89 lines
2.1 KiB
INI
89 lines
2.1 KiB
INI
[TexturePanels]
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file = solar\asteroids\rock_shapes.ini
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[Field]
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cube_size = 1000
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fill_dist = 5000
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diffuse_color = 255, 255, 255
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ambient_color = 30, 30, 30
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ambient_increase = 0, 0, 0
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[properties]
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flag = rock_objects
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flag = Object_density_med
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[Exclusion Zones]
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exclusion = AR04_to_AR03_exclusion
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exclude_dynamic_asteroids = 1
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exclusion = AR04_to_AR05_exclusion
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exclude_dynamic_asteroids = 1
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exclusion = Zone_AR04_planet_3_exclusion
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exclude_dynamic_asteroids = 1
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exclusion = Zone_AR04_planet_1_exclusion
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exclude_dynamic_asteroids = 1
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exclusion = Zone_AR04_02_exclusion
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exclude_dynamic_asteroids = 1
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[DynamicAsteroids]
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asteroid = nonmineable_asteroid60
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count = 100
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placement_radius = 1500.000000
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placement_offset = 0.000000
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max_velocity = 0.600000
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max_angular_velocity = 0.300000
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color_shift = 1.000000, 1.000000, 1.000000
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[DynamicAsteroids]
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asteroid = nonmineable_asteroid30
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count = 100
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placement_radius = 1500.000000
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placement_offset = 0.000000
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max_velocity = 0.600000
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max_angular_velocity = 0.300000
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color_shift = 1.000000, 1.000000, 1.000000
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[DynamicAsteroids]
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asteroid = nonmineable_asteroid60
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count = 100
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placement_radius = 1500.000000
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placement_offset = 0.000000
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max_velocity = 0.600000
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max_angular_velocity = 0.300000
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color_shift = 1.000000, 1.000000, 1.000000
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[DynamicAsteroids]
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asteroid = nonmineable_asteroid30
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count = 100
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placement_radius = 1500.000000
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placement_offset = 0.000000
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max_velocity = 0.600000
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max_angular_velocity = 0.300000
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color_shift = 1.000000, 1.000000, 1.000000
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[DynamicAsteroids]
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asteroid = nonmineable_asteroid90
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count = 100
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placement_radius = 1500.000000
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placement_offset = 0.000000
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max_velocity = 0.600000
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max_angular_velocity = 0.300000
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color_shift = 1.000000, 1.000000, 1.000000
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[DynamicAsteroids]
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asteroid = nonmineable_asteroid30
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count = 100
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placement_radius = 1500.000000
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placement_offset = 0.000000
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max_velocity = 0.600000
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max_angular_velocity = 0.300000
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color_shift = 1.000000, 1.000000, 1.000000
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[AsteroidBillboards]
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count = 1000
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start_dist = 2500
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fade_dist_percent = 0.500000
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shape = mine_rock_tri
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color_shift = 0.700000, 0.700000, 0.700000
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ambient_intensity = 1.000000
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size = 60, 120
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