FLGameCompanion/FLCompanionByDvurechensky/bin/Release/SYSTEMS/BW11/BW11.ini
Dvurechensky d057fe2c33 1.0
Main
2024-10-05 07:50:50 +03:00

872 lines
18 KiB
INI

[SystemInfo]
space_color = 0, 0, 0
local_faction = gd_z_grp
[EncounterParameters]
nickname = area_trade_freighter
filename = missions\encounters\area_trade_freighter.ini
[EncounterParameters]
nickname = area_trade_trader
filename = missions\encounters\area_trade_trader.ini
[EncounterParameters]
nickname = area_defend
filename = missions\encounters\area_defend.ini
[TexturePanels]
file = universe\heavens\shapes.ini
[Music]
space = cube_waitingtostrike
danger = music_SAclan_space
battle = music_SAclan_space
[Dust]
spacedust = Dust
[Nebula]
file = solar\nebula\BW11__02.ini
zone = Zone_BW11__02
[Asteroids]
file = solar\asteroids\BW11__01.ini
zone = Zone_BW11__01
[Ambient]
color = 60, 20, 10
[Background]
basic_stars =
complex_stars = solar\starsphere\cf_starsphere_bw07.cmp
nebulae =
[LightSource]
nickname = BW11_system_light
pos = 0, 0, 0
color = 253, 230, 180
range = 100000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION
[zone]
nickname = BW11_Sun1_death
pos = 0, 0, 0
shape = SPHERE
size = 8000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
[Object]
nickname = BW11_Sun1
ids_name = 1380
pos = 0, 0, 0
ambient_color = 255, 255, 255
archetype = sun_1000
star = Bw06_sun2
atmosphere_range = 10000
burn_color = 255, 255, 255
ids_info = 66166
[zone]
nickname = BW11_Sun2_death
pos = 75738, 0, 50492
shape = SPHERE
size = 8000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
[Object]
nickname = BW11_Sun2
ids_name = 1380
pos = 75738, 0, 50492
ambient_color = 255, 255, 255
archetype = sun_1000
star = Bw06_sun3
atmosphere_range = 10000
burn_color = 255, 255, 255
ids_info = 66165
[Object]
nickname = BW11_to_Bw06
ids_name = 524292
pos = -62721, 0, 51281
rotate = 0, -67, 0
archetype = jumpgate
msg_id_prefix = gcs_refer_system_Bw06
jump_effect = jump_effect_bretonia
ids_info = 66145
reputation = co_shi_grp
behavior = NOTHING
difficulty_level = 7
loadout = jumpgate_br_02
pilot = pilot_solar_easiest
goto = Bw06, Bw06_to_BW11, gate_tunnel_bretonia
[zone]
nickname = Zone_BW11_to_Bw06
pos = -62720, 0, 51282
shape = SPHERE
size = 1000
property_flags = 131072
visit = 128
sort = 0
[Zone]
nickname = Zone_BW11__01
ids_name = 0
pos = 3944, 0, 50493
rotate = 0, 0, 0
shape = ELLIPSOID
size = 48126, 15384, 15384
property_flags = 66
ids_info = 0
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 50
comment = New Field
sort = 20
toughness = 6
density = 5
repop_time = 20
max_battle_size = 4
pop_type = nonlootable_ast_field
relief_time = 35
[Object]
nickname = BW11_01
pos = 17569, 0, 50712
ids_info = 65713
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = BW11_01_Base
base = BW11_01_Base
reputation = gd_z_grp
rotate = 0, 0, 0
archetype = space_freeport01
ids_name = 524293
loadout = space_freeport01_co_03
difficulty_level = 1
space_costume = benchmark_male_head, benchmark_male_body
voice = atc_leg_m01
[Zone]
nickname = Zone_BW11_vignette_01_exclusion
property_flags = 65536
property_fog_color = 100.000000, 60.000000, 10.000000
pos = 17522, 0, 50677
shape = SPHERE
size = 2500
edge_fraction = 0.400000
visit = 128
property_flags = 131072
comment = Freistadt base
sort = 3
toughness = 19
density = 12
repop_time = 10
max_battle_size = 6
pop_type = co_shi_grp, single_base_law
relief_time = 20
population_additive = false
faction_weight = co_shi_grp, 1
faction_weight = gd_z_grp, 1
encounter = area_trade_freighter, 19, 0.100000
faction = co_shi_grp, 0.800000
faction = gd_z_grp, 0.800000
[Zone]
nickname = Zone_BW11_pop_ambient_02
pos = -62100, 0, 51226
rotate = 0, 0, 0
shape = SPHERE
size = 2046
comment = Ambient Pop
sort = 51
toughness = 19
density = 12
repop_time = 10
max_battle_size = 4
pop_type = Background
relief_time = 15
population_additive = false
faction_weight = gd_z_grp, 1
faction_weight = co_shi_grp, 1
encounter = area_defend, 19, 0.100000
faction = gd_z_grp, 0.800000
faction = co_shi_grp, 0.800000
encounter = area_trade_freighter, 19, 0.100000
faction = gd_z_grp, 0.800000
faction = co_shi_grp, 0.800000
[Object]
nickname = BW11_Trade_Lane_Ring_01
reputation = co_shi_grp
pos = -60091, 0, 51394
rotate = 0, -89, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 524294
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
next_ring = BW11_Trade_Lane_Ring_02
[Object]
nickname = BW11_Trade_Lane_Ring_02
reputation = co_shi_grp
pos = -52553, 0, 51339
rotate = 0, -89, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = BW11_Trade_Lane_Ring_01
next_ring = BW11_Trade_Lane_Ring_03
[Object]
nickname = BW11_Trade_Lane_Ring_03
reputation = co_shi_grp
pos = -45016, 0, 51284
rotate = 0, -89, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = BW11_Trade_Lane_Ring_02
next_ring = BW11_Trade_Lane_Ring_04
[Object]
nickname = BW11_Trade_Lane_Ring_04
reputation = co_shi_grp
pos = -37479, 0, 51229
rotate = 0, -89, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = BW11_Trade_Lane_Ring_03
next_ring = BW11_Trade_Lane_Ring_05
[Object]
nickname = BW11_Trade_Lane_Ring_05
reputation = co_shi_grp
pos = -29941, 0, 51175
rotate = 0, -89, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = BW11_Trade_Lane_Ring_04
next_ring = BW11_Trade_Lane_Ring_06
[Object]
nickname = BW11_Trade_Lane_Ring_06
reputation = co_shi_grp
pos = -22404, 0, 51120
rotate = 0, -89, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = BW11_Trade_Lane_Ring_05
next_ring = BW11_Trade_Lane_Ring_07
[Object]
nickname = BW11_Trade_Lane_Ring_07
reputation = co_shi_grp
pos = -14867, 0, 51065
rotate = 0, -89, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = BW11_Trade_Lane_Ring_06
next_ring = BW11_Trade_Lane_Ring_08
[Object]
nickname = BW11_Trade_Lane_Ring_08
reputation = co_shi_grp
pos = -7329, 0, 51011
rotate = 0, -89, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = BW11_Trade_Lane_Ring_07
next_ring = BW11_Trade_Lane_Ring_09
[Object]
nickname = BW11_Trade_Lane_Ring_09
reputation = co_shi_grp
pos = 207, 0, 50956
rotate = 0, -89, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = BW11_Trade_Lane_Ring_08
next_ring = BW11_Trade_Lane_Ring_10
[Object]
nickname = BW11_Trade_Lane_Ring_10
reputation = co_shi_grp
pos = 7744, 0, 50901
rotate = 0, -89, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = BW11_Trade_Lane_Ring_09
next_ring = BW11_Trade_Lane_Ring_11
[Object]
nickname = BW11_Trade_Lane_Ring_11
reputation = co_shi_grp
pos = 15282, 0, 50847
rotate = 0, -89, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 524293
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = BW11_Trade_Lane_Ring_10
[Object]
nickname = BW11_planet_1
ids_name = 524295
spin = 0.000000, 0.010000, 0.000000
rotate = 0, 0, 0
pos = 61143, 0, -33924
archetype = planet_Ariks_2000
atmosphere_range = 2700
burn_color = 255, 222, 160
ids_info = 66069
base = BW11_02_Base
reputation = co_shi_grp
[zone]
nickname = BW11_planet_1_death
pos = 61143, 0, -33924
shape = SPHERE
size = 2500
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
[Object]
nickname = BW11_02_dock_ring
ids_name = 524296
archetype = dock_ring
ids_info = 66141
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = BW11_02_Base
pos = 58514, 0, -33116
rotate = 0, -72, 0
reputation = co_shi_grp
difficulty_level = 1
space_costume = benchmark_male_head, benchmark_male_body
voice = atc_leg_m01
reputation = co_shi_grp
[Object]
nickname = BW11_docking_fixture_0
ids_name = 261166
archetype = docking_fixture
ids_info = 66489
behavior = NOTHING
dock_with = BW11_02_Base
base = BW11_02_Base
pos = 58514, 350, -33116
rotate = 0, -72, 0
reputation = co_shi_grp
[Zone]
nickname = Zone_BW11_pop_ambient_03
pos = 61162, 0, -33940
rotate = 0, 0, 0
shape = SPHERE
size = 5400
comment = Ambient Pop
sort = 51
toughness = 19
density = 16
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 15
population_additive = false
faction_weight = co_shi_grp, 20
faction_weight = gd_z_grp, 1
encounter = area_defend, 19, 0.100000
faction = co_shi_grp, 1.000000
faction = gd_z_grp, 0.700000
encounter = area_trade_freighter, 19, 0.100000
faction = gd_z_grp, 0.700000
faction = co_shi_grp, 0.800000
[Object]
nickname = BW11_Trade_Lane_Ring_12
reputation = co_shi_grp
pos = 18522, 0, 48823
rotate = 0, -25, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 524293
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
next_ring = BW11_Trade_Lane_Ring_13
[Object]
nickname = BW11_Trade_Lane_Ring_13
reputation = co_shi_grp
pos = 22030, 0, 41576
rotate = 0, -25, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = BW11_Trade_Lane_Ring_12
next_ring = BW11_Trade_Lane_Ring_14
[Object]
nickname = BW11_Trade_Lane_Ring_14
reputation = co_shi_grp
pos = 25538, 0, 34329
rotate = 0, -25, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = BW11_Trade_Lane_Ring_13
next_ring = BW11_Trade_Lane_Ring_15
[Object]
nickname = BW11_Trade_Lane_Ring_15
reputation = co_shi_grp
pos = 29046, 0, 27083
rotate = 0, -25, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = BW11_Trade_Lane_Ring_14
next_ring = BW11_Trade_Lane_Ring_16
[Object]
nickname = BW11_Trade_Lane_Ring_16
reputation = co_shi_grp
pos = 32555, 0, 19836
rotate = 0, -25, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = BW11_Trade_Lane_Ring_15
next_ring = BW11_Trade_Lane_Ring_17
[Object]
nickname = BW11_Trade_Lane_Ring_17
reputation = co_shi_grp
pos = 36063, 0, 12590
rotate = 0, -25, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = BW11_Trade_Lane_Ring_16
next_ring = BW11_Trade_Lane_Ring_18
[Object]
nickname = BW11_Trade_Lane_Ring_18
reputation = co_shi_grp
pos = 39571, 0, 5343
rotate = 0, -25, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = BW11_Trade_Lane_Ring_17
next_ring = BW11_Trade_Lane_Ring_19
[Object]
nickname = BW11_Trade_Lane_Ring_19
reputation = co_shi_grp
pos = 43079, 0, -1902
rotate = 0, -25, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = BW11_Trade_Lane_Ring_18
next_ring = BW11_Trade_Lane_Ring_20
[Object]
nickname = BW11_Trade_Lane_Ring_20
reputation = co_shi_grp
pos = 46588, 0, -9149
rotate = 0, -25, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = BW11_Trade_Lane_Ring_19
next_ring = BW11_Trade_Lane_Ring_21
[Object]
nickname = BW11_Trade_Lane_Ring_21
reputation = co_shi_grp
pos = 50096, 0, -16395
rotate = 0, -25, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = BW11_Trade_Lane_Ring_20
next_ring = BW11_Trade_Lane_Ring_22
[Object]
nickname = BW11_Trade_Lane_Ring_22
reputation = co_shi_grp
pos = 53604, 0, -23642
rotate = 0, -25, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = BW11_Trade_Lane_Ring_21
next_ring = BW11_Trade_Lane_Ring_23
[Object]
nickname = BW11_Trade_Lane_Ring_23
reputation = co_shi_grp
pos = 57113, 0, -30889
rotate = 0, -25, 0
archetype = Trade_Lane_Ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 524295
behavior = NOTHING
difficulty_level = 1
loadout = trade_lane_ring_br_01
pilot = pilot_solar_easiest
prev_ring = BW11_Trade_Lane_Ring_22
[Zone]
nickname = Zone_BW11__02
ids_name = 0
pos = -51676, 0, -67454
rotate = 0, 7, 0
shape = ELLIPSOID
size = 31557, 23668, 23668
property_flags = 32768
property_fog_color = 0.000000, 128.000000, 192.000000
ids_info = 0
visit = 36
spacedust = debrisdust
spacedust_maxparticles = 50
comment =
sort = 20
toughness = 6
density = 5
repop_time = 20
max_battle_size = 4
pop_type = nonlootable_ast_field
relief_time = 35
[Zone]
nickname = Zone_BW11_pop_ambient_04
pos = 38550, 0, -61090
rotate = 0, 0, 0
shape = SPHERE
size = 2000
comment = Ambient Pop
sort = 51
toughness = 19
density = 3
repop_time = 25
max_battle_size = 4
pop_type = Background
relief_time = 35
population_additive = false
faction_weight = fc_c_grp, 1
encounter = area_defend, 19, 0.100000
faction = fc_c_grp, 0.800000
[Zone]
nickname = Zone_BW11_pop_ambient_05
pos = 19445, 0, -36352
rotate = 0, 0, 0
shape = SPHERE
size = 2000
comment = Ambient Pop
sort = 51
toughness = 19
density = 3
repop_time = 25
max_battle_size = 4
pop_type = Background
relief_time = 35
population_additive = false
faction_weight = fc_c_grp, 1
encounter = area_defend, 19, 0.100000
faction = fc_c_grp, 0.800000
[Zone]
nickname = Zone_BW11_pop_ambient_06
pos = 24833, 0, -51538
rotate = 0, 0, 0
shape = SPHERE
size = 2000
comment = Ambient Pop
sort = 51
toughness = 19
density = 3
repop_time = 25
max_battle_size = 4
pop_type = Background
relief_time = 35
population_additive = false
faction_weight = fc_c_grp, 1
encounter = area_defend, 19, 0.100000
faction = fc_c_grp, 0.800000
[Zone]
nickname = Zone_BW11_pop_ambient_07
pos = -11667, 0, 33436
rotate = 0, 0, 0
shape = SPHERE
size = 1368
comment = Ambient Pop
sort = 51
toughness = 19
density = 3
repop_time = 25
max_battle_size = 4
pop_type = Background
relief_time = 35
population_additive = false
faction_weight = fc_c_grp, 1
encounter = area_defend, 19, 0.100000
faction = fc_c_grp, 0.800000
[Zone]
nickname = Zone_BW11_destroy_vignette_05
pos = 4565, 0, 33606
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_BW11_pop_ambient_08
pos = 4281, 0, 33890
rotate = 0, 0, 0
shape = SPHERE
size = 1510
comment = Ambient Pop
sort = 51
toughness = 19
density = 3
repop_time = 25
max_battle_size = 4
pop_type = Background
relief_time = 35
population_additive = false
faction_weight = fc_c_grp, 1
encounter = area_defend, 19, 0.100000
faction = fc_c_grp, 0.800000
[Object]
nickname = BW11_to_Bw07_hole
ids_name = 524298
pos = -65877, 0, -57987
rotate = 0, -109, 0
archetype = jumphole_green
msg_id_prefix = gcs_refer_system_Bw07
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = Bw07, Bw07_to_BW11_hole, gate_tunnel_bretonia
[zone]
nickname = Zone_BW11_to_Bw07_hole
pos = -65876, 0, -57986
shape = SPHERE
size = 1000
property_flags = 131072
visit = 128
sort = 0
[Object]
nickname = BW11_suprise_bw_elite_01
pos = -59959, 0, -76922
visit = 16
ids_info = 66401
rotate = 0, 0, 0
archetype = suprise_bw_elite
ids_name = 261774
loadout = SECRET_ou_bw_elite_bw07
[Zone]
nickname = Zone_BW11_destroy_vignette_20
pos = -12150, 0, 33945
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_BW11_destroy_vignette_21
pos = -8967, 0, 67500
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_BW11_destroy_vignette_22
pos = 45408, 0, 55988
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_BW11_destroy_vignette_23
pos = 48837, 0, 33454
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_BW11_destroy_vignette_24
pos = 38550, 0, -61090
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_BW11_destroy_vignette_25
pos = 24833, 0, -51538
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_BW11_destroy_vignette_26
pos = 19445, 0, -36352
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_BW11_destroy_vignette_27
pos = 65003, 0, -101
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_BW11_destroy_vignette_28
pos = 60103, 0, -70887
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_BW11_destroy_vignette_29
pos = 57987, 0, 17356
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = open