FLGameCompanion/FLCompanionByDvurechensky/bin/Debug/SYSTEMS/ET02/ET02.ini
Dvurechensky d057fe2c33 1.0
Main
2024-10-05 07:50:50 +03:00

6502 lines
135 KiB
INI

[SystemInfo]
space_color = 0, 0, 0
local_faction = et_n_grp
space_farclip = 120000
[EncounterParameters]
nickname = area_assault
filename = missions\encounters\area_assault.ini
[EncounterParameters]
nickname = area_bh_scout
filename = missions\encounters\area_bh_scout.ini
[EncounterParameters]
nickname = area_defend
filename = missions\encounters\area_defend.ini
[EncounterParameters]
nickname = patrolp_assault_follow
filename = missions\encounters\patrolp_assault_follow.ini
[EncounterParameters]
nickname = patrolp_bh_assault
filename = missions\encounters\patrolp_bh_assault.ini
[EncounterParameters]
nickname = area_trade_transport
filename = missions\encounters\area_trade_transport.ini
[TexturePanels]
file = universe\heavens\shapes.ini
[Music]
space = ET02_space
danger = ET_danger
battle = ET_battle
[Dust]
spacedust = Dust
[Asteroids]
file = solar\asteroids\ET02_asteroids1.ini
zone = Zone_ET02_asteroids1
[Asteroids]
file = solar\asteroids\ET02_asteroids2.ini
zone = Zone_ET02_asteroids2
[Asteroids]
file = solar\asteroids\ET02_asteroids3.ini
zone = Zone_ET02_asteroids3
[Asteroids]
file = solar\asteroids\ET02_asteroids4.ini
zone = Zone_ET02_asteroids4
[Nebula]
file = solar\nebula\ET02_Nebula1.ini
zone = Zone_ET02_Nebula1
[Nebula]
file = solar\nebula\ET02_Nebula2.ini
zone = Zone_ET02_Nebula2
[Nebula]
file = solar\nebula\ET02_Nebula3.ini
zone = Zone_ET02_Nebula3
[Ambient]
color = 80, 50, 0
[Background]
basic_stars = solar\starsphere\starsphere_stars_basic.cmp
complex_stars = solar\starsphere\starsphere_li06_stars.cmp
nebulae = solar\starsphere\starsphere_ET02.cmp
[LightSource]
nickname = ET02_system_light_01
pos = 0, 0, 0
color = 220, 150, 70
range = 200000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION
[Object]
nickname = ET02_to_ET01
ids_name = 545070
pos = 0, 0, 100000
rotate = 0, 0, 0
archetype = scifi_jumpgate
msg_id_prefix = gcs_refer_system_ET01
jump_effect = jump_effect_orange3
loadout = scifi_jumpgate
pilot = pilot_solar_easiest
behavior = NOTHING
difficulty_level = 7
reputation = et_n_grp
ids_info = 66145
goto = ET01, ET01_to_ET02, gate_tunnel_bretonia
[Object]
nickname = ET02_planet_1
ids_name = 545071
pos = -89000, 0, -60000
rotate = 0, 0, 0
archetype = planet_ET02_1_15000
spin = 0.000000, 0.012000, 0.000000
atmosphere_range = 16500
burn_color = 255, 222, 160
ids_info = 0
base = ET02_04_Base
reputation = et_n_grp
[zone]
nickname = ET02_planet_1_death
pos = -89000, 0, -60000
shape = SPHERE
size = 16000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
[Object]
nickname = ET02_04_dock_ring
ids_name = 534426
pos = -72200, 0, -60000
rotate = 0, 90, 0
archetype = dock_ring
ids_info = 66141
dock_with = ET02_04_Base
reputation = et_n_grp
behavior = NOTHING
voice = atc_leg_f01a
space_costume = , robot_body_A
difficulty_level = 1
pilot = pilot_solar_easy
[Object]
nickname = ET02_docking_fixture_0
ids_name = 261166
pos = -72200, 450, -60000
rotate = 0, 90, 0
archetype = docking_fixture
ids_info = 66489
base = ET02_04_Base
dock_with = ET02_04_Base
reputation = et_n_grp
behavior = NOTHING
voice = atc_leg_f01a
space_costume = , robot_body_A
[Object]
nickname = ET02_sun1
ids_name = 1380
pos = 0, 0, 0
ambient_color = 255, 255, 255
archetype = sun_2000
star = ET02_Sun1
ids_info = 66164
[zone]
nickname = ET02_sun1_radiation1
pos = 0, 0, 0
rotate = 0, 0, 0
shape = BOX
size = 35000, 35000, 35000
damage = 10000
visit = 32
sort = 99
[zone]
nickname = ET02_sun1_radiation2
pos = 0, 0, 0
rotate = 0, 0, 0
shape = BOX
size = 30000, 30000, 30000
damage = 1000000000
visit = 32
sort = 99
[zone]
nickname = Zone_ET02_Nebula1
ids_name = 0
pos = -40000, 0, -120000
rotate = 0, 90, 0
shape = ELLIPSOID
size = 35000, 35000, 50000
property_flags = 32768
property_fog_color = 248.000000, 119.000000, 6.000000
visit = 32
ids_info = 0
spacedust = dust_orange
spacedust_maxparticles = 50
sort = 51
toughness = 19
density = 6
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 25
population_additive = false
encounter = area_defend, 19, 0.100000
faction = et_n_grp, 0.700000
encounter = area_bh_scout, 19, 0.100000
faction = gd_bh_grp, 0.900000
encounter = area_assault, 19, 0.100000
faction = fc_x_grp, 0.900000
[zone]
nickname = Zone_ET02_Nebula2
ids_name = 0
pos = 0, 0, 100000
rotate = 0, 90, 0
shape = ELLIPSOID
size = 30000, 30000, 30000
property_flags = 32768
property_fog_color = 248.000000, 119.000000, 6.000000
visit = 32
ids_info = 0
spacedust = dust_orange
spacedust_maxparticles = 90
sort = 51
toughness = 19
density = 6
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 25
population_additive = false
encounter = area_defend, 19, 0.100000
faction = et_n_grp, 0.700000
encounter = area_bh_scout, 19, 0.100000
faction = gd_bh_grp, 0.900000
encounter = area_assault, 19, 0.100000
faction = fc_x_grp, 0.900000
[Object]
nickname = ET02_planet_2
ids_name = 545072
pos = 30000, 0, 70000
rotate = 0, 0, 0
archetype = planet_ET02_2_7500
spin = 0.000000, 0.009000, 0.000000
atmosphere_range = 8700
burn_color = 255, 222, 160
ids_info = 0
[zone]
nickname = ET02_planet_2_death
pos = 30000, 0, 70000
shape = SPHERE
size = 8000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
[Object]
nickname = ET02_planet_3
ids_name = 545073
pos = -70000, 0, 40000
rotate = 0, 0, 0
archetype = planet_ET02_3_10000
spin = 0.000000, 0.009000, 0.000000
atmosphere_range = 11000
burn_color = 255, 222, 160
ids_info = 0
ring = Zone_ET02_planet_3_ring, solar\rings\lava.ini
[zone]
nickname = ET02_planet_3_death
pos = -70000, 0, 40000
shape = SPHERE
size = 10600
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
[zone]
nickname = Zone_ET02_planet_3_ring
pos = -70000, 0, 40000
rotate = 0, 0, -20
shape = ring
size = 30000, 17000, 9000
sort = 0.000000
[Object]
nickname = ET02_Sun2
ids_name = 261008
pos = -60000, 10000, 10000
ambient_color = 255, 255, 255
archetype = sun_1000
star = rh05_sun
atmosphere_range = 11000
burn_color = 255, 255, 255
ids_info = 66155
[zone]
nickname = ET02_Sun2_death
pos = -60000, 10000, 10000
shape = SPHERE
size = 10000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
[Object]
nickname = ET02_Sun3
ids_name = 261008
pos = -40000, -5000, 10000
ambient_color = 255, 255, 255
archetype = sun_1000
star = rh05_sun
atmosphere_range = 11000
burn_color = 255, 255, 255
ids_info = 66155
[zone]
nickname = ET02_Sun3_death
pos = -40000, -5000, 10000
shape = SPHERE
size = 10000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
[Object]
nickname = ET02_planet_4
ids_name = 545074
pos = 89000, 30000, -50000
rotate = 0, 0, 0
archetype = planet_ET02_4_30000
spin = 0.000000, 0.009000, 0.000000
atmosphere_range = 33000
burn_color = 255, 222, 160
ids_info = 0
ring = Zone_ET02_planet_4_ring1, solar\rings\lava.ini
ring = Zone_ET02_planet_4_ring2, solar\rings\lava.ini
[zone]
nickname = ET02_planet_4_death
pos = 89000, 30000, -50000
shape = SPHERE
size = 32000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
[zone]
nickname = Zone_ET02_planet_4_ring1
pos = 89000, 30000, -50000
rotate = -10, 0, -20
shape = ring
size = 60000, 50000, 15000
sort = 0.000000
[zone]
nickname = Zone_ET02_planet_4_ring2
pos = 89000, 30000, -50000
rotate = 10, 0, -20
shape = ring
size = 50000, 40000, 15000
sort = 0.000000
[Object]
nickname = ET02_big_rock_1
pos = 65000, 0, 20000
rotate = 0, -33, 0
archetype = et_big_rock1
difficulty_level = 16
;
[Object]
nickname = ET02_big_rock_2
pos = 45000, -5000, 20000
rotate = 0, 0, 0
archetype = et_big_rock2
difficulty_level = 16
;
[Object]
nickname = ET02_big_rock_3
pos = 50000, 0, 40000
rotate = 90, -30, 0
archetype = et_big_rock3
difficulty_level = 16
;
[Object]
nickname = ET02_big_rock_4
pos = 50000, 7000, 20000
rotate = 70, 0, 0
archetype = et_big_rock4
difficulty_level = 16
;
[Object]
nickname = ET02_big_rock_5
pos = 40000, -6000, 35000
rotate = 0, 50, 0
archetype = et_big_rock5
difficulty_level = 16
;
[Object]
nickname = ET02_big_rock_6
pos = 80000, 0, 30000
rotate = 0, -50, 0
archetype = et_big_rock6
difficulty_level = 16
[zone]
nickname = Zone_ET02_asteroids1
ids_name = 0
pos = 60000, 0, 20000
rotate = 0, 30, 30
shape = ELLIPSOID
size = 35000, 30000, 35000
property_flags = 66
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 50
ids_info = 0
sort = 51
toughness = 19
density = 6
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 25
population_additive = false
encounter = area_defend, 19, 0.100000
faction = et_n_grp, 0.700000
encounter = area_bh_scout, 19, 0.100000
faction = gd_bh_grp, 0.900000
encounter = area_assault, 19, 0.100000
faction = fc_x_grp, 0.900000
faction = pirate_n_grp, 0.950000
[Object]
nickname = ET02_Sun4
ids_name = 261049
pos = 30000, -15000, 30000
ambient_color = 255, 255, 255
archetype = sun_1000
star = sm_red_sun
atmosphere_range = 8000
ids_info = 66155
[zone]
nickname = Zone_ET02_Sun4_death
pos = 30000, -15000, 30000
shape = SPHERE
size = 7000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
[Object]
nickname = ET02_01
ids_name = 545075
pos = -65000, -1000, -48000
rotate = 0, 0, 0
archetype = CivilOutpost1
ids_info = 0
base = ET02_01_Base
dock_with = ET02_01_Base
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = CivilOutpost1_loadout
pilot = pilot_solar_easy
voice = atc_leg_m02
space_costume = br_bartender_head, li_bartender_body
[Object]
nickname = ET02_01_CivilOutpost2
pos = -65000, -1000, -48000
archetype = CivilOutpost2
parent = ET02_01
[Object]
nickname = ET02_01_CivilOutpost3
pos = -65000, 300, -48000
archetype = CivilOutpost3
spin = 0.000000, 0.150000, 0.000000
parent = ET02_01
[Object]
nickname = ET02_01_CivilOutpost4
pos = -65000, 300, -48000
archetype = CivilOutpost4
spin = 0.000000, 0.150000, 0.000000
parent = ET02_01
rotate = 0, 180, 0
[zone]
nickname = Zone_ET02_Nebula3
ids_name = 0
pos = 30000, -15000, -70000
rotate = 0, 0, 0
shape = ELLIPSOID
size = 32000, 32000, 42000
property_flags = 32768
property_fog_color = 248.000000, 119.000000, 6.000000
visit = 32
ids_info = 0
[zone]
nickname = Zone_ET02_asteroids2
ids_name = 0
pos = 30000, -15000, -70000
rotate = 0, 0, 0
shape = ELLIPSOID
size = 30000, 30000, 40000
property_flags = 66
visit = 36
spacedust = dust_orange
spacedust_maxparticles = 10
ids_info = 0
[Object]
nickname = ET02_mining_crystal
ids_name = 545076
pos = 30000, -15000, -70000
rotate = 0, 0, 0
archetype = Crystal04
[Object]
nickname = ET02_mining_module1
ids_name = 545077
pos = 30000, -13811, -70000
rotate = -22, 40, 0
archetype = SG_Module1
loadout = SG_Module1_loadout
[Object]
nickname = ET02_mining_module2
ids_name = 545077
pos = 28750, -14800, -70700
rotate = -23, 0, 83
archetype = SG_Module1
loadout = SG_Module1_loadout
[Object]
nickname = ET02_mining_module3
ids_name = 545077
pos = 30500, -15500, -69045
rotate = 105, 13, 10
archetype = SG_Module1
loadout = SG_Module1_loadout
[zone]
nickname = Zone_ET02_mining_crystal_01
pos = 30000, -15000, -70000
rotate = 0, 0, 0
shape = SPHERE
size = 8000
comment = mining_crystal
sort = 51
[zone]
nickname = Zone_ET02_nebula_1
pos = 30000, 0, -70000
rotate = 0, 0, 0
shape = SPHERE
size = 22000
comment = nebula_pop
sort = 51
toughness = 19
density = 6
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 25
population_additive = false
encounter = area_defend, 19, 0.100000
faction = et_n_grp, 0.700000
encounter = area_bh_scout, 19, 0.100000
faction = gd_bh_grp, 0.900000
encounter = area_assault, 19, 0.100000
faction = fc_x_grp, 0.900000
[Object]
nickname = ET02_NavBouy1
ids_name = 545078
ids_info = 529847
pos = 63000, -1200, 23000
rotate = 0, 0, 0
archetype = SG_NavBouy
loadout = SG_NavBouy_loadout
parent = ET02_container_hexagonal_01
[Object]
nickname = ET02_NavBouy2
ids_name = 545078
pos = -64486, -900, -60715
rotate = 0, 0, -10
archetype = SG_NavBouy
ids_info = 529847
loadout = SG_NavBouy_loadout
parent = ET02_mining_crystal
[Object]
nickname = ET02_NavBouy3
ids_name = 545078
pos = -64458, 600, -65055
rotate = 0, 0, 0
archetype = SG_NavBouy
ids_info = 529847
loadout = SG_NavBouy_loadout
parent = ET02_to_ET03
[Object]
nickname = ET02_NavBouy4
ids_name = 545078
pos = -64529, 1600, -61608
rotate = 0, 0, 7
archetype = SG_NavBouy
ids_info = 529847
loadout = SG_NavBouy_loadout
parent = ET02_planet_5
[zone]
nickname = Zone_ET02_NavBouy1_text
ids_name = 545079
pos = 63000, -1200, 23000
shape = ELLIPSOID
size = 6000, 6000, 6000
property_flags = 150
property_fog_color = 10.000000, 7.000000, 30.000000
ids_info = 0
visit = 128
[Object]
nickname = ET02_Repair_container_small_01
pos = 63100, -2000, 24000
visit = 16
ids_info = 0
rotate = 0, 2, 78
archetype = Repair_container
ids_name = 545080
loadout = Repair_container_small
spin = 0.100000, 0.150000, 0.000000
[Object]
nickname = ET02_Repair_container_large_01
pos = 63900, 0, 23000
visit = 16
ids_info = 0
rotate = 16, 19, 17
archetype = Repair_container_large
ids_name = 545080
loadout = Repair_container_large
spin = 0.000000, 0.100000, 0.150000
[Object]
nickname = ET02_Ammo_container_01
pos = 63000, -1700, 21500
visit = 16
ids_info = 0
rotate = 37, 19, 88
archetype = Ammo_container
ids_name = 545081
loadout = Ammo_container_1
spin = 0.130000, 0.100000, 0.010000
[Object]
nickname = ET02_Ammo_container_02
ids_name = 545081
pos = 64000, -1100, 21500
rotate = -16, 15, 56
archetype = Ammo_container
spin = -0.130000, -0.100000, 0.010000
ids_info = 0
visit = 16
loadout = Ammo_container_1
[Object]
nickname = ET02_Ammo_container_03
ids_name = 545081
pos = 63000, -2100, 22500
rotate = -67, 33, 19
archetype = Ammo_container
spin = 0.190000, -0.120000, 0.005000
ids_info = 0
visit = 16
loadout = Ammo_container_1
[Object]
nickname = ET02_Ammo_container_04
ids_name = 545081
pos = 64000, -1400, 24000
rotate = 34, -16, 69
archetype = Ammo_container
spin = 0.030000, 0.090000, -0.007000
ids_info = 0
visit = 16
loadout = Ammo_container_1
[Object]
nickname = ET02_Ammo_container_05
ids_name = 545081
pos = 39700, -5800, 35000
rotate = -51, -24, -45
archetype = Ammo_container
spin = 0.030000, 0.090000, -0.007000
ids_info = 0
visit = 16
loadout = Ammo_container_2
[Object]
nickname = ET02_Ammo_container_06
ids_name = 545081
pos = 39900, -5550, 34800
rotate = 51, -24, -45
archetype = Ammo_container
spin = -0.080000, 0.019000, 0.018000
ids_info = 0
visit = 16
loadout = Ammo_container_2
[Object]
nickname = ET02_Ammo_container_07
ids_name = 545081
pos = 39990, -5700, 34550
rotate = 13, 57, 178
archetype = Ammo_container
spin = 0.010000, 0.010000, 0.010000
ids_info = 0
visit = 16
loadout = Ammo_container_2
[Object]
nickname = ET02_Ammo_container_08
ids_name = 545081
pos = 39900, -6500, 34800
rotate = 123, 54, 0
archetype = Ammo_container
spin = 0.015000, 0.020000, 0.020000
ids_info = 0
visit = 16
loadout = Ammo_container_2
[Object]
nickname = ET02_container_cubical_01
pos = 65550, -2350, 23350
visit = 128
ids_info = 0
rotate = 55, 13, 65
archetype = Container_Cubical_01
ids_name = 536873
loadout = Container_Cubical_1
[Object]
nickname = ET02_container_cubical_02
pos = 46354, -7943, 19096
visit = 128
ids_info = 0
rotate = -51, 27, 11
archetype = Container_Cubical_02
ids_name = 536873
loadout = Container_Cubical_2
[Object]
nickname = ET02_container_cubical_03
ids_name = 536873
pos = 40000, -6000, 35000
rotate = 45, 10, -13
spin = 0.005000, 0.014000, 0.003000
archetype = Container_Cubical_01
ids_info = 0
visit = 128
loadout = Container_Cubical_3
[Object]
nickname = ET02_container_cylindrical_01
pos = 48373, -1975, 38097
visit = 128
ids_info = 0
rotate = -76, 27, 11
archetype = Container_Cylindrical_01
ids_name = 536873
loadout = Container_Cylindrical_1
[Object]
nickname = ET02_container_cylindrical_03
pos = 43727, -4910, 18300
visit = 128
ids_info = 0
rotate = 65, -12, 34
archetype = Container_Cylindrical_03
ids_name = 536873
loadout = Container_Cylindrical_3
[Object]
nickname = ET02_container_hexagonal_01
pos = 80359, 543, 29075
visit = 128
ids_info = 0
rotate = 215, -90, -175
archetype = Container_Hexagonal_01
ids_name = 536873
loadout = Container_Hexagonal_1
[Object]
nickname = ET02_container_hexagonal_02
pos = 49338, 9516, 20664
visit = 128
ids_info = 0
rotate = -28, 84, 4
archetype = Container_Hexagonal_02
ids_name = 536873
loadout = Container_Hexagonal_2
[Object]
nickname = ET02_02
pos = -52000, 0, 40000
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = ET02_02_Base
base = ET02_02_Base
reputation = et_n_grp
rotate = 0, 0, 0
archetype = goauld_base
ids_name = 545082
loadout = goauld_base_light_loadout
difficulty_level = 1
[Object]
nickname = ET02_Crystal01_mining_01
ids_name = 545084
pos = 29000, -15900, -76000
rotate = -20, 12, 65
archetype = Crystal01_mining
spin = 0.090000, 0.110000, 0.070000
ids_info = 0
visit = 16
loadout = Crystal01_mining_1
;
[Object]
nickname = ET02_Crystal01_mining_02
ids_name = 545084
pos = 30000, -13000, -65000
rotate = 20, -12, 65
archetype = Crystal01_mining
spin = 0.090000, 0.110000, 0.070000
ids_info = 0
visit = 16
loadout = Crystal01_mining_1
;
[Object]
nickname = ET02_Crystal01_mining_03
ids_name = 545084
pos = 36000, -11500, -71000
rotate = 20, 12, -65
archetype = Crystal01_mining
spin = 0.090000, 0.110000, 0.070000
ids_info = 0
visit = 16
loadout = Crystal01_mining_1
;
[Object]
nickname = ET02_Crystal01_mining_04
ids_name = 545084
pos = 33000, -10500, -69000
rotate = -30, -42, -65
archetype = Crystal01_mining
spin = 0.090000, 0.110000, 0.070000
ids_info = 0
visit = 16
loadout = Crystal01_mining_1
;
[Object]
nickname = ET02_Crystal01_mining_05
ids_name = 545084
pos = 28000, -18500, -71000
rotate = -20, -12, -65
archetype = Crystal01_mining
spin = 0.090000, 0.110000, 0.070000
ids_info = 0
visit = 16
loadout = Crystal01_mining_1
;
[Object]
nickname = ET02_Crystal02_mining_01
ids_name = 545084
pos = 26000, -12800, -69000
rotate = 35, 18, -65
archetype = Crystal02_mining
spin = 0.090000, 0.110000, 0.070000
ids_info = 0
visit = 16
loadout = Crystal02_mining_1
;
[Object]
nickname = ET02_Crystal02_mining_02
ids_name = 545084
pos = 35500, -13000, -69000
rotate = -35, 18, -65
archetype = Crystal02_mining
spin = 0.090000, 0.110000, 0.070000
ids_info = 0
visit = 16
loadout = Crystal02_mining_1
;
[Object]
nickname = ET02_Crystal02_mining_03
ids_name = 545084
pos = 25500, -16000, -68500
rotate = 35, -18, -65
archetype = Crystal02_mining
spin = 0.090000, 0.110000, 0.070000
ids_info = 0
visit = 16
loadout = Crystal02_mining_1
;
[Object]
nickname = ET02_Crystal02_mining_04
ids_name = 545084
pos = 30000, -9500, -66000
rotate = -35, 18, 65
archetype = Crystal02_mining
spin = 0.090000, 0.110000, 0.070000
ids_info = 0
visit = 16
loadout = Crystal02_mining_1
;
[Object]
nickname = ET02_Crystal02_mining_05
ids_name = 545084
pos = 30000, -12000, -76000
rotate = -35, -18, -65
archetype = Crystal02_mining
spin = 0.090000, 0.110000, 0.070000
ids_info = 0
visit = 16
loadout = Crystal02_mining_1
;
[Object]
nickname = ET02_Crystal03_mining_01
ids_name = 545084
pos = 30500, -21500, -70500
rotate = -12, 54, 6
archetype = Crystal03_mining
spin = 0.090000, 0.110000, 0.070000
ids_info = 0
visit = 16
loadout = Crystal03_mining_1
;
[Object]
nickname = ET02_Crystal03_mining_02
ids_name = 545084
pos = 32500, -17500, -66000
rotate = -19, 58, 65
archetype = Crystal03_mining
spin = 0.090000, 0.110000, 0.070000
ids_info = 0
visit = 16
loadout = Crystal03_mining_1
;
[Object]
nickname = ET02_Crystal03_mining_03
ids_name = 545084
pos = 27500, -10500, -73000
rotate = -57, 29, 3
archetype = Crystal03_mining
spin = 0.090000, 0.110000, 0.070000
ids_info = 0
visit = 16
loadout = Crystal03_mining_1
;
[Object]
nickname = ET02_Crystal03_mining_04
ids_name = 545084
pos = 30000, -15000, -74000
rotate = -76, 55, 1
archetype = Crystal03_mining
spin = 0.090000, 0.110000, 0.070000
ids_info = 0
visit = 16
loadout = Crystal03_mining_1
;
[Object]
nickname = ET02_Crystal03_mining_05
ids_name = 545084
pos = 30000, -16000, -63000
rotate = -7, 16, 159
archetype = Crystal03_mining
spin = 0.090000, 0.110000, 0.070000
ids_info = 0
visit = 16
loadout = Crystal03_mining_1
;
[Object]
nickname = ET02_Crystal04_mining_01
ids_name = 545084
pos = 34500, -14000, -73500
rotate = 16, 24, -56
archetype = Crystal04_mining
spin = 0.090000, 0.110000, 0.070000
ids_info = 0
visit = 16
loadout = Crystal04_mining_1
;
[Object]
nickname = ET02_Crystal04_mining_02
ids_name = 545084
pos = 31000, -10000, -71000
rotate = 65, 89, 67
archetype = Crystal04_mining
spin = 0.090000, 0.110000, 0.070000
ids_info = 0
visit = 16
loadout = Crystal04_mining_1
;
[Object]
nickname = ET02_Crystal04_mining_03
ids_name = 545084
pos = 30600, -19000, -70600
rotate = -12, -48, 78
archetype = Crystal04_mining
spin = 0.090000, 0.110000, 0.070000
ids_info = 0
visit = 16
loadout = Crystal04_mining_1
;
[Object]
nickname = ET02_Crystal04_mining_04
ids_name = 545084
pos = 33000, -15000, -67000
rotate = -53, 72, 71
archetype = Crystal04_mining
spin = 0.090000, 0.110000, 0.070000
ids_info = 0
visit = 16
loadout = Crystal04_mining_1
;
[Object]
nickname = ET02_Crystal04_mining_05
ids_name = 545084
pos = 28000, -12000, -70000
rotate = 60, 34, 65
archetype = Crystal04_mining
spin = 0.090000, 0.110000, 0.070000
ids_info = 0
visit = 16
loadout = Crystal04_mining_1
;
[Object]
nickname = ET02_Crystal04_mining_06
ids_name = 545084
pos = 24500, -18000, -69500
rotate = -18, 66, -54
archetype = Crystal04_mining
spin = 0.090000, 0.110000, 0.070000
ids_info = 0
visit = 16
loadout = Crystal04_mining_1
;
[Object]
nickname = ET02_Crystal04_mining_07
ids_name = 545084
pos = 28000, -17500, -73000
rotate = 104, 68, 102
archetype = Crystal04_mining
spin = 0.090000, 0.110000, 0.070000
ids_info = 0
visit = 16
loadout = Crystal04_mining_1
;
[Object]
nickname = ET02_Crystal04_mining_08
ids_name = 545084
pos = 35000, -18400, -70000
rotate = -34, -45, 56
archetype = Crystal04_mining
spin = 0.090000, 0.110000, 0.070000
ids_info = 0
visit = 16
loadout = Crystal04_mining_1
;
[Object]
nickname = ET02_Crystal04_mining_09
ids_name = 545084
pos = 33500, -15000, -74000
rotate = 0, 27, 4
archetype = Crystal04_mining
spin = 0.090000, 0.110000, 0.070000
ids_info = 0
visit = 16
loadout = Crystal04_mining_1
;
[Object]
nickname = ET02_Crystal04_mining_10
ids_name = 545084
pos = 30000, -11200, -67000
rotate = -31, 76, -5
archetype = Crystal04_mining
spin = 0.090000, 0.110000, 0.070000
ids_info = 0
visit = 16
loadout = Crystal04_mining_1
[Object]
nickname = ET02_03
ids_name = 545085
pos = 85000, 0, 5000
rotate = 0, 0, 0
archetype = PirateHarborStation2
ids_info = 0
base = ET02_03_Base
dock_with = ET02_03_Base
reputation = pirate_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = PirateHarborStation_loadout
pilot = pilot_solar_easy
voice = atc_leg_m01
space_costume = syd_head, sh_male1_body
[zone]
nickname = Zone_ET02_03
pos = 85000, 0, 5000
rotate = 0, 0, 0
shape = SPHERE
size = 6000
comment = pirate_pop
sort = 51
toughness = 19
density = 6
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 20
population_additive = false
encounter = area_defend, 19, 0.100000
faction = pirate_n_grp, 1.000000
[Object]
nickname = ET02_01_PirateHarbor1
pos = 85000, 0, 5000
archetype = PirateHarborStation1
parent = ET02_03
[Object]
nickname = ET02_01_PirateHarbor2
pos = 85000, 0, 5000
archetype = PirateHarborStation3
parent = ET02_03
[Object]
nickname = ET02_01_PirateHarbor3
pos = 85000, 0, 5000
archetype = PirateHarborStation4
parent = ET02_03
[Object]
nickname = ET02_container_hexagonal_03
pos = 85110, 55, 4720
visit = 128
ids_info = 0
rotate = 5, 20, -176
archetype = Container_Hexagonal_01
ids_name = 545086
loadout = Container_Hexagonal_3
[Object]
nickname = ET02_planet_5
ids_name = 545087
pos = 50000, 10000, -99000
rotate = 0, 0, 0
archetype = planet_ET02_5_8500
spin = 0.000000, 0.010000, 0.000000
atmosphere_range = 9500
burn_color = 255, 222, 160
ids_info = 0
base = ET02_05_Base
reputation = et_n_grp
[zone]
nickname = ET02_planet_5_death
pos = 50000, 10000, -99000
shape = SPHERE
size = 9000
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
[Object]
nickname = ET02_05_dock_ring
ids_name = 534426
pos = 40200, 10000, -99000
rotate = 0, -90, 0
archetype = dock_ring
ids_info = 66141
dock_with = ET02_05_Base
reputation = et_n_grp
behavior = NOTHING
voice = atc_leg_f01a
space_costume = , robot_body_A
difficulty_level = 1
pilot = pilot_solar_easy
[Object]
nickname = ET02_docking_fixture_1
ids_name = 261166
pos = 40200, 10450, -99000
rotate = 0, -90, 0
archetype = docking_fixture
ids_info = 66489
base = ET02_05_Base
dock_with = ET02_05_Base
reputation = et_n_grp
behavior = NOTHING
voice = atc_leg_f01a
space_costume = , robot_body_A
[zone]
nickname = Zone_ET02_04
pos = -62800, 0, -60000
rotate = 0, 0, 0
shape = ELLIPSOID
size = 10000, 10000, 25000
comment = Kair_pop
sort = 51
toughness = 19
density = 6
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 20
population_additive = false
encounter = area_defend, 19, 0.100000
faction = et_n_grp, 0.700000
encounter = area_bh_scout, 19, 0.100000
faction = gd_bh_grp, 0.900000
[zone]
nickname = Zone_ET02_02
pos = -51000, 0, 40000
rotate = 0, 0, 0
shape = SPHERE
size = 7000
comment = Shibin_el_Kom_pop
sort = 51
toughness = 19
density = 6
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 20
population_additive = false
encounter = area_defend, 19, 0.100000
faction = et_n_grp, 0.700000
[zone]
nickname = Zone_ET02_05
pos = 31700, 0, -99000
rotate = 0, 0, 0
shape = ELLIPSOID
size = 10500, 19000, 12000
comment = Edfu_pop
sort = 51
toughness = 19
density = 6
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 20
population_additive = false
encounter = area_defend, 19, 0.100000
faction = et_n_grp, 0.700000
[zone]
nickname = Zone_ET02_to_ET01
pos = 0, 0, 97000
rotate = 0, 0, 0
shape = ELLIPSOID
size = 8000, 8000, 8000
comment = gate_alexandria_pop
sort = 51
toughness = 19
density = 6
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 20
population_additive = false
encounter = area_defend, 19, 0.100000
faction = et_n_grp, 0.700000
encounter = area_bh_scout, 19, 0.100000
faction = gd_bh_grp, 0.900000
encounter = area_assault, 19, 0.100000
faction = fc_x_grp, 0.900000
[Zone]
nickname = Zone_ET02_path_pirate01
pos = 74036, 0, 25959
rotate = 90, 27, 180
shape = CYLINDER
size = 1750, 47480
sort = 99
toughness = 19
density = 3
repop_time = 30
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = pirate_01, 1
usage = patrol
mission_eligible = false
faction_weight = pirate_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.200000
faction = pirate_n_grp, 1.000000
[Zone]
nickname = Zone_ET02_path_pirate02
pos = 39488, 0, 54308
rotate = 90, 72, 180
shape = CYLINDER
size = 1750, 49213
sort = 99
toughness = 19
density = 3
repop_time = 30
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = pirate_01, 2
usage = patrol
mission_eligible = false
faction_weight = pirate_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.200000
faction = pirate_n_grp, 1.000000
[Zone]
nickname = Zone_ET02_path_pirate03
pos = 7956, 0, 80815
rotate = 90, 22, 180
shape = CYLINDER
size = 1750, 41570
sort = 99
toughness = 19
density = 3
repop_time = 30
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = pirate_01, 3
usage = patrol
mission_eligible = false
faction_weight = pirate_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.200000
faction = pirate_n_grp, 1.000000
[Zone]
nickname = Zone_ET02_path_pirate04
pos = -26013, 0, 69951
rotate = -90, 40, 0
shape = CYLINDER
size = 1750, 79339
sort = 99
toughness = 19
density = 3
repop_time = 30
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = pirate_01, 4
usage = patrol
mission_eligible = false
faction_weight = pirate_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.200000
faction = pirate_n_grp, 1.000000
[Zone]
nickname = Zone_ET02_path_pirate05
pos = -50606, 0, 13822
rotate = -90, -2, 0
shape = CYLINDER
size = 1750, 52268
sort = 99
toughness = 19
density = 3
repop_time = 30
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = pirate_01, 5
usage = patrol
mission_eligible = false
faction_weight = pirate_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.200000
faction = pirate_n_grp, 1.000000
[Zone]
nickname = Zone_ET02_path_pirate06
pos = -60630, 0, -36156
rotate = -90, 25, 0
shape = CYLINDER
size = 1750, 52881
sort = 99
toughness = 19
density = 3
repop_time = 30
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = pirate_01, 6
usage = patrol
mission_eligible = false
faction_weight = pirate_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.200000
faction = pirate_n_grp, 1.000000
[Zone]
nickname = Zone_ET02_path_pirate07
pos = -20895, 0, -64941
rotate = -90, -84, 0
shape = CYLINDER
size = 1750, 102649
sort = 99
toughness = 19
density = 3
repop_time = 30
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = pirate_01, 7
usage = patrol
mission_eligible = false
faction_weight = pirate_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.200000
faction = pirate_n_grp, 1.000000
[Zone]
nickname = Zone_ET02_path_pirate08
pos = 57637, 0, -32344
rotate = 90, -36, 180
shape = CYLINDER
size = 1750, 92942
sort = 99
toughness = 19
density = 3
repop_time = 30
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = pirate_01, 8
usage = patrol
mission_eligible = false
faction_weight = pirate_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 19, 0.200000
faction = pirate_n_grp, 1.000000
[Object]
nickname = ET02_to_ET03
ids_name = 545088
pos = -30000, 0, -109000
rotate = 0, 180, 0
archetype = scifi_jumpgate
msg_id_prefix = gcs_refer_system_ET01
jump_effect = jump_effect_orange3
ids_info = 66145
reputation = et_n_grp
goto = ET03, ET03_to_ET02, gate_tunnel_bretonia
loadout = scifi_jumpgate
pilot = pilot_solar_easiest
behavior = NOTHING
difficulty_level = 7
;
[Object]
nickname = ET02_Trade_Lane_Ring_01
ids_name = 0
pos = -4055, 0, 95050
rotate = 0, 40, 0
archetype = scifi_trade_lane_ring
next_ring = ET02_Trade_Lane_Ring_02
ids_info = 66170
reputation = et_n_grp
tradelane_space_name = 202654
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
[Object]
nickname = ET02_Trade_Lane_Ring_02
ids_name = 0
pos = -11287, 0, 86458
rotate = 0, 40, 0
archetype = scifi_trade_lane_ring
prev_ring = ET02_Trade_Lane_Ring_01
next_ring = ET02_Trade_Lane_Ring_03
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
[Object]
nickname = ET02_Trade_Lane_Ring_03
ids_name = 0
pos = -18520, 0, 77866
rotate = 0, 40, 0
archetype = scifi_trade_lane_ring
prev_ring = ET02_Trade_Lane_Ring_02
next_ring = ET02_Trade_Lane_Ring_04
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
[Object]
nickname = ET02_Trade_Lane_Ring_04
ids_name = 0
pos = -25752, 0, 69274
rotate = 0, 40, 0
archetype = scifi_trade_lane_ring
prev_ring = ET02_Trade_Lane_Ring_03
next_ring = ET02_Trade_Lane_Ring_05
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
[Object]
nickname = ET02_Trade_Lane_Ring_05
ids_name = 0
pos = -32985, 0, 60682
rotate = 0, 40, 0
archetype = scifi_trade_lane_ring
prev_ring = ET02_Trade_Lane_Ring_04
next_ring = ET02_Trade_Lane_Ring_06
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
[Object]
nickname = ET02_Trade_Lane_Ring_06
ids_name = 0
pos = -40217, 0, 52090
rotate = 0, 40, 0
archetype = scifi_trade_lane_ring
prev_ring = ET02_Trade_Lane_Ring_05
next_ring = ET02_Trade_Lane_Ring_07
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
[Object]
nickname = ET02_Trade_Lane_Ring_07
ids_name = 0
pos = -47450, 0, 43499
rotate = 0, 40, 0
archetype = scifi_trade_lane_ring
prev_ring = ET02_Trade_Lane_Ring_06
ids_info = 66170
reputation = et_n_grp
tradelane_space_name = 545082
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
[Object]
nickname = ET02_Trade_Lane_Ring_08
ids_name = 0
pos = -50626, 0, 34735
rotate = 0, 10, 0
archetype = scifi_trade_lane_ring
next_ring = ET02_Trade_Lane_Ring_09
ids_info = 66170
reputation = et_n_grp
tradelane_space_name = 545082
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
[Object]
nickname = ET02_Trade_Lane_Ring_09
ids_name = 0
pos = -52300, 0, 25483
rotate = 0, 10, 0
archetype = scifi_trade_lane_ring
prev_ring = ET02_Trade_Lane_Ring_08
next_ring = ET02_Trade_Lane_Ring_10
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
[Object]
nickname = ET02_Trade_Lane_Ring_10
ids_name = 0
pos = -53975, 0, 16232
rotate = 0, 10, 0
archetype = scifi_trade_lane_ring
prev_ring = ET02_Trade_Lane_Ring_09
next_ring = ET02_Trade_Lane_Ring_11
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
[Object]
nickname = ET02_Trade_Lane_Ring_11
ids_name = 0
pos = -55650, 0, 6980
rotate = 0, 10, 0
archetype = scifi_trade_lane_ring
prev_ring = ET02_Trade_Lane_Ring_10
next_ring = ET02_Trade_Lane_Ring_12
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
[Object]
nickname = ET02_Trade_Lane_Ring_12
ids_name = 0
pos = -57325, 0, -2270
rotate = 0, 10, 0
archetype = scifi_trade_lane_ring
prev_ring = ET02_Trade_Lane_Ring_11
next_ring = ET02_Trade_Lane_Ring_13
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
[Object]
nickname = ET02_Trade_Lane_Ring_13
ids_name = 0
pos = -58999, 0, -11521
rotate = 0, 10, 0
archetype = scifi_trade_lane_ring
prev_ring = ET02_Trade_Lane_Ring_12
next_ring = ET02_Trade_Lane_Ring_14
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
[Object]
nickname = ET02_Trade_Lane_Ring_14
ids_name = 0
pos = -60674, 0, -20773
rotate = 0, 10, 0
archetype = scifi_trade_lane_ring
prev_ring = ET02_Trade_Lane_Ring_13
next_ring = ET02_Trade_Lane_Ring_15
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
[Object]
nickname = ET02_Trade_Lane_Ring_15
ids_name = 0
pos = -62349, 0, -30024
rotate = 0, 10, 0
archetype = scifi_trade_lane_ring
prev_ring = ET02_Trade_Lane_Ring_14
next_ring = ET02_Trade_Lane_Ring_16
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
[Object]
nickname = ET02_Trade_Lane_Ring_16
ids_name = 0
pos = -64024, 0, -39276
rotate = 0, 10, 0
archetype = scifi_trade_lane_ring
prev_ring = ET02_Trade_Lane_Ring_15
ids_info = 66170
reputation = et_n_grp
tradelane_space_name = 545075
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
[Object]
nickname = ET02_Trade_Lane_Ring_17
ids_name = 0
pos = -64486, -1500, -60715
rotate = -10, -84, 0
archetype = scifi_trade_lane_ring
next_ring = ET02_Trade_Lane_Ring_18
ids_info = 66170
reputation = et_n_grp
tradelane_space_name = 545071
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
;
[Object]
nickname = ET02_Trade_Lane_Ring_18
ids_name = 0
pos = -54734, -3000, -61671
rotate = -10, -84, 0
archetype = scifi_trade_lane_ring
prev_ring = ET02_Trade_Lane_Ring_17
next_ring = ET02_Trade_Lane_Ring_19
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
;
[Object]
nickname = ET02_Trade_Lane_Ring_19
ids_name = 0
pos = -44982, -4500, -62628
rotate = -10, -84, 0
archetype = scifi_trade_lane_ring
prev_ring = ET02_Trade_Lane_Ring_18
next_ring = ET02_Trade_Lane_Ring_20
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
;
[Object]
nickname = ET02_Trade_Lane_Ring_20
ids_name = 0
pos = -35231, -6000, -63585
rotate = -10, -84, 0
archetype = scifi_trade_lane_ring
prev_ring = ET02_Trade_Lane_Ring_19
next_ring = ET02_Trade_Lane_Ring_21
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
;
[Object]
nickname = ET02_Trade_Lane_Ring_21
ids_name = 0
pos = -25479, -7500, -64542
rotate = -10, -84, 0
archetype = scifi_trade_lane_ring
prev_ring = ET02_Trade_Lane_Ring_20
next_ring = ET02_Trade_Lane_Ring_22
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
;
[Object]
nickname = ET02_Trade_Lane_Ring_22
ids_name = 0
pos = -15728, -9000, -65499
rotate = -10, -84, 0
archetype = scifi_trade_lane_ring
prev_ring = ET02_Trade_Lane_Ring_21
next_ring = ET02_Trade_Lane_Ring_23
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
;
[Object]
nickname = ET02_Trade_Lane_Ring_23
ids_name = 0
pos = -5976, -10500, -66456
rotate = -10, -84, 0
archetype = scifi_trade_lane_ring
prev_ring = ET02_Trade_Lane_Ring_22
next_ring = ET02_Trade_Lane_Ring_24
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
;
[Object]
nickname = ET02_Trade_Lane_Ring_24
ids_name = 0
pos = 3774, -12000, -67413
rotate = -10, -84, 0
archetype = scifi_trade_lane_ring
prev_ring = ET02_Trade_Lane_Ring_23
next_ring = ET02_Trade_Lane_Ring_25
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
;
[Object]
nickname = ET02_Trade_Lane_Ring_25
ids_name = 0
pos = 13526, -13500, -68370
rotate = -10, -84, 0
archetype = scifi_trade_lane_ring
prev_ring = ET02_Trade_Lane_Ring_24
next_ring = ET02_Trade_Lane_Ring_26
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
;
[Object]
nickname = ET02_Trade_Lane_Ring_26
ids_name = 0
pos = 23278, -15000, -69327
rotate = -10, -84, 0
archetype = scifi_trade_lane_ring
prev_ring = ET02_Trade_Lane_Ring_25
ids_info = 66170
reputation = et_n_grp
tradelane_space_name = 545076
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
[Object]
nickname = ET02_Trade_Lane_Ring_27
ids_name = 0
pos = 23655, -15000, -73922
rotate = 13, 60, 0
archetype = scifi_trade_lane_ring
next_ring = ET02_Trade_Lane_Ring_28
ids_info = 66170
reputation = et_n_grp
tradelane_space_name = 545076
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
;
[Object]
nickname = ET02_Trade_Lane_Ring_28
ids_name = 0
pos = 13551, -12500, -79530
rotate = 13, 60, 0
archetype = scifi_trade_lane_ring
prev_ring = ET02_Trade_Lane_Ring_27
next_ring = ET02_Trade_Lane_Ring_29
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
;
[Object]
nickname = ET02_Trade_Lane_Ring_29
ids_name = 0
pos = 3447, -10000, -85138
rotate = 13, 60, 0
archetype = scifi_trade_lane_ring
prev_ring = ET02_Trade_Lane_Ring_28
next_ring = ET02_Trade_Lane_Ring_30
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
;
[Object]
nickname = ET02_Trade_Lane_Ring_30
ids_name = 0
pos = -6655, -7500, -90746
rotate = 13, 60, 0
archetype = scifi_trade_lane_ring
prev_ring = ET02_Trade_Lane_Ring_29
next_ring = ET02_Trade_Lane_Ring_31
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
;
[Object]
nickname = ET02_Trade_Lane_Ring_31
ids_name = 0
pos = -16759, -5000, -96354
rotate = 13, 60, 0
archetype = scifi_trade_lane_ring
prev_ring = ET02_Trade_Lane_Ring_30
next_ring = ET02_Trade_Lane_Ring_32
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
;
[Object]
nickname = ET02_Trade_Lane_Ring_32
ids_name = 0
pos = -26863, -2500, -101963
rotate = 13, 60, 0
archetype = scifi_trade_lane_ring
prev_ring = ET02_Trade_Lane_Ring_31
ids_info = 66170
reputation = et_n_grp
tradelane_space_name = 545090
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
;
[Object]
nickname = ET02_Trade_Lane_Ring_33
ids_name = 0
pos = -64458, 0, -65055
rotate = 0, -41, 0
archetype = scifi_trade_lane_ring
next_ring = ET02_Trade_Lane_Ring_34
ids_info = 66170
reputation = et_n_grp
tradelane_space_name = 545071
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
[Object]
nickname = ET02_Trade_Lane_Ring_34
ids_name = 0
pos = -56399, 0, -74266
rotate = 0, -41, 0
archetype = scifi_trade_lane_ring
prev_ring = ET02_Trade_Lane_Ring_33
next_ring = ET02_Trade_Lane_Ring_35
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
[Object]
nickname = ET02_Trade_Lane_Ring_35
ids_name = 0
pos = -48341, 0, -83478
rotate = 0, -41, 0
archetype = scifi_trade_lane_ring
prev_ring = ET02_Trade_Lane_Ring_34
next_ring = ET02_Trade_Lane_Ring_36
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
[Object]
nickname = ET02_Trade_Lane_Ring_36
ids_name = 0
pos = -40282, 0, -92690
rotate = 0, -41, 0
archetype = scifi_trade_lane_ring
prev_ring = ET02_Trade_Lane_Ring_35
next_ring = ET02_Trade_Lane_Ring_37
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
[Object]
nickname = ET02_Trade_Lane_Ring_37
ids_name = 0
pos = -32224, 0, -101902
rotate = 0, -41, 0
archetype = scifi_trade_lane_ring
prev_ring = ET02_Trade_Lane_Ring_36
ids_info = 66170
reputation = et_n_grp
tradelane_space_name = 545090
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
[Object]
nickname = ET02_Trade_Lane_Ring_38
ids_name = 0
pos = -64529, 1000, -61608
rotate = 7, -70, 0
archetype = scifi_trade_lane_ring
next_ring = ET02_Trade_Lane_Ring_39
ids_info = 66170
reputation = et_n_grp
tradelane_space_name = 545071
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
;
[Object]
nickname = ET02_Trade_Lane_Ring_39
ids_name = 0
pos = -56152, 1750, -64614
rotate = 7, -70, 0
archetype = scifi_trade_lane_ring
prev_ring = ET02_Trade_Lane_Ring_38
next_ring = ET02_Trade_Lane_Ring_40
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
;
[Object]
nickname = ET02_Trade_Lane_Ring_40
ids_name = 0
pos = -47775, 2500, -67620
rotate = 7, -70, 0
archetype = scifi_trade_lane_ring
prev_ring = ET02_Trade_Lane_Ring_39
next_ring = ET02_Trade_Lane_Ring_41
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
;
[Object]
nickname = ET02_Trade_Lane_Ring_41
ids_name = 0
pos = -39398, 3250, -70626
rotate = 7, -70, 0
archetype = scifi_trade_lane_ring
prev_ring = ET02_Trade_Lane_Ring_40
next_ring = ET02_Trade_Lane_Ring_42
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
;
[Object]
nickname = ET02_Trade_Lane_Ring_42
ids_name = 0
pos = -31020, 4000, -73632
rotate = 7, -70, 0
archetype = scifi_trade_lane_ring
prev_ring = ET02_Trade_Lane_Ring_41
next_ring = ET02_Trade_Lane_Ring_43
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
;
[Object]
nickname = ET02_Trade_Lane_Ring_43
ids_name = 0
pos = -22643, 4750, -76638
rotate = 7, -70, 0
archetype = scifi_trade_lane_ring
prev_ring = ET02_Trade_Lane_Ring_42
next_ring = ET02_Trade_Lane_Ring_44
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
;
[Object]
nickname = ET02_Trade_Lane_Ring_44
ids_name = 0
pos = -14266, 5500, -79644
rotate = 7, -70, 0
archetype = scifi_trade_lane_ring
prev_ring = ET02_Trade_Lane_Ring_43
next_ring = ET02_Trade_Lane_Ring_45
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
;
[Object]
nickname = ET02_Trade_Lane_Ring_45
ids_name = 0
pos = -5889, 6250, -82650
rotate = 7, -70, 0
archetype = scifi_trade_lane_ring
prev_ring = ET02_Trade_Lane_Ring_44
next_ring = ET02_Trade_Lane_Ring_46
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
;
[Object]
nickname = ET02_Trade_Lane_Ring_46
ids_name = 0
pos = 2487, 7000, -85656
rotate = 7, -70, 0
archetype = scifi_trade_lane_ring
prev_ring = ET02_Trade_Lane_Ring_45
next_ring = ET02_Trade_Lane_Ring_47
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
;
[Object]
nickname = ET02_Trade_Lane_Ring_47
ids_name = 0
pos = 10864, 7750, -88662
rotate = 7, -70, 0
archetype = scifi_trade_lane_ring
prev_ring = ET02_Trade_Lane_Ring_46
next_ring = ET02_Trade_Lane_Ring_48
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
;
[Object]
nickname = ET02_Trade_Lane_Ring_48
ids_name = 0
pos = 19241, 8500, -91668
rotate = 7, -70, 0
archetype = scifi_trade_lane_ring
prev_ring = ET02_Trade_Lane_Ring_47
next_ring = ET02_Trade_Lane_Ring_49
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
;
[Object]
nickname = ET02_Trade_Lane_Ring_49
ids_name = 0
pos = 27618, 9250, -94674
rotate = 7, -70, 0
archetype = scifi_trade_lane_ring
prev_ring = ET02_Trade_Lane_Ring_48
next_ring = ET02_Trade_Lane_Ring_50
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
;
[Object]
nickname = ET02_Trade_Lane_Ring_50
ids_name = 0
pos = 35995, 10000, -97680
rotate = 7, -70, 0
archetype = scifi_trade_lane_ring
prev_ring = ET02_Trade_Lane_Ring_49
ids_info = 66170
reputation = et_n_grp
tradelane_space_name = 545087
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
[Object]
nickname = ET02_to_ET03_hole
ids_name = 545094
pos = -56000, 0, -110000
rotate = 0, -176, 0
archetype = rebirth_jumphole_orange
msg_id_prefix = gcs_refer_system_ET03
ids_info = 66146
jump_effect = jump_effect_red
visit = 0
goto = ET03, ET03_to_ET02_hole, gate_tunnel_bretonia
[Object]
nickname = ET02_06_shipyard
ids_name = 545091
pos = -69500, 0, -69000
rotate = 0, 90, 0
archetype = Scifi_Mars_Space_Station
ids_info = 0
base = ET02_06_Base
dock_with = ET02_06_Base
reputation = et_n_grp
behavior = NOTHING
voice = atc_leg_f01a
space_costume = , robot_body_B
difficulty_level = 1
loadout = Scifi_Mars_Space_Station_loadout
pilot = pilot_solar_easy
[Object]
nickname = ET02_06_shipyard1
pos = -68620, -100, -70700
rotate = 0, -90, 0
archetype = class-i-shipyard
parent = ET02_06_shipyard
[Object]
nickname = ET02_06_shipyard2
pos = -69560, -1137, -69000
rotate = 0, -90, 0
archetype = class-iv-shipyard
parent = ET02_06_shipyard
[Object]
nickname = ET02_01_depot_1
ids_name = 261161
pos = 30000, -15000, -68000
archetype = depot_water
ids_info = 66150
reputation = et_n_grp
behavior = NOTHING
loadout = depot_egypt_1
[Object]
nickname = ET02_01_depot_2
ids_name = 261161
pos = 30500, -15000, -68000
archetype = depot_water
ids_info = 66150
reputation = et_n_grp
behavior = NOTHING
loadout = depot_egypt_1
[Object]
nickname = ET02_01_depot_3
ids_name = 261161
pos = 29500, -15000, -68000
archetype = depot_water
ids_info = 66150
reputation = et_n_grp
behavior = NOTHING
loadout = depot_egypt_1
[Object]
nickname = ET02_01_depot_4
ids_name = 261161
pos = -66000, -1000, -50000
archetype = depot_water
ids_info = 66150
reputation = et_n_grp
behavior = NOTHING
loadout = depot_egypt_2
[Object]
nickname = ET02_01_depot_5
ids_name = 261161
pos = -65500, -1000, -50200
archetype = depot_water
ids_info = 66150
reputation = et_n_grp
behavior = NOTHING
loadout = depot_egypt_3
[Object]
nickname = ET02_01_depot_6
ids_name = 261161
pos = -65700, -1000, -50000
archetype = depot_water
ids_info = 66150
reputation = et_n_grp
behavior = NOTHING
loadout = depot_egypt_4
[Object]
nickname = ET02_01_depot_7
ids_name = 261161
pos = 84500, -100, 6100
archetype = depot_water
ids_info = 66150
reputation = pirate_n_grp
behavior = NOTHING
loadout = depot_pirate_1
[Object]
nickname = ET02_Trade_Lane_Ring_51
ids_name = 0
pos = 39381, 10000, -91965
rotate = 25, -171, 0
archetype = scifi_trade_lane_ring
next_ring = ET02_Trade_Lane_Ring_52
ids_info = 66170
reputation = et_n_grp
tradelane_space_name = 545087
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
;
[Object]
nickname = ET02_Trade_Lane_Ring_52
ids_name = 0
pos = 40961, 15000, -80882
rotate = 25, -171, 0
archetype = scifi_trade_lane_ring
prev_ring = ET02_Trade_Lane_Ring_51
next_ring = ET02_Trade_Lane_Ring_53
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
;
[Object]
nickname = ET02_Trade_Lane_Ring_53
ids_name = 0
pos = 42541, 20000, -69800
rotate = 25, -171, 0
archetype = scifi_trade_lane_ring
prev_ring = ET02_Trade_Lane_Ring_52
next_ring = ET02_Trade_Lane_Ring_54
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
;
[Object]
nickname = ET02_Trade_Lane_Ring_54
ids_name = 0
pos = 44121, 25000, -58718
rotate = 25, -171, 0
archetype = scifi_trade_lane_ring
prev_ring = ET02_Trade_Lane_Ring_53
next_ring = ET02_Trade_Lane_Ring_55
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
;
[Object]
nickname = ET02_Trade_Lane_Ring_55
ids_name = 0
pos = 45701, 30000, -47635
rotate = 25, -171, 0
archetype = scifi_trade_lane_ring
prev_ring = ET02_Trade_Lane_Ring_54
next_ring = ET02_Trade_Lane_Ring_56
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
;
[Object]
nickname = ET02_Trade_Lane_Ring_56
ids_name = 0
pos = 47281, 35000, -36553
rotate = 25, -171, 0
archetype = scifi_trade_lane_ring
prev_ring = ET02_Trade_Lane_Ring_55
next_ring = ET02_Trade_Lane_Ring_57
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
;
[Object]
nickname = ET02_Trade_Lane_Ring_57
ids_name = 0
pos = 48862, 40000, -25470
rotate = 25, -171, 0
archetype = scifi_trade_lane_ring
prev_ring = ET02_Trade_Lane_Ring_56
ids_info = 66170
reputation = et_n_grp
tradelane_space_name = 545103
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
;
[Object]
nickname = ET02_to_ET04
ids_name = 545115
pos = 50500, 41000, -18500
rotate = 0, 50, 0
archetype = scifi_jumpgate
msg_id_prefix = gcs_refer_system_ET01
jump_effect = jump_effect_orange3
ids_info = 66145
reputation = et_n_grp
goto = ET04, ET04_to_ET02, gate_tunnel_bretonia
loadout = scifi_jumpgate
pilot = pilot_solar_easiest
behavior = NOTHING
difficulty_level = 7
[zone]
nickname = Zone_ET02_to_ET03
pos = -30000, 0, -106000
rotate = 0, 0, 0
shape = ELLIPSOID
size = 9000, 8000, 8000
sort = 51
toughness = 19
density = 6
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 20
population_additive = false
encounter = area_defend, 19, 0.100000
faction = et_n_grp, 0.700000
encounter = area_bh_scout, 19, 0.100000
faction = gd_bh_grp, 0.900000
encounter = area_assault, 19, 0.100000
faction = fc_x_grp, 0.900000
[zone]
nickname = Zone_ET02_to_ET04
pos = -30000, 0, -106000
rotate = 0, 0, 0
shape = ELLIPSOID
size = 9500, 8500, 8500
sort = 51
toughness = 19
density = 6
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 20
population_additive = false
encounter = area_defend, 19, 0.100000
faction = et_n_grp, 0.700000
encounter = area_bh_scout, 19, 0.100000
faction = gd_bh_grp, 0.900000
encounter = area_assault, 19, 0.100000
faction = fc_x_grp, 0.900000
[zone]
nickname = Zone_ET02_asteroids3
ids_name = 0
pos = -70000, 0, 85000
rotate = 0, 40, 0
shape = ELLIPSOID
size = 25000, 35000, 35000
property_flags = 513
visit = 36
spacedust = debrisdust
spacedust_maxparticles = 75
ids_info = 0
damage = 1000
sort = 51
toughness = 19
density = 6
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 25
population_additive = false
encounter = area_assault, 19, 0.100000
faction = fc_x_grp, 0.900000
[zone]
nickname = Zone_ET02_asteroids4
ids_name = 0
pos = -100000, 0, 0
rotate = 0, 0, 0
shape = ELLIPSOID
size = 20000, 35000, 35000
property_flags = 66
visit = 36
spacedust = debrisdust
spacedust_maxparticles = 75
ids_info = 0
sort = 51
toughness = 19
density = 6
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 25
population_additive = false
encounter = area_bh_scout, 19, 0.100000
faction = gd_bh_grp, 0.900000
encounter = area_assault, 19, 0.100000
faction = fc_x_grp, 0.900000
[Object]
nickname = ET02_Landmark_Pyros
pos = -70000, 0, 85000
rotate = 0, 0, 0
archetype = Landmark_Pyros
difficulty_level = 16
[zone]
nickname = Zone_ET02_Landmark_Pyros_radiation
pos = -70000, 0, 85000
rotate = 0, 0, 0
shape = SPHERE
size = 6000
comment = mining_crystal
sort = 51
damage = 5000
[Object]
nickname = ET02_XL_Pyros
pos = -60000, 0, 85000
rotate = 0, -20, 0
archetype = XL_Pyros
difficulty_level = 16
[Object]
nickname = ET02_07
ids_name = 545116
pos = -105000, 0, 17000
rotate = 0, 100, 0
archetype = asteroid_base
ids_info = 0
base = ET02_07_Base
dock_with = ET02_07_Base
reputation = fc_x_grp
behavior = NOTHING
difficulty_level = 1
loadout = asteroid_base_loadout
pilot = pilot_solar_easy
voice = atc_leg_m02
space_costume = pl_male1_head, pi_pirate5_body, prop_neuralnet_F
[zone]
nickname = Zone_ET02_07
pos = -105000, 0, 17000
rotate = 0, 0, 0
shape = ELLIPSOID
size = 9000, 9000, 9000
sort = 51
toughness = 19
density = 6
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 20
population_additive = false
encounter = area_assault, 19, 0.100000
faction = fc_x_grp, 0.900000
[Object]
nickname = ET02_to_ET05
ids_name = 545134
pos = 108146, 0, 108403
rotate = 0, 82, 0
archetype = scifi_jumpgate
msg_id_prefix = gcs_refer_system_ET05
jump_effect = jump_effect_orange3
ids_info = 66145
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 7
goto = ET05, ET05_to_ET02, gate_tunnel_bretonia
loadout = scifi_jumpgate
pilot = pilot_solar_easiest
[Object]
nickname = ET02_to_ET05_hole
ids_name = 545125
pos = 80000, 0, 40000
rotate = 0, 80, 0
archetype = rebirth_jumphole_orange
msg_id_prefix = gcs_refer_system_ET05
jump_effect = jump_effect_yellow
ids_info = 66146
visit = 0
goto = ET05, ET05_to_ET02_hole, gate_tunnel_bretonia
[Object]
nickname = ET02_Trade_Lane_Ring_58
reputation = et_n_grp
pos = 6244, 0, 96607
rotate = 0, -96, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 202654
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
next_ring = ET02_Trade_Lane_Ring_59
[Object]
nickname = ET02_Trade_Lane_Ring_59
reputation = et_n_grp
pos = 16379, 0, 97739
rotate = 0, -96, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET02_Trade_Lane_Ring_58
next_ring = ET02_Trade_Lane_Ring_60
[Object]
nickname = ET02_Trade_Lane_Ring_60
reputation = et_n_grp
pos = 26515, 0, 98871
rotate = 0, -96, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET02_Trade_Lane_Ring_59
next_ring = ET02_Trade_Lane_Ring_61
[Object]
nickname = ET02_Trade_Lane_Ring_61
reputation = et_n_grp
pos = 36651, 0, 100003
rotate = 0, -96, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET02_Trade_Lane_Ring_60
next_ring = ET02_Trade_Lane_Ring_62
[Object]
nickname = ET02_Trade_Lane_Ring_62
reputation = et_n_grp
pos = 46787, 0, 101135
rotate = 0, -96, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET02_Trade_Lane_Ring_61
next_ring = ET02_Trade_Lane_Ring_63
[Object]
nickname = ET02_Trade_Lane_Ring_63
reputation = et_n_grp
pos = 56922, 0, 102268
rotate = 0, -96, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET02_Trade_Lane_Ring_62
next_ring = ET02_Trade_Lane_Ring_64
[Object]
nickname = ET02_Trade_Lane_Ring_64
reputation = et_n_grp
pos = 67058, 0, 103400
rotate = 0, -96, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET02_Trade_Lane_Ring_63
next_ring = ET02_Trade_Lane_Ring_65
[Object]
nickname = ET02_Trade_Lane_Ring_65
reputation = et_n_grp
pos = 77194, 0, 104532
rotate = 0, -96, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET02_Trade_Lane_Ring_64
next_ring = ET02_Trade_Lane_Ring_66
[Object]
nickname = ET02_Trade_Lane_Ring_66
reputation = et_n_grp
pos = 87330, 0, 105664
rotate = 0, -96, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET02_Trade_Lane_Ring_65
next_ring = ET02_Trade_Lane_Ring_67
[Object]
nickname = ET02_Trade_Lane_Ring_67
reputation = et_n_grp
pos = 97466, 0, 106797
rotate = 0, -96, 0
archetype = scifi_trade_lane_ring
ids_name = 0
ids_info = 66170
tradelane_space_name = 545121
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
prev_ring = ET02_Trade_Lane_Ring_66
[Object]
nickname = ET02_heavy_weapon_platform01
ids_name = 545170
pos = 2000, 0, 94000
rotate = 0, 0, 0
archetype = et_platform
ids_info = 66171
visit = 0
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = et_platform
pilot = pilot_solar_hardest
[Object]
nickname = ET02_heavy_weapon_platform02
ids_name = 545170
pos = -48000, 0, 39000
rotate = 0, 90, 0
archetype = et_platform
ids_info = 66171
visit = 0
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = et_platform
pilot = pilot_solar_hardest
[Object]
nickname = ET02_heavy_weapon_platform03
ids_name = 545170
pos = -69500, -1000, -42000
rotate = 0, -90, 0
archetype = et_platform
ids_info = 66171
visit = 0
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = et_platform
pilot = pilot_solar_hardest
[Object]
nickname = ET02_heavy_weapon_platform04
ids_name = 545170
pos = -72200, 0, -61000
rotate = 0, -90, 0
archetype = et_platform
ids_info = 66171
visit = 0
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = et_platform
pilot = pilot_solar_hardest
[Object]
nickname = ET02_heavy_weapon_platform05
ids_name = 545170
pos = -72200, 0, -59000
rotate = 0, -90, 0
archetype = et_platform
ids_info = 66171
visit = 0
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = et_platform
pilot = pilot_solar_hardest
[Object]
nickname = ET02_heavy_weapon_platform06
ids_name = 545170
pos = -73500, 0, -69000
rotate = 0, 180, 0
archetype = et_platform
ids_info = 66171
visit = 0
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = et_platform
pilot = pilot_solar_hardest
[Object]
nickname = ET02_heavy_weapon_platform07
ids_name = 545170
pos = -65500, 0, -69000
rotate = 0, 180, 0
archetype = et_platform
ids_info = 66171
visit = 0
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = et_platform
pilot = pilot_solar_hardest
[Object]
nickname = ET02_heavy_weapon_platform08
ids_name = 545170
pos = 105000, -1000, 108000
rotate = 0, 82, 0
archetype = et_platform
ids_info = 66171
visit = 0
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = et_platform
pilot = pilot_solar_hardest
[Object]
nickname = ET02_heavy_weapon_platform09
ids_name = 545170
pos = -5000, 0, 98500
rotate = 0, -50, 0
archetype = et_platform
ids_info = 66171
visit = 0
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = et_platform
pilot = pilot_solar_hardest
[zone]
nickname = Zone_ET02_to_ET05
pos = 108146, 0, 108403
rotate = 0, 0, 0
shape = ELLIPSOID
size = 14000, 14000, 14000
sort = 51
toughness = 19
density = 6
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 20
population_additive = false
encounter = area_defend, 19, 0.100000
faction = et_n_grp, 0.700000
encounter = area_bh_scout, 19, 0.100000
faction = gd_bh_grp, 0.900000
encounter = area_assault, 19, 0.100000
faction = fc_x_grp, 0.900000
[Object]
nickname = ET02_container_cylindrical_04
pos = -70000, 0, 85000
visit = 0
ids_info = 0
rotate = 12, 76, 3
archetype = Container_Cylindrical_03
ids_name = 536873
loadout = Container_Cylindrical_4
[Object]
nickname = ET02_container_cylindrical_02
pos = 49900, 6400, 19700
visit = 128
ids_info = 0
rotate = -8, 26, 6
archetype = Container_Cylindrical_02
ids_name = 536873
loadout = Container_Cylindrical_2
[Object]
nickname = ET02_container_cubical_04
pos = 45000, 5000, 5000
visit = 128
ids_info = 0
rotate = 78, 12, 0
spin = 0.005000, 0.010000, 0.000000
archetype = Container_Cubical_02
ids_name = 536873
loadout = Container_Cubical_4
[Object]
nickname = ET02_NavBouy5
ids_name = 545078
pos = 34000, -15000, -65000
rotate = 0, 0, 0
archetype = SG_NavBouy
ids_info = 529847
loadout = SG_NavBouy_loadout
parent = ET02_container_cubical_04
[Object]
nickname = ET02_NavBouy6
ids_name = 545078
pos = -78000, 0, 75000
rotate = 0, 0, 0
archetype = SG_NavBouy
ids_info = 529847
loadout = SG_NavBouy_loadout
parent = ET02_container_hexagonal_03
[Object]
nickname = ET02_NavBouy7
ids_name = 545078
pos = -100000, 0, -10000
rotate = 0, 0, 0
archetype = SG_NavBouy
ids_info = 529847
loadout = SG_NavBouy_loadout
parent = ET02_container_cylindrical_01
[Object]
nickname = ET02_NavBouy8
ids_name = 545078
pos = -50000, 0, -105000
rotate = 0, 0, 0
archetype = SG_NavBouy
ids_info = 529847
loadout = SG_NavBouy_loadout
parent = ET02_container_cubical_02
[Object]
nickname = ET02_suprise_Et_vhf2_1
ids_name = 545194
pos = -69300, -130, 85700
rotate = 5, -11, 12
spin = 0.015000, 0.060000, 0.005000
Archetype = suprise_Et_vhf2
visit = 0
ids_info = 0
loadout = SECRET_Et_vhf2_ET02_1
[Object]
nickname = ET02_suprise_x_gunboat_1
ids_name = 545196
pos = -110000, -3000, 1500
rotate = 35, 12, 24
Archetype = suprise_x_gunboat
visit = 0
ids_info = 0
loadout = SECRET_x_gunboat_ET02_1
[Object]
nickname = ET02_suprise_Pirate_hf1
pos = 63000, 0, 47000
visit = 0
ids_info = 0
rotate = 12, 79, 5
archetype = suprise_rl01_Pirate_heavy_fighter1
ids_name = 545198
loadout = ET02_suprise_Pirate_heavy_fighter1
[Object]
nickname = ET02_suprise_et_transport_1
pos = 56676, -2000, -32955
visit = 0
ids_info = 0
rotate = 3, 19, 54
archetype = suprise_et_transport
ids_name = 545200
loadout = ET02_transport_1
[Object]
nickname = ET02_suprise_et_gunboat_1
pos = 90000, 0, 22000
visit = 0
ids_info = 0
rotate = 24, -65, 12
archetype = suprise_et_gunboat
ids_name = 545201
loadout = ET02_transport_1
[Object]
nickname = ET02_Et_t_bs_s_1
ids_name = 0
pos = -69560, -1300, -68800
rotate = 0, -90, 0
archetype = Et_t_bs_s
ids_info = 0
visit = 128
[Object]
nickname = ET02_Et_t_bs_s_2
ids_name = 0
pos = -69560, -1300, -69200
rotate = 0, -90, 0
archetype = Et_t_bs_s
ids_info = 0
visit = 128
[Object]
nickname = ET02_Et_cruiser_s_1
ids_name = 0
pos = -68620, -400, -70700
rotate = 0, -90, 0
archetype = Et_cruiser_s
ids_info = 0
visit = 128
[Object]
nickname = ET02_Et_cruiser_s_2
ids_name = 0
pos = -68620, -400, -70900
rotate = 0, -90, 0
archetype = Et_cruiser_s
ids_info = 0
visit = 128
[Object]
nickname = ET02_Et_cruiser_s_3
ids_name = 0
pos = -68620, -400, -70500
rotate = 0, -90, 0
archetype = Et_cruiser_s
ids_info = 0
visit = 128
[Object]
nickname = ET02_Et_gunboat_s_1
ids_name = 0
pos = -68620, -500, -70600
rotate = 0, -90, 0
archetype = Et_gunboat_s
ids_info = 0
visit = 128
[Object]
nickname = ET02_Et_gunboat_s_2
ids_name = 0
pos = -68620, -500, -70800
rotate = 0, 65, 8
archetype = Et_gunboat_s
ids_info = 0
visit = 128
[Object]
nickname = ET02_suprise_Bio_Container_Small_01
ids_name = 536873
pos = 15956, 0, 61815
rotate = -9, 0, 17
archetype = suprise_Bio_Container_very_Small
ids_info = 0
visit = 0
loadout = SECRET_Bio_Container_Small_ET02_1
[Object]
nickname = ET02_suprise_Bio_Container_Small_02
ids_name = 536873
pos = 35000, -13950, -70300
rotate = 12, 65, 14
archetype = suprise_Bio_Container_very_Small
ids_info = 0
visit = 0
loadout = SECRET_Bio_Container_Small_ET02_2
[Object]
nickname = ET02_suprise_Bio_Container_Medium_01
pos = -46500, 0, -12000
visit = 0
ids_info = 0
rotate = 32, 39, 44
archetype = suprise_Bio_Container_Medium
ids_name = 536873
loadout = SECRET_Bio_Container_Medium_ET02_1
[Object]
nickname = ET02_suprise_Bio_Container_Medium_02
pos = -66000, 0, -80000
visit = 0
ids_info = 0
rotate = 57, 29, -87
archetype = suprise_Bio_Container_Medium
ids_name = 536873
loadout = SECRET_Bio_Container_Medium_ET02_2
[Object]
nickname = ET02_Favors_depot_1
ids_name = 261161
pos = -45000, 0, -45000
archetype = depot_water
ids_info = 66150
reputation = red_n_grp
behavior = NOTHING
loadout = depot_favors_1
[Object]
nickname = ET02_heavy_weapon_platform10
ids_name = 545170
pos = 30000, -15000, -76000
rotate = 0, 180, 0
archetype = et_platform
ids_info = 66171
visit = 0
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = et_platform
pilot = pilot_solar_hardest
[Object]
nickname = ET02_heavy_weapon_platform11
ids_name = 545170
pos = 30000, -15000, -64000
rotate = 0, 0, 0
archetype = et_platform
ids_info = 66171
visit = 0
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = et_platform
pilot = pilot_solar_hardest
[Object]
nickname = ET02_heavy_weapon_platform12
ids_name = 545170
pos = 36000, -15000, -70000
rotate = 0, 90, 0
archetype = et_platform
ids_info = 66171
visit = 0
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = et_platform
pilot = pilot_solar_hardest
[Object]
nickname = ET02_suprise_et_t_bs_1
pos = -5000, 0, -109000
visit = 0
ids_info = 0
rotate = 21, 5, 65
archetype = suprise_Et_t_bs
ids_name = 545203
loadout = ET02_et_t_bs_1
[Object]
nickname = ET02_explosion_outpost_1
pos = 30000, -1000, -10000
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_hardest
dock_with = SF01_02_Base
base = SF01_02_Base
reputation = fc_x_grp
rotate = 0, 0, 0
archetype = outpost_explosion
ids_name = 545204
loadout = ET02_outpost_explosion_1
difficulty_level = 1
[Object]
nickname = ET02_explosion_base01
pos = -60000, 0, 99000
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_hardest
dock_with = SF01_02_Base
base = SF01_02_Base
reputation = red_n_grp
rotate = 0, 90, 0
archetype = space_police_explosion_start01_01
ids_name = 535208
loadout = ET02_space_police_explosion_1
difficulty_level = 1
[Object]
nickname = ET02_explosion_base02
pos = 70000, 0, -16000
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_hardest
dock_with = SF01_02_Base
base = SF01_02_Base
reputation = red_n_grp
rotate = 0, 90, 0
archetype = space_police_explosion_start01_01
ids_name = 535208
loadout = ET02_space_police_explosion_2
difficulty_level = 1
[zone]
nickname = Zone_ET02_destroy_vignette_01
pos = -42200, 0, -50000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET02_destroy_vignette_02
pos = -42200, 0, -45000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET02_destroy_vignette_03
pos = -42200, 0, -40000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET02_destroy_vignette_04
pos = -42200, 0, -35000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET02_destroy_vignette_05
pos = -45000, 0, -32000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET02_destroy_vignette_06
pos = -50000, 0, -32000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET02_destroy_vignette_07
pos = -70000, 0, -27000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET02_destroy_vignette_08
pos = -75000, 0, -27000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET02_destroy_vignette_09
pos = -80000, 0, -27000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET02_destroy_vignette_10
pos = -85000, 0, -25000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET02_destroy_vignette_11
pos = -85000, 0, -90000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET02_destroy_vignette_12
pos = -80000, 0, -90000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET02_destroy_vignette_13
pos = -75000, 0, -90000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET02_destroy_vignette_14
pos = -70000, 0, -90000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET02_destroy_vignette_15
pos = -65000, 0, -90000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET02_destroy_vignette_16
pos = -60000, 0, -90000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET02_destroy_vignette_17
pos = -70000, 0, -95000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET02_destroy_vignette_18
pos = -65000, 0, -98000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET02_destroy_vignette_19
pos = -89000, 0, -20000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET02_destroy_vignette_20
pos = -89000, 0, -15000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET02_destroy_vignette_21
pos = -89000, 0, -10000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET02_destroy_vignette_22
pos = -89000, 0, -5000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET02_destroy_vignette_23
pos = -85000, 0, 0
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET02_destroy_vignette_24
pos = -83000, 0, 5000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET02_destroy_vignette_25
pos = -83000, 0, 10000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET02_destroy_vignette_26
pos = -95000, 0, 40000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET02_destroy_vignette_27
pos = -100000, 0, 45000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET02_destroy_vignette_28
pos = -105000, 0, 45000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET02_destroy_vignette_29
pos = -105000, 0, -5000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET02_destroy_vignette_30
pos = -105000, 0, -10000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET02_destroy_vignette_31
pos = -32000, 0, 40000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET02_destroy_vignette_32
pos = -32000, 0, 35000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET02_destroy_vignette_33
pos = -27000, 0, 35000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET02_destroy_vignette_34
pos = -27000, 0, 40000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET02_destroy_vignette_35
pos = -24000, 0, 44000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET02_destroy_vignette_36
pos = -45000, 0, 70000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET02_destroy_vignette_37
pos = -50000, 0, 70000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET02_destroy_vignette_38
pos = -55000, 0, 70000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET02_destroy_vignette_39
pos = -60000, 0, 65000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET02_destroy_vignette_40
pos = -65000, 0, 65000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET02_destroy_vignette_41
pos = 20000, 0, -99000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET02_destroy_vignette_42
pos = 20000, 0, -105000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET02_destroy_vignette_43
pos = 20000, 0, -110000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET02_destroy_vignette_44
pos = 20000, 0, -85000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET02_destroy_vignette_45
pos = 20000, 0, -80000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET02_destroy_vignette_46
pos = 20000, 0, -75000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
;
[zone]
nickname = Zone_ET02_destroy_vignette_47
pos = 25000, 0, -75000
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_ET02_path_xenos01
pos = -107318, 0, 9335
rotate = -90, 17, 0
shape = CYLINDER
size = 2750, 15935
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = xenos_01, 1
usage = patrol
mission_eligible = false
faction_weight = fc_xm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 26, 0.200000
faction = fc_xm_grp, 1.000000
[Zone]
nickname = Zone_ET02_path_xenos02
pos = -104823, 0, -4108
rotate = -90, -40, 0
shape = CYLINDER
size = 2750, 15338
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = xenos_01, 2
usage = patrol
mission_eligible = false
faction_weight = fc_xm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 26, 0.200000
faction = fc_xm_grp, 1.000000
[Zone]
nickname = Zone_ET02_path_xenos03
pos = -72297, 0, -27544
rotate = -90, -57, 0
shape = CYLINDER
size = 2750, 65409
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = xenos_01, 3
usage = patrol
mission_eligible = false
faction_weight = fc_xm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 26, 0.200000
faction = fc_xm_grp, 1.000000
[Zone]
nickname = Zone_ET02_path_xenos04
pos = -50230, 0, -77409
rotate = -90, 9, 0
shape = CYLINDER
size = 2750, 65517
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = xenos_01, 4
usage = patrol
mission_eligible = false
faction_weight = fc_xm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 26, 0.200000
faction = fc_xm_grp, 1.000000
[Zone]
nickname = Zone_ET02_path_xenos05
pos = -30388, 0, -109256
rotate = 90, -88, 180
shape = CYLINDER
size = 2750, 50720
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = xenos_01, 5
usage = patrol
mission_eligible = false
faction_weight = fc_xm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 26, 0.200000
faction = fc_xm_grp, 1.000000
[Zone]
nickname = Zone_ET02_path_xenos06
pos = 12605, 0, -59240
rotate = 90, -19, 180
shape = CYLINDER
size = 2750, 105231
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = xenos_01, 6
usage = patrol
mission_eligible = false
faction_weight = fc_xm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 26, 0.200000
faction = fc_xm_grp, 1.000000
[Zone]
nickname = Zone_ET02_path_xenos07
pos = 60122, 0, 6194
rotate = 90, -62, 180
shape = CYLINDER
size = 2750, 67660
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = xenos_01, 7
usage = patrol
mission_eligible = false
faction_weight = fc_xm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 26, 0.200000
faction = fc_xm_grp, 1.000000
[Zone]
nickname = Zone_ET02_path_xenos08
pos = 84959, 0, 31004
rotate = 90, 29, 180
shape = CYLINDER
size = 2750, 20541
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = xenos_01, 8
usage = patrol
mission_eligible = false
faction_weight = fc_xm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 26, 0.200000
faction = fc_xm_grp, 1.000000
[Zone]
nickname = Zone_ET02_path_xenos09
pos = 94116, 0, 74160
rotate = 90, -22, 180
shape = CYLINDER
size = 2750, 74078
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = xenos_01, 9
usage = patrol
mission_eligible = false
faction_weight = fc_xm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 26, 0.200000
faction = fc_xm_grp, 1.000000
[Zone]
nickname = Zone_ET02_path_xenos10
pos = 54155, 0, 104260
rotate = -90, 85, 0
shape = CYLINDER
size = 2750, 108635
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = xenos_01, 10
usage = patrol
mission_eligible = false
faction_weight = fc_xm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 26, 0.200000
faction = fc_xm_grp, 1.000000
[Zone]
nickname = Zone_ET02_path_xenos11
pos = -30105, 0, 99493
rotate = -90, 88, 0
shape = CYLINDER
size = 2750, 60211
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = xenos_01, 11
usage = patrol
mission_eligible = false
faction_weight = fc_xm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 26, 0.200000
faction = fc_xm_grp, 1.000000
[Zone]
nickname = Zone_ET02_path_xenos12
pos = -82509, 0, 57941
rotate = -90, 28, 0
shape = CYLINDER
size = 2750, 93165
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = xenos_01, 12
usage = patrol
mission_eligible = false
faction_weight = fc_xm_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 26, 0.200000
faction = fc_xm_grp, 1.000000
[Zone]
nickname = Zone_ET02_path_pirate_destroyer01
pos = 54393, 0, 8679
rotate = 90, 83, 180
shape = CYLINDER
size = 3750, 61656
sort = 99
toughness = 20
density = 5
repop_time = 30
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = pirate_destroyer_01, 1
usage = patrol
mission_eligible = false
faction_weight = pirate_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 26, 0.200000
faction = pirate_n_grp, 1.000000
[Zone]
nickname = Zone_ET02_path_pirate_destroyer02
pos = -18008, 0, 55411
rotate = 90, 44, 180
shape = CYLINDER
size = 3750, 120116
sort = 99
toughness = 20
density = 5
repop_time = 30
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = pirate_destroyer_01, 2
usage = patrol
mission_eligible = false
faction_weight = pirate_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 26, 0.200000
faction = pirate_n_grp, 1.000000
[Zone]
nickname = Zone_ET02_path_pirate_destroyer03
pos = -73349, 0, 96904
rotate = -90, 83, 0
shape = CYLINDER
size = 3750, 27315
sort = 99
toughness = 20
density = 5
repop_time = 30
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = pirate_destroyer_01, 3
usage = patrol
mission_eligible = false
faction_weight = pirate_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 26, 0.200000
faction = pirate_n_grp, 1.000000
[Zone]
nickname = Zone_ET02_path_pirate_destroyer04
pos = -85448, 0, 64151
rotate = -90, -2, 0
shape = CYLINDER
size = 3750, 62276
sort = 99
toughness = 20
density = 5
repop_time = 30
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = pirate_destroyer_01, 4
usage = patrol
mission_eligible = false
faction_weight = pirate_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 26, 0.200000
faction = pirate_n_grp, 1.000000
[Zone]
nickname = Zone_ET02_path_pirate_destroyer05
pos = -94615, 0, 4661
rotate = -90, 20, 0
shape = CYLINDER
size = 3750, 60619
sort = 99
toughness = 20
density = 5
repop_time = 30
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = pirate_destroyer_01, 5
usage = patrol
mission_eligible = false
faction_weight = pirate_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 26, 0.200000
faction = pirate_n_grp, 1.000000
[Zone]
nickname = Zone_ET02_path_pirate_destroyer06
pos = -87386, 0, -32753
rotate = -90, -63, 0
shape = CYLINDER
size = 3750, 40017
sort = 99
toughness = 20
density = 5
repop_time = 30
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = pirate_destroyer_01, 6
usage = patrol
mission_eligible = false
faction_weight = pirate_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 26, 0.200000
faction = pirate_n_grp, 1.000000
[Zone]
nickname = Zone_ET02_path_pirate_destroyer07
pos = -17990, 0, -31969
rotate = 90, -79, 180
shape = CYLINDER
size = 3750, 104931
sort = 99
toughness = 20
density = 5
repop_time = 30
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = pirate_destroyer_01, 7
usage = patrol
mission_eligible = false
faction_weight = pirate_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 26, 0.200000
faction = pirate_n_grp, 1.000000
[Zone]
nickname = Zone_ET02_path_pirate_destroyer08
pos = 59227, 0, -8565
rotate = 90, -62, 180
shape = CYLINDER
size = 3750, 58106
sort = 99
toughness = 20
density = 5
repop_time = 30
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = pirate_destroyer_01, 8
usage = patrol
mission_eligible = false
faction_weight = pirate_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 26, 0.200000
faction = pirate_n_grp, 1.000000
[Object]
nickname = ET02_heavy_weapon_platform13
ids_name = 545170
pos = -66024, 0, -41276
rotate = 0, 0, 0
archetype = et_platform
ids_info = 66171
visit = 0
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = et_platform
pilot = pilot_solar_hardest
[Object]
nickname = ET02_heavy_weapon_platform14
ids_name = 545170
pos = -62024, 0, -42276
rotate = 0, 0, 0
archetype = et_platform
ids_info = 66171
visit = 0
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = et_platform
pilot = pilot_solar_hardest
[Object]
nickname = ET02_heavy_weapon_platform15
ids_name = 545170
pos = -59524, 0, -44576
rotate = 0, 0, 0
archetype = et_platform
ids_info = 66171
visit = 0
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = et_platform
pilot = pilot_solar_hardest
[Object]
nickname = ET02_heavy_weapon_platform16
ids_name = 545170
pos = 0, -1200, 98000
rotate = 0, 0, 0
archetype = et_platform
ids_info = 66171
visit = 0
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = et_platform
pilot = pilot_solar_hardest
[Object]
nickname = ET02_heavy_weapon_platform17
ids_name = 545170
pos = 5000, -500, 100000
rotate = 0, 0, 0
archetype = et_platform
ids_info = 66171
visit = 0
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = et_platform
pilot = pilot_solar_hardest
[Zone]
nickname = Zone_ET02_path_et_cruiser01
pos = -70414, 0, -63994
rotate = 90, 12, 180
shape = CYLINDER
size = 3750, 9163
sort = 99
toughness = 26
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 15
path_label = et_cruiser_01, 1
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 24, 0.200000
faction = et_n_grp, 1.000000
[Zone]
nickname = Zone_ET02_path_et_cruiser02
pos = -67694, 0, -49886
rotate = 90, -21, 180
shape = CYLINDER
size = 3750, 20665
sort = 99
toughness = 26
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 15
path_label = et_cruiser_01, 2
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 24, 0.200000
faction = et_n_grp, 1.000000
[Zone]
nickname = Zone_ET02_path_et_cruiser03
pos = -55212, 0, -26113
rotate = 90, -31, 180
shape = CYLINDER
size = 3750, 33256
sort = 99
toughness = 26
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 15
path_label = et_cruiser_01, 3
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 24, 0.200000
faction = et_n_grp, 1.000000
[Zone]
nickname = Zone_ET02_path_et_cruiser04
pos = -73138, 0, -10574
rotate = 90, 86, 180
shape = CYLINDER
size = 3750, 53439
sort = 99
toughness = 26
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 15
path_label = et_cruiser_01, 4
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 24, 0.200000
faction = et_n_grp, 1.000000
[Zone]
nickname = Zone_ET02_path_et_cruiser05
pos = -99089, 0, 31314
rotate = 90, -1, 180
shape = CYLINDER
size = 3750, 80984
sort = 99
toughness = 26
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 15
path_label = et_cruiser_01, 5
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 24, 0.200000
faction = et_n_grp, 1.000000
[Zone]
nickname = Zone_ET02_path_et_cruiser06
pos = -79026, 0, 85332
rotate = 90, -55, 180
shape = CYLINDER
size = 3750, 47194
sort = 99
toughness = 26
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 15
path_label = et_cruiser_01, 6
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 24, 0.200000
faction = et_n_grp, 1.000000
[Zone]
nickname = Zone_ET02_path_et_cruiser07
pos = -41036, 0, 106139
rotate = 90, -68, 180
shape = CYLINDER
size = 3750, 40054
sort = 99
toughness = 26
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 15
path_label = et_cruiser_01, 7
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 24, 0.200000
faction = et_n_grp, 1.000000
[Zone]
nickname = Zone_ET02_path_et_cruiser08
pos = -11067, 0, 106454
rotate = -90, -58, 0
shape = CYLINDER
size = 3750, 26560
sort = 99
toughness = 26
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 15
path_label = et_cruiser_01, 8
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 24, 0.200000
faction = et_n_grp, 1.000000
[Zone]
nickname = Zone_ET02_path_et_cruiser09
pos = 1719, 0, 73055
rotate = -90, -3, 0
shape = CYLINDER
size = 3750, 52958
sort = 99
toughness = 26
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 15
path_label = et_cruiser_01, 9
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 24, 0.200000
faction = et_n_grp, 1.000000
[Zone]
nickname = Zone_ET02_path_et_cruiser10
pos = 16755, 0, 17975
rotate = -90, -25, 0
shape = CYLINDER
size = 3750, 63376
sort = 99
toughness = 26
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 15
path_label = et_cruiser_01, 10
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 24, 0.200000
faction = et_n_grp, 1.000000
[Zone]
nickname = Zone_ET02_path_et_cruiser11
pos = 30312, 0, -40286
rotate = -90, 0, 0
shape = CYLINDER
size = 3750, 59241
sort = 99
toughness = 26
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 15
path_label = et_cruiser_01, 11
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 24, 0.200000
faction = et_n_grp, 1.000000
[Zone]
nickname = Zone_ET02_path_et_cruiser12
pos = 116, 0, -89271
rotate = -90, 57, 0
shape = CYLINDER
size = 3750, 71740
sort = 99
toughness = 26
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 15
path_label = et_cruiser_01, 12
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 24, 0.200000
faction = et_n_grp, 1.000000
[Zone]
nickname = Zone_ET02_path_et_cruiser13
pos = -45107, 0, -104929
rotate = 90, 76, 180
shape = CYLINDER
size = 3750, 30958
sort = 99
toughness = 26
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 15
path_label = et_cruiser_01, 13
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 24, 0.200000
faction = et_n_grp, 1.000000
[Zone]
nickname = Zone_ET02_path_et_cruiser14
pos = -64628, 0, -85487
rotate = 90, 15, 180
shape = CYLINDER
size = 3750, 32727
sort = 99
toughness = 26
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 15
path_label = et_cruiser_01, 14
usage = patrol
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 24, 0.200000
faction = et_n_grp, 1.000000
[Object]
nickname = ET02_Repair_container_small_02
ids_name = 545080
pos = -42200, 0, -51000
rotate = 0, 0, 0
archetype = Repair_container
spin = 0.100000, 0.350000, 0.000000
ids_info = 0
visit = 0
loadout = Repair_container_small
;
[Object]
nickname = ET02_Repair_container_large_02
ids_name = 545080
pos = -42200, 0, -34000
rotate = 0, 0, 0
archetype = Repair_container_large
spin = 0.000000, 0.300000, 0.150000
ids_info = 0
visit = 0
loadout = Repair_container_large
;
[Object]
nickname = ET02_Repair_container_small_03
ids_name = 545080
pos = -50000, 0, -30000
rotate = 0, 0, 0
archetype = Repair_container
spin = 0.100000, 0.350000, 0.000000
ids_info = 0
visit = 0
loadout = Repair_container_small
;
[Object]
nickname = ET02_Repair_container_large_03
ids_name = 545080
pos = -76000, 0, -27000
rotate = 0, 0, 0
archetype = Repair_container_large
spin = 0.000000, 0.300000, 0.150000
ids_info = 0
visit = 0
loadout = Repair_container_large
;
[Object]
nickname = ET02_Repair_container_small_04
ids_name = 545080
pos = -89000, 0, -14000
rotate = 0, 0, 0
archetype = Repair_container
spin = 0.100000, 0.350000, 0.000000
ids_info = 0
visit = 0
loadout = Repair_container_small
;
[Object]
nickname = ET02_Repair_container_large_04
ids_name = 545080
pos = -85000, 0, 1000
rotate = 0, 0, 0
archetype = Repair_container_large
spin = 0.000000, 0.300000, 0.150000
ids_info = 0
visit = 0
loadout = Repair_container_large
;
[Object]
nickname = ET02_Repair_container_small_05
ids_name = 545080
pos = -83000, 0, 11000
rotate = 0, 0, 0
archetype = Repair_container
spin = 0.100000, 0.350000, 0.000000
ids_info = 0
visit = 0
loadout = Repair_container_small
;
[Object]
nickname = ET02_Repair_container_large_05
ids_name = 545080
pos = -105000, 0, -11000
rotate = 0, 0, 0
archetype = Repair_container_large
spin = 0.000000, 0.300000, 0.150000
ids_info = 0
visit = 0
loadout = Repair_container_large
;
[Object]
nickname = ET02_Repair_container_small_06
ids_name = 545080
pos = -104000, 0, 45000
rotate = 0, 0, 0
archetype = Repair_container
spin = 0.100000, 0.350000, 0.000000
ids_info = 0
visit = 0
loadout = Repair_container_small
;
[Object]
nickname = ET02_Repair_container_large_06
ids_name = 545080
pos = -95000, 0, 41000
rotate = 0, 0, 0
archetype = Repair_container_large
spin = 0.000000, 0.300000, 0.150000
ids_info = 0
visit = 0
loadout = Repair_container_large
;
[Object]
nickname = ET02_Repair_container_small_07
ids_name = 545080
pos = -24000, 0, 45000
rotate = 0, 0, 0
archetype = Repair_container
spin = 0.100000, 0.350000, 0.000000
ids_info = 0
visit = 0
loadout = Repair_container_small
;
[Object]
nickname = ET02_Repair_container_large_07
ids_name = 545080
pos = -32000, 0, 34000
rotate = 0, 0, 0
archetype = Repair_container_large
spin = 0.000000, 0.300000, 0.150000
ids_info = 0
visit = 0
loadout = Repair_container_large
;
[Object]
nickname = ET02_Repair_container_small_08
ids_name = 545080
pos = -27000, 0, 38000
rotate = 0, 0, 0
archetype = Repair_container
spin = 0.100000, 0.350000, 0.000000
ids_info = 0
visit = 0
loadout = Repair_container_small
;
[Object]
nickname = ET02_Repair_container_large_08
ids_name = 545080
pos = -51000, 0, 70000
rotate = 0, 0, 0
archetype = Repair_container_large
spin = 0.000000, 0.300000, 0.150000
ids_info = 0
visit = 0
loadout = Repair_container_large
;
[Object]
nickname = ET02_Repair_container_small_09
ids_name = 545080
pos = -66000, 0, 65000
rotate = 0, 0, 0
archetype = Repair_container
spin = 0.100000, 0.350000, 0.000000
ids_info = 0
visit = 0
loadout = Repair_container_small
;
[Object]
nickname = ET02_Repair_container_large_09
ids_name = 545080
pos = 20000, 0, -104000
rotate = 0, 0, 0
archetype = Repair_container_large
spin = 0.000000, 0.300000, 0.150000
ids_info = 0
visit = 0
loadout = Repair_container_large
;
[Object]
nickname = ET02_Repair_container_small_10
ids_name = 545080
pos = 20000, 0, -79000
rotate = 0, 0, 0
archetype = Repair_container
spin = 0.100000, 0.350000, 0.000000
ids_info = 0
visit = 0
loadout = Repair_container_small
;
[Object]
nickname = ET02_Repair_container_large_10
ids_name = 545080
pos = 25000, 0, -74000
rotate = 0, 0, 0
archetype = Repair_container_large
spin = 0.000000, 0.100000, 0.250000
ids_info = 0
visit = 0
loadout = Repair_container_large
[Object]
nickname = ET02_Ammo_container_09
ids_name = 545081
pos = 70000, 0, 30000
rotate = 0, 0, 0
archetype = Ammo_container
spin = 0.015000, 0.150000, 0.020000
ids_info = 0
visit = 0
loadout = Ammo_container_1
[Object]
nickname = ET02_Ammo_container_10
ids_name = 545081
pos = 65000, 0, -10000
rotate = 0, 0, 0
archetype = Ammo_container
spin = 0.015000, 0.150000, 0.020000
ids_info = 0
visit = 0
loadout = Ammo_container_2
[Object]
nickname = ET02_Ammo_container_11
ids_name = 545081
pos = 60000, 0, 10000
rotate = 0, 0, 0
archetype = Ammo_container
spin = 0.015000, 0.150000, 0.020000
ids_info = 0
visit = 0
loadout = Ammo_container_1
[Object]
nickname = ET02_Ammo_container_12
ids_name = 545081
pos = 90000, 0, 15000
rotate = 0, 0, 0
archetype = Ammo_container
spin = 0.015000, 0.150000, 0.020000
ids_info = 0
visit = 0
loadout = Ammo_container_2
[zone]
nickname = Zone_ET02_asteroids1_mining_area_01
pos = 55000, 0, 33000
shape = SPHERE
size = 2500
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 150
comment = mining_zone
sort = 99.500000
;
[zone]
nickname = Zone_ET02_asteroids1_mining_area_02
pos = 47000, 0, 29000
shape = SPHERE
size = 2000
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 150
comment = mining_zone
sort = 99.500000
;
[zone]
nickname = Zone_ET02_asteroids1_mining_area_03
pos = 52000, 0, 27000
shape = SPHERE
size = 1500
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 150
comment = mining_zone
sort = 99.500000
;
[zone]
nickname = Zone_ET02_asteroids2_mining_area_01
pos = 30000, -15000, -55000
shape = BOX
size = 5000, 45000, 5000
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 150
comment = mining_zone
sort = 99.500000
;
[zone]
nickname = Zone_ET02_asteroids2_mining_area_02
pos = 25000, -15000, -48000
shape = BOX
size = 3000, 45000, 3000
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 150
comment = mining_zone
sort = 99.500000
;
[zone]
nickname = Zone_ET02_asteroids2_mining_area_03
pos = 20000, -15000, -59000
shape = BOX
size = 4000, 45000, 4000
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 150
comment = mining_zone
sort = 99.500000
;
[zone]
nickname = Zone_ET02_asteroids2_mining_area_04
pos = 23000, -15000, -85000
shape = BOX
size = 5500, 45000, 5500
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 150
comment = mining_zone
sort = 99.500000
;
[zone]
nickname = Zone_ET02_asteroids2_mining_area_05
pos = 31000, -15000, -82000
shape = BOX
size = 3500, 45000, 3500
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 150
comment = mining_zone
sort = 99.500000
;
[zone]
nickname = Zone_ET02_asteroids3_mining_area_01
pos = -60000, 0, 85000
shape = SPHERE
size = 3000
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 150
comment = mining_zone
sort = 99.500000
;
[zone]
nickname = Zone_ET02_asteroids3_mining_area_02
pos = -63000, 0, 80000
shape = SPHERE
size = 2000
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 150
comment = mining_zone
sort = 99.500000
;
[zone]
nickname = Zone_ET02_asteroids3_mining_area_03
pos = -66000, 0, 78000
shape = SPHERE
size = 1000
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 150
comment = mining_zone
sort = 99.500000
;
[zone]
nickname = Zone_ET02_asteroids4_mining_area_01
pos = -100000, 0, -20000
shape = SPHERE
size = 1500
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 150
comment = mining_zone
sort = 99.500000
;
[zone]
nickname = Zone_ET02_asteroids4_mining_area_02
pos = -105000, 0, -20000
shape = SPHERE
size = 2500
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 150
comment = mining_zone
sort = 99.500000
;
[zone]
nickname = Zone_ET02_asteroids4_mining_area_03
pos = -104000, 0, -26500
shape = SPHERE
size = 3000
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 150
comment = mining_zone
sort = 99.500000
[zone]
nickname = Zone_ET02_asteroids4_mining_area_04
pos = -98000, 0, -25500
shape = SPHERE
size = 3500
visit = 36
spacedust = asteroiddust
spacedust_maxparticles = 150
comment = mining_zone
sort = 99.500000
[Zone]
nickname = Zone_ET02_path_bounty_hunters01
pos = -60148, 0, -79046
rotate = -90, -7, 0
shape = CYLINDER
size = 1750, 61882
sort = 99
toughness = 18
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 15
path_label = bounty_hunters_01, 1
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 18, 0.250000
faction = gd_bh_grp, 1.000000
[Zone]
nickname = Zone_ET02_path_bounty_hunters02
pos = -37136, 0, -83641
rotate = 90, -36, 180
shape = CYLINDER
size = 1750, 64812
sort = 99
toughness = 18
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 15
path_label = bounty_hunters_01, 2
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 18, 0.250000
faction = gd_bh_grp, 1.000000
[Zone]
nickname = Zone_ET02_path_bounty_hunters03
pos = -13949, 0, -42415
rotate = 90, -14, 180
shape = CYLINDER
size = 1750, 31267
sort = 99
toughness = 18
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 15
path_label = bounty_hunters_01, 3
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 18, 0.250000
faction = gd_bh_grp, 1.000000
[Zone]
nickname = Zone_ET02_path_bounty_hunters04
pos = -19180, 0, -20693
rotate = 90, 54, 180
shape = CYLINDER
size = 1750, 22690
sort = 99
toughness = 18
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 15
path_label = bounty_hunters_01, 4
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 18, 0.250000
faction = gd_bh_grp, 1.000000
[Zone]
nickname = Zone_ET02_path_bounty_hunters05
pos = -26888, 0, 10486
rotate = 90, -3, 180
shape = CYLINDER
size = 1750, 49238
sort = 99
toughness = 18
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 15
path_label = bounty_hunters_01, 5
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 18, 0.250000
faction = gd_bh_grp, 1.000000
[Zone]
nickname = Zone_ET02_path_bounty_hunters06
pos = -4825, 0, 48389
rotate = 90, -57, 180
shape = CYLINDER
size = 1750, 48988
sort = 99
toughness = 18
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 15
path_label = bounty_hunters_01, 6
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 18, 0.250000
faction = gd_bh_grp, 1.000000
[Zone]
nickname = Zone_ET02_path_bounty_hunters07
pos = 19180, 0, 77767
rotate = 90, -12, 180
shape = CYLINDER
size = 1750, 32829
sort = 99
toughness = 18
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 15
path_label = bounty_hunters_01, 7
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 18, 0.250000
faction = gd_bh_grp, 1.000000
[Zone]
nickname = Zone_ET02_path_bounty_hunters08
pos = 64565, 0, 86953
rotate = -90, -80, 0
shape = CYLINDER
size = 1750, 84974
sort = 99
toughness = 18
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 15
path_label = bounty_hunters_01, 8
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 18, 0.250000
faction = gd_bh_grp, 1.000000
[Zone]
nickname = Zone_ET02_path_bounty_hunters09
pos = 103663, 0, 61272
rotate = -90, 8, 0
shape = CYLINDER
size = 1750, 38065
sort = 99
toughness = 18
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 15
path_label = bounty_hunters_01, 9
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 18, 0.250000
faction = gd_bh_grp, 1.000000
[Zone]
nickname = Zone_ET02_path_bounty_hunters10
pos = 90338, 0, 41285
rotate = -90, 83, 0
shape = CYLINDER
size = 1750, 21116
sort = 99
toughness = 18
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 15
path_label = bounty_hunters_01, 10
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 18, 0.250000
faction = gd_bh_grp, 1.000000
[Zone]
nickname = Zone_ET02_path_bounty_hunters11
pos = 55037, 0, 14908
rotate = -90, 44, 0
shape = CYLINDER
size = 1750, 70739
sort = 99
toughness = 18
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 15
path_label = bounty_hunters_01, 11
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 18, 0.250000
faction = gd_bh_grp, 1.000000
[Zone]
nickname = Zone_ET02_path_bounty_hunters12
pos = 42644, 0, -42653
rotate = -90, -20, 0
shape = CYLINDER
size = 1750, 69302
sort = 99
toughness = 18
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 15
path_label = bounty_hunters_01, 12
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 18, 0.250000
faction = gd_bh_grp, 1.000000
[Zone]
nickname = Zone_ET02_path_bounty_hunters13
pos = 25381, 0, -91962
rotate = -90, 60, 0
shape = CYLINDER
size = 1750, 68362
sort = 99
toughness = 18
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 15
path_label = bounty_hunters_01, 13
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 18, 0.250000
faction = gd_bh_grp, 1.000000
[Zone]
nickname = Zone_ET02_path_bounty_hunters14
pos = -53364, 0, -46451
rotate = 90, 38, 180
shape = CYLINDER
size = 1750, 158872
sort = 99
toughness = 18
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 15
path_label = bounty_hunters_01, 14
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 18, 0.250000
faction = gd_bh_grp, 1.000000
[Zone]
nickname = Zone_ET02_path_bounty_hunters15
pos = -94356, 0, 55703
rotate = 90, -11, 180
shape = CYLINDER
size = 1750, 80997
sort = 99
toughness = 18
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 15
path_label = bounty_hunters_01, 15
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 18, 0.250000
faction = gd_bh_grp, 1.000000
[Zone]
nickname = Zone_ET02_path_bounty_hunters16
pos = -76040, 0, 103010
rotate = 90, -53, 180
shape = CYLINDER
size = 1750, 25528
sort = 99
toughness = 18
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 15
path_label = bounty_hunters_01, 16
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 18, 0.250000
faction = gd_bh_grp, 1.000000
[Zone]
nickname = Zone_ET02_path_bounty_hunters17
pos = 19400, 0, 109601
rotate = -90, -89, 0
shape = CYLINDER
size = 1750, 170416
sort = 99
toughness = 18
density = 3
repop_time = 10
max_battle_size = 4
pop_type = attack_patrol
relief_time = 15
path_label = bounty_hunters_01, 17
usage = patrol
mission_eligible = false
faction_weight = gd_bh_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 18, 0.250000
faction = gd_bh_grp, 1.000000
[Object]
nickname = ET02_to_ET01_hole
ids_name = 545268
pos = -66000, 0, 111000
rotate = 0, -10, 0
archetype = rebirth_jumphole_orange
msg_id_prefix = gcs_refer_system_ET01
jump_effect = jump_effect_yellow
ids_info = 66146
visit = 0
goto = ET01, ET01_to_ET02_hole, gate_tunnel_bretonia
[Object]
nickname = ET02_to_PIRATE01_hole
ids_name = 545327
pos = 102000, 0, -5500
rotate = 0, 93, 0
archetype = rebirth_jumphole_orange
msg_id_prefix = gcs_refer_system_PIRATE01
jump_effect = jump_effect_red
ids_info = 66146
visit = 0
goto = PIRATE01, PIRATE01_to_ET02_hole, gate_tunnel_bretonia
[Object]
nickname = ET02_to_ETXE01_hole
ids_name = 545428
pos = -86959, 0, 95935
rotate = 0, -60, 0
archetype = rebirth_jumphole_orange
msg_id_prefix = gcs_refer_system_PIRATE01
jump_effect = jump_effect_yellow
ids_info = 66146
visit = 0
goto = ETXE01, ETXE01_to_ET02_hole, gate_tunnel_bretonia
;
[Object]
nickname = ET02_Trade_Lane_Ring_68
ids_name = 0
pos = 43817, 40000, -17361
rotate = -12, 130, 0
archetype = scifi_trade_lane_ring
next_ring = ET02_Trade_Lane_Ring_69
ids_info = 66170
reputation = et_n_grp
tradelane_space_name = 545103
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
;
[Object]
nickname = ET02_Trade_Lane_Ring_69
ids_name = 0
pos = 31039, 36400, -6331
rotate = -12, 130, 0
archetype = scifi_trade_lane_ring
prev_ring = ET02_Trade_Lane_Ring_68
next_ring = ET02_Trade_Lane_Ring_70
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
;
[Object]
nickname = ET02_Trade_Lane_Ring_70
ids_name = 0
pos = 18261, 32800, 4698
rotate = -12, 130, 0
archetype = scifi_trade_lane_ring
prev_ring = ET02_Trade_Lane_Ring_69
next_ring = ET02_Trade_Lane_Ring_71
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
;
[Object]
nickname = ET02_Trade_Lane_Ring_71
ids_name = 0
pos = 5484, 29200, 15727
rotate = -12, 130, 0
archetype = scifi_trade_lane_ring
prev_ring = ET02_Trade_Lane_Ring_70
next_ring = ET02_Trade_Lane_Ring_72
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
;
[Object]
nickname = ET02_Trade_Lane_Ring_72
ids_name = 0
pos = -7293, 25600, 26757
rotate = -12, 130, 0
archetype = scifi_trade_lane_ring
prev_ring = ET02_Trade_Lane_Ring_71
next_ring = ET02_Trade_Lane_Ring_73
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
;
[Object]
nickname = ET02_Trade_Lane_Ring_73
ids_name = 0
pos = -20071, 22000, 37787
rotate = -12, 130, 0
archetype = scifi_trade_lane_ring
prev_ring = ET02_Trade_Lane_Ring_72
next_ring = ET02_Trade_Lane_Ring_74
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
;
[Object]
nickname = ET02_Trade_Lane_Ring_74
ids_name = 0
pos = -32848, 18400, 48816
rotate = -12, 130, 0
archetype = scifi_trade_lane_ring
prev_ring = ET02_Trade_Lane_Ring_73
next_ring = ET02_Trade_Lane_Ring_75
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
;
[Object]
nickname = ET02_Trade_Lane_Ring_75
ids_name = 0
pos = -45626, 14800, 59846
rotate = -12, 130, 0
archetype = scifi_trade_lane_ring
prev_ring = ET02_Trade_Lane_Ring_74
next_ring = ET02_Trade_Lane_Ring_76
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
;
[Object]
nickname = ET02_Trade_Lane_Ring_76
ids_name = 0
pos = -58403, 11200, 70875
rotate = -12, 130, 0
archetype = scifi_trade_lane_ring
prev_ring = ET02_Trade_Lane_Ring_75
next_ring = ET02_Trade_Lane_Ring_77
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
;
[Object]
nickname = ET02_Trade_Lane_Ring_77
ids_name = 0
pos = -71181, 7600, 81905
rotate = -12, 130, 0
archetype = scifi_trade_lane_ring
prev_ring = ET02_Trade_Lane_Ring_76
next_ring = ET02_Trade_Lane_Ring_78
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
;
[Object]
nickname = ET02_Trade_Lane_Ring_78
ids_name = 0
pos = -83959, 4000, 92935
rotate = -12, 130, 0
archetype = scifi_trade_lane_ring
prev_ring = ET02_Trade_Lane_Ring_77
ids_info = 66170
reputation = et_n_grp
tradelane_space_name = 545428
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
[Object]
nickname = ET02_Et_dreadnought_explosion_01
ids_name = 545442
pos = -85750, 0, 97500
rotate = 0, -60, 0
archetype = Et_dreadnought_explosion
ids_info = 0
base = SF01_02_Base
dock_with = SF01_02_Base
reputation = et_n_grp
behavior = NOTHING
voice = atc_leg_m02
space_costume = br_bartender_head, li_bartender_body
difficulty_level = 1
loadout = Et_dreadnought_explosion
pilot = pilot_solar_easy
[Object]
nickname = ET02_Et_dreadnought_explosion_02
ids_name = 545442
pos = -87750, 0, 94000
rotate = 0, -60, 0
archetype = Et_dreadnought_explosion
ids_info = 0
base = SF01_02_Base
dock_with = SF01_02_Base
reputation = et_n_grp
behavior = NOTHING
voice = atc_leg_m02
space_costume = br_bartender_head, li_bartender_body
difficulty_level = 1
loadout = Et_dreadnought_explosion
pilot = pilot_solar_easy
[Object]
nickname = ET02_Et_mega_dreadnought_explosion_01
ids_name = 545479
pos = 45300, 40000, -21700
rotate = 0, 150, 0
archetype = Et_mega_dreadnought_explosion
ids_info = 530199
base = SF01_02_Base
dock_with = SF01_02_Base
reputation = et_n_grp
behavior = NOTHING
voice = atc_leg_m02
space_costume = br_bartender_head, li_bartender_body
difficulty_level = 1
loadout = Et_mega_dreadnought_explosion
pilot = pilot_solar_easy
[Object]
nickname = ET02_heavy_weapon_platform18
ids_name = 545170
pos = -88500, 0, 96935
rotate = 0, 120, 0
archetype = et_platform
ids_info = 66171
visit = 0
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = et_platform
pilot = pilot_solar_hardest
[Object]
nickname = ET02_heavy_weapon_platform19
ids_name = 545170
pos = -85500, 0, 95000
rotate = 0, -60, 0
archetype = et_platform
ids_info = 66171
visit = 0
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = et_platform
pilot = pilot_solar_hardest
[Object]
nickname = ET02_to_ET06_hole
ids_name = 545806
ids_info = 66146
pos = 17500, 0, -48500
rotate = 0, 107, 0
archetype = rebirth_jumphole_orange
msg_id_prefix = gcs_refer_system_ET06
jump_effect = jump_effect_yellow
visit = 0
goto = ET06, ET06_to_ET02_hole, gate_tunnel_bretonia
[Object]
nickname = ET02_Trade_Lane_Ring_79
ids_name = 0
pos = 100360, 2500, 102941
rotate = 33, 0, 0
archetype = scifi_trade_lane_ring
next_ring = ET02_Trade_Lane_Ring_80
ids_info = 66170
reputation = et_n_grp
tradelane_space_name = 545121
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
;
[Object]
nickname = ET02_Trade_Lane_Ring_80
ids_name = 0
pos = 100354, 10000, 91047
rotate = 33, 0, 0
archetype = scifi_trade_lane_ring
prev_ring = ET02_Trade_Lane_Ring_79
next_ring = ET02_Trade_Lane_Ring_81
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
;
[Object]
nickname = ET02_Trade_Lane_Ring_81
ids_name = 0
pos = 100349, 17500, 79153
rotate = 33, 0, 0
archetype = scifi_trade_lane_ring
prev_ring = ET02_Trade_Lane_Ring_80
next_ring = ET02_Trade_Lane_Ring_82
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
;
[Object]
nickname = ET02_Trade_Lane_Ring_82
ids_name = 0
pos = 100344, 25000, 67260
rotate = 33, 0, 0
archetype = scifi_trade_lane_ring
prev_ring = ET02_Trade_Lane_Ring_81
next_ring = ET02_Trade_Lane_Ring_83
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
;
[Object]
nickname = ET02_Trade_Lane_Ring_83
ids_name = 0
pos = 100339, 32500, 55366
rotate = 33, 0, 0
archetype = scifi_trade_lane_ring
prev_ring = ET02_Trade_Lane_Ring_82
next_ring = ET02_Trade_Lane_Ring_84
ids_info = 66170
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
;
[Object]
nickname = ET02_Trade_Lane_Ring_84
ids_name = 0
pos = 100334, 40000, 43473
rotate = 33, 0, 0
archetype = scifi_trade_lane_ring
prev_ring = ET02_Trade_Lane_Ring_83
ids_info = 66170
reputation = et_n_grp
tradelane_space_name = 545792
behavior = NOTHING
difficulty_level = 1
loadout = scifi_trade_lane_ring
pilot = pilot_solar_easiest
;
[Object]
nickname = ET02_to_ET06
ids_name = 545794
pos = 100334, 41000, 35500
rotate = 0, 180, 0
archetype = scifi_jumpgate
msg_id_prefix = gcs_refer_system_ET06
jump_effect = jump_effect_orange3
ids_info = 66145
reputation = et_n_grp
behavior = NOTHING
difficulty_level = 7
goto = ET06, ET06_to_ET02, gate_tunnel_bretonia
loadout = scifi_jumpgate
pilot = pilot_solar_easiest
[zone]
nickname = Zone_ET02_path_egypt_trade01
pos = 100521, 22000, 71099
rotate = -59, 0, 0
shape = CYLINDER
size = 2500, 78872
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = jumpgate
relief_time = 20
path_label = egypt_trade_01, 1
usage = trade
mission_eligible = false
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = area_trade_transport, 19, 0.200000
faction = et_n_grp, 1.000000
[Zone]
nickname = Zone_ET02_path_egypt_trade_2_01
pos = -50860, 0, -84261
rotate = -90, -40, 0
shape = CYLINDER
size = 2500, 63720
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = jumpgate
relief_time = 20
path_label = egypt_trade_2_01, 1
usage = trade
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = area_trade_transport, 19, 0.200000
faction = et_n_grp, 1.000000
[Zone]
nickname = Zone_ET02_path_egypt_trade_3_02
pos = -61390, 0, -10003
rotate = 90, -11, 180
shape = CYLINDER
size = 2500, 101243
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = jumpgate
relief_time = 20
path_label = egypt_trade_3_02, 1
usage = trade
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = area_trade_transport, 19, 0.200000
faction = et_n_grp, 1.000000
[Zone]
nickname = Zone_ET02_path_egypt_trade_3_03
pos = -25691, 0, 69716
rotate = 90, -40, 180
shape = CYLINDER
size = 2500, 79163
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = jumpgate
relief_time = 20
path_label = egypt_trade_3_02, 2
usage = trade
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = area_trade_transport, 19, 0.200000
faction = et_n_grp, 1.000000
[Zone]
nickname = Zone_ET02_path_egypt_trade_3_04
pos = 53876, 0, 104086
rotate = 90, -85, 180
shape = CYLINDER
size = 2500, 108047
sort = 99
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = jumpgate
relief_time = 20
path_label = egypt_trade_3_02, 3
usage = trade
mission_eligible = false
faction_weight = et_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = area_trade_transport, 19, 0.200000
faction = et_n_grp, 1.000000
[Zone]
nickname = Zone_ET02_path_pirate_destroyer_hole01
pos = 93906, 0, -452
rotate = -90, -57, 0
shape = CYLINDER
size = 3750, 18972
sort = 99
toughness = 20
density = 3
repop_time = 15
max_battle_size = 4
pop_type = attack_patrol
relief_time = 20
path_label = pirate_destroyer_hole_01, 1
usage = patrol
mission_eligible = false
faction_weight = pirate_n_grp, 10
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault_follow, 26, 0.200000
faction = pirate_n_grp, 1.000000
[Zone]
nickname = Zone_ET02_RandomMission01
pos = -200000, -289000, 200000
rotate = 0, 0, 0
shape = SPHERE
size = 3000
sort = 51
damage = 1000000000
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = Background
relief_time = 90
population_additive = false
faction_weight = Pirate_m_grp, 20
encounter = area_assault, 19, 0.100000
faction = Pirate_m_grp, 1.000000
[Object]
nickname = PY50_01
ids_name = 546127
pos = -19000, 35000, -23000
rotate = 0, 0, 0
archetype = space_police01
ids_info = 65713
base = PY50_01_Base
dock_with = PY50_01_Base
reputation = pe_n_grp
behavior = NOTHING
voice = atc_leg_m02
space_costume = br_bartender_head, li_bartender_body, prop_shades_01
difficulty_level = 1
loadout = d_space_police01
pilot = pilot_solar_easy
[Object]
nickname = PY50_space_research_01
ids_name = 0
pos = -19180, 34938, -23000
rotate = 30, -90, 0
archetype = space_research
ids_info = 0
parent = PY50_01
;
[Object]
nickname = PY50_space_research_02
ids_name = 0
pos = -18820, 34938, -23000
rotate = 30, 90, 0
archetype = space_research
ids_info = 0
parent = PY50_01
;
[Object]
nickname = PY50_space_research_03
ids_name = 0
pos = -17127, 33960, -23863
archetype = space_research
ids_info = 0
parent = PY50_01
;
[Object]
nickname = PY50_space_dome_01
ids_name = 0
pos = -16806, 33993, -22996
rotate = 0, -90, 0
archetype = space_dome2
ids_info = 0
parent = PY50_01
;
[Object]
nickname = PY50_space_dome_02
ids_name = 0
pos = -16806, 33993, -23306
rotate = 0, -90, 0
archetype = space_dome2
ids_info = 0
parent = PY50_01
;
[Object]
nickname = PY50_space_dome_03
ids_name = 0
pos = -16806, 33993, -22696
rotate = 0, -90, 0
archetype = space_dome2
ids_info = 0
parent = PY50_01
;
[Object]
nickname = PY50_space_tankl4x4_01
ids_name = 0
pos = -17127, 33760, -23563
rotate = 0, 90, 0
archetype = space_tankl4x4
ids_info = 0
parent = PY50_01
;
[Object]
nickname = PY50_space_tankl4x4_02
ids_name = 0
pos = -17127, 33760, -23363
rotate = 0, 90, 0
archetype = space_tankl4x4
ids_info = 0
parent = PY50_01
;
[Object]
nickname = PY50_space_tankl4x4_03
ids_name = 0
pos = -17127, 33760, -23163
rotate = 0, 90, 0
archetype = space_tankl4x4
ids_info = 0
parent = PY50_01
;
[Object]
nickname = PY50_space_tankl4x4_04
ids_name = 0
pos = -17127, 33760, -22963
rotate = 0, 90, 0
archetype = space_tankl4x4
ids_info = 0
parent = PY50_01
;
[Object]
nickname = PY50_space_tankl4x4_05
ids_name = 0
pos = -17127, 33760, -22763
rotate = 0, 90, 0
archetype = space_tankl4x4
ids_info = 0
parent = PY50_01
;
[Object]
nickname = PY50_space_tankl4x4_06
ids_name = 0
pos = -17127, 33760, -22563
rotate = 0, 90, 0
archetype = space_tankl4x4
ids_info = 0
parent = PY50_01
;
[Object]
nickname = PY50_space_tankl4x4_07
ids_name = 0
pos = -17127, 33760, -22363
rotate = 0, 90, 0
archetype = space_tankl4x4
ids_info = 0
parent = PY50_01
;
[Object]
nickname = PY50_space_habitat_tall_01
ids_name = 0
pos = -16806, 33646, -22996
rotate = 180, 0, 0
archetype = space_habitat_tall
ids_info = 0
parent = PY50_01
;
[Object]
nickname = PY50_space_habitat_tall_02
ids_name = 0
pos = -16806, 33799, -22696
rotate = 180, 0, 0
archetype = space_habitat_tall
ids_info = 0
parent = PY50_01
;
[Object]
nickname = PY50_space_habitat_tall_03
ids_name = 0
pos = -16806, 33491, -23306
rotate = 180, 0, 0
archetype = space_habitat_tall
ids_info = 0
parent = PY50_01
;
[Object]
nickname = PY50_space_habitat_tall_01
ids_name = 0
pos = -16806, 33858, -22996
rotate = 180, 0, 0
archetype = space_habitat_wide
ids_info = 0
parent = PY50_01
;
[Object]
nickname = PY50_space_habitat_tall_02
ids_name = 0
pos = -16806, 33858, -23306
rotate = 180, 0, 0
archetype = space_habitat_wide
ids_info = 0
parent = PY50_01
;
[Object]
nickname = PY50_space_habitat_tall_03
ids_name = 0
pos = -16806, 33708, -23306
rotate = 180, 0, 0
archetype = space_habitat_wide
ids_info = 0
parent = PY50_01
;
[Object]
nickname = PY50_space_solar_plant_01
ids_name = 0
pos = -17127, 33960, -22062
rotate = 0, 50, 90
archetype = space_solar_plant
ids_info = 0
parent = PY50_01
;
[Object]
nickname = PY50_space_solar_plant_02
ids_name = 0
pos = -17127, 33960, -23863
rotate = 0, 50, 90
archetype = space_solar_plant
ids_info = 0
parent = PY50_01
;
[Object]
nickname = PY50_shipyard_01
ids_name = 0
pos = -18820, 34700, -23000
rotate = 0, 0, 0
archetype = shipyard
ids_info = 0
parent = PY50_01
;
[Object]
nickname = PY50_shipyard_02
ids_name = 0
pos = -18020, 34260, -23000
rotate = 0, 0, 0
archetype = shipyard
ids_info = 0
parent = PY50_01
;
[Object]
nickname = PY50_shipyard_03
ids_name = 0
pos = -18420, 34500, -23000
rotate = 0, 0, 0
archetype = shipyard
ids_info = 0
parent = PY50_01
;
[Object]
nickname = PY50_shipyard_04
ids_name = 0
pos = -17620, 34020, -23000
rotate = 0, 0, 0
archetype = shipyard
ids_info = 0
parent = PY50_01
;
[Object]
nickname = PY50_shipyard_2x_01
ids_name = 0
pos = -19307, 34522, -23074
archetype = shipyard_2x
ids_info = 0
parent = PY50_01
;
[Object]
nickname = PY50_shipyard_2x_02
ids_name = 0
pos = -19832, 34222, -23014
archetype = shipyard_2x
ids_info = 0
parent = PY50_01
;
[Object]
nickname = PY50_shipyard_2x_03
ids_name = 0
pos = -20354, 33874, -22913
archetype = shipyard_2x
ids_info = 0
parent = PY50_01
[Object]
nickname = SAILON01_01
ids_name = 546378
pos = 55000, 50000, -75000
rotate = 0, 0, 0
archetype = space_police01
ids_info = 65713
base = SAILON01_01_Base
dock_with = SAILON01_01_Base
reputation = sa_n_grp
behavior = NOTHING
voice = atc_leg_m02
space_costume = br_bartender_head, li_bartender_body, prop_shades_01
difficulty_level = 1
loadout = d_space_police01
pilot = pilot_solar_easy