FLGameCompanion/FLCompanionByDvurechensky/bin/Debug/ASTEROIDS/PA01_asteroids_01.ini
Dvurechensky d057fe2c33 1.0
Main
2024-10-05 07:50:50 +03:00

106 lines
2.8 KiB
INI

[TexturePanels]
file = solar\asteroids\rock_shapes.ini
[Field]
cube_size = 1000 ;400
fill_dist = 5000 ;1400
diffuse_color = 255, 255, 255
ambient_color = 255, 200, 150
ambient_increase = 50, 40, 30
;empty_cube_frequency = 0.300000
[properties]
flag = rock_objects
flag = object_density_low
[DynamicAsteroids]
asteroid = lava01_asteroid90
count = 100 ;LAst
placement_radius = 1500.000000 ;LAst
placement_offset = 0.000000 ;LAst
max_velocity = 0.600000 ;LAst
max_angular_velocity = 0.300000 ;LAst
color_shift = 1.000000, 1.000000, 1.000000
[DynamicAsteroids]
asteroid = lava01_asteroid60
count = 100 ;LAst
placement_radius = 1500.000000 ;LAst
placement_offset = 0.000000 ;LAst
max_velocity = 0.600000 ;LAst
max_angular_velocity = 0.300000 ;LAst
color_shift = 1.000000, 1.000000, 1.000000
[DynamicAsteroids]
asteroid = rock_asteroid_x304
count = 70 ;LAst
placement_radius = 1500.000000 ;LAst
placement_offset = 0.000000 ;LAst
max_velocity = 0.600000 ;LAst
max_angular_velocity = 0.300000 ;LAst
color_shift = 1.000000, 1.000000, 1.000000
[DynamicAsteroids]
asteroid = rock_asteroid_x305
count = 70 ;LAst
placement_radius = 1500.000000 ;LAst
placement_offset = 0.000000 ;LAst
max_velocity = 0.600000 ;LAst
max_angular_velocity = 0.300000 ;LAst
color_shift = 1.000000, 1.000000, 1.000000
[DynamicAsteroids]
asteroid = rock_asteroid_x306
count = 70 ;LAst
placement_radius = 1500.000000 ;LAst
placement_offset = 0.000000 ;LAst
max_velocity = 0.600000 ;LAst
max_angular_velocity = 0.300000 ;LAst
color_shift = 1.000000, 1.000000, 1.000000
[DynamicAsteroids]
asteroid = lava01_asteroid90
count = 100 ;LAst
placement_radius = 1500.000000 ;LAst
placement_offset = 0.000000 ;LAst
max_velocity = 0.600000 ;LAst
max_angular_velocity = 0.300000 ;LAst
color_shift = 1.000000, 1.000000, 1.000000
[Band]
render_parts = 6
shape = asteroid_belt_04
height = 6000
offset_dist = 3000
fade = 0.800000, 1.250000, 15, 17
texture_aspect = 1.000000
ambient_intensity = 2
vert_increase = 2
color_shift = 1.000000, 0.000000, 0.000000
;[Cube]
;xaxis_rotation = 0, 0, 180, 180
;yaxis_rotation = 0, 30, 90, 195
;zaxis_rotation = 0, 0, 180, 180
;asteroid = badlands_large1_01, -0.7, 0.5, 0.5, 3, 35, 0
;asteroid = badlands_medium2_01, -0.4, -0.4, -0.7, 5, 0, 0
;asteroid = badlands_small1_01, 0.3, -0.65, 0.2, 0, 50, 8
;[DynamicAsteroids]
;asteroid = dasteroid_lava01
;count = 10
;placement_radius = 300 ;150.000000
;placement_offset = 0 ;90.000000
;max_velocity = 10.000000
;max_angular_velocity = 2.000000
;color_shift = 1, 1, 1
[LootableZone]
asteroid_loot_container = lootcrate_ast_loot_faraon_ore
asteroid_loot_commodity = commod_faraon_ore
dynamic_loot_container = lootcrate_ast_loot_faraon_ore
dynamic_loot_commodity = commod_faraon_ore
asteroid_loot_count = 0, 0
dynamic_loot_count = 45, 65
asteroid_loot_difficulty = 30
dynamic_loot_difficulty = 0