354 lines
7.4 KiB
INI
354 lines
7.4 KiB
INI
[SystemInfo]
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space_color = 0, 0, 0
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local_faction = li_n_grp
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space_farclip = 200000
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[TexturePanels]
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file = universe\heavens\shapes.ini
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[Music]
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space = Indian_space01
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danger = Indian_danger01
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battle = Indian_battle01
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[Dust]
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spacedust = Dust
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[Asteroids]
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file = solar\asteroids\IN01_asteroids_02.ini
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zone = Zone_IN01_asteroids_02
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[Nebula]
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file = solar\nebula\IN01_nebula_02.ini
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zone = Zone_IN01_nebula_02
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[Nebula]
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file = solar\nebula\IN01_nebula_01.ini
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zone = Zone_IN01_nebula_01
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[Asteroids]
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file = solar\asteroids\IN01_asteroids_01.ini
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zone = Zone_IN01_asteroids_01
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[Ambient]
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color = 60, 10, 10
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[Background]
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basic_stars = solar\starsphere\starsphere_stars_basic.cmp
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complex_stars = solar\starsphere\starsphere_br01_stars.cmp
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nebulae = solar\starsphere\starsphere_in01.cmp
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[LightSource]
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nickname = IN01_system_light
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pos = 43241, 0, 0
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color = 255, 50, 50
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range = 98000
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type = DIRECTIONAL
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atten_curve = DYNAMIC_DIRECTION
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[Object]
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nickname = IN01_to_LP01_hole
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ids_name = 525121
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pos = -6406, 0, -36378
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rotate = 0, -174, 0
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archetype = jumphole_red
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msg_id_prefix = gcs_refer_system_LP01
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jump_effect = jump_effect_hole
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ids_info = 66146
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visit = 0
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goto = LP01, LP01_to_IN01_hole, gate_tunnel_bretonia
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[Object]
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nickname = IN01_to_LP01_hole_anomaly
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pos = -6406, 0, -36378
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Archetype = baxter_hazard
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visit = 128
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[zone]
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nickname = IN01_Sun1_death
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pos = 43241, 0, 0
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shape = SPHERE
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size = 7000
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damage = 1000000000
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sort = 99.500000
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density = 0
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relief_time = 0
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[Object]
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nickname = IN01_Sun1
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ids_name = 261025
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pos = 43241, 0, 0
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ambient_color = 255, 255, 255
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archetype = sun_1000
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star = hu01_sun3
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atmosphere_range = 6000
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burn_color = 255, 255, 255
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ids_info = 66153
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[Object]
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nickname = IN01_dinamik_sun
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pos = 43241, 0, 0
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archetype = sun_place
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loadout = Red_sun_fx
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[Zone]
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nickname = Zone_IN01_asteroids_01
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ids_name = 0
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pos = -6634, 0, -35920
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rotate = 0, 3, 0
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shape = ELLIPSOID
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size = 40000, 14600, 14000
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property_flags = 66
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ids_info = 0
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visit = 36
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spacedust = radioactivedust_red
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spacedust_maxparticles = 50
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Music = zone_field_asteroid_rock
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[Zone]
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nickname = Zone_IN01_nebula_01
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ids_name = 0
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pos = -450, -50000, 14400
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rotate = 0, 0, 0
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shape = ELLIPSOID
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size = 47131, 28370, 28370
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property_flags = 32768
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property_fog_color = 255.000000, 0.000000, 0.000000
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ids_info = 0
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visit = 36
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spacedust = radioactivedust_red
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spacedust_maxparticles = 50
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[Zone]
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nickname = Zone_IN01_nebula_02
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ids_name = 0
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pos = -450, 50000, 14400
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rotate = 0, 0, 0
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shape = ELLIPSOID
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size = 47131, 28370, 28370
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property_flags = 32768
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property_fog_color = 255.000000, 0.000000, 0.000000
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ids_info = 0
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visit = 36
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spacedust = radioactivedust_red
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spacedust_maxparticles = 50
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[Object]
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nickname = IN01_planet_1
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ids_name = 261807
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spin = 0.000000, 0.020000, 0.000000
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rotate = 0, 0, 0
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pos = -20362, 0, 22421
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archetype = planet_gasblucld_red_5000
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atmosphere_range = 5500
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burn_color = 255, 222, 160
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ids_info = 528313
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ring = Zone_IN01_planet_1_ring, solar\rings\red_ring.ini
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[zone]
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nickname = IN01_planet_1_death
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pos = -20362, 0, 22421
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shape = SPHERE
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size = 5400
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damage = 1000000000
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sort = 99.500000
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density = 0
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relief_time = 0
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[zone]
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nickname = Zone_IN01_planet_1_ring
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pos = -20362, 0, 22421
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rotate = -40, 0, 0
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shape = ring
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size = 20000, 9000, 200
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sort = 0.000000
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[Object]
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nickname = IN01_neutron_star_fx_01
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ids_name = 261048
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pos = 8007, 0, 7550
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orientation = 1, 0, 90, 0
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rotate = -20, 0, 10
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spin = 0, 0, 0
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Archetype = neutron_star
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loadout = neutron_star
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ids_info = 66164
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[Object]
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nickname = IN01_neutron_star
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ids_name = 261048
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pos = 8007, 0, 7550
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rotate = 0, 0, 0
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archetype = planet_neutron_800
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spin = 0.010000, 0.010000, 0.010000
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atmosphere_range = 1100
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burn_color = 255, 222, 160
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ids_info = 528276
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[zone]
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nickname = IN01_neutron_star_death
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pos = 8007, 0, 7550
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shape = SPHERE
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size = 1000
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damage = 1000000000
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sort = 99.500000
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density = 0
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relief_time = 0
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[Zone]
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nickname = Zone_IN01_damage_01
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pos = 8007, 0, 7550
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rotate = 0, 0, 0
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shape = ELLIPSOID
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size = 6000, 6000, 6000
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damage = 2000
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[Zone]
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nickname = Zone_IN01_asteroids_02
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ids_name = 0
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pos = 23336, 0, 37064
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rotate = 0, 18, 0
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shape = ELLIPSOID
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size = 26768, 12354, 12354
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property_flags = 66
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ids_info = 0
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visit = 36
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spacedust = radioactivedust_red
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spacedust_maxparticles = 50
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[Object]
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nickname = IN01_to_IN02_hole
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ids_name = 525121
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pos = 26768, 0, 40953
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rotate = 0, 34, 0
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archetype = jumphole_red
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msg_id_prefix = gcs_refer_system_IN02
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jump_effect = jump_effect_hole
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ids_info = 66146
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visit = 0
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goto = IN02, IN02_to_IN01_hole, gate_tunnel_bretonia
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[Object]
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nickname = IN01_to_IN02_hole_anomaly
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pos = 26768, 0, 40953
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Archetype = baxter_hazard
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visit = 128
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[Object]
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nickname = IN01_to_IN06_hole
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ids_name = 525121
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pos = -35462, 25000, 21277
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rotate = 0, 140, 0
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archetype = jumphole_red
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msg_id_prefix = gcs_refer_system_IN06
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jump_effect = jump_effect_hole
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ids_info = 66146
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visit = 0
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goto = IN06, IN06_to_IN01_hole, gate_tunnel_bretonia
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[Object]
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nickname = IN01_to_IN06_hole_anomaly
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pos = -35462, 25000, 21277
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Archetype = baxter_hazard
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visit = 128
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[Object]
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nickname = IN01_suprise_conquistadors_superheavy_fighter_01
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pos = 24938, 5000, -39809
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visit = 16
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ids_info = 0
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rotate = 180, 90, 20
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archetype = suprise_conquistadors_superheavy_fighter
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ids_name = 534760
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loadout = SECRET_in_in_conquistadors_superheavy_fighter_In01
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[Object]
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nickname = IN01_suprise_conquistadors_superheavy_fighter_02
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pos = 7598, 300, 10558
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visit = 16
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ids_info = 0
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rotate = 50, 160, 0
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archetype = suprise_conquistadors_superheavy_fighter
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ids_name = 534760
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loadout = SECRET_in_in_conquistadors_superheavy_fighter02_In01
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[Object]
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nickname = IN01_suprise_conquistadors_superheavy_fighter_03
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pos = 9573, 900, 5167
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visit = 16
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ids_info = 0
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rotate = 90, 60, 140
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archetype = suprise_conquistadors_superheavy_fighter
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ids_name = 534760
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loadout = SECRET_in_in_conquistadors_superheavy_fighter03_In01
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[Object]
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nickname = IN01_suprise_conquistadors_superheavy_fighter_04
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pos = 4265, -1000, 7060
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visit = 16
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ids_info = 0
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rotate = 90, 140, 70
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archetype = suprise_conquistadors_superheavy_fighter
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ids_name = 534760
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loadout = SECRET_in_in_conquistadors_superheavy_fighter04_In01
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[Object]
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nickname = IN01_suprise_conquistadors_superheavy_fighter_05
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pos = 11013, 1000, 9035
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visit = 16
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ids_info = 0
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rotate = 180, 60, 50
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archetype = suprise_conquistadors_superheavy_fighter
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ids_name = 534760
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loadout = SECRET_in_in_conquistadors_superheavy_fighter05_In01
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[Object]
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nickname = IN01_suprise_conquistadors_superheavy_fighter_06
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pos = -31115, -700, -27226
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visit = 16
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ids_info = 0
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rotate = 0, 80, 90
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archetype = suprise_conquistadors_superheavy_fighter
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ids_name = 534760
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loadout = SECRET_in_in_conquistadors_superheavy_fighter06_In01
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[Object]
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nickname = IN01_suprise_conquistadors_light_fighter_01
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pos = 6516, 500, 4979
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visit = 16
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ids_info = 0
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rotate = 90, 40, 20
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archetype = suprise_conquistadors_light_fighter
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ids_name = 534758
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loadout = SECRET_in_in_conquistadors_light_fighter01_In01
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[Object]
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nickname = IN01_suprise_conquistadors_light_fighter_02
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pos = 8697, -1000, 9465
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visit = 16
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ids_info = 0
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rotate = 40, 170, 0
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archetype = suprise_conquistadors_light_fighter
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ids_name = 534758
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loadout = SECRET_in_in_conquistadors_light_fighter02_In01
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[Object]
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nickname = IN01_suprise_conquistadors_heavy_fighter_01
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pos = 10301, 200, 6872
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visit = 16
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ids_info = 0
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rotate = 10, 30, 110
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archetype = suprise_conquistadors_heavy_fighter
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ids_name = 534759
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loadout = SECRET_in_in_conquistadors_heavy_fighter02_In01
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[Object]
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nickname = IN01_suprise_conquistadors_heavy_fighter_02
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pos = -31943, 1000, -27707
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visit = 16
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ids_info = 0
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rotate = 90, 70, 90
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archetype = suprise_conquistadors_heavy_fighter
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ids_name = 534759
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loadout = SECRET_in_in_conquistadors_heavy_fighter01_In01
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