[SystemInfo] space_color = 0, 0, 0 local_faction = li_n_grp [TexturePanels] file = universe\heavens\shapes.ini [Music] space = music_un06_space danger = music_un05_danger battle = music_un05_battle [Dust] spacedust = Dust [Ambient] color = 60, 20, 10 [Background] nebulae = solar\starsphere\starsphere_Un06.cmp [LightSource] nickname = UN06_system_light pos = 0, 0, 0 color = 253, 230, 180 range = 100000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Object] nickname = UN06_to_UN05_hole ids_name = 525121 pos = 75000, 0, 0 rotate = 0, 90, 0 archetype = jumphole_anomaly2 msg_id_prefix = gcs_refer_system_UN05 jump_effect = jump_effect_blue ids_info = 66146 visit = 0 goto = UN05, UN05_to_UN06_hole, gate_tunnel_bretonia [Zone] nickname = Zone_UN06_interference01 pos = 0, 0, 0 shape = ELLIPSOID size = 69000, 900000, 69000 rotate = 0, 30, 0 visit = 128 sort = 99 spacedust = atmosphere_gray spacedust_maxparticles = 250 interference = 0.500000 drag_modifier = 1.100000 [Zone] nickname = Zone_UN06_cover01 pos = 0, 0, 0 shape = ELLIPSOID size = 95000, 930000, 95000 rotate = 0, 30, 0 visit = 128 sort = 99 spacedust = atmosphere_gray spacedust_maxparticles = 250 drag_modifier = 1.100000 [Object] nickname = Un04_planet_1 ids_name = 535985 rotate = 0, 0, 0 pos = 0, -4000000, 0 archetype = planet_un04 [Object] nickname = UN06_01 pos = 0, -35000, 0 ids_info = 0 behavior = NOTHING pilot = pilot_solar_easy dock_with = UN06_01_Base base = UN06_01_Base reputation = fc_rs_grp rotate = 0, 0, 0 archetype = space_police01 ids_name = 1190 loadout = d_space_police01 difficulty_level = 1 visit = 128 [Object] nickname = Un06_hopping_lighthouse01 ids_name = 535978 pos = -10200, 0, 58000 archetype = hopping_lighthouse_small [Object] nickname = Un06_hopping_lighthouse02 ids_name = 535978 pos = -64300, 0, 41400 archetype = hopping_lighthouse_small [Object] nickname = Un06_hopping_lighthouse03 ids_name = 535978 pos = -36600, 0, -36300 archetype = hopping_lighthouse_small [Object] nickname = Un06_hopping_lighthouse04 ids_name = 535978 ids_info = 0 rotate = 0, 0, 0 pos = 9000, -5000, 15000 archetype = hopping_lighthouse_small [Object] nickname = Un06_suprise_container_01 pos = -71399, 5000, 3155 visit = 16 ids_info = 0 rotate = 0, -35, 90 archetype = suprise_container ids_name = 536087 loadout = SECRET_container_Un06_01 [Object] nickname = UN06_suprise_or_osiris_01 pos = -46000, -1500, 22500 visit = 16 ids_info = 0 rotate = 32, 76, 52 archetype = suprise_or_osiris ids_name = 237043 loadout = SECRET_or_osiris_Un06_01 [Object] nickname = UN06_suprise_DA_battleship_01 pos = -9900, -3000, -56000 visit = 16 ids_info = 0 rotate = 54, 68, 39 archetype = suprise_DA_battleship ids_name = 536021 loadout = SECRET_DA_battleship_Un06_01 [Object] nickname = UN06_suprise_DA_gunboat_01 pos = 22090, -3700, 57198 visit = 16 ids_info = 0 rotate = 23, 66, 9 archetype = suprise_DA_gunboat ids_name = 536023 loadout = SECRET_DA_gunboat_Un06_01 [Object] nickname = UN06_suprise_DA_fighter_01 pos = 39052, 1200, -38263 visit = 16 ids_info = 0 rotate = 23, 77, 12 archetype = suprise_DA_fighter ids_name = 536024 loadout = SECRET_DA_fighter_Un06_01 [Object] nickname = UN06_suprise_DA_fighter_02 pos = -35897, -900, -11834 visit = 16 ids_info = 0 rotate = 21, 88, 2 archetype = suprise_DA_fighter ids_name = 536024 loadout = SECRET_DA_fighter_Un06_02 [Object] nickname = UN06_suprise_DA_fighter_03 pos = -30374, 500, 54437 visit = 16 ids_info = 0 rotate = 76, 23, 23 archetype = suprise_DA_fighter ids_name = 536024 loadout = SECRET_DA_fighter_Un06_03 [Object] nickname = UN06_suprise_DA_fighter_04 pos = 39052, -2000, 14595 visit = 16 ids_info = 0 rotate = 65, 23, 76 archetype = suprise_DA_fighter ids_name = 536024 loadout = SECRET_DA_fighter_Un06_04 [Object] nickname = UN06_suprise_DA_fighter_05 pos = -5128, 2000, 35108 visit = 16 ids_info = 0 rotate = 32, 54, 66 archetype = suprise_DA_fighter ids_name = 536024 loadout = SECRET_DA_fighter_Un06_05 [Object] nickname = UN06_suprise_Anubis_elite_01 pos = -52464, -1500, -28007 visit = 16 ids_info = 0 rotate = 88, 45, 17 archetype = suprise_Anubis_elite ids_name = 536025 loadout = suprise_or_elite_Un06_01 [Object] nickname = UN06_suprise_Anubis_elite_02 pos = 7889, 0, -29191 visit = 16 ids_info = 0 rotate = -23, 65, 89 archetype = suprise_Anubis_elite ids_name = 536025 loadout = suprise_or_elite_Un06_02 [Object] nickname = UN06_to_Pandora01_hole ids_name = 525121 pos = -43392, 0, 68638 rotate = 0, -41, 0 archetype = jumphole_anomaly2 msg_id_prefix = gcs_refer_system_UN06 jump_effect = jump_effect_blue ids_info = 66146 visit = 128 goto = Pandora01, Pandora01_to_UN06_hole, gate_tunnel_bretonia [Object] nickname = UN06_suprise_robots_fighter_01 pos = -39447, 0, -49309 visit = 16 ids_info = 0 rotate = 6, 67, 1 archetype = suprise_robots_fighter ids_name = 534128 loadout = suprise_robots_fighter_secret2 [Object] nickname = UN06_02 pos = 15000, 20000, 30000 ids_info = 0 behavior = NOTHING pilot = pilot_solar_easy dock_with = UN06_02_Base base = UN06_02_Base reputation = fc_rs_grp rotate = 0, 0, 0 archetype = space_police01 ids_name = 544632 loadout = d_space_police01 difficulty_level = 1 visit = 0