter15
pos = -51191, 0, -95376
rotate = 90, 78, 180
shape = CYLINDER
size = 1750, 58228
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = pirate_fighter_01, 15
usage = patrol
mission_eligible = false
faction_weight = pirate_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.200000
faction = pirate_n_grp, 1.000000
[Zone]
nickname = Zone_ET06_path_pirate_fighter16
pos = -99598, 0, -52414
rotate = 90, 28, 180
shape = CYLINDER
size = 1750, 84495
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = pirate_fighter_01, 16
usage = patrol
mission_eligible = false
faction_weight = pirate_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.200000
faction = pirate_n_grp, 1.000000
[Zone]
nickname = Zone_ET06_path_xenos_fighter01
pos = 73863, 0, -31203
rotate = 90, 24, 180
shape = CYLINDER
size = 1750, 61020
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = xenos_fighter_01, 1
usage = patrol
mission_eligible = false
faction_weight = fc_x_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.200000
faction = fc_x_grp, 1.000000
[Zone]
nickname = Zone_ET06_path_xenos_fighter02
pos = 83042, 0, 1676
rotate = 90, -76, 180
shape = CYLINDER
size = 1750, 45090
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = xenos_fighter_01, 2
usage = patrol
mission_eligible = false
faction_weight = fc_x_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.200000
faction = fc_x_grp, 1.000000
[Zone]
nickname = Zone_ET06_path_xenos_fighter03
pos = 85569, 0, -68222
rotate = -90, 8, 0
shape = CYLINDER
size = 1750, 18519
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = xenos_fighter_01, 3
usage = patrol
mission_eligible = false
faction_weight = fc_x_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.200000
faction = fc_x_grp, 1.000000
[Zone]
nickname = Zone_ET06_path_xenos_fighter04
pos = -9420, 0, -73924
rotate = 90, 87, 180
shape = CYLINDER
size = 1750, 187393
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = xenos_fighter_01, 4
usage = patrol
mission_eligible = false
faction_weight = fc_x_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.200000
faction = fc_x_grp, 1.000000
[Zone]
nickname = Zone_ET06_path_bounty_hunters_fighter01
pos = -56942, 0, 56027
rotate = 90, -57, 180
shape = CYLINDER
size = 1750, 59976
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = bounty_hunters_fighter_01, 1
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 19, 0.200000
faction = gd_bh_grp, 1.000000
[Zone]
nickname = Zone_ET06_path_bounty_hunters_fighter02
pos = -22886, 0, 87018
rotate = 90, -30, 180
shape = CYLINDER
size = 1750, 34519
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = bounty_hunters_fighter_01, 2
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 19, 0.200000
faction = gd_bh_grp, 1.000000
[Zone]
nickname = Zone_ET06_path_bounty_hunters_fighter03
pos = 39837, 0, 101887
rotate = 90, -89, 180
shape = CYLINDER
size = 1750, 107900
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = bounty_hunters_fighter_01, 3
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 19, 0.200000
faction = gd_bh_grp, 1.000000
[Zone]
nickname = Zone_ET06_path_bounty_hunters_fighter04
pos = 28476, 0, 53426
rotate = -90, 53, 0
shape = CYLINDER
size = 1750, 162658
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = bounty_hunters_fighter_01, 4
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 19, 0.200000
faction = gd_bh_grp, 1.000000
[Zone]
nickname = Zone_ET06_path_bounty_hunters_fighter05
pos = -58336, 0, -42217
rotate = -90, 24, 0
shape = CYLINDER
size = 1750, 103693
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = bounty_hunters_fighter_01, 5
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 19, 0.200000
faction = gd_bh_grp, 1.000000
[Zone]
nickname = Zone_ET06_path_bounty_hunters_fighter06
pos = 12621, 0, -41396
rotate = 90, -62, 180
shape = CYLINDER
size = 1750, 208351
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = bounty_hunters_fighter_01, 6
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 19, 0.200000
faction = gd_bh_grp, 1.000000
[Zone]
nickname = Zone_ET06_path_bounty_hunters_fighter07
pos = 105021, 0, 6604
rotate = 90, 89, 180
shape = CYLINDER
size = 1750, 117
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = bounty_hunters_fighter_01, 7
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 19, 0.200000
faction = gd_bh_grp, 1.000000
[Zone]
nickname = Zone_ET06_path_egypt_fighter01
pos = 61210, 0, 20287
rotate = -90, 0, 0
shape = CYLINDER
size = 1750, 47857
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = egypt_fighter_01, 1
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.200000
faction = et_n_grp, 1.000000
[Zone]
nickname = Zone_ET06_path_egypt_fighter02
pos = 36454, 0, -12393
rotate = -90, 70, 0
shape = CYLINDER
size = 1750, 52588
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = egypt_fighter_01, 2
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.200000
faction = et_n_grp, 1.000000
[Zone]
nickname = Zone_ET06_path_egypt_fighter03
pos = -33760, 0, -55210
rotate = -90, 53, 0
shape = CYLINDER
size = 1750, 113549
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = egypt_fighter_01, 3
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.200000
faction = et_n_grp, 1.000000
[Zone]
nickname = Zone_ET06_path_egypt_fighter04
pos = -75647, 0, -60843
rotate = 90, -7, 180
shape = CYLINDER
size = 1750, 57302
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = egypt_fighter_01, 4
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.200000
faction = et_n_grp, 1.000000
[Zone]
nickname = Zone_ET06_path_egypt_fighter05
pos = -54172, 0, -13361
rotate = 90, -43, 180
shape = CYLINDER
size = 1750, 52337
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = egypt_fighter_01, 5
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.200000
faction = et_n_grp, 1.000000
[Zone]
nickname = Zone_ET06_path_egypt_fighter06
pos = -5574, 0, 54932
rotate = 90, -31, 180
shape = CYLINDER
size = 1750, 116013
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = egypt_fighter_01, 6
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.200000
faction = et_n_grp, 1.000000
[Zone]
nickname = Zone_ET06_path_egypt_fighter07
pos = 47115, 0, 106391
rotate = 90, -84, 180
shape = CYLINDER
size = 1750, 44289
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = egypt_fighter_01, 7
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.200000
faction = et_n_grp, 1.000000
[Zone]
nickname = Zone_ET06_path_egypt_fighter08
pos = 64546, 0, 77288
rotate = -90, 8, 0
shape = CYLINDER
size = 1750, 63308
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = egypt_fighter_01, 8
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.200000
faction = et_n_grp, 1.000000
[Zone]
nickname = Zone_ET06_path_egypt_fighter_2_01
pos = -5843, 0, -69994
rotate = 90, 62, 180
shape = CYLINDER
size = 1750, 62604
sort = 99
toughness = 13
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = egypt_fighter_2_01, 1
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 13, 0.200000
faction = et_n_grp, 1.000000
[Zone]
nickname = Zone_ET06_path_egypt_fighter_2_02
pos = -53289, 0, 550
rotate = 90, 19, 180
shape = CYLINDER
size = 1750, 118551
sort = 99
toughness = 13
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = egypt_fighter_2_01, 2
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 13, 0.200000
faction = et_n_grp, 1.000000
[Zone]
nickname = Zone_ET06_path_egypt_fighter_2_03
pos = -33324, 0, 55193
rotate = -90, -88, 0
shape = CYLINDER
size = 1750, 79559
sort = 99
toughness = 13
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = egypt_fighter_2_01, 3
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 13, 0.200000
faction = et_n_grp, 1.000000
[Zone]
nickname = Zone_ET06_path_egypt_fighter_2_04
pos = -3845, 0, 77872
rotate = 90, 23, 180
shape = CYLINDER
size = 1750, 52049
sort = 99
toughness = 13
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = egypt_fighter_2_01, 4
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 13, 0.200000
faction = et_n_grp, 1.000000
[Zone]
nickname = Zone_ET06_RandomMission01
pos = 200000, 285000, 200000
rotate = 0, 0, 0
shape = SPHERE
size = 3000
sort = 51
damage = 1000000000
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = Background
relief_time = 90
population_additive = false
faction_weight = Pirate_m_grp, 20
encounter = area_assault, 19, 0.100000
faction = Pirate_m_grp, 1.000000
[Object]
nickname = ET06_suprise_Et_battleship3_01
pos = 7200, 1750, 7700
visit = 0
ids_info = 0
rotate = -76, 84, 39
archetype = suprise_Et_battleship3
ids_name = 545820
loadout = SUPRISE_ET06_Et_battleship3
[Object]
nickname = ET06_explosion_outpost_1
pos = -105000, 10000, 95000
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_hardest
dock_with = SF01_02_Base
base = SF01_02_Base
reputation = red_n_grp
rotate = 0, 0, 0
archetype = outpost_explosion
ids_name = 534898
loadout = ET06_outpost_explosion_1
difficulty_level = 1
[Object]
nickname = ET06_explosion_base_1
pos = 2144, 0, 22960
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_hardest
dock_with = SF01_02_Base
base = SF01_02_Base
reputation = red_n_grp
rotate = 0, 0, 0
archetype = space_police_explosion_start01_01
ids_name = 535208
loadout = ET06_space_police_explosion_1
difficulty_level = 1
[zone]
nickname = Zone_ET06_asteroids1_mining_area_01
pos = 0, 0, -15000
shape = SPHERE
size = 3000
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 150
comment = ET06_asteroids1_mining_zone1
sort = 99.500000
[zone]
nickname = Zone_ET06_asteroids1_mining_area_02
pos = 5500, 0, -17000
shape = SPHERE
size = 2500
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 150
comment = ET06_asteroids1_mining_zone2
sort = 99.500000
[zone]
nickname = Zone_ET06_asteroids1_mining_area_03
pos = 9500, 0, 9700
shape = SPHERE
size = 3400
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 150
comment = ET06_asteroids1_mining_zone3
sort = 99.500000
[Zone]
nickname = Zone_ET06_path_egypt_fighter_3_01
pos = -49295, 0, 10892
rotate = -90, -48, 0
shape = CYLINDER
size = 1750, 87727
sort = 99
toughness = 19
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 15
path_label = egypt_fighter_3_01, 1
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.200000
faction = et_n_grp, 1.000000
[Zone]
nickname = Zone_ET06_path_egypt_fighter_3_02
pos = -7563, 0, -21773
rotate = -90, -67, 0
shape = CYLINDER
size = 1750, 19131
sort = 99
toughness = 19
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 15
path_label = egypt_fighter_3_01, 2
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.200000
faction = et_n_grp, 1.000000
[Zone]
nickname = Zone_ET06_path_egypt_fighter_3_03
pos = 12350, 0, -16123
rotate = 90, -49, 180
shape = CYLINDER
size = 1750, 28895
sort = 99
toughness = 19
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 15
path_label = egypt_fighter_3_01, 3
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.200000
faction = et_n_grp, 1.000000
[Zone]
nickname = Zone_ET06_path_egypt_fighter_3_04
pos = 21777, 0, 3829
rotate = 90, 8, 180
shape = CYLINDER
size = 1750, 21578
sort = 99
toughness = 19
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 15
path_label = egypt_fighter_3_01, 4
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.200000
faction = et_n_grp, 1.000000
[Zone]
nickname = Zone_ET06_path_egypt_fighter_3_05
pos = 11189, 0, 18613
rotate = 90, 65, 180
shape = CYLINDER
size = 1750, 19704
sort = 99
toughness = 19
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 15
path_label = egypt_fighter_3_01, 5
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.200000
faction = et_n_grp, 1.000000
[Zone]
nickname = Zone_ET06_path_egypt_fighter_3_06
pos = -10142, 0, 17680
rotate = -90, 67, 0
shape = CYLINDER
size = 1750, 26747
sort = 99
toughness = 19
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 15
path_label = egypt_fighter_3_01, 6
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.200000
faction = et_n_grp, 1.000000
[Zone]
nickname = Zone_ET06_path_egypt_fighter_3_07
pos = -27999, 0, -21172
rotate = -90, 9, 0
shape = CYLINDER
size = 1750, 68479
sort = 99
toughness = 19
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 15
path_label = egypt_fighter_3_01, 7
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.200000
faction = et_n_grp, 1.000000
[Zone]
nickname = Zone_ET06_path_egypt_fighter_3_08
pos = -27775, 0, -78389
rotate = -90, -13, 0
shape = CYLINDER
size = 1750, 48204
sort = 99
toughness = 19
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 15
path_label = egypt_fighter_3_01, 8
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.200000
faction = et_n_grp, 1.000000
[Zone]
nickname = Zone_ET06_path_egypt_fighter_3_09
pos = -288, 0, -92805
rotate = 90, -67, 180
shape = CYLINDER
size = 1750, 47149
sort = 99
toughness = 19
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 15
path_label = egypt_fighter_3_01, 9
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.200000
faction = et_n_grp, 1.000000
[Zone]
nickname = Zone_ET06_path_egypt_fighter_3_10
pos = 52804, 0, -80764
rotate = 90, -84, 180
shape = CYLINDER
size = 1750, 62902
sort = 99
toughness = 19
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 15
path_label = egypt_fighter_3_01, 10
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.200000
faction = et_n_grp, 1.000000
[Zone]
nickname = Zone_ET06_path_egypt_fighter_3_11
pos = 92143, 0, -53528
rotate = 90, -18, 180
shape = CYLINDER
size = 1750, 50993
sort = 99
toughness = 19
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 15
path_label = egypt_fighter_3_01, 11
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.200000
faction = et_n_grp, 1.000000
[Zone]
nickname = Zone_ET06_path_egypt_fighter_3_12
pos = 102482, 0, -11144
rotate = 90, -7, 180
shape = CYLINDER
size = 1750, 36663
sort = 99
toughness = 19
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 15
path_label = egypt_fighter_3_01, 12
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.200000
faction = et_n_grp, 1.000000
[Zone]
nickname = Zone_ET06_path_egypt_fighter_3_13
pos = 46977, 0, 21537
rotate = 90, 75, 180
shape = CYLINDER
size = 1750, 119195
sort = 99
toughness = 19
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 15
path_label = egypt_fighter_3_01, 13
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.200000
faction = et_n_grp, 1.000000
[Zone]
nickname = Zone_ET06_path_egypt_fighter_3_14
pos = -12448, 0, 68805
rotate = 90, 2, 180
shape = CYLINDER
size = 1750, 65624
sort = 99
toughness = 19
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 15
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usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.200000
faction = et_n_grp, 1.000000
[Zone]
nickname = Zone_ET06_path_egypt_fighter_3_15
pos = -59475, 0, 98197
rotate = -90, 85, 0
shape = CYLINDER
size = 1750, 91072
sort = 99
toughness = 19
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 15
path_label = egypt_fighter_3_01, 15
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.200000
faction = et_n_grp, 1.000000
[Zone]
nickname = Zone_ET06_path_egypt_fighter_3_16
pos = -91272, 0, 74125
rotate = -90, -33, 0
shape = CYLINDER
size = 1750, 49537
sort = 99
toughness = 19
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 15
path_label = egypt_fighter_3_01, 16
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.200000
faction = et_n_grp, 1.000000
[Zone]
nickname = Zone_ET06_path_egypt_fighter_3_17
pos = -79794, 0, 46660
rotate = -90, 17, 0
shape = CYLINDER
size = 1750, 14204
sort = 99
toughness = 19
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 15
path_label = egypt_fighter_3_01, 17
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.200000
faction = et_n_grp, 1.000000
[Object]
nickname = ET06_depot_1
ids_name = 261161
pos = -80600, -750, 39000
archetype = depot_water
ids_info = 66150
reputation = et_n_grp
behavior = NOTHING
loadout = depot_egypt_1
[Object]
nickname = ET06_depot_2
ids_name = 261161
pos = -80600, -750, 39450
archetype = depot_water
ids_info = 66150
reputation = et_n_grp
behavior = NOTHING
loadout = depot_egypt_1
[Object]
nickname = ET06_depot_3
ids_name = 261161
pos = -81000, -750, 39000
archetype = depot_water
ids_info = 66150
reputation = et_n_grp
behavior = NOTHING
loadout = depot_egypt_3
[Object]
nickname = ET06_depot_4
ids_name = 261161
pos = -81020, -750, 39400
archetype = depot_water
ids_info = 66150
reputation = et_n_grp
behavior = NOTHING
loadout = depot_egypt_4
[Object]
nickname = ET06_depot_5
ids_name = 261161
pos = 1605, 0, -25000
archetype = depot_water
ids_info = 66150
reputation = red_n_grp
behavior = NOTHING
loadout = depot_red_3
[Object]
nickname = ET06_10
ids_name = 545870
pos = 0, -100000, -50000
rotate = 0, 0, 0
archetype = space_factory02
ids_info = 0
base = ET06_10_Base
dock_with = ET06_10_Base
reputation = cleric_n_grp
behavior = NOTHING
voice = atc_leg_m02
space_costume = br_bartender_head, li_bartender_body, prop_shades_01
difficulty_level = 1
loadout = space_factory05
pilot = pilot_solar_easy
[Object]
nickname = ET06_10_dock2
pos = -150, -100000, -50000
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = ET06_10_dock2_Base
base = ET06_10_dock2_Base
reputation = cleric_n_grp
rotate = 0, 0, 0
archetype = space_police01
ids_name = 545910
loadout = spec_space_police01
difficulty_level = 1
[Object]
nickname = ET06_10_space_industrial_01
ids_name = 0
pos = 0, -100720, -50000
rotate = -90, 0, 0
archetype = space_industrial01
ids_info = 0
visit = 128
reputation = cleric_n_grp
parent = ET06_10
;
[Object]
nickname = ET06_10_space_dome_01
ids_name = 0
pos = 310, -100195, -50000
rotate = 0, -90, 0
archetype = space_dome
ids_info = 0
visit = 128
reputation = cleric_n_grp
parent = ET06_10
;
[Object]
nickname = ET06_10_space_dome_02
ids_name = 0
pos = -310, -100195, -50000
rotate = 0, 90, 0
archetype = space_dome
ids_info = 0
visit = 128
reputation = cleric_n_grp
parent = ET06_10
;
[Object]
nickname = ET06_10_space_dome_02
ids_name = 0
pos = 2471, -100000, -49559
rotate = -90, 0, 0
archetype = space_tanklx4
ids_info = 0
visit = 128
reputation = cleric_n_grp
parent = ET06_10
;
[Object]
nickname = ET06_10_space_solar_plant_01
ids_name = 0
pos = 0, -100720, -50000
rotate = 0, 0, 90
archetype = space_solar_plant
ids_info = 0
visit = 128
reputation = cleric_n_grp
parent = ET06_10
;
[Object]
nickname = ET06_10_space_solar_plant_02
ids_name = 0
pos = 0, -100220, -50000
rotate = 90, 0, 90
archetype = space_solar_pnl
ids_info = 0
visit = 128
reputation = cleric_n_grp
parent = ET06_10
;
[Object]
nickname = ET06_10_space_solar_plant_03
ids_name = 0
pos = 0, -100220, -50000
rotate = -90, 0, 90
archetype = space_solar_pnl
ids_info = 0
visit = 128
reputation = cleric_n_grp
parent = ET06_10
;
[Object]
nickname = ET06_10_space_research_01
ids_name = 0
pos = 670, -100000, -50000
rotate = 0, 90, 0
archetype = space_research
ids_info = 0
visit = 128
reputation = cleric_n_grp
parent = ET06_10
;
[Object]
nickname = ET06_10_space_tanks4_01
ids_name = 0
pos = 2669, -100041, -50000
rotate = 0, 90, 0
archetype = space_tanks4
ids_info = 0
visit = 128
reputation = cleric_n_grp
parent = ET06_10
;
[Object]
nickname = ET06_10_space_tanks4_02
ids_name = 0
pos = 2669, -100041, -50250
rotate = 0, 90, 0
archetype = space_tanks4
ids_info = 0
visit = 128
reputation = cleric_n_grp
parent = ET06_10
;
[Object]
nickname = ET06_10_space_tanks4_03
ids_name = 0
pos = 2669, -100041, -49750
rotate = 0, 90, 0
archetype = space_tanks4
ids_info = 0
visit = 128
reputation = cleric_n_grp
parent = ET06_10
;
[Object]
nickname = ET06_10_space_habitat_tall_01
ids_name = 0
pos = 494, -99795, -50000
rotate = 0, 90, 0
archetype = space_habitat_tall
ids_info = 0
visit = 128
reputation = cleric_n_grp
parent = ET06_10
;
[Object]
nickname = ET06_10_space_bk_radarkontrollel_01
ids_name = 0
pos = 494, -99753, -50251
rotate = 0, 90, 0
archetype = bk_radarkontrolle
ids_info = 0
visit = 128
reputation = cleric_n_grp
parent = ET06_10
;
[Object]
nickname = ET06_10_space_habitat_tall_02
ids_name = 0
pos = 494, -99365, -49748
rotate = 0, 90, 0
archetype = space_habitat_tall
ids_info = 0
visit = 128
reputation = cleric_n_grp
parent = ET06_10
;
[Object]
nickname = ET06_10_space_habitat_wide_01
ids_name = 0
pos = 494, -99855, -49748
rotate = 0, 90, 0
archetype = space_habitat_wide
ids_info = 0
visit = 128
reputation = cleric_n_grp
parent = ET06_10
;
[Object]
nickname = ET06_10_space_habitat_wide_02
ids_name = 0
pos = 494, -99710, -49748
rotate = 0, 90, 0
archetype = space_habitat_wide
ids_info = 0
visit = 128
reputation = cleric_n_grp
parent = ET06_10
;
[Object]
nickname = ET06_10_space_habitat_wide_03
ids_name = 0
pos = 494, -99565, -49748
rotate = 0, 90, 0
archetype = space_habitat_wide
ids_info = 0
visit = 128
reputation = cleric_n_grp
parent = ET06_10
;
[Object]
nickname = ET06_10_space_habitat_wide_04
ids_name = 0
pos = 494, -99855, -50251
rotate = 0, 90, 0
archetype = space_habitat_wide
ids_info = 0
visit = 128
reputation = cleric_n_grp
parent = ET06_10
;
[Object]
nickname = ET06_10_space_research_02
ids_name = 0
pos = 670, -100000, -50250
rotate = 0, 90, 0
archetype = space_research
ids_info = 0
visit = 128
reputation = cleric_n_grp
parent = ET06_10
;
[Object]
nickname = ET06_10_space_research_03
ids_name = 0
pos = 670, -100000, -49750
rotate = 0, 90, 0
archetype = space_research
ids_info = 0
visit = 128
reputation = cleric_n_grp
parent = ET06_10
;
[Object]
nickname = ET06_10_shipyard_2x_01
ids_name = 0
pos = 1100, -100300, -50000
rotate = 0, 0, 0
archetype = shipyard_2x
ids_info = 0
reputation = cleric_n_grp
parent = ET06_10
;
[Object]
nickname = ET06_10_shipyard_2x_02
ids_name = 0
pos = 1600, -100300, -50000
rotate = 0, 0, 0
archetype = shipyard_2x
ids_info = 0
reputation = cleric_n_grp
parent = ET06_10
;
[Object]
nickname = ET06_10_shipyard_2x_03
ids_name = 0
pos = 2100, -100300, -50000
rotate = 0, 0, 0
archetype = shipyard_2x
ids_info = 0
reputation = cleric_n_grp
parent = ET06_10
;
[Object]
nickname = ET06_10_shipyard_2x_04
ids_name = 0
pos = 1850, -99880, -50000
rotate = 0, 0, 0
archetype = shipyard
ids_info = 0
reputation = cleric_n_grp
parent = ET06_10
;
[Object]
nickname = ET06_10_shipyard_2x_05
ids_name = 0
pos = 1350, -99880, -50000
rotate = 0, 0, 0
archetype = shipyard
ids_info = 0
reputation = cleric_n_grp
parent = ET06_10
;
[Object]
nickname = ET06_10_shipyard_2x_06
ids_name = 0
pos = 1600, -99700, -50000
rotate = 0, 0, 0
archetype = shipyard
ids_info = 0
reputation = cleric_n_grp
parent = ET06_10
[Object]
nickname = ET06_10_Cleric_missile_frigate_s_1
ids_name = 545869
pos = 1600, -99650, -49800
rotate = 0, 180, 0
archetype = Cleric_missile_frigate
ids_info = 530518
visit = 0
;
[Object]
nickname = ET06_10_Cleric_missile_frigate_s_2
ids_name = 545869
pos = 1600, -99650, -50200
rotate = 0, 0, 0
archetype = Cleric_missile_frigate
ids_info = 530518
visit = 0
[Object]
nickname = ET06_10_Cleric_missile_corvette_s_1
ids_name = 545871
pos = 1350, -99850, -49800
rotate = 0, 180, 0
archetype = Cleric_missile_corvette
ids_info = 530521
visit = 0
[Object]
nickname = ET06_10_Cleric_missile_corvette_s_2
ids_name = 545871
pos = 1350, -99850, -50200
rotate = 0, 0, 0
archetype = Cleric_missile_corvette
ids_info = 530521
visit = 0
[Object]
nickname = ET06_10_Cleric_torpedo_frigate_s_1
ids_name = 545872
pos = 1600, -100250, -49500
rotate = 0, 180, 0
archetype = Cleric_torpedo_frigate
ids_info = 530524
visit = 0
[Object]
nickname = ET06_10_Cleric_torpedo_frigate_s_2
ids_name = 545872
pos = 1600, -100250, -50500
rotate = 0, 0, 0
archetype = Cleric_torpedo_frigate
ids_info = 530524
visit = 0
[Object]
nickname = ET06_10_Cleric_torpedo_frigate_s_3
ids_name = 545872
pos = 1600, -100250, -50000
rotate = 0, 90, 0
archetype = Cleric_torpedo_frigate
ids_info = 530524
visit = 0
[Object]
nickname = ET06_10_platform_1
ids_name = 261164
pos = -3000, -100000, -50000
archetype = Am_platform_no_loot
ids_info = 66171
visit = 0
reputation = cleric_n_grp
behavior = NOTHING
difficulty_level = 38
loadout = Am_weapon_platform3
pilot = pilot_solar_easiest
;
[Object]
nickname = ET06_10_platform_2
ids_name = 261164
pos = -2000, -100000, -53000
archetype = Am_platform_no_loot
ids_info = 66171
visit = 0
reputation = cleric_n_grp
behavior = NOTHING
difficulty_level = 38
loadout = Am_weapon_platform3
pilot = pilot_solar_easiest
;
[Object]
nickname = ET06_10_platform_3
ids_name = 261164
pos = -2000, -100000, -47000
archetype = Am_platform_no_loot
ids_info = 66171
visit = 0
reputation = cleric_n_grp
behavior = NOTHING
difficulty_level = 38
loadout = Am_weapon_platform3
pilot = pilot_solar_easiest
;
[Object]
nickname = ET06_10_platform_4
ids_name = 261164
pos = 1000, -100000, -46000
archetype = Am_platform_no_loot
ids_info = 66171
visit = 0
reputation = cleric_n_grp
behavior = NOTHING
difficulty_level = 38
loadout = Am_weapon_platform3
pilot = pilot_solar_easiest
;
[Object]
nickname = ET06_10_platform_5
ids_name = 261164
pos = 1000, -100000, -54000
archetype = Am_platform_no_loot
ids_info = 66171
visit = 0
reputation = cleric_n_grp
behavior = NOTHING
difficulty_level = 38
loadout = Am_weapon_platform3
pilot = pilot_solar_easiest
;
[Object]
nickname = ET06_10_platform_6
ids_name = 261164
pos = 4000, -100000, -53000
archetype = Am_platform_no_loot
ids_info = 66171
visit = 0
reputation = cleric_n_grp
behavior = NOTHING
difficulty_level = 38
loadout = Am_weapon_platform3
pilot = pilot_solar_easiest
;
[Object]
nickname = ET06_10_platform_7
ids_name = 261164
pos = 4000, -100000, -47000
archetype = Am_platform_no_loot
ids_info = 66171
visit = 0
reputation = cleric_n_grp
behavior = NOTHING
difficulty_level = 38
loadout = Am_weapon_platform3
pilot = pilot_solar_easiest
;
[Object]
nickname = ET06_10_platform_8
ids_name = 261164
pos = 5000, -100000, -50000
archetype = Am_platform_no_loot
ids_info = 66171
visit = 0
reputation = cleric_n_grp
behavior = NOTHING
difficulty_level = 38
loadout = Am_weapon_platform3
pilot = pilot_solar_easiest
[Object]
nickname = ET06_suprise_Cleric_torpedo_frigate_01
pos = -10271, 15000, 6426
visit = 0
ids_info = 0
rotate = 31, 17, -87
archetype = suprise_Cleric_torpedo_frigate
ids_name = 545872
loadout = SUPRISE_ET06_Cleric_torpedo_frigate
[Object]
nickname = ET06_10_Cleric_spec_dreadnought_s_1
ids_name = 545909
pos = 1100, -100250, -50000
rotate = 0, 180, 0
archetype = Cleric_spec_dreadnought
ids_info = 530557
visit = 0
[Object]
nickname = ET06_suprise_cleric_spec_dreadnought_01
pos = 120000, -7900, -11000
visit = 0
ids_info = 0
rotate = 38, 94, 11
archetype = suprise_cleric_spec_dreadnought
ids_name = 545909
loadout = SUPRISE_ET06_cleric_spec_dreadnought
[Object]
nickname = ET06_NavBouy7
ids_name = 545078
ids_info = 529847
pos = -10200, 0, 17300
rotate = 0, 0, 0
archetype = SG_NavBouy
loadout = SG_NavBouy_loadout
parent = ET06_suprise_cleric_spec_dreadnought_01
[Object]
nickname = ET06_to_ET07_hole
ids_name = 546044
ids_info = 66146
pos = 65000, 0, -106000
rotate = 180, 49, -180
archetype = rebirth_jumphole_anomaly1
msg_id_prefix = gcs_refer_system_ET02
jump_effect = jump_effect_red3
visit = 0
goto = ET07, ET07_to_ET06_hole, gate_tunnel_bretonia
[Object]
nickname = ET06_NavBouy8
ids_name = 545078
ids_info = 529847
pos = -60000, 0, -110000
rotate = 0, 0, 0
archetype = SG_NavBouy
loadout = SG_NavBouy_loadout
parent = ET06_to_ET07_hole
[Object]
nickname = ET06_NavBouy9
ids_name = 545078
ids_info = 529847
pos = -42000, 0, 56000
rotate = 0, 0, 0
archetype = SG_NavBouy
loadout = SG_NavBouy_loadout
parent = ET06_NavBouy8