274 lines
5.4 KiB
INI
274 lines
5.4 KiB
INI
[SystemInfo]
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space_color = 0, 0, 0
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local_faction = li_n_grp
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[TexturePanels]
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file = universe\heavens\shapes.ini
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[Music]
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space = BSG01_Space
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danger = BSG01_Space
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battle = BSG01_Space
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[Dust]
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spacedust = Dust
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[Ambient]
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color = 0, 0, 0
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[Background]
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basic_stars =
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complex_stars = solar\starsphere\starsphere_li06_stars.cmp
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nebulae = solar\starsphere\starsphere_cn01.cmp
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[LightSource]
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nickname = BSG01_system_light
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pos = 127021, 0, -29191
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color = 253, 230, 180
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range = 500000
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type = DIRECTIONAL
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atten_curve = DYNAMIC_DIRECTION
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[zone]
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nickname = BSG01_Sun1_death
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pos = 127021, 0, -29191
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shape = SPHERE
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size = 85000
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damage = 1000000000
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sort = 99.500000
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density = 0
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relief_time = 0
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[Object]
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nickname = BSG01_Sun1
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ids_name = 1380
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pos = 127021, 0, -29191
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ambient_color = 255, 255, 255
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archetype = sun_large
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star = bsg_1_sunsol
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atmosphere_range = 100000
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burn_color = 255, 255, 255
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ids_info = 0
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[Object]
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nickname = BSG01_to_CN01_hole
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ids_name = 525121
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pos = -149900, 0, 0
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rotate = 0, -90, 0
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archetype = jumphole_red
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msg_id_prefix = gcs_refer_system_CN01
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jump_effect = jump_effect_hole
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ids_info = 66146
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visit = 0
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goto = CN01, CN01_to_BSG01_hole, gate_tunnel_bretonia
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[Object]
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nickname = BSG01_planet_1
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ids_name = 535278
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spin = 0.005000, 0.035000, 0.000000
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rotate = 0, 180, 0
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pos = -3155, 50000, 197237
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archetype = planet_earthgrncld_70000
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atmosphere_range = 72000
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burn_color = 255, 222, 160
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ids_info = 0
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ring = Zone_BSG01_planet_1_ring, solar\rings\ross.ini
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[zone]
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nickname = BSG01_planet_1_death
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pos = -3155, 50000, 197237
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shape = SPHERE
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size = 71000
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damage = 1000000000
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sort = 99.500000
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density = 0
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relief_time = 0
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[zone]
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nickname = Zone_BSG01_planet_1_ring
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pos = -3155, 50000, 197237
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rotate = -40, 0, 0
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shape = ring
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size = 250000, 100000, 200
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sort = 0.000000
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[Object]
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nickname = BSG01_planet_2
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ids_name = 535279
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spin = 0.005000, 0.035000, 0.000000
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rotate = 0, 0, 0
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pos = -87573, -10000, 93096
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archetype = planet_earth_9000
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atmosphere_range = 9600
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burn_color = 255, 222, 160
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ids_info = 0
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[zone]
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nickname = BSG01_planet_2_death
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pos = -87573, -10000, 93096
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shape = SPHERE
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size = 9400
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damage = 1000000000
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sort = 99.500000
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density = 0
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relief_time = 0
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[Object]
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nickname = BSG01_planet_3
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ids_name = 261807
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spin = 0.005000, 0.035000, 0.000000
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rotate = 0, 0, 0
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pos = -104141, 0, -148322
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archetype = planet_gasorgcld_50000
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atmosphere_range = 52000
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burn_color = 255, 222, 160
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ids_info = 0
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ring = Zone_BSG01_planet_3_ring, solar\rings\red_ring.ini
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[zone]
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nickname = BSG01_planet_3_death
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pos = -104141, 0, -148322
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shape = SPHERE
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size = 51000
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damage = 1000000000
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sort = 99.500000
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density = 0
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relief_time = 0
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[zone]
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nickname = Zone_BSG01_planet_3_ring
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pos = -104141, 0, -148322
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rotate = 40, 0, 0
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shape = ring
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size = 150000, 70000, 200
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sort = 0.000000
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[Object]
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nickname = BSG01_to_BSG02_hole
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ids_name = 535280
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pos = 93096, 0, 142011
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rotate = 0, 41, 0
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archetype = jumphole_light
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msg_id_prefix = gcs_refer_system_BSG02
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jump_effect = jump_effect_hole
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ids_info = 66146
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visit = 0
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goto = BSG02, BSG02_to_BSG01_hole, gate_tunnel_bretonia
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[Object]
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nickname = BSG01_to_BSG03_hole
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ids_name = 535281
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pos = 43392, 0, -142800
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rotate = 0, 144, 0
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archetype = jumphole_red
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msg_id_prefix = gcs_refer_system_BSG03
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jump_effect = jump_effect_hole
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ids_info = 66146
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visit = 0
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goto = BSG03, BSG03_to_BSG01_hole, gate_tunnel_bretonia
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[zone]
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nickname = Zone_BSG01_to_BSG03_hole
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pos = 43393, 0, -142799
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shape = SPHERE
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size = 1000
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property_flags = 131072
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visit = 128
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sort = 0
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[Object]
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nickname = BSG01_suprise_argon_cargo_01
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pos = -90000, 6000, 140000
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visit = 16
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ids_info = 0
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rotate = 10, 60, 40
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archetype = suprise_argon_cargo
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ids_name = 535355
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loadout = SECRET_ue_argon_cargo_BSG01
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[Object]
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nickname = BSG01_01
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pos = -110000, 50000, 150000
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ids_info = 0
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behavior = NOTHING
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pilot = pilot_solar_easy
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dock_with = BSG01_01_Base
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base = BSG01_01_Base
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reputation = fc_rs_grp
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rotate = 0, 0, 0
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archetype = space_port_dmg
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ids_name = 1190
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loadout = space_port_dmg
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difficulty_level = 1
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visit = 128
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[Object]
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nickname = BSG01_suprise_incomer_01
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pos = -111515, 5000, -85015
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visit = 16
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ids_info = 0
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rotate = 29, 34, 7
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archetype = suprise_incomer
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ids_name = 535690
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loadout = suprise_incomer_secret6
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[Object]
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nickname = BSG01_hopping_lighthouse01
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ids_name = 535978
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pos = 14201, 0, 93885
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archetype = hopping_lighthouse_big
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[Object]
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nickname = BSG01_hopping_lighthouse02
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ids_name = 535978
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pos = -41814, 0, -89151
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archetype = hopping_lighthouse_big
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[Object]
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nickname = BSG01_hopping_lighthouse03
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ids_name = 535978
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pos = -14201, 0, 0
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archetype = hopping_lighthouse_big
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[Object]
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nickname = BSG01_suprise_robots_fighter_01
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pos = 126232, -3000, 84417
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visit = 16
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ids_info = 0
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rotate = 56, 0, 23
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archetype = suprise_robots_fighter
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ids_name = 534128
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loadout = suprise_robots_fighter_secret3
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[Object]
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nickname = BSG01_to_US01_Hole01
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ids_name = 525120
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pos = 139021, 87000, -29191
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rotate = 0, 90, 0
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archetype = jumphole_anomaly2
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msg_id_prefix = gcs_refer_system_NO01
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jump_effect = jump_effect_hole_long2
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ids_info = 66146
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visit = 128
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goto = US01, US01_to_US01_Hole01, gate_tunnel_bretonia
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[Object]
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nickname = BSG01_to_POLICE01_hole
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ids_name = 537473
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pos = -125000, 0, 20000
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rotate = 0, -90, 0
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archetype = jumphole_red
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msg_id_prefix = gcs_refer_system_POLICE01
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jump_effect = jump_effect_yellow_long
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ids_info = 66146
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visit = 0
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goto = POLICE01, POLICE01_to_BSG01_hole, gate_tunnel_bretonia
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[zone]
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nickname = Zone_BSG01_to_POLICE01_hole_interference
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pos = -125000, 0, 20000
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shape = SPHERE
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size = 10500
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visit = 128
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sort = 99.500000
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interference = 0.900000 |