FLGameCompanion/FLCompanionByDvurechensky/bin/Debug/ASTEROIDS/li05_ice_asteroids.ini
Dvurechensky d057fe2c33 1.0
Main
2024-10-05 07:50:50 +03:00

80 lines
2.1 KiB
INI

[Field]
cube_size = 1000 ;500
fill_dist = 5000 ;2400
diffuse_color = 255, 255, 255
ambient_color = 130, 130, 130
ambient_increase = 50, 80, 80
;empty_cube_frequency = 0.500000
[Exclusion Zones]
exclusion = Zone_Li05_shipyard_exclusion
exclude_dynamic_asteroids = 1
exclusion = Zone_Li05_prison_exclusion
exclude_dynamic_asteroids = 1
exclusion = Zone_Li05_gate_to_prison
exclude_dynamic_asteroids = 1
exclusion = Zone_Li05_vignette_01_exclusion
exclude_dynamic_asteroids = 1
exclusion = Zone_Li05_vignette_02_exclusion
exclude_dynamic_asteroids = 1
[properties]
flag = ice_objects
flag = Object_density_low
[DynamicAsteroids]
asteroid = ice_spike_asteroid200
count = 100 ;LAst
placement_radius = 1500.000000 ;LAst
placement_offset = 0.000000 ;LAst
max_velocity = 0.600000 ;LAst
max_angular_velocity = 0.300000 ;LAst
color_shift = 1.000000, 1.000000, 1.000000
[DynamicAsteroids]
asteroid = ice_spike_asteroid125
count = 100 ;LAst
placement_radius = 1500.000000 ;LAst
placement_offset = 0.000000 ;LAst
max_velocity = 0.600000 ;LAst
max_angular_velocity = 0.300000 ;LAst
color_shift = 1.000000, 1.000000, 1.000000
[DynamicAsteroids]
asteroid = ice_spike_asteroid200
count = 100 ;LAst
placement_radius = 1500.000000 ;LAst
placement_offset = 0.000000 ;LAst
max_velocity = 0.600000 ;LAst
max_angular_velocity = 0.300000 ;LAst
color_shift = 1.000000, 1.000000, 1.000000
[DynamicAsteroids]
asteroid = ice_spike_asteroid125
count = 100 ;LAst
placement_radius = 1500.000000 ;LAst
placement_offset = 0.000000 ;LAst
max_velocity = 0.600000 ;LAst
max_angular_velocity = 0.300000 ;LAst
color_shift = 1.000000, 1.000000, 1.000000
[DynamicAsteroids]
asteroid = ice_spike_asteroid50
count = 100 ;LAst
placement_radius = 1500.000000 ;LAst
placement_offset = 0.000000 ;LAst
max_velocity = 0.600000 ;LAst
max_angular_velocity = 0.300000 ;LAst
color_shift = 1.000000, 1.000000, 1.000000
;[Cube]
;[DynamicAsteroids]
;asteroid = dasteroid_ice_crystal_small1
;count = 10
;placement_radius = 300 ;200.000000
;placement_offset = 0 ;90.000000
;max_velocity = 15.000000
;max_angular_velocity = 3.000000
;color_shift = 1.000000, 1.000000, 1.000000
;