FLGameCompanion/FLCompanionByDvurechensky/bin/Release/SYSTEMS/EW09/EW09.ini
Dvurechensky d057fe2c33 1.0
Main
2024-10-05 07:50:50 +03:00

520 lines
9.9 KiB
INI

[SystemInfo]
space_color = 0, 0, 0
local_faction = fc_n2_grp
[EncounterParameters]
nickname = area_scavenger
filename = missions\encounters\area_scavenger.ini
[EncounterParameters]
nickname = area_repair
filename = missions\encounters\area_repair.ini
[EncounterParameters]
nickname = area_lifter
filename = missions\encounters\area_lifter.ini
[EncounterParameters]
nickname = area_gunboats
filename = missions\encounters\area_gunboats.ini
[EncounterParameters]
nickname = area_defend
filename = missions\encounters\area_defend.ini
[EncounterParameters]
nickname = area_bh_scout
filename = missions\encounters\area_bh_scout.ini
[EncounterParameters]
nickname = area_bh_defend
filename = missions\encounters\area_bh_defend.ini
[EncounterParameters]
nickname = area_bh_assault
filename = missions\encounters\area_bh_assault.ini
[EncounterParameters]
nickname = area_scout
filename = missions\encounters\area_scout.ini
[EncounterParameters]
nickname = area_assault
filename = missions\encounters\area_assault.ini
[EncounterParameters]
nickname = area_nomads_m13
filename = missions\encounters\area_nomads_m13.ini
[EncounterParameters]
nickname = area_nomads
filename = missions\encounters\area_nomads.ini
[TexturePanels]
file = universe\heavens\shapes.ini
[Music]
space = music_awe_and_wonderment
danger = music_danger
battle = music_dangerous_chase
[Archetype]
ship = li_fighter
ship = li_elite
ship = li_cruiser
ship = li_dreadnought
ship = rh_gunboat
ship = no_fighter
solar = wplatform
solar = XTS-new-lane
[Dust]
spacedust = Dust
[Asteroids]
file = solar\asteroids\Ew06_nomad_asteroids.ini
zone = Zone_Ew06_artifacts
[Ambient]
color = 0, 64, 64
[Background]
nebulae = solar\starsphere\starsphere_ew09.cmp
[LightSource]
nickname = EW09_system_light
pos = 0, 0, 0
color = 255, 128, 0
range = 30000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION
[zone]
nickname = Zone_Ew06_artifacts
pos = 757, 0, 0
rotate = 0, -80, 0
shape = ELLIPSOID
size = 92000, 54000, 92000
sort = 99.500000
[Object]
nickname = EW09_to_EW08_hole
ids_name = 535119
pos = -23226, 0, 12623
rotate = 0, -88, 0
archetype = jumphole_green
msg_id_prefix = gcs_refer_system_EW08
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = EW08, EW08_to_EW09_hole, gate_tunnel_bretonia
[zone]
nickname = Zone_EW09_to_EW08_hole
pos = -23225, 0, 12624
shape = SPHERE
size = 1000
property_flags = 131072
visit = 128
sort = 0
[Object]
nickname = EW09_to_Ku07_hole
ids_name = 260742
pos = 13633, 0, 33072
rotate = 0, -5, 0
archetype = jumphole_green
msg_id_prefix = gcs_refer_system_Ku07
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = Ku07, Ku07_to_EW09_hole, gate_tunnel_bretonia
[zone]
nickname = Zone_EW09_to_Ku07_hole
pos = 13634, 0, 33073
shape = SPHERE
size = 1000
property_flags = 131072
visit = 128
sort = 0
[Object]
nickname = EW09_planet_1
ids_name = 535886
spin = 0.000000, 0.010000, 0.000000
rotate = 0, 0, 0
pos = 37617, 0, 7826
archetype = planet_earth_3000
atmosphere_range = 3200
burn_color = 255, 222, 160
ids_info = 527712
base = EW09_01_Base
reputation = fc_ms_grp
[zone]
nickname = EW09_planet_1_death
pos = 37617, 0, 7826
shape = SPHERE
size = 3100
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
[zone]
nickname = EW09_Sun2_death
pos = 252, 0, -1767
shape = SPHERE
size = 4700
damage = 1000000000
sort = 99.500000
density = 0
relief_time = 0
[Object]
nickname = EW09_Sun2
ids_name = 1380
pos = 252, 0, -1767
ambient_color = 255, 255, 255
archetype = sun_1000
star = sm_red_sun
atmosphere_range = 5000
burn_color = 255, 255, 255
ids_info = 66162
[Object]
nickname = EW09_01_dock_ring
ids_name = 535893
archetype = dock_ring
ids_info = 66141
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = EW09_01_Base
pos = 34574, 0, 8967
rotate = 0, -69, 0
reputation = fc_ms_grp
difficulty_level = 1
[Object]
nickname = Ew09_docking_fixture_1
ids_name = 261166
archetype = docking_fixture
ids_info = 66489
behavior = NOTHING
dock_with = EW09_01_Base
base = Ew09_01_Base
pos = 34350, 0, 8467
rotate = 0, -69, 0
reputation = fc_ms_grp
[Zone]
nickname = Zone_EW09_vignette_01_exclusion
pos = 37617, 0, 7826
shape = SPHERE
size = 4741
property_flags = 131072
visit = 128
sort = 99.500000
[Zone]
nickname = Zone_EW09_pop_ambient_02
pos = -24190, 0, -39188
rotate = 0, 0, 0
shape = SPHERE
size = 7521
comment = Ambient Pop
sort = 1
toughness = 19
density = 6
repop_time = 10
max_battle_size = 4
pop_type = Background
relief_time = 10
population_additive = false
faction_weight = fc_n_grp, 20
encounter = area_nomads, 18, 0.100000
faction = fc_n_grp, 1.000000
[Zone]
nickname = Zone_EW09_vignette_02_exclusion
pos = -24238, 0, -39163
shape = SPHERE
size = 2853
property_flags = 131072
visit = 128
sort = 99.500000
[Object]
nickname = EW09_04
pos = -24283, 0, -39226
ids_info = 65713
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = EW09_04_Base
base = EW09_04_Base
reputation = fc_n_grp
rotate = 0, 0, 0
archetype = dsy_nomad_shrine
ids_name = 1190
loadout = dsy_nomad_outpost
difficulty_level = 1
[Object]
nickname = EW09_wplatform_3
reputation = fc_ms_grp
rotate = 0, 100, 0
pos = 34574, 220, 8967
archetype = wplatform more hull
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = corsair_platform
difficulty_level = 38
visit = 0
pilot = pilot_solar_easiest
[Object]
nickname = EW09_wplatform_4
reputation = fc_ms_grp
rotate = 0, 100, 0
pos = 34574, -220, 8967
archetype = wplatform more hull
ids_name = 261164
ids_info = 66171
behavior = NOTHING
loadout = corsair_platform
difficulty_level = 38
visit = 0
pilot = pilot_solar_easiest
[Object]
nickname = suprise_Anubis_elite
pos = -20197, 0, -8583
visit = 16
ids_info = 0
rotate = 0, 0, 0
archetype = suprise_Anubis_elite
ids_name = 458870
loadout = suprise_Anubis_elite
[Object]
nickname = EW09_to_Ew05_hole
ids_name = 535120
pos = 26508, 0, -15147
rotate = 0, 140, 0
archetype = jumphole_green
msg_id_prefix = gcs_refer_system_Ew05
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = Ew05, Ew05_to_EW09_hole, gate_tunnel_bretonia
[zone]
nickname = Zone_EW09_to_Ew05_hole
pos = 26509, 0, -15146
shape = SPHERE
size = 1000
property_flags = 131072
visit = 128
sort = 0
[Zone]
nickname = Zone_EW09_pop_ambient_01
pos = 0, 0, -1767
rotate = 0, 0, 0
shape = SPHERE
size = 65641
comment = Ambient Pop
sort = 51
toughness = 19
density = 3
repop_time = 15
max_battle_size = 4
pop_type = Background
relief_time = 15
population_additive = false
faction_weight = fc_n_grp, 1
encounter = area_nomads, 18, 0.100000
faction = fc_n_grp, 0.400000
[Object]
nickname = EW09_06
pos = 33595, 0, 7837
ids_info = 0
behavior = NOTHING
pilot = pilot_solar_easy
dock_with = EW09_06_Base
base = EW09_06_Base
reputation = fc_or2_grp
rotate = 0, -130, 0
archetype = o_osiris
ids_name = 237043
loadout = osiris_newyork
difficulty_level = 1
space_costume = pl_male1_head, pi_orillion_body
voice = atc_leg_m01
[Object]
nickname = EW09_to_EW10_hole
ids_name = 458821
pos = 15905, 0, -37869
rotate = 0, 173, 0
archetype = jumphole_green
msg_id_prefix = gcs_refer_system_EW10
jump_effect = jump_effect_hole4
ids_info = 66146
visit = 0
goto = EW10, EW10_to_EW09_hole, gate_tunnel_bretonia
[zone]
nickname = Zone_EW09_to_EW10_hole
pos = 15906, 0, -37868
shape = SPHERE
size = 1000
property_flags = 131072
visit = 128
sort = 0
[Zone]
nickname = Zone_EW09_pop_ambient_03
pos = 32669, 0, 9059
rotate = 0, 0, 0
shape = SPHERE
size = 2574
comment = Ambient Pop
sort = 51
toughness = 19
density = 12
repop_time = 10
max_battle_size = 4
pop_type = Background
relief_time = 10
population_additive = false
faction_weight = fc_or2_grp, 20
encounter = area_defend, 19, 0.100000
faction = fc_or2_grp, 1.000000
[Zone]
nickname = Zone_EW09_destroy_vignette_01
pos = 13565, 0, 15778
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_EW09_destroy_vignette_02
pos = 37160, 0, 25727
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_EW09_destroy_vignette_03
pos = 23969, 0, 22547
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_EW09_destroy_vignette_04
pos = -4917, 0, -24353
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_EW09_destroy_vignette_05
pos = -39241, 0, -24094
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_EW09_destroy_vignette_06
pos = -22270, 0, -23834
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_EW09_destroy_vignette_07
pos = -2523, 0, -49735
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.500000
vignette_type = open
[Zone]
nickname = Zone_EW09_pop_ambient_04
pos = 51014, 0, 51868
rotate = 0, 0, 0
shape = SPHERE
size = 3034
comment = Ambient Pop
sort = 51
toughness = 19
density = 3
repop_time = 25
max_battle_size = 4
pop_type = Background
relief_time = 35
population_additive = false
faction_weight = fc_n2_grp, 1
encounter = area_assault, 19, 0.100000
faction = fc_n2_grp, 0.800000
[Object]
nickname = EW09_hopping_lighthouse_small_01
ids_name = 535978
ids_info = 0
rotate = 0, 0, 0
pos = 10603, 0, -21964
archetype = hopping_lighthouse_small
[Object]
nickname = EW09_hopping_lighthouse_small_02
ids_name = 535978
ids_info = 0
rotate = 0, 0, 0
pos = -23479, 0, 39637
archetype = hopping_lighthouse_small
[Object]
nickname = EW09_hopping_lighthouse_small_03
ids_name = 535978
ids_info = 0
rotate = 0, 0, 0
pos = -34587, 0, -1767
archetype = hopping_lighthouse_small
[Object]
nickname = PY40_01
pos = -55000, 0, -9000
ids_info = 530125
behavior = NOTHING
pilot = private_pilot_solar_hardest_repair
dock_with = PY40_01_Base
base = PY40_01_Base
reputation = pe_n_grp
rotate = 0, 0, 0
archetype = space_police01
ids_name = 545399
loadout = py40_space_police01
difficulty_level = 1
voice = atc_leg_m02
space_costume = br_bartender_head, li_bartender_body, prop_shades_01