115 lines
2.7 KiB
INI
115 lines
2.7 KiB
INI
[TexturePanels]
|
|
file = solar\asteroids\debris_shapes.ini
|
|
|
|
[Field]
|
|
cube_size = 3000 ;400
|
|
fill_dist = 5000 ;1500
|
|
diffuse_color = 100, 100, 80
|
|
ambient_color = 255, 255, 255
|
|
ambient_increase = 20, 20, 30
|
|
;empty_cube_frequency = 0.400000
|
|
contains_fog_zone = true
|
|
|
|
[properties]
|
|
flag = object_density_medium
|
|
flag = debris_objects
|
|
|
|
[DynamicAsteroids]
|
|
asteroid = debris_large3
|
|
count = 10 ;LAst
|
|
placement_radius = 1500.000000 ;LAst
|
|
placement_offset = 0.000000 ;LAst
|
|
max_velocity = 0.600000 ;LAst
|
|
max_angular_velocity = 0.300000 ;LAst
|
|
color_shift = 1.000000, 1.000000, 1.000000
|
|
|
|
[DynamicAsteroids]
|
|
asteroid = debris_med1
|
|
count = 10 ;LAst
|
|
placement_radius = 1500.000000 ;LAst
|
|
placement_offset = 0.000000 ;LAst
|
|
max_velocity = 0.600000 ;LAst
|
|
max_angular_velocity = 0.300000 ;LAst
|
|
color_shift = 1.000000, 1.000000, 1.000000
|
|
|
|
[DynamicAsteroids]
|
|
asteroid = debris_med2
|
|
count = 10 ;LAst
|
|
placement_radius = 1500.000000 ;LAst
|
|
placement_offset = 0.000000 ;LAst
|
|
max_velocity = 0.600000 ;LAst
|
|
max_angular_velocity = 0.300000 ;LAst
|
|
color_shift = 1.000000, 1.000000, 1.000000
|
|
|
|
[DynamicAsteroids]
|
|
asteroid = debris_large1
|
|
count = 10 ;LAst
|
|
placement_radius = 1500.000000 ;LAst
|
|
placement_offset = 0.000000 ;LAst
|
|
max_velocity = 0.600000 ;LAst
|
|
max_angular_velocity = 0.300000 ;LAst
|
|
color_shift = 1.000000, 1.000000, 1.000000
|
|
|
|
[DynamicAsteroids]
|
|
asteroid = debris_small2
|
|
count = 10 ;LAst
|
|
placement_radius = 1500.000000 ;LAst
|
|
placement_offset = 0.000000 ;LAst
|
|
max_velocity = 0.600000 ;LAst
|
|
max_angular_velocity = 0.300000 ;LAst
|
|
color_shift = 1.000000, 1.000000, 1.000000
|
|
|
|
;[Cube]
|
|
|
|
[Band]
|
|
render_parts = 8
|
|
shape = debris_belt_04
|
|
height = 7000
|
|
offset_dist = 3500
|
|
fade = 1.000000, 1.350000, 10, 11
|
|
texture_aspect = 1.500000
|
|
color_shift = 1, 1, 1
|
|
ambient_intensity = 1.000000
|
|
vert_increase = 2
|
|
|
|
[ExclusionBand]
|
|
zone = Zone_Li01_005_Planet_Li01_02
|
|
render_parts = 12
|
|
shape = debris_belt_04
|
|
height = 3000
|
|
offset_dist = -500
|
|
fade = 1.000000, 1.500000, 15, 18
|
|
texture_aspect = 1.000000
|
|
color_shift = 1, 1, 1
|
|
ambient_intensity = 1.000000
|
|
cull_mode = 0
|
|
vert_increase = 2
|
|
|
|
[AsteroidBillboards]
|
|
count = 1000 ;300
|
|
start_dist = 2500 ;900
|
|
fade_dist_percent = 0.5 ;0.500000
|
|
shape = debris_tri
|
|
color_shift = 1, 1, 1
|
|
ambient_intensity = 1.000000
|
|
size = 70, 160
|
|
|
|
;[DynamicAsteroids]
|
|
;asteroid = dasteroid_debris_small1
|
|
;count = 10
|
|
;placement_radius = 300 ;150.000000
|
|
;placement_offset = 0 ;90.000000
|
|
;max_velocity = 10.000000
|
|
;max_angular_velocity = 3.000000
|
|
;color_shift = 1, 1, 1
|
|
;
|
|
[LootableZone]
|
|
asteroid_loot_container = lootcrate_ast_loot_metal
|
|
asteroid_loot_commodity = commodity_scrap_metal
|
|
dynamic_loot_container = lootcrate_ast_loot_metal
|
|
dynamic_loot_commodity = commodity_scrap_metal
|
|
asteroid_loot_count = 1, 30
|
|
dynamic_loot_count = 1, 30 ;1, 1
|
|
asteroid_loot_difficulty = 9 ;40
|
|
dynamic_loot_difficulty = 9 ;4
|