[SystemInfo] space_color = 0, 0, 0 local_faction = li_n_grp [EncounterParameters] nickname = area_assault filename = missions\encounters\area_assault.ini ;[EncounterParameters] ;nickname = area_assault ;filename = missions\encounters\area_twelve_assault.ini [EncounterParameters] nickname = ter_capitalships filename = missions\encounters\capitalships_nomad_wave.ini [TexturePanels] file = universe\heavens\shapes.ini [Music] space = TER01_Space danger = music_un05_danger battle = music_un05_battle [Dust] spacedust = Dust [Asteroids] file = solar\asteroids\TER01_asteroids_01.ini zone = Zone_TER01_asteroids_01 [Asteroids] file = solar\asteroids\TER01_asteroids_02.ini zone = Zone_TER01_asteroids_02 [Asteroids] file = solar\asteroids\TER01_asteroids_03.ini zone = Zone_TER01_asteroids_03 [Nebula] file = solar\nebula\TER01_Red_Nebula01.ini zone = Zone_TER01_Red_Nebula [Ambient] color = 60, 20, 10 [Background] basic_stars = complex_stars = solar\starsphere\starsphere_li06_stars.cmp nebulae = solar\starsphere\starsphere_TER01.cmp [LightSource] nickname = TER01_system_light pos = 0, 0, 0 color = 253, 230, 180 range = 220000 type = DIRECTIONAL atten_curve = DYNAMIC_DIRECTION [Object] nickname = TER01_to_TER01_Hole01 ids_name = 525120 pos = 0, 0, 80000 rotate = 0, 0, 0 archetype = jumphole_anomaly2 msg_id_prefix = gcs_refer_system_NO01 jump_effect = jump_effect_blue ids_info = 66146 visit = 0 goto = TER01, TER01_to_TER01_Hole01, gate_tunnel_bretonia [Object] nickname = TER01_to_ZER01_Hole01 ids_name = 537098 pos = 80000, 0, 0 rotate = 0, 90, 0 archetype = jumphole_anomaly2 msg_id_prefix = gcs_refer_system_NO01 jump_effect = jump_effect_blue ids_info = 66146 visit = 0 goto = ZER01, ZER01_to_ZER01_Hole01, gate_tunnel_bretonia [zone] nickname = TER01_Sun1_death pos = 0, 0, 0 shape = SPHERE size = 10000 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = TER01_Sun1 ids_name = 1380 pos = 0, 0, 0 ambient_color = 255, 255, 255 archetype = sun_medium_white_red star = TER_star atmosphere_range = 12000 burn_color = 255, 255, 255 ids_info = 66156 [zone] nickname = Zone_TER01_radioactivedust_red pos = 0, 0, 0 rotate = 0, 0, 0 shape = ELLIPSOID size = 120000, 120000, 120000 spacedust = radioactivedust_red spacedust_maxparticles = 100 sort = 99.500000 [Object] nickname = TER01_planet_1 ids_name = 537099 pos = -30000, 0, -80000 rotate = 0, 0, 0 archetype = TER_Planet_30000 spin = 0.000000, 0.010000, 0.000000 atmosphere_range = 33000 burn_color = 255, 222, 160 ids_info = 0 base = TER01_02_Base reputation = ter_n_grp [Zone] nickname = Zone_TER01_vignette_01_exclusion pos = -30000, 0, -80000 shape = SPHERE size = 34000 property_flags = 131072 visit = 128 sort = 99.500000 toughness = 19 density = 0 repop_time = 5 max_battle_size = 0 pop_type = Background relief_time = 5 population_additive = false encounter = area_assault, 19, 0.100000 faction = ter_n_grp, 1.000000 encounter = ter_capitalships, 15, 0.200000 faction = ter_n_grp, 1.000000 [zone] nickname = TER01_planet_1_death pos = -30000, 0, -80000 shape = SPHERE size = 32500 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = TER01_planet_2 ids_name = 537100 pos = -55000, 30000, -30000 rotate = 0, 0, 0 archetype = planet_Rheinland_8000 spin = 0.000000, 0.010000, 0.000000 atmosphere_range = 8800 burn_color = 255, 222, 160 ids_info = 0 base = TER01_05_Base reputation = ter_n_grp [Zone] nickname = Zone_TER01_vignette_02_exclusion pos = -55000, 30000, -30000 shape = SPHERE size = 12000 property_flags = 131072 visit = 128 sort = 99.500000 toughness = 19 density = 0 repop_time = 5 max_battle_size = 0 pop_type = Background relief_time = 5 population_additive = false encounter = area_assault, 19, 0.100000 faction = ter_n_grp, 1.000000 encounter = ter_capitalships, 15, 0.200000 faction = ter_n_grp, 1.000000 [zone] nickname = TER01_planet_2_death pos = -55000, 30000, -30000 shape = SPHERE size = 8600 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = TER01_planet_3 ids_name = 537101 pos = 20000, 30000, -30000 rotate = 0, 0, 0 archetype = planet_rckbrn_15000 spin = 0.000000, 0.010000, 0.000000 atmosphere_range = 16000 burn_color = 255, 222, 160 ids_info = 0 base = TER01_03_Base reputation = ter_n_grp [Zone] nickname = Zone_TER01_vignette_03_exclusion pos = 20000, 30000, -30000 shape = SPHERE size = 19000 property_flags = 131072 visit = 128 sort = 99.500000 toughness = 19 density = 0 repop_time = 5 max_battle_size = 0 pop_type = Background relief_time = 5 population_additive = false encounter = area_assault, 19, 0.100000 faction = ter_n_grp, 1.000000 encounter = ter_capitalships, 15, 0.200000 faction = ter_n_grp, 1.000000 [zone] nickname = TER01_planet_3_death pos = 20000, 30000, -30000 shape = SPHERE size = 15500 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = TER01_planet_4 ids_name = 537102 pos = 30000, -35000, -80000 rotate = 0, 0, 0 archetype = planet_desert_2000 spin = 0.000000, 0.010000, 0.000000 atmosphere_range = 2500 burn_color = 255, 222, 160 ids_info = 0 base = TER01_04_Base reputation = ter_n_grp [Zone] nickname = Zone_TER01_vignette_04_exclusion pos = 30000, -35000, -80000 shape = SPHERE size = 6000 property_flags = 131072 visit = 128 sort = 99.500000 toughness = 19 density = 0 repop_time = 5 max_battle_size = 0 pop_type = Background relief_time = 5 population_additive = false encounter = area_assault, 19, 0.100000 faction = ter_n_grp, 1.000000 encounter = ter_capitalships, 15, 0.200000 faction = ter_n_grp, 1.000000 [zone] nickname = TER01_planet_4_death pos = 30000, -35000, -80000 shape = SPHERE size = 2300 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = TER01_planet_5 ids_name = 537103 pos = 50000, 0, -60000 rotate = 0, 0, 0 archetype = planet_gasyelcld_6000 spin = 0.000000, 0.010000, 0.000000 atmosphere_range = 6700 burn_color = 255, 222, 160 ids_info = 0 ring = Zone_TER01_planet_5_ring1, solar\blackhole\omega13.ini ring = Zone_TER01_planet_5_ring2, solar\blackhole\omega13.ini base = TER01_01_Base reputation = ter_n_grp [Zone] nickname = Zone_TER01_vignette_05_exclusion pos = 50000, 0, -60000 shape = SPHERE size = 10000 property_flags = 131072 visit = 128 sort = 99.500000 toughness = 19 density = 0 repop_time = 5 max_battle_size = 0 pop_type = Background relief_time = 5 population_additive = false encounter = area_assault, 19, 0.100000 faction = ter_n_grp, 1.000000 encounter = ter_capitalships, 15, 0.200000 faction = ter_n_grp, 1.000000 [zone] nickname = Zone_TER01_planet_5_ring1 pos = 50000, 0, -60000 rotate = 50, 0, 0 shape = ring size = 11200, 8000, 1000 sort = 0.000000 [zone] nickname = Zone_TER01_planet_5_ring2 pos = 50000, 0, -60000 rotate = 50, 0, 0 shape = ring size = 19000, 12000, 1000 sort = 0.000000 [zone] nickname = TER01_planet_5_death pos = 50000, 0, -60000 shape = SPHERE size = 6400 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = TER01_planet_6 ids_name = 261807 pos = -30000, 60000, -30000 rotate = 0, 0, 0 archetype = planet_gasblucld_red_5000 spin = 0.000000, 0.010000, 0.000000 atmosphere_range = 6000 burn_color = 255, 222, 160 ids_info = 0 [Zone] nickname = Zone_TER01_vignette_10_exclusion pos = -30000, 60000, -30000 shape = SPHERE size = 9000 property_flags = 131072 visit = 128 sort = 99.500000 toughness = 19 density = 0 repop_time = 5 max_battle_size = 0 pop_type = Background relief_time = 5 population_additive = false encounter = area_assault, 19, 0.100000 faction = ter_n_grp, 1.000000 encounter = ter_capitalships, 15, 0.200000 faction = ter_n_grp, 1.000000 [zone] nickname = TER01_planet_6_death pos = -30000, 60000, -30000 shape = SPHERE size = 5600 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [zone] nickname = TER01_Sun2_death pos = -60000, 55000, -80000 shape = SPHERE size = 9000 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = TER01_Sun2 ids_name = 533710 pos = -60000, 55000, -80000 ambient_color = 255, 255, 255 archetype = sun_2000 star = hu01_sun1 atmosphere_range = 10000 burn_color = 255, 255, 255 ids_info = 526196 [Zone] nickname = Zone_TER01_vignette_06_exclusion pos = -60000, 55000, -80000 shape = SPHERE size = 13000 property_flags = 131072 visit = 128 sort = 99.500000 toughness = 19 density = 0 repop_time = 5 max_battle_size = 0 pop_type = Background relief_time = 5 population_additive = false encounter = area_assault, 19, 0.100000 faction = ter_n_grp, 1.000000 encounter = ter_capitalships, 15, 0.200000 faction = ter_n_grp, 1.000000 [zone] nickname = TER01_Sun3_death pos = 5000, 70000, -20000 shape = SPHERE size = 9000 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = TER01_Sun3 ids_name = 261049 pos = 5000, 70000, -20000 ambient_color = 255, 255, 255 archetype = sun_2000 star = hu01_sun2 atmosphere_range = 10000 burn_color = 255, 255, 255 ids_info = 66155 [Zone] nickname = Zone_TER01_vignette_07_exclusion pos = 5000, 70000, -20000 shape = SPHERE size = 13000 property_flags = 131072 visit = 128 sort = 99.500000 toughness = 19 density = 0 repop_time = 5 max_battle_size = 0 pop_type = Background relief_time = 5 population_additive = false encounter = area_assault, 19, 0.100000 faction = ter_n_grp, 1.000000 encounter = ter_capitalships, 15, 0.200000 faction = ter_n_grp, 1.000000 [zone] nickname = TER01_Sun4_death pos = -10000, -70000, -80000 shape = SPHERE size = 9000 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = TER01_Sun4 ids_name = 261025 pos = -10000, -70000, -80000 ambient_color = 255, 255, 255 archetype = sun_2000 star = hu01_sun3 atmosphere_range = 10000 burn_color = 255, 255, 255 ids_info = 66153 [Zone] nickname = Zone_TER01_vignette_08_exclusion pos = -10000, -70000, -80000 shape = SPHERE size = 13000 property_flags = 131072 visit = 128 sort = 99.500000 toughness = 19 density = 0 repop_time = 5 max_battle_size = 0 pop_type = Background relief_time = 5 population_additive = false encounter = area_assault, 19, 0.100000 faction = ter_n_grp, 1.000000 encounter = ter_capitalships, 15, 0.200000 faction = ter_n_grp, 1.000000 [zone] nickname = TER01_Sun5_death pos = 30000, 25000, -120000 shape = SPHERE size = 10000 damage = 1000000000 sort = 99.500000 density = 0 relief_time = 0 [Object] nickname = TER01_Sun5 ids_name = 261008 pos = 30000, 25000, -120000 ambient_color = 255, 255, 255 archetype = sun_1000 star = rh05_sun atmosphere_range = 11000 burn_color = 255, 255, 255 ids_info = 66162 [Zone] nickname = Zone_TER01_vignette_09_exclusion pos = 30000, 25000, -120000 shape = SPHERE size = 14000 property_flags = 131072 visit = 128 sort = 99.500000 toughness = 19 density = 0 repop_time = 5 max_battle_size = 0 pop_type = Background relief_time = 5 population_additive = false encounter = area_assault, 19, 0.100000 faction = ter_n_grp, 1.000000 encounter = ter_capitalships, 15, 0.200000 faction = ter_n_grp, 1.000000 [Zone] nickname = Zone_TER01_asteroids_01 ids_name = 0 pos = 0, 0, 78000 rotate = 0, 90, 0 shape = ELLIPSOID size = 25000, 70000, 70000 property_flags = 66 ids_info = 0 visit = 36 spacedust = asteroiddust spacedust_maxparticles = 50 [Zone] nickname = Zone_TER01_asteroids_02 ids_name = 0 pos = -78000, 0, 0 rotate = 0, 0, 0 shape = ELLIPSOID size = 25000, 70000, 70000 property_flags = 66 ids_info = 0 visit = 36 spacedust = asteroiddust spacedust_maxparticles = 50 [Zone] nickname = Zone_TER01_asteroids_03 ids_name = 0 pos = 78000, 0, 0 rotate = 0, 0, 0 shape = ELLIPSOID size = 25000, 70000, 70000 property_flags = 66 ids_info = 0 visit = 36 spacedust = asteroiddust spacedust_maxparticles = 50 [zone] nickname = Zone_TER01_Red_Nebula ids_name = 0 pos = -78000, 0, 0 rotate = 0, 0, 0 shape = ELLIPSOID size = 26000, 71000, 71000 property_flags = 32768 property_fog_color = 100.000000, 1.000000, 1.000000 ids_info = 0 visit = 32 [Object] nickname = TER01_01_dock_ring ids_name = 534426 archetype = dock_ring ids_info = 66141 behavior = NOTHING pilot = pilot_solar_easy dock_with = TER01_01_Base pos = 45437, 0, -55025 rotate = 0, -42, 0 reputation = ter_n_grp difficulty_level = 1 reputation = ter_n_grp [Object] nickname = TER01_docking_fixture_0 ids_name = 261166 archetype = docking_fixture ids_info = 66489 behavior = NOTHING dock_with = TER01_01_Base base = TER01_01_Base pos = 45437, 350, -55025 rotate = 0, -42, 0 reputation = ter_n_grp [Object] nickname = TER01_02_dock_ring ids_name = 534426 archetype = dock_ring ids_info = 66141 behavior = NOTHING pilot = pilot_solar_easy dock_with = TER01_02_Base pos = -16263, 0, -49939 rotate = 0, 24, 0 reputation = ter_n_grp difficulty_level = 1 reputation = ter_n_grp [Object] nickname = TER01_docking_fixture_1 ids_name = 261166 archetype = docking_fixture ids_info = 66489 behavior = NOTHING dock_with = TER01_02_Base base = TER01_02_Base pos = -16263, 350, -49939 rotate = 0, 24, 0 reputation = ter_n_grp [Object] nickname = TER01_03_dock_ring ids_name = 534426 archetype = dock_ring ids_info = 66141 behavior = NOTHING pilot = pilot_solar_easy dock_with = TER01_03_Base pos = 15100, 30000, -45283 rotate = 0, -162, 0 reputation = ter_n_grp difficulty_level = 1 reputation = ter_n_grp [Object] nickname = TER01_docking_fixture_2 ids_name = 261166 archetype = docking_fixture ids_info = 66489 behavior = NOTHING dock_with = TER01_03_Base base = TER01_03_Base pos = 15100, 30450, -45283 rotate = 0, -162, 0 reputation = ter_n_grp [Object] nickname = TER01_04_dock_ring ids_name = 534426 archetype = dock_ring ids_info = 66141 behavior = NOTHING pilot = pilot_solar_easy dock_with = TER01_04_Base pos = 28689, -35000, -77812 rotate = 0, -30, 0 reputation = ter_n_grp difficulty_level = 1 reputation = ter_n_grp [Object] nickname = TER01_docking_fixture_3 ids_name = 261166 archetype = docking_fixture ids_info = 66489 behavior = NOTHING dock_with = TER01_04_Base base = TER01_04_Base pos = 28689, -34500, -77812 rotate = 0, -30, 0 reputation = ter_n_grp [Object] nickname = TER01_05_dock_ring ids_name = 534426 archetype = dock_ring ids_info = 66141 behavior = NOTHING pilot = pilot_solar_easy dock_with = TER01_05_Base pos = -46299, 30000, -28381 rotate = 0, 79, 0 reputation = ter_n_grp difficulty_level = 1 reputation = ter_n_grp [Object] nickname = TER01_docking_fixture_4 ids_name = 261166 archetype = docking_fixture ids_info = 66489 behavior = NOTHING dock_with = TER01_05_Base base = TER01_05_Base pos = -46299, 30450, -28381 rotate = 0, 79, 0 reputation = ter_n_grp [zone] nickname = Zone_TER01_pop_ambient_01 pos = 0, 115000, 0 rotate = 0, 0, 0 shape = BOX size = 200000,200000,200000 comment = NPC_zone sort = 51 toughness = 19 density = 6 repop_time = 20 max_battle_size = 3 pop_type = Background relief_time = 20 population_additive = false encounter = area_assault, 19, 0.100000 faction = ter_n_grp, 1.000000 encounter = ter_capitalships, 15, 0.200000 faction = ter_n_grp, 1.000000 [zone] nickname = Zone_TER01_pop_ambient_02 pos = 0, -107000, 0 rotate = 0, 0, 0 shape = BOX size = 200000,200000,200000 comment = NPC_zone sort = 51 toughness = 19 density = 6 repop_time = 20 max_battle_size = 3 pop_type = Background relief_time = 20 population_additive = false encounter = area_assault, 19, 0.100000 faction = ter_n_grp, 1.000000 encounter = ter_capitalships, 15, 0.200000 faction = ter_n_grp, 1.000000 [zone] nickname = Zone_TER01_pop_ambient_03 pos = 190000, 0, 0 rotate = 0, 0, 0 shape = BOX size = 200000,200000,200000 comment = NPC_zone sort = 51 toughness = 19 density = 6 repop_time = 20 max_battle_size = 3 pop_type = Background relief_time = 20 population_additive = false encounter = area_assault, 19, 0.100000 faction = ter_n_grp, 1.000000 encounter = ter_capitalships, 15, 0.200000 faction = ter_n_grp, 1.000000 [zone] nickname = Zone_TER01_pop_ambient_04 pos = -190000, 0, 0 rotate = 0, 0, 0 shape = BOX size = 200000,200000,200000 comment = NPC_zone sort = 51 toughness = 19 density = 6 repop_time = 20 max_battle_size = 3 pop_type = Background relief_time = 20 population_additive = false encounter = area_assault, 19, 0.100000 faction = ter_n_grp, 1.000000 encounter = ter_capitalships, 15, 0.200000 faction = ter_n_grp, 1.000000 [zone] nickname = Zone_TER01_pop_ambient_05 pos = 0, 3000, 0 rotate = 0, 0, 0 shape = BOX size = 170000,19000,170000 comment = NPC_zone sort = 51 toughness = 19 density = 6 repop_time = 20 max_battle_size = 3 pop_type = Background relief_time = 20 population_additive = false encounter = area_assault, 17, 0.100000 faction = ter_n_grp, 1.000000 encounter = ter_capitalships, 14, 0.200000 faction = ter_n_grp, 1.000000 [zone] nickname = Zone_TER01_pop_ambient_06 pos = 0, 0, 190000 rotate = 0, 0, 0 shape = BOX size = 200000,200000,200000 comment = NPC_zone sort = 51 toughness = 19 density = 6 repop_time = 20 max_battle_size = 3 pop_type = Background relief_time = 20 population_additive = false encounter = area_assault, 19, 0.100000 faction = ter_n_grp, 1.000000 encounter = ter_capitalships, 15, 0.200000 faction = ter_n_grp, 1.000000 [zone] nickname = Zone_TER01_pop_ambient_07 pos = 0, 0, -190000 rotate = 0, 0, 0 shape = BOX size = 200000,200000,200000 comment = NPC_zone sort = 51 toughness = 19 density = 6 repop_time = 20 max_battle_size = 3 pop_type = Background relief_time = 20 population_additive = false encounter = area_assault, 19, 0.100000 faction = ter_n_grp, 1.000000 encounter = ter_capitalships, 15, 0.200000 faction = ter_n_grp, 1.000000 [Zone] nickname = Zone_TER01_path_zer01 pos = 48519, 0, 34713 rotate = 90, 41, 180 shape = CYLINDER size = 3750, 91660 sort = 99 toughness = 19 density = 13 repop_time = 18 max_battle_size = 4 pop_type = attack_patrol relief_time = 18 path_label = zer_01, 1 usage = patrol mission_eligible = false faction_weight = zer_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = area_assault, 17, 0.300000 faction = zer_n_grp, 1.000000 [Zone] nickname = Zone_TER01_path_zer02 pos = -6311, 0, 68637 rotate = -90, 89, 0 shape = CYLINDER size = 3750, 48919 sort = 99 toughness = 19 density = 13 repop_time = 18 max_battle_size = 4 pop_type = attack_patrol relief_time = 18 path_label = zer_01, 2 usage = patrol mission_eligible = false faction_weight = zer_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = area_assault, 17, 0.300000 faction = zer_n_grp, 1.000000 [Zone] nickname = Zone_TER01_path_zer03 pos = -54042, 0, 45758 rotate = -90, 45, 0 shape = CYLINDER size = 3750, 64722 sort = 99 toughness = 19 density = 13 repop_time = 18 max_battle_size = 4 pop_type = attack_patrol relief_time = 18 path_label = zer_01, 3 usage = patrol mission_eligible = false faction_weight = zer_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = area_assault, 17, 0.300000 faction = zer_n_grp, 1.000000 [Zone] nickname = Zone_TER01_path_zer04 pos = -77316, 0, 7100 rotate = -90, 0, 0 shape = CYLINDER size = 3750, 32345 sort = 99 toughness = 19 density = 13 repop_time = 18 max_battle_size = 4 pop_type = attack_patrol relief_time = 18 path_label = zer_01, 4 usage = patrol mission_eligible = false faction_weight = zer_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = area_assault, 17, 0.300000 faction = zer_n_grp, 1.000000 [Zone] nickname = Zone_TER01_path_zer05 pos = -47730, 0, -13214 rotate = -90, -82, 0 shape = CYLINDER size = 3750, 59748 sort = 99 toughness = 19 density = 13 repop_time = 18 max_battle_size = 4 pop_type = attack_patrol relief_time = 18 path_label = zer_01, 5 usage = patrol mission_eligible = false faction_weight = zer_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = area_assault, 17, 0.300000 faction = zer_n_grp, 1.000000 [Zone] nickname = Zone_TER01_path_zer06 pos = -2564, 0, -40038 rotate = -90, -34, 0 shape = CYLINDER size = 3750, 55036 sort = 99 toughness = 19 density = 13 repop_time = 18 max_battle_size = 4 pop_type = attack_patrol relief_time = 18 path_label = zer_01, 6 usage = patrol mission_eligible = false faction_weight = zer_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = area_assault, 17, 0.300000 faction = zer_n_grp, 1.000000 [Zone] nickname = Zone_TER01_path_zer07 pos = 46153, 0, -31163 rotate = 90, -46, 180 shape = CYLINDER size = 3750, 91517 sort = 99 toughness = 19 density = 13 repop_time = 18 max_battle_size = 4 pop_type = attack_patrol relief_time = 18 path_label = zer_01, 7 usage = patrol mission_eligible = false faction_weight = zer_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = area_assault, 17, 0.300000 faction = zer_n_grp, 1.000000 [Zone] nickname = Zone_TER01_path_pro01 pos = 71399, 0, -34714 rotate = -90, 11, 0 shape = CYLINDER size = 3750, 72569 sort = 99 toughness = 19 density = 13 repop_time = 18 max_battle_size = 4 pop_type = attack_patrol relief_time = 18 path_label = pro_01, 1 usage = patrol mission_eligible = false faction_weight = pro_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = area_assault, 17, 0.300000 faction = pro_n_grp, 1.000000 [Zone] nickname = Zone_TER01_path_pro02 pos = 39841, 0, -75541 rotate = -90, 77, 0 shape = CYLINDER size = 3750, 49290 sort = 99 toughness = 19 density = 13 repop_time = 18 max_battle_size = 4 pop_type = attack_patrol relief_time = 18 path_label = pro_01, 2 usage = patrol mission_eligible = false faction_weight = pro_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = area_assault, 17, 0.300000 faction = pro_n_grp, 1.000000 [Zone] nickname = Zone_TER01_path_pro03 pos = -12623, 0, -38461 rotate = 90, 33, 180 shape = CYLINDER size = 3750, 102075 sort = 99 toughness = 19 density = 13 repop_time = 18 max_battle_size = 4 pop_type = attack_patrol relief_time = 18 path_label = pro_01, 3 usage = patrol mission_eligible = false faction_weight = pro_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = area_assault, 17, 0.300000 faction = pro_n_grp, 1.000000 [Zone] nickname = Zone_TER01_path_pro04 pos = -58973, 0, 13411 rotate = 90, 62, 180 shape = CYLINDER size = 3750, 40584 sort = 99 toughness = 19 density = 13 repop_time = 18 max_battle_size = 4 pop_type = attack_patrol relief_time = 18 path_label = pro_01, 4 usage = patrol mission_eligible = false faction_weight = pro_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = area_assault, 17, 0.300000 faction = pro_n_grp, 1.000000 [Zone] nickname = Zone_TER01_path_pro05 pos = -63904, 0, 48519 rotate = 90, -26, 180 shape = CYLINDER size = 3750, 57511 sort = 99 toughness = 19 density = 13 repop_time = 18 max_battle_size = 4 pop_type = attack_patrol relief_time = 18 path_label = pro_01, 5 usage = patrol mission_eligible = false faction_weight = pro_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = area_assault, 17, 0.300000 faction = pro_n_grp, 1.000000 [Zone] nickname = Zone_TER01_path_pro06 pos = 2169, 0, 73963 rotate = -90, -89, 0 shape = CYLINDER size = 3750, 106113 sort = 99 toughness = 19 density = 13 repop_time = 18 max_battle_size = 4 pop_type = attack_patrol relief_time = 18 path_label = pro_01, 6 usage = patrol mission_eligible = false faction_weight = pro_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = area_assault, 17, 0.300000 faction = pro_n_grp, 1.000000 [Zone] nickname = Zone_TER01_path_pro07 pos = 67060, 0, 37474 rotate = -90, -18, 0 shape = CYLINDER size = 3750, 76344 sort = 99 toughness = 19 density = 13 repop_time = 18 max_battle_size = 4 pop_type = attack_patrol relief_time = 18 path_label = pro_01, 7 usage = patrol mission_eligible = false faction_weight = pro_n_grp, 10 density_restriction = 1, patroller density_restriction = 1, police_patroller density_restriction = 1, pirate_patroller density_restriction = 4, lawfuls density_restriction = 4, unlawfuls encounter = area_assault, 17, 0.300000 faction = pro_n_grp, 1.000000 [Object] nickname = TER01_suprise_ter_01 ids_name = 537121 pos = -76000, 0, 24000 rotate = -92, 5, 87 archetype = suprise_Mirage_very_heavy_fighter spin = 0, 0.090000, 0 ids_info = 0 visit = 0 [Object] nickname = TER01_suprise_zer_01 ids_name = 537149 pos = -75700, 333, 23000 rotate = 18, 12, 23 archetype = suprise_Mutalisk_very_heavy_fighter spin = 0, 0.090000, 0 ids_info = 0 visit = 0 [Object] nickname = TER01_suprise_pro_01 ids_name = 537156 pos = -50000, -719, 73000 rotate = 65, 43, 66 archetype = suprise_Zeratul_very_heavy_fighter spin = 0, 0.090000, 0 ids_info = 0 visit = 0 [Object] nickname = TER01_to_US01_Hole01 ids_name = 525120 pos = -75000, -5000, -30000 rotate = 0, -110, 0 archetype = jumphole_anomaly2 msg_id_prefix = gcs_refer_system_NO01 jump_effect = jump_effect_blue ids_info = 66146 visit = 0 goto = US01, US01_to_US01_Hole01, gate_tunnel_bretonia [Object] nickname = TER01_suprise_lifeboat_01 ids_name = 535092 pos = 15000, 0, 0 rotate = 0, 0, 0 archetype = suprise_lifeboat ids_info = 0 visit = 16 loadout = SUPRISE_caprulu_lifeboat_01 [Object] nickname = TER01_suprise_lifeboat_02 ids_name = 535092 pos = 5000, -15000, 10000 rotate = 0, 0, 0 archetype = suprise_lifeboat ids_info = 0 visit = 16 loadout = SUPRISE_caprulu_lifeboat_01 [Object] nickname = TER01_suprise_lifeboat_03 ids_name = 535092 pos = 18000, 0, 70500 rotate = 0, 0, 0 archetype = suprise_lifeboat ids_info = 0 visit = 16 loadout = SUPRISE_caprulu_lifeboat_01 [Object] nickname = TER01_suprise_lifeboat_04 ids_name = 535092 pos = 18500, 500, 70900 rotate = 0, 0, 0 archetype = suprise_lifeboat ids_info = 0 visit = 16 loadout = SUPRISE_caprulu_lifeboat_01 [Object] nickname = TER01_suprise_lifeboat_05 ids_name = 535092 pos = 17500, -500, 70900 rotate = 0, 0, 0 archetype = suprise_lifeboat ids_info = 0 visit = 16 loadout = SUPRISE_caprulu_lifeboat_01 [Object] nickname = TER01_suprise_lifeboat_06 ids_name = 535092 pos = 56500, -500, 70900 rotate = 0, 0, 0 archetype = suprise_lifeboat ids_info = 0 visit = 16 loadout = SUPRISE_caprulu_lifeboat_01 [Object] nickname = TER01_suprise_lifeboat_07 ids_name = 535092 pos = 56900, -1000, 71900 rotate = 0, 0, 0 archetype = suprise_lifeboat ids_info = 0 visit = 16 loadout = SUPRISE_caprulu_lifeboat_01 [Object] nickname = TER01_suprise_lifeboat_08 ids_name = 535092 pos = 54900, 300, 71900 rotate = 0, 0, 0 archetype = suprise_lifeboat ids_info = 0 visit = 16 loadout = SUPRISE_caprulu_lifeboat_01 [Object] nickname = TER01_suprise_lifeboat_09 ids_name = 535092 pos = 55300, 600, 70900 rotate = 0, 0, 0 archetype = suprise_lifeboat ids_info = 0 visit = 16 loadout = SUPRISE_caprulu_lifeboat_01 [Object] nickname = TER01_suprise_lifeboat_10 ids_name = 535092 pos = -54300, 800, 71900 rotate = 0, 0, 0 archetype = suprise_lifeboat ids_info = 0 visit = 16 loadout = SUPRISE_caprulu_lifeboat_01 [Object] nickname = TER01_suprise_lifeboat_11 ids_name = 535092 pos = -52300, -900, 72900 rotate = 0, 0, 0 archetype = suprise_lifeboat ids_info = 0 visit = 16 loadout = SUPRISE_caprulu_lifeboat_01 [Object] nickname = TER01_suprise_lifeboat_12 ids_name = 535092 pos = -51300, 0, 70900 rotate = 0, 0, 0 archetype = suprise_lifeboat ids_info = 0 visit = 16 loadout = SUPRISE_caprulu_lifeboat_01 [Object] nickname = TER01_suprise_lifeboat_13 ids_name = 535092 pos = -71300, 0, 20000 rotate = 0, 0, 0 archetype = suprise_lifeboat ids_info = 0 visit = 16 loadout = SUPRISE_caprulu_lifeboat_01 [Object] nickname = TER01_suprise_lifeboat_14 ids_name = 535092 pos = -75300, -400, 23000 rotate = 0, 0, 0 archetype = suprise_lifeboat ids_info = 0 visit = 16 loadout = SUPRISE_caprulu_lifeboat_01 [Object] nickname = TER01_suprise_lifeboat_15 ids_name = 535092 pos = -76300, 400, 23500 rotate = 0, 0, 0 archetype = suprise_lifeboat ids_info = 0 visit = 16 loadout = SUPRISE_caprulu_lifeboat_01 [Object] nickname = TER01_suprise_lifeboat_16 ids_name = 535092 pos = -76300, 0, 22500 rotate = 0, 0, 0 archetype = suprise_lifeboat ids_info = 0 visit = 16 loadout = SUPRISE_caprulu_lifeboat_01 [Object] nickname = TER01_suprise_lifeboat_17 ids_name = 535092 pos = 23468, -25000, 35788 rotate = 0, 0, 0 archetype = suprise_lifeboat ids_info = 0 visit = 16 loadout = SUPRISE_caprulu_lifeboat_01 [Object] nickname = TER01_suprise_lifeboat_18 ids_name = 535092 pos = -23468, -5000, -35788 rotate = 0, 0, 0 archetype = suprise_lifeboat ids_info = 0 visit = 16 loadout = SUPRISE_caprulu_lifeboat_01 [Object] nickname = TER01_suprise_lifeboat_19 ids_name = 535092 pos = 23468, 0, -35788 rotate = 0, 0, 0 archetype = suprise_lifeboat ids_info = 0 visit = 16 loadout = SUPRISE_caprulu_lifeboat_01 [Object] nickname = TER01_suprise_lifeboat_20 ids_name = 535092 pos = 9344, 0, -16987 rotate = 0, 0, 0 archetype = suprise_lifeboat ids_info = 0 visit = 16 loadout = SUPRISE_caprulu_lifeboat_01 [Object] nickname = TER01_repair_buoy_heavy_01 ids_name = 535095 ids_info = 0 rotate = 0, 0, 0 pos = 0, 1000, 30000 archetype = repair_buoy_heavy [Zone] nickname = TER01_zone_repair_buoy_heavy pos = 0, 1000, 30000 shape = SPHERE size = 500 property_flags = 131072 visit = 128 sort = 99.500000 damage = -60000000 music = dangerous_anomaly01 [Object] nickname = TER01_repair_buoy_01 ids_name = 535094 ids_info = 0 rotate = 0, 0, 0 pos = 0, -1000, 30000 archetype = repair_buoy [Zone] nickname = TER01_zone_repair_buoy pos = 0, -1000, 30000 shape = SPHERE size = 100 property_flags = 131072 visit = 128 sort = 99.500000 damage = -150000 music = dangerous_anomaly01 [Zone] nickname = Zone_TER01_repair_01_exclusion pos = 0, 0, 30000 shape = SPHERE size = 7000 property_flags = 131072 visit = 128 sort = 99.500000 toughness = 19 density = 0 repop_time = 5 max_battle_size = 0 pop_type = Background relief_time = 5 population_additive = false encounter = area_assault, 19, 0.100000 faction = ter_n_grp, 1.000000 encounter = ter_capitalships, 15, 0.200000 faction = ter_n_grp, 1.000000 [Object] nickname = TER01_01s pos = -78000, -25000, -39000 ids_info = 0 behavior = NOTHING pilot = pilot_solar_easy dock_with = TER01_01s_Base base = TER01_01s_Base reputation = ter_n_grp rotate = 0, 0, 0 archetype = space_port_dmg ids_name = 544610 loadout = space_port_dmg difficulty_level = 1 [Zone] nickname = Zone_TER01_01s_exclusion pos = -78000, -25000, -39000 shape = SPHERE size = 5000 property_flags = 131072 visit = 128 sort = 51 max_battle_size = 4 ;npc_off_in_this_zone [Object] nickname = TER01_suprise_Bio_Container_Medium_v_h_1 ids_name = 536873 pos = 16809, -35987, -6809 rotate = 0, 0, 0 archetype = suprise_Bio_Container_Medium_v_h ids_info = 0 visit = 0 loadout = SECRET_TER01_Bio_Container_01