FLGameCompanion/FLCompanionByDvurechensky/bin/Release/ASTEROIDS/bw03_fursten_gas_pocket.ini
Dvurechensky d057fe2c33 1.0
Main
2024-10-05 07:50:50 +03:00

50 lines
1.4 KiB
INI

[Field]
cube_size = 1000 ;400
fill_dist = 5000 ;1300
diffuse_color = 255, 150, 0
ambient_color = 40, 20, 0
ambient_increase = 60, 30, 10
;empty_cube_frequency = 0.300000
max_alpha = 0.400000
[properties]
flag = rock_objects
flag = Object_density_med
flag = Danger_density_med
flag = gas_danger_objects
[DynamicAsteroids]
asteroid = mineable2_asteroid10
count = 100 ;LAst
placement_radius = 1500.000000 ;LAst
placement_offset = 0.000000 ;LAst
max_velocity = 0.600000 ;LAst
max_angular_velocity = 0.300000 ;LAst
color_shift = 1.000000, 1.000000, 1.000000
[Cube]
asteroid = mine_oxygen, 0.600000, 0.200000, -0.200000, 35, 10, 20, mine
asteroid = mine_oxygen, -0.200000, -0.100000, -0.600000, 105, 160, 25, mine
asteroid = mine_oxygen, 0.800000, -0.800000, -0.400000, 0, 40, 25, mine
asteroid = mine_oxygen, -0.400000, 0.500000, 0.600000, 0, 0, 0, mine
;[DynamicAsteroids]
;asteroid = dasteroid_mineable_small1
;count = 10
;placement_radius = 300 ;150.000000
;placement_offset = 0 ;90.000000
;max_velocity = 10.000000
;max_angular_velocity = 2.000000
;color_shift = 1, 1, 1
;
[LootableZone]
asteroid_loot_container = lootcrate_ast_loot_copper
asteroid_loot_commodity = commodity_copper
dynamic_loot_container = lootcrate_ast_loot_copper
dynamic_loot_commodity = commodity_copper
asteroid_loot_count = 0, 0
dynamic_loot_count = 25, 50
asteroid_loot_difficulty = 20
dynamic_loot_difficulty = 0