FLGameCompanion/FLCompanionByDvurechensky/bin/Debug/SYSTEMS/UN05/UN05.ini
Dvurechensky d057fe2c33 1.0
Main
2024-10-05 07:50:50 +03:00

521 lines
10 KiB
INI

[SystemInfo]
space_color = 0, 0, 0
local_faction = li_n_grp
[EncounterParameters]
nickname = patrolp_assault_follow
filename = missions\encounters\patrolp_assault_follow.ini
[EncounterParameters]
nickname = area_assault
filename = missions\encounters\area_assault.ini
[TexturePanels]
file = universe\heavens\shapes.ini
[Music]
space = music_un05_space
danger = music_un05_danger
battle = music_un05_battle
[Dust]
spacedust = Dust
[Ambient]
color = 60, 20, 10
[Background]
nebulae = solar\starsphere\starsphere_Un05.cmp
[LightSource]
nickname = UN05_system_light
pos = 0, 0, 0
color = 253, 230, 180
range = 100000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION
[Object]
nickname = UN05_to_UN04_hole
ids_name = 525121
pos = 0, 0, -75000
rotate = 0, 179, 0
archetype = jumphole_anomaly2
msg_id_prefix = gcs_refer_system_UN04
jump_effect = jump_effect_blue
ids_info = 66146
visit = 0
goto = UN04, UN04_to_UN05_hole, gate_tunnel_bretonia
[Zone]
nickname = Zone_UN05_interference01
pos = 0, 0, 0
shape = ELLIPSOID
size = 69000, 900000, 69000
rotate = 0, 30, 0
visit = 128
sort = 99
spacedust = atmosphere_gray
spacedust_maxparticles = 250
interference = 0.500000
drag_modifier = 1.100000
[Zone]
nickname = Zone_UN05_cover01
pos = 0, 0, 0
shape = ELLIPSOID
size = 95000, 930000, 95000
rotate = 0, 30, 0
visit = 128
sort = 99
spacedust = atmosphere_gray
spacedust_maxparticles = 250
drag_modifier = 1.100000
[Object]
nickname = Un04_planet_1
ids_name = 535985
rotate = 0, 0, 0
pos = 0, -4000000, 0
archetype = planet_un04
[Object]
nickname = UN05_suprise_DA_gunboat_01
pos = -64299, -17000, 54831
visit = 16
ids_info = 0
rotate = 11, 23, 82
archetype = suprise_DA_gunboat
ids_name = 535998
loadout = SECRET_DA_gunboat_Un05_01
[Object]
nickname = UN05_suprise_DA_gunboat_02
pos = 70216, 17000, 30374
visit = 16
ids_info = 0
rotate = 0, 0, 0
archetype = suprise_DA_gunboat
ids_name = 536000
loadout = SECRET_DA_gunboat_Un05_02
[Object]
nickname = UN05_suprise_DA_fighter_01
pos = 3155, 11000, 77711
visit = 16
ids_info = 0
rotate = 23, 0, 6
archetype = suprise_DA_fighter
ids_name = 535999
loadout = SECRET_DA_fighter_Un05_01
[Object]
nickname = UN05_suprise_DA_fighter_02
pos = -56015, -3500, -12623
visit = 16
ids_info = 0
rotate = 12, 34, 88
archetype = suprise_DA_fighter
ids_name = 535986
loadout = SECRET_DA_fighter_Un05_02
[Object]
nickname = UN05_suprise_incomer_01
pos = 22000, -45000, 22000
visit = 128
ids_info = 0
rotate = 67, 90, 28
archetype = suprise_incomer
ids_name = 536001
loadout = suprise_incomer_secret9
[Object]
nickname = UN05_01
pos = 0, 0, 50000
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = UN05_01_Base
base = UN05_01_Base
reputation = fc_rs_grp
rotate = 0, 0, 0
archetype = space_port_dmg
ids_name = 535927
loadout = space_port_dmg
difficulty_level = 1
[Zone]
nickname = Zone_Un05_DA01
pos = 0, 100000, 250000
rotate = 0, 0, 0
shape = SPHERE
size = 3000
sort = 51
toughness = 2
density = 3
repop_time = 30
max_battle_size = 4
pop_type = Background
relief_time = 20
population_additive = false
faction_weight = fc_un_grp, 20
encounter = area_assault, 17, 0.100000
faction = fc_un_grp, 1.000000
[Zone]
nickname = Zone_UN05_destroy_vignette_01
pos = -25000, 0, 50000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_UN05_destroy_vignette_02
pos = 25000, 0, 50000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_UN05_destroy_vignette_03
pos = -16000, 0, 38000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_UN05_destroy_vignette_04
pos = 16000, 0, 38000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_UN05_destroy_vignette_05
pos = -10000, 0, 33000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_UN05_destroy_vignette_06
pos = 10000, 0, 33000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_UN05_destroy_vignette_07
pos = 0, 0, 28000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_UN05_destroy_vignette_08
pos = -10000, 0, 70000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_UN05_destroy_vignette_09
pos = 20000, 0, 62000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_UN05_destroy_vignette_10
pos = -20000, 0, 62000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_UN05_destroy_vignette_11
pos = 10000, 0, 70000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_UN05_destroy_vignette_12
pos = 0, 0, 75000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_UN05_destroy_vignette_13
pos = -25000, 0, 55000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_UN05_destroy_vignette_14
pos = 25000, 0, 55000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_UN05_destroy_vignette_15
pos = -25000, 0, 45000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_UN05_destroy_vignette_16
pos = 25000, 0, 45000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_UN05_destroy_vignette_17
pos = -5000, 0, 75000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_UN05_destroy_vignette_18
pos = 5000, 0, 75000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_UN05_destroy_vignette_19
pos = -5000, 0, 28000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_UN05_destroy_vignette_20
pos = 5000, 0, 28000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Object]
nickname = UN05_02
pos = -1555, -67, 50000
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_hardest
dock_with = UN05_02_Base
base = UN05_02_Base
reputation = fc_or2_grp
rotate = 0, 90, 0
archetype = o_osiris
ids_name = 237043
loadout = osiris_sector46A
difficulty_level = 1
[Object]
nickname = UN05_bk_rbalken2_01
ids_name = 0
ids_info = 0
rotate = 0, 90, 0
pos = -350, -75, 50000
archetype = bk_rbalken2
parent = UN05_02
reputation = fc_or2_grp
[Object]
nickname = UN05_bk_rbalken2_02
ids_name = 0
ids_info = 0
rotate = 0, 90, 0
pos = -1000, -75, 50000
archetype = bk_rbalken2
parent = UN05_02
reputation = fc_or2_grp
[Zone]
nickname = Zone_UN05_path_fc_hs_grp01
pos = -20247, 0, 18988
rotate = -90, 32, 0
shape = CYLINDER
size = 5000, 73359
sort = 99
toughness = 18
density = 2
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 10
path_label = fc_hs_grp_01, 1
usage = patrol
mission_eligible = false
faction_weight = fc_hs_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.500000
faction = fc_hs_grp, 1.000000
[Zone]
nickname = Zone_UN05_path_fc_hs_grp02
pos = -10921, 0, -26732
rotate = -90, -63, 0
shape = CYLINDER
size = 5000, 64734
sort = 99
toughness = 18
density = 2
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 10
path_label = fc_hs_grp_01, 2
usage = patrol
mission_eligible = false
faction_weight = fc_hs_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.500000
faction = fc_hs_grp, 1.000000
[Zone]
nickname = Zone_UN05_path_fc_hs_grp03
pos = 29829, 0, -9780
rotate = 90, -20, 180
shape = CYLINDER
size = 5000, 67574
sort = 99
toughness = 18
density = 2
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 10
path_label = fc_hs_grp_01, 3
usage = patrol
mission_eligible = false
faction_weight = fc_hs_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.500000
faction = fc_hs_grp, 1.000000
[Zone]
nickname = Zone_UN05_path_fc_hs_grp04
pos = 20458, 0, 35988
rotate = 90, 56, 180
shape = CYLINDER
size = 5000, 51091
sort = 99
toughness = 18
density = 2
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 10
path_label = fc_hs_grp_01, 4
usage = patrol
mission_eligible = false
faction_weight = fc_hs_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.500000
faction = fc_hs_grp, 1.000000
[Object]
nickname = UN05_to_UN06_hole
ids_name = 525121
pos = -82000, -75000, 23000
rotate = 0, -76, 0
archetype = jumphole_anomaly2
msg_id_prefix = gcs_refer_system_UN06
jump_effect = jump_effect_blue
ids_info = 66146
visit = 128
goto = UN06, UN06_to_UN05_hole, gate_tunnel_bretonia
[Object]
nickname = Un05_hopping_lighthouse01
ids_name = 535978
pos = 18000, 0, -40800
archetype = hopping_lighthouse_small
[Object]
nickname = Un05_hopping_lighthouse02
ids_name = 535978
pos = -39300, 0, -11900
archetype = hopping_lighthouse_small
[Object]
nickname = Un05_hopping_lighthouse03
ids_name = 535978
pos = 41300, 0, 21800
archetype = hopping_lighthouse_small
[Object]
nickname = Un05_to_POLICE01_hole
ids_name = 537471
pos = 0, 20000, 0
rotate = 0, 0, 0
archetype = jumphole_red
msg_id_prefix = gcs_refer_system_POLICE01
jump_effect = jump_effect_yellow_long
ids_info = 66146
visit = 0
goto = POLICE01, POLICE01_to_Un05_hole, gate_tunnel_bretonia