FLGameCompanion/FLCompanionByDvurechensky/bin/Debug/SYSTEMS/ET05/ET05.ini
Dvurechensky d057fe2c33 1.0
Main
2024-10-05 07:50:50 +03:00

4081 lines
85 KiB
INI

[SystemInfo]
space_color = 0, 0, 0
local_faction = et_n_grp
space_farclip = 90000
[EncounterParameters]
nickname = area_assault
filename = missions\encounters\area_assault.ini
[EncounterParameters]
nickname = area_bh_scout
filename = missions\encounters\area_bh_scout.ini
[EncounterParameters]
nickname = area_defend
filename = missions\encounters\area_defend.ini
[EncounterParameters]
nickname = patrolp_assault_follow
filename = missions\encounters\patrolp_assault_follow.ini
[EncounterParameters]
nickname = patrolp_bh_assault
filename = missions\encounters\patrolp_bh_assault.ini
[EncounterParameters]
nickname = patrolp_assault
filename = missions\encounters\patrolp_assault.ini
[TexturePanels]
file = universe\heavens\shapes.ini
[Music]
space = ET05_space
danger = ET_danger
battle = ET_battle
[Dust]
spacedust = Dust
[Asteroids]
file = solar\asteroids\ET05_asteroids1.ini
zone = Zone_ET05_asteroids1
[Asteroids]
file = solar\asteroids\ET05_asteroids2.ini
zone = Zone_ET05_asteroids2
[Nebula]
file = solar\nebula\ET05_Nebula1.ini
zone = Zone_ET05_Nebula1
[Nebula]
file = solar\nebula\ET05_Nebula2.ini
zone = Zone_ET05_Nebula2
[Nebula]
file = solar\nebula\ET05_Nebula3.ini
zone = Zone_ET05_Nebula3
[Ambient]
color = 233, 149, 70
[Background]
basic_stars = solar\starsphere\starsphere_stars_basic.cmp
complex_stars = solar\starsphere\starsphere_li06_stars.cmp
nebulae = solar\starsphere\starsphere_ET05.cmp
[LightSource]
nickname = ET05_system_light_01
pos = 0, 0, 0
color = 252, 197, 120
range = 200000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION
[Object]
nickname = ET05_to_ET01
ids_name = 545123
pos = 57000, 0, 86000
rotate = 0, 45, 0
archetype = scifi_jumpgate
msg_id_prefix = gcs_refer_system_ET01
jump_effect = jump_effect_orange3
ids_info = 66145
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 7
goto = ET01, ET01_to_ET05, gate_tunnel_bretonia
loadout = scifi_jumpgate
pilot = pilot_solar_easiest
[Object]
nickname = ET05_to_ET01_hole
ids_name = 545124
pos = 99000, 0, 35000
rotate = 0, 50, 0
archetype = rebirth_jumphole_orange
msg_id_prefix = gcs_refer_system_ET01
jump_effect = jump_effect_yellow
ids_info = 66146
visit = 0
goto = ET01, ET01_to_ET05_hole, gate_tunnel_bretonia
[zone]
nickname = Zone_ET05_Dust
ids_name = 0
pos = 0, 0, 0
rotate = 0, 90, 0
shape = ELLIPSOID
size = 130000, 130000, 130000
property_flags = 32768
property_fog_color = 233, 149, 70
visit = 32
spacedust = atmosphere_orange
spacedust_maxparticles = 150
ids_info = 0
sort = 51
[Object]
nickname = ET05_planet_1
ids_name = 545126
pos = 0, 0, 0
rotate = 0, 0, 0
archetype = planet_ET05_1_17000
spin = 0.000000, 0.012000, 0.000000
atmosphere_range = 18500
burn_color = 255, 222, 160
ids_info = 0
base = ET05_04_Base
reputation = et_n_grp
ring = Zone_ET05_planet_1_ring, solar\rings\lava.ini
[zone]
nickname = Zone_ET05_planet_1_ring
pos = 0, 0, 0
rotate = 0, 0, 25
shape = ring
size = 80000, 70000, 25000
sort = 0.000000
[zone]
nickname = ET05_planet_1_death
pos = 0, 0, 0
shape = SPHERE
size = 18000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
[Object]
nickname = ET05_04_dock_ring
ids_name = 534426
pos = 18700, 0, 0
rotate = 0, 90, 0
archetype = dock_ring
ids_info = 66141
dock_with = ET05_04_Base
reputation = et_n_grp
behavior = NOTHING
voice = atc_leg_f01a
space_costume = , robot_body_A
difficulty_level = 1
pilot = pilot_solar_easy
[Object]
nickname = ET05_docking_fixture_0
ids_name = 261166
pos = 18700, 450, 0
rotate = 0, 90, 0
archetype = docking_fixture
ids_info = 66489
base = ET05_04_Base
dock_with = ET05_04_Base
reputation = et_n_grp
behavior = NOTHING
voice = atc_leg_f01a
space_costume = , robot_body_A
[Object]
nickname = ET05_planet_2
ids_name = 545127
pos = 25000, -7000, 35000
rotate = 0, 0, 0
archetype = planet_ET05_2_11000
spin = 0.000000, 0.012000, 0.000000
atmosphere_range = 12500
burn_color = 255, 222, 160
ids_info = 0
[zone]
nickname = ET05_planet_2_death
pos = 25000, -7000, 35000
shape = SPHERE
size = 12000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
[Object]
nickname = ET05_planet_3
ids_name = 545128
pos = -45000, 20000, -25000
rotate = 0, 0, 0
archetype = planet_ET05_3_9000
spin = 0.000000, 0.012000, 0.000000
atmosphere_range = 10500
burn_color = 255, 222, 160
ids_info = 0
[zone]
nickname = ET05_planet_3_death
pos = -45000, 20000, -25000
shape = SPHERE
size = 10000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
[Object]
nickname = ET05_planet_4
ids_name = 545129
pos = 20000, 10000, -50000
rotate = 0, 0, 0
archetype = planet_ET05_4_13000
spin = 0.000000, 0.012000, 0.000000
atmosphere_range = 14500
burn_color = 255, 222, 160
ids_info = 0
[zone]
nickname = ET05_planet_4_death
pos = 20000, 10000, -50000
shape = SPHERE
size = 14000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
[Object]
nickname = ET05_01
ids_name = 545130
pos = 17000, -7000, 16200
rotate = 0, 0, 0
archetype = goauld_base
ids_info = 0
base = ET05_01_Base
dock_with = ET05_01_Base
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = goauld_base_light_loadout
pilot = pilot_solar_easy
[Object]
nickname = ET05_02
ids_name = 545131
pos = -30000, 10000, -10000
rotate = 0, 0, 0
archetype = goauld_base
ids_info = 0
base = ET05_02_Base
dock_with = ET05_02_Base
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = goauld_base_light_loadout
pilot = pilot_solar_easy
[Object]
nickname = ET05_03
ids_name = 545132
pos = 15000, 0, -25000
rotate = 0, 0, 0
archetype = goauld_base
ids_info = 0
base = ET05_03_Base
dock_with = ET05_03_Base
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = goauld_base_light_loadout
pilot = pilot_solar_easy
[Object]
nickname = ET05_pyramid1
ids_name = 545101
pos = -50000, 0, 4500
rotate = 0, 154, 0
archetype = pyramid
[Object]
nickname = ET05_pyramid2
ids_name = 545101
pos = -10000, -45000, -5000
rotate = 0, 154, 0
archetype = pyramid
[Object]
nickname = ET05_pyramid3
ids_name = 545101
pos = -30000, -9000, 50000
rotate = 0, 154, 0
archetype = pyramid
[Object]
nickname = ET05_pyramid4
ids_name = 545101
pos = 20000, 23700, -50000
rotate = 0, 154, 0
archetype = pyramid
[Object]
nickname = ET05_pyramid5
ids_name = 545101
pos = -40000, 13000, -90000
rotate = 0, 154, 0
archetype = pyramid
[Object]
nickname = ET05_pyramid6
ids_name = 545101
pos = 70000, -12000, 40000
rotate = 0, 154, 0
archetype = pyramid
[Object]
nickname = ET05_pyramid7
ids_name = 545101
pos = 50000, -2000, 4500
rotate = 0, 154, 0
archetype = pyramid
[Object]
nickname = ET05_Trade_Lane_Ring_01
ids_name = 0
pos = 48179, 0, 83164
rotate = 0, 63, 0
archetype = scifi_trade_lane_ring
next_ring = ET05_Trade_Lane_Ring_02
ids_info = 66170
reputation = et_n_grp
tradelane_space_name = 202654
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
[Object]
nickname = ET05_Trade_Lane_Ring_02
ids_name = 0
pos = 38342, 0, 78332
rotate = 0, 63, 0
archetype = scifi_trade_lane_ring
prev_ring = ET05_Trade_Lane_Ring_01
next_ring = ET05_Trade_Lane_Ring_03
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
[Object]
nickname = ET05_Trade_Lane_Ring_03
ids_name = 0
pos = 28505, 0, 73501
rotate = 0, 63, 0
archetype = scifi_trade_lane_ring
prev_ring = ET05_Trade_Lane_Ring_02
next_ring = ET05_Trade_Lane_Ring_04
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
[Object]
nickname = ET05_Trade_Lane_Ring_04
ids_name = 0
pos = 18669, 0, 68669
rotate = 0, 63, 0
archetype = scifi_trade_lane_ring
prev_ring = ET05_Trade_Lane_Ring_03
next_ring = ET05_Trade_Lane_Ring_05
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
[Object]
nickname = ET05_Trade_Lane_Ring_05
ids_name = 0
pos = 8832, 0, 63838
rotate = 0, 63, 0
archetype = scifi_trade_lane_ring
prev_ring = ET05_Trade_Lane_Ring_04
next_ring = ET05_Trade_Lane_Ring_06
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
[Object]
nickname = ET05_Trade_Lane_Ring_06
ids_name = 0
pos = -1004, 0, 59007
rotate = 0, 63, 0
archetype = scifi_trade_lane_ring
prev_ring = ET05_Trade_Lane_Ring_05
ids_info = 66170
reputation = et_n_grp
tradelane_space_name = 545130
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
[Object]
nickname = ET05_Trade_Lane_Ring_07
ids_name = 0
pos = -916, -2000, 54259
rotate = -8, -23, 0
archetype = scifi_trade_lane_ring
next_ring = ET05_Trade_Lane_Ring_08
ids_info = 66170
reputation = et_n_grp
tradelane_space_name = 202654
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
[Object]
nickname = ET05_Trade_Lane_Ring_08
ids_name = 0
pos = 3517, -3500, 44120
rotate = -8, -23, 0
archetype = scifi_trade_lane_ring
prev_ring = ET05_Trade_Lane_Ring_07
next_ring = ET05_Trade_Lane_Ring_09
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
[Object]
nickname = ET05_Trade_Lane_Ring_09
ids_name = 0
pos = 7950, -5000, 33981
rotate = -8, -23, 0
archetype = scifi_trade_lane_ring
prev_ring = ET05_Trade_Lane_Ring_08
next_ring = ET05_Trade_Lane_Ring_10
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
[Object]
nickname = ET05_Trade_Lane_Ring_10
ids_name = 0
pos = 12383, -6500, 23843
rotate = -8, -23, 0
archetype = scifi_trade_lane_ring
prev_ring = ET05_Trade_Lane_Ring_09
ids_info = 66170
reputation = et_n_grp
tradelane_space_name = 545130
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
[Object]
nickname = ET05_Trade_Lane_Ring_11
ids_name = 0
pos = -5965, 1500, 54062
rotate = 5, 20, 0
archetype = scifi_trade_lane_ring
next_ring = ET05_Trade_Lane_Ring_12
ids_info = 66170
reputation = et_n_grp
tradelane_space_name = 202654
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
[Object]
nickname = ET05_Trade_Lane_Ring_12
ids_name = 0
pos = -9632, 2500, 44141
rotate = 5, 20, 0
archetype = scifi_trade_lane_ring
prev_ring = ET05_Trade_Lane_Ring_11
next_ring = ET05_Trade_Lane_Ring_13
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
[Object]
nickname = ET05_Trade_Lane_Ring_13
ids_name = 0
pos = -13299, 3500, 34221
rotate = 5, 20, 0
archetype = scifi_trade_lane_ring
prev_ring = ET05_Trade_Lane_Ring_12
next_ring = ET05_Trade_Lane_Ring_14
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
[Object]
nickname = ET05_Trade_Lane_Ring_14
ids_name = 0
pos = -16966, 4500, 24301
rotate = 5, 20, 0
archetype = scifi_trade_lane_ring
prev_ring = ET05_Trade_Lane_Ring_13
next_ring = ET05_Trade_Lane_Ring_15
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
[Object]
nickname = ET05_Trade_Lane_Ring_15
ids_name = 0
pos = -20633, 5500, 14380
rotate = 5, 20, 0
archetype = scifi_trade_lane_ring
prev_ring = ET05_Trade_Lane_Ring_14
next_ring = ET05_Trade_Lane_Ring_16
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
[Object]
nickname = ET05_Trade_Lane_Ring_16
ids_name = 0
pos = -24300, 6500, 4460
rotate = 5, 20, 0
archetype = scifi_trade_lane_ring
prev_ring = ET05_Trade_Lane_Ring_15
next_ring = ET05_Trade_Lane_Ring_17
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
[Object]
nickname = ET05_Trade_Lane_Ring_17
ids_name = 0
pos = -27967, 7500, -5460
rotate = 5, 20, 0
archetype = scifi_trade_lane_ring
prev_ring = ET05_Trade_Lane_Ring_16
ids_info = 66170
reputation = et_n_grp
tradelane_space_name = 545131
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
[Object]
nickname = ET05_Trade_Lane_Ring_18
ids_name = 0
pos = -25070, 7000, -12553
rotate = -13, -72, 0
archetype = scifi_trade_lane_ring
next_ring = ET05_Trade_Lane_Ring_19
ids_info = 66170
reputation = et_n_grp
tradelane_space_name = 545131
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
[Object]
nickname = ET05_Trade_Lane_Ring_19
ids_name = 0
pos = -16534, 5000, -15279
rotate = -13, -72, 0
archetype = scifi_trade_lane_ring
prev_ring = ET05_Trade_Lane_Ring_18
next_ring = ET05_Trade_Lane_Ring_20
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
[Object]
nickname = ET05_Trade_Lane_Ring_20
ids_name = 0
pos = -7998, 3000, -18006
rotate = -13, -72, 0
archetype = scifi_trade_lane_ring
prev_ring = ET05_Trade_Lane_Ring_19
next_ring = ET05_Trade_Lane_Ring_21
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
[Object]
nickname = ET05_Trade_Lane_Ring_21
ids_name = 0
pos = 538, 1000, -20733
rotate = -13, -72, 0
archetype = scifi_trade_lane_ring
prev_ring = ET05_Trade_Lane_Ring_20
next_ring = ET05_Trade_Lane_Ring_22
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
[Object]
nickname = ET05_Trade_Lane_Ring_22
ids_name = 0
pos = 9074, -1000, -23460
rotate = -13, -72, 0
archetype = scifi_trade_lane_ring
prev_ring = ET05_Trade_Lane_Ring_21
ids_info = 66170
reputation = et_n_grp
tradelane_space_name = 545132
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
[zone]
nickname = Zone_ET05_Nebula1
ids_name = 0
pos = -90000, 0, 0
rotate = 0, 0, 0
shape = ELLIPSOID
size = 30000, 40000, 80000
property_flags = 32768
property_fog_color = 242, 230, 25
visit = 32
spacedust = dust_orange
spacedust_maxparticles = 90
ids_info = 0
sort = 51
toughness = 19
density = 6
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 25
population_additive = false
encounter = area_defend, 19, 0.100000
faction = et_n_grp, 0.700000
encounter = area_bh_scout, 19, 0.100000
faction = gd_bh_grp, 0.900000
encounter = area_assault, 19, 0.100000
faction = fc_x_grp, 0.900000
[zone]
nickname = Zone_ET05_Nebula2
ids_name = 0
pos = 85000, 0, 60000
rotate = 0, 58, 0
shape = ELLIPSOID
size = 40000, 20000, 20000
property_flags = 32768
property_fog_color = 242, 120, 0
visit = 32
spacedust = dust_orange
spacedust_maxparticles = 40
ids_info = 0
sort = 51
toughness = 19
density = 6
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 25
population_additive = false
encounter = area_defend, 19, 0.100000
faction = et_n_grp, 0.700000
encounter = area_bh_scout, 19, 0.100000
faction = gd_bh_grp, 0.900000
encounter = area_assault, 19, 0.100000
faction = fc_x_grp, 0.900000
[Object]
nickname = ET05_Sun1
ids_name = 261049
pos = -20000, 0, 80000
ambient_color = 255, 255, 255
archetype = sun_1000
star = rh05_sun
atmosphere_range = 11000
burn_color = 255, 255, 255
ids_info = 66155
[zone]
nickname = ET05_Sun1_death
pos = -20000, 0, 80000
shape = SPHERE
size = 10000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
[Object]
nickname = ET05_Sun2
ids_name = 261049
pos = -20000, 45000, -60000
ambient_color = 255, 255, 255
archetype = sun_1000
star = hu01_sun2
atmosphere_range = 11000
burn_color = 255, 255, 255
ids_info = 66155
[zone]
nickname = ET05_Sun2_death
pos = -20000, 45000, -60000
shape = SPHERE
size = 10000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
[Object]
nickname = ET05_Sun3
ids_name = 261025
pos = 85000, 15000, 0
ambient_color = 255, 255, 255
archetype = sun_1000
star = hu01_sun3
atmosphere_range = 11000
burn_color = 255, 255, 255
ids_info = 66153
[zone]
nickname = ET05_Sun3_death
pos = 85000, 15000, 0
shape = SPHERE
size = 10000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
[Object]
nickname = ET05_to_ET02
ids_name = 545133
pos = -70000, 0, -78000
rotate = 0, -150, 0
archetype = scifi_jumpgate
msg_id_prefix = gcs_refer_system_ET02
jump_effect = jump_effect_orange3
ids_info = 66145
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 7
goto = ET02, ET02_to_ET05, gate_tunnel_bretonia
loadout = scifi_jumpgate
pilot = pilot_solar_easiest
[Object]
nickname = ET05_to_ET02_hole
ids_name = 545095
pos = -90000, 0, -30000
rotate = 0, -110, 0
archetype = rebirth_jumphole_orange
msg_id_prefix = gcs_refer_system_ET02
jump_effect = jump_effect_yellow
ids_info = 66146
visit = 0
goto = ET02, ET02_to_ET05_hole, gate_tunnel_bretonia
[Object]
nickname = ET05_Trade_Lane_Ring_23
ids_name = 0
pos = -35817, 6500, -14520
rotate = -5, 28, 0
archetype = scifi_trade_lane_ring
next_ring = ET05_Trade_Lane_Ring_24
ids_info = 66170
reputation = et_n_grp
tradelane_space_name = 545131
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
;
[Object]
nickname = ET05_Trade_Lane_Ring_24
ids_name = 0
pos = -42056, 5500, -26135
rotate = -5, 28, 0
archetype = scifi_trade_lane_ring
prev_ring = ET05_Trade_Lane_Ring_23
next_ring = ET05_Trade_Lane_Ring_25
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
;
[Object]
nickname = ET05_Trade_Lane_Ring_25
ids_name = 0
pos = -48295, 4500, -37750
rotate = -5, 28, 0
archetype = scifi_trade_lane_ring
prev_ring = ET05_Trade_Lane_Ring_24
next_ring = ET05_Trade_Lane_Ring_26
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
;
[Object]
nickname = ET05_Trade_Lane_Ring_26
ids_name = 0
pos = -54534, 3500, -49366
rotate = -5, 28, 0
archetype = scifi_trade_lane_ring
prev_ring = ET05_Trade_Lane_Ring_25
next_ring = ET05_Trade_Lane_Ring_27
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
;
[Object]
nickname = ET05_Trade_Lane_Ring_27
ids_name = 0
pos = -60773, 2500, -60981
rotate = -5, 28, 0
archetype = scifi_trade_lane_ring
prev_ring = ET05_Trade_Lane_Ring_26
next_ring = ET05_Trade_Lane_Ring_28
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
;
[Object]
nickname = ET05_Trade_Lane_Ring_28
ids_name = 0
pos = -67012, 1500, -72597
rotate = -5, 28, 0
archetype = scifi_trade_lane_ring
prev_ring = ET05_Trade_Lane_Ring_27
ids_info = 66170
reputation = et_n_grp
tradelane_space_name = 545071
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
[zone]
nickname = Zone_ET05_Nebula3
ids_name = 0
pos = 90000, 0, -50000
rotate = 0, -58, 0
shape = ELLIPSOID
size = 45000, 30000, 20000
property_flags = 32768
property_fog_color = 249, 55, 0
visit = 32
spacedust = radioactivedust_red
spacedust_maxparticles = 75
ids_info = 0
sort = 51
toughness = 19
density = 6
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 25
population_additive = false
encounter = area_defend, 19, 0.100000
faction = et_n_grp, 0.700000
encounter = area_bh_scout, 19, 0.100000
faction = gd_bh_grp, 0.900000
encounter = area_assault, 19, 0.100000
faction = fc_x_grp, 0.900000
faction = pirate_n_grp, 0.950000
[Object]
nickname = ET05_05
ids_name = 545135
pos = 95000, 0, -55000
rotate = 0, 205, 0
archetype = Pirate_Ast_st
ids_info = 0
base = ET05_05_Base
dock_with = ET05_05_Base
reputation = pirate_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = Pirate_Ast_st_loadout
pilot = pilot_solar_easy
voice = atc_leg_m02
space_costume = syd_head, sh_male1_body
[zone]
nickname = Zone_ET05_05
pos = 95000, 0, -55000
rotate = 0, 0, 0
shape = SPHERE
size = 6000
sort = 51
toughness = 19
density = 6
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 20
population_additive = false
encounter = area_defend, 19, 0.100000
faction = pirate_n_grp, 1.000000
[zone]
nickname = Zone_ET05_asteroids1
ids_name = 0
pos = 90000, 0, -50000
rotate = 0, -58, 0
shape = ELLIPSOID
size = 40000, 25000, 15000
property_flags = 66
visit = 36
[Object]
nickname = ET05_06
ids_name = 545136
pos = 97000, 0, 57000
rotate = 0, -120, 0
archetype = Xenos_st
ids_info = 0
base = ET05_06_Base
dock_with = ET05_06_Base
reputation = fc_x_grp
behavior = NOTHING
difficulty_level = 1
loadout = Xenos_st_loadout
pilot = pilot_solar_easy
voice = atc_leg_m02
space_costume = pl_male1_head, pi_pirate5_body, prop_neuralnet_D
[Object]
nickname = ET05_06_part
pos = 97000, 0, 57000
rotate = 0, -120, 0
archetype = Xenos_st_p
parent = ET05_06
[zone]
nickname = Zone_ET05_06
pos = 97000, 0, 57000
rotate = 0, 0, 0
shape = SPHERE
size = 6000
sort = 51
toughness = 19
density = 6
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 20
population_additive = false
encounter = area_defend, 19, 0.100000
faction = fc_x_grp, 1.000000
[zone]
nickname = Zone_ET05_01
pos = 17000, -7000, 17000
rotate = 0, -40, 0
shape = ELLIPSOID
size = 6000, 11000, 10000
sort = 51
toughness = 19
density = 6
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 20
population_additive = false
encounter = area_defend, 19, 0.100000
faction = et_n_grp, 0.700000
encounter = area_bh_scout, 19, 0.100000
faction = gd_bh_grp, 0.900000
[zone]
nickname = Zone_ET05_02
pos = -30000, 10000, -10000
rotate = 0, -40, 0
shape = ELLIPSOID
size = 8000, 11000, 8000
sort = 51
toughness = 19
density = 6
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 20
population_additive = false
encounter = area_defend, 19, 0.100000
faction = et_n_grp, 0.700000
encounter = area_bh_scout, 19, 0.100000
faction = gd_bh_grp, 0.900000
[zone]
nickname = Zone_ET05_03
pos = 15000, 0, -25000
rotate = 0, 0, 0
shape = ELLIPSOID
size = 10000, 10000, 8000
sort = 51
toughness = 19
density = 6
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 20
population_additive = false
encounter = area_defend, 19, 0.100000
faction = et_n_grp, 0.700000
encounter = area_bh_scout, 19, 0.100000
faction = gd_bh_grp, 0.900000
[zone]
nickname = Zone_ET05_pyramid1
pos = -50000, 0, 4500
rotate = 0, 0, 0
shape = ELLIPSOID
size = 9000, 10000, 12000
sort = 51
toughness = 19
density = 6
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 20
population_additive = false
encounter = area_defend, 19, 0.100000
faction = et_n_grp, 0.700000
encounter = area_bh_scout, 19, 0.100000
faction = gd_bh_grp, 0.900000
encounter = area_assault, 19, 0.100000
faction = fc_x_grp, 0.900000
[zone]
nickname = Zone_ET05_pyramid7
pos = 50000, -2000, 4500
rotate = 0, 0, 0
shape = ELLIPSOID
size = 10000, 10000, 10000
sort = 51
toughness = 19
density = 6
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 20
population_additive = false
encounter = area_defend, 19, 0.100000
faction = et_n_grp, 0.700000
encounter = area_bh_scout, 19, 0.100000
faction = gd_bh_grp, 0.900000
encounter = area_assault, 19, 0.100000
faction = fc_x_grp, 0.900000
[zone]
nickname = Zone_ET05_pyramid3
pos = -30000, -9000, 50000
rotate = 0, 30, 0
shape = ELLIPSOID
size = 10000, 10000, 15000
sort = 51
toughness = 19
density = 6
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 20
population_additive = false
encounter = area_defend, 19, 0.100000
faction = et_n_grp, 0.700000
encounter = area_bh_scout, 19, 0.100000
faction = gd_bh_grp, 0.900000
encounter = area_assault, 19, 0.100000
faction = fc_x_grp, 0.900000
[zone]
nickname = Zone_ET05_to_ET01
pos = 49300, 0, 89000
rotate = 0, 30, 0
shape = ELLIPSOID
size = 10000, 10000, 13000
sort = 51
toughness = 19
density = 6
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 20
population_additive = false
encounter = area_defend, 19, 0.100000
faction = et_n_grp, 0.700000
encounter = area_bh_scout, 19, 0.100000
faction = gd_bh_grp, 0.900000
encounter = area_assault, 19, 0.100000
faction = fc_x_grp, 0.900000
[zone]
nickname = Zone_ET05_to_ET02
pos = -68000, 0, -78000
rotate = 0, 30, 0
shape = ELLIPSOID
size = 10000, 10000, 11500
sort = 51
toughness = 19
density = 6
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 20
population_additive = false
encounter = area_defend, 19, 0.100000
faction = et_n_grp, 0.700000
encounter = area_bh_scout, 19, 0.100000
faction = gd_bh_grp, 0.900000
encounter = area_assault, 19, 0.100000
faction = fc_x_grp, 0.900000
[Object]
nickname = ET05_heavy_weapon_platform01
ids_name = 545170
pos = -69000, 1000, -76000
rotate = 180, -150, 0
archetype = et_platform
ids_info = 66171
visit = 0
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = et_platform
pilot = pilot_solar_hardest
[Object]
nickname = ET05_heavy_weapon_platform02
ids_name = 545170
pos = 57000, -1000, 86000
rotate = 0, 45, 0
archetype = et_platform
ids_info = 66171
visit = 0
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = et_platform
pilot = pilot_solar_hardest
[Object]
nickname = ET05_heavy_weapon_platform03
ids_name = 545170
pos = 18700, -500, 0
rotate = 0, -90, 0
archetype = et_platform
ids_info = 66171
visit = 0
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = et_platform
pilot = pilot_solar_hardest
[zone]
nickname = Zone_ET05_asteroids2
ids_name = 0
pos = -90000, 0, 0
rotate = 0, -90, 0
shape = ELLIPSOID
size = 25000, 25000, 15000
property_flags = 66
visit = 36
[zone]
nickname = Zone_ET05_Asteroid_Spaceport
pos = -90000, 0, 0
rotate = 0, 0, 0
shape = SPHERE
size = 10000
sort = 51
toughness = 19
density = 6
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 20
population_additive = false
encounter = area_defend, 19, 0.100000
faction = et_n_grp, 0.900000
;encounter = area_bh_scout, 19, 0.100000
;faction = gd_bh_grp, 0.850000
[Object]
nickname = ET05_07
ids_name = 545172
pos = -93000, 0, 0
rotate = 180, 90, 0
archetype = Asteroid_Spaceport1
ids_info = 0
base = ET05_07_Base
dock_with = ET05_07_Base
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = Asteroid_Spaceport1_loadout
pilot = pilot_solar_easy
voice = atc_leg_m01
space_costume = br_brighton_head, br_quigly_body, prop_neuralnet_B_right
[Object]
nickname = ET05_07_Asteroid_Spaceport2_part
pos = -93000, 0, 0
rotate = 180, 90, 0
archetype = Asteroid_Spaceport2
parent = ET05_07
[Object]
nickname = ET05_07_depot_1
ids_name = 261161
pos = -91000, 0, 1000
archetype = depot_water
ids_info = 66150
reputation = et_n_grp
behavior = NOTHING
loadout = depot_egypt_1
[Object]
nickname = ET05_07_depot_2
ids_name = 261161
pos = -90500, 0, 1500
archetype = depot_water
ids_info = 66150
reputation = et_n_grp
behavior = NOTHING
loadout = depot_egypt_2
;
[Object]
nickname = ET05_07_depot_3
ids_name = 261161
pos = -90500, 0, 1750
archetype = depot_water
ids_info = 66150
reputation = et_n_grp
behavior = NOTHING
loadout = depot_egypt_3
[Object]
nickname = ET05_07_depot_4
ids_name = 261161
pos = -90750, 0, 1750
archetype = depot_water
ids_info = 66150
reputation = et_n_grp
behavior = NOTHING
loadout = depot_egypt_4
[Object]
nickname = ET05_07_depot_5
ids_name = 261161
pos = -90750, 0, 1000
archetype = depot_water
ids_info = 66150
reputation = et_n_grp
behavior = NOTHING
loadout = depot_egypt_1
[Object]
nickname = ET05_07_depot_6
ids_name = 261161
pos = -90750, 0, 1250
archetype = depot_water
ids_info = 66150
reputation = et_n_grp
behavior = NOTHING
loadout = depot_egypt_1
[Object]
nickname = ET05_07_depot_7
ids_name = 261161
pos = -90500, 0, 1250
archetype = depot_water
ids_info = 66150
reputation = et_n_grp
behavior = NOTHING
loadout = depot_egypt_1
[Object]
nickname = ET05_Trade_Lane_Ring_29
ids_name = 0
pos = -35920, 7000, -6907
rotate = -7, 97, 0
archetype = scifi_trade_lane_ring
next_ring = ET05_Trade_Lane_Ring_30
ids_info = 66170
reputation = et_n_grp
tradelane_space_name = 545131
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
[Object]
nickname = ET05_Trade_Lane_Ring_30
ids_name = 0
pos = -47865, 5500, -5268
rotate = -7, 97, 0
archetype = scifi_trade_lane_ring
prev_ring = ET05_Trade_Lane_Ring_29
next_ring = ET05_Trade_Lane_Ring_31
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
[Object]
nickname = ET05_Trade_Lane_Ring_31
ids_name = 0
pos = -59811, 4000, -3630
rotate = -7, 97, 0
archetype = scifi_trade_lane_ring
prev_ring = ET05_Trade_Lane_Ring_30
next_ring = ET05_Trade_Lane_Ring_32
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
[Object]
nickname = ET05_Trade_Lane_Ring_32
ids_name = 0
pos = -71756, 2500, -1991
rotate = -7, 97, 0
archetype = scifi_trade_lane_ring
prev_ring = ET05_Trade_Lane_Ring_31
next_ring = ET05_Trade_Lane_Ring_33
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
[Object]
nickname = ET05_Trade_Lane_Ring_33
ids_name = 0
pos = -83702, 1000, -353
rotate = -7, 97, 0
archetype = scifi_trade_lane_ring
prev_ring = ET05_Trade_Lane_Ring_32
ids_info = 66170
reputation = et_n_grp
tradelane_space_name = 545172
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
[Object]
nickname = ET05_Et_heavy_barge_s_01
ids_name = 545173
ids_info = 0
rotate = 0, -90, 0
pos = -93000, 0, 400
archetype = Et_heavy_barge_s
[zone]
nickname = Zone_ET05_asteroids2_mining_area_01
pos = -90000, 0, 20000
shape = SPHERE
size = 2900
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 150
comment = mining_zone
sort = 99.500000
[zone]
nickname = Zone_ET05_asteroids2_mining_area_02
pos = -92000, 0, -19000
shape = SPHERE
size = 3100
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 150
comment = mining_zone
sort = 99.500000
[zone]
nickname = Zone_ET05_asteroids2_mining_area_03
pos = -87000, 0, -18000
shape = SPHERE
size = 1800
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 150
comment = mining_zone
sort = 99.500000
[zone]
nickname = Zone_ET05_asteroids1_mining_area_01
pos = 77000, 0, -70000
shape = SPHERE
size = 4500
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 150
comment = mining_zone
sort = 99.500000
[zone]
nickname = Zone_ET05_asteroids1_mining_area_02
pos = 99000, 0, -30000
shape = SPHERE
size = 2000
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 150
comment = mining_zone
sort = 99.500000
[zone]
nickname = Zone_ET05_asteroids1_mining_area_03
pos = 103000, 0, -31000
shape = SPHERE
size = 1600
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 150
comment = mining_zone
sort = 99.500000
[zone]
nickname = Zone_ET05_asteroids1_mining_area_04
pos = 102000, 0, -28000
shape = SPHERE
size = 1300
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 150
comment = mining_zone
sort = 99.500000
[Object]
nickname = ET05_suprise_Pirate_vhf_01
pos = -89000, 0, 54000
visit = 0
ids_info = 0
rotate = 33, -16, -21
archetype = suprise_Pirate_vhf
ids_name = 545233
loadout = SECRET_Pirate_vhf_ET05_1
[Object]
nickname = ET05_suprise_Pirate_destroyer_01
pos = 110000, 0, -30000
visit = 0
ids_info = 0
rotate = 65, 54, 14
archetype = suprise_Pirate_destroyer
ids_name = 545236
loadout = SECRET_Pirate_destroyer_ET05_1
[Object]
nickname = ET05_suprise_Pirate_battleship_01
pos = 80000, 0, 82000
visit = 0
ids_info = 0
rotate = 44, 2, 18
archetype = suprise_Pirate_battleship
ids_name = 545237
loadout = SECRET_Pirate_battleship_ET05_1
[Object]
nickname = ET05_suprise_Pirate_bomber_01
pos = -19000, -51000, -5000
visit = 0
ids_info = 0
rotate = 50, 12, -87
archetype = suprise_Pirate_bomber
ids_name = 545239
loadout = SECRET_Pirate_bomber_ET05_1
[Object]
nickname = ET05_suprise_MPS_NEXUS_01
pos = 77000, 0, 60000
visit = 0
ids_info = 0
rotate = 33, 22, 11
archetype = MPS_NEXUS_suprise_h
ids_name = 545244
loadout = SECRET_MPS_NEXUS_ET05_1
[Object]
nickname = ET05_NavBouy1
ids_name = 545078
ids_info = 529847
pos = -6504, 0, 58507
rotate = 0, 0, 0
archetype = SG_NavBouy
loadout = SG_NavBouy_loadout
parent = ET05_suprise_MPS_NEXUS_01
[Object]
nickname = ET05_NavBouy2
ids_name = 545078
ids_info = 529847
pos = -88500, 0, -6000
rotate = 0, 0, 0
archetype = SG_NavBouy
loadout = SG_NavBouy_loadout
parent = ET05_suprise_Pirate_bomber_01
[Object]
nickname = ET05_suprise_Et_freighter_01
pos = 59000, 10000, -35000
visit = 0
ids_info = 0
rotate = 89, 51, 12
archetype = suprise_Et_freighter
ids_name = 545245
loadout = SECRET_Et_freighter_ET05_1
[Object]
nickname = ET05_NavBouy3
ids_name = 545078
ids_info = 529847
pos = 29000, 0, 5000
rotate = 0, 0, 0
archetype = SG_NavBouy
loadout = SG_NavBouy_loadout
parent = ET05_suprise_Et_freighter_01
[Object]
nickname = ET05_container_cubical_01
pos = 75000, 0, -70000
visit = 0
ids_info = 0
rotate = 0, 0, 0
spin = 0.215000, 0.150000, 0.020000
archetype = Container_Cubical_01
ids_name = 536873
loadout = ET05_Container_Cubical_1
[Object]
nickname = ET05_container_cubical_02
pos = -85000, 0, -65000
visit = 0
ids_info = 0
rotate = 0, 0, 0
spin = 0.215000, 0.150000, 0.020000
archetype = Container_Cubical_02
ids_name = 536873
loadout = ET05_Container_Cubical_2
[Object]
nickname = ET05_container_cylindrical_01
pos = 99000, 0, 3000
visit = 0
ids_info = 0
rotate = 0, 0, 0
spin = 0.215000, 0.150000, 0.020000
archetype = Container_Cylindrical_01
ids_name = 536873
loadout = ET05_Container_Cylindrical_1
[Object]
nickname = ET05_container_cylindrical_02
pos = 10000, 0, -85000
visit = 0
ids_info = 0
rotate = 0, 0, 0
spin = 0.215000, 0.150000, 0.020000
archetype = Container_Cylindrical_02
ids_name = 536873
loadout = ET05_Container_Cylindrical_2
[Object]
nickname = ET05_container_cylindrical_03
pos = 70000, -2000, 14500
visit = 0
ids_info = 0
rotate = 0, 0, 0
spin = 0.215000, 0.150000, 0.020000
archetype = Container_Cylindrical_03
ids_name = 536873
loadout = ET05_Container_Cylindrical_3
[Object]
nickname = ET05_container_hexagonal_01
pos = 15000, 0, 90000
visit = 0
ids_info = 0
rotate = 0, 0, 0
spin = 0.215000, 0.150000, 0.020000
archetype = Container_Hexagonal_01
ids_name = 536873
loadout = ET05_Container_Hexagonal_1
[Object]
nickname = ET05_container_hexagonal_02
pos = -40000, -7000, 50000
visit = 0
ids_info = 0
rotate = 0, 0, 0
spin = 0.215000, 0.150000, 0.020000
archetype = Container_Hexagonal_02
ids_name = 536873
loadout = ET05_Container_Hexagonal_2
[Object]
nickname = ET05_container_hexagonal_03
pos = -12000, 1500, -40000
visit = 0
ids_info = 0
rotate = 0, 0, 0
spin = 0.215000, 0.150000, 0.020000
archetype = Container_Hexagonal_01
ids_name = 536873
loadout = ET05_Container_Hexagonal_3
[Object]
nickname = ET05_NavBouy4
ids_name = 545078
ids_info = 529847
pos = 20000, 28000, -50000
rotate = 0, 0, 0
archetype = SG_NavBouy
loadout = SG_NavBouy_loadout
parent = ET05_container_hexagonal_03
[Object]
nickname = ET05_NavBouy5
ids_name = 545078
ids_info = 529847
pos = 69000, 0, -15000
rotate = 0, 0, 0
archetype = SG_NavBouy
loadout = SG_NavBouy_loadout
parent = ET05_container_cylindrical_01
[zone]
nickname = Zone_ET05_destroy_vignette_01
pos = 48700, 0, -5000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET05_destroy_vignette_02
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shape = SPHERE
size = 10000
mission_type = lawful, unlawful
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vignette_type = open
;
[zone]
nickname = Zone_ET05_destroy_vignette_03
pos = 48700, 0, -15000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET05_destroy_vignette_04
pos = 43700, 0, -20000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET05_destroy_vignette_05
pos = 38700, 0, -25000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
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vignette_type = open
;
[zone]
nickname = Zone_ET05_destroy_vignette_06
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shape = SPHERE
size = 10000
mission_type = lawful, unlawful
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vignette_type = open
;
[zone]
nickname = Zone_ET05_destroy_vignette_07
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shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET05_destroy_vignette_08
pos = -4000, 0, 30000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET05_destroy_vignette_09
pos = -29000, 0, 30000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET05_destroy_vignette_10
pos = -33000, 0, 25000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET05_destroy_vignette_11
pos = -36000, 0, 20000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET05_destroy_vignette_12
pos = -41000, 0, 25000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET05_destroy_vignette_13
pos = -41000, 0, 30000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET05_destroy_vignette_14
pos = -41000, 0, 35000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET05_destroy_vignette_15
pos = -49000, 0, 25000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET05_destroy_vignette_16
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shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET05_destroy_vignette_17
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shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET05_destroy_vignette_18
pos = -55000, 0, 30000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET05_destroy_vignette_19
pos = -55000, 0, 25000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET05_destroy_vignette_20
pos = -55000, 0, 20000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET05_destroy_vignette_21
pos = -60000, 0, 23000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET05_destroy_vignette_22
pos = -60000, 0, 30000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET05_destroy_vignette_23
pos = -65000, 0, 30000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET05_destroy_vignette_24
pos = -70000, 0, 35000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET05_destroy_vignette_25
pos = -75000, 0, 40000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET05_destroy_vignette_26
pos = -80000, 0, 45000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET05_destroy_vignette_27
pos = -85000, 0, 45000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET05_destroy_vignette_28
pos = -90000, 0, 45000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET05_destroy_vignette_29
pos = -90000, 0, -35000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET05_destroy_vignette_30
pos = -85000, 0, -35000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET05_destroy_vignette_31
pos = -80000, 0, -30000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET05_destroy_vignette_32
pos = -75000, 0, -30000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET05_destroy_vignette_33
pos = -8000, 0, -40000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET05_destroy_vignette_34
pos = -3000, 0, -40000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET05_destroy_vignette_35
pos = -13000, 0, -40000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET05_destroy_vignette_36
pos = -17000, 0, -40000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET05_destroy_vignette_37
pos = -22000, 0, -40000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET05_destroy_vignette_38
pos = -27000, 0, -40000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET05_destroy_vignette_39
pos = 95000, 0, 30000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET05_destroy_vignette_40
pos = 100000, 0, 30000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET05_destroy_vignette_41
pos = 90000, 0, 30000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET05_destroy_vignette_42
pos = 85000, 0, 35000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET05_destroy_vignette_43
pos = 80000, 0, 40000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET05_destroy_vignette_44
pos = 75000, 0, 45000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET05_destroy_vignette_45
pos = 70000, 0, 50000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET05_destroy_vignette_46
pos = 70000, 0, 55000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET05_destroy_vignette_47
pos = 70000, 0, 60000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Object]
nickname = ET05_Repair_container_small_01
ids_name = 545080
pos = 48700, 0, -6000
rotate = 0, 0, 0
archetype = Repair_container
spin = 0.250000, 0.120000, 0.000000
ids_info = 0
visit = 0
loadout = Repair_container_small
;
[Object]
nickname = ET05_Repair_container_large_01
ids_name = 545080
pos = 43700, 0, -21000
rotate = 0, 0, 0
archetype = Repair_container_large
spin = 0.250000, 0.120000, 0.000000
ids_info = 0
visit = 0
loadout = Repair_container_large
;
[Object]
nickname = ET05_Repair_container_small_02
ids_name = 545080
pos = 43700, 0, 14000
rotate = 0, 0, 0
archetype = Repair_container
spin = 0.250000, 0.120000, 0.000000
ids_info = 0
visit = 0
loadout = Repair_container_small
;
[Object]
nickname = ET05_Repair_container_large_02
ids_name = 545080
pos = -4000, 0, 31000
rotate = 0, 0, 0
archetype = Repair_container_large
spin = 0.250000, 0.120000, 0.000000
ids_info = 0
visit = 0
loadout = Repair_container_large
;
[Object]
nickname = ET05_Repair_container_small_03
ids_name = 545080
pos = -36000, 0, 21000
rotate = 0, 0, 0
archetype = Repair_container
spin = 0.250000, 0.120000, 0.000000
ids_info = 0
visit = 0
loadout = Repair_container_small
;
[Object]
nickname = ET05_Repair_container_large_03
ids_name = 545080
pos = -49000, 0, 32500
rotate = 0, 0, 0
archetype = Repair_container_large
spin = 0.250000, 0.120000, 0.000000
ids_info = 0
visit = 0
loadout = Repair_container_large
;
[Object]
nickname = ET05_Repair_container_small_04
ids_name = 545080
pos = -65000, 0, 31000
rotate = 0, 0, 0
archetype = Repair_container
spin = 0.250000, 0.120000, 0.000000
ids_info = 0
visit = 0
loadout = Repair_container_small
;
[Object]
nickname = ET05_Repair_container_large_04
ids_name = 545080
pos = -80000, 0, 46000
rotate = 0, 0, 0
archetype = Repair_container_large
spin = 0.250000, 0.120000, 0.000000
ids_info = 0
visit = 0
loadout = Repair_container_large
;
[Object]
nickname = ET05_Repair_container_small_05
ids_name = 545080
pos = -90000, 0, 43000
rotate = 0, 0, 0
archetype = Repair_container
spin = 0.250000, 0.120000, 0.000000
ids_info = 0
visit = 0
loadout = Repair_container_small
;
[Object]
nickname = ET05_Repair_container_large_05
ids_name = 545080
pos = -80000, 0, -31000
rotate = 0, 0, 0
archetype = Repair_container_large
spin = 0.250000, 0.120000, 0.000000
ids_info = 0
visit = 0
loadout = Repair_container_large
;
[Object]
nickname = ET05_Repair_container_small_06
ids_name = 545080
pos = -75000, 0, -29000
rotate = 0, 0, 0
archetype = Repair_container
spin = 0.250000, 0.120000, 0.000000
ids_info = 0
visit = 0
loadout = Repair_container_small
;
[Object]
nickname = ET05_Repair_container_large_06
ids_name = 545080
pos = -2000, 0, -41000
rotate = 0, 0, 0
archetype = Repair_container_large
spin = 0.250000, 0.120000, 0.000000
ids_info = 0
visit = 0
loadout = Repair_container_large
;
[Object]
nickname = ET05_Repair_container_small_07
ids_name = 545080
pos = -22500, 0, -42000
rotate = 0, 0, 0
archetype = Repair_container
spin = 0.250000, 0.120000, 0.000000
ids_info = 0
visit = 0
loadout = Repair_container_small
;
[Object]
nickname = ET05_Repair_container_large_07
ids_name = 545080
pos = 95000, 0, 31000
rotate = 0, 0, 0
archetype = Repair_container_large
spin = 0.250000, 0.120000, 0.000000
ids_info = 0
visit = 0
loadout = Repair_container_large
;
[Object]
nickname = ET05_Repair_container_small_08
ids_name = 545080
pos = 85500, 0, 36000
rotate = 0, 0, 0
archetype = Repair_container
spin = 0.250000, 0.120000, 0.000000
ids_info = 0
visit = 0
loadout = Repair_container_small
;
[Object]
nickname = ET05_Repair_container_large_08
ids_name = 545080
pos = 75000, 0, 46000
rotate = 0, 0, 0
archetype = Repair_container_large
spin = 0.250000, 0.120000, 0.000000
ids_info = 0
visit = 0
loadout = Repair_container_large
;
[Object]
nickname = ET05_Repair_container_small_09
ids_name = 545080
pos = 70000, 0, 56000
rotate = 0, 0, 0
archetype = Repair_container
spin = 0.250000, 0.120000, 0.000000
ids_info = 0
visit = 0
loadout = Repair_container_small
;
[Object]
nickname = ET05_Repair_container_large_09
ids_name = 545080
pos = 70000, 0, 62000
rotate = 0, 0, 0
archetype = Repair_container_large
spin = 0.250000, 0.120000, 0.000000
ids_info = 0
visit = 0
loadout = Repair_container_large
;
[Object]
nickname = ET05_Repair_container_small_10
ids_name = 545080
pos = -56000, 0, 19500
rotate = 0, 0, 0
archetype = Repair_container
spin = 0.250000, 0.120000, 0.000000
ids_info = 0
visit = 0
loadout = Repair_container_small
;
[Object]
nickname = ET05_Repair_container_large_10
ids_name = 545080
pos = -40000, 0, 36000
rotate = 0, 0, 0
archetype = Repair_container_large
spin = 0.250000, 0.120000, 0.000000
ids_info = 0
visit = 0
loadout = Repair_container_large
[zone]
nickname = Zone_ET05_pop_trl
pos = -4000, 0, 57000
rotate = 0, -30, 0
shape = ELLIPSOID
size = 8000, 6000, 6000
sort = 51
toughness = 19
density = 6
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 20
population_additive = false
encounter = area_defend, 19, 0.100000
faction = et_n_grp, 0.700000
encounter = area_bh_scout, 19, 0.100000
faction = gd_bh_grp, 0.900000
[Zone]
nickname = Zone_ET05_path_et_cruiser01
pos = 66135, 0, 72800
rotate = -90, -39, 0
shape = CYLINDER
size = 2750, 33416
sort = 99
toughness = 24
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = et_cruiser_01, 1
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 24, 0.200000
faction = et_n_grp, 1.000000
[Zone]
nickname = Zone_ET05_path_et_cruiser02
pos = 66287, 0, 46590
rotate = -90, 38, 0
shape = CYLINDER
size = 2750, 34090
sort = 99
toughness = 24
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = et_cruiser_01, 2
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 24, 0.200000
faction = et_n_grp, 1.000000
[Zone]
nickname = Zone_ET05_path_et_cruiser03
pos = 62478, 0, 23956
rotate = -90, -36, 0
shape = CYLINDER
size = 2750, 22897
sort = 99
toughness = 24
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = et_cruiser_01, 3
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 24, 0.200000
faction = et_n_grp, 1.000000
[Zone]
nickname = Zone_ET05_path_et_cruiser04
pos = 68681, 0, 133
rotate = -90, 2, 0
shape = CYLINDER
size = 2750, 29168
sort = 99
toughness = 24
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = et_cruiser_01, 4
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 24, 0.200000
faction = et_n_grp, 1.000000
[Zone]
nickname = Zone_ET05_path_et_cruiser05
pos = 44959, 0, -6860
rotate = 90, 71, 180
shape = CYLINDER
size = 2750, 48771
sort = 99
toughness = 24
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = et_cruiser_01, 5
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 24, 0.200000
faction = et_n_grp, 1.000000
[Zone]
nickname = Zone_ET05_path_et_cruiser06
pos = 19170, 0, -10595
rotate = -90, 12, 0
shape = CYLINDER
size = 2750, 23227
sort = 99
toughness = 24
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = et_cruiser_01, 6
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 24, 0.200000
faction = et_n_grp, 1.000000
[Zone]
nickname = Zone_ET05_path_et_cruiser07
pos = 33670, 0, -39390
rotate = -90, -44, 0
shape = CYLINDER
size = 2750, 48918
sort = 99
toughness = 24
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = et_cruiser_01, 7
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 24, 0.200000
faction = et_n_grp, 1.000000
[Zone]
nickname = Zone_ET05_path_et_cruiser08
pos = 43111, 0, -68624
rotate = -90, 33, 0
shape = CYLINDER
size = 2750, 28073
sort = 99
toughness = 24
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = et_cruiser_01, 8
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 24, 0.200000
faction = et_n_grp, 1.000000
[Zone]
nickname = Zone_ET05_path_et_cruiser09
pos = 17129, 0, -82308
rotate = -90, 83, 0
shape = CYLINDER
size = 2750, 36828
sort = 99
toughness = 24
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = et_cruiser_01, 9
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 24, 0.200000
faction = et_n_grp, 1.000000
[Zone]
nickname = Zone_ET05_path_et_cruiser10
pos = -4750, 0, -55513
rotate = 90, 7, 180
shape = CYLINDER
size = 2750, 57887
sort = 99
toughness = 24
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = et_cruiser_01, 10
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 24, 0.200000
faction = et_n_grp, 1.000000
[Zone]
nickname = Zone_ET05_path_et_cruiser11
pos = -29027, 0, -12641
rotate = 90, 55, 180
shape = CYLINDER
size = 2750, 50165
sort = 99
toughness = 24
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = et_cruiser_01, 11
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 24, 0.200000
faction = et_n_grp, 1.000000
[Zone]
nickname = Zone_ET05_path_et_cruiser12
pos = -69287, 0, -14076
rotate = -90, 51, 0
shape = CYLINDER
size = 2750, 49999
sort = 99
toughness = 24
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = et_cruiser_01, 12
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 24, 0.200000
faction = et_n_grp, 1.000000
[Zone]
nickname = Zone_ET05_path_et_cruiser13
pos = -78724, 0, -52807
rotate = -90, -23, 0
shape = CYLINDER
size = 2750, 50519
sort = 99
toughness = 24
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = et_cruiser_01, 13
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 24, 0.200000
faction = et_n_grp, 1.000000
[Zone]
nickname = Zone_ET05_path_pirate01
pos = 58530, 0, -26758
rotate = 90, 52, 180
shape = CYLINDER
size = 1750, 92157
sort = 99
toughness = 19
density = 3
repop_time = 17
max_battle_size = 4
pop_type = attack_patrol
relief_time = 22
path_label = pirate_01, 1
usage = patrol
mission_eligible = false
faction_weight = pirate_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.200000
faction = pirate_n_grp, 1.000000
[Zone]
nickname = Zone_ET05_path_pirate02
pos = 13311, 0, 22540
rotate = 90, 21, 180
shape = CYLINDER
size = 1750, 46217
sort = 99
toughness = 19
density = 3
repop_time = 17
max_battle_size = 4
pop_type = attack_patrol
relief_time = 22
path_label = pirate_01, 2
usage = patrol
mission_eligible = false
faction_weight = pirate_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.200000
faction = pirate_n_grp, 1.000000
[Zone]
nickname = Zone_ET05_path_pirate03
pos = 30283, 0, 64831
rotate = 90, -50, 180
shape = CYLINDER
size = 1750, 65710
sort = 99
toughness = 19
density = 3
repop_time = 17
max_battle_size = 4
pop_type = attack_patrol
relief_time = 22
path_label = pirate_01, 3
usage = patrol
mission_eligible = false
faction_weight = pirate_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.200000
faction = pirate_n_grp, 1.000000
[Zone]
nickname = Zone_ET05_path_pirate04
pos = 16666, 0, 94359
rotate = 90, 77, 180
shape = CYLINDER
size = 1750, 80047
sort = 99
toughness = 19
density = 3
repop_time = 17
max_battle_size = 4
pop_type = attack_patrol
relief_time = 22
path_label = pirate_01, 4
usage = patrol
mission_eligible = false
faction_weight = pirate_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.200000
faction = pirate_n_grp, 1.000000
[Zone]
nickname = Zone_ET05_path_pirate05
pos = -38253, 0, 94234
rotate = -90, 60, 0
shape = CYLINDER
size = 1750, 36339
sort = 99
toughness = 19
density = 3
repop_time = 17
max_battle_size = 4
pop_type = attack_patrol
relief_time = 22
path_label = pirate_01, 5
usage = patrol
mission_eligible = false
faction_weight = pirate_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.200000
faction = pirate_n_grp, 1.000000
[Zone]
nickname = Zone_ET05_path_pirate06
pos = -70508, 0, 69291
rotate = -90, 45, 0
shape = CYLINDER
size = 1750, 45926
sort = 99
toughness = 19
density = 3
repop_time = 17
max_battle_size = 4
pop_type = attack_patrol
relief_time = 22
path_label = pirate_01, 6
usage = patrol
mission_eligible = false
faction_weight = pirate_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.200000
faction = pirate_n_grp, 1.000000
[Zone]
nickname = Zone_ET05_path_pirate07
pos = -71448, 0, -478
rotate = -90, -16, 0
shape = CYLINDER
size = 1750, 111737
sort = 99
toughness = 19
density = 3
repop_time = 17
max_battle_size = 4
pop_type = attack_patrol
relief_time = 22
path_label = pirate_01, 7
usage = patrol
mission_eligible = false
faction_weight = pirate_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.200000
faction = pirate_n_grp, 1.000000
[Zone]
nickname = Zone_ET05_path_pirate08
pos = -62364, 0, -65082
rotate = -90, 30, 0
shape = CYLINDER
size = 1750, 25275
sort = 99
toughness = 19
density = 3
repop_time = 17
max_battle_size = 4
pop_type = attack_patrol
relief_time = 22
path_label = pirate_01, 8
usage = patrol
mission_eligible = false
faction_weight = pirate_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.200000
faction = pirate_n_grp, 1.000000
[Zone]
nickname = Zone_ET05_path_xenos01
pos = 97140, 0, 45541
rotate = -90, -9, 0
shape = CYLINDER
size = 1750, 21467
sort = 99
toughness = 19
density = 3
repop_time = 17
max_battle_size = 4
pop_type = attack_patrol
relief_time = 22
path_label = xenos_01, 1
usage = patrol
mission_eligible = false
faction_weight = fc_x_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 19, 0.200000
faction = fc_x_grp, 1.000000
[Zone]
nickname = Zone_ET05_path_xenos02
pos = 96973, 0, -9480
rotate = -90, 2, 0
shape = CYLINDER
size = 1750, 88957
sort = 99
toughness = 19
density = 3
repop_time = 17
max_battle_size = 4
pop_type = attack_patrol
relief_time = 22
path_label = xenos_01, 2
usage = patrol
mission_eligible = false
faction_weight = fc_x_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 19, 0.200000
faction = fc_x_grp, 1.000000
[Zone]
nickname = Zone_ET05_path_xenos03
pos = 67476, 0, -73060
rotate = -90, 55, 0
shape = CYLINDER
size = 1750, 67096
sort = 99
toughness = 19
density = 3
repop_time = 17
max_battle_size = 4
pop_type = attack_patrol
relief_time = 22
path_label = xenos_01, 3
usage = patrol
mission_eligible = false
faction_weight = fc_x_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 19, 0.200000
faction = fc_x_grp, 1.000000
[Zone]
nickname = Zone_ET05_path_xenos04
pos = -14435, 0, -83899
rotate = 90, 81, 180
shape = CYLINDER
size = 1750, 109985
sort = 99
toughness = 19
density = 3
repop_time = 17
max_battle_size = 4
pop_type = attack_patrol
relief_time = 22
path_label = xenos_01, 4
usage = patrol
mission_eligible = false
faction_weight = fc_x_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 19, 0.200000
faction = fc_x_grp, 1.000000
[Zone]
nickname = Zone_ET05_path_xenos05
pos = -44320, 0, -51843
rotate = 90, -45, 180
shape = CYLINDER
size = 1750, 68211
sort = 99
toughness = 19
density = 3
repop_time = 17
max_battle_size = 4
pop_type = attack_patrol
relief_time = 22
path_label = xenos_01, 5
usage = patrol
mission_eligible = false
faction_weight = fc_x_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 19, 0.200000
faction = fc_x_grp, 1.000000
[Zone]
nickname = Zone_ET05_path_xenos06
pos = -31230, 0, 16616
rotate = 90, 14, 180
shape = CYLINDER
size = 1750, 92273
sort = 99
toughness = 19
density = 3
repop_time = 17
max_battle_size = 4
pop_type = attack_patrol
relief_time = 22
path_label = xenos_01, 6
usage = patrol
mission_eligible = false
faction_weight = fc_x_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 19, 0.200000
faction = fc_x_grp, 1.000000
[Zone]
nickname = Zone_ET05_path_xenos07
pos = -62595, 0, 39946
rotate = -90, 43, 0
shape = CYLINDER
size = 1750, 58523
sort = 99
toughness = 19
density = 3
repop_time = 17
max_battle_size = 4
pop_type = attack_patrol
relief_time = 22
path_label = xenos_01, 7
usage = patrol
mission_eligible = false
faction_weight = fc_x_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 19, 0.200000
faction = fc_x_grp, 1.000000
[Zone]
nickname = Zone_ET05_path_xenos08
pos = -85553, 0, -5442
rotate = -90, 7, 0
shape = CYLINDER
size = 1750, 48385
sort = 99
toughness = 19
density = 3
repop_time = 17
max_battle_size = 4
pop_type = attack_patrol
relief_time = 22
path_label = xenos_01, 8
usage = patrol
mission_eligible = false
faction_weight = fc_x_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 19, 0.200000
faction = fc_x_grp, 1.000000
[zone]
nickname = Zone_ET05_pop_planet
pos = 24200, 0, 0
rotate = 0, 85, 0
shape = ELLIPSOID
size = 8500, 8500, 6000
sort = 51
toughness = 19
density = 6
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 20
population_additive = false
encounter = area_defend, 19, 0.100000
faction = et_n_grp, 0.700000
encounter = area_bh_scout, 19, 0.100000
faction = gd_bh_grp, 0.900000
[Object]
nickname = ET05_explosion_outpost_1
pos = -23000, 0, 102000
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_hardest
dock_with = SF01_02_Base
base = SF01_02_Base
reputation = fc_x_grp
rotate = 0, -10, 0
archetype = freeport_explosion
ids_name = 545204
loadout = ET05_freeport_explosion_1
difficulty_level = 1
[Object]
nickname = ET05_explosion_base01
pos = -1000, 0, -84000
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_hardest
dock_with = SF01_02_Base
base = SF01_02_Base
reputation = red_n_grp
rotate = 0, 90, 0
archetype = space_police_explosion_start01_01
ids_name = 535208
loadout = ET05_space_police_explosion_1
difficulty_level = 1
[Object]
nickname = ET05_explosion_base02
pos = 50000, 0, -57000
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_hardest
dock_with = SF01_02_Base
base = SF01_02_Base
reputation = red_n_grp
rotate = 0, -60, 0
archetype = space_police_explosion_start01_01
ids_name = 535208
loadout = ET05_space_police_explosion_2
difficulty_level = 1
[Object]
nickname = ET05_explosion_base03
pos = -54000, 0, 85000
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_hardest
dock_with = SF01_02_Base
base = SF01_02_Base
reputation = red_n_grp
rotate = 0, 0, 0
archetype = space_police_explosion_start01_01
ids_name = 535208
loadout = ET05_space_police_explosion_3
difficulty_level = 1
[Zone]
nickname = Zone_ET05_path_xenos_gunboat01
pos = 36730, 0, 78195
rotate = 90, 69, 180
shape = CYLINDER
size = 1750, 126567
sort = 99
toughness = 26
density = 3
repop_time = 30
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = xenos_gunboat_01, 1
usage = patrol
mission_eligible = false
faction_weight = fc_xm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 26, 0.200000
faction = fc_xm_grp, 1.000000
[Zone]
nickname = Zone_ET05_path_xenos_gunboat02
pos = -45251, 0, 54347
rotate = -90, 26, 0
shape = CYLINDER
size = 1750, 103481
sort = 99
toughness = 26
density = 3
repop_time = 30
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = xenos_gunboat_01, 2
usage = patrol
mission_eligible = false
faction_weight = fc_xm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 26, 0.200000
faction = fc_xm_grp, 1.000000
[Zone]
nickname = Zone_ET05_path_xenos_gunboat03
pos = -52482, 0, -29623
rotate = -90, -22, 0
shape = CYLINDER
size = 1750, 81351
sort = 99
toughness = 26
density = 3
repop_time = 30
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = xenos_gunboat_01, 3
usage = patrol
mission_eligible = false
faction_weight = fc_xm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 26, 0.200000
faction = fc_xm_grp, 1.000000
[Zone]
nickname = Zone_ET05_path_xenos_gunboat04
pos = -19126, 0, -75807
rotate = -90, -64, 0
shape = CYLINDER
size = 1750, 39433
sort = 99
toughness = 26
density = 3
repop_time = 30
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = xenos_gunboat_01, 4
usage = patrol
mission_eligible = false
faction_weight = fc_xm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 26, 0.200000
faction = fc_xm_grp, 1.000000
[Zone]
nickname = Zone_ET05_path_xenos_gunboat05
pos = 44085, 0, -60412
rotate = 90, -62, 180
shape = CYLINDER
size = 1750, 102878
sort = 99
toughness = 26
density = 3
repop_time = 30
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = xenos_gunboat_01, 5
usage = patrol
mission_eligible = false
faction_weight = fc_xm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 26, 0.200000
faction = fc_xm_grp, 1.000000
[Zone]
nickname = Zone_ET05_path_xenos_gunboat06
pos = 66010, 0, 1399
rotate = 90, 31, 180
shape = CYLINDER
size = 1750, 89057
sort = 99
toughness = 26
density = 3
repop_time = 30
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = xenos_gunboat_01, 6
usage = patrol
mission_eligible = false
faction_weight = fc_xm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 26, 0.200000
faction = fc_xm_grp, 1.000000
[Zone]
nickname = Zone_ET05_path_xenos_gunboat07
pos = 68809, 0, 47583
rotate = 90, -72, 180
shape = CYLINDER
size = 1750, 55325
sort = 99
toughness = 26
density = 3
repop_time = 30
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = xenos_gunboat_01, 7
usage = patrol
mission_eligible = false
faction_weight = fc_xm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 26, 0.200000
faction = fc_xm_grp, 1.000000
[Object]
nickname = ET05_suprise_terran_battleship_01
pos = -50000, -13500, 92000
visit = 0
ids_info = 0
rotate = 19, -14, 27
archetype = suprise_terran_battleship
ids_name = 1191
loadout = SECRET_terran_battleship_ET05_1
[Object]
nickname = ET05_NavBouy6
ids_name = 545078
ids_info = 529847
pos = 40000, 0, -92000
rotate = 0, 0, 0
archetype = SG_NavBouy
loadout = SG_NavBouy_loadout
parent = ET05_suprise_terran_battleship_01
[Zone]
nickname = Zone_ET05_path_bounty_hunters01
pos = -71898, 0, 27155
rotate = 90, -17, 180
shape = CYLINDER
size = 1750, 119550
sort = 99
toughness = 18
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = bounty_hunters_01, 1
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 18, 0.200000
faction = gd_bh_grp, 1.000000
[Zone]
nickname = Zone_ET05_path_bounty_hunters02
pos = -38704, 0, 92600
rotate = 90, -61, 180
shape = CYLINDER
size = 1750, 35071
sort = 99
toughness = 18
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = bounty_hunters_01, 2
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 18, 0.200000
faction = gd_bh_grp, 1.000000
[Zone]
nickname = Zone_ET05_path_bounty_hunters03
pos = 10701, 0, 76174
rotate = -90, -53, 0
shape = CYLINDER
size = 1750, 84172
sort = 99
toughness = 18
density = 3
repop_time = 15
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density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 18, 0.200000
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[Zone]
nickname = Zone_ET05_path_bounty_hunters04
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shape = CYLINDER
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sort = 99
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[Zone]
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[Zone]
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[Zone]
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[Object]
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[Object]
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[Object]
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[Object]
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[Object]
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loadout = SG_NavBouy_loadout
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[Object]
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rotate = 0, 0, 0
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loadout = SG_NavBouy_loadout
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[Object]
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spin = 0.130000, 0.100000, 0.010000
[Object]
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spin = 0.130000, 0.100000, 0.010000
[Object]
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archetype = Ammo_container
ids_name = 545081
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spin = 0.130000, 0.100000, 0.010000
[Object]
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spin = 0.130000, 0.100000, 0.010000
[Object]
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spin = 0.130000, 0.100000, 0.010000
[Object]
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ids_name = 545081
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spin = 0.130000, 0.100000, 0.010000
[Object]
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visit = 0
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rotate = 0, 0, 0
archetype = Ammo_container
ids_name = 545081
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spin = 0.130000, 0.100000, 0.010000
[Object]
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archetype = Ammo_container
ids_name = 545081
loadout = Ammo_container_6
spin = 0.130000, 0.100000, 0.010000
[Object]
nickname = ET05_Ammo_container_09
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visit = 0
ids_info = 0
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ids_name = 545081
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spin = 0.130000, 0.100000, 0.010000
[Object]
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visit = 0
ids_info = 0
rotate = 0, 0, 0
archetype = Ammo_container
ids_name = 545081
loadout = Ammo_container_4
spin = 0.130000, 0.100000, 0.010000
[Object]
nickname = ET05_Ammo_container_11
pos = -7000, 1200, -58000
visit = 0
ids_info = 0
rotate = 0, 0, 0
archetype = Ammo_container
ids_name = 545081
loadout = Ammo_container_5
spin = 0.130000, 0.100000, 0.010000
[Object]
nickname = ET05_Ammo_container_12
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visit = 0
ids_info = 0
rotate = 0, 0, 0
archetype = Ammo_container
ids_name = 545081
loadout = Ammo_container_6
spin = 0.130000, 0.100000, 0.010000
[Object]
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pos = -15000, 0, -94000
visit = 0
ids_info = 0
rotate = 0, 0, 0
archetype = Ammo_container
ids_name = 545081
loadout = Ammo_container_3
spin = 0.130000, 0.100000, 0.010000
[Object]
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pos = 45000, 0, -62000
visit = 0
ids_info = 0
rotate = 0, 0, 0
archetype = Ammo_container
ids_name = 545081
loadout = Ammo_container_4
spin = 0.130000, 0.100000, 0.010000
[Object]
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visit = 0
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rotate = 0, 0, 0
archetype = Ammo_container
ids_name = 545081
loadout = Ammo_container_5
spin = 0.130000, 0.100000, 0.010000
[Object]
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visit = 0
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rotate = 0, 0, 0
archetype = Ammo_container
ids_name = 545081
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spin = 0.130000, 0.100000, 0.010000
[Object]
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archetype = Ammo_container
ids_name = 545081
loadout = Ammo_container_3
spin = 0.130000, 0.100000, 0.010000
[Object]
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visit = 0
ids_info = 0
rotate = 0, 0, 0
archetype = Ammo_container
ids_name = 545081
loadout = Ammo_container_4
spin = 0.130000, 0.100000, 0.010000
[Object]
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pos = 62000, 0, 0
visit = 0
ids_info = 0
rotate = 0, 0, 0
archetype = Ammo_container
ids_name = 545081
loadout = Ammo_container_5
spin = 0.130000, 0.100000, 0.010000
[Object]
nickname = ET05_Ammo_container_20
pos = 63000, 0, 74000
visit = 0
ids_info = 0
rotate = 0, 0, 0
archetype = Ammo_container
ids_name = 545081
loadout = Ammo_container_6
spin = 0.130000, 0.100000, 0.010000
[Object]
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pos = 34000, -18000, 95000
visit = 0
ids_info = 0
rotate = 0, 0, 0
archetype = Ammo_container
ids_name = 545081
loadout = Ammo_container_3
spin = 0.130000, 0.100000, 0.010000
[Object]
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pos = -22000, -15000, 48000
visit = 0
ids_info = 0
rotate = 0, 0, 0
archetype = Ammo_container
ids_name = 545081
loadout = Ammo_container_4
spin = 0.130000, 0.100000, 0.010000
[Object]
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pos = 6000, 20000, 74000
visit = 0
ids_info = 0
rotate = 0, 0, 0
archetype = Ammo_container
ids_name = 545081
loadout = Ammo_container_5
spin = 0.130000, 0.100000, 0.010000
[Object]
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visit = 0
ids_info = 0
rotate = 0, 0, 0
archetype = Ammo_container
ids_name = 545081
loadout = Ammo_container_6
spin = 0.130000, 0.100000, 0.010000
[Object]
nickname = ET05_NavBouy10
ids_name = 545078
ids_info = 529847
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rotate = 0, 0, 0
archetype = SG_NavBouy
loadout = SG_NavBouy_loadout
parent = ET05_Ammo_container_21
[Object]
nickname = ET05_NavBouy11
ids_name = 545078
ids_info = 529847
pos = -63000, 0, 50000
rotate = 0, 0, 0
archetype = SG_NavBouy
loadout = SG_NavBouy_loadout
parent = ET05_Ammo_container_22
[Object]
nickname = ET05_NavBouy12
ids_name = 545078
ids_info = 529847
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rotate = 0, 0, 0
archetype = SG_NavBouy
loadout = SG_NavBouy_loadout
parent = ET05_Ammo_container_23
[Object]
nickname = ET05_NavBouy13
ids_name = 545078
ids_info = 529847
pos = 42000, 0, 65000
rotate = 0, 0, 0
archetype = SG_NavBouy
loadout = SG_NavBouy_loadout
parent = ET05_Ammo_container_24
[Object]
nickname = ET05_08_shipyard
ids_name = 545285
pos = -13000, 55000, -35000
rotate = 0, 90, 0
archetype = Scifi_Mars_Space_Station
ids_info = 0
base = ET05_08_Base
dock_with = ET05_08_Base
reputation = et_n_grp
behavior = NOTHING
voice = atc_leg_f01a
space_costume = , robot_body_b
difficulty_level = 1
loadout = Scifi_Mars_Space_Station_loadout
pilot = pilot_solar_easy
[Object]
nickname = ET05_08_shipyard1
pos = -11650, 55000, -36700
rotate = 0, -90, 0
archetype = class-i-shipyard
parent = ET05_08_shipyard
[Object]
nickname = ET05_08_shipyard2
pos = -13005, 55000, -36700
rotate = 180, -90, 180
archetype = class-i-shipyard
parent = ET05_08_shipyard
[Object]
nickname = ET05_08_shipyard3
pos = -12900, 53800, -35000
rotate = 0, 0, 0
archetype = class-iv-shipyard
parent = ET05_08_shipyard
[Object]
nickname = ET05_08_shipyard4
pos = -14300, 53800, -35000
rotate = 0, 0, 0
archetype = class-iv-shipyard
parent = ET05_08_shipyard
[Object]
nickname = ET05_08_shipyard5
pos = -11500, 53800, -35000
rotate = 0, 0, 0
archetype = class-iv-shipyard
parent = ET05_08_shipyard
[Object]
nickname = ET05_08_shipyard6
pos = -11500, 52500, -35000
rotate = 180, 180, 0
archetype = class-iv-shipyard
parent = ET05_08_shipyard
[Object]
nickname = ET05_08_shipyard7
pos = -14300, 52500, -35000
rotate = 180, 180, 0
archetype = class-iv-shipyard
parent = ET05_08_shipyard
[Object]
nickname = ET05_NavBouy14
ids_name = 545078
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rotate = 0, 0, 0
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parent = ET05_08_shipyard
[Object]
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ids_name = 545078
ids_info = 529847
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rotate = 0, 0, 0
archetype = SG_NavBouy
loadout = SG_NavBouy_loadout
parent = ET05_NavBouy14
[Object]
nickname = ET05_suprise_chest_01
ids_name = 545288
pos = 6412, 45000, -96602
rotate = 0, 0, 0
archetype = suprise_Bio_Container_Medium_chest
ids_info = 0
visit = 0
loadout = ET05_suprise_chest_01
[Object]
nickname = ET05_to_PIRATE01_hole
ids_name = 545327
pos = 80000, 0, -70000
rotate = 0, 150, 0
archetype = rebirth_jumphole_orange
msg_id_prefix = gcs_refer_system_PIRATE01
jump_effect = jump_effect_yellow
ids_info = 66146
visit = 0
goto = PIRATE01, PIRATE01_to_ET05_hole, gate_tunnel_bretonia