FLGameCompanion/FLCompanionByDvurechensky/bin/Debug/ASTEROIDS/IN03_asteroids_01.ini
Dvurechensky d057fe2c33 1.0
Main
2024-10-05 07:50:50 +03:00

91 lines
2.1 KiB
INI

[Field]
cube_size = 1000
fill_dist = 5000
diffuse_color = 200, 200, 255
ambient_color = 20, 30, 40
ambient_increase = 30, 30, 30
[properties]
flag = rock_objects
flag = Object_density_med
[Exclusion Zones]
exclusion = Zone_IN03_vignette_01_exclusion
exclude_dynamic_asteroids = 1
exclude_billboards = 1
exclusion = Zone_IN03_01_base_exclusion
exclude_dynamic_asteroids = 1
exclude_billboards = 1
[DynamicAsteroids]
asteroid = rock_asteroid60
count = 100
placement_radius = 1500.000000
placement_offset = 0.000000
max_velocity = 0.600000
max_angular_velocity = 0.300000
color_shift = 1.000000, 1.000000, 1.000000
[DynamicAsteroids]
asteroid = rock_asteroid10
count = 100
placement_radius = 1500.000000
placement_offset = 0.000000
max_velocity = 0.600000
max_angular_velocity = 0.300000
color_shift = 1.000000, 1.000000, 1.000000
[DynamicAsteroids]
asteroid = rock_asteroid30
count = 100
placement_radius = 1500.000000
placement_offset = 0.000000
max_velocity = 0.600000
max_angular_velocity = 0.300000
color_shift = 1.000000, 1.000000, 1.000000
[DynamicAsteroids]
asteroid = rock_asteroid10
count = 100
placement_radius = 1500.000000
placement_offset = 0.000000
max_velocity = 0.600000
max_angular_velocity = 0.300000
color_shift = 1.000000, 1.000000, 1.000000
[DynamicAsteroids]
asteroid = rock_asteroid90
count = 100
placement_radius = 1500.000000
placement_offset = 0.000000
max_velocity = 0.600000
max_angular_velocity = 0.300000
color_shift = 1.000000, 1.000000, 1.000000
[DynamicAsteroids]
asteroid = rock_asteroid30
count = 100
placement_radius = 1500.000000
placement_offset = 0.000000
max_velocity = 0.600000
max_angular_velocity = 0.300000
color_shift = 1.000000, 1.000000, 1.000000
[DynamicAsteroids]
asteroid = rock_asteroid10
count = 100
placement_radius = 1500.000000
placement_offset = 0.000000
max_velocity = 0.600000
max_angular_velocity = 0.300000
color_shift = 1.000000, 1.000000, 1.000000
[DynamicAsteroids]
asteroid = rock_asteroid10
count = 100
placement_radius = 1500.000000
placement_offset = 0.000000
max_velocity = 0.600000
max_angular_velocity = 0.300000
color_shift = 1.000000, 1.000000, 1.000000